alexispacek commited on
Commit
af1ac29
·
1 Parent(s): 2cb2547
Huggy/events.out.tfevents.1672192467.30376b4d1afe.7900.0 ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:b2c9887e595519574b3a3561a8eae64b3fe60ab2fa636f6b2781cae30f15b31d
3
+ size 1024
README.md ADDED
@@ -0,0 +1,31 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+
2
+ ---
3
+ tags:
4
+ - unity-ml-agents
5
+ - ml-agents
6
+ - deep-reinforcement-learning
7
+ - reinforcement-learning
8
+ - ML-Agents-Huggy
9
+ library_name: ml-agents
10
+ ---
11
+
12
+ # **ppo** Agent playing **Huggy**
13
+ This is a trained model of a **ppo** agent playing **Huggy** using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
14
+
15
+ ## Usage (with ML-Agents)
16
+ The Documentation: https://github.com/huggingface/ml-agents#get-started
17
+ We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
18
+
19
+
20
+ ### Resume the training
21
+ ```
22
+ mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
23
+ ```
24
+ ### Watch your Agent play
25
+ You can watch your agent **playing directly in your browser:**.
26
+
27
+ 1. Go to https://huggingface.co/spaces/unity/ML-Agents-Huggy
28
+ 2. Step 1: Write your model_id: alexispacek/ppo-Huggy
29
+ 3. Step 2: Select your *.nn /*.onnx file
30
+ 4. Click on Watch the agent play 👀
31
+
config.json ADDED
@@ -0,0 +1 @@
 
 
1
+ {"default_settings": null, "behaviors": {"Huggy": {"trainer_type": "ppo", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "network_settings": {"normalize": true, "hidden_units": 512, "num_layers": 3, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.995, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 15, "checkpoint_interval": 200000, "max_steps": 2000000, "time_horizon": 1000, "summary_freq": 50000, "threaded": false, "self_play": null, "behavioral_cloning": null}}, "env_settings": {"env_path": "./trained-envs-executables/linux/Huggy/Huggy", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "Huggy", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
configuration.yaml ADDED
@@ -0,0 +1,75 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ default_settings: null
2
+ behaviors:
3
+ Huggy:
4
+ trainer_type: ppo
5
+ hyperparameters:
6
+ batch_size: 2048
7
+ buffer_size: 20480
8
+ learning_rate: 0.0003
9
+ beta: 0.005
10
+ epsilon: 0.2
11
+ lambd: 0.95
12
+ num_epoch: 3
13
+ learning_rate_schedule: linear
14
+ beta_schedule: linear
15
+ epsilon_schedule: linear
16
+ network_settings:
17
+ normalize: true
18
+ hidden_units: 512
19
+ num_layers: 3
20
+ vis_encode_type: simple
21
+ memory: null
22
+ goal_conditioning_type: hyper
23
+ deterministic: false
24
+ reward_signals:
25
+ extrinsic:
26
+ gamma: 0.995
27
+ strength: 1.0
28
+ network_settings:
29
+ normalize: false
30
+ hidden_units: 128
31
+ num_layers: 2
32
+ vis_encode_type: simple
33
+ memory: null
34
+ goal_conditioning_type: hyper
35
+ deterministic: false
36
+ init_path: null
37
+ keep_checkpoints: 15
38
+ checkpoint_interval: 200000
39
+ max_steps: 2000000
40
+ time_horizon: 1000
41
+ summary_freq: 50000
42
+ threaded: false
43
+ self_play: null
44
+ behavioral_cloning: null
45
+ env_settings:
46
+ env_path: ./trained-envs-executables/linux/Huggy/Huggy
47
+ env_args: null
48
+ base_port: 5005
49
+ num_envs: 1
50
+ num_areas: 1
51
+ seed: -1
52
+ max_lifetime_restarts: 10
53
+ restarts_rate_limit_n: 1
54
+ restarts_rate_limit_period_s: 60
55
+ engine_settings:
56
+ width: 84
57
+ height: 84
58
+ quality_level: 5
59
+ time_scale: 20
60
+ target_frame_rate: -1
61
+ capture_frame_rate: 60
62
+ no_graphics: true
63
+ environment_parameters: null
64
+ checkpoint_settings:
65
+ run_id: Huggy
66
+ initialize_from: null
67
+ load_model: false
68
+ resume: false
69
+ force: false
70
+ train_model: false
71
+ inference: false
72
+ results_dir: results
73
+ torch_settings:
74
+ device: null
75
+ debug: false
run_logs/Player-0.log ADDED
@@ -0,0 +1,344 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/content/ml-agents/trained-envs-executables/linux/Huggy/Huggy_Data/Managed'
2
+ Mono config path = '/content/ml-agents/trained-envs-executables/linux/Huggy/Huggy_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ PlayerPrefs - Creating folder: /root/.config/unity3d/Hugging Face
6
+ PlayerPrefs - Creating folder: /root/.config/unity3d/Hugging Face/Huggy
7
+ Unable to load player prefs
8
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
9
+ [Subsystems] Discovering subsystems at path /content/ml-agents/trained-envs-executables/linux/Huggy/Huggy_Data/UnitySubsystems
10
+ Forcing GfxDevice: Null
11
+ GfxDevice: creating device client; threaded=0; jobified=0
12
+ NullGfxDevice:
13
+ Version: NULL 1.0 [1.0]
14
+ Renderer: Null Device
15
+ Vendor: Unity Technologies
16
+ ALSA lib confmisc.c:767:(parse_card) cannot find card '0'
17
+ ALSA lib conf.c:4528:(_snd_config_evaluate) function snd_func_card_driver returned error: No such file or directory
18
+ ALSA lib confmisc.c:392:(snd_func_concat) error evaluating strings
19
+ ALSA lib conf.c:4528:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
20
+ ALSA lib confmisc.c:1246:(snd_func_refer) error evaluating name
21
+ ALSA lib conf.c:4528:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
22
+ ALSA lib conf.c:5007:(snd_config_expand) Evaluate error: No such file or directory
23
+ ALSA lib pcm.c:2495:(snd_pcm_open_noupdate) Unknown PCM default
24
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
25
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
26
+ ALSA lib confmisc.c:767:(parse_card) cannot find card '0'
27
+ ALSA lib conf.c:4528:(_snd_config_evaluate) function snd_func_card_driver returned error: No such file or directory
28
+ ALSA lib confmisc.c:392:(snd_func_concat) error evaluating strings
29
+ ALSA lib conf.c:4528:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
30
+ ALSA lib confmisc.c:1246:(snd_func_refer) error evaluating name
31
+ ALSA lib conf.c:4528:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
32
+ ALSA lib conf.c:5007:(snd_config_expand) Evaluate error: No such file or directory
33
+ ALSA lib pcm.c:2495:(snd_pcm_open_noupdate) Unknown PCM default
34
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
35
+ FMOD initialized on nosound output
36
+ Begin MonoManager ReloadAssembly
37
+ - Completed reload, in 0.083 seconds
38
+ ERROR: Shader Hidden/Universal Render Pipeline/Blit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
+ ERROR: Shader Hidden/Universal Render Pipeline/CopyDepth shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ ERROR: Shader Hidden/Universal Render Pipeline/ScreenSpaceShadows shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
41
+ ERROR: Shader Hidden/Universal Render Pipeline/Sampling shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ ERROR: Shader Hidden/Universal Render Pipeline/LutBuilderLdr shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
43
+ ERROR: Shader Hidden/Universal Render Pipeline/LutBuilderHdr shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ ERROR: Shader Hidden/Universal Render Pipeline/UberPost shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
45
+ WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/FallbackError' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Hidden/Universal Render Pipeline/FallbackError shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/FallbackError' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ ERROR: Shader Hidden/Universal Render Pipeline/Stop NaN shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
53
+ ERROR: Shader Hidden/Universal Render Pipeline/SubpixelMorphologicalAntialiasing shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
54
+ ERROR: Shader Hidden/Universal Render Pipeline/GaussianDepthOfField shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
55
+ ERROR: Shader Hidden/Universal Render Pipeline/BokehDepthOfField shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ ERROR: Shader Hidden/Universal Render Pipeline/CameraMotionBlur shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
57
+ ERROR: Shader Hidden/Universal Render Pipeline/PaniniProjection shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
58
+ ERROR: Shader Hidden/Universal Render Pipeline/Bloom shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
59
+ ERROR: Shader Hidden/Universal Render Pipeline/FinalPost shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
60
+ WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/StencilDeferred' - All subshaders removed
61
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
62
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
63
+ WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/StencilDeferred' - All subshaders removed
64
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
65
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
66
+ ERROR: Shader Hidden/Universal Render Pipeline/LensFlareDataDriven shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
67
+ ERROR: Shader Hidden/Universal Render Pipeline/Scaling Setup shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
68
+ ERROR: Shader Hidden/Universal Render Pipeline/Edge Adaptive Spatial Upsampling shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
69
+ ERROR: Shader Hidden/Universal Render Pipeline/Debug/DebugReplacement shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
70
+ ERROR: Shader Hidden/kMotion/CameraMotionVectors shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
71
+ ERROR: Shader Hidden/kMotion/ObjectMotionVectors shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
72
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
73
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
74
+ WARNING: Shader Unsupported: 'Universal Render Pipeline/Lit' - All subshaders removed
75
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
76
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
77
+ ERROR: Shader Universal Render Pipeline/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
78
+ WARNING: Shader Unsupported: 'Universal Render Pipeline/Lit' - All subshaders removed
79
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
80
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
81
+ UnloadTime: 0.776257 ms
82
+ requesting resize 84 x 84
83
+ Setting up 6 worker threads for Enlighten.
84
+ Memory Statistics:
85
+ [ALLOC_TEMP_TLS] TLS Allocator
86
+ StackAllocators :
87
+ [ALLOC_TEMP_MAIN]
88
+ Peak usage frame count: [2.0 MB-4.0 MB]: 1 frames
89
+ Initial Block Size 4.0 MB
90
+ Current Block Size 4.0 MB
91
+ Peak Allocated Bytes 3.6 MB
92
+ Overflow Count 0
93
+ [ALLOC_TEMP_Loading.AsyncRead]
94
+ Initial Block Size 64.0 KB
95
+ Current Block Size 64.0 KB
96
+ Peak Allocated Bytes 184 B
97
+ Overflow Count 0
98
+ [ALLOC_TEMP_Loading.PreloadManager]
99
+ Initial Block Size 256.0 KB
100
+ Current Block Size 296.0 KB
101
+ Peak Allocated Bytes 211.5 KB
102
+ Overflow Count 4
103
+ [ALLOC_TEMP_Background Job.Worker 8]
104
+ Initial Block Size 32.0 KB
105
+ Current Block Size 32.0 KB
106
+ Peak Allocated Bytes 0 B
107
+ Overflow Count 0
108
+ [ALLOC_TEMP_Job.Worker 6]
109
+ Initial Block Size 256.0 KB
110
+ Current Block Size 256.0 KB
111
+ Peak Allocated Bytes 0 B
112
+ Overflow Count 0
113
+ [ALLOC_TEMP_Job.Worker 0]
114
+ Initial Block Size 256.0 KB
115
+ Current Block Size 256.0 KB
116
+ Peak Allocated Bytes 0 B
117
+ Overflow Count 0
118
+ [ALLOC_TEMP_Background Job.Worker 10]
119
+ Initial Block Size 32.0 KB
120
+ Current Block Size 32.0 KB
121
+ Peak Allocated Bytes 0 B
122
+ Overflow Count 0
123
+ [ALLOC_TEMP_Background Job.Worker 9]
124
+ Initial Block Size 32.0 KB
125
+ Current Block Size 32.0 KB
126
+ Peak Allocated Bytes 0 B
127
+ Overflow Count 0
128
+ [ALLOC_TEMP_Job.Worker 5]
129
+ Initial Block Size 256.0 KB
130
+ Current Block Size 256.0 KB
131
+ Peak Allocated Bytes 0 B
132
+ Overflow Count 0
133
+ [ALLOC_TEMP_Background Job.Worker 14]
134
+ Initial Block Size 32.0 KB
135
+ Current Block Size 32.0 KB
136
+ Peak Allocated Bytes 0 B
137
+ Overflow Count 0
138
+ [ALLOC_TEMP_Background Job.Worker 6]
139
+ Initial Block Size 32.0 KB
140
+ Current Block Size 32.0 KB
141
+ Peak Allocated Bytes 0 B
142
+ Overflow Count 0
143
+ [ALLOC_TEMP_Job.Worker 4]
144
+ Initial Block Size 256.0 KB
145
+ Current Block Size 256.0 KB
146
+ Peak Allocated Bytes 0 B
147
+ Overflow Count 0
148
+ [ALLOC_TEMP_Job.Worker 3]
149
+ Initial Block Size 256.0 KB
150
+ Current Block Size 256.0 KB
151
+ Peak Allocated Bytes 0 B
152
+ Overflow Count 0
153
+ [ALLOC_TEMP_Background Job.Worker 12]
154
+ Initial Block Size 32.0 KB
155
+ Current Block Size 32.0 KB
156
+ Peak Allocated Bytes 0 B
157
+ Overflow Count 0
158
+ [ALLOC_TEMP_EnlightenWorker] x 6
159
+ Initial Block Size 64.0 KB
160
+ Current Block Size 64.0 KB
161
+ Peak Allocated Bytes 0 B
162
+ Overflow Count 0
163
+ [ALLOC_TEMP_Background Job.Worker 15]
164
+ Initial Block Size 32.0 KB
165
+ Current Block Size 32.0 KB
166
+ Peak Allocated Bytes 0 B
167
+ Overflow Count 0
168
+ [ALLOC_TEMP_Background Job.Worker 1]
169
+ Initial Block Size 32.0 KB
170
+ Current Block Size 32.0 KB
171
+ Peak Allocated Bytes 0 B
172
+ Overflow Count 0
173
+ [ALLOC_TEMP_Background Job.Worker 2]
174
+ Initial Block Size 32.0 KB
175
+ Current Block Size 32.0 KB
176
+ Peak Allocated Bytes 0 B
177
+ Overflow Count 0
178
+ [ALLOC_TEMP_Background Job.Worker 7]
179
+ Initial Block Size 32.0 KB
180
+ Current Block Size 32.0 KB
181
+ Peak Allocated Bytes 0 B
182
+ Overflow Count 0
183
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
184
+ Initial Block Size 64.0 KB
185
+ Current Block Size 64.0 KB
186
+ Peak Allocated Bytes 0 B
187
+ Overflow Count 0
188
+ [ALLOC_TEMP_Background Job.Worker 5]
189
+ Initial Block Size 32.0 KB
190
+ Current Block Size 32.0 KB
191
+ Peak Allocated Bytes 0 B
192
+ Overflow Count 0
193
+ [ALLOC_TEMP_Job.Worker 9]
194
+ Initial Block Size 256.0 KB
195
+ Current Block Size 256.0 KB
196
+ Peak Allocated Bytes 0 B
197
+ Overflow Count 0
198
+ [ALLOC_TEMP_Background Job.Worker 13]
199
+ Initial Block Size 32.0 KB
200
+ Current Block Size 32.0 KB
201
+ Peak Allocated Bytes 0 B
202
+ Overflow Count 0
203
+ [ALLOC_TEMP_Job.Worker 8]
204
+ Initial Block Size 256.0 KB
205
+ Current Block Size 256.0 KB
206
+ Peak Allocated Bytes 0 B
207
+ Overflow Count 0
208
+ [ALLOC_TEMP_Job.Worker 7]
209
+ Initial Block Size 256.0 KB
210
+ Current Block Size 256.0 KB
211
+ Peak Allocated Bytes 0 B
212
+ Overflow Count 0
213
+ [ALLOC_TEMP_Job.Worker 1]
214
+ Initial Block Size 256.0 KB
215
+ Current Block Size 256.0 KB
216
+ Peak Allocated Bytes 0 B
217
+ Overflow Count 0
218
+ [ALLOC_TEMP_Job.Worker 2]
219
+ Initial Block Size 256.0 KB
220
+ Current Block Size 256.0 KB
221
+ Peak Allocated Bytes 0 B
222
+ Overflow Count 0
223
+ [ALLOC_TEMP_Background Job.Worker 3]
224
+ Initial Block Size 32.0 KB
225
+ Current Block Size 32.0 KB
226
+ Peak Allocated Bytes 0 B
227
+ Overflow Count 0
228
+ [ALLOC_TEMP_Background Job.Worker 11]
229
+ Initial Block Size 32.0 KB
230
+ Current Block Size 32.0 KB
231
+ Peak Allocated Bytes 0 B
232
+ Overflow Count 0
233
+ [ALLOC_TEMP_Job.Worker 10]
234
+ Initial Block Size 256.0 KB
235
+ Current Block Size 256.0 KB
236
+ Peak Allocated Bytes 0 B
237
+ Overflow Count 0
238
+ [ALLOC_TEMP_Background Job.Worker 0]
239
+ Initial Block Size 32.0 KB
240
+ Current Block Size 32.0 KB
241
+ Peak Allocated Bytes 0 B
242
+ Overflow Count 0
243
+ [ALLOC_TEMP_Background Job.Worker 4]
244
+ Initial Block Size 32.0 KB
245
+ Current Block Size 32.0 KB
246
+ Peak Allocated Bytes 0 B
247
+ Overflow Count 0
248
+ [ALLOC_TEMP_BatchDeleteObjects]
249
+ Initial Block Size 64.0 KB
250
+ Current Block Size 64.0 KB
251
+ Peak Allocated Bytes 0 B
252
+ Overflow Count 0
253
+ [ALLOC_DEFAULT] Dual Thread Allocator
254
+ Peak main deferred allocation count 38
255
+ [ALLOC_BUCKET]
256
+ Large Block size 4.0 MB
257
+ Used Block count 1
258
+ Peak Allocated bytes 1.1 MB
259
+ [ALLOC_DEFAULT_MAIN]
260
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1 frames
261
+ Requested Block Size 16.0 MB
262
+ Peak Block count 1
263
+ Peak Allocated memory 21.9 MB
264
+ Peak Large allocation bytes 16.0 MB
265
+ [ALLOC_DEFAULT_THREAD]
266
+ Peak usage frame count: [2.0 MB-4.0 MB]: 1 frames
267
+ Requested Block Size 16.0 MB
268
+ Peak Block count 1
269
+ Peak Allocated memory 2.6 MB
270
+ Peak Large allocation bytes 0 B
271
+ [ALLOC_TEMP_JOB_1_FRAME]
272
+ Initial Block Size 2.0 MB
273
+ Used Block Count 1
274
+ Overflow Count (too large) 0
275
+ Overflow Count (full) 0
276
+ [ALLOC_TEMP_JOB_2_FRAMES]
277
+ Initial Block Size 2.0 MB
278
+ Used Block Count 1
279
+ Overflow Count (too large) 0
280
+ Overflow Count (full) 0
281
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
282
+ Initial Block Size 2.0 MB
283
+ Used Block Count 1
284
+ Overflow Count (too large) 0
285
+ Overflow Count (full) 0
286
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
287
+ Initial Block Size 1.0 MB
288
+ Used Block Count 3
289
+ Overflow Count (too large) 0
290
+ Overflow Count (full) 0
291
+ [ALLOC_GFX] Dual Thread Allocator
292
+ Peak main deferred allocation count 0
293
+ [ALLOC_BUCKET]
294
+ Large Block size 4.0 MB
295
+ Used Block count 1
296
+ Peak Allocated bytes 1.1 MB
297
+ [ALLOC_GFX_MAIN]
298
+ Peak usage frame count: [64.0 KB-128.0 KB]: 1 frames
299
+ Requested Block Size 16.0 MB
300
+ Peak Block count 1
301
+ Peak Allocated memory 65.6 KB
302
+ Peak Large allocation bytes 0 B
303
+ [ALLOC_GFX_THREAD]
304
+ Peak usage frame count: [64.0 KB-128.0 KB]: 1 frames
305
+ Requested Block Size 16.0 MB
306
+ Peak Block count 1
307
+ Peak Allocated memory 81.8 KB
308
+ Peak Large allocation bytes 0 B
309
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
310
+ Peak main deferred allocation count 0
311
+ [ALLOC_BUCKET]
312
+ Large Block size 4.0 MB
313
+ Used Block count 1
314
+ Peak Allocated bytes 1.1 MB
315
+ [ALLOC_CACHEOBJECTS_MAIN]
316
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1 frames
317
+ Requested Block Size 4.0 MB
318
+ Peak Block count 2
319
+ Peak Allocated memory 30.6 MB
320
+ Peak Large allocation bytes 24.9 MB
321
+ [ALLOC_CACHEOBJECTS_THREAD]
322
+ Peak usage frame count: [2.0 MB-4.0 MB]: 1 frames
323
+ Requested Block Size 4.0 MB
324
+ Peak Block count 1
325
+ Peak Allocated memory 2.6 MB
326
+ Peak Large allocation bytes 0 B
327
+ [ALLOC_TYPETREE] Dual Thread Allocator
328
+ Peak main deferred allocation count 0
329
+ [ALLOC_BUCKET]
330
+ Large Block size 4.0 MB
331
+ Used Block count 1
332
+ Peak Allocated bytes 1.1 MB
333
+ [ALLOC_TYPETREE_MAIN]
334
+ Peak usage frame count: [0-1.0 KB]: 1 frames
335
+ Requested Block Size 2.0 MB
336
+ Peak Block count 1
337
+ Peak Allocated memory 1.0 KB
338
+ Peak Large allocation bytes 0 B
339
+ [ALLOC_TYPETREE_THREAD]
340
+ Peak usage frame count: [4.0 KB-8.0 KB]: 1 frames
341
+ Requested Block Size 2.0 MB
342
+ Peak Block count 1
343
+ Peak Allocated memory 7.3 KB
344
+ Peak Large allocation bytes 0 B
run_logs/timers.json ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "name": "root",
3
+ "metadata": {
4
+ "timer_format_version": "0.1.0",
5
+ "start_time_seconds": "1672192464",
6
+ "python_version": "3.8.16 (default, Dec 7 2022, 01:12:13) \n[GCC 7.5.0]",
7
+ "command_line_arguments": "/usr/local/bin/mlagents-learn ./config/ppo/Huggy.yaml --env=./trained-envs-executables/linux/Huggy/Huggy --run-id=Huggy --no-graphics",
8
+ "mlagents_version": "0.29.0.dev0",
9
+ "mlagents_envs_version": "0.29.0.dev0",
10
+ "communication_protocol_version": "1.5.0",
11
+ "pytorch_version": "1.8.1+cu102",
12
+ "numpy_version": "1.21.6",
13
+ "end_time_seconds": "1672192468"
14
+ },
15
+ "total": 3.779862132000062,
16
+ "count": 1,
17
+ "self": 0.32503495399987514,
18
+ "children": {
19
+ "run_training.setup": {
20
+ "total": 0.107539240000051,
21
+ "count": 1,
22
+ "self": 0.107539240000051
23
+ },
24
+ "TrainerController.start_learning": {
25
+ "total": 3.347287938000136,
26
+ "count": 1,
27
+ "self": 0.00011231900020902685,
28
+ "children": {
29
+ "TrainerController._reset_env": {
30
+ "total": 3.3469953579999583,
31
+ "count": 1,
32
+ "self": 3.3469953579999583
33
+ },
34
+ "TrainerController._save_models": {
35
+ "total": 0.00018026099996859557,
36
+ "count": 1,
37
+ "self": 0.00018026099996859557
38
+ }
39
+ }
40
+ }
41
+ }
42
+ }
run_logs/training_status.json ADDED
@@ -0,0 +1,7 @@
 
 
 
 
 
 
 
 
1
+ {
2
+ "metadata": {
3
+ "stats_format_version": "0.3.0",
4
+ "mlagents_version": "0.29.0.dev0",
5
+ "torch_version": "1.8.1+cu102"
6
+ }
7
+ }