test / src /f16-vbinary /gen /f16-vmax-neonfp16arith-x16.c
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// Auto-generated file. Do not edit!
// Template: src/f16-vbinary/vop-neonfp16arith.c.in
// Generator: tools/xngen
//
// Copyright 2020 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <arm_neon.h>
#include <xnnpack/common.h>
#include <xnnpack/vbinary.h>
void xnn_f16_vmax_ukernel__neonfp16arith_x16(
size_t batch,
const void* restrict input_a,
const void* restrict input_b,
void* restrict output,
const union xnn_f16_default_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
{
assert(batch != 0);
assert(batch % sizeof(uint16_t) == 0);
assert(input_a != NULL);
assert(input_b != NULL);
assert(output != NULL);
const uint16_t* a = (const uint16_t*) input_a;
const uint16_t* b = (const uint16_t*) input_b;
uint16_t* o = (uint16_t*) output;
for (; batch >= 16 * sizeof(uint16_t); batch -= 16 * sizeof(uint16_t)) {
const float16x8_t va01234567 = vreinterpretq_f16_u16(vld1q_u16(a)); a += 8;
const float16x8_t vb01234567 = vreinterpretq_f16_u16(vld1q_u16(b)); b += 8;
const float16x8_t va456789AB = vreinterpretq_f16_u16(vld1q_u16(a)); a += 8;
const float16x8_t vb456789AB = vreinterpretq_f16_u16(vld1q_u16(b)); b += 8;
float16x8_t vy01234567 = vmaxq_f16(va01234567, vb01234567);
float16x8_t vy456789AB = vmaxq_f16(va456789AB, vb456789AB);
vst1q_u16(o, vreinterpretq_u16_f16(vy01234567)); o += 8;
vst1q_u16(o, vreinterpretq_u16_f16(vy456789AB)); o += 8;
}
for (; batch >= 8 * sizeof(uint16_t); batch -= 8 * sizeof(uint16_t)) {
const float16x8_t va01234567 = vreinterpretq_f16_u16(vld1q_u16(a)); a += 8;
const float16x8_t vb01234567 = vreinterpretq_f16_u16(vld1q_u16(b)); b += 8;
float16x8_t vy01234567 = vmaxq_f16(va01234567, vb01234567);
vst1q_u16(o, vreinterpretq_u16_f16(vy01234567)); o += 8;
}
if XNN_UNLIKELY(batch != 0) {
const float16x8_t va01234567 = vreinterpretq_f16_u16(vld1q_u16(a));
const float16x8_t vb01234567 = vreinterpretq_f16_u16(vld1q_u16(b));
float16x8_t vy01234567 = vmaxq_f16(va01234567, vb01234567);
float16x4_t vy0123 = vget_low_f16(vy01234567);
if (batch & (4 * sizeof(uint16_t))) {
vst1_u16(o, vreinterpret_u16_f16(vy0123)); o += 4;
vy0123 = vget_high_f16(vy01234567);
}
if (batch & (2 * sizeof(uint16_t))) {
vst1_lane_u32((void*) o, vreinterpret_u32_f16(vy0123), 0); o += 2;
vy0123 = vext_f16(vy0123, vy0123, 2);
}
if (batch & (1 * sizeof(uint16_t))) {
vst1_lane_u16(o, vreinterpret_u16_f16(vy0123), 0);
}
}
}