test / src /cs16-bfly4 /cs16-bfly4-samples1-scalar.c
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// Copyright 2022 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <stddef.h>
#include <stdint.h>
#include <xnnpack/math.h>
#include <xnnpack/fft.h>
void xnn_cs16_bfly4_samples1_ukernel__scalar(
size_t batch,
size_t samples,
int16_t* data,
const int16_t* twiddle,
size_t stride)
{
assert(samples == sizeof(int16_t) * 2);
assert(data != NULL);
assert(stride != 0);
assert(twiddle != NULL);
do {
int32_t vout0r = (int32_t) data[0];
int32_t vout0i = (int32_t) data[1];
int32_t vout1r = (int32_t) data[2];
int32_t vout1i = (int32_t) data[3];
int32_t vout2r = (int32_t) data[4];
int32_t vout2i = (int32_t) data[5];
int32_t vout3r = (int32_t) data[6];
int32_t vout3i = (int32_t) data[7];
// Note 32767 / 4 = 8191. Should be 8192.
vout0r = math_asr_s32(vout0r * 8191 + 16384, 15);
vout0i = math_asr_s32(vout0i * 8191 + 16384, 15);
vout1r = math_asr_s32(vout1r * 8191 + 16384, 15);
vout1i = math_asr_s32(vout1i * 8191 + 16384, 15);
vout2r = math_asr_s32(vout2r * 8191 + 16384, 15);
vout2i = math_asr_s32(vout2i * 8191 + 16384, 15);
vout3r = math_asr_s32(vout3r * 8191 + 16384, 15);
vout3i = math_asr_s32(vout3i * 8191 + 16384, 15);
const int32_t vtmp5r = vout0r - vout2r;
const int32_t vtmp5i = vout0i - vout2i;
vout0r += vout2r;
vout0i += vout2i;
const int32_t vtmp3r = vout1r + vout3r;
const int32_t vtmp3i = vout1i + vout3i;
const int32_t vtmp4r = vout1i - vout3i;
const int32_t vtmp4i = -(vout1r - vout3r); // swap r,i and neg i
vout2r = vout0r - vtmp3r;
vout2i = vout0i - vtmp3i;
vout0r += vtmp3r;
vout0i += vtmp3i;
vout1r = vtmp5r + vtmp4r;
vout1i = vtmp5i + vtmp4i;
vout3r = vtmp5r - vtmp4r;
vout3i = vtmp5i - vtmp4i;
data[0] = (int16_t) vout0r;
data[1] = (int16_t) vout0i;
data[2] = (int16_t) vout1r;
data[3] = (int16_t) vout1i;
data[4] = (int16_t) vout2r;
data[5] = (int16_t) vout2i;
data[6] = (int16_t) vout3r;
data[7] = (int16_t) vout3i;
data += 8;
} while(--batch != 0);
}