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| #include <memory> |
| #include "common/input.h" |
| #include "common/param_package.h" |
| #include "input_common/drivers/camera.h" |
| #include "input_common/drivers/keyboard.h" |
| #include "input_common/drivers/mouse.h" |
| #include "input_common/drivers/tas_input.h" |
| #include "input_common/drivers/touch_screen.h" |
| #include "input_common/drivers/udp_client.h" |
| #include "input_common/drivers/virtual_amiibo.h" |
| #include "input_common/drivers/virtual_gamepad.h" |
| #include "input_common/helpers/stick_from_buttons.h" |
| #include "input_common/helpers/touch_from_buttons.h" |
| #include "input_common/input_engine.h" |
| #include "input_common/input_mapping.h" |
| #include "input_common/input_poller.h" |
| #include "input_common/main.h" |
|
|
| #ifdef HAVE_LIBUSB |
| #include "input_common/drivers/gc_adapter.h" |
| #endif |
| #ifdef HAVE_SDL2 |
| #include "input_common/drivers/joycon.h" |
| #include "input_common/drivers/sdl_driver.h" |
| #endif |
|
|
| #ifdef ANDROID |
| #include "input_common/drivers/android.h" |
| #endif |
|
|
| namespace InputCommon { |
|
|
| |
| class UpdateEngine final : public InputEngine { |
| public: |
| explicit UpdateEngine(std::string input_engine_) : InputEngine(std::move(input_engine_)) { |
| PreSetController(identifier); |
| } |
|
|
| void PumpEvents() { |
| SetButton(identifier, 0, last_state); |
| last_state = !last_state; |
| } |
|
|
| private: |
| static constexpr PadIdentifier identifier = { |
| .guid = Common::UUID{}, |
| .port = 0, |
| .pad = 0, |
| }; |
|
|
| bool last_state{}; |
| }; |
|
|
| struct InputSubsystem::Impl { |
| template <typename Engine> |
| void RegisterEngine(std::string name, std::shared_ptr<Engine>& engine) { |
| MappingCallback mapping_callback{[this](const MappingData& data) { RegisterInput(data); }}; |
|
|
| engine = std::make_shared<Engine>(name); |
| engine->SetMappingCallback(mapping_callback); |
|
|
| std::shared_ptr<InputFactory> input_factory = std::make_shared<InputFactory>(engine); |
| std::shared_ptr<OutputFactory> output_factory = std::make_shared<OutputFactory>(engine); |
| Common::Input::RegisterInputFactory(engine->GetEngineName(), std::move(input_factory)); |
| Common::Input::RegisterOutputFactory(engine->GetEngineName(), std::move(output_factory)); |
| } |
|
|
| void Initialize() { |
| mapping_factory = std::make_shared<MappingFactory>(); |
|
|
| RegisterEngine("updater", update_engine); |
| RegisterEngine("keyboard", keyboard); |
| RegisterEngine("mouse", mouse); |
| RegisterEngine("touch", touch_screen); |
| #ifdef HAVE_LIBUSB |
| RegisterEngine("gcpad", gcadapter); |
| #endif |
| RegisterEngine("cemuhookudp", udp_client); |
| RegisterEngine("tas", tas_input); |
| RegisterEngine("camera", camera); |
| #ifdef ANDROID |
| RegisterEngine("android", android); |
| #endif |
| RegisterEngine("virtual_amiibo", virtual_amiibo); |
| RegisterEngine("virtual_gamepad", virtual_gamepad); |
| #ifdef HAVE_SDL2 |
| RegisterEngine("sdl", sdl); |
| RegisterEngine("joycon", joycon); |
| #endif |
|
|
| Common::Input::RegisterInputFactory("touch_from_button", |
| std::make_shared<TouchFromButton>()); |
| Common::Input::RegisterInputFactory("analog_from_button", |
| std::make_shared<StickFromButton>()); |
| } |
|
|
| template <typename Engine> |
| void UnregisterEngine(std::shared_ptr<Engine>& engine) { |
| Common::Input::UnregisterInputFactory(engine->GetEngineName()); |
| Common::Input::UnregisterOutputFactory(engine->GetEngineName()); |
| engine.reset(); |
| } |
|
|
| void Shutdown() { |
| UnregisterEngine(update_engine); |
| UnregisterEngine(keyboard); |
| UnregisterEngine(mouse); |
| UnregisterEngine(touch_screen); |
| #ifdef HAVE_LIBUSB |
| UnregisterEngine(gcadapter); |
| #endif |
| UnregisterEngine(udp_client); |
| UnregisterEngine(tas_input); |
| UnregisterEngine(camera); |
| #ifdef ANDROID |
| UnregisterEngine(android); |
| #endif |
| UnregisterEngine(virtual_amiibo); |
| UnregisterEngine(virtual_gamepad); |
| #ifdef HAVE_SDL2 |
| UnregisterEngine(sdl); |
| UnregisterEngine(joycon); |
| #endif |
|
|
| Common::Input::UnregisterInputFactory("touch_from_button"); |
| Common::Input::UnregisterInputFactory("analog_from_button"); |
| } |
|
|
| [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const { |
| std::vector<Common::ParamPackage> devices = { |
| Common::ParamPackage{{"display", "Any"}, {"engine", "any"}}, |
| }; |
|
|
| #ifndef ANDROID |
| auto keyboard_devices = keyboard->GetInputDevices(); |
| devices.insert(devices.end(), keyboard_devices.begin(), keyboard_devices.end()); |
| auto mouse_devices = mouse->GetInputDevices(); |
| devices.insert(devices.end(), mouse_devices.begin(), mouse_devices.end()); |
| #endif |
| #ifdef ANDROID |
| auto android_devices = android->GetInputDevices(); |
| devices.insert(devices.end(), android_devices.begin(), android_devices.end()); |
| #endif |
| #ifdef HAVE_LIBUSB |
| auto gcadapter_devices = gcadapter->GetInputDevices(); |
| devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end()); |
| #endif |
| auto udp_devices = udp_client->GetInputDevices(); |
| devices.insert(devices.end(), udp_devices.begin(), udp_devices.end()); |
| #ifdef HAVE_SDL2 |
| auto joycon_devices = joycon->GetInputDevices(); |
| devices.insert(devices.end(), joycon_devices.begin(), joycon_devices.end()); |
| auto sdl_devices = sdl->GetInputDevices(); |
| devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end()); |
| #endif |
|
|
| return devices; |
| } |
|
|
| [[nodiscard]] std::shared_ptr<InputEngine> GetInputEngine( |
| const Common::ParamPackage& params) const { |
| if (!params.Has("engine") || params.Get("engine", "") == "any") { |
| return nullptr; |
| } |
| const std::string engine = params.Get("engine", ""); |
| if (engine == keyboard->GetEngineName()) { |
| return keyboard; |
| } |
| if (engine == mouse->GetEngineName()) { |
| return mouse; |
| } |
| #ifdef ANDROID |
| if (engine == android->GetEngineName()) { |
| return android; |
| } |
| #endif |
| #ifdef HAVE_LIBUSB |
| if (engine == gcadapter->GetEngineName()) { |
| return gcadapter; |
| } |
| #endif |
| if (engine == udp_client->GetEngineName()) { |
| return udp_client; |
| } |
| #ifdef HAVE_SDL2 |
| if (engine == sdl->GetEngineName()) { |
| return sdl; |
| } |
| if (engine == joycon->GetEngineName()) { |
| return joycon; |
| } |
| #endif |
| return nullptr; |
| } |
|
|
| [[nodiscard]] AnalogMapping GetAnalogMappingForDevice( |
| const Common::ParamPackage& params) const { |
| const auto input_engine = GetInputEngine(params); |
|
|
| if (input_engine == nullptr) { |
| return {}; |
| } |
|
|
| return input_engine->GetAnalogMappingForDevice(params); |
| } |
|
|
| [[nodiscard]] ButtonMapping GetButtonMappingForDevice( |
| const Common::ParamPackage& params) const { |
| const auto input_engine = GetInputEngine(params); |
|
|
| if (input_engine == nullptr) { |
| return {}; |
| } |
|
|
| return input_engine->GetButtonMappingForDevice(params); |
| } |
|
|
| [[nodiscard]] MotionMapping GetMotionMappingForDevice( |
| const Common::ParamPackage& params) const { |
| const auto input_engine = GetInputEngine(params); |
|
|
| if (input_engine == nullptr) { |
| return {}; |
| } |
|
|
| return input_engine->GetMotionMappingForDevice(params); |
| } |
|
|
| Common::Input::ButtonNames GetButtonName(const Common::ParamPackage& params) const { |
| if (!params.Has("engine") || params.Get("engine", "") == "any") { |
| return Common::Input::ButtonNames::Undefined; |
| } |
| const auto input_engine = GetInputEngine(params); |
|
|
| if (input_engine == nullptr) { |
| return Common::Input::ButtonNames::Invalid; |
| } |
|
|
| return input_engine->GetUIName(params); |
| } |
|
|
| bool IsStickInverted(const Common::ParamPackage& params) { |
| const auto input_engine = GetInputEngine(params); |
|
|
| if (input_engine == nullptr) { |
| return false; |
| } |
|
|
| return input_engine->IsStickInverted(params); |
| } |
|
|
| bool IsController(const Common::ParamPackage& params) { |
| const std::string engine = params.Get("engine", ""); |
| if (engine == mouse->GetEngineName()) { |
| return true; |
| } |
| #ifdef ANDROID |
| if (engine == android->GetEngineName()) { |
| return true; |
| } |
| #endif |
| #ifdef HAVE_LIBUSB |
| if (engine == gcadapter->GetEngineName()) { |
| return true; |
| } |
| #endif |
| if (engine == udp_client->GetEngineName()) { |
| return true; |
| } |
| if (engine == tas_input->GetEngineName()) { |
| return true; |
| } |
| if (engine == virtual_gamepad->GetEngineName()) { |
| return true; |
| } |
| #ifdef HAVE_SDL2 |
| if (engine == sdl->GetEngineName()) { |
| return true; |
| } |
| if (engine == joycon->GetEngineName()) { |
| return true; |
| } |
| #endif |
| return false; |
| } |
|
|
| void BeginConfiguration() { |
| keyboard->BeginConfiguration(); |
| mouse->BeginConfiguration(); |
| #ifdef ANDROID |
| android->BeginConfiguration(); |
| #endif |
| #ifdef HAVE_LIBUSB |
| gcadapter->BeginConfiguration(); |
| #endif |
| udp_client->BeginConfiguration(); |
| #ifdef HAVE_SDL2 |
| sdl->BeginConfiguration(); |
| joycon->BeginConfiguration(); |
| #endif |
| } |
|
|
| void EndConfiguration() { |
| keyboard->EndConfiguration(); |
| mouse->EndConfiguration(); |
| #ifdef ANDROID |
| android->EndConfiguration(); |
| #endif |
| #ifdef HAVE_LIBUSB |
| gcadapter->EndConfiguration(); |
| #endif |
| udp_client->EndConfiguration(); |
| #ifdef HAVE_SDL2 |
| sdl->EndConfiguration(); |
| joycon->EndConfiguration(); |
| #endif |
| } |
|
|
| void PumpEvents() const { |
| update_engine->PumpEvents(); |
| #ifdef HAVE_SDL2 |
| sdl->PumpEvents(); |
| #endif |
| } |
|
|
| void RegisterInput(const MappingData& data) { |
| mapping_factory->RegisterInput(data); |
| } |
|
|
| std::shared_ptr<MappingFactory> mapping_factory; |
|
|
| std::shared_ptr<UpdateEngine> update_engine; |
| std::shared_ptr<Keyboard> keyboard; |
| std::shared_ptr<Mouse> mouse; |
| std::shared_ptr<TouchScreen> touch_screen; |
| std::shared_ptr<TasInput::Tas> tas_input; |
| std::shared_ptr<CemuhookUDP::UDPClient> udp_client; |
| std::shared_ptr<Camera> camera; |
| std::shared_ptr<VirtualAmiibo> virtual_amiibo; |
| std::shared_ptr<VirtualGamepad> virtual_gamepad; |
|
|
| #ifdef HAVE_LIBUSB |
| std::shared_ptr<GCAdapter> gcadapter; |
| #endif |
|
|
| #ifdef HAVE_SDL2 |
| std::shared_ptr<SDLDriver> sdl; |
| std::shared_ptr<Joycons> joycon; |
| #endif |
|
|
| #ifdef ANDROID |
| std::shared_ptr<Android> android; |
| #endif |
| }; |
|
|
| InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {} |
|
|
| InputSubsystem::~InputSubsystem() = default; |
|
|
| void InputSubsystem::Initialize() { |
| impl->Initialize(); |
| } |
|
|
| void InputSubsystem::Shutdown() { |
| impl->Shutdown(); |
| } |
|
|
| Keyboard* InputSubsystem::GetKeyboard() { |
| return impl->keyboard.get(); |
| } |
|
|
| const Keyboard* InputSubsystem::GetKeyboard() const { |
| return impl->keyboard.get(); |
| } |
|
|
| Mouse* InputSubsystem::GetMouse() { |
| return impl->mouse.get(); |
| } |
|
|
| const Mouse* InputSubsystem::GetMouse() const { |
| return impl->mouse.get(); |
| } |
|
|
| TouchScreen* InputSubsystem::GetTouchScreen() { |
| return impl->touch_screen.get(); |
| } |
|
|
| const TouchScreen* InputSubsystem::GetTouchScreen() const { |
| return impl->touch_screen.get(); |
| } |
|
|
| TasInput::Tas* InputSubsystem::GetTas() { |
| return impl->tas_input.get(); |
| } |
|
|
| const TasInput::Tas* InputSubsystem::GetTas() const { |
| return impl->tas_input.get(); |
| } |
|
|
| Camera* InputSubsystem::GetCamera() { |
| return impl->camera.get(); |
| } |
|
|
| const Camera* InputSubsystem::GetCamera() const { |
| return impl->camera.get(); |
| } |
|
|
| #ifdef ANDROID |
| Android* InputSubsystem::GetAndroid() { |
| return impl->android.get(); |
| } |
|
|
| const Android* InputSubsystem::GetAndroid() const { |
| return impl->android.get(); |
| } |
| #endif |
|
|
| VirtualAmiibo* InputSubsystem::GetVirtualAmiibo() { |
| return impl->virtual_amiibo.get(); |
| } |
|
|
| const VirtualAmiibo* InputSubsystem::GetVirtualAmiibo() const { |
| return impl->virtual_amiibo.get(); |
| } |
|
|
| VirtualGamepad* InputSubsystem::GetVirtualGamepad() { |
| return impl->virtual_gamepad.get(); |
| } |
|
|
| const VirtualGamepad* InputSubsystem::GetVirtualGamepad() const { |
| return impl->virtual_gamepad.get(); |
| } |
|
|
| std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const { |
| return impl->GetInputDevices(); |
| } |
|
|
| AnalogMapping InputSubsystem::GetAnalogMappingForDevice(const Common::ParamPackage& device) const { |
| return impl->GetAnalogMappingForDevice(device); |
| } |
|
|
| ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPackage& device) const { |
| return impl->GetButtonMappingForDevice(device); |
| } |
|
|
| MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPackage& device) const { |
| return impl->GetMotionMappingForDevice(device); |
| } |
|
|
| Common::Input::ButtonNames InputSubsystem::GetButtonName(const Common::ParamPackage& params) const { |
| return impl->GetButtonName(params); |
| } |
|
|
| bool InputSubsystem::IsController(const Common::ParamPackage& params) const { |
| return impl->IsController(params); |
| } |
|
|
| bool InputSubsystem::IsStickInverted(const Common::ParamPackage& params) const { |
| if (params.Has("axis_x") && params.Has("axis_y")) { |
| return impl->IsStickInverted(params); |
| } |
| return false; |
| } |
|
|
| void InputSubsystem::ReloadInputDevices() { |
| impl->udp_client.get()->ReloadSockets(); |
| } |
|
|
| void InputSubsystem::BeginMapping(Polling::InputType type) { |
| impl->BeginConfiguration(); |
| impl->mapping_factory->BeginMapping(type); |
| } |
|
|
| Common::ParamPackage InputSubsystem::GetNextInput() const { |
| return impl->mapping_factory->GetNextInput(); |
| } |
|
|
| void InputSubsystem::StopMapping() const { |
| impl->EndConfiguration(); |
| impl->mapping_factory->StopMapping(); |
| } |
|
|
| void InputSubsystem::PumpEvents() const { |
| impl->PumpEvents(); |
| } |
|
|
| std::string GenerateKeyboardParam(int key_code) { |
| Common::ParamPackage param; |
| param.Set("engine", "keyboard"); |
| param.Set("code", key_code); |
| param.Set("toggle", false); |
| return param.Serialize(); |
| } |
|
|
| std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, |
| int key_modifier, float modifier_scale) { |
| Common::ParamPackage circle_pad_param{ |
| {"engine", "analog_from_button"}, |
| {"up", GenerateKeyboardParam(key_up)}, |
| {"down", GenerateKeyboardParam(key_down)}, |
| {"left", GenerateKeyboardParam(key_left)}, |
| {"right", GenerateKeyboardParam(key_right)}, |
| {"modifier", GenerateKeyboardParam(key_modifier)}, |
| {"modifier_scale", std::to_string(modifier_scale)}, |
| }; |
| return circle_pad_param.Serialize(); |
| } |
| } |
|
|