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#include <benchmark/benchmark.h> |
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#include <pthreadpool.h> |
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#include <thread> |
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static void SetNumberOfThreads(benchmark::internal::Benchmark* benchmark) { |
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const int max_threads = std::thread::hardware_concurrency(); |
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for (int t = 1; t <= max_threads; t++) { |
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benchmark->Arg(t); |
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} |
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} |
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static void compute_1d(void*, size_t x) { |
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} |
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static void pthreadpool_parallelize_1d(benchmark::State& state) { |
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const uint32_t threads = static_cast<uint32_t>(state.range(0)); |
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pthreadpool_t threadpool = pthreadpool_create(threads); |
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while (state.KeepRunning()) { |
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pthreadpool_parallelize_1d( |
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threadpool, |
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compute_1d, |
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nullptr , |
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threads, |
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0 ); |
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} |
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pthreadpool_destroy(threadpool); |
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} |
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BENCHMARK(pthreadpool_parallelize_1d)->UseRealTime()->Apply(SetNumberOfThreads); |
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static void compute_1d_tile_1d(void*, size_t, size_t) { |
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} |
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static void pthreadpool_parallelize_1d_tile_1d(benchmark::State& state) { |
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const uint32_t threads = static_cast<uint32_t>(state.range(0)); |
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pthreadpool_t threadpool = pthreadpool_create(threads); |
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while (state.KeepRunning()) { |
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pthreadpool_parallelize_1d_tile_1d( |
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threadpool, |
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compute_1d_tile_1d, |
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nullptr , |
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threads, 1, |
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0 ); |
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} |
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pthreadpool_destroy(threadpool); |
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} |
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BENCHMARK(pthreadpool_parallelize_1d_tile_1d)->UseRealTime()->Apply(SetNumberOfThreads); |
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static void compute_2d(void*, size_t, size_t) { |
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} |
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static void pthreadpool_parallelize_2d(benchmark::State& state) { |
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const uint32_t threads = static_cast<uint32_t>(state.range(0)); |
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pthreadpool_t threadpool = pthreadpool_create(threads); |
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while (state.KeepRunning()) { |
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pthreadpool_parallelize_2d( |
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threadpool, |
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compute_2d, |
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nullptr , |
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1, threads, |
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0 ); |
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} |
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pthreadpool_destroy(threadpool); |
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} |
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BENCHMARK(pthreadpool_parallelize_2d)->UseRealTime()->Apply(SetNumberOfThreads); |
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static void compute_2d_tile_2d(void*, size_t, size_t, size_t, size_t) { |
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} |
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static void pthreadpool_parallelize_2d_tile_2d(benchmark::State& state) { |
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const uint32_t threads = static_cast<uint32_t>(state.range(0)); |
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pthreadpool_t threadpool = pthreadpool_create(threads); |
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while (state.KeepRunning()) { |
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pthreadpool_parallelize_2d_tile_2d( |
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threadpool, |
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compute_2d_tile_2d, |
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nullptr , |
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1, threads, |
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1, 1, |
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0 ); |
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} |
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pthreadpool_destroy(threadpool); |
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} |
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BENCHMARK(pthreadpool_parallelize_2d_tile_2d)->UseRealTime()->Apply(SetNumberOfThreads); |
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BENCHMARK_MAIN(); |
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