|
|
|
* Copyright 2019-2020 NVIDIA Corporation |
|
* |
|
* Licensed under the Apache License, Version 2.0 (the "License"); |
|
* you may not use this file except in compliance with the License. |
|
* You may obtain a copy of the License at |
|
* |
|
* http://www.apache.org/licenses/LICENSE-2.0 |
|
* |
|
* Unless required by applicable law or agreed to in writing, software |
|
* distributed under the License is distributed on an "AS IS" BASIS, |
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
|
* See the License for the specific language governing permissions and |
|
* limitations under the License. |
|
*/ |
|
|
|
#include <cstdio> |
|
#include <set> |
|
#include <string> |
|
|
|
int main(int argc, char** argv) { |
|
std::set<std::string> archs; |
|
int devices; |
|
if ((cudaGetDeviceCount(&devices) == cudaSuccess) && (devices > 0)) { |
|
for (int dev = 0; dev < devices; ++dev) { |
|
char buff[32]; |
|
cudaDeviceProp prop; |
|
if(cudaGetDeviceProperties(&prop, dev) != cudaSuccess) continue; |
|
sprintf(buff, "%d%d", prop.major, prop.minor); |
|
archs.insert(buff); |
|
} |
|
} |
|
if (archs.empty()) { |
|
printf("NONE"); |
|
} else { |
|
bool first = true; |
|
for(const auto& arch : archs) { |
|
printf(first ? "%s" : ";%s", arch.c_str()); |
|
first = false; |
|
} |
|
} |
|
printf("\n"); |
|
} |
|
|