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Trained Pyramids agent upload
76a7bf9
Mono path[0] = 'C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Managed'
Mono config path = 'C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/MonoBleedingEdge/etc'
PlayerConnection initialized from C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55418
Multi-casting "[IP] 192.168.12.119 [Port] 55418 [Flags] 2 [Guid] 184333026 [EditorId] 2673693869 [Version] 1048832 [Id] WindowsPlayer(Thomas) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] Pyramids" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55418]
PlayerConnection already initialized - listening to [0.0.0.0:55418]
Initialize engine version: 2020.3.30f1 (1fb1bf06830e)
[Subsystems] Discovering subsystems at path C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.099 seconds
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
UnloadTime: 0.755100 ms
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libcoreclr.so
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libcoreclr.so.dll
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libcoreclr.so
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libdl.so
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libdl.so.dll
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libdl.so
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libSystem.dylib
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libSystem.dylib.dll
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libSystem.dylib
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libcoreclr.so
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libcoreclr.so.dll
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libcoreclr.so
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libdl.so
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libdl.so.dll
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libdl.so
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libSystem.dylib
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libSystem.dylib.dll
Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libSystem.dylib
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Setting up 8 worker threads for Enlighten.
Thread -> id: 65c8 -> priority: 1
Thread -> id: cb4 -> priority: 1
Thread -> id: 5dd8 -> priority: 1
Thread -> id: 3498 -> priority: 1
Thread -> id: 6174 -> priority: 1
Thread -> id: 6004 -> priority: 1
Thread -> id: 3708 -> priority: 1
Thread -> id: 1df4 -> priority: 1
##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1655889610157,"processId":19244,"allocatedMemory":7787,"memoryLabels":[{"Permanent":40},{"NewDelete":280},{"Thread":72},{"Manager":1872},{"Shader":1280},{"GfxDevice":72},{"Serialization":40},{"WebCam":32},{"String":555},{"HashMap":1536},{"PoolAlloc":56},{"GI":296},{"VR":1560},{"Subsystems":96}]}