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#include <assert.h> |
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#include <wasm_simd128.h> |
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#include <xnnpack/argmaxpool.h> |
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void xnn_f32_argmaxpool_ukernel_4x__wasmsimd_c4( |
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size_t output_pixels, |
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size_t pooling_elements, |
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size_t channels, |
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const float** input, |
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size_t input_offset, |
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float* output, |
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uint32_t* index_ptr, |
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size_t input_increment, |
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size_t output_increment) XNN_OOB_READS |
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{ |
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assert(output_pixels != 0); |
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assert(pooling_elements != 0); |
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assert(pooling_elements <= 4); |
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assert(channels != 0); |
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float* index = (float*) index_ptr; |
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do { |
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const float* i0 = input[0]; |
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const float* i1 = input[1]; |
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const float* i2 = input[2]; |
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const float* i3 = input[3]; |
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i0 = (const float*) ((uintptr_t) i0 + input_offset); |
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i1 = (const float*) ((uintptr_t) i1 + input_offset); |
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i2 = (const float*) ((uintptr_t) i2 + input_offset); |
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i3 = (const float*) ((uintptr_t) i3 + input_offset); |
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if (pooling_elements < 2) { |
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i1 = i0; |
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} |
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if (pooling_elements <= 2) { |
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i2 = i0; |
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} |
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if (pooling_elements != 4) { |
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i3 = i0; |
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} |
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size_t c = channels; |
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for (; c >= 4; c -= 4) { |
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const v128_t vi0 = wasm_v128_load(i0); |
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i0 += 4; |
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const v128_t vi1 = wasm_v128_load(i1); |
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i1 += 4; |
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const v128_t vi2 = wasm_v128_load(i2); |
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i2 += 4; |
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const v128_t vi3 = wasm_v128_load(i3); |
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i3 += 4; |
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v128_t vmax = vi0; |
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v128_t vidx = wasm_i32x4_const_splat(0); |
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const v128_t vm1 = wasm_f32x4_gt(vi1, vmax); |
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vmax = wasm_v128_bitselect(vi1, vmax, vm1); |
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vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(1), vidx, vm1); |
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const v128_t vm2 = wasm_f32x4_gt(vi2, vmax); |
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vmax = wasm_v128_bitselect(vi2, vmax, vm2); |
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vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(2), vidx, vm2); |
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const v128_t vm3 = wasm_f32x4_gt(vi3, vmax); |
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vmax = wasm_v128_bitselect(vi3, vmax, vm3); |
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vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(3), vidx, vm3); |
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wasm_v128_store(output, vmax); |
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output += 4; |
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wasm_v128_store(index, vidx); |
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index += 4; |
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} |
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if (c != 0) { |
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const v128_t vi0 = wasm_v128_load(i0); |
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const v128_t vi1 = wasm_v128_load(i1); |
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const v128_t vi2 = wasm_v128_load(i2); |
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const v128_t vi3 = wasm_v128_load(i3); |
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v128_t vmax = vi0; |
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v128_t vidx = wasm_i32x4_const_splat(0); |
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const v128_t vm1 = wasm_f32x4_gt(vi1, vmax); |
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vmax = wasm_v128_bitselect(vi1, vmax, vm1); |
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vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(1), vidx, vm1); |
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const v128_t vm2 = wasm_f32x4_gt(vi2, vmax); |
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vmax = wasm_v128_bitselect(vi2, vmax, vm2); |
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vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(2), vidx, vm2); |
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const v128_t vm3 = wasm_f32x4_gt(vi3, vmax); |
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vmax = wasm_v128_bitselect(vi3, vmax, vm3); |
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vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(3), vidx, vm3); |
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if (c & 2) { |
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wasm_v128_store64_lane(output, vmax, 0); |
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wasm_v128_store64_lane(index, vidx, 0); |
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vmax = wasm_v64x2_shuffle(vmax, vmax, 1, 1); |
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vidx = wasm_v64x2_shuffle(vidx, vidx, 1, 1); |
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output += 2; |
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index += 2; |
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} |
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if (c & 1) { |
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wasm_v128_store32_lane(output, vmax, 0); |
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wasm_v128_store32_lane(index, vidx, 0); |
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output += 1; |
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index += 1; |
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} |
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} |
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input = (const float**) ((uintptr_t) input + input_increment); |
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output = (float*) ((uintptr_t) output + output_increment); |
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} while (--output_pixels != 0); |
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} |
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