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README.md ADDED
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+
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+ ---
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+ tags:
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+ - unity-ml-agents
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+ - ml-agents
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+ - deep-reinforcement-learning
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+ - reinforcement-learning
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+ - ML-Agents-SoccerTwos
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+ library_name: ml-agents
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+ ---
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+
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+ # **poca** Agent playing **SoccerTwos**
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+ This is a trained model of a **poca** agent playing **SoccerTwos** using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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+
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+ ## Usage (with ML-Agents)
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+ The Documentation: https://github.com/huggingface/ml-agents#get-started
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+ We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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+
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+
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+ ### Resume the training
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+ ```
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+ mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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+ ```
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+ ### Watch your Agent play
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+ You can watch your agent **playing directly in your browser:**.
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+
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+ 1. Go to https://huggingface.co/spaces/unity/ML-Agents-SoccerTwos
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+ 2. Step 1: Write your model_id: QYHcrossover/poca-test4
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+ 3. Step 2: Select your *.nn /*.onnx file
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+ 4. Click on Watch the agent play 👀
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+
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+ {"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0002, "beta": 0.01, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "constant"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 200000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 50000, "team_change": 200000, "swap_steps": 2000, "window": 30, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 16, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20.0, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwos", "initialize_from": null, "load_model": false, "resume": true, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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+ default_settings: null
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+ behaviors:
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+ SoccerTwos:
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+ trainer_type: poca
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+ hyperparameters:
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+ batch_size: 2048
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+ buffer_size: 20480
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+ learning_rate: 0.0002
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+ beta: 0.01
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+ epsilon: 0.2
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+ lambd: 0.95
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+ num_epoch: 3
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+ learning_rate_schedule: linear
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+ beta_schedule: linear
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+ epsilon_schedule: constant
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+ checkpoint_interval: 500000
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+ network_settings:
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+ normalize: false
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+ hidden_units: 512
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ reward_signals:
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+ extrinsic:
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+ gamma: 0.99
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+ strength: 1.0
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+ network_settings:
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+ normalize: false
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+ hidden_units: 128
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ init_path: null
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+ keep_checkpoints: 5
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+ even_checkpoints: false
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+ max_steps: 200000000
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+ time_horizon: 1000
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+ summary_freq: 10000
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+ threaded: false
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+ self_play:
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+ height: 84
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+ no_graphics: true
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+ environment_parameters: null
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+ checkpoint_settings:
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+ run_id: SoccerTwos
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+ initialize_from: null
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+ load_model: false
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+ resume: true
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+ force: false
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+ train_model: false
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+ inference: false
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+ results_dir: results
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+ torch_settings:
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+ device: null
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+ debug: false
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237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0.7 KB
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 189442 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.7 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 189442 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.6 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 189441 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 189442 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 189442 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 189441 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 189442 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 189441 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-1.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.140 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.022184 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 189116 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0.7 KB
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 14]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 17]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 21]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 26]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 14]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 9]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 15]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 24]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 5
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 189117 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.9 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 189117 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.4 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
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372
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376
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377
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380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 189117 frames
381
+ Requested Block Size 4.0 MB
382
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383
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384
+ Peak Large allocation bytes 0 B
385
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386
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388
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390
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392
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393
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394
+ Large Block size 4.0 MB
395
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396
+ Peak Allocated bytes 1.0 MB
397
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398
+ Peak usage frame count: [0-1.0 KB]: 189117 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
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+ Peak usage frame count: [1.0 KB-2.0 KB]: 189116 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
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+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-10.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
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+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
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+ Version: NULL 1.0 [1.0]
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+ Vendor: Unity Technologies
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+ xcb_connection_has_error() returned true
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+ xcb_connection_has_error() returned true
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+ Begin MonoManager ReloadAssembly
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+ - Completed reload, in 0.146 seconds
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+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.427654 ms
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+ Registered Communicator in Agent.
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+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
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+ Setting up 16 worker threads for Enlighten.
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+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
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+ StackAllocators :
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+ [ALLOC_TEMP_MAIN]
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+ Peak usage frame count: [8.0 KB-16.0 KB]: 110511 frames, [2.0 MB-4.0 MB]: 1 frames
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+ Initial Block Size 256.0 KB
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+ Current Block Size 300.0 KB
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+ Overflow Count 4
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+ [ALLOC_TEMP_Background Job.Worker 8]
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+ Initial Block Size 32.0 KB
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+ [ALLOC_TEMP_Job.Worker 4]
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+ Initial Block Size 256.0 KB
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+ [ALLOC_TEMP_Job.Worker 27]
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+ Initial Block Size 256.0 KB
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+ Current Block Size 256.0 KB
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+ [ALLOC_TEMP_Job.Worker 14]
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+ Initial Block Size 32.0 KB
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+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
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+ Initial Block Size 64.0 KB
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+ [ALLOC_TEMP_Background Job.Worker 13]
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+ [ALLOC_TEMP_Job.Worker 2]
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+ Initial Block Size 256.0 KB
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+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 0]
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 4]
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_BatchDeleteObjects]
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+ Initial Block Size 64.0 KB
174
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
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185
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 26]
193
+ Initial Block Size 256.0 KB
194
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+ Peak Allocated Bytes 0 B
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197
+ [ALLOC_TEMP_Job.Worker 21]
198
+ Initial Block Size 256.0 KB
199
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200
+ Peak Allocated Bytes 0.7 KB
201
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202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
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205
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 9]
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+ Initial Block Size 32.0 KB
209
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210
+ Peak Allocated Bytes 0 B
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212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
216
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+ [ALLOC_TEMP_Background Job.Worker 14]
218
+ Initial Block Size 32.0 KB
219
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220
+ Peak Allocated Bytes 0 B
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222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
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225
+ Peak Allocated Bytes 0 B
226
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+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
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240
+ Peak Allocated Bytes 0 B
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242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
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245
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
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250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
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255
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
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260
+ Peak Allocated Bytes 0 B
261
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262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
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265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
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272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
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+ Peak Allocated Bytes 0 B
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277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
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280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
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297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
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+ Peak Allocated Bytes 0 B
301
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+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
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+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 110512 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.8 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 110512 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.5 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
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+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 110511 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 110512 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
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373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
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378
+ Peak Allocated bytes 1.0 MB
379
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380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 110512 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 110511 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
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389
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390
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391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
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393
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394
+ Large Block size 4.0 MB
395
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396
+ Peak Allocated bytes 1.0 MB
397
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398
+ Peak usage frame count: [0-1.0 KB]: 110512 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 110511 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-11.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.151 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.104093 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 103382 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 14]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 17]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 21]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 26]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 14]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 9]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 15]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 24]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0.7 KB
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 103383 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.8 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 103383 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.5 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 103382 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 103383 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 103383 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 103382 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.4 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 103383 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 103382 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-12.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.127 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.126023 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 100401 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 17]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 14]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 21]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 26]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 9]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 14]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0.7 KB
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 15]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 24]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 4
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 100402 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.9 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 100402 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.4 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 100401 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 100402 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 100402 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 100401 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.4 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 100402 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 100401 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-13.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.136 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.032296 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [2.0 KB-4.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 98173 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 17]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 14]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 26]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 21]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 9]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 14]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0.7 KB
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 19]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 12]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 98175 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.9 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 98175 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.4 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 98174 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 98175 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 98175 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 98174 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 98175 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 98174 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-14.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.143 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.293607 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 95843 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0.7 KB
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 14]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 17]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 26]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 21]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 9]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 14]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 95844 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 5.0 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 95844 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.3 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 95843 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 95844 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 95844 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 95843 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 95844 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 95843 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-15.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.171 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.110170 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 95394 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 14]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0.7 KB
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 17]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 21]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 26]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 14]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 9]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 95395 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.7 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 95395 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.5 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 95394 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 95395 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 95395 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 95394 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 95395 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 95394 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-2.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
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+ Vendor: Unity Technologies
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+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
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20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.079900 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
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50
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51
+ [ALLOC_TEMP_MAIN]
52
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194
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203
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229
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233
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+ [ALLOC_TEMP_Job.Worker 9]
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+ [ALLOC_TEMP_Job.Worker 8]
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+ [ALLOC_TEMP_Job.Worker 1]
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+ Initial Block Size 256.0 KB
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+ [ALLOC_TEMP_Job.Worker 10]
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+ [ALLOC_TEMP_Job.Worker 15]
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+ [ALLOC_TEMP_Job.Worker 24]
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+ Initial Block Size 256.0 KB
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+ [ALLOC_TEMP_Job.Worker 19]
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+ [ALLOC_TEMP_Job.Worker 12]
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+ Initial Block Size 256.0 KB
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313
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+ [ALLOC_DEFAULT] Dual Thread Allocator
318
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320
+ Large Block size 4.0 MB
321
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322
+ Peak Allocated bytes 1.0 MB
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324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 188699 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.7 MB
328
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329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 188699 frames
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+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
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+ Peak Allocated memory 17.6 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
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+ Overflow Count (full) 0
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+ [ALLOC_TEMP_JOB_2_FRAMES]
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+ Initial Block Size 2.0 MB
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+ Used Block Count 1
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+ Overflow Count (too large) 0
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+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
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+ Overflow Count (too large) 0
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+ Overflow Count (full) 0
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+ [ALLOC_TEMP_JOB_ASYNC (Background)]
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+ Initial Block Size 1.0 MB
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+ Overflow Count (full) 0
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+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
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358
+ Large Block size 4.0 MB
359
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+ Peak Allocated bytes 1.0 MB
361
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362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 188698 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
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366
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368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 188699 frames
369
+ Requested Block Size 16.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 173.5 KB
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+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
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376
+ Large Block size 4.0 MB
377
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380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 188699 frames
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+ Requested Block Size 4.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 0.6 MB
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+ [ALLOC_CACHEOBJECTS_THREAD]
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+ Large Block size 4.0 MB
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+ Peak Allocated bytes 1.0 MB
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398
+ Peak usage frame count: [0-1.0 KB]: 188699 frames
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+ Peak Block count 1
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+ Peak usage frame count: [1.0 KB-2.0 KB]: 188698 frames, [2.0 KB-4.0 KB]: 1 frames
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+ Peak Large allocation bytes 0 B
run_logs/Player-3.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
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+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
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+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
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+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
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+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.136 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.081328 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 188456 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
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+ Peak Allocated Bytes 2.1 MB
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
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+ Current Block Size 256.0 KB
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+ Overflow Count 0
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+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 249.6 KB
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+ Overflow Count 4
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+ [ALLOC_TEMP_Background Job.Worker 8]
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+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 17]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 14]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 21]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 26]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 14]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 9]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 19]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 12]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 188457 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.7 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 188457 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.6 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 188456 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 188457 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 188457 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 188456 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 188457 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 188456 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-4.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.152 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.274712 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 188034 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 14]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 17]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 21]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 26]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 9]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 14]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0.7 KB
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 15]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 24]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 19]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 12]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 4
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 188035 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.7 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 188035 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.6 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 188034 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 188035 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 188035 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 188034 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 188035 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 188034 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-5.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.140 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.234895 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 186906 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 14]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 17]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 21]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 26]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0.7 KB
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 9]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 14]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 186908 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.7 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 186908 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.6 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 186907 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 186908 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 186908 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 186907 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 186908 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 186907 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-6.log ADDED
@@ -0,0 +1,409 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.133 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.273205 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ TOO LONG
48
+ Setting up 16 worker threads for Enlighten.
49
+ Memory Statistics:
50
+ [ALLOC_TEMP_TLS] TLS Allocator
51
+ StackAllocators :
52
+ [ALLOC_TEMP_MAIN]
53
+ Peak usage frame count: [8.0 KB-16.0 KB]: 184090 frames, [2.0 MB-4.0 MB]: 1 frames
54
+ Initial Block Size 4.0 MB
55
+ Current Block Size 4.0 MB
56
+ Peak Allocated Bytes 2.1 MB
57
+ Overflow Count 0
58
+ [ALLOC_TEMP_Job.Worker 18]
59
+ Initial Block Size 256.0 KB
60
+ Current Block Size 256.0 KB
61
+ Peak Allocated Bytes 0 B
62
+ Overflow Count 0
63
+ [ALLOC_TEMP_Loading.PreloadManager]
64
+ Initial Block Size 256.0 KB
65
+ Current Block Size 300.0 KB
66
+ Peak Allocated Bytes 249.6 KB
67
+ Overflow Count 4
68
+ [ALLOC_TEMP_Background Job.Worker 8]
69
+ Initial Block Size 32.0 KB
70
+ Current Block Size 32.0 KB
71
+ Peak Allocated Bytes 0 B
72
+ Overflow Count 0
73
+ [ALLOC_TEMP_Background Job.Worker 10]
74
+ Initial Block Size 32.0 KB
75
+ Current Block Size 32.0 KB
76
+ Peak Allocated Bytes 0 B
77
+ Overflow Count 0
78
+ [ALLOC_TEMP_Job.Worker 16]
79
+ Initial Block Size 256.0 KB
80
+ Current Block Size 256.0 KB
81
+ Peak Allocated Bytes 0 B
82
+ Overflow Count 0
83
+ [ALLOC_TEMP_Background Job.Worker 6]
84
+ Initial Block Size 32.0 KB
85
+ Current Block Size 32.0 KB
86
+ Peak Allocated Bytes 0 B
87
+ Overflow Count 0
88
+ [ALLOC_TEMP_Job.Worker 4]
89
+ Initial Block Size 256.0 KB
90
+ Current Block Size 256.0 KB
91
+ Peak Allocated Bytes 0 B
92
+ Overflow Count 0
93
+ [ALLOC_TEMP_Job.Worker 27]
94
+ Initial Block Size 256.0 KB
95
+ Current Block Size 256.0 KB
96
+ Peak Allocated Bytes 0 B
97
+ Overflow Count 0
98
+ [ALLOC_TEMP_Job.Worker 14]
99
+ Initial Block Size 256.0 KB
100
+ Current Block Size 256.0 KB
101
+ Peak Allocated Bytes 0.7 KB
102
+ Overflow Count 0
103
+ [ALLOC_TEMP_Job.Worker 17]
104
+ Initial Block Size 256.0 KB
105
+ Current Block Size 256.0 KB
106
+ Peak Allocated Bytes 0 B
107
+ Overflow Count 0
108
+ [ALLOC_TEMP_Job.Worker 3]
109
+ Initial Block Size 256.0 KB
110
+ Current Block Size 256.0 KB
111
+ Peak Allocated Bytes 0 B
112
+ Overflow Count 0
113
+ [ALLOC_TEMP_Background Job.Worker 12]
114
+ Initial Block Size 32.0 KB
115
+ Current Block Size 32.0 KB
116
+ Peak Allocated Bytes 0 B
117
+ Overflow Count 0
118
+ [ALLOC_TEMP_Background Job.Worker 1]
119
+ Initial Block Size 32.0 KB
120
+ Current Block Size 32.0 KB
121
+ Peak Allocated Bytes 0 B
122
+ Overflow Count 0
123
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
124
+ Initial Block Size 64.0 KB
125
+ Current Block Size 64.0 KB
126
+ Peak Allocated Bytes 0 B
127
+ Overflow Count 0
128
+ [ALLOC_TEMP_Background Job.Worker 5]
129
+ Initial Block Size 32.0 KB
130
+ Current Block Size 32.0 KB
131
+ Peak Allocated Bytes 0 B
132
+ Overflow Count 0
133
+ [ALLOC_TEMP_Background Job.Worker 13]
134
+ Initial Block Size 32.0 KB
135
+ Current Block Size 32.0 KB
136
+ Peak Allocated Bytes 0 B
137
+ Overflow Count 0
138
+ [ALLOC_TEMP_Background Job.Worker 11]
139
+ Initial Block Size 32.0 KB
140
+ Current Block Size 32.0 KB
141
+ Peak Allocated Bytes 0 B
142
+ Overflow Count 0
143
+ [ALLOC_TEMP_Job.Worker 2]
144
+ Initial Block Size 256.0 KB
145
+ Current Block Size 256.0 KB
146
+ Peak Allocated Bytes 0 B
147
+ Overflow Count 0
148
+ [ALLOC_TEMP_Background Job.Worker 3]
149
+ Initial Block Size 32.0 KB
150
+ Current Block Size 32.0 KB
151
+ Peak Allocated Bytes 0 B
152
+ Overflow Count 0
153
+ [ALLOC_TEMP_Background Job.Worker 0]
154
+ Initial Block Size 32.0 KB
155
+ Current Block Size 32.0 KB
156
+ Peak Allocated Bytes 0 B
157
+ Overflow Count 0
158
+ [ALLOC_TEMP_Job.Worker 20]
159
+ Initial Block Size 256.0 KB
160
+ Current Block Size 256.0 KB
161
+ Peak Allocated Bytes 0 B
162
+ Overflow Count 0
163
+ [ALLOC_TEMP_Job.Worker 11]
164
+ Initial Block Size 256.0 KB
165
+ Current Block Size 256.0 KB
166
+ Peak Allocated Bytes 0 B
167
+ Overflow Count 0
168
+ [ALLOC_TEMP_Background Job.Worker 4]
169
+ Initial Block Size 32.0 KB
170
+ Current Block Size 32.0 KB
171
+ Peak Allocated Bytes 0 B
172
+ Overflow Count 0
173
+ [ALLOC_TEMP_BatchDeleteObjects]
174
+ Initial Block Size 64.0 KB
175
+ Current Block Size 64.0 KB
176
+ Peak Allocated Bytes 0 B
177
+ Overflow Count 0
178
+ [ALLOC_TEMP_Job.Worker 30]
179
+ Initial Block Size 256.0 KB
180
+ Current Block Size 256.0 KB
181
+ Peak Allocated Bytes 0 B
182
+ Overflow Count 0
183
+ [ALLOC_TEMP_Job.Worker 6]
184
+ Initial Block Size 256.0 KB
185
+ Current Block Size 256.0 KB
186
+ Peak Allocated Bytes 0 B
187
+ Overflow Count 0
188
+ [ALLOC_TEMP_Job.Worker 0]
189
+ Initial Block Size 256.0 KB
190
+ Current Block Size 256.0 KB
191
+ Peak Allocated Bytes 0 B
192
+ Overflow Count 0
193
+ [ALLOC_TEMP_Job.Worker 21]
194
+ Initial Block Size 256.0 KB
195
+ Current Block Size 256.0 KB
196
+ Peak Allocated Bytes 0 B
197
+ Overflow Count 0
198
+ [ALLOC_TEMP_Job.Worker 26]
199
+ Initial Block Size 256.0 KB
200
+ Current Block Size 256.0 KB
201
+ Peak Allocated Bytes 0 B
202
+ Overflow Count 0
203
+ [ALLOC_TEMP_Job.Worker 5]
204
+ Initial Block Size 256.0 KB
205
+ Current Block Size 256.0 KB
206
+ Peak Allocated Bytes 0 B
207
+ Overflow Count 0
208
+ [ALLOC_TEMP_Background Job.Worker 9]
209
+ Initial Block Size 32.0 KB
210
+ Current Block Size 32.0 KB
211
+ Peak Allocated Bytes 0 B
212
+ Overflow Count 0
213
+ [ALLOC_TEMP_Job.Worker 25]
214
+ Initial Block Size 256.0 KB
215
+ Current Block Size 256.0 KB
216
+ Peak Allocated Bytes 0 B
217
+ Overflow Count 0
218
+ [ALLOC_TEMP_Background Job.Worker 14]
219
+ Initial Block Size 32.0 KB
220
+ Current Block Size 32.0 KB
221
+ Peak Allocated Bytes 0 B
222
+ Overflow Count 0
223
+ [ALLOC_TEMP_Job.Worker 29]
224
+ Initial Block Size 256.0 KB
225
+ Current Block Size 256.0 KB
226
+ Peak Allocated Bytes 0 B
227
+ Overflow Count 0
228
+ [ALLOC_TEMP_Job.Worker 13]
229
+ Initial Block Size 256.0 KB
230
+ Current Block Size 256.0 KB
231
+ Peak Allocated Bytes 0 B
232
+ Overflow Count 0
233
+ [ALLOC_TEMP_EnlightenWorker] x 16
234
+ Initial Block Size 64.0 KB
235
+ Current Block Size 64.0 KB
236
+ Peak Allocated Bytes 0 B
237
+ Overflow Count 0
238
+ [ALLOC_TEMP_Background Job.Worker 15]
239
+ Initial Block Size 32.0 KB
240
+ Current Block Size 32.0 KB
241
+ Peak Allocated Bytes 0 B
242
+ Overflow Count 0
243
+ [ALLOC_TEMP_Background Job.Worker 2]
244
+ Initial Block Size 32.0 KB
245
+ Current Block Size 32.0 KB
246
+ Peak Allocated Bytes 0 B
247
+ Overflow Count 0
248
+ [ALLOC_TEMP_Job.Worker 28]
249
+ Initial Block Size 256.0 KB
250
+ Current Block Size 256.0 KB
251
+ Peak Allocated Bytes 0 B
252
+ Overflow Count 0
253
+ [ALLOC_TEMP_Job.Worker 22]
254
+ Initial Block Size 256.0 KB
255
+ Current Block Size 256.0 KB
256
+ Peak Allocated Bytes 0 B
257
+ Overflow Count 0
258
+ [ALLOC_TEMP_Background Job.Worker 7]
259
+ Initial Block Size 32.0 KB
260
+ Current Block Size 32.0 KB
261
+ Peak Allocated Bytes 0 B
262
+ Overflow Count 0
263
+ [ALLOC_TEMP_Job.Worker 9]
264
+ Initial Block Size 256.0 KB
265
+ Current Block Size 256.0 KB
266
+ Peak Allocated Bytes 0 B
267
+ Overflow Count 0
268
+ [ALLOC_TEMP_Job.Worker 8]
269
+ Initial Block Size 256.0 KB
270
+ Current Block Size 256.0 KB
271
+ Peak Allocated Bytes 0 B
272
+ Overflow Count 0
273
+ [ALLOC_TEMP_Job.Worker 7]
274
+ Initial Block Size 256.0 KB
275
+ Current Block Size 256.0 KB
276
+ Peak Allocated Bytes 0 B
277
+ Overflow Count 0
278
+ [ALLOC_TEMP_Job.Worker 23]
279
+ Initial Block Size 256.0 KB
280
+ Current Block Size 256.0 KB
281
+ Peak Allocated Bytes 0 B
282
+ Overflow Count 0
283
+ [ALLOC_TEMP_Job.Worker 1]
284
+ Initial Block Size 256.0 KB
285
+ Current Block Size 256.0 KB
286
+ Peak Allocated Bytes 0 B
287
+ Overflow Count 0
288
+ [ALLOC_TEMP_Job.Worker 10]
289
+ Initial Block Size 256.0 KB
290
+ Current Block Size 256.0 KB
291
+ Peak Allocated Bytes 0 B
292
+ Overflow Count 0
293
+ [ALLOC_TEMP_Job.Worker 15]
294
+ Initial Block Size 256.0 KB
295
+ Current Block Size 256.0 KB
296
+ Peak Allocated Bytes 0 B
297
+ Overflow Count 0
298
+ [ALLOC_TEMP_Job.Worker 24]
299
+ Initial Block Size 256.0 KB
300
+ Current Block Size 256.0 KB
301
+ Peak Allocated Bytes 0 B
302
+ Overflow Count 0
303
+ [ALLOC_TEMP_Job.Worker 19]
304
+ Initial Block Size 256.0 KB
305
+ Current Block Size 256.0 KB
306
+ Peak Allocated Bytes 0 B
307
+ Overflow Count 0
308
+ [ALLOC_TEMP_Job.Worker 12]
309
+ Initial Block Size 256.0 KB
310
+ Current Block Size 256.0 KB
311
+ Peak Allocated Bytes 0 B
312
+ Overflow Count 0
313
+ [ALLOC_TEMP_Loading.AsyncRead]
314
+ Initial Block Size 64.0 KB
315
+ Current Block Size 64.0 KB
316
+ Peak Allocated Bytes 128 B
317
+ Overflow Count 0
318
+ [ALLOC_DEFAULT] Dual Thread Allocator
319
+ Peak main deferred allocation count 3
320
+ [ALLOC_BUCKET]
321
+ Large Block size 4.0 MB
322
+ Used Block count 1
323
+ Peak Allocated bytes 1.0 MB
324
+ [ALLOC_DEFAULT_MAIN]
325
+ Peak usage frame count: [4.0 MB-8.0 MB]: 184091 frames
326
+ Requested Block Size 16.0 MB
327
+ Peak Block count 1
328
+ Peak Allocated memory 4.7 MB
329
+ Peak Large allocation bytes 0 B
330
+ [ALLOC_DEFAULT_THREAD]
331
+ Peak usage frame count: [16.0 MB-32.0 MB]: 184091 frames
332
+ Requested Block Size 16.0 MB
333
+ Peak Block count 1
334
+ Peak Allocated memory 17.5 MB
335
+ Peak Large allocation bytes 16.0 MB
336
+ [ALLOC_TEMP_JOB_1_FRAME]
337
+ Initial Block Size 2.0 MB
338
+ Used Block Count 1
339
+ Overflow Count (too large) 0
340
+ Overflow Count (full) 0
341
+ [ALLOC_TEMP_JOB_2_FRAMES]
342
+ Initial Block Size 2.0 MB
343
+ Used Block Count 1
344
+ Overflow Count (too large) 0
345
+ Overflow Count (full) 0
346
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
347
+ Initial Block Size 2.0 MB
348
+ Used Block Count 2
349
+ Overflow Count (too large) 0
350
+ Overflow Count (full) 0
351
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
352
+ Initial Block Size 1.0 MB
353
+ Used Block Count 3
354
+ Overflow Count (too large) 0
355
+ Overflow Count (full) 0
356
+ [ALLOC_GFX] Dual Thread Allocator
357
+ Peak main deferred allocation count 0
358
+ [ALLOC_BUCKET]
359
+ Large Block size 4.0 MB
360
+ Used Block count 1
361
+ Peak Allocated bytes 1.0 MB
362
+ [ALLOC_GFX_MAIN]
363
+ Peak usage frame count: [32.0 KB-64.0 KB]: 184090 frames, [64.0 KB-128.0 KB]: 1 frames
364
+ Requested Block Size 16.0 MB
365
+ Peak Block count 1
366
+ Peak Allocated memory 65.6 KB
367
+ Peak Large allocation bytes 0 B
368
+ [ALLOC_GFX_THREAD]
369
+ Peak usage frame count: [128.0 KB-256.0 KB]: 184091 frames
370
+ Requested Block Size 16.0 MB
371
+ Peak Block count 1
372
+ Peak Allocated memory 173.5 KB
373
+ Peak Large allocation bytes 0 B
374
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
375
+ Peak main deferred allocation count 0
376
+ [ALLOC_BUCKET]
377
+ Large Block size 4.0 MB
378
+ Used Block count 1
379
+ Peak Allocated bytes 1.0 MB
380
+ [ALLOC_CACHEOBJECTS_MAIN]
381
+ Peak usage frame count: [0.5 MB-1.0 MB]: 184091 frames
382
+ Requested Block Size 4.0 MB
383
+ Peak Block count 1
384
+ Peak Allocated memory 0.6 MB
385
+ Peak Large allocation bytes 0 B
386
+ [ALLOC_CACHEOBJECTS_THREAD]
387
+ Peak usage frame count: [0.5 MB-1.0 MB]: 184090 frames, [4.0 MB-8.0 MB]: 1 frames
388
+ Requested Block Size 4.0 MB
389
+ Peak Block count 2
390
+ Peak Allocated memory 4.5 MB
391
+ Peak Large allocation bytes 0 B
392
+ [ALLOC_TYPETREE] Dual Thread Allocator
393
+ Peak main deferred allocation count 0
394
+ [ALLOC_BUCKET]
395
+ Large Block size 4.0 MB
396
+ Used Block count 1
397
+ Peak Allocated bytes 1.0 MB
398
+ [ALLOC_TYPETREE_MAIN]
399
+ Peak usage frame count: [0-1.0 KB]: 184091 frames
400
+ Requested Block Size 2.0 MB
401
+ Peak Block count 1
402
+ Peak Allocated memory 1.0 KB
403
+ Peak Large allocation bytes 0 B
404
+ [ALLOC_TYPETREE_THREAD]
405
+ Peak usage frame count: [1.0 KB-2.0 KB]: 184090 frames, [2.0 KB-4.0 KB]: 1 frames
406
+ Requested Block Size 2.0 MB
407
+ Peak Block count 1
408
+ Peak Allocated memory 2.2 KB
409
+ Peak Large allocation bytes 0 B
run_logs/Player-7.log ADDED
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1
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+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 161088 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 17]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 14]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0.7 KB
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 26]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 21]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 9]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 14]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 161089 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.7 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 161089 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.6 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 161088 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 161089 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 161089 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 161088 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.4 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 161089 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 161088 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-9.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.141 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.214497 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 138747 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0.7 KB
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 17]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 14]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
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