ThomasSimonini HF staff commited on
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Huggy upload after long training (2M t)

Browse files
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README.md ADDED
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+
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+ ---
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+ tags:
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+ - unity-ml-agents
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+ - ml-agents
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+ - deep-reinforcement-learning
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+ - reinforcement-learning
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+ - Huggy
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+ library_name: ml-agents
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+ ---
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+
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+ # **ppo** Agent playing **Huggy**
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+ This is a trained model of a **ppo** agent playing **Huggy** using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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+
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+ ## Usage (with ML-Agents)
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+ ### Resume the training
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+ ```
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+ mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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+ ```
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+ ### Watch your Agent
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+ 1. Move your model file into the environment Project
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+ 2. Open the Unity Editor, and select the scene.
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+ 3. Select the prefab Agent object.
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+ 4. Drag the <behavior_name>.onnx file from the Project window of the Editor to the Model placeholder in the Agent inspector window.
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+ 5. Press the Play button at the top of the Editor.
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+
config.json ADDED
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+ {"default_settings": null, "behaviors": {"Huggy": {"trainer_type": "ppo", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "network_settings": {"normalize": true, "hidden_units": 512, "num_layers": 3, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.995, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "checkpoint_interval": 500000, "max_steps": 2000000, "time_horizon": 1000, "summary_freq": 30000, "threaded": false, "self_play": null, "behavioral_cloning": null}}, "env_settings": {"env_path": null, "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": false}, "environment_parameters": null, "checkpoint_settings": {"run_id": "Huggy_1", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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+ default_settings: null
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+ behaviors:
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+ Huggy:
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+ trainer_type: ppo
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+ hyperparameters:
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+ batch_size: 2048
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+ buffer_size: 20480
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+ learning_rate: 0.0003
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+ beta: 0.005
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+ epsilon: 0.2
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+ lambd: 0.95
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+ num_epoch: 3
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+ learning_rate_schedule: linear
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+ beta_schedule: linear
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+ epsilon_schedule: linear
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+ network_settings:
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+ normalize: true
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+ hidden_units: 512
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+ num_layers: 3
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ reward_signals:
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+ extrinsic:
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+ gamma: 0.995
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+ strength: 1.0
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+ network_settings:
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+ normalize: false
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+ hidden_units: 128
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ init_path: null
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+ keep_checkpoints: 5
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+ checkpoint_interval: 500000
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+ max_steps: 2000000
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+ time_horizon: 1000
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+ summary_freq: 30000
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+ threaded: false
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+ self_play: null
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+ behavioral_cloning: null
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+ env_settings:
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+ env_path: null
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+ env_args: null
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+ base_port: 5005
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+ num_envs: 1
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+ num_areas: 1
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+ seed: -1
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+ max_lifetime_restarts: 10
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+ restarts_rate_limit_n: 1
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+ restarts_rate_limit_period_s: 60
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+ engine_settings:
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+ width: 84
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+ height: 84
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+ quality_level: 5
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+ time_scale: 20
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+ target_frame_rate: -1
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+ capture_frame_rate: 60
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+ no_graphics: false
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+ environment_parameters: null
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+ checkpoint_settings:
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+ run_id: Huggy_1
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+ initialize_from: null
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+ load_model: false
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+ resume: false
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+ force: false
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+ train_model: false
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+ inference: false
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+ results_dir: results
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+ torch_settings:
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+ device: null
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+ debug: false
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