QYHcrossover commited on
Commit
2cfb12c
1 Parent(s): 8686820

commit for 80M

Browse files
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config.json CHANGED
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- {"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 50000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 50000, "team_change": 200000, "swap_steps": 2000, "window": 10, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwos", "initialize_from": null, "load_model": false, "resume": false, "force": true, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
 
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configuration.yaml CHANGED
@@ -3,15 +3,15 @@ behaviors:
3
  SoccerTwos:
4
  trainer_type: poca
5
  hyperparameters:
6
- batch_size: 2048
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- buffer_size: 20480
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  learning_rate: 0.0003
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@@ -37,12 +37,12 @@ behaviors:
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@@ -52,8 +52,8 @@ behaviors:
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  env_settings:
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@@ -63,7 +63,7 @@ engine_settings:
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@@ -72,11 +72,11 @@ checkpoint_settings:
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  self_play:
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  team_change: 200000
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  env_path: ./training-envs-executables/SoccerTwos/SoccerTwos.x86_64
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  no_graphics: true
 
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run_logs/Player-0.log CHANGED
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  Peak Allocated bytes 1.0 MB
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  Peak Block count 1
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+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
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+ Vendor: Unity Technologies
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20
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21
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22
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
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25
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ UnloadTime: 1.041934 ms
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+ Registered Communicator in Agent.
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+ requesting resize 84 x 84
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+ GRPC Exception: Status(StatusCode=Unknown, Detail="Exception calling application: [Errno 32] Broken pipe"). Disconnecting from trainer.
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+ [ALLOC_TEMP_EnlightenWorker] x 16
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274
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315
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318
+ [ALLOC_DEFAULT] Dual Thread Allocator
319
+ Peak main deferred allocation count 3
320
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321
+ Large Block size 4.0 MB
322
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323
+ Peak Allocated bytes 1.0 MB
324
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325
+ Peak usage frame count: [4.0 MB-8.0 MB]: 70157 frames
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+ Requested Block Size 16.0 MB
327
+ Peak Block count 1
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+ Peak Allocated memory 5.0 MB
329
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330
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331
+ Peak usage frame count: [16.0 MB-32.0 MB]: 70157 frames
332
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333
+ Peak Block count 1
334
+ Peak Allocated memory 17.3 MB
335
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336
+ [ALLOC_TEMP_JOB_1_FRAME]
337
+ Initial Block Size 2.0 MB
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340
+ Overflow Count (full) 0
341
+ [ALLOC_TEMP_JOB_2_FRAMES]
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+ Initial Block Size 2.0 MB
343
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344
+ Overflow Count (too large) 0
345
+ Overflow Count (full) 0
346
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
347
+ Initial Block Size 2.0 MB
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+ Overflow Count (too large) 0
350
+ Overflow Count (full) 0
351
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
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+ Overflow Count (too large) 0
355
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+ [ALLOC_GFX] Dual Thread Allocator
357
+ Peak main deferred allocation count 0
358
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359
+ Large Block size 4.0 MB
360
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361
+ Peak Allocated bytes 1.0 MB
362
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363
+ Peak usage frame count: [32.0 KB-64.0 KB]: 70156 frames, [64.0 KB-128.0 KB]: 1 frames
364
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367
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369
+ Peak usage frame count: [128.0 KB-256.0 KB]: 70157 frames
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373
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375
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377
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378
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379
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+ Peak usage frame count: [0.5 MB-1.0 MB]: 70157 frames
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385
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387
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389
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391
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392
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393
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394
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395
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396
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397
+ Peak Allocated bytes 1.0 MB
398
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399
+ Peak usage frame count: [0-1.0 KB]: 70157 frames
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401
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402
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403
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404
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405
+ Peak usage frame count: [1.0 KB-2.0 KB]: 70156 frames, [2.0 KB-4.0 KB]: 1 frames
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+ Peak Allocated memory 2.2 KB
409
+ Peak Large allocation bytes 0 B
run_logs/Player-2.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
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+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
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+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
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+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
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+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
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+ xcb_connection_has_error() returned true
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+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.129 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.135483 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 65472 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 14]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 17]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0.7 KB
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 26]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 21]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 14]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 9]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 65473 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.8 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 65473 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.5 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 65472 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 65473 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 65473 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 65472 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 65473 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 65472 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-3.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.148 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.346535 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 63531 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 14]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 17]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 21]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 26]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 9]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 14]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0.7 KB
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 12]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 19]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 63532 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.8 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 63532 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.5 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 63531 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 63532 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 63532 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 63531 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 63532 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 63531 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-4.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.130 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.169214 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 62154 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 17]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 14]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 21]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 26]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 9]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0 B
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 14]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0.7 KB
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 15]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 24]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 19]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 12]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 62155 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.8 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 62155 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.5 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 62154 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 62155 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
+ Large Block size 4.0 MB
377
+ Used Block count 1
378
+ Peak Allocated bytes 1.0 MB
379
+ [ALLOC_CACHEOBJECTS_MAIN]
380
+ Peak usage frame count: [0.5 MB-1.0 MB]: 62155 frames
381
+ Requested Block Size 4.0 MB
382
+ Peak Block count 1
383
+ Peak Allocated memory 0.6 MB
384
+ Peak Large allocation bytes 0 B
385
+ [ALLOC_CACHEOBJECTS_THREAD]
386
+ Peak usage frame count: [0.5 MB-1.0 MB]: 62154 frames, [4.0 MB-8.0 MB]: 1 frames
387
+ Requested Block Size 4.0 MB
388
+ Peak Block count 2
389
+ Peak Allocated memory 4.5 MB
390
+ Peak Large allocation bytes 0 B
391
+ [ALLOC_TYPETREE] Dual Thread Allocator
392
+ Peak main deferred allocation count 0
393
+ [ALLOC_BUCKET]
394
+ Large Block size 4.0 MB
395
+ Used Block count 1
396
+ Peak Allocated bytes 1.0 MB
397
+ [ALLOC_TYPETREE_MAIN]
398
+ Peak usage frame count: [0-1.0 KB]: 62155 frames
399
+ Requested Block Size 2.0 MB
400
+ Peak Block count 1
401
+ Peak Allocated memory 1.0 KB
402
+ Peak Large allocation bytes 0 B
403
+ [ALLOC_TYPETREE_THREAD]
404
+ Peak usage frame count: [1.0 KB-2.0 KB]: 62154 frames, [2.0 KB-4.0 KB]: 1 frames
405
+ Requested Block Size 2.0 MB
406
+ Peak Block count 1
407
+ Peak Allocated memory 2.2 KB
408
+ Peak Large allocation bytes 0 B
run_logs/Player-5.log ADDED
@@ -0,0 +1,408 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ xcb_connection_has_error() returned true
14
+ xcb_connection_has_error() returned true
15
+ xcb_connection_has_error() returned true
16
+ xcb_connection_has_error() returned true
17
+ Begin MonoManager ReloadAssembly
18
+ - Completed reload, in 0.129 seconds
19
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
20
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
26
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.397534 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 61734 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
56
+ Overflow Count 0
57
+ [ALLOC_TEMP_Job.Worker 18]
58
+ Initial Block Size 256.0 KB
59
+ Current Block Size 256.0 KB
60
+ Peak Allocated Bytes 0 B
61
+ Overflow Count 0
62
+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
66
+ Overflow Count 4
67
+ [ALLOC_TEMP_Background Job.Worker 8]
68
+ Initial Block Size 32.0 KB
69
+ Current Block Size 32.0 KB
70
+ Peak Allocated Bytes 0 B
71
+ Overflow Count 0
72
+ [ALLOC_TEMP_Background Job.Worker 10]
73
+ Initial Block Size 32.0 KB
74
+ Current Block Size 32.0 KB
75
+ Peak Allocated Bytes 0 B
76
+ Overflow Count 0
77
+ [ALLOC_TEMP_Job.Worker 16]
78
+ Initial Block Size 256.0 KB
79
+ Current Block Size 256.0 KB
80
+ Peak Allocated Bytes 0 B
81
+ Overflow Count 0
82
+ [ALLOC_TEMP_Background Job.Worker 6]
83
+ Initial Block Size 32.0 KB
84
+ Current Block Size 32.0 KB
85
+ Peak Allocated Bytes 0 B
86
+ Overflow Count 0
87
+ [ALLOC_TEMP_Job.Worker 4]
88
+ Initial Block Size 256.0 KB
89
+ Current Block Size 256.0 KB
90
+ Peak Allocated Bytes 0 B
91
+ Overflow Count 0
92
+ [ALLOC_TEMP_Job.Worker 27]
93
+ Initial Block Size 256.0 KB
94
+ Current Block Size 256.0 KB
95
+ Peak Allocated Bytes 0 B
96
+ Overflow Count 0
97
+ [ALLOC_TEMP_Job.Worker 14]
98
+ Initial Block Size 256.0 KB
99
+ Current Block Size 256.0 KB
100
+ Peak Allocated Bytes 0 B
101
+ Overflow Count 0
102
+ [ALLOC_TEMP_Job.Worker 17]
103
+ Initial Block Size 256.0 KB
104
+ Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0 B
106
+ Overflow Count 0
107
+ [ALLOC_TEMP_Job.Worker 3]
108
+ Initial Block Size 256.0 KB
109
+ Current Block Size 256.0 KB
110
+ Peak Allocated Bytes 0 B
111
+ Overflow Count 0
112
+ [ALLOC_TEMP_Background Job.Worker 12]
113
+ Initial Block Size 32.0 KB
114
+ Current Block Size 32.0 KB
115
+ Peak Allocated Bytes 0 B
116
+ Overflow Count 0
117
+ [ALLOC_TEMP_Background Job.Worker 1]
118
+ Initial Block Size 32.0 KB
119
+ Current Block Size 32.0 KB
120
+ Peak Allocated Bytes 0 B
121
+ Overflow Count 0
122
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
124
+ Current Block Size 64.0 KB
125
+ Peak Allocated Bytes 0 B
126
+ Overflow Count 0
127
+ [ALLOC_TEMP_Background Job.Worker 5]
128
+ Initial Block Size 32.0 KB
129
+ Current Block Size 32.0 KB
130
+ Peak Allocated Bytes 0 B
131
+ Overflow Count 0
132
+ [ALLOC_TEMP_Background Job.Worker 13]
133
+ Initial Block Size 32.0 KB
134
+ Current Block Size 32.0 KB
135
+ Peak Allocated Bytes 0 B
136
+ Overflow Count 0
137
+ [ALLOC_TEMP_Background Job.Worker 11]
138
+ Initial Block Size 32.0 KB
139
+ Current Block Size 32.0 KB
140
+ Peak Allocated Bytes 0 B
141
+ Overflow Count 0
142
+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
+ Current Block Size 256.0 KB
145
+ Peak Allocated Bytes 0 B
146
+ Overflow Count 0
147
+ [ALLOC_TEMP_Background Job.Worker 3]
148
+ Initial Block Size 32.0 KB
149
+ Current Block Size 32.0 KB
150
+ Peak Allocated Bytes 0 B
151
+ Overflow Count 0
152
+ [ALLOC_TEMP_Background Job.Worker 0]
153
+ Initial Block Size 32.0 KB
154
+ Current Block Size 32.0 KB
155
+ Peak Allocated Bytes 0 B
156
+ Overflow Count 0
157
+ [ALLOC_TEMP_Job.Worker 20]
158
+ Initial Block Size 256.0 KB
159
+ Current Block Size 256.0 KB
160
+ Peak Allocated Bytes 0 B
161
+ Overflow Count 0
162
+ [ALLOC_TEMP_Job.Worker 11]
163
+ Initial Block Size 256.0 KB
164
+ Current Block Size 256.0 KB
165
+ Peak Allocated Bytes 0 B
166
+ Overflow Count 0
167
+ [ALLOC_TEMP_Background Job.Worker 4]
168
+ Initial Block Size 32.0 KB
169
+ Current Block Size 32.0 KB
170
+ Peak Allocated Bytes 0 B
171
+ Overflow Count 0
172
+ [ALLOC_TEMP_BatchDeleteObjects]
173
+ Initial Block Size 64.0 KB
174
+ Current Block Size 64.0 KB
175
+ Peak Allocated Bytes 0 B
176
+ Overflow Count 0
177
+ [ALLOC_TEMP_Job.Worker 30]
178
+ Initial Block Size 256.0 KB
179
+ Current Block Size 256.0 KB
180
+ Peak Allocated Bytes 0 B
181
+ Overflow Count 0
182
+ [ALLOC_TEMP_Job.Worker 6]
183
+ Initial Block Size 256.0 KB
184
+ Current Block Size 256.0 KB
185
+ Peak Allocated Bytes 0 B
186
+ Overflow Count 0
187
+ [ALLOC_TEMP_Job.Worker 0]
188
+ Initial Block Size 256.0 KB
189
+ Current Block Size 256.0 KB
190
+ Peak Allocated Bytes 0 B
191
+ Overflow Count 0
192
+ [ALLOC_TEMP_Job.Worker 21]
193
+ Initial Block Size 256.0 KB
194
+ Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
+ Overflow Count 0
197
+ [ALLOC_TEMP_Job.Worker 26]
198
+ Initial Block Size 256.0 KB
199
+ Current Block Size 256.0 KB
200
+ Peak Allocated Bytes 0 B
201
+ Overflow Count 0
202
+ [ALLOC_TEMP_Job.Worker 5]
203
+ Initial Block Size 256.0 KB
204
+ Current Block Size 256.0 KB
205
+ Peak Allocated Bytes 0 B
206
+ Overflow Count 0
207
+ [ALLOC_TEMP_Background Job.Worker 14]
208
+ Initial Block Size 32.0 KB
209
+ Current Block Size 32.0 KB
210
+ Peak Allocated Bytes 0 B
211
+ Overflow Count 0
212
+ [ALLOC_TEMP_Job.Worker 25]
213
+ Initial Block Size 256.0 KB
214
+ Current Block Size 256.0 KB
215
+ Peak Allocated Bytes 0.7 KB
216
+ Overflow Count 0
217
+ [ALLOC_TEMP_Background Job.Worker 9]
218
+ Initial Block Size 32.0 KB
219
+ Current Block Size 32.0 KB
220
+ Peak Allocated Bytes 0 B
221
+ Overflow Count 0
222
+ [ALLOC_TEMP_Job.Worker 29]
223
+ Initial Block Size 256.0 KB
224
+ Current Block Size 256.0 KB
225
+ Peak Allocated Bytes 0 B
226
+ Overflow Count 0
227
+ [ALLOC_TEMP_Job.Worker 13]
228
+ Initial Block Size 256.0 KB
229
+ Current Block Size 256.0 KB
230
+ Peak Allocated Bytes 0 B
231
+ Overflow Count 0
232
+ [ALLOC_TEMP_EnlightenWorker] x 16
233
+ Initial Block Size 64.0 KB
234
+ Current Block Size 64.0 KB
235
+ Peak Allocated Bytes 0 B
236
+ Overflow Count 0
237
+ [ALLOC_TEMP_Background Job.Worker 15]
238
+ Initial Block Size 32.0 KB
239
+ Current Block Size 32.0 KB
240
+ Peak Allocated Bytes 0 B
241
+ Overflow Count 0
242
+ [ALLOC_TEMP_Background Job.Worker 2]
243
+ Initial Block Size 32.0 KB
244
+ Current Block Size 32.0 KB
245
+ Peak Allocated Bytes 0 B
246
+ Overflow Count 0
247
+ [ALLOC_TEMP_Job.Worker 28]
248
+ Initial Block Size 256.0 KB
249
+ Current Block Size 256.0 KB
250
+ Peak Allocated Bytes 0 B
251
+ Overflow Count 0
252
+ [ALLOC_TEMP_Job.Worker 22]
253
+ Initial Block Size 256.0 KB
254
+ Current Block Size 256.0 KB
255
+ Peak Allocated Bytes 0 B
256
+ Overflow Count 0
257
+ [ALLOC_TEMP_Background Job.Worker 7]
258
+ Initial Block Size 32.0 KB
259
+ Current Block Size 32.0 KB
260
+ Peak Allocated Bytes 0 B
261
+ Overflow Count 0
262
+ [ALLOC_TEMP_Job.Worker 9]
263
+ Initial Block Size 256.0 KB
264
+ Current Block Size 256.0 KB
265
+ Peak Allocated Bytes 0 B
266
+ Overflow Count 0
267
+ [ALLOC_TEMP_Job.Worker 8]
268
+ Initial Block Size 256.0 KB
269
+ Current Block Size 256.0 KB
270
+ Peak Allocated Bytes 0 B
271
+ Overflow Count 0
272
+ [ALLOC_TEMP_Job.Worker 7]
273
+ Initial Block Size 256.0 KB
274
+ Current Block Size 256.0 KB
275
+ Peak Allocated Bytes 0 B
276
+ Overflow Count 0
277
+ [ALLOC_TEMP_Job.Worker 23]
278
+ Initial Block Size 256.0 KB
279
+ Current Block Size 256.0 KB
280
+ Peak Allocated Bytes 0 B
281
+ Overflow Count 0
282
+ [ALLOC_TEMP_Job.Worker 1]
283
+ Initial Block Size 256.0 KB
284
+ Current Block Size 256.0 KB
285
+ Peak Allocated Bytes 0 B
286
+ Overflow Count 0
287
+ [ALLOC_TEMP_Job.Worker 10]
288
+ Initial Block Size 256.0 KB
289
+ Current Block Size 256.0 KB
290
+ Peak Allocated Bytes 0 B
291
+ Overflow Count 0
292
+ [ALLOC_TEMP_Job.Worker 24]
293
+ Initial Block Size 256.0 KB
294
+ Current Block Size 256.0 KB
295
+ Peak Allocated Bytes 0 B
296
+ Overflow Count 0
297
+ [ALLOC_TEMP_Job.Worker 15]
298
+ Initial Block Size 256.0 KB
299
+ Current Block Size 256.0 KB
300
+ Peak Allocated Bytes 0 B
301
+ Overflow Count 0
302
+ [ALLOC_TEMP_Job.Worker 19]
303
+ Initial Block Size 256.0 KB
304
+ Current Block Size 256.0 KB
305
+ Peak Allocated Bytes 0 B
306
+ Overflow Count 0
307
+ [ALLOC_TEMP_Job.Worker 12]
308
+ Initial Block Size 256.0 KB
309
+ Current Block Size 256.0 KB
310
+ Peak Allocated Bytes 0 B
311
+ Overflow Count 0
312
+ [ALLOC_TEMP_Loading.AsyncRead]
313
+ Initial Block Size 64.0 KB
314
+ Current Block Size 64.0 KB
315
+ Peak Allocated Bytes 128 B
316
+ Overflow Count 0
317
+ [ALLOC_DEFAULT] Dual Thread Allocator
318
+ Peak main deferred allocation count 3
319
+ [ALLOC_BUCKET]
320
+ Large Block size 4.0 MB
321
+ Used Block count 1
322
+ Peak Allocated bytes 1.0 MB
323
+ [ALLOC_DEFAULT_MAIN]
324
+ Peak usage frame count: [4.0 MB-8.0 MB]: 61735 frames
325
+ Requested Block Size 16.0 MB
326
+ Peak Block count 1
327
+ Peak Allocated memory 4.7 MB
328
+ Peak Large allocation bytes 0 B
329
+ [ALLOC_DEFAULT_THREAD]
330
+ Peak usage frame count: [16.0 MB-32.0 MB]: 61735 frames
331
+ Requested Block Size 16.0 MB
332
+ Peak Block count 1
333
+ Peak Allocated memory 17.6 MB
334
+ Peak Large allocation bytes 16.0 MB
335
+ [ALLOC_TEMP_JOB_1_FRAME]
336
+ Initial Block Size 2.0 MB
337
+ Used Block Count 1
338
+ Overflow Count (too large) 0
339
+ Overflow Count (full) 0
340
+ [ALLOC_TEMP_JOB_2_FRAMES]
341
+ Initial Block Size 2.0 MB
342
+ Used Block Count 1
343
+ Overflow Count (too large) 0
344
+ Overflow Count (full) 0
345
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
346
+ Initial Block Size 2.0 MB
347
+ Used Block Count 2
348
+ Overflow Count (too large) 0
349
+ Overflow Count (full) 0
350
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
351
+ Initial Block Size 1.0 MB
352
+ Used Block Count 3
353
+ Overflow Count (too large) 0
354
+ Overflow Count (full) 0
355
+ [ALLOC_GFX] Dual Thread Allocator
356
+ Peak main deferred allocation count 0
357
+ [ALLOC_BUCKET]
358
+ Large Block size 4.0 MB
359
+ Used Block count 1
360
+ Peak Allocated bytes 1.0 MB
361
+ [ALLOC_GFX_MAIN]
362
+ Peak usage frame count: [32.0 KB-64.0 KB]: 61734 frames, [64.0 KB-128.0 KB]: 1 frames
363
+ Requested Block Size 16.0 MB
364
+ Peak Block count 1
365
+ Peak Allocated memory 65.6 KB
366
+ Peak Large allocation bytes 0 B
367
+ [ALLOC_GFX_THREAD]
368
+ Peak usage frame count: [128.0 KB-256.0 KB]: 61735 frames
369
+ Requested Block Size 16.0 MB
370
+ Peak Block count 1
371
+ Peak Allocated memory 173.5 KB
372
+ Peak Large allocation bytes 0 B
373
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
374
+ Peak main deferred allocation count 0
375
+ [ALLOC_BUCKET]
376
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377
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run_logs/Player-7.log ADDED
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+ Mono path[0] = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
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+ Mono config path = '/data/qyh/ml-agents-aivsai/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
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+ NullGfxDevice:
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+ Renderer: Null Device
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+ Vendor: Unity Technologies
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+ xcb_connection_has_error() returned true
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+ Begin MonoManager ReloadAssembly
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+ - Completed reload, in 0.142 seconds
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+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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27
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
28
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
29
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
33
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
34
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
35
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
36
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ UnloadTime: 1.484271 ms
44
+ Registered Communicator in Agent.
45
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
46
+ requesting resize 84 x 84
47
+ Setting up 16 worker threads for Enlighten.
48
+ Memory Statistics:
49
+ [ALLOC_TEMP_TLS] TLS Allocator
50
+ StackAllocators :
51
+ [ALLOC_TEMP_MAIN]
52
+ Peak usage frame count: [8.0 KB-16.0 KB]: 61131 frames, [2.0 MB-4.0 MB]: 1 frames
53
+ Initial Block Size 4.0 MB
54
+ Current Block Size 4.0 MB
55
+ Peak Allocated Bytes 2.1 MB
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 18]
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+ Initial Block Size 256.0 KB
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+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Loading.PreloadManager]
63
+ Initial Block Size 256.0 KB
64
+ Current Block Size 300.0 KB
65
+ Peak Allocated Bytes 249.6 KB
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+ Overflow Count 4
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+ [ALLOC_TEMP_Background Job.Worker 8]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 10]
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 16]
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+ Initial Block Size 256.0 KB
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+ Current Block Size 256.0 KB
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+ [ALLOC_TEMP_Background Job.Worker 6]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ [ALLOC_TEMP_Job.Worker 4]
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+ Initial Block Size 256.0 KB
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+ [ALLOC_TEMP_Job.Worker 27]
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+ Initial Block Size 256.0 KB
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+ Current Block Size 256.0 KB
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+ [ALLOC_TEMP_Job.Worker 17]
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+ [ALLOC_TEMP_Job.Worker 14]
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+ [ALLOC_TEMP_Job.Worker 3]
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+ [ALLOC_TEMP_Background Job.Worker 12]
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+ [ALLOC_TEMP_Background Job.Worker 1]
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
123
+ Initial Block Size 64.0 KB
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+ Current Block Size 64.0 KB
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129
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130
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 13]
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134
+ Current Block Size 32.0 KB
135
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+ [ALLOC_TEMP_Background Job.Worker 11]
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139
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140
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 2]
143
+ Initial Block Size 256.0 KB
144
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145
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+ [ALLOC_TEMP_Background Job.Worker 3]
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149
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150
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 0]
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+ [ALLOC_TEMP_EnlightenWorker] x 16
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+ [ALLOC_TEMP_Job.Worker 22]
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254
+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 7]
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+ [ALLOC_TEMP_Job.Worker 9]
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+ [ALLOC_TEMP_Job.Worker 8]
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+ [ALLOC_TEMP_Job.Worker 23]
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+ Peak Allocated Bytes 128 B
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+ [ALLOC_DEFAULT] Dual Thread Allocator
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+ Large Block size 4.0 MB
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+ Peak Allocated bytes 1.0 MB
323
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+ Peak usage frame count: [4.0 MB-8.0 MB]: 61132 frames
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+ Requested Block Size 16.0 MB
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+ Peak Allocated memory 4.8 MB
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+ [ALLOC_DEFAULT_THREAD]
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+ Peak usage frame count: [16.0 MB-32.0 MB]: 61132 frames
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+ Peak Allocated memory 17.5 MB
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+ Initial Block Size 2.0 MB
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run_logs/timers.json CHANGED
@@ -2,311 +2,311 @@
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