| '''OpenGL extension ARB.ES2_compatibility |
| |
| This module customises the behaviour of the |
| OpenGL.raw.GL.ARB.ES2_compatibility to provide a more |
| Python-friendly API |
| |
| Overview (from the spec) |
| |
| This extension adds support for features of OpenGL ES 2.0 that are |
| missing from OpenGL 3.x. Enabling these features will ease the process |
| of porting applications from OpenGL ES 2.0 to OpenGL. |
| |
| The official definition of this extension is available here: |
| http://www.opengl.org/registry/specs/ARB/ES2_compatibility.txt |
| ''' |
| from OpenGL import platform, constant, arrays |
| from OpenGL import extensions, wrapper |
| import ctypes |
| from OpenGL.raw.GL import _types, _glgets |
| from OpenGL.raw.GL.ARB.ES2_compatibility import * |
| from OpenGL.raw.GL.ARB.ES2_compatibility import _EXTENSION_NAME |
|
|
| def glInitEs2CompatibilityARB(): |
| '''Return boolean indicating whether this extension is available''' |
| from OpenGL import extensions |
| return extensions.hasGLExtension( _EXTENSION_NAME ) |
|
|
| |
| |
| glShaderBinary=wrapper.wrapper(glShaderBinary).setInputArraySize( |
| 'binary', None |
| ).setInputArraySize( |
| 'shaders', None |
| ) |
| glGetShaderPrecisionFormat=wrapper.wrapper(glGetShaderPrecisionFormat).setOutput( |
| 'range',size=(2,),orPassIn=True |
| ).setOutput( |
| 'precision',size=(2,),orPassIn=True |
| ) |
| |
| from OpenGL import lazywrapper as _lazywrapper |
| from OpenGL.arrays import GLintArray |
| @_lazywrapper.lazy( glGetShaderPrecisionFormat ) |
| def glGetShaderPrecisionFormat(baseOperation, shadertype, precisiontype, range=None,precision=None ): |
| """Provides range and precision if not provided, returns (range,precision)""" |
| if range is None: |
| range = GLintArray.zeros( (2,)) |
| if precision is None: |
| precision = GLintArray.zeros((2,)) |
| baseOperation( shadertype, precisiontype, range, precision ) |
| return range, precision |
|
|