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| | #include <future> |
| | #include <json.hpp> |
| | #include "common/detached_tasks.h" |
| | #include "common/logging/log.h" |
| | #include "web_service/announce_room_json.h" |
| | #include "web_service/web_backend.h" |
| |
|
| | namespace AnnounceMultiplayerRoom { |
| |
|
| | void to_json(nlohmann::json& json, const Room::Member& member) { |
| | if (!member.username.empty()) { |
| | json["username"] = member.username; |
| | } |
| | json["nickname"] = member.nickname; |
| | if (!member.avatar_url.empty()) { |
| | json["avatarUrl"] = member.avatar_url; |
| | } |
| | json["gameName"] = member.game_name; |
| | json["gameId"] = member.game_id; |
| | } |
| |
|
| | void from_json(const nlohmann::json& json, Room::Member& member) { |
| | member.nickname = json.at("nickname").get<std::string>(); |
| | member.game_name = json.at("gameName").get<std::string>(); |
| | member.game_id = json.at("gameId").get<u64>(); |
| | try { |
| | member.username = json.at("username").get<std::string>(); |
| | member.avatar_url = json.at("avatarUrl").get<std::string>(); |
| | } catch (const nlohmann::detail::out_of_range&) { |
| | member.username = member.avatar_url = ""; |
| | LOG_DEBUG(Network, "Member \'{}\' isn't authenticated", member.nickname); |
| | } |
| | } |
| |
|
| | void to_json(nlohmann::json& json, const Room& room) { |
| | json["port"] = room.port; |
| | json["name"] = room.name; |
| | if (!room.description.empty()) { |
| | json["description"] = room.description; |
| | } |
| | json["preferredGameName"] = room.preferred_game; |
| | json["preferredGameId"] = room.preferred_game_id; |
| | json["maxPlayers"] = room.max_player; |
| | json["netVersion"] = room.net_version; |
| | json["hasPassword"] = room.has_password; |
| | if (room.members.size() > 0) { |
| | nlohmann::json member_json = room.members; |
| | json["players"] = member_json; |
| | } |
| | } |
| |
|
| | void from_json(const nlohmann::json& json, Room& room) { |
| | room.verify_UID = json.at("externalGuid").get<std::string>(); |
| | room.ip = json.at("address").get<std::string>(); |
| | room.name = json.at("name").get<std::string>(); |
| | try { |
| | room.description = json.at("description").get<std::string>(); |
| | } catch (const nlohmann::detail::out_of_range&) { |
| | room.description = ""; |
| | LOG_DEBUG(Network, "Room \'{}\' doesn't contain a description", room.name); |
| | } |
| | room.owner = json.at("owner").get<std::string>(); |
| | room.port = json.at("port").get<u16>(); |
| | room.preferred_game = json.at("preferredGameName").get<std::string>(); |
| | room.preferred_game_id = json.at("preferredGameId").get<u64>(); |
| | room.max_player = json.at("maxPlayers").get<u32>(); |
| | room.net_version = json.at("netVersion").get<u32>(); |
| | room.has_password = json.at("hasPassword").get<bool>(); |
| | try { |
| | room.members = json.at("players").get<std::vector<Room::Member>>(); |
| | } catch (const nlohmann::detail::out_of_range& e) { |
| | LOG_DEBUG(Network, "Out of range {}", e.what()); |
| | } |
| | } |
| |
|
| | } |
| |
|
| | namespace WebService { |
| |
|
| | void RoomJson::SetRoomInformation(const std::string& name, const std::string& description, |
| | const u16 port, const u32 max_player, const u32 net_version, |
| | const bool has_password, const std::string& preferred_game, |
| | const u64 preferred_game_id) { |
| | room.name = name; |
| | room.description = description; |
| | room.port = port; |
| | room.max_player = max_player; |
| | room.net_version = net_version; |
| | room.has_password = has_password; |
| | room.preferred_game = preferred_game; |
| | room.preferred_game_id = preferred_game_id; |
| | } |
| | void RoomJson::AddPlayer(const std::string& username, const std::string& nickname, |
| | const std::string& avatar_url, |
| | const AnnounceMultiplayerRoom::MacAddress& mac_address, const u64 game_id, |
| | const std::string& game_name) { |
| | AnnounceMultiplayerRoom::Room::Member member; |
| | member.username = username; |
| | member.nickname = nickname; |
| | member.avatar_url = avatar_url; |
| | member.mac_address = mac_address; |
| | member.game_id = game_id; |
| | member.game_name = game_name; |
| | room.members.push_back(member); |
| | } |
| |
|
| | Common::WebResult RoomJson::Update() { |
| | if (room_id.empty()) { |
| | LOG_ERROR(WebService, "Room must be registered to be updated"); |
| | return Common::WebResult{Common::WebResult::Code::LibError, "Room is not registered"}; |
| | } |
| | nlohmann::json json{{"players", room.members}}; |
| | return client.PostJson(fmt::format("/lobby/{}", room_id), json.dump(), false); |
| | } |
| |
|
| | Common::WebResult RoomJson::Register() { |
| | nlohmann::json json = room; |
| | auto result = client.PostJson("/lobby", json.dump(), false); |
| | if (result.result_code != Common::WebResult::Code::Success) { |
| | return result; |
| | } |
| | auto reply_json = nlohmann::json::parse(result.returned_data); |
| | room = reply_json.get<AnnounceMultiplayerRoom::Room>(); |
| | room_id = reply_json.at("id").get<std::string>(); |
| | return Common::WebResult{Common::WebResult::Code::Success, "", room.verify_UID}; |
| | } |
| |
|
| | void RoomJson::ClearPlayers() { |
| | room.members.clear(); |
| | } |
| |
|
| | AnnounceMultiplayerRoom::RoomList RoomJson::GetRoomList() { |
| | auto reply = client.GetJson("/lobby", true).returned_data; |
| | if (reply.empty()) { |
| | return {}; |
| | } |
| | return nlohmann::json::parse(reply).at("rooms").get<AnnounceMultiplayerRoom::RoomList>(); |
| | } |
| |
|
| | void RoomJson::Delete() { |
| | if (room_id.empty()) { |
| | LOG_ERROR(WebService, "Room must be registered to be deleted"); |
| | return; |
| | } |
| | Common::DetachedTasks::AddTask( |
| | [host{this->host}, username{this->username}, token{this->token}, room_id{this->room_id}]() { |
| | |
| | Client{host, username, token}.DeleteJson(fmt::format("/lobby/{}", room_id), "", false); |
| | }); |
| | } |
| |
|
| | } |
| |
|