transparent = True | |
is_cube = False | |
glass = False | |
colliders = [] | |
vertex_positions = [ | |
[ 0.5, -0.4375, 0.5, 0.5, -0.4375, -0.5, -0.5, -0.4375, -0.5, -0.5, -0.4375, 0.5], # top | |
[-0.5, -0.4375, 0.5, -0.5, -0.4375, -0.5, 0.5, -0.4375, -0.5, 0.5, -0.4375, 0.5], # bottom | |
] | |
tex_coords = [ | |
[0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0], | |
[0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0], | |
] | |
shading_values = [ | |
[1.0, 1.0, 1.0, 1.0], | |
[0.4, 0.4, 0.4, 0.4], | |
] |