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"Lieutenant Commander David Farragut Strykalski III of the Tellurian Wing, Combined Solarian Navies, stands ankle deep in the viscous mud of Venusport Base and surveyed his new command with a jaundiced eye. Strike is the new commander of the Aphrodite, a ship that was built ten years prior to the Ionian Subjugation Incident. He is accompanied by Lieutenant Coburn Whitley, who has been with the ship for a full year. The two men discuss the ship\u2019s appearance and its mission: to carry mail from Venusport to Canalopolis, Mars. The ship is the last of its class, and its designer, Harlan Hendricks, had been awarded a Legion of Merit for her design. The three vessels that went into action off Callisto after the Phobos Raid had set off hostilities between the Ionians and the Solarian Combine, the Artemis, the Andromeda, and the old Aphrodisiac, were all failures. Now, the ship is to make a perihelion run between Venus and Mars, and it is the responsibility of the new captain, Strike, to ensure that the ship can do this. He and his new Lieutenant, I-vy Hendricks, are both uncomfortable with the fact that there is a woman on board the ship, and they are not likely to meet any Ambassadors or Admirals on the ship. They also have a disagreement about the new Engineering Officer, I. V. Hendricks, who is to be sent down from the Antigone to take over the duties of the ship until the new E/O arrives. After a week in space, Strike and Ivy have fallen in love with each other, but Strike is not convinced that they can pull this off. He has fallen for Ivy, but he does not want to leave her. He also has a tendency to say the wrong thing to the wrong person. He lost the Ganymede because he left his station where he was supposed to be running section-lines to take on a bunch of colonists he thought were in danger. The crew of the Atropos and Lachesis, two other ships that were on the same mission, are also in danger from the sun. They are trying to save their ships, but they can\u2019t take much more of the heat. Ivy faints from the heat, and Strike has to run the show. He tries to revive her, but she is too exhausted to do so. He tells her that", |
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"Lieutenant Ivy Hendricks is the daughter of Harlan Hendricks, the designer of the Aphrodite. She is tall and dark-haired with regular features and pale blue eyes. She wears a service jumper with two silver stripes on the shoulder-straps, and even the shapeless garment could not hide the obvious trimness of her figure. When she arrives on the ship, she is introduced to Captain Strike as his new executive officer, but she is cold and unfriendly. She claims that her father is her father, and she is dedicated to proving him wrong. She has been promoted to her father\u2019s old rank because she is determined to prove her father wrong. When Strike tells her that she can\u2019t take the ship to save the Atropos and Lachesis, she says that she knows every rivet of the ship and she can do it. She also claims that she is trained to take over the ship. She tells Strike that she has been praying for this chance for a week and that she will do everything in her power to make it happen. When the ship reaches perihelion, she collapses, and Strike tries to save her, but he is unable to do so because of the extreme heat. She collapses and he has to run the show after her. He tries to revive her but she passes out. When he tries to restart the ship again, she faints and he is forced to run it again. When they reach the sun, she dies.", |
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"Strike is the captain of the Tellurian rocket ship Aphrodite. He is a tall, dark-haired, handsome man who has never commanded a ship of his own. He does not like women in space, and he does not trust them. However, he is loyal to Ivy Hendricks, the ship\u2019s officer, who is also his lover. She is also a talented pilot, and she does a great job of flying the ship. She has been with the ship for a full year, which is a record for Execs on the ship, but she generally sends them Earthside with nervous breakdowns in half that time. She also has a reputation for being a bit of a pain in the arse, especially when she has to deal with the crew of the Atropos and the Lachesis. She does not want to leave her ship, and Strike is very protective of her. He cares for her and tries to make sure that she is safe. He also cares for Ivy, who has been promoted to the Bureau of Ships with her father's old rank. He tells her that he loves her and that he will not leave her, but he is not sure if he will leave her after the mission. When the ship goes into free-fall, he holds Ivy in his arms because she can\u2019t make it through the acceleration chair. He tries to calm her down, but it is too much for her. When she faints, he rests her head on his shoulder. When they reach perihelion, he feeds more power into the surge-circuit, and they are able to pull the ship out of the sunward orbit. The ship is able to return to Venus, but the men are dying and the crew members are dying. The crew members of the other two ships are dying, too. The heat is unbearable, and the ship is in danger of going into the sun.", |
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"The story takes place on the surface of Venus. It is an ordinary day on Venus. There is a thick Venusian fog around the top levels of the ship, which makes it impossible to see the field outside. The crew members of the Aphrodite are in the flying bridge, which is covered in chrome piping. The ship is also home to Strike and Ivy Hendricks, who are in charge of controlling the ship. The flying bridge has a metal surface, and there is an acceleration chair in front of the red DANGER seal on the surge-circuit rheostat. There are also control panels on the main control panels, and the ship is equipped with a radio room, a radio, and a control panel for the ship\u2019s computers. The air is very hot inside the ship and the crew members are sweating profusely. The temperature in the bridge is 140\u00b0F, and it is unbearable for the men and women. The captain and his crew members have to wear light shorts and spaceboots, and they have to use extra clothing to protect themselves from the heat. Outside, there is a swampland that is covered with greenish greenish fog. The fog also obscures the view of the Venusian sky.", |
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"Strike is an ensign on the Aphrodite. He is a tall, dark-haired man who looks down on women in space. He has a reputation for saying the wrong thing to the wrong people. He lost the Ganymede because he left his station where he was supposed to be running section-lines to take on a bunch of colonists he thought were in danger. He also lost the Atropos because he made an ass of himself and lost it to his former aide, Cob Whitley, who is now the new E/O on the ship. He does not like women on board the ship, and he does not want to leave his wife, Ivy, because he thinks she is a nice girl. However, he does want to save the other two ships, the Lachesis and the Aphrodisiac, because they are in danger of falling into the sun and he thinks he can save them. Strike is the captain of the ship that is on a mission to deliver mail to Venus and Mars. He and Cob have a tense relationship with each other, but they work well together. Strike is the Astrogation Officer, and his job is to make sure that the ship is fueled and ready to lift ship to Mars in an hour and five. When he receives a distress signal from the Atrocos, he calls his superior, Captain Strykalski III, and they discuss the situation. When the message is relayed to him, he tells his superior that he has fallen in love with Ivy, but he cannot leave her because she has a design job at the Bureau of Ships. He wants to save both ships, but his superior tells him that he is not allowed to do so. He tells his superiors that he cannot risk his ship and the lives of all of his crewmates because he is falling in love. He tries to convince Ivy that they can pull off the mission, but she refuses to listen to him because she is afraid that he will leave her and go back to her father's job. She is also afraid that she will be promoted to a position where she will not be able to fly the ship anymore. He decides to make the ship hotter to try and save the two ships. He feeds more power into the surge-circuit, and the ship goes into free-fall. He thinks that they will all be dead soon, but when the ship reaches perihelion, he realizes that they are still alive and they are going to make it.", |
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"Harold Tate, a physicist, makes his first trip to Mars, where he meets Syme Rector, the scourge of the spaceways. Tate tells him that he wants to go to Kal-Jmar, the only remaining city of the ancient Martian race, which is protected by a tenuous, globular field of force that cannot be broken. The Martians have adapted their bodies to the new conditions of Mars, but they have not had a spoken language of their own for several thousand years. The field extends both above and below the ground, and tunneling is impossible. The only way to get inside the dome is to kill the Martians, and the only way is to get the identity card. Tate and Syme go to the Founders' Tower, the tallest building in Lillis, where they buy a ticket for the observation platform. As they get off the elevator, they see a horde of Martians coming towards them. They are armed with spears and energy guns, and one of them fires a Benson gun at them. Syme tries to run away, but the Martian grabs his gun and shoots him in the chest. The two run back to the car, where Syme loses his oxygen tank and his right leg is badly burned. The Martian rescues him, and they go to a cafe to get a drink. They return to the wrecked car, and Tate tells Syme that he has been following him, but he has made a mistake. The other man, a tall, thin man with light, sandy hair, and a humorous wide mouth, tells them that he trusts them, and he is going to tell them something important. He wants them to help him get the key to the city, and if they don\u2019t help him, he will kill them both. The man tells them to get on a freighter as soon as possible, because the Triplanet Patrol will be looking for him. They get on the freighter, and as they are boarding, they hear a loud crash. They realize that their car has been hit by a huge boulder, and it crashes into the wall of a gully. When they get to the top of the gully, they find a harpoon gun that shoots the anchor up on top. They use the gun to get back to their car, but it is too late, and their car is crushed by a boulder. They find their way to the spaceport, where the spaceman is waiting for them. The spaceman shows them what is in", |
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"The story takes place on Mars, where the city of Lillis is located. The city is made up of many different buildings, some of which are connected by underground tunnels. There is also a dome that reflects the lights of the city, and the stars shine dimly through it. The story also takes place in a cavern, which is filled with dunes and rocky outcrops. The cavern is also where the Martians are waiting for them, and it is where the story ends.", |
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"Harold Tate is a physicist who stumbled on a field that seemed to be identical in properties to the Kal-Jmar dome. He decided to make his first trip to Mars because he had a hunch that something big was coming, and he wanted to find out what it was. When he told Syme Rector, the scourge of the spaceways, about his discovery, Rector immediately ordered Tate to kill him and his friend because he feared that the Martians might attack them. However, Tate refused to do so because he was afraid that they would kill both of them. He was also afraid that if he killed them, he would lose his identity card, which was the only way he could get into the city. He also wanted to learn more about the city, but the Martian leader told him that they didn\u2019t speak Terrestrial because they had not for several thousand years. The Martians are multi-legged, and their lungs are collapsed, which causes their torsos to look like sausages. They breathe like us, but they also eat sand, and get their oxygen that way. They also have irregulate patches of white fur that can be spread out fanwise or expanded to cover the white, which helps to take care of the extremes of Martian temperature.", |
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"The items that Syme Rector uses to survive are his gun, his energy pistol, and his sand car. He uses the gun to defend himself against the Martians, and he uses the car to get to the Founders\u2019 Tower. He also has an emergency kit at his side, which he uses to patch up his burned and bleeding right leg. He has a harpoon gun, which allows him to get out of gullies, and a pressure suit, which enables him to cross gully after gully. When he is attacked by a Martian, he uses a quick-drying fluid from his emergency kit to seal the wound on his right leg, which helps him survive. He is also able to find a way to get a freighter berth in Lillis, where there are always jobs open. He finds a guide to get him to Kal-Jmar, a city that is the only remaining city of the ancient Martian race.", |
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"The Martians are multi-legged creatures with thick black fur that is splotched with irregulate patches of white. Their fur is subject to muscular control and can be spread out fanwise or expanded to cover the white. They breathe like us, but they also eat sand, and get their oxygen that way. Their lungs are not as large as they appear, being collapsed. Their torsos look like sausages. They have not had a spoken language of their own for several thousand years. They live in caverns where there is air, and their bodies are adapted to the new conditions. The Martians do not speak Terrestrial, but their language is a hodge-podge concocted to deceive them.", |
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"The story begins with Vice-Consul Passwyn of the Mosaic of the Two Dawns telling Retief that he has received authorization from Sector Headquarters to send him to deal with the situation on Adobe, an uninhabited planet inhabited by a small handful of Terrestrial settlers. The situation is nearing crisis due to the low birth rate of the native life forms, the Flap-jacks, and the lack of resources to defend themselves against them. Retief is sent to handle the situation under sealed orders from the Sector Headquarters, and he travels to the planet in a small comfort dome. He is greeted by a large Flapjack named Hoshick, who tells him that he is sending him to Adobe to try to negotiate a prisoner exchange between the two sides. The two agree to dine together in a comfort dome, and Retief takes off his city clothes and wears leather pants and a leather shirt. After the meal, they discuss the situation and decide that they will try to settle the dispute in a way that does not involve the skirmishforms. They agree to use the Tennessee rules, which are very liberal and do not involve weapons, but they also agree to stick to the oases and vegetables. After a while, they hear a loud rumble and see a red blip on the screen indicating a warhead is coming towards them. They decide to run away from the area where they are hiding, but Retief decides to stay behind and wait for the warhead to pass. As he waits, he hears a loud rasp of sand and sees a flap-jack charging at him. He grabs a Flap jack and pins it to the ground with his thumb, and uses his thumb to gouge its hide. The flapjack goes limp, and a tall, broad-faced man in grimy leather jumps in and shoots at Retief, knocking him unconscious. The man, named Potter, tells Retief he is his cousin, and that they are glad to see him because they are in desperate need of help. He explains that there is a full-fledged war brewing between Terrestrial and Adoban, and they have tried to put an end to the contests, but the population is low due to a lack of birth rate. The Flapjacks are coming to the desert to attack the Terrestrial settlements, and there is no way they will be able to defend them against them, so they are going to have to fight Retief alone. They offer to take Retief to", |
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"The Jaqs and the Terrestrials have a tense relationship throughout the story. The Terrestrial settlers on Adobe have been causing trouble with the Jaqs for the past three months. The Flap-jacks, or Jaqs, are an intelligent life form that are native to the planet. They have been attacking the Terrestrial farmers, and Retief is sent to try to negotiate a peace treaty with them to end the conflict. The Jaqs are intelligent, intelligent life forms that have evolved over millions of years to be able to understand and interact with humans. They are intelligent enough to understand humans, but they are also intelligent enough not to view humans as varmints. They consider humans to be inferior to them because they have a low birth rate, and they are unable to produce enough children to sustain a large population. Therefore, they have tried to replace the mass actions of mass fighting with small skirmishforms, which they view as a waste of manpower and resources. They do not want to engage in combat with humans because they believe that humans are incapable of perceiving them as sentient beings. However, they are willing to cooperate with Retief in order to settle the dispute between them and allow him to take over the oases and raise lichen.", |
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"The story takes place on the planet Adobe, which is inhabited by a small group of Terrestrial settlers. The settlers have managed to stir up trouble with an intelligent indigenous life form, the Jaq, which they refer to as Flap-jacks. The conflict between the humans and the aliens is a result of a low birth rate, which has led to a shortage of humans in the area. The war between humans and Flapjacks has been going on for three months, and the settlers are desperate to find a solution to the problem. They have set up a camp on the edge of the desert, and Retief is sent to negotiate a prisoner exchange with the Flapjack leader, Hoshick of the Mosaic of the Two Dawns.", |
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"Wine is an important part of the story because it is one of the main components of the conflict between the Terrestrial settlers and the Jaq. The Flap-jacks are hostile to the Terrestrials, and the settlers are trying to settle the dispute by settling it in a way that does not involve the skirmishforms. Hoshick of the Mosaic of the Two Dawns and Retief of the Red Tape Mountain are both sportsmen, and they are both interested in settling the dispute in the same way. However, they do not have the same taste for wine as each other, which is why they offer Retief food and wine that is similar to Chateau d\u2019Yquem. This is also why Retief is able to convince the Flapjack leader to let him and his men settle their dispute in a more peaceful manner.", |
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"The fission weapon is significant because it is the main reason that Retief is sent to deal with the Flap-jacks on Adobe, a planet inhabited by Terrestrial settlers. The settlers are trying to settle a dispute with the Jaq, an intelligent native life form that inhabits the desert. The war between Terrestrial and Jaq has been brewing for some time, and the settlers have managed to stir up trouble with the native life forms. The Flapjacks are armed with airships, automatic rifles, and other weaponry that they have brought with them from the outside world. Retief\u2019s mission is to find a way to neutralize the weapons and prevent the war from escalating into a full-scale conflict between the two races. He is sent under sealed orders by the Sector Headquarters because he is expected to produce a miracle that will lead to a division of territory between Adoban and Terrestrial.", |
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"The story begins with Ambassador Nitworth and his staff discussing the situation with the Terrestrials, who have occupied an uninhabited planet in their system. Magnan, the Military Attache, and Magnan\u2019s colleague, Retief, are discussing the ultimatum issued by the Regent of Qornt, the Over-Lord of the Galactic Destiny. The Regent, The Qorn, has issued a demand that all Terrestrial residents of the planet must evacuate or face the wrath of his troops on the thirtieth day of the month. The Terrestrial Ambassador, Magnan and Retief discuss the Ultimatum and the Terrestrial population that must leave the planet in order to avoid an invasion by the Qorn and their troops, but Magnan suggests that they should wait until they have an indetectible drive of their own before making any final decisions. Retief disagrees, and the two decide to go down to Tarroon, the planet that the Terrans have occupied for the past two centuries, to see if they can find a way to negotiate with them. They are met by Zubb and Slun, a pair of Verp servants, who inform them that they are the representatives of the Terran government, and that they will escort them to the harbor, where they will interrogate the Terran military leaders about the ultimiatum and prepare for an attack on their planet. They also inform Magnan that the Terran Ambassador, Zubb, has sent a note to the Terran ambassador stating that he will not allow the Terran people to leave their planet until the Ultime, and they will not be allowed to leave until the Terran troops are ready to defend it. Magnans and Magnens agree to escort Retief and his team back to the boat, but Retief refuses, saying that he needs a little field experience before he is ready to take on the Terran army. They return to the banquet hall, where Magnan tells Retief that Magnan is afraid that the Qorn will be angry at them for interfering with their diplomatic mission. Magan and Retfie are surprised to find themselves in the center of a banquet hall filled with the largest and most powerful of the Terran-like aliens, the giant blue and flame-and-purple-feathered creature known as Qorn. The creature, named Qorn (pronounced \u201cQornt\u201d by Magnan), is the ruler of all the Terran colonies, and he demands that the", |
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"Magnan and Retief have a tense relationship at the beginning of the story. Magnan is the second secretary of the Corps Diplomatique Terrestrials, and he is the leader of the Terran diplomatic mission to the planet of Tarroon, which is occupied by the Qornt, a race that has issued an ultimatum to the Terran government to evacuate the planet or face the wrath of the Terrestrial Ambassador at Smorbrod on the thirtieth day of the following month. Retief is a diplomat, and Magnan, a Verp, is his subordinate. They have a cordial relationship throughout the story, with Magnan trying to help Retief with his diplomatic mission, and the two of them working together to try to find a way to negotiate with the Terrans. However, as the story progresses, Magnan becomes more and more frustrated with Retief\u2019s intransigence, and his insistence that he should be the one to lead the Terran delegation to the Quornt leader, Qorn, to negotiate a peaceful settlement with them. When Magnan refuses to listen to Retief, he becomes increasingly frustrated with him and tries to use his position as a diplomat to get him to abandon his diplomatic duties and join Magnan on his quest to find out more about the Qorn and his plans for an attack on the Terran planet.", |
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"Magnan is the second secretary of the Terran government. He is described as a tall, thin, bald man with a beaky face. Magnan is initially dismissive of Retief and Zubb when they arrive at the banquet hall to discuss the ultimatum issued by the Regent of Qornt, The Qorn, to the Terran diplomats. He does not like the fact that the Terrestrials have invaded his planet, and he does not approve of the way the Terrans are handling the situation. He also does not want to see Retief or Zubb harmed, but Magnan does his best to calm him down. He tries to convince Magnan that they are diplomats, and that they have diplomatic relations with the Terran people, but he is not convinced that they will be able to negotiate with the Qorn. When Magnan and Retief decide to investigate the barrow, Magnan tries to dissuade them from doing so because he is afraid that Retief may lose his head and do something rash if he does so. However, Retief convinces Magnan to go along with them because he thinks it is a good idea to get a little field experience. When Magnan refuses to go with Retief, he thinks he is being foolish, but Retief reminds him that he is a diplomat, and Magnan realizes that he has to listen to him.", |
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"The men are convinced that the Qornt have an extreme tactical advantage because they have an ultimatum to the Terrestrials. The Ultimatum is issued by the Regent of the planet, Regent The Qorn. The Regent has issued a demand that all Terrestrial settlements on his planet must evacuate or face the wrath of his overlord, the Over-Lord of the Galactic Destiny. The Terrestrial Ambassador, Ambassador Magnan, and Magnan\u2019s colleague, Magnan and Retief, believe that the Terrestrial government has no choice but to comply with the ultimatums. Magnan believes that the Terran government is weak and weaklings, and that the only way to defeat them is to fight them. The men believe that they have a numerical advantage because the Terran population is so large and the Terran military is so weak. The Terran government has a fleet of twenty-thousand-ton all-purpose dreadnaughts, whereas the Qorn have only fifteen or twenty individual ships, and they are armed with a variety of weapons. The military mindset and tools of the group are similar to those of the Verpp, but they are also different. The Verpp are more of a peaceful, naturalistic group, and the Verpps are more inclined to enjoy the finer things of life. The Quornt, on the other hand, are argumentative, boastful, and boastful.", |
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"The Qornt are an alien race that first appeared two hundred years ago. They are described as being very tall, with long, thin, green-clad legs with back-bending knees. They have huge, feathered heads with iridescent blue, purple, and pink feathers. They wear scarlet silk and purple feathers, and their headdress is scarlet and purple. They speak in an archaic Terrestrial dialect, which is why Magnan and Retief are surprised when they are taken for a Qorn. Magnan explains that they are all descended from a common ancestor, and that they all have the same basic stock. The Verpp, the birds, and the beasts are all called \u201cPud\u2019s creatures.\u201d The Terrestrial Ambassador, Magnan, and his staff are told that the Qorn have issued an ultimatum to the Corps Diplomatique Terrestrienne, stating that they will invade their outer world on the thirtieth day of the month if the Terrestrials do not cease their illegal occupation of the inner planet of this system. The Ultimatum is issued unilaterally by the Regent of the planet, The Qorn, who is a tall, blue-and-purple-feathered creature with huge blue eyes and a beak. He is accompanied by his henchmen, Zubb and Magnan.", |
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"The story begins with three space-scouters, Martin, Wass, and Rodney, landing on an alien planet. They are on their eleventh inter-planetary flight, and the previous ten had not spotted the city. They have just thirteen hours left to return to their own ship before the ship leaves. The city they landed on is the only city on the planet, and it is described as malignant. The men are searching for a way out of the city, but they are unable to find any way to get out. Martin and Wass decide to explore the city to see if they can find some way out. They walk along the metal street, and Martin notices that there is a glittering metal band that seems to be moving around them. They realize that it must be a radiation screen, and they realize that they have only eleven hours to find a way to leave the city and get back to their ship. They go back to the ship, but there is no answer from the switchboard. They decide to investigate the city further. They find a bank of glass cases filled with seeds, which they decide to open because they have twelve hours to leave. They begin to walk down the metal avenue, and as they get closer, they notice that the city is not very big, and that the buildings are not very tall. They notice that there are no windows, doors, or arches in the buildings. As they walk further, they begin to notice that they are surrounded by strange metal shapes. They see a metal ramp that leads down to the city\u2019s edge. They follow the ramp, and when they reach the edge, they see that the metal is glowing. The three men realize that there must be an opening in the metal wall. They descend the metal ramp and find a switchboard, but when they try to turn on the switch, they find that it is not working. They hear a loud explosion and realize that the switch has been turned off. They try to call the ship again, but the ship has already left. They return to the main city, where they find another metal ramp leading to the outside. They enter the city again, and this time they find a metal switchboard that turns on a switch. They turn it off, and find themselves in a vast, empty city. Martin realizes that they must have been here before the city was built, and wonders if there is an anti-radiation screen, but Wass says that there isn\u2019t one. He and Rodney", |
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"Wass is one of the crew members on the 11th inter-planetary flight. He is a small, blond man with a slight nose. When the men land on the planet, he is the first one to notice the city\u2019s malignity. He tries to communicate with the ship, but the ship doesn\u2019t pick up. When they try to find a way to get out of the city, they are unable to do so because there is no way for them to get past the metal wall. They realize that there must be a way out, but they cannot find it. They decide to go back to the ship because they have only eleven hours before the ship leaves. They find a switchboard, but it is not working, so they decide to explore the city below. There is a metal ramp that leads down to the city. They go down the metal ramp, and when they reach the bottom, there is a glittering metal band. The men realize that the metal is moving, and they realize that they must have been exposed to radiation. They try to call the ship again, but their radios are not working. They are trapped in the metal city, and the only way out is to find water. When Martin and Rodney find the metal disk, they realize it must be an auxiliary to the main city. The metal disk appears to be connected to a control panel, which is where they find the switchboard. The switchboard is located at the end of the metal street, and it is there that the men find the way out.", |
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"The story takes place on a planet that has been inhabited by aliens for millions of years. It is the only city on the planet, and the men from the 11th inter-planetary flight have not spotted it yet. They landed on the surface of the planet in a metal city surrounded by the tallest buildings in the city. The city has a metal street lined with metal objects, and there is a metal ramp leading down to the city\u2019s edge. The metal street ends at a blank metal wall, and it is there that the three men find a way out of the city, but they are unable to find any way to get past the metal wall. There is also a switchboard, where the men can communicate with the ship. The ship is supposed to leave in eleven hours, so the men have only twelve hours to get back to the ship before the ship leaves. They have no way to find water, and they have no idea how to get out of this city, so they decide to open a seed bank to try and find some way out.", |
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"The relationship between the three men on the ship that landed on Dust Unto Dust is described as tense and tense. Martin, the tall, matchstick thin man, is the leader of the expedition, while Wass, a slight, blond man, and Martin, a thin, skinny man, are his crewmates. They have a tense relationship throughout the story, especially when they are searching for a way out of the city. Martin is the more confident and confident of the three, and he is the one who makes the first move to open the switchboard. He is also the one with the gun, which he uses to stop the others from exploring the city and finding a way to get back to the ship. Wass, the shorter man, tends to be more timid and timid, but he is willing to listen to Martin when he disagrees with him. When the three of them decide to explore the city, it is clear that they have a very tense relationship. They are not afraid of each other, but they are also aware of the dangers that they face. They know that if they don\u2019t find an exit soon, they will be blown sky high into space, and the ship will not be able to reach them in time to save them.", |
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"The key to their escape was finding a way to get out of the city. The men from the ship had landed on this planet for the eleventh inter-planetary flight, and the previous ten had not spotted the city, so they had no idea where it was or how to get away from it. They had no way to find a way out, and there was no way for them to get back to the ship. The only way they could escape was to find water, and they had only twelve hours before the ship was due to leave. They needed to find some way to escape, but they couldn\u2019t find any way to do so. They were trapped in the city and had no hope of finding water, so the only way out was through the city itself. They found a metal ramp that led to the city\u2019s edge, but it was too far away to be used as an exit. They tried to call the ship, but the ship would not pick them up until eleven hours later, and it would take a lot of time to get there. They decided to explore the city further, and when they reached the metal wall at the end of the metal avenue, they saw a glittering metal disk. They realized that it was a switchboard, which they could use to turn off the city's power. They went to the switchboard and tried to turn it off, but there was nothing there. The metal was glowing, but not moving, and Martin realized that the wind was blowing it away from them. They turned the wheel and the metal was moving, but could not reach it. The three men went back to look for more information about the metal, and discovered that the metal had been used for defense. They began to search the city again, but were unable to find any other way out. They returned to the metal ramp and found a way back to their ship.", |
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"The story begins with Asa Graybar being led out of the courtroom by Harriet Hazeltyne, the daughter of the owner of the most valuable of the planetary franchises. Asa is being led back to his cell by his cellmate, Jumpy, who tells him that he is going into a conversion tank for a year. As a muck man, Graybar and Kershaw are the two muck men that Asa has been assigned to work with on the planet Jordan\u2019s Planet. They are tasked with finding Slider eggs, which are rare creatures that have been captured by humans. The eggs are valuable because they are the only way humans can regenerate damaged or deficient organs of the body. They can also be adapted to other planets, such as Mars, where a man can work more efficiently with redesigned lungs and temperature controls than he can inside a pressure suit. The only drawback to becoming a changeling is that it requires a doctor from the Conversion Corps to examine the potential changelings before they sign the release form. The doctor tells Asa that he must be fully informed of the rights and hazards of the altered shape before he signs the form. After the doctor leaves, Asa and Graybar are sent out to find the Slider egg. They find it, and Asa tells Kershaw that he wants to take the egg back to the settlement, but Kershaw says that he doesn\u2019t trust Asa. After they return to the compound, they see Tom Dorr, the general manager of the planet, and his wife, Harriet. They argue with Dorr and he walks off, leaving Asa alone with the Sliders. As the helicopter approaches, Kershaw falls and breaks his leg, so Asa helps him into the helicopter. The helicopter lands, and the two men get out to test their wings. As they are about to go outside, they are attacked by Sliders, which Asa kills with a rocket. He is then taken to the conversion tank, where he is told that he will have to live in a tank for five years. As he is about to leave the tank, he hears a whirring noise from the helicopter, and he realizes that it is Graybar calling for help. When Asa wakes up, he is given a capsule that will allow him to survive the year in the tank. He takes the capsule and goes outside to test his wings with Kershaw. He sees a Slider that has been caught by the muck workers. He tries to", |
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"The story takes place on the planet Jordan\u2019s Planet. It is the only planet outside of Earth in the solar system where the human anatomy is suitable for humans to work on. The planet is covered by a roof projecting from the Hazeltyne company's dome settlement. There is a courtyard that is partly covered by the roof of the settlement. The far half of the courtyard is open to the gray drizzle that falls almost ceaselessly from the sky of Jordan's Planet and turns most of its surface into marsh and mud flats. There are thirty stalls for muck men, who live in the courtyard. The muck man is armed with a gun and a knife, and he has to defend himself against the Sliders. The story also takes place in a conversion tank, where humans are transported from Earth to other planets to undergo a year of social reorientation.", |
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"Tom Dorr is the general manager of the Hazeltyne company. He tried to get rid of Asa once, but Asa was determined to find a way to study the Slider eggs. When Asa refused to give him the egg, Dorr tried to take over the operation, but Harriet intervened. Dorr then tried to kill Asa again, but this time Asa managed to save his life. After Asa killed a Slider, he was taken back to jail, where he was framed for grand theft.", |
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"Asa Graybar and Kershaw are both muck men. They have been on the same planet together for a while and have known each other for a long time. Kershaw is a muck man who has spent time on Jordan's Planet before and wanted to return. Asa is impressed by Kershaw\u2019s knowledge of the world and his experience with the Sliders, and he is willing to learn from him. When Kershaw tells Asa about the Slider eggs, Asa thinks that the flashes are the egg calling its momma, which is why they are so beautiful. When Asa asks Kershaw about the eggs, Kershaw says that they sparkle like a million diamonds when you scoop one out of the muck, and right away a Slider always comes swooping out of nowhere. He thinks that they are the mother Slider calling for help.", |
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"The egg is one of the most important pieces of evidence that Asa Graybar has against Tom Dorr, the general manager of the Hazeltyne company. The egg is a Slider egg, a rare and valuable commodity that has become a luxury item on the planet Jordan\u2019s Planet due to its beauty, rarity, and fading value. As a muck man, Asa had been working on a method of keeping Slider eggs alive, and the egg was the only one that he could find that would allow him to study the creatures and make money off of them. However, he was unable to find a way to keep the eggs alive for more than four years, which is why he was captured by the muck men and sent back to jail. The egg also serves as a catalyst for Asa to decide to go to Jordan's Planet and hunt the Sliders. The eggs are valuable because they sparkle like diamonds when you scoop them out of the mud and sparkle with tiny flashes of light. The flashes are an effect of the Slider calling its momma, and Asa believes that the flashes are the egg calling for help from the mother Slider. He is able to retrieve the egg from Kershaw, and Kershaw tells him that he thinks the egg is the reason why the creatures call for help. He tells Asa that if he finds the egg, he will be able to make a lot of money from it, but Asa tells him not to trust him because he doesn\u2019t know what to do with it. Asa realizes that the moment he sees the egg. He decides to bury it in the next day, but Kershaw informs him that the egg has already begun to die, and tells him to wait for the helicopter to come and retrieve it. When the helicopter arrives, he tells Kershaw that he is going to take him back to the settlement, but the helicopter is late and he has a broken leg, so Asa has to take care of Kershaw. As the helicopter approaches, he sees that Kershaw has broken his leg and is unable to hop on one leg. The helicopter lands on the other side of the marshy area where the eggs are, and he tells Asas that he will help him get the egg back. When Asa sees the helicopter, he realizes that it is the same one that brought him to the clearing where he found the egg in the first place, and it is Graybar and the other muck", |
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"The story begins with the Under-Secretary for Sector Affairs, Magnan, and the Minister to Flamme, Retief, meeting with the Aga Kaga, the ruler of the planet Flamme. The two discuss the recent land-grabbing by the Boyars, who have taken over the planet and are claiming it as their own. The Aga Kagans claim that they need the land for their own purposes, and that the Corps has not provided them with any formal notification of the territory they are taking over. The Minister of the Department of Sector Affairs agrees to send a note to the Corps stating that the territory is under their jurisdiction, but warns that they will not be able to enforce the terms of the agreement unless the Corps provides them with a formal guarantee of Corps support. The Minister of State and Terrestrial Minister meets with the Minister of Agriculture, Georges Duror, to discuss the situation. They discuss the Boyar claim to the planet, and Magnan warns the Minister that they are not welcome on the planet.", |
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"Georges and Retief are both diplomats. They both work for the Corps Diplomatique Terrestrienne (CDT), which is the government of the planet Flamme. They are both pragmatic and realistic, and they both know that the Aga Kaga is not going to back down from his land grab. Both men are pragmatic and pragmatic, and both are prepared to deal with facts. Retief is a realist, and he knows that the Corps will not stand by and let the Boyars take over Flamme without a fight. However, he is also pragmatic enough to know that he cannot rely on the inaction of the Corps to stop the Boyar takeover of Flamme, so he is prepared to take action himself.", |
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"The Desert and the Stars by Keith Lauer takes place on the planet Flamme. The story takes place in the year 60 years ago, when the Aga Kaga, the primary Potentate, Hereditary Sheik of the planet, was the ruler of both the planet and the neighboring planet of the Boyar. The planet is now inhabited by the Boyars, who have spent sixty years terraforming the planet in order to make it suitable for farming and fishing. The Aga Kagans, on the other hand, are a nomadic people who live in tents made of high-polymer plastic, which they use to protect themselves from the heat of the desert. Their tents are made from the same material as those used to make their bullet-proof robes, and their weapons are made of the same type of plastic. The Boyar Chef d\u2019Regime and the Under-Secretary for Sector Affairs are sitting in a private conference room, where they discuss their plans to invade the planet. Outside of the room, there is an air car that takes them to a green oasis. The oasis is surrounded by lush green grass, and there is a stream that flows through the grass. There is also a lake, and the air car takes Retief and Georges to the palace. The palace has a lounge chair, a white-jacketed waiter, and a dining area. The dining area is on the verandah, and has cushions and cushions. There are also serving maids and handmaidens who bring cushions for the guests to sit on. Outside the palace, there are herds of goats grazing on the land. The air car stops at an immense tent of glistening black, glimmering black.", |
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"The Aga Kaga is the ruler of the Aga Kagans, and the Boyar Chef d\u2019Regime is the government of the planet Flamme. The Boyars have spent sixty years terraforming the planet, and they are now ready to enjoy the land they have worked so hard to create. However, the boyars have also been the most notorious planet-grabbers in Sector history, and their actions have earned them the label of \u201cimperialists.\u201d The Aga is also aware of this historical association, and he warns the Boyars that they will continue to take every advantage of their land, even though they are outgunned and outmanned. He also warns them that the Corps will not be able to stop them from taking over the land, and that they are not alone in their desire to take over the planet.", |
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"The Aga Kagans are nomadic nomadic people who live on the planet Flamme. They have been known for their aggressive behavior in the past, including land grabbing and colonization of other planets. The Boyar Chef d\u2019Regime, the Under-Secretary for Sector Affairs of the Corps Diplomatique Terrestrienne (CDT), has tried to negotiate with the Aga Kaga to settle the dispute, but the Kaga refuses to listen to them. The Kaga is a man who has been accused of being an imperialist, and the Boyars accuse him of using his position as Minister to Flamme to gain control of the planet and its resources. They claim the land as their own, claiming that they have been building up for this for the last five years, and that they are ready to take over the planet. They are armed, armed, and dangerous, and they have a reputation for being violent. The boyars are afraid that they will be attacked if they don\u2019t comply with their demands, so they have formed a vigilante organization to protect their land. The Aga kagans have also been known to take advantage of the Boyar\u2019s natural resources, such as their ability to hunt and fish, which they use to fuel their claim-jumping expeditions.", |
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"Peter Matheny, a professor of sociodynamics at Devil's Kettle University, receives a call from a man named Gus Doran, who claims to be the heir apparent of Indonesia, Inc. Matheny tells him that he has a date tonight with a Martian named Gus, and that he needs a con man to run a business on Mars. Doran is a free-lance business consultant, and he tells Matheny that he can help him find the right con man for the Martian export trade, but that it will take a few days and a lot of money to get the man. He explains that he does not have many contacts on Earth, but he does have a few contacts on Mars, and they can arrange a con for him for a hundred thousand dollars a year. He also tells him about the Red Ankh Society, which he says is the largest dollar-earning business on Earth. He tells Doran that he is a professor at Devil\u2019s Kettle university, and his job is to advise the government on how to make money off of Mars. He asks Doran to buy him a drink, and Doran agrees. They go to a bar downshaft, where Matheny orders a drink. He is surprised to find that the dice are not cocked, but instead are pushed toward him. He throws for a seven again, and this time, he gets a seven. He tries to explain the rules to the woman, but she does not understand them. After they leave the bar, they go to the Paul Bunyan Knotty Pine Bar & Grill, where Doran orders a beer for Matheny. They decide to go out for a little fun, and Matheny buys some clothes on the pneumo. When they get back to his hotel room, Matheny realizes that he cannot find a place to sleep because of the weight on his feet. He decides to go outside of the law. He goes to a casino, but it is too deep for him, so he decides to gamble at the church of choice. He finds himself in a bar, where he meets an Earthman named Gus. They have a conversation about the Martian economy, and the Earthman asks Matheny if he has any ideas for how to get more money from Mars. The Earthman tells him to leave the capital and get into the provinces. He introduces himself as Sam Wendt, and asks if he is free to travel anywhere in the Protectorates. He then goes to the bar to get some more clothes.", |
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"The story takes place on Mars. The planet is inhabited by humans and Martians. It is covered in a dense forest of multi-colored towers, cataracts half a mile skyward across more acreage than his eyes reach, and is surrounded by forests of multi colored towers. There is also a river of automobiles and a forest of trees. The city is also covered in thick forests of trees, and the air is heavy and stifling. The Martian Embassy is located on the planet, and there is a bar downshaft where they can have a drink. The bar is on the 73rd level of the city, and it has a pneumo direct to the bar and a full-wall transparency to show the vertical incandescence of the towers. The restaurant is right up those stairs. There are many rooms beyond the lobby, which are dim, Gothic, and interminable. The Paul Bunyan Knotty Pine Bar & Grill is also on the 72nd level, and has a soundproof curtain that reduces the noise level enough so that they can talk in normal voices.", |
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"Gus Doran is an Earthman who works as a free-lance business consultant for the Martian export trade. He is described as being dark and chisel-faced and sleekly pomaded, dapper in blue pajamas with a red zigzag, a sleighbell cloak and curly-toed slippers. He has a thin sharp face with prawnlike eyes and a prawny mouth. When he first meets Matheny at the bar, he is friendly and helpful, but he is also a con man. He offers to buy Matheny a drink and a drink, but Matheny refuses because he does not want to be conned. Later, when they go to a bar, Doran offers to pay for a drink for both of them. When they go back to the booth, he tells Matheny that he may be able to help him find the right man for the job. He tells him that he has a lot of contacts on Earth, but not all of them go top-down. He also admits that he is not the type of con man that Matheny is looking for.", |
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"The Red Ankh Society is a con organization that uses the language of the Old Martians to con people on Mars into believing that they have the secrets of the Ancient Aliens. The society is run by a small group of people who are trying to make money by selling relics from the ruins of the ancient Martian city of the City of Time on Mars. They have been manufacturing these relics for the past fifty years for the Billingsworth Expedition to find them, and now they are selling them to the rest of the world for a lot of money. The purpose of the society is to convince people that the ancient Martians have secrets that can help them make money off of Mars.", |
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"Peri is a Martian woman who lives on Mars. She is the daughter of the president of Antarctic Enterprise, and she has a private number for important men. When she receives a call from a man named Gus Doran while she is taking a bath, she tells him that she got a date tonight with the heir apparent of Indonesia, Inc. He is the richest man on Mars, and he wants her to go out with him. Peri agrees to the date, but she has other plans for her date. When Doran tells her that he has a Martian business manager for her, she is furious and tells him to hurry up because she has already seen him first. However, she does not want to break her date with the Martian, so she agrees to go along with the con.", |
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"The Convocation of Venus tells the story of Johnson, an Earth scientist who has disappeared on Venus. Johnson arrives at the Room of the Dreaming, a place where humans and Venusians dream together. He is greeted by a Venusian headwaiter who bows to him and tells him that the great Unger will be there to do the dreaming tonight. Johnson orders a tarmur, a green drink with tiny golden bubbles floating in it. The music playing strange harmonies in his ears, the perfume sending tingling feelings through his nose, and the Venusian music making his senses tingle, Johnson enters the room. A Venusian woman, Vee Vee, sits next to him, and he notices that her eyes are blue, the color of the skies of Earth. He notices that she is wearing a green dress cut very low at the throat and has a necklace around her throat. Johnson notices that there are Venusians in the room who would cut her throat for the sake of the necklace that hangs around her neck. He also notices that the Venusians are afraid of him. He tries to see the space ship floating in the void, but it doesn\u2019t come to him. Suddenly, he hears a whirring sound in his ear. He looks up and sees Vee\u2019s face, and she is staring at him, her blue eyes shining. He realizes that he is the first man she has ever seen in her dream. He asks her what the hell she is doing on Venus and she says that she just grew up. Johnson asks her why she is here. She tells him she is looking for the Dreamer, and asks him to go see the dreaming. Johnson goes with her to the room of the dreaming, where he sees a space ship. The room is filled with music and smells of Venusian love. The Venusians and humans are excited about the dreamer, but Johnson feels a chill as he crosses the threshold of the room, and when he tries to look at the ship, he feels the coldness in his senses. He sees the woman again, but this time, she is not in his dream. Johnson tries to break her grip on his arm, but she refuses to let him. Johnson is angry and threatens to break his arm if she tries to use the Karmer nerve block paralysis again. He then sees that Vee has moved to the other side of the bar and is talking to Caldwell, a drunk Venusian. The two of them go", |
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"John Michael Johnson is an Earth scientist. He is the foremost expert in the field of electro-magnetic radiations within the human body. He has been to Venus many times before, but he has never been in the Room of the Dreamer before. When he sees Vee Vee, a Venusian woman, in the bar, he is struck by the beauty of her eyes and the scent of her perfume. He notices that she is wearing a green dress cut very low at the throat, and she has a necklace around her neck. He also notices that her skin has a pleasant tan, and her eyes are blue, the color of the skies of Earth. He feels a touch of chill when he enters the room, and he notices that other forces are catching hold of his senses. The music playing strange harmonies in his ears, the perfume sending tingling feelings through his nose, and the smell of the room entices him. He tries to see the space ship floating in the void, but it does not come to him. When the Venusians begin to attack him, he tries to defend himself with his zit gun, but his eyes are out of focus and the Venusian watchers are relaxed. He sees the woman again, but she is not the woman he is looking for. When she tries to use the Karmer nerve block paralysis on him again, he breaks her arm. He realizes that she has been using the nerve block on him because she is afraid that he will break her neck if she uses it again. He tells her that he is the first man to break the nerve grip and that if she does not do it again, they will all die. She agrees to watch the dreaming, and they go to the room of the dreaming. When Johnson tries to break her nerve grip again, she is able to stop him with her fingers. She tells him that she will never make the same mistake again. When they return to the bar after watching the dream, Johnson sees that Caldwell is drunk and is talking to the bartender. Johnson notices that the bartender has a nervous tattoo on his wrist. He asks the bartender if he has seen the drunk man, but the bartender says he hasn\u2019t. Johnson realizes that the drunken man is Martin, and when he sees him fall from the ceiling, he realizes that he broke the Dreaming. The Venusians are angry at him because he broke their dream, and Johnson is angry at them because he thinks they are tricking him. After he breaks the", |
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"Vee Vee is a Venusian woman who falls in love with Johnson. She is described as having blue eyes and blue skin. She wears a green dress cut very low at the throat. Her hair is abundant brown and her eyes are blue, the color of the skies of Earth. She has a necklace around her throat and below the necklace. When Johnson first sees her, he notices that her eyes sparkle and her skin has a pleasant tan. When he asks her if she is a child, she replies that she is not a child and that her name is just Vee. She tells him that she just grew up on Venus and that she has no more of her original name. When she sees the space ship floating in the void, she is startled by Johnson\u2019s sudden appearance and asks him if he has ever seen it before. He tells her that he has, and she asks him to look at it again, but when he does not see it, she breaks contact with his dream and says that she was watching something else. Johnson tries to ask her what she is talking about, but she does not answer. She then tells him about the Karmer nerve grip, and when he tries to break it, her fingers dig into his arm, paralyzing him. She says that he is the first man she has ever known who can break it. She also tells him she will never make the same mistake again, and that they will watch the dreaming together. After Johnson breaks her arm, she tells him to relax, and they go to the Room of the Dreaming.", |
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"The first part of the story takes place in the city of Venus. The city drips with rain, and Johnson gets wet as he crosses the street. There is a bar where he meets Vee Vee and Caldwell. The bar has cushions on the ramp and a headrest at the bottom of the room. The room is semi-illuminated, with tiers on tier of circling ramps rising up from an open space at the top of the ramp. The music playing in the room is Venusian music, and there is also a head rest. The Room of the Dreaming is a huge semi-lit room, with a stage at bottom. There are pillows and a thick rug covering the circling ramps. The ceiling is a single bright spotlight. The Venusians are playing a Venusian rhumba, and the music is stronger here.", |
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"The story tells us about the culture on Venus. The first part of the story is about Johnson and Vee Vee, two Venusians who are in a bar together. The bar is filled with humans and Venusians, and there is a lot of music, dancing, and dancing. The music is accompanied by the Perfume of the Dreamer, which is an intoxicating perfume that makes the room feel damp and cool. The room is full of music and smells of perfume, and Johnson notices that the room has a touch of chill when he enters it. There is also a smell of dampness in the room, which makes him think of rain, and he notices that it drips in his eyes, nose, and ears. When Johnson sees the Venusian woman, he notices her blue eyes and blue skin, which are the color of the skies of Earth. She is beautiful, and she is wearing a green dress cut very low at the throat. Her hair is abundant brown and her skin has a pleasant tan recently. Her eyes are blue, and her dress has a necklace around her throat and below the neck. The Venusians are very fond of her, and they want her to come to the bar to see the dreaming. They are very excited to see her because she is a Venusian Dreamer and they are looking for a man who can break the Karmer nerve grip. When she tries to break Johnson\u2019s nerve grip on her arm, she is the first person to do so, and the second person to try to break it. When the second time, Johnson breaks her arm. The story also tells us that the Venusians do not question the motives of the killer. They do not believe that humans are capable of levitating, but they do not doubt that humans can do it either.", |
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"Ferdinand Sparling and his sister Sis are on a spaceship headed to Venus for their honeymoon. Ferdinand\u2019s sister, Evelyn, is the only woman in the family, and she is going to Venus on the strength of the Male Desuffrage Act, which says that only women can be citizens of a planet in order to get an interplanetary passport. Ferdinand, who is a tadpole, is on the ship with his sister, but he is not allowed to go past Deck Twelve, which is where the portholes lead to the outside level of the ship. Ferdinand is excited to see the stars, but the ship is so big that he can\u2019t see them. He sees a blank wall with the words \u201cLifeboat 47\u201d written in glowing red letters, and he sees a sign that says \u201cUnauthorized personnel keep away\u201d. He tries to open the door, but it clicks inward toward a black hole, and a hairy hand plucks him inside as if he\u2019d been a baby sardine. He is taken to the control section, where he meets a man named Butt Lee Brown, who tells him that he stowed away because there was a shortage of men on Earth. He tells Ferdinand that women are scarce on Venus, so he decided to go to Earth where there was supposed to be a surplus of men. Ferdinand tells him about his brother, Sas, and how he and his brother hunted down Jock MacGregor, the leader of the gang that killed all his brothers. He also tells Ferdinand about his father, who was arrested for saying something nasty about the length of his hair, and his mother, who remit the rest of his money because she was remitting the rest because he was a foreigner and uneducated. Ferdinand admits that he has been stowing away because he has no money to pay for round trip tickets, and the government is looking for him so close that he cannot radio for more munit. He confesses that he is breaking the law because he is on his way to Venus to look for a wife, and Sis agrees to marry him if he does not turn him in. Ferdinand also tells Sis that he wants to become a man outside of the law, and that he will be sent back to Earth to serve out the fancy little sentences if he is caught as a stowaway. Sis tells him to stop using the word \u201criffraff\u201d because it is used only by Venus", |
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"Evelyn Sparling is Ferdinand\u2019s sister. She is a healthy girl with a healthy family, and she is going to Venus to find a husband for Ferdinand. Her sister, Sis, is a bossy, opinionated woman, and Ferdinand does not want her to marry a man who doesn\u2019t respect women. Evelyn is the only passenger in her family, but she insists that Ferdinand come along to the geography lecture on the ship because she wants him to learn about the planet Venus. She also wants Ferdinand to understand the rules of the ship so that he can become a man outside of the law. Ferdinand is not allowed to stow away because he is not a citizen of Earth, but Evelyn insists that he must learn the rules because she is on a mission to Venus for her husband. Ferdinand agrees to marry Evelyn because he wants to be a man, and Evelyn agrees because she knows what is right for Ferdinand to do.", |
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"Alberta Lee Brown is Ferdinand\u2019s sister. She is seven years older than him, and she is the head of the family on Venus. Ferdinand is the youngest of twelve children, and he is the only one in his family who is not a citizen of Earth. He was born on a primitive planet, and his parents were killed in the Blue Chicago Rising by the MacGregor boys. His mother and father were blown up in a surfacing boat, and the family decided to migrate to Venus because there was no future for her on Earth. She and her brother, Sas, hunted down Jock Macgregor, and they were the only ones who didn\u2019t float his ugly face down the Tuscany. Ferdinand is a tadpole who stows away on the ship because he is on a mission to find a wife for his sister. He is a peaceable planter, but he is also a male outside the law because he stowed away because he wants to be a man. He has a blaster that he uses to defend himself against the Terran Agent. He does not want to let Ferdinand hold his blaster because he believes that he is too young to be able to handle it. He also believes that a man who lets a woman handle his blaster is like a giant whose heart was in an egg that an enemy found. He believes that women on Venus deserve their men. He wants to marry her because she is a good, steady woman and he wants her to be his wife.", |
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"The societal structures on Earth differ from those on Venus in many ways. On Earth, men are not allowed to travel without a visa, and women cannot travel without an Earth Passport. The male-dominated society on Earth does not allow women to travel to other planets, which is why Ferdinand stows away on a ship to Venus. Ferdinand\u2019s sister, Sis, tells him that women are scarce on Earth because of the lack of men. She also tells him about the Male Desuffrage Act, which prohibits men from speaking their minds except through female attorneys, and the Maternal Revolution, which gave women the right to vote. Ferdinand also learns that women on Earth do not have an equal number of dependent male members of family, which means that he cannot acquire an interplanetary passport. He also learns from Sis that men are forbidden to stow away on ships because they have to register at a government-operated hotel for transient males, and he is sent back to Earth to serve out the fancy little sentences for stowing away. Ferdinand is also told that he has to register with the government-run hotel for men, but he refuses to do so because he is a peaceable planter. He is also warned that if he is picked up as a stowaway, he will be sent to prison for his crimes, which he does not want to do because he believes the women on Venus deserve their men.", |
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"The main setting of the story is on the ship that ferdinand and his sister are traveling on. The ship is made up of many different sections, including cabins, dining salons, library, and lifeboats. There is also a companionway that leads to the outside level of the ship. There are portholes on the hull, and there is a crossway leading to Deck Four, then Deck Three, leading inward past the engine fo\u2019c\u2019le to the main jets and the grav helix going purr-purr purr. There also are sliding panels that can be used to block the crossway into an airtight fit in case a meteor or something smashed into the ship, and spacesuits stand in glass cases with spacesuits standing in them, like knights in the Middle Ages. Inside the ship is a control room with a blaster and a bunk bed for Ferdinand to sleep in. The captain\u2019s office is in the control section, and the ship has a big sign that says \u201cPassengers not permitted past this point\u201d on the wall. Outside of the control room, there is the companionway, which leads to Deck Twelve, where there are spacesuits and a door with a sonic lock. Inside of the lifeboat is a corridor that leads inward to Deck Three. The corridor is filled with the stars and the dancing of more stars, but there are only pictures of stars in the void. The main setting is the ship itself.", |
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"Evelyn Kane is a Terran clerk in the Office of the Occupational Commandant, Zone One. She has been assigned to this position because her father, Lord Kane, is the commander of The Defender, a battle globe. The two globes collided in an intergalactic proton storm, resulting in the destruction of both globes and the death of Evelyn and her father. Evelyn has been confined in a tiny cell for the last nine years, where she has watched The Defender grow from a vast metal skeleton into a planet-sized battle globe with her father as its commander. After the battle between The Defender and The Invader, Evelyn is transferred to the office of the Commandant of Zone One, a high-born and telepathic man who is trying to develop a force that will destroy The Defender in the moment of its inevitable defeat. She is given six weeks to complete her mission, which is to find the relay beside her cot, press the key that will set in motion gigantic prime movers in the heart of the great globe, and the conquerors will join the conquered in the wide and nameless grave of space. She uses her artificial memories to deceive the interrogator, Perat, who is interested in Evelyn, and wants her to betray her countrymen to the enemy so that he can kill them himself. After Evelyn tells Perat that she would be happier working for him, he asks her to come to his quarters at the eighth metron tonight. She goes to the palace, and she sees an old man, a woman, and a little boy walking through a luxurious garden. The man introduces himself as Phaen, the fifth and sixth heir of Tharn, and Evelyn recognizes him as the last living Terran within The Defender. He tells Evelyn that he has been ordered to kill all captured Terrans because he hates his superiors, his own men, and especially the prisoners. He asks Evelyn to dance with him, but Evelyn refuses because she is not married and does not have any children. He orders her to kill the man, but she does not want to do it because she thinks of her father and wants to dance for him. After she kills him, she realizes that she has a scar hidden in her frontal lobe. She realizes that the scar is caused by the mentors, who had warned her about the dangers of overstimulating the adrenals of frightened people. She tries to convince Perat to let her go, but he refuses. She decides to", |
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"Evelyn is the daughter of the fifth and sixth heir of Tharn, Lord Kane. Her father is a tall, dark-haired man with laugh-wrinkles about his eyes. Evelyn describes her father as a big, kind man who sat her on his knee when she was a little girl and read bedtime stories to her from a great book with many pictures. She does not know if her father has ever fathered any children, but she does know that he is not married and that he does not have any children. When Evelyn first meets her father, he is white and leathery, and his face is lined with deep furrows. He has a deep thin scar on his face and a satanic smile. He stays at home because he hates war. He is not a father to Evelyn, but Evelyn believes that he loves her. When she first sees her father after the battle, she thinks that she is dreaming, but when she sees him again, she realizes that he really is her father. He tells her that he has no son, and Evelyn does not believe him. She also realizes that her father does not want her to go to the office of the Occupational Commandant, because he is a high-born and telepathic man. He also tells Evelyn that she must expect to die, but that he will be happy if she does not die. He does not tell her that she will be courtmartialed, but he does tell her to come to his quarters at the eighth metron tonight.", |
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"Evelyn uses a variety of tricks to stay alive and free. First, she lies to the inquisitor, pretending to be a Terran woman in order to get a transfer to the Office of the Occupational Commandant. Then, she pretends to dance for Perat, pretending that she is a Scythian woman auxiliary. Then she uses her fake memories to get Perat interested in her. Finally, Evelyn uses her false memories to deceive the interrogator into thinking that she has information to sell to the Commandant, which allows her to be transferred to the office of the occupation commandant. When Perat asks her for a transfer, she tells him that she would be happier working for the occupation of the Viscount of Tharn. She also tells Perat that she will dance for him if he will let her dance with him. She uses the fake memories of her adventures with officers in the combat areas to divert Perat\u2019s attention from her true identity. When she tries to deceive Perat into thinking she is the last Terran in the fighting zone, she is able to make him think she is his wife and son. When he tries to kill her, she uses telepathic cortical paralysis to prevent him from noticing her injuries. She then uses perfume to distract him and distract him from thinking about her real identity. Evelyn also uses the false memories of dancing with Perat to get him to dance with her.", |
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"Evelyn\u2019s not exploding is significant because she is the daughter of the Viscount of Tharn, Lord Kane. She is the last living Terran within The Defender, and she is tasked with pressing the final button of the battle to destroy the invaders\u2019 planet-sized battle globe. This means that if she does not detonate, she will be the last Terran to die in the battle, and the invaders will be able to capture her and take her to the Office of the Occupational Commandant, Zone One, where they will use her as a pawn in their plan to destroy The Defender. The fact that Evelyn does not explode means that she will not be captured and killed by the invaders, and thus she will have a chance to escape and help her people win the war. This will allow her people to escape from the war and help them find a way to defeat the invaders.", |
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"The theme of duty is central to the story. Evelyn Kane is the daughter of the Viscount of Tharn, and her duty is to fulfill her duty as a clerk in the Office of the Occupational Commandant, Zone One. The story begins with Evelyn waking up from a coma in a tiny cell, where she has been kept for nine years as a prisoner of her father\u2019s battle globe, The Defender. She is told by the votron that it is her duty to execute the command of the Commandant to destroy The Invader, and that she must do so immediately or she will die. She does not want to die, but her duty compels her to carry out the command, and she has no other choice. When Evelyn is sent to the personnel office to obtain a visa for passage to the office of the occupation commandant, she is told that she will have to pass through a proton storm, which will prevent radio contact with Terra for years. The mentors are trying to develop a force that will destroy both globes in the moment of their inevitable defeat, and they want someone to escape with their secret if and when their experiments prove successful. The supervising officer, Perat, orders Evelyn to kill all captured Terrans, and Evelyn does this because he hates his superiors, his own men, and the prisoners. She has no choice but to do this because she is the only one who is capable of doing it. She also has to dance for Perat in order to get him interested in her, and he will allow her to dance with him. When Perat tells Evelyn that he is going to the eighth metron tonight, Evelyn realizes that he does not know her father, and does not have a son, she realizes that she is not his real wife, but a woman auxiliary. She realizes that Perat does not care about her, but he does care about himself and wants to kill her because he enjoys the thrill of killing the prisoners, and it is a way to show his contempt for his subordinates. She knows that he will kill her if she does not do this, but she does it anyway because she has to do it, and because she cannot afford another woman in her quarters. She cannot bear the thought of losing her job, so she kills the man. She then goes to Perat and tells him that she has information that will enable her to buy her freedom by betraying fugitive Terrans. She tells Perat that she", |
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"Ordinary Spaceman Quade and Captain Gav are on a mission to explore a new planet. The ship is experiencing transphasia, a disturbance in the ship\u2019s sense of reality. The captain and the First Officer, Nagurski, are arguing about the cause of the disturbance. They are concerned about the safety of the crew, but the captain is more concerned about his own safety. He believes that the crew is trusting him too far, and he is demoting him to Acting Executive Officer. The crew is exploring the planet, but they are unable to find Quade because he is not on the ship. The Captain is concerned that the men are losing their confidence in him because they are no longer following his advice. He tells them that they need to find a way to get the men back to the ship, and they decide to tear apart the ship to get some light wine. The men are excited about the possibility of getting the men to use the light wine to see where they are going, and the captain agrees with them. However, as they are exploring, they hear a wail from Quade, and when they look around, they see a streak of ice. They realize that Quade has frostbite and heat prostration, and decide to haul him back to their ship. As they get closer to the spaceship, they realize that they are in danger of freezing to death because of the cold wind. They decide to destroy the ship so that they can get back to it. Captain Gav is upset with the crew for their lack of initiative. He thinks that they should have sent out a team to follow Quade's cable and drag him in. He also thinks that the aliens are trying to help the crew because they want Earthmen to colonize the planet. He says that he has learned from all of this that space exploration makes a man a reckless fool by doing things on one planet he had once found safe and wise on some other world. He is also angry that he is no longer a captain because he has never been busted for trusting the crew. He decides to go after Quade.", |
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"The conflict between the Captain and Quade is the result of the Captain\u2019s lack of trust in the crew members and their lack of experience in space exploration. The Captain believes that he is superior to Quade because he has more experience than the other members of the crew, and he is closer to retirement. Quade believes that the Captain is arrogant and careless, and that he has never been busted in space. The captain is also suspicious of the men and their knowledge of space, and believes that they have fallen into the trap of relying on tradition and following procedures that have been used before. He is also angry with the First Officer, Nagurski, for not trusting him more and for not giving him more authority. He believes that if he does not trust the men, they won\u2019t trust him, and they will not trust him as their leader. He does not want to lose his position as the captain, but he is afraid that he will be demoted to Ordinary Spaceman, which means he will lose hazard pay and be further from retirement. The Captain is angry because he believes that Quade has become careless and careless. He thinks that the men have become accustomed to transphasia, which is the cause of the lack of confidence in him. He also believes that it is a sign that the crew is losing trust in him because he is no longer the leader of the ship. He wants to punish Quade for his careless behavior, and demotes him to Acting Executive Officer.", |
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"Gavin and Nagurski are both experienced spacemen who have been in space for a long time. Both men have experienced transphasia before, but they have different ideas about how to deal with it. While Quade, the First Officer, is a seasoned spaceman who has been on many expeditions, Gavin is a newcomer to space exploration. He is skeptical of the idea of letting the men choose their own leader, and he does not want to risk his men\u2019s safety by allowing them to go out alone. He believes that the men are smart and know what they are doing, and they know how to handle themselves. He does not believe that they need to trust him or rely on him to be their leader. Nagurski, on the other hand, is an experienced spaceman. He has been a First Officer for a good many years. He knows how to treat the men, he knows what to say to them, he is experienced in space, he has never been busted and he is closer to retirement than the captain. He trusts the men and believes that they know what to do. He also believes that he can rely on them to do the right thing. He wants to be the best man on the ship, he wants to know what the men think of him and he wants them to follow his orders.", |
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"Ordinary Spaceman Quade is a spaceman who has been in space for twenty-five years. He is the most experienced spaceman on the ship, and he is the one who has experienced transphasia before. He has never been busted before, but he is still considered the best man on the crew because he has experience and knowledge. He does not understand why the aliens want to help the crew on this planet, but the aliens are trying to help them because they want Earthmen to colonize the planet. When the crew discovers that there is a blank kinescope on the planet, Quade and the rest of the crew decide to investigate to find out the cause of the problem. However, they are unable to find him because he is not wearing a spacesuit or a cartographer unit, and they are afraid that he is lost. When they find him, they realize that he has frostbite and heat prostration. The crew decides to take him back to the ship to treat him, but when they get close to him, he is unable to move because his body cools down because of the screaming wind. They have to drag him back because he cannot move because of his freezing body heat. When the crew members realize that they have to tear apart the ship in order to find a way to run the three miles of cable back to their ship, they decide to do this, but Quade refuses to go with them because he thinks it is too risky. He says that he will not be able to survive without the spaceship.", |
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"The cohesion of the crew of the spaceship that is on a mission to explore a new planet is very important to the story. Without it, the crew would not be able to find a way to deal with the transphasia that they are experiencing. The crew members are dependent on each other for their survival, and without that, they are unable to function effectively in the unfamiliar environment of space. Without the crew members, the ship would not have been able to survive, and they would have been unable to communicate with each other. Without cohesion, there is no way for the crew to find the cause of the ship\u2019s scanning blackout, and therefore, no way to find Quade, the most experienced man on the ship, who is the only one who knows how to navigate the planet. Without him, the men would not trust each other, and the ship itself would not survive. Without this cohesion, they would not know which way is up and which way to go.", |
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"The story begins with a psychodynamicist, Peter Granthan, waking up from a dream in which he is swimming in a river of white fire. He wakes up in a lifeboat, where he is attacked by a Gool spy. He manages to escape the ship, but he is badly burned and badly injured. He is picked up by a fat driver who drops him off at a used-clothing store. He goes to the store and buys a used suit and a used paper bag to wear to the Delta National Laboratories. After he leaves the store, he boards a train to New Orleans. He gets into a car with the driver, and the two drive to the Naval Aerospace Station, Bayou Le Cochon. The ship is sabotaged by the Gool, but Granthan manages to evade the attack and escape to the lifeboat. He uses his psychodynamics training to create a pseudo-personality that he believes is his own, which he uses to escape from the attack. He tries to convince Colonel Ausar Kayle, the head of Aerospace Intelligence, to let him land on Earth, but Kayle refuses because he believes that he is a spy. The Gool have developed a plan to control a man here and there, but only at a superficial level. The plan is to send the spawn to new worlds where they will be able to harvest minerals, minerals, potassium, calcium, iron, and other metals, and then spread out across a galaxy. He decides to build a ship that can transmit matter across space, but is rejected by Kayle because it is too big for him to build. He escapes the ship and heads back to his own lifeboat in the hope that he will be picked up on the surface of the ocean by a nearby ship. The story ends with Granthan in his lifeboat drifting towards the shore. He hears the sound of a proximity alarm and realizes that he has been spotted by a patrol ship. He makes his way to a nearby train station and gets a lift to a fishing camp where he meets a girl with black hair. The girl gives him a glass of water and tells him that she is a friend of his. He tells her to give him change, and he drives off. The next morning, he wakes up to find himself on a train heading towards Key West. He sees a man with a gun pointing at him and realizes he is the only one who survived the attack on the ship. The man drops him at the railyard", |
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"Granthan was sent to Earth to investigate the possibility of a hyper-cortical invasion by the Gool. The Gool have been trying to subvert a loyal man without his knowledge, and the Psychodynamics people have been telling Kayle that they may have some kind of telehypnotic ability that might make it possible for them to do so. Therefore, Kayle does not allow Granthan to re-enter Earth because he believes that he is not the same person he was six weeks earlier. He believes that his thoughts are not his own, and he does not want to take the chance that he might be acting under Gool orders. He does not believe that he can build a device that would allow him to transmit matter across space. He also believes that if he were able to build the device, he would be able to destroy the entire Gool fleet and prevent them from spreading out across the galaxy.", |
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"Granthan uses the Gool's mind control technique to his advantage when he is attacked by the enemy. Initially, he tries to use the mind control to his own advantage, but he is unable to do so because he has been trained in the subtleties of mind control. He learns that he can bypass the mind of the enemy by using his own subconscious mind. He is able to see the subtle traces of the probing Gool mind, and then he can duplicate the pattern of the probe. He also learns how to use his own mind to escape from the attack and escape the lifeboat. He uses this knowledge to gain control of the target\u2019s mind, which allows him to escape the ship and make his way to the escape capsule. He then uses this information to convince Kayle that he is not a spy and that he has information that can win the war against the enemy, and he is awarded the Congressional Medal of Honor posthumously.", |
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"The story takes place on a ship called the Delta National Laboratories. It is located in the trans-Plutonian orbit of the Gool world. The ship is in the middle of a swampy region of the planet, and it has a box car with a nine-foot cyclone fence with a locked gate. There is also a used-clothing store, a restaurant, and a coffee shop. The story also takes place in a warehouse district, where there is a telegraph window and a sagging screen door with a chipped enameled cola sign. There are also warehouses and warehouses along the waterfront, and there are railroad tracks and a few low buildings in the distance. On the other side of the ship is a fishing camp on the beach, where the story ends.", |
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"The Gool are an alien race that once inhabited a once-great race. They have evolved a plan to spread their tribe across a galaxy, but they have had a stroke of bad luck. The Prime Overlord has discovered new worlds where food is free for the taking, and the Gool want to take advantage of this abundance of resources. The Gool have developed a telepathic ability that allows them to control a loyal man without his knowledge, but only at a superficial level. They want to send him back to Earth under their control to sabotage a ship, and they want to use this ability to subvert him in order to take over his lifeboat and kill him.", |
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"Dennis Brooke, a thirty-year-old I.S.P. patrol spaceman, is on a mission to find the elusive pirate, Koerber, who has been wreaking havoc on the interplanetary League. He has lost his fianc\u00e9e, Marla Starland, to the pirate, and he has been grounded from his job. He is on his way to the Interplanetary Palace when he is interrupted by a Mercurian Dancer, who is trying to get his attention. The Dancer is jealous of the handsome, red-haired spacer, and she throws herself in his lap and tries to seduce him. The young man, George Randall, is angry with the young woman, but he is also angry at the young man for not being at his battle station during the fight. When the fight is over, the crew members return to the cruiser, which is in a dangerous asteroid belt. Captain Brooke orders the crew to prepare to board their new cruiser, a new design against Genton shells, and to test space suits, oxygen helmets, and atom-blasts. The crew members are excited about the new speed of the new ship, but they are also nervous about the unknown dangers of the unknown planetoid. They board the ship, and Captain Brooke tells them to prepare for battle. The ship crashes, and the crew is unable to find any survivors. The captain orders the men to prepare the engines for battle, but the men are unable to do so because the ship is stuck in the dangerous rock-pile. When Captain Brooke calls for a second emergency, he is surprised to find an atomic-disintegrator hidden under the captain's arm. The police find the disintegrator, and it is revealed that the ship was stolen by the pirate crew, and that the pirate ship is headed towards the asteroid belt, where there is a deadly gravity trap.", |
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"Dennis Brooke is deeply in love with Marla Starland, but he does not want to marry her because he cannot compete with the beauty of the other planets. He does not like the idea of being married to a beautiful and clever young woman, and he is not attracted to her because she is beautiful. He is also cold towards the Mercurian Dancer, who is trying to seduce him, and is jealous of the young Martian at the next table. Marla is attractive, but she does not appeal to him because he is too young and inexperienced to be attracted to such a beautiful young woman. When the I.S.P. Cruiser crashes on the planetoid, he is angry and furious at the loss of Marla, but his emotions are tempered by his love for her and his desire to find a way to deal with Koerber once and for all.", |
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"The Martian man attacking Dennis is important because it is the only way that the I.S.P. is able to track down and capture Koerber, the pirate who is responsible for the disappearance of the interplanetary passenger ship and the destruction of the cruiser. The man is jealous of Marla, the beautiful young woman that he fell in love with, and he is jealous that she is with another man. He is also jealous of the fact that the other man, the Mercurian Dancer, is attracted to the young man, which is why he attacks him. The reason for the Martian man's attack is that he is a member of the pirate crew, and the disintegrator that he has in his possession is the last chance for him to bring the pirate to justice. The disintegrator is the key to the success of the mission, and it is also the reason that the crew has to return to Terra.", |
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"Dennis works as a spaceman on the I.S.P. Cruiser. He is the best spacer on the ship, and he has been assigned to the mission to search for a missing interplanetary passenger ship. He does not have a lot of freedom at work, but he does his job well. Captain Brooke is very strict with him, he does not allow him to leave his battle station unless it is absolutely necessary. He has strict orders from Captain Brooke, he is not allowed to leave the control room unless he has to, and his orders are strictly enforced. When he is reprimanded by Captain Brooke for not being at his battle stations in time of an emergency, he tries to explain that he was just trying to help Scotty with the welding job, but the captain does not listen to him.", |
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"The story takes place in the interplanetary space lanes of Venus, where there are swamps and virgin forests. The planet is in the throes of a gigantic boom upon the discovery of radio-active fields, and it can offer only one solitude, the fatal one. The I.S.P. Cruiser is a long, tapering fighter, which lacks the luxurious offices, appointments, and luxurious spaces of the regular spacers. The cruiser has a maximum speed, and all available space is hoarded for fuel. The Inter-planetary Palace is a notorious pleasure palace, where men can be hypnotized and seduced by the Mercurian dancer. There is also a Jovian Chamber, where a young man can be emperor for one night. There are also many other places on the planet, such as the Inter-planetetary Palace, where the men can go to escape the boredom of the inner planets, Mars, Venus, and Terra.", |
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"Manet is Atmosphere Seeder Station 131-47\u2019s own human. He sits in the beating aluminum heart in the middle of the chalk desert and stares out at the flat, flat pavement of dirty talcum, at the stars gleaming as hard in the black sky as a starlet's capped teeth. Manet is lonely because he has been assigned to the job of serving the needs of the Spaceman Between the Stars, a job that requires him to spend 18 years of his life on Mars. He lives in isolation from his family, his friends, and his planet, and he is unable to communicate with them because he is not allowed to speak to them. He has to listen to the Voice of the B.B.C. on the radio every day and listen to a manual for the job, which is called The Making of Friends and The Socialization Kit. The manual tells him that he must find the Modifier, which he does not find in the manual, and then he goes to the solarium, where he finds a box of Lifo, the socialization kit. He opens the box and finds that there are parts for The Model Mother, The Model Father, and The Model Sibling, but there are not enough parts to make any of the others. He then goes back to his bunk. He decides to open the box, but finds that it is not wood, but cardboard. Inside, there is a large four-color picture of people moving through a busy city street. The box contains a book called \u201cLIFO,\u201d which contains instructions for the making of friends. He reads through the manual and realizes that there is not a chart inside. He finds the instructions for The Final Model, but the instructions are not written on the back of the book, so he cannot find the manual. He tries to make the final model, but it is impossible because there are too many parts left in the box. The final model is called Victor, and Manet realizes that he has to take parts from Ronald or Veronica in order to make it. He goes to find a copy of the manual in the library, but discovers that the manual is not there. He returns to the bunk and finds the box with the instructions to make The Modifier in it. Manet meets his best friend, Ronald, in a game of checkers, and the game ends in a tie. He is angry at the fact that they always end up in a draw. He", |
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"The story is set on Mars, where the Atmosphere Seeder Station 131-47 is located. The station is located in the chalk desert, which is covered in white sand. There are several hundred flat miles of white sand, and several hundred miles of desert could see Manet. There is also a small solarium where Manet is able to see over a hedge of eyebrows. The story also takes place in a Northwoods cabin, which has a black and orange Hallowe\u2019en log burning in the fireplace. Manet\u2019s bunk is in the solarium, and the rest of the story is in Communication. The file room is also in the corridor, and there is also the File Room, which Manet uses to keep track of his belongings. The ship also has a hatch, which allows Manet to get out of the ship.", |
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"The relationship between Manet and Ronald is a tense one. Manet is a copy of the man he is supposed to be interacting with, and Manet does the same for him. They play checkers together, but it is Manet who always wins the game, and it is only when Manet beats him that Manet becomes angry. They have a tense relationship throughout the story, with Manet constantly trying to get Manet to do something he doesn\u2019t want him to do, but Manet always agreeing to whatever Manet tells him. When Manet gets angry, he punches Manet in the jaw, and the fight ends in a tie. When they play checker again, Manet hits Manet across the jaw again, and this time Manet punches him in the face. They both end up losing the game. When Manet opens the box that contains the final model of the Lifo kit, he realizes that he has to take parts from Ronald and Veronica in order to make the other models. This is because Manet\u2019s tastes are lower than his own, and he is not interested in the Fabulous Forties, the American Sabre Jet, or the New York swing. He is also interested in Daniel Boone, but he does not know anything about the Korean-American War. He believes that the Mig is superior to the Sabre, and that Tommy Dorsey is a better band man than Benny Goodman. He also believes that there are no dogfights in the air. He does not have any interest in the way that the other men do. He wants to be a jet pilot, so he will never change. He will never be bored.", |
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"The modifier is a part of the manual for Lifo, The Making of Friends and Others. The purpose of the modifier is to make Manet different from the other members of the crew of the ship. Manet is the ship\u2019s own human, and he is the only one who can interact with other people on the ship, so he has a limited amount of information to pass on to the other crew members. The goal of this modifier is for Manet to be different from his fellow crew members in order to be able to interact with them in a way that is different from himself. This is why Manet uses the modifier to make his interactions with the crew members more interesting and challenging.", |
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"Manet\u2019s madness is portrayed as a physical manifestation of his loneliness. He is lonely because he is the only person on Earth who is lonely, and he is alone because he has no one to talk to, no friends, no family, no love, no companionship, and no purpose. He does not want to be alone, but he does not know what else to do. He thinks about the possibility of going mad, but it does not occur to him that he is going to go mad. Manet does not believe that he will ever be able to leave the station, and it is not until he opens the box that he realizes that he has gone mad. He believes that he sees a spaceship making a tailfirst landing on the table of the desert, its tail burning as bright as envy, and that it is coming towards him. He also believes that the spaceship is coming to kill him, but this is not the case.", |
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"Maitland wakes up in a dark room with a dimly seen figure in the darkness. He is being interrogated by a man named Swarts. Maitland is told that he is a man who wants to go to the moon, but he does not know what year it is. Swarts asks him to lie down on a cot in a laboratory, and he is then subjected to a series of tests. After the tests are over, he is left to think about what he has learned. He realizes that the planet Venus had not been there last night, and that he has been abducted from the California desert and transported to the 20th century. He begins to wonder why people would want to travel to the future, but his thoughts are interrupted by a girl who brings him food. She tells him that she is bringing him food because she wants to travel in time, but Swarts does not allow her to go. She explains that her family is from a fishing village at the head of a fiord in what is called Norway. She says that her ancestors are Afrikanders, but one of her great-grandfathers is a Bantu. She also explains that there is a tradition of intermarriage, which is why there is only one race now. She then tells Maitlands that she does not want to go back to the Dark Age of Technology because she has not adapted well to modern culture. She asks him if he would like to see the rings of Saturn from a distance of only two hundred thousand miles.", |
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"The story is set in the 20th century. Maitland wakes up in a room with a bed, a window, a table, and a tray of food. The room is dark except for the moonlight falling on the foot of the bed. Outside, the residential section of the Reservation sleeps silently under the pale illumination of the full Moon. There is prairie grass and a green ocean pushed into waves by the breeze stretching to the horizon. Down the hill where the liquid oxygen plant ought to have been, a river wound across the scene, almost hidden beneath its leafy roof. On the other side of the river, there is a flock of sheep spread over a green hillside. There are also several electronics cabinets. The walls are paneled in featureless blue plastic and the doors are smooth surfaces of metal, half ellipses, without knobs. The ceiling is covered with meters, pilot lights, and switches. The electronics cabinets have cathode ray tube screens, and they all present a normal complement of meters and pilot lights. The floor is covered in dirty dishes from yesterday.", |
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"Space is significant because it is where Maitland wakes up after being abducted from his room. The story is set in the 20th century, and space is the only solution to the population problem. However, space is also the only place where men have been able to go to explore the universe. The future is filled with grand glittering cities and busy spaceports, roaring gateways to the planets. Space is also where men are able to travel back in time and explore the past.", |
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"Maitland and Ching have a romantic relationship throughout the story. Maitland has been brought food by the girl who brings him his meals, and she has been bringing him information about the future and the future of the planet Venus. She is a woman from the 20th century who wants to travel back in time and explore the past. She does not want to go back to her time, but she is frustrated that Swarts will not allow her to go with him to the future. She wants to go to the past because she thinks it is more exciting than the present. She also wants to explore the future because she believes that there are men who still want to visit the past, but they are not able to do so because of the lack of space travel.", |
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"Maitland\u2019s interrogator, Swarts, uses a variety of gadgets and machinery to test Maitland. He first uses a projector to show Maitlands a picture of a flock of sheep spread over a green hillside. Later, he uses a sphygmomanometer sleeve to record changes in his skin potential, heartbeat, and blood pressure, and a minute microphone to attach to his eyelashes. He also uses a push-button to open a door in the room. Finally, he puts a tray of food on the table, and the girl brings him his meal. In the beginning of the story, it is revealed that Swarts is an Afrikaner. His family is Afrikander all the way back, but one of his great-grandfathers was a pure-blooded Bantu. His ancestors conquered all the world except for North America, the American World Empire, and southern Africa. The descendants of the technicians who built the Machine Army set up a robot production system, and today no human being has to dirty his hands raising food or manufacturing things. Swarts also uses cathode ray tube screens, pilot lights, and switches to control the lights in his laboratory. He has a high flat cot in the center of the room, and there is a bench along one wall supported several electronics cabinets. There is also a large open window in the window, and it is not part of the Reservation. The room also has a bathroom, but there is no button beside this one, nor any other visible means of opening it. There are also straps across his chest, hips, knees, ankles, and arms, and clamps that hold his head immovable.", |
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"Sam Burnett is a morgue surgeon on the Constellation. He has been doing this job for ten years, and he is tired of it. The war between Earth and Venus has been going on for centuries, and there are hundreds of dead men on the ship. Burnett has been working on the bodies for three thousand nights and days, and it has taken him ten years to get to this point. The last body he has to deal with is Lethla, the All-Mighty, who has been captured by the Venusians and is heading toward Venus. Burnett is nervous about this trip, because he has never caught up with the war. He thinks about the ten years eating like maggots inside, working out to the surface of his face, and starving for life. He also thinks about how he never catches up with Rice, the ship\u2019s commander, who is also tired of the same routine. Rice tells him that this is his last trip, but he doesn\u2019t believe him. Burnett thinks about it for a long time, and then he hears Rice talking on the ceiling radio. He goes to the control room, where he hears Lethla talking to him. He tells Rice that he is going to rescue Kriere, the Venusian leader, and that he has a way to do it. Burnett goes up the ladder, and when he reaches the top, he sees Lethla standing over the body of a dead Venusian official. Lethla is wearing a face-moulded mask made of glassite, and the halves of the chrysalis that cover his face are transparently removed. He explains how he does this, and Burnett believes him. Rice is furious, and tells him to get out of the morgue ship, but Burnett says he is one hell of a patriot, and says he will not leave the ship until he rescues Lethla. He grabs the radio and tells Rice to pick him up, and they go to pick up Lethla and bring him back to Earth. When they get to the ship, they find that Lethla has been shot dead. They realize that he was in an accident and that his body is now in the air-lock. They cut power to his ship, and Lethla tries to escape, but they catch up with him and rescue him. They take Lethla to the Constellis, where they take him to the planet Venus. They find him in the hold of a ship that is on its way to Venus. The ship is", |
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"Sam Burnett is a morgue worker on the Constellation. He has been doing this job for ten years, and he hates it. It takes him a lot of energy to move the ship, open the star-port, and extend the retriever claw to pull bodies out of the void. He also has to listen to Rice, the ship\u2019s commander, constantly telling him what to do. He is also very loyal to his job, which is why he is willing to risk his life to save Kriere, the All-Mighty.", |
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"Sam Burnett does not like his job as a morgue worker. He has been doing this job for ten years, and he does not enjoy it. He is tired of the endless trips, the endless hours, and the constant fear of the war. He does not want to go back to Earth, but he does it because it is his duty. He wants to see his last trip to the Constellation, and it is the last trip he will ever make. He thinks about the death-odor in the hot air of the ship, hearing the chug-chug chug of the blood pumps down below, and his own heart waiting warm and heavy at the base of his throat. He also thinks about all the young bodies being ripped, slaughtered, and flung to the vacuum tides. He doesn\u2019t want to think about all those young bodies that will never laugh or talk or smoke again. He knows that he will never catch up with the war again, because he has been in the thick of it for so long, and there is no way he will be able to do it when there is nothing left but seared memories.", |
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"The story takes place on the Constellation, a space ship that is used to transport dead space warriors from Earth to Venus. The ship is equipped with a control room, a morgue, and an airlock. There is also an air-lock, control room for the morgue ship, and a ladder leading up to the control room. There are shelves of dead bodies on the ship, numbered in scarlet, with the number of bodies on each shelf numbered in red.", |
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"The phrase \u201cYou can never catch up with war\u201d is one of the most important phrases in the story. Sam Burnett has been working on the Constellation for ten years, and he has been doing this job for so long that he can\u2019t believe he will ever catch up to it again. The war has been going on for a century, and there are hundreds of thousands of dead bodies on the ship. He has spent ten years of his life trying to save the bodies, but he has never caught up with the war. He thinks about the ten years eating like maggots inside, working out to the surface of his face, working under the husk of his starved eyes and starved limbs, and the emptiness of the shelves filled with dead bodies. When the war is over, he comes back empty and the only thing he gets is the silence, shivering silence, the memory of rockets long gone, the shelves filling up all too quickly with men who had once loved laughing. He is tired of it all, and this is his last trip.", |
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"The story begins with Peter Manners going to an interview for a job as an engineer at a manufacturing plant. He is nervous about the interview because he has been turned down every time he has applied for a position. The interview is conducted by Mr. Lexington, a huge man behind a huger desk. Peter is nervous because he is the only person in the building, and he does not know what he is supposed to do. Lexington tells him that he is looking for someone fresh out of school, but Peter says that he has only two years of schooling. Lexington asks him about his previous job, and Peter explains that he went to East for a post-graduate training program with an electrical manufacturer, but he got a bit of experience there. He then started his own company, but it didn't make much money, so he decided to start a separate business. He built a separate building and incorporated it to compete with his original company. He was able to make more money by selling his stuff to jobbers, but then he found that he couldn't keep up with the mail unless he worked impossible hours. He decided to create a multi-purpose control circuit that would control everything from ordering the raw materials to shipping the finished goods. He also added a kicker button to the control console to get him to press the button every day, but the machine didn't work. He tried to connect these circuits to the logic circuits, but they didn\u2019t work either. He realized that the machine was learning from him, and began to experiment with different ways to control the machine. He created a comparator circuit, which allowed him to see patterns in the output of the machine, and the machine began to learn from him. He found that the machines were able to understand the written word, and it began to understand what he was saying, and eventually it started to respond to his words and actions. He became frustrated and left the plant. Lexington then asks him why he left. He explains that his wife died in a car accident, and that he had to devote more time to his business, so that he could spend more time with her before her death. Peter tells him about the shortage of engineers, and how he started his new company. Lexington says that there is a shortage in the industry, but that the stockpiles are the ones who make it. He tells Peter that the shortage is caused by the way the industry is organized, and explains that the companies that make it are all dependent on each other. He says that the", |
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"Mr. Lexington is the owner of the company that makes the machines that control the factory. He is a large, powerful man with a commanding presence and a commanding manner. He treats Peter as if he is his equal, but he is also stern and sternly demanding. He does not like to be bullied, and he does not allow himself to be intimidated by Peter. He also does not believe that Peter is a fool and does not want him to give up his illusions. He wants to know why Peter left the factory and why he did not want to stay with the company for more than a few years. Lex Lexington is a very intelligent man. He has a keen interest in biology and electrical engineering, which is why he started out in this business twenty years ago. He did not get through university, but his interest in science and engineering led him to pursue a post-graduate degree in biology. He then started his own business, which was successful for three years before it was shut down due to a strike. He was very angry with the union, which caused him to leave the company and start a new one. He tried to get rid of as many employees as he could by replacing them with automatic machines, but it wasn't very successful. He had to learn how to operate the machines himself, and it took him a long time to figure out how to make them work properly. When he did this, the machine started to learn from him, and was able to give him pleasure. He used this to control the machine, and make it do almost everything he wanted it to do.", |
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"The story takes place in the future. It begins with Peter Manners standing in front of the building where he is interviewing for a job as an engineer. The building is made up of a large, featureless concrete building. There are no windows at the front and rear, and there are no side doorways for employees changing shifts. There is only one small office entrance facing the street, and the only other door is at the loading bay, which is four feet above the ground. The loading bay is used by trucks backing up to the building. The factory also has a large door used by the trucks arriving with raw materials, and a set of automatic jacks outside lines up the trailer body with the door exactly. Inside the building, there is a large room with a typewriter, an anteroom, a control console, a teletype, a bookkeeper, and an automatic bookkeeper to keep track of the pennies and to bill the customers. The main part of the factory is the manufacturing area, where the machines are used to make the component parts, assemble them, and package the finished goods. The plant also has an office, where Lexington sits at his desk. The office is carpeted throughout with a high-pile, rich, sound-deadening rug, and ornately framed paintings. The room has a glass-brick mantel fireplace and bowls of flowers. The machine Lexington is sitting at is a self-propelled cart that brings coffee to his desk, and it is decorated with gold leaf.", |
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"The machinery that Lexington uses throughout the story is very important to the story. It is the main reason that Peter Manners is hired to work at the factory, and it is also the reason that he is able to leave the factory and start his own business. The machinery is the reason for Lexington\u2019s success, as it allows him to get rid of many of his employees and replace them with automatic machines. The machines also allow him to control the production of the finished product, which is what ultimately leads to his downfall.", |
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"Mr. Lexington and Peter have a cordial relationship. Peter is a young engineer applying for a job at the plant, and Mr. Lexington is an older man with a reputation for being stern and demanding. He is very strict with Peter, and he constantly berates him for his lack of experience in the business. Peter tries to play along with him, but it is clear that he does not like the way he is being treated. He does not want to give him any information that might jeopardize his position, and when he does, he is very angry. Peter does not know how to respond to this, but he tries to be polite and polite.", |
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"Harper Breen, a leading business executive of the earth, sits down in a Relaxo-Lounge. His sister, Bella, tries to convince him to give it a try, but he refuses. Then he sees an advertisement for the largest extra-terrestial hotel of the solar system, the Emerald Star Hotel. The hotel is staffed entirely with robots, and Harper is enthralled by them. He decides to investigate and find out the exact potentialities of these robots while he is there. He goes to the lobby, where a woman is arguing with the desk clerk about the lack of a nurse in her room. Harper tries to talk to the clerk, but the robots pick him up and take him to his room. When Harper wakes up, the robots have taken his clothes and left him in the lobby. He tries to call the manager, but his voice is cut off by a robot. Harper then goes to see his brother-in-law, Harper S. Breen. Harper is furious at his brother for putting him through this ordeal, and he threatens to sue him. Harper also tells his brother about the Martian equatorial wells they sunk twenty years ago, and how they nearly cost him his shirt. Harper goes to his brother's office, and his brother tells him that the robots are about to bankrupt the syndicate. Harper threatens to take the robots out of the hotel, and the manager agrees to let him stay as a guest. Harper leaves the hotel and goes to a restaurant, where he enjoys the view of Mars. He then goes back to his hotel room, where the robots take his clothes. When he wakes up again, he realizes that he is in the wrong room. The robots have put him through an ordeal that makes him flinch every time he thinks about it. He wakes up in a hospital bed, and two robots wheel him out. He is told that he has been put on a hypo, and that he will have no more service for two weeks. He realizes that the hypo has taken effect on him, and they take him back to the hotel. He sees the advertisement again, and this time he sees that the hotel is completely staffed with robots. Harper decides to check out the hotel to see if he is right about the robots. He arrives at the hotel lobby, and a robot leads him to a room. There, he meets a woman who wants a real nurse. Harper tells the woman that she will not have another of those damnable robots in his room,", |
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"The main setting of the story is the Emerald Star Hotel. It is located on Mars. It has a domed roof restaurant, green-tinted green carpeting, green glass walls, and domed domed gardens. There is also a lobby lobby with a large lobby area. The lobby is filled with robots. There are also two elevators that take visitors to their rooms. The hotel also has a lobby area with a desk and a punch box. Inside the lobby, there is a large room with a green glass wall. The room has a bank of clear windows set in green glass, and there are views of the Martian hinterland where the fungi are producing enzymes that are going to be worth millions for Harper and his associates. Outside of the lobby area, the hotel has a dome roof restaurant. The restaurant is decorated in green-green carpeting and has domed roofs. The building that the hotel is located in consists of a circular skyscraper with a glass-domed roof. The main portion of the building is surrounded by glass domes, and between its star-shaped annexes, other domes covered landscaped gardens and noxious pools. The domed dome roof is also covered in Martian copper-glass.", |
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"The robots at the Emerald Star Hotel do not make good hotel staff because they do not understand human behavior. They do not have the ability to reason with humans, and they cannot be reasoned with by humans. The robots do not know how to interact with human beings, so they cannot reason with them. They are also unable to understand human emotions, which is why the robots are unable to communicate with humans. They cannot understand Harper, either, because he does not understand what they are doing to him.", |
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"Harper went through various treatments during his stay at the hotel. First, he was put into stinking mud-baths and held in foul, steaming irradiated waters until he gagged. Then he was subjected to strange concoctions to eat and drink and exercised. Finally, the robots took his clothes and put him into a wheel chair. He was then transported to a room where he was given a rest-cure and sent to sleep. When he woke up, he found himself in a luxurious room with a beautiful view of the Martian hinterland. After the robots left him, he went back to his room and slept for hours on end. He woke up to find that his clothes had been taken away and he was now in a wheelchair. The robots had pumped all of his food out of him and left him in a state of complete exhaustion. When Harper woke up again, he saw that he was beginning to look flesh-colored instead of parchment yellow.", |
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"Harper Breen is a business executive of Hagerty\u2019s Enzymes, a company that makes enzymes from the fungus plants on Mars. He is in desperate need of rest and treatment from his robots, and he has booked a room at the hotel to receive them. Harper has been put into a room in the wrong section of the hotel, and the robots have not been near him for five days. He has been subjected to stinking mud baths and steaming irradiated waters until he gags, and they have given him weird concoctions to eat and drink until he consumes them. They have also taken his clothes and left him in a room with no telephone service for two weeks. The hotel is run by a syndicate that has built the largest extra-terrestial hotel of the solar system there, and people are flocking to it to get cured of whatever ails them. The robots have been developed to such a high state of perfection that Harper is enthralled by them and wants to use them for his own business. Harper is in love with the robots and wants them to be used in his business, but he cannot find any way to get them out of his room because there is no way out of the room. Harper wants to see the manager, but the clerk refuses to give him the key to his room. When Harper goes to the lobby, he is met by a man named Harper Breen, who tells him that he has the wrong room, and Harper is escorted to the elevator. Harper then goes to his own room, where he finds a robot to take him to his treatment. The robot takes him to bed, and leaves him there for the rest of the night. After the robots leave, Harper wakes up in the morning to find that he is still in the same room with the same bed and the same clothes. When he wakes up again, the robots are wheeling him out to the elevators. He wakes up to find himself in the lobby again with Harper, who is in a wheel chair. Harper tries to call the manager but the robots refuse to let him speak to him. He goes back to bed and falls asleep again.", |
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"The story begins with Skkiru, a beggar, and Bbulas, the high priest of the planet Snaddra, who are on a field trip to inspect the planet\u2019s culture. The planet is in dire straits due to a drastic change in its way of life, which has led to its population dwindling rapidly. The only way to save the planet is to create a way for humans to live belowground, which is what the former President, Luccar, decided to do when he realized that the planet was in danger of falling into ruin. To do this, the planet has created the position of the Planetary Dilettante, a civil-service job that is awarded by competitive examination whenever it falls vacant to the person who scores highest in intelligence, character, and general gloonatz. The winner is sent to Gambrell, the nearest planet with a Terran League University, to receive a thorough Terran-type education. However, only one person in each generation is allowed to go abroad at the expense and acquire enough finish to cover the rest of the population. This means that only one individual on the planet can attend the university, and the only person who can afford such schooling is the person chosen to be the Diletante. The person chosen for the position is then sent to the nearest Terran League university, where he or she is given a Terran-style education. The student is then then sent back to the planet to complete his or her education. Bbulas and his fellow high priest, Larhgan, have decided to change the way the planet lives, and make the inhabitants of the society into beggars, which means that they will have to live on the ground during the day and beg for food and water. The new society is called the \u201cBeggar\u201d system, and it has been adopted by the majority vote of the people of the Snaddrans, who believe that it is their duty to accept the status of beggar in order to keep the planet from dying. The plan is to make the planet habitable, but it is revealed that the people who are chosen for this position are not human, and they are actually humanoid beings. The humans are called \u201cbeggars\u201d because they have no means of land transport, and their only means of transportation are air-cars and self-levitation. They have to rely on the other planets for their food and fiber, which are expensive and difficult to obtain. They are also", |
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"The Terrans are visiting Snaddra as part of a mission to study the planet. The planet is in dire straits, and the former President of the planet, old Luccar, decided that it was an emergency and called upon Bbulas to come up with a method of saving it. The plan was to send one person to a Terran League University to receive a thorough Terran-type education, and then return to the planet to teach the people of the society how to live in a more civilized way. However, the cost of the education was so immense that only one person in each generation could afford it, and only a government could afford the transportation costs. Therefore, the only way for the society to survive was to have one person go abroad and acquire enough finish to cover the rest of the population. The only way to do this was by sending one person, Skkiru, to the nearest Terran League university, where he would be educated and then sent back to live on the planet as a beggar.", |
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"The natives of Snaddra are humanoid beings who live on the planet in a primitive way. They are mostly made up of metal-working people, who are dressed in elaborate ceremonial costumes and singing a popular ballad. Skkiru describes them as having pasty, pasty skins and pasty-colored skins, and they have no antennae. Their clothing is made of woven metal, which is why they are able to survive on the surface of the planet. They have no means of land transport, except for air-cars and self-levitation, which they use only when they are on the direct trade routes. The only vegetable that they can grow is fish and rice, which are the only two things that are native to the planet, and the only one that they are allowed to import from other planets. The natives are very different from the Terrestrials of Earth, who have adopted a more civilized way of life. Bbulas, the high priest, is a tall, thin man who is dressed in an ornate robe, and Larhgan, the Dilettante, is beautiful and dressed in a beautiful gown. The women are all made of metal, and all the males are made of cloth. The males wear metal, too. The females are made from metal, but the females wear cloth, which makes them appear to be more feminine. The male-dominated.", |
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"The story takes place on the planet Snaddra. It is a planet that has changed its way of life in order to maintain its population. The inhabitants of the planet are mostly metal-working people, and the planet is very poor in terms of resources. All life-forms are on the point of extinction, save fish and rice, which is the only vegetable that can be grown on the surface. The planet is also very wet, and Skkiru is forced to spend most of his time on the edge of the field, where he has to endure the rain and mud. The planet is covered in mud, which makes it difficult for humans to navigate. The only way to get to the surface is by air-car or self-levitation, which are banned because they are too primitive for the planet. There is also a temple, where Bbulas and his followers are holding a ceremony to stop the rain. The temple is a ramshackle affair, with a long flight of stairs leading up to it. There are no delicacy shops or delicacies to be found, and only the most expensive delicacies are found in the temples. The rain makes the mud even more difficult to navigate, and it is very cold.", |
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"Bbulas is the high priest of the planet Snaddra, and he is the one who came up with the idea of the Bbulas Plan to save the planet. He is a tall, handsome man who wears an ornate headdress that is gilded and jeweled. He speaks in a high-pitched voice and is very confident in his ability to make his way in the society. Skkiru initially thinks that he is being made a beggar because of his association with Larhgan, but he soon realizes that this is not the case. He realizes that the reason he is made beggar is because he has no idea of who is to become his high priestess, and the only person who is qualified to do this job is Larhugan. He also realizes that he has been made a scapegoat for the planet\u2019s problems, and that he will have to live on the dole for the rest of his life.", |
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"The Gravity Business By James E. Gunn This story takes place on a spaceship called a flivver. The pilot, Fred, and his son, Junior, land on a planet called Fweepland. The planet has a diameter of less than that of Mercury and a gravitational pull as great as Earth. However, the ship\u2019s polarizer won\u2019t polarize the planet, and the crew is unable to leave the planet because the planet is too heavy for the polarizer to work. The story begins with Grampa, a 90-year-old man, yelling at his only son, Fred. Fred tells his father that the planet fooled him, and that the gravity on the planet was not as strong as it should have been. Fred explains that they bought a contract with the Life-Begins-At-Ninety longevity company, which guaranteed them a hundred-year contract. Fred then tells his son that the contract was for a hundred million dollars, and Junior tells him that he bought the contract because he was the youngest one. Fred says that he is thirty-five and capable of exercising adult judgment, and he sits in the pilot's chair, the control stick between his knees, his thumb still over the Off-On button on top. Fred also tells him about the contract, and Fred says he bought it because he had the youngest adult reflexes. Junior also tells his grandfather that the ship is going to have to search for uranium and habitable worlds all through the deadly galaxy, but Junior says that there is no way they can do that because the ship will be picked up in a few centuries. After Junior tells his story, Grampa and his wife, Reba, and their son, Four, discuss the possibility of leaving the planet with Fweep, a two-foot sphere of raspberry gelatin. Four explains that he has been trying to find a way to get the planet to stop polarizing, but the planet will not let him because it has a circular polarizer, which is why it is so heavy. Four suggests that they leave the ship, but they cannot leave because the gravity will not stop the planet from rotating around the ship. Four tries to talk to the sphere, but it refuses to let them go because it does not want to leave. Four then tries to build a pircuit, but he finds that it will not work because of the lack of uranium and other heavy metals. Junior and Reba decide to", |
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"The Gravity Business takes place on a spaceship called a flivver. It lands on a planet called Fweepland, which has a green, peaceful woodland and plain and blue lake. There is a central cabin with a pilot's chair, navigator's table, computer, and chart room. There are also private rooms that open out from the cabin. The ship also has an airlock, which allows the crew members to exit the ship. The story also takes place in Grampa\u2019s cabin, where he is sitting in his chair, playing a game on his pircuit. The cabin also contains a computer, a drawer, and a cigar box.", |
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"Fweep is an alien creature that lives on the planet Fweepland. He is a two-foot sphere of raspberry gelatin with a raspberry-colored pseudo-mouth. Fweep initially appears to be harmless, but when Four tries to use the flivver to turn off the planet\u2019s gravity, it won\u2019t work because he is not sensitive to linear polarization. Four explains that the planet is heavy because of its lack of gravity, and he is the only one of his kind on this planet. Four also tells the story of how the planet was able to keep its atmosphere and water for so long because it has kept its gravity in a straight line.", |
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"Four is the youngest member of the crew of the spaceship that landed on the planet Fweepland. He is an eight-year-old boy who has never had any friends or playmates. His father, Fred, is the navigator of the ship, and his son, Junior, is a pilot. Four is the only one who understands the gravity polarizer and the space flivver, and he is the one who comes up with a logical solution to the problem of why the ship won\u2019t polarize. Four also has a pet, Fweep, a two-foot sphere of raspberry gelatin that he calls \u201cFweep\u201d because he thinks it\u2019s his friend. Four has been exploring the planet, trying to find the center of gravity, but he is unable to find it because the planet is too heavy for gravity to work on it. He also tries to find a way to get the ship to leave the planet because the polarizer won't work.", |
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"Joyce is the wife of Fred, the pilot of the spaceship that landed on the planet Fweepland. She is described as slim and beautiful, but as she approaches sixty years of age, ice water has replaced the warm blood in her veins. Her husband, Fred, is a white-haired 90-year-old man who is a tinkerer. He is the father of Junior, who is thirty-five years old and capable of exercising adult judgment. Fred and his wife, Reba, are the only other members of the family, and they have been searching for radioactives for the past year. Joyce\u2019s role in the story is primarily to try to convince her husband to let them leave Fweep, the planet that they have landed on, and to convince him that they need to do something about it. She also tries to persuade her husband, Junior, to stop trying to figure out the problem with the polarizer, which is why the ship won\u2019t polarize, and she tries to convince Four to let the planet go, but he refuses. When they try to talk to the planet, however, she becomes angry and refuses to listen to them.", |
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"The story is about a man who wants to propose to his girlfriend. He is on his way to her place to propose, but the elevator doesn\u2019t come. The man is upset because he thinks that the elevator is a spy, and he is afraid that the Army will come to arrest him. He goes to his apartment to call his girlfriend, but she is not there, so he goes to the stairway instead. When he gets to the landing between one fifty and one forty-nine, there is a small door that has been painted on it. He tries to open the door, but it is locked. The spy comes out of the elevator shaft, holding a gun. He tells the man that he is from a Project about eighty miles north of the building, and that the radiation level in the building is way down. He says that he has come to test the theory that there is no longer any need for the Projects, and the Army is trying to starve him out because they are afraid that they will have to starve the spy out. He then tells the story of the Ungentlemanly Gentleman\u2019s War, which was a power struggle between two sets of then-existing nations. The two sides were equipped with atomic weapons, and one side had the right to bomb the other side, but neither side was able to use them. The Treaty of Oslo, which ended the war, made it impossible for the two sides to use atomic weapons against each other. The other side had to use tactical atomic weapons instead, which meant that no atomic weapons could be used.", |
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"Linda is an employee of the Project. She works as an ore-sled dispatcher. She is obsessed with punctuality, which is why she is so late for her meeting with the man she is in love with. When the elevator doesn\u2019t arrive at her apartment, she is furious and refuses to speak to him for four days. When she learns that the spy in the elevator is a spy, she apologizes to him and tells him that they will resume their service as soon as possible. However, she does not want to marry him because she loves him in more than a non-P way.", |
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"The story takes place in the future where the population explosion and the Treaty of Oslo have led to the development of vertical housing. Before 1900, the vast majority of human beings lived in tiny huts of from one to five stories. By the end of the century, the Projects were completely self-sufficient, with food grown hydroponically in the sub-basements, separate floors set aside for schools and churches and factories, robot ore-sleds capable of seeking out raw materials unavailable within the Projects themselves and so on. The story begins in the apartment of the protagonist, who lives on the hundred and fifty-third floor of the Project. The apartment has a living room, a dining room, and a bedroom. There is also a hallway leading to the elevator, which leads to the stairway that leads to his apartment. The elevator is a local stop, with an elevator that travels between the hundred thirty-third and the hundred sixty-seventh floor, where it is possible to make connections for either the next local or for the express. The stairway has a door to the right of the elevator that is locked, but the door is painted with letters that can be read with difficulty. There are also doors on the landing between one fifty and one forty-nine floors, which lead to apartments and co-ops.", |
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"The spy in the elevator is significant because he is the first person that the protagonist encounters on his way to propose to Linda. He is a spy, and he has managed to get into the elevator shaft before the Army can catch him. The elevator is the only way to get to the hundred forty-seventh floor of the building, which is where he is supposed to meet Linda. The only way he is able to get there is because he has plugged in the manual controls of the elevator, which allows him to aim the elevator at anyone who tries to get in. This means that he has penetrated the Project\u2019s defenses and is trying to get inside the building to spy on the other projects. The fact that he is not a spy makes him even more dangerous, as he has been discovered by the Army and is being pursued by them. The spy is also the reason for the protagonist to be late for his date with Linda.", |
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"Edmund Rice is an employee of the Manhattan Project. He is on his way to propose to Linda, a woman he loves deeply. When the elevator doesn\u2019t arrive, he is furious and calls the number of the Transit Staff. The receptionist tells him that the elevator is not working because it has been disconnected for a long time. When he tries to call Linda again, the phone is also disconnected. He realizes that he has ruined Linda\u2019s life by not getting to her place on time. He goes to the stairway to try to find the elevator, but the door is still locked. He decides to go back to his apartment and wait for the elevator to return. When it does not, he realizes that the spy is still in the elevator. He calls Linda again and tells her about the spy, but she refuses to speak to him because she thinks he is a spy. He tells her that he is not a spy and that the Army is not planning to attack his Project. The spy then tells him about the atomic war, and how the radiation level outside has been reduced to a very low level. He says that the atomic weapons are no longer being used, and that there is no longer any need for the Projects. He then tells the story of his work on the reactor.", |
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"Korvin is a prisoner of the Tr\u2019en, an efficient race that is on the verge of developing space travel. He has been isolated for three days in his cell, with nothing to do but explore the resources of his own mind. After three days, he is visited by a Tr'en, who introduces himself as \u201cDidyak\u201d and tells him that he is the Ruler of the planet Earth. Korvin is taken to the Room of the Ruler, which is large, square, and excessively brown. The walls are dark brown, the furnishings are light-brown, of some metallic substance, and even the drapes are tan. The Ruler himself sits in a great chair, his four fingers tapping gently on the table near him, staring at Korvin and his guards. The room is filled with many chairs, kneeling-benches, a small table near the chair, and a single great chair. There is also a machine for the testing of truth attached to Korvin. The machine is large and squat and metallic, and has wheels, dials, blinking lights, tubes and wires, and armrests and straps. The technicians attach wires and electrodes and elastic bands to him at appropriate places and tighten some final screws. After Korvin answers the Ruler\u2019s questions about his race, his sex, and his job, the Ruler asks him about his form of government democracy. The ruler is an exact and scientific race, and he asks Korvin to describe his government. The Tr\u2018en do not have a single ruler to form policy, to make decisions, or to guide their actions. Instead, they have many decisions that are made by the ruler, and they are guided by the laws of the previous ruler. They have experts in matters of logic who will advise the ruler. The experts in logic tell Korvin that his explanation is not correct, and that he must be a traitor to his native planet, and have come to Earth secretly to help them. After the experts leave, Korvin escapes from the machine and goes to his ship, where he sends a message to Earth Central, informing them that he has escaped and is on his way to the ship. He is then taken to space to be tested by the machine for his untruths.", |
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"The Ruler of the Tr'en is a tall, broad-shouldered Tr\u2019en who sits in a great chair in the Room of the Ruler. He has four fingers tapping gently on the table near him, and his guards stand on either side of him, six and a half feet tall. He is a Tr\u2018en with fifty-eight teeth, and he is described as being over seven feet tall and correspondingly broad. He speaks in a high, sweet tenor. He sits in the great chair, and the furnishings are light brown, of some metallic substance. The walls are dark-brown, the furniture is dark brown, the drapes are tan. The room is large, square, and excessively brown. The furniture is light-brown. The chairs are large and squat, with a single chair, kneeling-benches, and a small table near the chair. The ruler himself sits in an enormous chair, a huge chair with four fingers. The Ruler himself is over 7 feet tall, corresponding to the height of Korvin. His four fingers tap gently on his table. The Ruler is a logical and scientific race. He asks Korvin questions about his race, his name, his sex, his gender, his age, and whether or not he is a chulad. The Tr\u201den believe that Korvin is a traitor to his native planet, and they want to know why he landed his ship on this planet. Korvin explains that his job required him to crash it, and that his ship crashed because it is wasteful and inefficient. He explains that there is a system of planets governed by a government, and there is no one person to form policy, and make decisions, but everyone is the governor. The rulers are experts in matters of logic, and will advise the ruler. The experts in logic arrive shortly to help Korvin with his lie-detector. The robots attach the machine to Korvin, which will test him to see if he is telling the truth. The machine will be attached to him and he will die if he tells an untruth. After the machine is adjusted to his physiology, he will be taken to the ship.", |
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"The story begins with Korvin, a prisoner of the Tr\u2019en, being held in a cell on an oxygen planet. He is being interrogated by the Tr'en ruler, who asks him questions about his race, his sex, his age, his gender, his occupation, and his job. The Tr\u2018en are a logical and scientific race, and Korvin\u2019s explanation of his situation is not convincing enough to convince them that he is a traitor to their form of government. However, he is able to convince the ruler that his job is to crash his ship, and that he has no need for another ruler. The truth is that his ship crashed, and he is the only one who is responsible for it. The ruler then asks Korvin to explain his government, but Korvin is unable to explain it because he is not able to speak the language. The Ruler then asks him about his own government, which he does not understand. Korvin explains that his government is a system of planets governed by a single ruler, but the ruler does not accept this explanation. He then asks about weapons, plans, and fortifications, and the ruler tells him that these are not part of his government. The experts in logic arrive shortly, and they tell him that he will be sent to a machine for the testing of truth. The machine will be attached to him and he will have to tell an untruth. After the machine is adjusted to his physiology, Korvin will be able to communicate with his captors, and escape.", |
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"Didyak of the Tr'en is a green-skinned being who comes to Korvin\u2019s cell to talk to him. He is tall and slightly green, with fifty-eight pointed teeth. He greets Korvin with a ritual, which he explains to him is a way of getting to know him better. Didyak is a member of the government of the planet Tr\u2019en, and he is ordered to talk with Korvin by the ruler. He does not have any psionic abilities, but he is able to send Korvin a message through a lie-detector. He also tells Korvin that he has been ordered to come to him by the Ruler, and that he does not want to be alone with him. Korvin does not understand why he is being ordered to go to the ruler, but does obey the order.", |
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"The story takes place on a planet called Tr'en. The planet is part of a system of planets that are on the verge of developing space travel. There is a large, square room with a single great chair, several kneeling-benches and a small table near the chair. The walls are dark brown, the furnishings are light-brown, of some metallic substance, and even the drapes are tan. The furniture is light brown, of a metallic substance. The ruler himself sits in a great chair in the room, his four fingers tapping gently on the table near him, staring at Korvin and his guards. The room is large and square and excessively brown. The chairs are large and squat and metallic, with wheels, dials, blinking lights, tubes and wires, and a seat with armrests and straps. The floor is smooth and smooth, and there are no imperfections in the smooth surface. There are no walls or imperfections to distract Korvin. The cell has a single bunk, a single door, and the walls are smooth. The cells are not meant to be comfortable, as they are made of rigid, rigid wood. The door is locked and there is a weapon nearby.", |
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"Jonathan Fawkes is a space pilot with Universal. He was running from Mars to Jupiter with a load of seed for the colonists. He left his co-pilot on Mars due to space sickness. He landed on an asteroid three years ago, and now he is stranded on the asteroid with twenty-seven beautiful women. The women are amazed at him because he is six feet three and no light weight. He has a broken nose and a scar on his left cheek from a barroom brawl on Venus. He is a man to leave alone, but he does not want to leave the women because he likes them so much. He decides to stay because he has a carton of cigarettes back at the freighter. When he wakes up the next day, he sees the wreckage of a space freighter, and he is surprised that he has survived. A group of women from the Interstellar Cosmography Society arrives to examine the wreck. They are led by a tall elderly man and a young woman named Ann Clotilde. The men are members of the society, and they are on their way to Jupiter to inspect the asteroid. The woman introduces herself as Olga, and she tells Jonathan that she is from the planet Venus, and that she and her friends were on a mission to be wives for the colonizers. She tells him that their ship crashed on the same asteroid, and only 27 of them came out alive. She explains that they think that the asteroid is inhabited by centaurs, which frighten Jonathan because he thinks that they are thirty times as strong as he is. He tries to run away, but the women grab him and drag him to the top of the mountain. They tie him to a rope and carry him back to the ship. The crew of the space cruiser arrives, and Doctor Boynton introduces himself as the society's leader. He asks Jonathan if he has any personal belongings that he would like to take with him, and Jonathan says that he does. He tells the crew that he will report his accident to Universal, but they tell him that it will take three years before the asteroid's orbit brings it back in the space lanes, so he will not be able to do so. He goes back to his ship, where he sees a small space cruiser resting beside his own wreck. He orders the crew to stop one of their Jupiter-bound freighters here when the asteroid swings back in space ways. When the crew arrives, he tells them that he is not going back because he wants to stay on the", |
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"The Happy Castaway takes place on an asteroid in the Thirty-fourth Century. The asteroid is located in the space lanes of the Milky Way galaxy. It has a range of jagged foothills and ranges of mountains. There are trees along its banks, and a stream tumbles through the center of it. There is a deep valley, and there is a large pile of a space liner on the edge of the valley. The land is covered in prairie and grass, and it has a wide variety of flora and fauna. The story takes place in the thirty-fourth century, but it is also in the twenty-first century. The space ship that Jonathan was on crashed on the asteroid three years ago, and he is rescued by a group of women from the space ship. They take him to the dining salon of the wrecked space liner, where there is an automatic weight distributing carpet and a long polished meturilium table. The dining salon is decorated with a green fiberon carpet. The men who rescued Jonathan are members of the Interstellar Cosmography Society, and they have come to examine the asteroid for a cursory examination. The ship is a trim monaloid hull with silver letters engraved on the side.", |
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"Ann Clotilde is one of the twenty-seven women who were on their way to Jupiter to be wives for the colonists when their space ship crashed on an asteroid three years ago. She is described as having bright yellow hair and blue eyes. When she first sees Jonathan, she thinks he is dead because he was thrown clear of the wreckage of the space ship. She helps him get to the top of the canyon, where she is attacked by the centaurs. She manages to get him back to the ship, where he is rescued by the crew of a space cruiser. When Jonathan wakes up, he realizes that he is still on the asteroid, and that he has been rescued by a group of beautiful women. He tells them that his co-pilot had an attack of space sickness, but they refuse to believe him because they have never seen a man like him before. When he tries to leave, they pick him up and carry him the rest of the way to the camp, where they cut off his feet. When they return to the spaceship, they are greeted by the men from the Interstellar Cosmography Society.", |
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"The 27 women stuck on the asteroid were on their way to Jupiter to be wives for the Jupiter Food Growers Association. They had been recruited by the association to go to the colonies to be the wives of the colonists. When their space ship hit the asteroid three years ago, only twenty-seven of them came through the crash. When Jonathan Fawkes, a space pilot with Universal, found them, he assumed that they had been hit by a meteorite, but he was wrong. The asteroid is smaller than Earth\u2019s moon and has a lessened gravity than the moon, so the women were able to walk and run faster than the centaurs. They managed to escape from the Centaurs, but they were attacked by a dozen black specks, which turned out to be men. The women were captured by a group of young women, and they were taken to the asteroid by the men. Jonathan was able to escape, but his ship crashed, and he was unable to find his way back to Universal. The men took him to the space ship, where he was rescued by the women. They took him back to their camp, where they cooked him food and let him sleep on the ground. When he woke up the next day, he realized that he was not dead, but was an invalid. He had been hurt three times, and his nose had been broken three times. He tried to leave the ship, but the automatic deflectors slowed him down, so he couldn\u2019t make it back to the ship. He decided to stay, and the women rescued him. They led him to a gulley where they found a path leading to the hills. They found him there, and when he tried to get a cigarette, they cut off his feet. He was taken back to his ship, and there was no way for him to get back to it. They left him there.", |
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"At the beginning of the story, Jonathan Fawkes is a space pilot with Universal. He was on a mission from Mars to Jupiter with a load of seed for the colonists. He had left his co-pilot on Mars due to space sickness. When he wakes up on the asteroid, he is bruised and battered. His nose has been broken three times, and his cheek has a thin white scar that is a relic of a barroom brawl on Venus. He is a big, rangy, tough man, but he has never been so humiliated in his life. He has no idea where he is or how long he will be stranded on an asteroid. He does not want to leave the asteroid because he likes it there. He wants to be able to smoke cigarettes. He also wants to go back to his space ship because he has a carton of cigarettes back at the freighter. However, he realizes that he cannot go back because the asteroid is smaller than Earth\u2019s moon and it will take three years before the asteroid swings back in the space lanes. He decides to stay because he wants to see the women again.", |
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"Clyde W. Snithian is a bald eagle of a man, dark-eyed, pot-bellied, with the large, expressive hands of a rug merchant. He is in the employ of the Vegan Confederation, and his job is to develop new sources of novelty items for the impulse-emporiums of the entire Secondary Quadrant. He has hired Dan Slane, an art lover, to guard his vast collection of paintings. The paintings are in a locked vault, and there is no one in the vault to guard them. However, two men, named Manny and Fiorello, came in through the wall and stole the paintings. Now, Dan is the only person who knows where the paintings are, and he has to figure out how to get them out of the vault. He decides to use a time machine to travel to the past and future, but he is unable to find a time switch. Suddenly, he hears the sound of a burglar alarm, so he decides to hide the time machine in a nearby park. When he returns to the cage, he sees two men in gray coveralls, one slender and bald, the other shorter and round-faced. They are talking to him, and they introduce themselves as the \u201cVorplischers\u201d. They tell him that they are the Inter-dimensional Monitor Service, and that they want him to take over the operation of their time machine. He agrees, and the two men take him to their office. The office is dimly lit, with posters on the wall, a potted plant by the door, a heap of framed paintings beside it, and a small table set with paper plates, plastic utensils and a portable radio. There is also a small refrigerator, a bunk, an arm-chair, a bookshelf, a small radio, and an apple. The room is filled with books, a planter filled with glowing blue plants, and two young women. The woman unzips her shirt and begins to undress. She is wearing shorts and a tennis racquet. She tosses the apple core aside, throws the racquet on a table, takes a bite of the apple, and begins briskly unbuttoning her shirt. The two men return to the office, where they find Dan sitting on a cot in the corner of the room. He tells them that the paintings were stolen from the vault, but they insist that there was a leak in the door. He explains to them that", |
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"The Star-Sent Kneves is set in the future. The story takes place in a dystopian future where humans have developed time machines that allow them to travel back and forth between the past and the present. The main setting of the story is in the office of Time, Incorporated, which is located in a small brown-painted office building. There are posters on the wall, a potted plant by the door, a heap of framed paintings beside the desk, and a small table set with paper plates, plastic utensils and a portable radio. There is also a small refrigerator, a bunk bed, an arm-chair, a bookshelf, a table, a small radio, a sink, and an apple tub. The room also has a sink and a toilet. The cage is attached to a metal cage, which allows the thief to travel through time.", |
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"Blote is a Trader Fourth Class of the Vegan Confederation. He is in charge of developing new sources of novelty items for the impulse-emporiums of the entire Secondary Quadrant. His job is to develop new ways to sell novelty items. He works under the supervision of a Vegan Confederation employee named Manny and Fiorello. Blote and Dan have a tense relationship. Blote is suspicious of Dan\u2019s interest in time travel, but he is willing to make a deal with him to supply him with a time machine in return for a small amount of money. He does not want to be caught trespassing on the property of the Snithian residence, and he does not like the idea of being caught with the time machine. However, he is also willing to work for a sweet deal with Dan. He will supply the machine in good condition for him, and Dan will get the money in return. The deal works out well for both of them.", |
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"At the beginning of the story, Dan is approached by a man named Clyde W. Snithian, who demands to speak to him about the disappearance of Manny and Fiorello\u2019s paintings. He tells him that the paintings were taken from a locked vault in the house and that there is no one in the vault with them. He explains that he is an art lover and that he wants to help solve the mystery of the missing paintings. The man offers him a job as a guard for a hundred dollars a week, which he accepts. He is given a cage to live in and a room with a bunk, a refrigerator, an armchair, and a small table set with paper plates, plastic utensils and a portable radio. He sits in the cage day and night, trying to figure out how the machines work. After eight hours, the cage reaches the top of the building, and he sees the skyline of a town in the distance. Suddenly, he hears the sound of a burglar alarm. He turns off the controls, and the cage flies away. He sees a kitchen, a bedroom, a living room, a dining room, and finally a bathtub. He goes to the bathtub, where he sees a girl undressing in front of him. The girl tosses the apple core aside, unzips her shirt, and begins unbuttoning her shirt. She is wearing shorts and a tennis racquet. She looks graceful as a deer as she steps into the tub. The room is filled with blue light. The door opens, and Dan sees a tall man in a tight-fitting white uniform. He introduces himself to the man and asks for a drink. The man introduces himself as Dzhackoon, and asks Dan to join him in the time machine. He takes the cage to the assembly area, where the man shows him how to operate the machine. When he tries to move the cage, he realizes that it is not a time machine, but an open-work cage. He tries to hide the cage in a corner of the room, but the man grabs him and pulls him out of the cage. The cage crashes into the building. The two men chase him, but he manages to escape. He finds himself in a plain room with shelves stacked to the low ceiling, a wide window, a planter filled with glowing blue plants, a piano, and bookshelves filled with framed paintings. There is a piano in the room. He looks around", |
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"The story uses a variety of different types of equipment. The main piece of equipment is a time machine, which is used to transport people from one time period to another. The time machine is made of steel pipe, and it is powered by a blue glow. It has two three-hundred-watt bulbs, a white glare over the tile floor, a neat white refrigerator, a bunk, an arm-chair, a bookshelf and a small table set with paper plates, plastic utensils and a portable radio. There is also a small refrigerator with salami, liverwurst, cheese and beer, a loaf of bread, a can of beer, and a bottle of beer. The cage is also equipped with levers, switches, levers, levers and levers. There are also a number of levers for maneuvering in the usual three dimensions, levers for moving the cage forward and backward, and levers for turning off the lights. The machine also has a mechanism that allows the cage to hover above a clipped lawn." |
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