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README.md ADDED
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+ ---
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+ library_name: ml-agents
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+ tags:
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+ - SoccerTwos
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+ - deep-reinforcement-learning
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+ - reinforcement-learning
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+ - ML-Agents-SoccerTwos
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+ ---
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+
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+ # **poca** Agent playing **SoccerTwos**
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+ This is a trained model of a **poca** agent playing **SoccerTwos**
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+ using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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+
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+ ## Usage (with ML-Agents)
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+ The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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+
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+ We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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+ - A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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+ browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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+ - A *longer tutorial* to understand how works ML-Agents:
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+ https://huggingface.co/learn/deep-rl-course/unit5/introduction
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+
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+ ### Resume the training
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+ ```bash
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+ mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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+ ```
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+
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+ ### Watch your Agent play
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+ You can watch your agent **playing directly in your browser**
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+
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+ 1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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+ 2. Step 1: Find your model_id: CodyKilpatrick/poca-SoccerTwos
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+ 3. Step 2: Select your *.nn /*.onnx file
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+ 4. Click on Watch the agent play 👀
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+
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config.json ADDED
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+ {"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 50000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 50000, "team_change": 200000, "swap_steps": 2000, "window": 10, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.app", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwos", "initialize_from": null, "load_model": false, "resume": false, "force": true, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
configuration.yaml ADDED
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+ default_settings: null
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+ behaviors:
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+ SoccerTwos:
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+ trainer_type: poca
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+ hyperparameters:
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+ batch_size: 2048
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+ buffer_size: 20480
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+ learning_rate: 0.0003
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+ beta: 0.005
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+ epsilon: 0.2
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+ lambd: 0.95
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+ num_epoch: 3
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+ learning_rate_schedule: constant
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+ beta_schedule: constant
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+ epsilon_schedule: constant
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+ checkpoint_interval: 500000
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+ network_settings:
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+ normalize: false
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+ hidden_units: 512
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ reward_signals:
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+ extrinsic:
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+ gamma: 0.99
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+ strength: 1.0
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+ network_settings:
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+ normalize: false
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+ hidden_units: 128
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ init_path: null
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+ keep_checkpoints: 5
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+ even_checkpoints: false
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+ max_steps: 50000000
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+ time_horizon: 1000
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+ summary_freq: 10000
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+ threaded: false
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+ self_play:
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+ save_steps: 50000
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+ team_change: 200000
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+ swap_steps: 2000
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+ window: 10
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+ play_against_latest_model_ratio: 0.5
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+ initial_elo: 1200.0
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+ behavioral_cloning: null
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+ env_settings:
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+ env_path: ./training-envs-executables/SoccerTwos/SoccerTwos.app
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+ env_args: null
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+ base_port: 5005
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+ num_envs: 1
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+ num_areas: 1
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+ seed: -1
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+ max_lifetime_restarts: 10
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+ restarts_rate_limit_n: 1
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+ restarts_rate_limit_period_s: 60
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+ engine_settings:
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+ width: 84
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+ height: 84
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+ quality_level: 5
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+ time_scale: 20
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+ target_frame_rate: -1
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+ capture_frame_rate: 60
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+ no_graphics: true
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+ environment_parameters: null
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+ checkpoint_settings:
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+ run_id: SoccerTwos
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+ initialize_from: null
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+ load_model: false
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+ resume: false
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+ force: true
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+ train_model: false
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+ inference: false
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+ results_dir: results
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+ torch_settings:
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+ device: null
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+ debug: false
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+ Initialize engine version: 2021.3.17f1 (3e8111cac19d)
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+ [Subsystems] Discovering subsystems at path /Users/codykilpatrick/code/hf/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.app/Contents/Resources/Data/UnitySubsystems
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+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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526
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528
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529
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530
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531
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532
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533
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534
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536
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537
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538
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540
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541
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542
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543
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544
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545
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546
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547
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548
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549
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550
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551
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552
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553
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554
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556
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558
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559
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560
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562
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563
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564
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565
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566
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567
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568
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569
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570
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571
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572
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573
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574
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575
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576
+ GRPC Exception: Status(StatusCode=Unknown, Detail="Exception calling application: [Errno 32] Broken pipe"). Disconnecting from trainer.
577
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578
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579
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580
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581
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582
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583
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584
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585
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586
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587
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589
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590
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591
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592
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593
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594
+ Initial Block Size 256.0 KB
595
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596
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597
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599
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600
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601
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602
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603
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604
+ Initial Block Size 256.0 KB
605
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606
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607
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+ [ALLOC_TEMP_Job.Worker 0]
609
+ Initial Block Size 256.0 KB
610
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611
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612
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613
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614
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615
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616
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617
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618
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619
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620
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621
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622
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623
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624
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625
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626
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627
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628
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629
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630
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631
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632
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633
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634
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635
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636
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637
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638
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639
+ Initial Block Size 256.0 KB
640
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641
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642
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643
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644
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645
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646
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647
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648
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649
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650
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651
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652
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654
+ Initial Block Size 64.0 KB
655
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656
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659
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660
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661
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662
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663
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664
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665
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666
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667
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669
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670
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671
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672
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673
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674
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675
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676
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677
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678
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
679
+ Initial Block Size 64.0 KB
680
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681
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684
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685
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686
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687
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688
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689
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690
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691
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692
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693
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694
+ Initial Block Size 64.0 KB
695
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696
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697
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698
+ [ALLOC_TEMP_Job.Worker 1]
699
+ Initial Block Size 256.0 KB
700
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701
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704
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705
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706
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709
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710
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711
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712
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714
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715
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716
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719
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720
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721
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722
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724
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725
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726
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727
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728
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729
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730
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732
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736
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740
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744
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745
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746
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748
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750
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752
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763
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768
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772
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775
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776
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778
+ Peak usage frame count: [32.0 KB-64.0 KB]: 109929 frames, [64.0 KB-128.0 KB]: 1 frames
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780
+ Peak Block count 1
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+ Peak Allocated memory 65.6 KB
782
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783
+ [ALLOC_GFX_THREAD]
784
+ Peak usage frame count: [128.0 KB-256.0 KB]: 109930 frames
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+ Requested Block Size 16.0 MB
786
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+ Peak Allocated memory 173.5 KB
788
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790
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+ [ALLOC_BUCKET]
792
+ Large Block size 4.0 MB
793
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+ Peak Allocated bytes 1.0 MB
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796
+ Peak usage frame count: [0.5 MB-1.0 MB]: 109930 frames
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+ Requested Block Size 4.0 MB
798
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+ Peak Allocated memory 0.6 MB
800
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+ [ALLOC_CACHEOBJECTS_THREAD]
802
+ Peak usage frame count: [0.5 MB-1.0 MB]: 109929 frames, [2.0 MB-4.0 MB]: 1 frames
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+ Requested Block Size 4.0 MB
804
+ Peak Block count 1
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+ Peak Allocated memory 3.4 MB
806
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807
+ [ALLOC_TYPETREE] Dual Thread Allocator
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810
+ Large Block size 4.0 MB
811
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812
+ Peak Allocated bytes 1.0 MB
813
+ [ALLOC_TYPETREE_MAIN]
814
+ Peak usage frame count: [0-1.0 KB]: 109930 frames
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+ Requested Block Size 2.0 MB
816
+ Peak Block count 1
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+ Peak Allocated memory 1.0 KB
818
+ Peak Large allocation bytes 0 B
819
+ [ALLOC_TYPETREE_THREAD]
820
+ Peak usage frame count: [1.0 KB-2.0 KB]: 109929 frames, [2.0 KB-4.0 KB]: 1 frames
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+ Requested Block Size 2.0 MB
822
+ Peak Block count 1
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+ Peak Allocated memory 2.2 KB
824
+ Peak Large allocation bytes 0 B
run_logs/timers.json ADDED
@@ -0,0 +1,368 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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