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| #version 450 |
|
|
| #if NCNN_fp16_storage |
| #extension GL_EXT_shader_16bit_storage: require |
| struct sfpvec8 { f16vec4 abcd; f16vec4 efgh; }; |
| #endif |
| #if NCNN_fp16_arithmetic |
| #extension GL_EXT_shader_explicit_arithmetic_types_float16: require |
| #endif |
|
|
| #extension GL_GOOGLE_include_directive: enable |
| #include "vulkan_activation.comp" |
|
|
| layout (constant_id = 0) const int kernel_w = 1; |
| layout (constant_id = 1) const int kernel_h = 1; |
| layout (constant_id = 2) const int dilation_w = 1; |
| layout (constant_id = 3) const int dilation_h = 1; |
| layout (constant_id = 4) const int stride_w = 1; |
| layout (constant_id = 5) const int stride_h = 1; |
| layout (constant_id = 6) const int bias_term = 0; |
| layout (constant_id = 7) const int activation_type = 0; |
| layout (constant_id = 8) const float activation_param_0 = 0; |
| layout (constant_id = 9) const float activation_param_1 = 0; |
|
|
| #define shape_constant_id_offset 10 |
| layout (constant_id = shape_constant_id_offset + 0) const int w = 0; |
| layout (constant_id = shape_constant_id_offset + 1) const int h = 0; |
| layout (constant_id = shape_constant_id_offset + 2) const int c = 0; |
| layout (constant_id = shape_constant_id_offset + 3) const int cstep = 0; |
|
|
| layout (constant_id = shape_constant_id_offset + 4) const int outw = 0; |
| layout (constant_id = shape_constant_id_offset + 5) const int outh = 0; |
| layout (constant_id = shape_constant_id_offset + 6) const int outc = 0; |
| layout (constant_id = shape_constant_id_offset + 7) const int outcstep = 0; |
|
|
| #if NCNN_image_shader |
| layout (binding = 0) uniform unfp sampler3D bottom_blob; |
| layout (binding = 1, imfmtc4) writeonly uniform unfp image3D top_blob; |
| layout (binding = 2) uniform unfp sampler3D weight_blob; |
| layout (binding = 3) uniform unfp sampler3D bias_blob; |
| #else |
| layout (binding = 0) readonly buffer bottom_blob { sfp bottom_blob_data[]; }; |
| layout (binding = 1) writeonly buffer top_blob { sfpvec8 top_blob_data[]; }; |
| layout (binding = 2) readonly buffer weight_blob { sfpvec8 weight_data[]; }; |
| layout (binding = 3) readonly buffer bias_blob { sfpvec8 bias_data[]; }; |
| #endif |
|
|
| layout (push_constant) uniform parameter |
| { |
| int w; |
| int h; |
| int c; |
| int cstep; |
|
|
| int outw; |
| int outh; |
| int outc; |
| int outcstep; |
| } p; |
|
|
| void main() |
| { |
| int gx = int(gl_GlobalInvocationID.x) * 4; |
| int gy = int(gl_GlobalInvocationID.y); |
|
|
| const int outsize = psc(outw) * psc(outh); |
|
|
| if (gx >= outsize || gy >= psc(outc)) |
| return; |
|
|
| afpvec8 sum0; |
| afpvec8 sum1; |
| afpvec8 sum2; |
| afpvec8 sum3; |
|
|
| if (bias_term == 1) |
| { |
| #if NCNN_image_shader |
| sum0 = image3d_ld8(bias_blob, ivec3(gy, 0, 0)); |
| #else |
| sum0 = buffer_ld8(bias_data, gy); |
| #endif |
| sum1 = sum0; |
| sum2 = sum0; |
| sum3 = sum0; |
| } |
| else |
| { |
| sum0 = afpvec8(afpvec4(0.f), afpvec4(0.f)); |
| sum1 = afpvec8(afpvec4(0.f), afpvec4(0.f)); |
| sum2 = afpvec8(afpvec4(0.f), afpvec4(0.f)); |
| sum3 = afpvec8(afpvec4(0.f), afpvec4(0.f)); |
| } |
|
|
| const int maxk = kernel_w * kernel_h; |
| const int N = psc(c) * maxk; |
|
|
| const ivec4 gx4 = gx + ivec4(0, 1, 2, 3); |
|
|
| const ivec4 sy4 = gx4 / psc(outw); |
| const ivec4 sx4 = gx4 % psc(outw); |
|
|
| const ivec4 sxs4 = sx4 * stride_w; |
| const ivec4 sys4 = sy4 * stride_h; |
|
|
| #if NCNN_image_shader |
| for (int z = 0; z < N; z++) |
| { |
| const int sz = z / maxk; |
| const int kk = z % maxk; |
|
|
| const int ky = kk / kernel_w; |
| const int kx = kk % kernel_w; |
|
|
| const ivec4 x4 = sxs4 + kx * dilation_w; |
| const ivec4 y4 = sys4 + ky * dilation_h; |
|
|
| afp v0 = image3d_ld1(bottom_blob, ivec3(x4.r, y4.r, sz)); |
| afp v1 = image3d_ld1(bottom_blob, ivec3(x4.g, y4.g, sz)); |
| afp v2 = image3d_ld1(bottom_blob, ivec3(x4.b, y4.b, sz)); |
| afp v3 = image3d_ld1(bottom_blob, ivec3(x4.a, y4.a, sz)); |
|
|
| afpvec8 k = image3d_ld8(weight_blob, ivec3(z, gy, 0)); |
|
|
| |
| sum0[0] += v0 * k[0]; |
| sum0[1] += v0 * k[1]; |
|
|
| sum1[0] += v1 * k[0]; |
| sum1[1] += v1 * k[1]; |
|
|
| sum2[0] += v2 * k[0]; |
| sum2[1] += v2 * k[1]; |
|
|
| sum3[0] += v3 * k[0]; |
| sum3[1] += v3 * k[1]; |
| } |
| #else |
| int w_offset = gy * N; |
|
|
| for (int z = 0; z < N; z++) |
| { |
| const int sz = z / maxk; |
| const int kk = z % maxk; |
|
|
| const int ky = kk / kernel_w; |
| const int kx = kk % kernel_w; |
|
|
| const ivec4 v_offset = sz * psc(cstep) + (sys4 + ky * dilation_h) * psc(w) + sxs4 + kx * dilation_w; |
|
|
| afp v0 = buffer_ld1(bottom_blob_data, v_offset.r); |
| afp v1 = buffer_ld1(bottom_blob_data, v_offset.g); |
| afp v2 = buffer_ld1(bottom_blob_data, v_offset.b); |
| afp v3 = buffer_ld1(bottom_blob_data, v_offset.a); |
|
|
| afpvec8 k = buffer_ld8(weight_data, w_offset); |
|
|
| |
| sum0[0] += v0 * k[0]; |
| sum0[1] += v0 * k[1]; |
|
|
| sum1[0] += v1 * k[0]; |
| sum1[1] += v1 * k[1]; |
|
|
| sum2[0] += v2 * k[0]; |
| sum2[1] += v2 * k[1]; |
|
|
| sum3[0] += v3 * k[0]; |
| sum3[1] += v3 * k[1]; |
|
|
| w_offset += 1; |
| } |
| #endif |
|
|
| sum0 = activation_afpvec8(sum0, activation_type, activation_param_0, activation_param_1); |
| sum1 = activation_afpvec8(sum1, activation_type, activation_param_0, activation_param_1); |
| sum2 = activation_afpvec8(sum2, activation_type, activation_param_0, activation_param_1); |
| sum3 = activation_afpvec8(sum3, activation_type, activation_param_0, activation_param_1); |
|
|
| #if NCNN_image_shader |
| image3d_st8(top_blob, ivec3(sx4.r, sy4.r, gy), sum0); |
| image3d_st8(top_blob, ivec3(sx4.g, sy4.g, gy), sum1); |
| image3d_st8(top_blob, ivec3(sx4.b, sy4.b, gy), sum2); |
| image3d_st8(top_blob, ivec3(sx4.a, sy4.a, gy), sum3); |
| #else |
| const int gi = gy * psc(outcstep) + gx; |
|
|
| buffer_st8(top_blob_data, gi, sum0); |
| if (gx + 1 < outsize) buffer_st8(top_blob_data, gi + 1, sum1); |
| if (gx + 2 < outsize) buffer_st8(top_blob_data, gi + 2, sum2); |
| if (gx + 3 < outsize) buffer_st8(top_blob_data, gi + 3, sum3); |
| #endif |
| } |
|
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