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@@ -10,7 +10,6 @@ base_model:
10
  - Qwen/Qwen-Image
11
  - black-forest-labs/FLUX.1-Krea-dev
12
  tags:
13
- - mode-zoo
14
  - generative-models
15
  - flux
16
  - sdxl
@@ -24,43 +23,84 @@ tags:
24
  - ray
25
  - ray-models
26
  ---
27
- # Ray’s Models Zoo
28
- <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/RAY_LOGOT.png" width="240">
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
29
 
 
 
 
 
30
 
31
  **_An AI repository of curated visual styles — a personal generative model collection._**
32
 
 
33
 
34
  ## TL;DR
 
35
  A curated collection of custom-trained generative models built on personal assets across Flux-Dev, Krea, SDXL, Chroma, Qwen-Image, Z-Image, and others — all designed to deliver my own distinctive visual style, mostly photographic, but not exclusively.
36
 
 
 
37
  ## Model Philosophy
38
- All models in this zoo were trained on a unique, personally-curated dataset built around my own photography. Most of it originates from years of street photography, later expanded and refined with synthetic images generated from earlier generations of my models — creating a self-reinforcing aesthetic loop.
39
 
40
- The overarching goal is to capture a natural, analog-leaning photographic sensibility without sacrificing creative range. Many of the models inherit a subtle film-grain texture, balanced contrast, and an overall organic feel. Others explore alternate aesthetics oil painting, digital illustration, stylized comic rendering but always through the lens of my own visual taste.
41
 
42
- Across the different families (SDXL, Flux, Qwen-Image, Chroma, Z-Image), the intention remains the same:
43
- a deeply personal twist on photorealism and style-driven rendering, built from scratch and continuously refined.
 
 
 
 
44
 
45
- These models are designed for everyone:
46
  - Artists and photographers wanting high-fidelity realism
47
  - Illustrators looking for stylistic control
48
  - Prompt engineers who want predictable behavior
49
- - Anyone exploring generative visuals with a distinctive mood
50
 
51
  Some families are more specialized — like the SDXL branch, with portrait-centric Raymnants, painterly Rayctifier, and comic-styled Rayburn — while newer architectures such as Flux and Qwen tend to be more powerful generalists with a strong stylistic backbone.
52
 
53
- ## Repository Structure
 
 
 
54
  ### `CHROMA/`
55
  Experiments built on Chroma’s compact and expressive architecture, focusing on stylized realism and fast inference.
56
- Contains: Raydiant v1.0
57
 
58
  ### `FLUX/`
59
  A broad suite of Flux-based models, ranging from generalist baselines to highly tuned photographic variants. These models offer strong detail rendering, stable composition, and a distinctive analog-tinted style.
60
 
61
  ### `FLUX_KREA/`
62
  Models trained on Flux-Krea, leveraging Krea’s training optimizations to push texture richness, skin rendering, and consistency.
63
- Contains: Rayflux Krea v1.0
64
 
65
  ### `QWEN_IMAGE/`
66
  Models built on the Qwen-Image architecture, offering strong generalization, expressive color grading, and excellent multi-domain performance.
@@ -68,41 +108,52 @@ Models built on the Qwen-Image architecture, offering strong generalization, exp
68
  ### `SDXL/`
69
  A large family of specialized SDXL models, spanning portrait photography, oil painting, stylized illustration, and experimental aesthetics.
70
 
71
- ### `Z_IMG/`
72
- Z-Imagebased experiments focusing on fast, portable models with a clean photographic style.
 
 
 
 
73
 
74
- ## Model Families Overview
75
- ### CHROMA Raydiant
76
- Based on the open-source Chroma architecture, Raydiant transfers the photographic DNA of earlier Rayflux and Raymnants models into a lighter, faster framework.
77
 
78
- ### FLUX — Rayflux Series
79
- Flagship line: photographic realism, analog grain, strong expressiveness.
80
 
81
- ### FLUX_KREA — Rayflux Krea
82
- An experimental refinement using Krea's FluxDev optimizations.
83
 
84
- ### QWEN_IMAGE — RayQwest Series
85
- State-of-the-art, Apache-2 licensed, excellent prompt adhesion.
86
 
87
- ### SDXL — Raymnants / Rayctifier / Rayburn
88
- Fast, low-VRAM models ranging from portrait realism to oil painting and comic styles.
89
 
90
- ### Z_IMG — Rayzist
91
- Fast open-source architecture between SDXL-HCL and Flux-quality outputs.
92
 
93
- ## Flagship Lines
94
- 1. Rayflux (Flux)
95
- 2. RayQwest (Qwen-Image)
96
- 3. Raymnants (SDXL)
97
- 4. Rayzist (Z-Image)
 
 
 
 
 
98
 
99
  # FLUX Family — Rayflux Models
100
 
101
- ## Rayflux Horndog
102
- A model slightly overtuned on anatomy; it captures the photographic flair of the Rayflux line but tends to produce accidental NSFW content.
103
 
104
- **Base model:** Flux-dev
105
- **Recommended settings:** Euler · Beta Guidance 2.5 · CFG 1 · Steps 16 · Shift/Max Shift 1/1.5
 
 
 
106
 
107
  <p align="center">
108
  <!-- IMAGE: rayflux-horndog-01.png -->
@@ -110,11 +161,11 @@ A model slightly overtuned on anatomy; it captures the photographic flair of the
110
  <!-- IMAGE: rayflux-horndog-03.png -->
111
  </p>
112
 
113
- ## Rayflux Photoplus
114
- A best-in-class photorealistic model with excellent analog-style grain, stable anatomy, and broad creative range.
 
115
 
116
- **Base model:** Flux-dev
117
- **Recommended settings:** Euler · Beta Guidance 2.5 · CFG 1 · Steps 16 · Shift/Max Shift 1/1.5
118
 
119
  <p align="center">
120
  <!-- IMAGE: rayflux-photoplus-01.png -->
@@ -122,11 +173,11 @@ A best-in-class photorealistic model with excellent analog-style grain, stable a
122
  <!-- IMAGE: rayflux-photoplus-03.png -->
123
  </p>
124
 
125
- ## Rayflux v1.0
126
- Less photorealistic than Photoplus but more vibrant and creatively expressive.
 
127
 
128
- **Base model:** Flux-dev
129
- **Recommended settings:** Euler · Beta Guidance 2.5 · CFG 1 · Steps 16 · Shift/Max Shift 1/1.5
130
 
131
  <p align="center">
132
  <!-- IMAGE: rayflux-v1-01.png -->
@@ -134,11 +185,10 @@ Less photorealistic than Photoplus but more vibrant and creatively expressive.
134
  <!-- IMAGE: rayflux-v1-03.png -->
135
  </p>
136
 
137
- ## Rayflux v1.0 (UNet-only)
138
- Same aesthetic profile as Rayflux v1.0, in UNet-only format.
139
 
140
- **Base model:** Flux-dev
141
- **Recommended settings:** Euler · Beta Guidance 2.5 · CFG 1 · Steps 16 · Shift/Max Shift 1/1.5
142
 
143
  <p align="center">
144
  <!-- IMAGE: rayflux-v1-unet-01.png -->
@@ -146,11 +196,11 @@ Same aesthetic profile as Rayflux v1.0, in UNet-only format.
146
  <!-- IMAGE: rayflux-v1-unet-03.png -->
147
  </p>
148
 
149
- ## Rayflux v3.0
150
- Evolution of the v1.0 line, trained on the same dataset as Photoplus.
 
151
 
152
- **Base model:** Flux-dev
153
- **Recommended settings:** Euler · Beta Guidance 2.5 · CFG 1 · Steps 16 · Shift/Max Shift 1/1.5
154
 
155
  <p align="center">
156
  <!-- IMAGE: rayflux-v3-01.png -->
@@ -158,11 +208,10 @@ Evolution of the v1.0 line, trained on the same dataset as Photoplus.
158
  <!-- IMAGE: rayflux-v3-03.png -->
159
  </p>
160
 
161
- ## Rayflux v3.x Series (v3.1 → v3.4)
162
- A consolidated series of refinement experiments designed to progressively reduce unintended biases and stabilize anatomy.
163
 
164
- **Base model:** Flux-dev
165
- **Recommended settings:** Euler · Beta Guidance 2.5 · CFG 1 · Steps 16 · Shift/Max Shift 1/1.5
166
 
167
  <p align="center">
168
  <!-- IMAGE: rayflux-v3x-01.png -->
@@ -170,14 +219,95 @@ A consolidated series of refinement experiments designed to progressively reduce
170
  <!-- IMAGE: rayflux-v3x-03.png -->
171
  </p>
172
 
173
- ## Rayflux v4.0
174
- A better-tuned evolution of Horndog, retaining its strengths while offering more stable control.
 
175
 
176
- **Base model:** Flux-dev
177
- **Recommended settings:** Euler · Beta Guidance 2.5 · CFG 1 · Steps 16 · Shift/Max Shift 1/1.5
178
 
179
  <p align="center">
180
  <!-- IMAGE: rayflux-v4-01.png -->
181
  <!-- IMAGE: rayflux-v4-02.png -->
182
  <!-- IMAGE: rayflux-v4-03.png -->
183
- </p>
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
10
  - Qwen/Qwen-Image
11
  - black-forest-labs/FLUX.1-Krea-dev
12
  tags:
 
13
  - generative-models
14
  - flux
15
  - sdxl
 
23
  - ray
24
  - ray-models
25
  ---
26
+ ```
27
+ ---
28
+ license: apache-2.0
29
+ language:
30
+ - en
31
+ base_model:
32
+ - Tongyi-MAI/Z-Image-Turbo
33
+ - black-forest-labs/FLUX.1-dev
34
+ - lodestones/Chroma1-Base
35
+ - stabilityai/stable-diffusion-xl-base-1.0
36
+ - Qwen/Qwen-Image
37
+ - black-forest-labs/FLUX.1-Krea-dev
38
+ tags:
39
+ - model-zoo
40
+ - generative-models
41
+ - flux
42
+ - sdxl
43
+ - chroma
44
+ - qwen-image
45
+ - krea
46
+ - z-image
47
+ - photographic
48
+ - analog
49
+ - creative-ai
50
+ - ray
51
+ - ray-models
52
+ library_name: diffusers
53
+ pipeline_tag: image-generation
54
+ ---
55
+ ```
56
 
57
+ ---
58
+
59
+ # Ray’s Models Zoo (README is WIP)
60
+ <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/RAY_LOGOT.png" width="240">
61
 
62
  **_An AI repository of curated visual styles — a personal generative model collection._**
63
 
64
+ ---
65
 
66
  ## TL;DR
67
+
68
  A curated collection of custom-trained generative models built on personal assets across Flux-Dev, Krea, SDXL, Chroma, Qwen-Image, Z-Image, and others — all designed to deliver my own distinctive visual style, mostly photographic, but not exclusively.
69
 
70
+ ---
71
+
72
  ## Model Philosophy
 
73
 
74
+ All models in this zoo were trained on a **unique, personally-curated dataset** built around my own photography. Most of it originates from years of street photography, later expanded and refined with synthetic images generated from earlier generations of my modelscreating a self-reinforcing aesthetic loop.
75
 
76
+ The overarching goal is to capture a **natural, analog-leaning photographic sensibility** without sacrificing creative range. Many of the models inherit a subtle film-grain texture, balanced contrast, and an overall organic feel. Others explore alternate aesthetics — oil painting, digital illustration, stylized comic rendering — but always through the lens of my own visual taste.
77
+
78
+ Across the different families (SDXL, Flux, Qwen-Image, Chroma, Z-Image), the intention remains the same:
79
+ **a deeply personal twist on photorealism and style-driven rendering, built from scratch and continuously refined.**
80
+
81
+ These models are designed for **everyone**:
82
 
 
83
  - Artists and photographers wanting high-fidelity realism
84
  - Illustrators looking for stylistic control
85
  - Prompt engineers who want predictable behavior
86
+ - Anyone exploring generative visuals with a distinctive mood
87
 
88
  Some families are more specialized — like the SDXL branch, with portrait-centric Raymnants, painterly Rayctifier, and comic-styled Rayburn — while newer architectures such as Flux and Qwen tend to be more powerful generalists with a strong stylistic backbone.
89
 
90
+ ---
91
+
92
+ # Repository Structure
93
+
94
  ### `CHROMA/`
95
  Experiments built on Chroma’s compact and expressive architecture, focusing on stylized realism and fast inference.
96
+ Contains: **Raydiant v1.0**
97
 
98
  ### `FLUX/`
99
  A broad suite of Flux-based models, ranging from generalist baselines to highly tuned photographic variants. These models offer strong detail rendering, stable composition, and a distinctive analog-tinted style.
100
 
101
  ### `FLUX_KREA/`
102
  Models trained on Flux-Krea, leveraging Krea’s training optimizations to push texture richness, skin rendering, and consistency.
103
+ Contains: **Rayflux Krea v1.0**
104
 
105
  ### `QWEN_IMAGE/`
106
  Models built on the Qwen-Image architecture, offering strong generalization, expressive color grading, and excellent multi-domain performance.
 
108
  ### `SDXL/`
109
  A large family of specialized SDXL models, spanning portrait photography, oil painting, stylized illustration, and experimental aesthetics.
110
 
111
+ ### `Z-IMAGE/`
112
+ Z-Image based models with fast inference and clean photographic output.
113
+
114
+ ---
115
+
116
+ # Model Families Overview
117
 
118
+ ### CHROMA Raydiant
119
+ Lightweight analog-photography oriented experiments.
 
120
 
121
+ ### FLUX — Rayflux
122
+ Flagship generalist line with analog grain and strong realism.
123
 
124
+ ### FLUX_KREA — Rayflux Krea
125
+ An experimental artistic refinement of Flux with strong skin rendering.
126
 
127
+ ### QWEN_IMAGE — RayQwest
128
+ Modern generalist models with great prompt adhesion and expressive range.
129
 
130
+ ### SDXL — Raymnants / Rayctifier / Rayburn
131
+ Fast, strong stylistic models across portraits, painting, and comics.
132
 
133
+ ### Z-IMAGE-TURBO — Rayzist
134
+ Fast, low-VRAM model that performs above SDXL tier has a good prompt understanding.
135
 
136
+ ---
137
+
138
+ # Flagship Lines
139
+
140
+ 1. **Rayflux** (Flux Dev)
141
+ 2. **RayQwest** (Qwen-Image)
142
+ 3. **Raymnants** (SDXL)
143
+ 4. **Rayzist** (Z-Image Turbo)
144
+
145
+ ---
146
 
147
  # FLUX Family — Rayflux Models
148
 
149
+ > **Default settings:** Euler · Beta Guidance 2.5 · CFG 1 · Steps 16 · Shift/Max Shift 1/1.5. </br>
150
+ Feel free to experiment with newer samplers/schedulers though! (ER_SDE, Res2S, Bong_tangent, Beta57....)
151
 
152
+ ---
153
+
154
+ ## **Rayflux Horndog**
155
+
156
+ A model slightly overtuned on anatomy; it captures the photographic flair of the Rayflux line but tends to produce accidental NSFW content.
157
 
158
  <p align="center">
159
  <!-- IMAGE: rayflux-horndog-01.png -->
 
161
  <!-- IMAGE: rayflux-horndog-03.png -->
162
  </p>
163
 
164
+ ---
165
+
166
+ ## **Rayflux Photoplus**
167
 
168
+ Best-in-class photorealism with excellent analog grain and strong creative fidelity.
 
169
 
170
  <p align="center">
171
  <!-- IMAGE: rayflux-photoplus-01.png -->
 
173
  <!-- IMAGE: rayflux-photoplus-03.png -->
174
  </p>
175
 
176
+ ---
177
+
178
+ ## **Rayflux v1.0**
179
 
180
+ Vibrant, creative, less strictly photorealistic than Photoplus; an excellent all-rounder.
 
181
 
182
  <p align="center">
183
  <!-- IMAGE: rayflux-v1-01.png -->
 
185
  <!-- IMAGE: rayflux-v1-03.png -->
186
  </p>
187
 
188
+ ---
 
189
 
190
+ ## **Rayflux v1.0 (UNet-only)**
191
+ Same aesthetic as v1.0, packaged as UNet-only.
192
 
193
  <p align="center">
194
  <!-- IMAGE: rayflux-v1-unet-01.png -->
 
196
  <!-- IMAGE: rayflux-v1-unet-03.png -->
197
  </p>
198
 
199
+ ---
200
+
201
+ ## **Rayflux v3.0**
202
 
203
+ Evolution of v1.0 using the Photoplus dataset — balanced fidelity + creativity.
 
204
 
205
  <p align="center">
206
  <!-- IMAGE: rayflux-v3-01.png -->
 
208
  <!-- IMAGE: rayflux-v3-03.png -->
209
  </p>
210
 
211
+ ---
 
212
 
213
+ ## **Rayflux v3.x (3.1–3.4)**
214
+ Refinement line aimed at de-biasing Horndog and stabilizing anatomy.
215
 
216
  <p align="center">
217
  <!-- IMAGE: rayflux-v3x-01.png -->
 
219
  <!-- IMAGE: rayflux-v3x-03.png -->
220
  </p>
221
 
222
+ ---
223
+
224
+ ## **Rayflux v4.0**
225
 
226
+ A better-tuned evolution of Horndog, keeping detail but increasing control.
 
227
 
228
  <p align="center">
229
  <!-- IMAGE: rayflux-v4-01.png -->
230
  <!-- IMAGE: rayflux-v4-02.png -->
231
  <!-- IMAGE: rayflux-v4-03.png -->
232
+ </p>
233
+
234
+ ---
235
+
236
+ # CHROMA Family — Raydiant
237
+
238
+ ## **Raydiant v1.0**
239
+
240
+ Raydiant v1.0 is a Chroma-based model spun off from Chroma v48, tuned for uncensored analog photography with strong contrast and mild fuzziness. Performs well across bold illustrated styles too.
241
+
242
+ **Settings:** Euler Beta · 16 steps · CFG 4.5 · min_length=3
243
+ **Caveat:** very colorful, fully uncensored.
244
+
245
+ <p align="center">
246
+ <!-- IMAGE: raydiant-v1-01.png -->
247
+ <!-- IMAGE: raydiant-v1-02.png -->
248
+ <!-- IMAGE: raydiant-v1-03.png -->
249
+ </p>
250
+
251
+ ---
252
+
253
+ # FLUX_KREA Family — Rayflux Krea
254
+
255
+ ## **Rayflux Krea v1.0**
256
+
257
+ Photorealistic checkpoint with excellent skin textures and artistic versatility.
258
+
259
+ **Settings:** Euler Simple · 12–30+ steps · CFG 1 · low shift
260
+ **Note:** best at 30+ steps, upscaler recommended for lower steps.
261
+
262
+ <p align="center">
263
+ <!-- IMAGE: rayflux-krea-v1-01.png -->
264
+ <!-- IMAGE: rayflux-krea-v1-02.png -->
265
+ <!-- IMAGE: rayflux-krea-v1-03.png -->
266
+ </p>
267
+
268
+ ---
269
+
270
+ # QWEN_IMAGE Family — RayQwest
271
+
272
+ ## **RayQwest v1.0**
273
+
274
+ Removes Qwen's plasticness and restores analog grit + Ray-style vibe. Excellent prompt adhesion and range.
275
+
276
+ **Settings:** Euler Simple · 16 steps · CFG 1
277
+ **Note:** LoRAs work but reduce strength.
278
+
279
+ <p align="center">
280
+ <!-- IMAGE: rayqwest-v1-01.png -->
281
+ <!-- IMAGE: rayqwest-v1-02.png -->
282
+ <!-- IMAGE: rayqwest-v1-03.png -->
283
+ </p>
284
+
285
+ ---
286
+
287
+ ## **RayQwest v0.7**
288
+
289
+ Stronger analog feel, noisier, flatter dynamic range — but strong vibes and artistic cohesion.
290
+
291
+ **Settings:** same as v1.0
292
+
293
+ <p align="center">
294
+ <!-- IMAGE: rayqwest-v07-01.png -->
295
+ <!-- IMAGE: rayqwest-v07-02.png -->
296
+ <!-- IMAGE: rayqwest-v07-03.png -->
297
+ </p>
298
+
299
+ ---
300
+
301
+ ## **RayQwest v0.65**
302
+
303
+ Dreamy, saturated, softer — trained on a different dataset, atmospheric and expressive.
304
+
305
+ **Settings:** same as v1.0
306
+
307
+ <p align="center">
308
+ <!-- IMAGE: rayqwest-v065-01.png -->
309
+ <!-- IMAGE: rayqwest-v065-02.png -->
310
+ <!-- IMAGE: rayqwest-v065-03.png -->
311
+ </p>
312
+
313
+ ---