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#include <stdio.h> |
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#include <stdlib.h> |
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#include <stdbool.h> |
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#include <dlfcn.h> |
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#include <EGL/egl.h> |
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#include <GLES2/gl2.h> |
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#define COUNT_OF(x) (sizeof(x) / sizeof(0[x])) |
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struct egl_enum_item { |
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EGLint id; |
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const char* name; |
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}; |
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struct egl_enum_item egl_enum_boolean[] = { |
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{ |
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.id = EGL_TRUE, |
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.name = "EGL_TRUE", |
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}, |
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{ |
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.id = EGL_FALSE, |
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.name = "EGL_FALSE", |
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}, |
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}; |
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struct egl_enum_item egl_enum_caveat[] = { |
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{ |
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.id = EGL_NONE, |
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.name = "EGL_NONE", |
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}, |
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{ |
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.id = EGL_SLOW_CONFIG, |
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.name = "EGL_SLOW_CONFIG", |
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}, |
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{ |
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.id = EGL_NON_CONFORMANT_CONFIG, |
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.name = "EGL_NON_CONFORMANT_CONFIG", |
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}, |
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}; |
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struct egl_enum_item egl_enum_transparency[] = { |
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{ |
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.id = EGL_NONE, |
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.name = "EGL_NONE", |
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}, |
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{ |
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.id = EGL_TRANSPARENT_RGB, |
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.name = "EGL_TRANSPARENT_RGB", |
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}, |
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}; |
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struct egl_enum_item egl_enum_color_buffer[] = { |
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{ |
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.id = EGL_RGB_BUFFER, |
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.name = "EGL_RGB_BUFFER", |
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}, |
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{ |
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.id = EGL_LUMINANCE_BUFFER, |
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.name = "EGL_LUMINANCE_BUFFER", |
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}, |
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}; |
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#ifndef EGL_OPENGL_ES3_BIT |
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#define EGL_OPENGL_ES3_BIT 0x40 |
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#endif |
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struct egl_enum_item egl_enum_conformant[] = { |
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{ |
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.id = EGL_OPENGL_BIT, |
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.name = "EGL_OPENGL_BIT", |
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}, |
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{ |
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.id = EGL_OPENGL_ES_BIT, |
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.name = "EGL_OPENGL_ES_BIT", |
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}, |
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{ |
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.id = EGL_OPENGL_ES2_BIT, |
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.name = "EGL_OPENGL_ES2_BIT", |
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}, |
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{ |
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.id = EGL_OPENGL_ES3_BIT, |
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.name = "EGL_OPENGL_ES3_BIT", |
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}, |
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{ |
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.id = EGL_OPENVG_BIT, |
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.name = "EGL_OPENVG_BIT", |
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}, |
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}; |
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struct egl_enum_item egl_enum_surface_type[] = { |
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{ |
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.id = EGL_PBUFFER_BIT, |
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.name = "EGL_PBUFFER_BIT", |
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}, |
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{ |
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.id = EGL_PIXMAP_BIT, |
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.name = "EGL_PIXMAP_BIT", |
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}, |
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{ |
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.id = EGL_WINDOW_BIT, |
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.name = "EGL_WINDOW_BIT", |
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}, |
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{ |
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.id = EGL_VG_COLORSPACE_LINEAR_BIT, |
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.name = "EGL_VG_COLORSPACE_LINEAR_BIT", |
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}, |
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{ |
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.id = EGL_VG_ALPHA_FORMAT_PRE_BIT, |
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.name = "EGL_VG_ALPHA_FORMAT_PRE_BIT", |
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}, |
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{ |
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.id = EGL_MULTISAMPLE_RESOLVE_BOX_BIT, |
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.name = "EGL_MULTISAMPLE_RESOLVE_BOX_BIT", |
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}, |
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{ |
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.id = EGL_SWAP_BEHAVIOR_PRESERVED_BIT, |
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.name = "EGL_SWAP_BEHAVIOR_PRESERVED_BIT", |
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}, |
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}; |
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struct egl_enum_item egl_enum_renderable_type[] = { |
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{ |
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.id = EGL_OPENGL_ES_BIT, |
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.name = "EGL_OPENGL_ES_BIT", |
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}, |
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{ |
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.id = EGL_OPENVG_BIT, |
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.name = "EGL_OPENVG_BIT", |
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}, |
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{ |
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.id = EGL_OPENGL_ES2_BIT, |
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.name = "EGL_OPENGL_ES2_BIT", |
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}, |
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{ |
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.id = EGL_OPENGL_BIT, |
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.name = "EGL_OPENGL_BIT", |
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}, |
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{ |
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.id = EGL_OPENGL_ES3_BIT, |
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.name = "EGL_OPENGL_ES3_BIT", |
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}, |
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}; |
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struct egl_config_attribute { |
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EGLint id; |
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const char* name; |
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int32_t cardinality; |
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const struct egl_enum_item* values; |
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}; |
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struct egl_config_attribute egl_config_attributes[] = { |
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{ |
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.id = EGL_CONFIG_ID, |
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.name = "EGL_CONFIG_ID", |
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}, |
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{ |
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.id = EGL_CONFIG_CAVEAT, |
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.name = "EGL_CONFIG_CAVEAT", |
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.cardinality = COUNT_OF(egl_enum_caveat), |
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.values = egl_enum_caveat, |
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}, |
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{ |
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.id = EGL_LUMINANCE_SIZE, |
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.name = "EGL_LUMINANCE_SIZE", |
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}, |
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{ |
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.id = EGL_RED_SIZE, |
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.name = "EGL_RED_SIZE", |
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}, |
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{ |
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.id = EGL_GREEN_SIZE, |
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.name = "EGL_GREEN_SIZE", |
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}, |
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{ |
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.id = EGL_BLUE_SIZE, |
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.name = "EGL_BLUE_SIZE", |
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}, |
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{ |
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.id = EGL_ALPHA_SIZE, |
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.name = "EGL_ALPHA_SIZE", |
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}, |
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{ |
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.id = EGL_DEPTH_SIZE, |
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.name = "EGL_DEPTH_SIZE", |
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}, |
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{ |
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.id = EGL_STENCIL_SIZE, |
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.name = "EGL_STENCIL_SIZE", |
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}, |
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{ |
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.id = EGL_ALPHA_MASK_SIZE, |
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.name = "EGL_ALPHA_MASK_SIZE", |
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}, |
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{ |
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.id = EGL_BIND_TO_TEXTURE_RGB, |
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.name = "EGL_BIND_TO_TEXTURE_RGB", |
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.cardinality = COUNT_OF(egl_enum_boolean), |
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.values = egl_enum_boolean, |
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}, |
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{ |
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.id = EGL_BIND_TO_TEXTURE_RGBA, |
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.name = "EGL_BIND_TO_TEXTURE_RGBA", |
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.cardinality = COUNT_OF(egl_enum_boolean), |
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.values = egl_enum_boolean, |
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}, |
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{ |
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.id = EGL_MAX_PBUFFER_WIDTH, |
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.name = "EGL_MAX_PBUFFER_WIDTH", |
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}, |
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{ |
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.id = EGL_MAX_PBUFFER_HEIGHT, |
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.name = "EGL_MAX_PBUFFER_HEIGHT", |
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}, |
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{ |
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.id = EGL_MAX_PBUFFER_PIXELS, |
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.name = "EGL_MAX_PBUFFER_PIXELS", |
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}, |
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{ |
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.id = EGL_TRANSPARENT_RED_VALUE, |
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.name = "EGL_TRANSPARENT_RED_VALUE", |
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}, |
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{ |
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.id = EGL_TRANSPARENT_GREEN_VALUE, |
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.name = "EGL_TRANSPARENT_GREEN_VALUE", |
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}, |
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{ |
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.id = EGL_TRANSPARENT_BLUE_VALUE, |
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.name = "EGL_TRANSPARENT_BLUE_VALUE", |
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}, |
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{ |
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.id = EGL_SAMPLE_BUFFERS, |
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.name = "EGL_SAMPLE_BUFFERS", |
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}, |
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{ |
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.id = EGL_SAMPLES, |
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.name = "EGL_SAMPLES", |
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}, |
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{ |
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.id = EGL_LEVEL, |
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.name = "EGL_LEVEL", |
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}, |
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{ |
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.id = EGL_MAX_SWAP_INTERVAL, |
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.name = "EGL_MAX_SWAP_INTERVAL", |
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}, |
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{ |
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.id = EGL_MIN_SWAP_INTERVAL, |
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.name = "EGL_MIN_SWAP_INTERVAL", |
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}, |
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{ |
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.id = EGL_SURFACE_TYPE, |
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.name = "EGL_SURFACE_TYPE", |
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.cardinality = -(int32_t) COUNT_OF(egl_enum_surface_type), |
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.values = egl_enum_surface_type, |
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}, |
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{ |
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.id = EGL_RENDERABLE_TYPE, |
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.name = "EGL_RENDERABLE_TYPE", |
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.cardinality = -(int32_t) COUNT_OF(egl_enum_renderable_type), |
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.values = egl_enum_renderable_type, |
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}, |
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{ |
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.id = EGL_CONFORMANT, |
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.name = "EGL_CONFORMANT", |
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.cardinality = -(int32_t) COUNT_OF(egl_enum_conformant), |
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.values = egl_enum_conformant, |
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}, |
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{ |
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.id = EGL_TRANSPARENT_TYPE, |
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.name = "EGL_TRANSPARENT_TYPE", |
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.cardinality = COUNT_OF(egl_enum_transparency), |
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.values = egl_enum_transparency, |
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}, |
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{ |
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.id = EGL_COLOR_BUFFER_TYPE, |
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.name = "EGL_COLOR_BUFFER_TYPE", |
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.cardinality = COUNT_OF(egl_enum_color_buffer), |
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.values = egl_enum_color_buffer, |
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}, |
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}; |
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void report_gles_attributes(void) { |
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void* libEGL = NULL; |
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EGLConfig* configs = NULL; |
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EGLDisplay display = EGL_NO_DISPLAY; |
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EGLSurface surface = EGL_NO_SURFACE; |
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EGLContext context = EGL_NO_CONTEXT; |
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EGLBoolean egl_init_status = EGL_FALSE; |
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EGLBoolean egl_make_current_status = EGL_FALSE; |
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EGLBoolean egl_status; |
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libEGL = dlopen("libEGL.so", RTLD_LAZY | RTLD_LOCAL); |
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display = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
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if (display == EGL_NO_DISPLAY) { |
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fprintf(stderr, "failed to get default EGL display\n"); |
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goto cleanup; |
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} |
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EGLint egl_major = 0, egl_minor = 0; |
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egl_init_status = eglInitialize(display, &egl_major, &egl_minor); |
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if (egl_init_status != EGL_TRUE) { |
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fprintf(stderr, "failed to initialize EGL display connection\n"); |
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goto cleanup; |
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} |
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printf("initialized display connection with EGL %d.%d\n", (int) egl_major, (int) egl_minor); |
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EGLint configs_count = 0; |
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egl_status = eglGetConfigs(display, NULL, 0, &configs_count); |
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if (egl_status != EGL_TRUE) { |
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fprintf(stderr, "failed to get the number of EGL frame buffer configurations\n"); |
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goto cleanup; |
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} |
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configs = (EGLConfig*) malloc(configs_count * sizeof(EGLConfig)); |
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if (configs == NULL) { |
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fprintf(stderr, "failed to allocate %zu bytes for %d frame buffer configurations\n", |
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configs_count * sizeof(EGLConfig), configs_count); |
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goto cleanup; |
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} |
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egl_status = eglGetConfigs(display, configs, configs_count, &configs_count); |
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if (egl_status != EGL_TRUE || configs_count == 0) { |
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fprintf(stderr, "failed to get EGL frame buffer configurations\n"); |
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goto cleanup; |
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} |
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printf("EGL framebuffer configurations:\n"); |
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for (EGLint i = 0; i < configs_count; i++) { |
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printf("\tConfiguration #%d:\n", (int) i); |
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for (size_t n = 0; n < COUNT_OF(egl_config_attributes); n++) { |
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EGLint value = 0; |
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egl_status = eglGetConfigAttrib(display, configs[i], egl_config_attributes[n].id, &value); |
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if (egl_config_attributes[n].cardinality == 0) { |
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printf("\t\t%s: %d\n", egl_config_attributes[n].name, (int) value); |
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} else if (egl_config_attributes[n].cardinality > 0) { |
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bool known_value = false; |
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for (size_t k = 0; k < (size_t) egl_config_attributes[n].cardinality; k++) { |
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if (egl_config_attributes[n].values[k].id == value) { |
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printf("\t\t%s: %s\n", egl_config_attributes[n].name, egl_config_attributes[n].values[k].name); |
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known_value = true; |
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break; |
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} |
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} |
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if (!known_value) { |
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printf("\t\t%s: unknown (%d)\n", egl_config_attributes[n].name, value); |
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} |
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} else { |
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printf("\t\t%s: ", egl_config_attributes[n].name); |
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if (value == 0) { |
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printf("none\n"); |
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} else { |
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for (size_t k = 0; k < (size_t) -egl_config_attributes[n].cardinality; k++) { |
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if (egl_config_attributes[n].values[k].id & value) { |
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value &= ~egl_config_attributes[n].values[k].id; |
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if (value != 0) { |
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printf("%s | ", egl_config_attributes[n].values[k].name); |
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} else { |
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printf("%s\n", egl_config_attributes[n].values[k].name); |
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} |
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} |
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} |
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if (value != 0) { |
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printf("0x%08X\n", (int) value); |
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} |
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} |
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} |
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} |
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} |
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EGLint const config_attributes[] = { |
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EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE, |
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
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EGL_CONFORMANT, EGL_OPENGL_ES2_BIT, |
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EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, |
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EGL_NONE, |
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}; |
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EGLConfig config = NULL; |
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EGLint config_count = 0; |
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egl_status = eglChooseConfig(display, config_attributes, &config, 1, &config_count); |
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if (egl_status != EGL_TRUE || config_count == 0 || config == NULL) { |
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fprintf(stderr, "failed to find EGL frame buffer configuration that match required attributes\n"); |
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goto cleanup; |
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} |
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EGLint const surface_attributes[] = { |
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EGL_HEIGHT, 1, |
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EGL_WIDTH, 1, |
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EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA, |
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EGL_TEXTURE_TARGET, EGL_TEXTURE_2D, |
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EGL_NONE, |
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}; |
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surface = eglCreatePbufferSurface(display, config, surface_attributes); |
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if (surface == EGL_NO_SURFACE) { |
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fprintf(stderr, "failed to create PBuffer surface\n"); |
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goto cleanup; |
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} |
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EGLint const context_attributes[] = { |
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EGL_CONTEXT_CLIENT_VERSION, 2, |
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EGL_NONE, |
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}; |
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context = eglCreateContext(display, config, EGL_NO_CONTEXT, context_attributes); |
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if (context == EGL_NO_CONTEXT) { |
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fprintf(stderr, "failed to create OpenGL ES context\n"); |
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goto cleanup; |
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} |
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egl_make_current_status = eglMakeCurrent(display, surface, surface, context); |
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if (egl_make_current_status != EGL_TRUE) { |
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fprintf(stderr, "failed to attach OpenGL ES rendering context\n"); |
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goto cleanup; |
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} |
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printf("OpenGL ES Attributes:\n"); |
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printf("\t%s: \"%s\"\n", "GL_VENDOR", glGetString(GL_VENDOR)); |
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printf("\t%s: \"%s\"\n", "GL_RENDERER", glGetString(GL_RENDERER)); |
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printf("\t%s: \"%s\"\n", "GL_VERSION", glGetString(GL_VERSION)); |
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printf("\t%s: \"%s\"\n", "GL_SHADING_LANGUAGE_VERSION", glGetString(GL_SHADING_LANGUAGE_VERSION)); |
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printf("\t%s: \"%s\"\n", "GL_EXTENSIONS", glGetString(GL_EXTENSIONS)); |
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cleanup: |
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if (egl_make_current_status == EGL_TRUE) { |
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eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
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} |
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if (context != EGL_NO_CONTEXT) { |
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eglDestroyContext(display, context); |
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} |
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if (surface != EGL_NO_SURFACE) { |
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eglDestroySurface(display, surface); |
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} |
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if (egl_init_status == EGL_TRUE) { |
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eglTerminate(display); |
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} |
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free(configs); |
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if (libEGL != NULL) { |
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dlclose(libEGL); |
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} |
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} |
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int main(int argc, char** argv) { |
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report_gles_attributes(); |
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return 0; |
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} |
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