First Push
Browse files- README.md +35 -0
- SoccerTwos.onnx +3 -0
- SoccerTwos/SoccerTwos-17999734.onnx +3 -0
- SoccerTwos/SoccerTwos-17999734.pt +3 -0
- SoccerTwos/SoccerTwos-18499770.onnx +3 -0
- SoccerTwos/SoccerTwos-18499770.pt +3 -0
- SoccerTwos/SoccerTwos-18999904.onnx +3 -0
- SoccerTwos/SoccerTwos-18999904.pt +3 -0
- SoccerTwos/SoccerTwos-19499952.onnx +3 -0
- SoccerTwos/SoccerTwos-19499952.pt +3 -0
- SoccerTwos/SoccerTwos-19769974.onnx +3 -0
- SoccerTwos/SoccerTwos-19769974.pt +3 -0
- SoccerTwos/checkpoint.pt +3 -0
- SoccerTwos/events.out.tfevents.1694566782.vmgaming.1084.0 +3 -0
- SoccerTwos/events.out.tfevents.1694602563.vmgaming.7688.0 +3 -0
- config.json +1 -0
- configuration.yaml +82 -0
- run_logs/Player-0.log +311 -0
- run_logs/timers.json +368 -0
- run_logs/training_status.json +66 -0
README.md
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---
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library_name: ml-agents
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tags:
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- SoccerTwos
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-SoccerTwos
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---
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# **poca** Agent playing **SoccerTwos**
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This is a trained model of a **poca** agent playing **SoccerTwos**
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using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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- A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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- A *longer tutorial* to understand how works ML-Agents:
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https://huggingface.co/learn/deep-rl-course/unit5/introduction
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### Resume the training
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```bash
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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```
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### Watch your Agent play
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You can watch your agent **playing directly in your browser**
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1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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2. Step 1: Find your model_id: Lethargus/poca-SoccerTwos
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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SoccerTwos.onnx
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version https://git-lfs.github.com/spec/v1
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size 9824476
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SoccerTwos/SoccerTwos-17999734.onnx
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SoccerTwos/SoccerTwos-17999734.pt
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SoccerTwos/SoccerTwos-18499770.onnx
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SoccerTwos/SoccerTwos-18499770.pt
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SoccerTwos/SoccerTwos-18999904.onnx
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SoccerTwos/SoccerTwos-18999904.pt
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SoccerTwos/SoccerTwos-19499952.onnx
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SoccerTwos/SoccerTwos-19499952.pt
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SoccerTwos/SoccerTwos-19769974.onnx
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SoccerTwos/SoccerTwos-19769974.pt
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SoccerTwos/checkpoint.pt
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SoccerTwos/events.out.tfevents.1694566782.vmgaming.1084.0
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size 13743678
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SoccerTwos/events.out.tfevents.1694602563.vmgaming.7688.0
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version https://git-lfs.github.com/spec/v1
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size 5170256
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config.json
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{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0006, "beta": 0.01, "epsilon": 0.25, "lambd": 0.95, "num_epoch": 4, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 1024, "num_layers": 3, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 70000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 50000, "team_change": 200000, "swap_steps": 2000, "window": 10, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "../Soccer/Soccer.exe", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTeamBest", "initialize_from": null, "load_model": false, "resume": true, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
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default_settings: null
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behaviors:
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SoccerTwos:
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trainer_type: poca
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hyperparameters:
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batch_size: 2048
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buffer_size: 20480
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learning_rate: 0.0006
|
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beta: 0.01
|
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epsilon: 0.25
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lambd: 0.95
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num_epoch: 4
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learning_rate_schedule: constant
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beta_schedule: constant
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epsilon_schedule: constant
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checkpoint_interval: 500000
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network_settings:
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normalize: false
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hidden_units: 1024
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num_layers: 3
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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reward_signals:
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extrinsic:
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gamma: 0.99
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strength: 1.0
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network_settings:
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normalize: false
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hidden_units: 128
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num_layers: 2
|
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vis_encode_type: simple
|
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
|
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init_path: null
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keep_checkpoints: 5
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even_checkpoints: false
|
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max_steps: 70000000
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time_horizon: 1000
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summary_freq: 10000
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threaded: false
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self_play:
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save_steps: 50000
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team_change: 200000
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swap_steps: 2000
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window: 10
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play_against_latest_model_ratio: 0.5
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initial_elo: 1200.0
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behavioral_cloning: null
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env_settings:
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env_path: ../Soccer/Soccer.exe
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env_args: null
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base_port: 5005
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num_envs: 1
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num_areas: 1
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seed: -1
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max_lifetime_restarts: 10
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restarts_rate_limit_n: 1
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restarts_rate_limit_period_s: 60
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engine_settings:
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width: 84
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height: 84
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quality_level: 5
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time_scale: 20
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target_frame_rate: -1
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capture_frame_rate: 60
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no_graphics: true
|
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environment_parameters: null
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checkpoint_settings:
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run_id: SoccerTeamBest
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initialize_from: null
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load_model: false
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resume: true
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force: false
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train_model: false
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inference: false
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results_dir: results
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torch_settings:
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device: null
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debug: false
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run_logs/Player-0.log
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1 |
+
Mono path[0] = 'C:/Users/bdonn/Documents/DRL-Explore/Soccer/Soccer_Data/Managed'
|
2 |
+
Mono config path = 'C:/Users/bdonn/Documents/DRL-Explore/Soccer/MonoBleedingEdge/etc'
|
3 |
+
[Physics::Module] Initialized MultithreadedJobDispatcher with 3 workers.
|
4 |
+
Initialize engine version: 2023.1.12f1 (38370f5b2257)
|
5 |
+
[Subsystems] Discovering subsystems at path C:/Users/bdonn/Documents/DRL-Explore/Soccer/Soccer_Data/UnitySubsystems
|
6 |
+
Forcing GfxDevice: Null
|
7 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
8 |
+
NullGfxDevice:
|
9 |
+
Version: NULL 1.0 [1.0]
|
10 |
+
Renderer: Null Device
|
11 |
+
Vendor: Unity Technologies
|
12 |
+
Begin MonoManager ReloadAssembly
|
13 |
+
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
|
14 |
+
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
|
15 |
+
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
|
16 |
+
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
|
17 |
+
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
|
18 |
+
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
|
19 |
+
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
|
20 |
+
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
|
21 |
+
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
|
22 |
+
- Loaded All Assemblies, in 1.985 seconds
|
23 |
+
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
|
24 |
+
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
|
25 |
+
- Finished resetting the current domain, in 0.001 seconds
|
26 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
27 |
+
Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
|
28 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
29 |
+
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
30 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
31 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
32 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
33 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
34 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
35 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
36 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
37 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
38 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
39 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
40 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
41 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
42 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
43 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
44 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
45 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
46 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
47 |
+
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
48 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
49 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
50 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
51 |
+
UnloadTime: 0.613000 ms
|
52 |
+
Registered Communicator in Agent.
|
53 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
54 |
+
Setting up 2 worker threads for Enlighten.
|
55 |
+
Memory Statistics:
|
56 |
+
[ALLOC_TEMP_TLS] TLS Allocator
|
57 |
+
StackAllocators :
|
58 |
+
[ALLOC_TEMP_MAIN]
|
59 |
+
Peak usage frame count: [0-1.0 KB]: 95376 frames, [2.0 MB-4.0 MB]: 1 frames
|
60 |
+
Initial Block Size 4.0 MB
|
61 |
+
Current Block Size 4.0 MB
|
62 |
+
Peak Allocated Bytes 2.0 MB
|
63 |
+
Overflow Count 0
|
64 |
+
[ALLOC_TEMP_Background Job.worker 4]
|
65 |
+
Initial Block Size 32.0 KB
|
66 |
+
Current Block Size 32.0 KB
|
67 |
+
Peak Allocated Bytes 66 B
|
68 |
+
Overflow Count 0
|
69 |
+
[ALLOC_TEMP_Loading.PreloadManager]
|
70 |
+
Initial Block Size 256.0 KB
|
71 |
+
Current Block Size 256.0 KB
|
72 |
+
Peak Allocated Bytes 70.0 KB
|
73 |
+
Overflow Count 5
|
74 |
+
[ALLOC_TEMP_Background Job.worker 3]
|
75 |
+
Initial Block Size 32.0 KB
|
76 |
+
Current Block Size 32.0 KB
|
77 |
+
Peak Allocated Bytes 66 B
|
78 |
+
Overflow Count 0
|
79 |
+
[ALLOC_TEMP_Background Job.worker 11]
|
80 |
+
Initial Block Size 32.0 KB
|
81 |
+
Current Block Size 32.0 KB
|
82 |
+
Peak Allocated Bytes 66 B
|
83 |
+
Overflow Count 0
|
84 |
+
[ALLOC_TEMP_Background Job.worker 7]
|
85 |
+
Initial Block Size 32.0 KB
|
86 |
+
Current Block Size 32.0 KB
|
87 |
+
Peak Allocated Bytes 66 B
|
88 |
+
Overflow Count 0
|
89 |
+
[ALLOC_TEMP_Background Job.worker 6]
|
90 |
+
Initial Block Size 32.0 KB
|
91 |
+
Current Block Size 32.0 KB
|
92 |
+
Peak Allocated Bytes 66 B
|
93 |
+
Overflow Count 0
|
94 |
+
[ALLOC_TEMP_Background Job.worker 12]
|
95 |
+
Initial Block Size 32.0 KB
|
96 |
+
Current Block Size 32.0 KB
|
97 |
+
Peak Allocated Bytes 66 B
|
98 |
+
Overflow Count 0
|
99 |
+
[ALLOC_TEMP_Background Job.worker 2]
|
100 |
+
Initial Block Size 32.0 KB
|
101 |
+
Current Block Size 32.0 KB
|
102 |
+
Peak Allocated Bytes 66 B
|
103 |
+
Overflow Count 0
|
104 |
+
[ALLOC_TEMP_Background Job.worker 9]
|
105 |
+
Initial Block Size 32.0 KB
|
106 |
+
Current Block Size 32.0 KB
|
107 |
+
Peak Allocated Bytes 66 B
|
108 |
+
Overflow Count 0
|
109 |
+
[ALLOC_TEMP_Job.worker 0]
|
110 |
+
Initial Block Size 256.0 KB
|
111 |
+
Current Block Size 256.0 KB
|
112 |
+
Peak Allocated Bytes 64 B
|
113 |
+
Overflow Count 0
|
114 |
+
[ALLOC_TEMP_Background Job.worker 10]
|
115 |
+
Initial Block Size 32.0 KB
|
116 |
+
Current Block Size 32.0 KB
|
117 |
+
Peak Allocated Bytes 66 B
|
118 |
+
Overflow Count 0
|
119 |
+
[ALLOC_TEMP_Background Job.worker 8]
|
120 |
+
Initial Block Size 32.0 KB
|
121 |
+
Current Block Size 32.0 KB
|
122 |
+
Peak Allocated Bytes 66 B
|
123 |
+
Overflow Count 0
|
124 |
+
[ALLOC_TEMP_Background Job.worker 15]
|
125 |
+
Initial Block Size 32.0 KB
|
126 |
+
Current Block Size 32.0 KB
|
127 |
+
Peak Allocated Bytes 66 B
|
128 |
+
Overflow Count 0
|
129 |
+
[ALLOC_TEMP_Background Job.worker 1]
|
130 |
+
Initial Block Size 32.0 KB
|
131 |
+
Current Block Size 32.0 KB
|
132 |
+
Peak Allocated Bytes 66 B
|
133 |
+
Overflow Count 0
|
134 |
+
[ALLOC_TEMP_EnlightenWorker] x 2
|
135 |
+
Initial Block Size 64.0 KB
|
136 |
+
Current Block Size 64.0 KB
|
137 |
+
Peak Allocated Bytes 0 B
|
138 |
+
Overflow Count 0
|
139 |
+
[ALLOC_TEMP_Job.worker 1]
|
140 |
+
Initial Block Size 256.0 KB
|
141 |
+
Current Block Size 256.0 KB
|
142 |
+
Peak Allocated Bytes 0.8 KB
|
143 |
+
Overflow Count 0
|
144 |
+
[ALLOC_TEMP_Background Job.worker 13]
|
145 |
+
Initial Block Size 32.0 KB
|
146 |
+
Current Block Size 32.0 KB
|
147 |
+
Peak Allocated Bytes 66 B
|
148 |
+
Overflow Count 0
|
149 |
+
[ALLOC_TEMP_Background Job.worker 5]
|
150 |
+
Initial Block Size 32.0 KB
|
151 |
+
Current Block Size 32.0 KB
|
152 |
+
Peak Allocated Bytes 66 B
|
153 |
+
Overflow Count 0
|
154 |
+
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 3
|
155 |
+
Initial Block Size 64.0 KB
|
156 |
+
Current Block Size 64.0 KB
|
157 |
+
Peak Allocated Bytes 66 B
|
158 |
+
Overflow Count 0
|
159 |
+
[ALLOC_TEMP_Job.worker 2]
|
160 |
+
Initial Block Size 256.0 KB
|
161 |
+
Current Block Size 256.0 KB
|
162 |
+
Peak Allocated Bytes 64 B
|
163 |
+
Overflow Count 0
|
164 |
+
[ALLOC_TEMP_Background Job.worker 0]
|
165 |
+
Initial Block Size 32.0 KB
|
166 |
+
Current Block Size 32.0 KB
|
167 |
+
Peak Allocated Bytes 66 B
|
168 |
+
Overflow Count 0
|
169 |
+
[ALLOC_TEMP_Background Job.worker 14]
|
170 |
+
Initial Block Size 32.0 KB
|
171 |
+
Current Block Size 32.0 KB
|
172 |
+
Peak Allocated Bytes 66 B
|
173 |
+
Overflow Count 0
|
174 |
+
[ALLOC_TEMP_Loading.AsyncRead]
|
175 |
+
Initial Block Size 64.0 KB
|
176 |
+
Current Block Size 64.0 KB
|
177 |
+
Peak Allocated Bytes 261 B
|
178 |
+
Overflow Count 0
|
179 |
+
[ALLOC_TEMP_BatchDeleteObjects]
|
180 |
+
Initial Block Size 64.0 KB
|
181 |
+
Current Block Size 64.0 KB
|
182 |
+
Peak Allocated Bytes 66 B
|
183 |
+
Overflow Count 0
|
184 |
+
[ALLOC_DEFAULT] Dual Thread Allocator
|
185 |
+
Peak main deferred allocation count 19
|
186 |
+
[ALLOC_BUCKET]
|
187 |
+
Large Block size 4.0 MB
|
188 |
+
Used Block count 1
|
189 |
+
Peak Allocated bytes 1.1 MB
|
190 |
+
Failed Allocations. Bucket layout:
|
191 |
+
16B: 2 Subsections = 2048 buckets. Failed count: 0
|
192 |
+
32B: 7 Subsections = 3584 buckets. Failed count: 0
|
193 |
+
48B: 194 Subsections = 66218 buckets. Failed count: 2144
|
194 |
+
64B: 25 Subsections = 6400 buckets. Failed count: 0
|
195 |
+
80B: 16 Subsections = 3276 buckets. Failed count: 0
|
196 |
+
96B: 3 Subsections = 512 buckets. Failed count: 0
|
197 |
+
112B: 2 Subsections = 292 buckets. Failed count: 0
|
198 |
+
128B: 7 Subsections = 896 buckets. Failed count: 0
|
199 |
+
[ALLOC_DEFAULT_MAIN]
|
200 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 95377 frames
|
201 |
+
Requested Block Size 16.0 MB
|
202 |
+
Peak Block count 1
|
203 |
+
Peak Allocated memory 30.2 MB
|
204 |
+
Peak Large allocation bytes 16.0 MB
|
205 |
+
[ALLOC_DEFAULT_THREAD]
|
206 |
+
Peak usage frame count: [4.0 MB-8.0 MB]: 95377 frames
|
207 |
+
Requested Block Size 16.0 MB
|
208 |
+
Peak Block count 1
|
209 |
+
Peak Allocated memory 5.5 MB
|
210 |
+
Peak Large allocation bytes 0 B
|
211 |
+
[ALLOC_TEMP_JOB_1_FRAME]
|
212 |
+
Initial Block Size 2.0 MB
|
213 |
+
Used Block Count 1
|
214 |
+
Overflow Count (too large) 0
|
215 |
+
Overflow Count (full) 0
|
216 |
+
[ALLOC_TEMP_JOB_2_FRAMES]
|
217 |
+
Initial Block Size 2.0 MB
|
218 |
+
Used Block Count 0
|
219 |
+
Overflow Count (too large) 0
|
220 |
+
Overflow Count (full) 0
|
221 |
+
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
|
222 |
+
Initial Block Size 2.0 MB
|
223 |
+
Used Block Count 1
|
224 |
+
Overflow Count (too large) 0
|
225 |
+
Overflow Count (full) 0
|
226 |
+
[ALLOC_TEMP_JOB_ASYNC (Background)]
|
227 |
+
Initial Block Size 1.0 MB
|
228 |
+
Used Block Count 1
|
229 |
+
Overflow Count (too large) 0
|
230 |
+
Overflow Count (full) 0
|
231 |
+
[ALLOC_GFX] Dual Thread Allocator
|
232 |
+
Peak main deferred allocation count 0
|
233 |
+
[ALLOC_BUCKET]
|
234 |
+
Large Block size 4.0 MB
|
235 |
+
Used Block count 1
|
236 |
+
Peak Allocated bytes 1.1 MB
|
237 |
+
Failed Allocations. Bucket layout:
|
238 |
+
16B: 2 Subsections = 2048 buckets. Failed count: 0
|
239 |
+
32B: 7 Subsections = 3584 buckets. Failed count: 0
|
240 |
+
48B: 194 Subsections = 66218 buckets. Failed count: 2144
|
241 |
+
64B: 25 Subsections = 6400 buckets. Failed count: 0
|
242 |
+
80B: 16 Subsections = 3276 buckets. Failed count: 0
|
243 |
+
96B: 3 Subsections = 512 buckets. Failed count: 0
|
244 |
+
112B: 2 Subsections = 292 buckets. Failed count: 0
|
245 |
+
128B: 7 Subsections = 896 buckets. Failed count: 0
|
246 |
+
[ALLOC_GFX_MAIN]
|
247 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 95376 frames, [64.0 KB-128.0 KB]: 1 frames
|
248 |
+
Requested Block Size 16.0 MB
|
249 |
+
Peak Block count 1
|
250 |
+
Peak Allocated memory 66.3 KB
|
251 |
+
Peak Large allocation bytes 0 B
|
252 |
+
[ALLOC_GFX_THREAD]
|
253 |
+
Peak usage frame count: [128.0 KB-256.0 KB]: 95377 frames
|
254 |
+
Requested Block Size 16.0 MB
|
255 |
+
Peak Block count 1
|
256 |
+
Peak Allocated memory 175.7 KB
|
257 |
+
Peak Large allocation bytes 0 B
|
258 |
+
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
259 |
+
Peak main deferred allocation count 2
|
260 |
+
[ALLOC_BUCKET]
|
261 |
+
Large Block size 4.0 MB
|
262 |
+
Used Block count 1
|
263 |
+
Peak Allocated bytes 1.1 MB
|
264 |
+
Failed Allocations. Bucket layout:
|
265 |
+
16B: 2 Subsections = 2048 buckets. Failed count: 0
|
266 |
+
32B: 7 Subsections = 3584 buckets. Failed count: 0
|
267 |
+
48B: 194 Subsections = 66218 buckets. Failed count: 2144
|
268 |
+
64B: 25 Subsections = 6400 buckets. Failed count: 0
|
269 |
+
80B: 16 Subsections = 3276 buckets. Failed count: 0
|
270 |
+
96B: 3 Subsections = 512 buckets. Failed count: 0
|
271 |
+
112B: 2 Subsections = 292 buckets. Failed count: 0
|
272 |
+
128B: 7 Subsections = 896 buckets. Failed count: 0
|
273 |
+
[ALLOC_CACHEOBJECTS_MAIN]
|
274 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 95377 frames
|
275 |
+
Requested Block Size 4.0 MB
|
276 |
+
Peak Block count 1
|
277 |
+
Peak Allocated memory 0.7 MB
|
278 |
+
Peak Large allocation bytes 0 B
|
279 |
+
[ALLOC_CACHEOBJECTS_THREAD]
|
280 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 95376 frames, [2.0 MB-4.0 MB]: 1 frames
|
281 |
+
Requested Block Size 4.0 MB
|
282 |
+
Peak Block count 1
|
283 |
+
Peak Allocated memory 3.3 MB
|
284 |
+
Peak Large allocation bytes 0 B
|
285 |
+
[ALLOC_TYPETREE] Dual Thread Allocator
|
286 |
+
Peak main deferred allocation count 0
|
287 |
+
[ALLOC_BUCKET]
|
288 |
+
Large Block size 4.0 MB
|
289 |
+
Used Block count 1
|
290 |
+
Peak Allocated bytes 1.1 MB
|
291 |
+
Failed Allocations. Bucket layout:
|
292 |
+
16B: 2 Subsections = 2048 buckets. Failed count: 0
|
293 |
+
32B: 7 Subsections = 3584 buckets. Failed count: 0
|
294 |
+
48B: 194 Subsections = 66218 buckets. Failed count: 2144
|
295 |
+
64B: 25 Subsections = 6400 buckets. Failed count: 0
|
296 |
+
80B: 16 Subsections = 3276 buckets. Failed count: 0
|
297 |
+
96B: 3 Subsections = 512 buckets. Failed count: 0
|
298 |
+
112B: 2 Subsections = 292 buckets. Failed count: 0
|
299 |
+
128B: 7 Subsections = 896 buckets. Failed count: 0
|
300 |
+
[ALLOC_TYPETREE_MAIN]
|
301 |
+
Peak usage frame count: [4.0 KB-8.0 KB]: 95377 frames
|
302 |
+
Requested Block Size 2.0 MB
|
303 |
+
Peak Block count 1
|
304 |
+
Peak Allocated memory 4.1 KB
|
305 |
+
Peak Large allocation bytes 0 B
|
306 |
+
[ALLOC_TYPETREE_THREAD]
|
307 |
+
Peak usage frame count: [2.0 KB-4.0 KB]: 95377 frames
|
308 |
+
Requested Block Size 2.0 MB
|
309 |
+
Peak Block count 1
|
310 |
+
Peak Allocated memory 2.6 KB
|
311 |
+
Peak Large allocation bytes 0 B
|
run_logs/timers.json
ADDED
@@ -0,0 +1,368 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
365 |
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366 |
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}
|
367 |
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}
|
368 |
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}
|
run_logs/training_status.json
ADDED
@@ -0,0 +1,66 @@
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|
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{
|
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|
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|
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{
|
5 |
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{
|
14 |
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{
|
23 |
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