s2s / connections /socket_receiver.py
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import socket
from rich.console import Console
import logging
logger = logging.getLogger(__name__)
console = Console()
class SocketReceiver:
"""
Handles reception of the audio packets from the client.
"""
def __init__(
self,
stop_event,
queue_out,
should_listen,
host="0.0.0.0",
port=12345,
chunk_size=1024,
):
self.stop_event = stop_event
self.queue_out = queue_out
self.should_listen = should_listen
self.chunk_size = chunk_size
self.host = host
self.port = port
def receive_full_chunk(self, conn, chunk_size):
data = b""
while len(data) < chunk_size:
packet = conn.recv(chunk_size - len(data))
if not packet:
# connection closed
return None
data += packet
return data
def run(self):
self.socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
self.socket.bind((self.host, self.port))
self.socket.listen(1)
logger.info("Receiver waiting to be connected...")
self.conn, _ = self.socket.accept()
logger.info("receiver connected")
self.should_listen.set()
while not self.stop_event.is_set():
audio_chunk = self.receive_full_chunk(self.conn, self.chunk_size)
if audio_chunk is None:
# connection closed
self.queue_out.put(b"END")
break
if self.should_listen.is_set():
self.queue_out.put(audio_chunk)
self.conn.close()
logger.info("Receiver closed")