| /* Generate buffers of random data. | |
| Copyright (C) 2006-2025 Free Software Foundation, Inc. | |
| This program is free software: you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <https://www.gnu.org/licenses/>. */ | |
| /* Written by Paul Eggert. */ | |
| struct randread_source; | |
| int randread_free (struct randread_source *) _GL_ATTRIBUTE_NONNULL (); | |
| struct randread_source *randread_new (char const *, size_t) | |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC (randread_free, 1); | |
| void randread (struct randread_source *, void *, size_t) | |
| _GL_ATTRIBUTE_NONNULL (); | |
| void randread_set_handler (struct randread_source *, void (*) (void const *)) | |
| _GL_ATTRIBUTE_NONNULL (); | |
| void randread_set_handler_arg (struct randread_source *, void const *) | |
| _GL_ATTRIBUTE_NONNULL ((1)); | |