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#include <assert.h> |
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#include <xnnpack/argmaxpool.h> |
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#include <xnnpack/math.h> |
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void xnn_f32_argmaxpool_ukernel_9p8x__scalar_c1( |
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size_t output_pixels, |
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size_t pooling_elements, |
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size_t channels, |
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const float** input, |
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size_t input_offset, |
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float* accumulation_buffer, |
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uint32_t* index_buffer, |
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float* output, |
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uint32_t* index, |
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size_t input_increment, |
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size_t output_increment) |
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{ |
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assert(output_pixels != 0); |
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assert(pooling_elements != 0); |
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assert(pooling_elements > 9); |
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assert(channels != 0); |
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do { |
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{ |
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float* ab = accumulation_buffer; |
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uint32_t* ib = index_buffer; |
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const float* i0 = *input++; |
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const float* i1 = *input++; |
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const float* i2 = *input++; |
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const float* i3 = *input++; |
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const float* i4 = *input++; |
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const float* i5 = *input++; |
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const float* i6 = *input++; |
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const float* i7 = *input++; |
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const float* i8 = *input++; |
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i0 = (const float*) ((uintptr_t) i0 + input_offset); |
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i1 = (const float*) ((uintptr_t) i1 + input_offset); |
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i2 = (const float*) ((uintptr_t) i2 + input_offset); |
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i3 = (const float*) ((uintptr_t) i3 + input_offset); |
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i4 = (const float*) ((uintptr_t) i4 + input_offset); |
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i5 = (const float*) ((uintptr_t) i5 + input_offset); |
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i6 = (const float*) ((uintptr_t) i6 + input_offset); |
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i7 = (const float*) ((uintptr_t) i7 + input_offset); |
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i8 = (const float*) ((uintptr_t) i8 + input_offset); |
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size_t c = channels; |
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do { |
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const float vi0 = *i0++; |
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const float vi1 = *i1++; |
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const float vi2 = *i2++; |
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const float vi3 = *i3++; |
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const float vi4 = *i4++; |
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const float vi5 = *i5++; |
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const float vi6 = *i6++; |
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const float vi7 = *i7++; |
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const float vi8 = *i8++; |
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float vmax = vi0; |
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uint32_t vidx = 0; |
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if (vi1 > vmax) { |
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vmax = vi1; |
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vidx = 1; |
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} |
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if (vi2 > vmax) { |
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vmax = vi2; |
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vidx = 2; |
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} |
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if (vi3 > vmax) { |
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vmax = vi3; |
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vidx = 3; |
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} |
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if (vi4 > vmax) { |
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vmax = vi4; |
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vidx = 4; |
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} |
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if (vi5 > vmax) { |
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vmax = vi5; |
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vidx = 5; |
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} |
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if (vi6 > vmax) { |
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vmax = vi6; |
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vidx = 6; |
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} |
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if (vi7 > vmax) { |
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vmax = vi7; |
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vidx = 7; |
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} |
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if (vi8 > vmax) { |
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vmax = vi8; |
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vidx = 8; |
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} |
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*ab++ = vmax; |
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*ib++ = vidx; |
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} while (--c != 0); |
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} |
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uint32_t vidx0 = 9; |
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size_t k = pooling_elements; |
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for (k -= 9; k > 8; k -= 8) { |
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const float* i0 = *input++; |
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const float* i1 = *input++; |
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const float* i2 = *input++; |
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const float* i3 = *input++; |
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const float* i4 = *input++; |
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const float* i5 = *input++; |
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const float* i6 = *input++; |
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const float* i7 = *input++; |
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i0 = (const float*) ((uintptr_t) i0 + input_offset); |
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i1 = (const float*) ((uintptr_t) i1 + input_offset); |
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i2 = (const float*) ((uintptr_t) i2 + input_offset); |
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i3 = (const float*) ((uintptr_t) i3 + input_offset); |
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i4 = (const float*) ((uintptr_t) i4 + input_offset); |
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i5 = (const float*) ((uintptr_t) i5 + input_offset); |
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i6 = (const float*) ((uintptr_t) i6 + input_offset); |
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i7 = (const float*) ((uintptr_t) i7 + input_offset); |
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float* ab = accumulation_buffer; |
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uint32_t* ib = index_buffer; |
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size_t c = channels; |
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do { |
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const float vi0 = *i0++; |
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const float vi1 = *i1++; |
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const float vi2 = *i2++; |
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const float vi3 = *i3++; |
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const float vi4 = *i4++; |
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const float vi5 = *i5++; |
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const float vi6 = *i6++; |
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const float vi7 = *i7++; |
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float vmax = *ab; |
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uint32_t vidx = *ib; |
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if (vi0 > vmax) { |
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vmax = vi0; |
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vidx = vidx0; |
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} |
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if (vi1 > vmax) { |
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vmax = vi1; |
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vidx = vidx0 + 1; |
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} |
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if (vi2 > vmax) { |
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vmax = vi2; |
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vidx = vidx0 + 2; |
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} |
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if (vi3 > vmax) { |
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vmax = vi3; |
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vidx = vidx0 + 3; |
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} |
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if (vi4 > vmax) { |
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vmax = vi4; |
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vidx = vidx0 + 4; |
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} |
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if (vi5 > vmax) { |
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vmax = vi5; |
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vidx = vidx0 + 5; |
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} |
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if (vi6 > vmax) { |
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vmax = vi6; |
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vidx = vidx0 + 6; |
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} |
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if (vi7 > vmax) { |
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vmax = vi7; |
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vidx = vidx0 + 7; |
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} |
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*ab++ = vmax; |
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*ib++ = vidx; |
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} while (--c != 0); |
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vidx0 += 8; |
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} |
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float* o = output; |
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uint32_t* i = index; |
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{ |
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const float* i0 = input[0]; |
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const float* i1 = input[1]; |
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const float* i2 = input[2]; |
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const float* i3 = input[3]; |
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const float* i4 = input[4]; |
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const float* i5 = input[5]; |
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const float* i6 = input[6]; |
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const float* i7 = input[7]; |
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i0 = (const float*) ((uintptr_t) i0 + input_offset); |
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i1 = (const float*) ((uintptr_t) i1 + input_offset); |
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i2 = (const float*) ((uintptr_t) i2 + input_offset); |
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i3 = (const float*) ((uintptr_t) i3 + input_offset); |
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i4 = (const float*) ((uintptr_t) i4 + input_offset); |
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i5 = (const float*) ((uintptr_t) i5 + input_offset); |
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i6 = (const float*) ((uintptr_t) i6 + input_offset); |
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i7 = (const float*) ((uintptr_t) i7 + input_offset); |
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input = (const float**) ((uintptr_t) input + input_increment); |
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if (k < 2) { |
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i1 = i0; |
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} |
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if (k <= 2) { |
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i2 = i0; |
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} |
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if (k < 4) { |
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i3 = i0; |
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} |
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if (k <= 4) { |
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i4 = i0; |
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} |
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if (k < 6) { |
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i5 = i0; |
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} |
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if (k <= 6) { |
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i6 = i0; |
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} |
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if (k != 8) { |
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i7 = i0; |
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} |
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size_t c = channels; |
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float* ab = accumulation_buffer; |
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uint32_t* ib = index_buffer; |
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do { |
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const float vi0 = *i0++; |
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const float vi1 = *i1++; |
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const float vi2 = *i2++; |
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const float vi3 = *i3++; |
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const float vi4 = *i4++; |
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const float vi5 = *i5++; |
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const float vi6 = *i6++; |
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const float vi7 = *i7++; |
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float vmax = *ab++; |
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uint32_t vidx = *ib++; |
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if (vi0 > vmax) { |
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vmax = vi0; |
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vidx = vidx0; |
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} |
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if (vi1 > vmax) { |
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vmax = vi1; |
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vidx = vidx0 + 1; |
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} |
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if (vi2 > vmax) { |
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vmax = vi2; |
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vidx = vidx0 + 2; |
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} |
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if (vi3 > vmax) { |
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vmax = vi3; |
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vidx = vidx0 + 3; |
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} |
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if (vi4 > vmax) { |
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vmax = vi4; |
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vidx = vidx0 + 4; |
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} |
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if (vi5 > vmax) { |
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vmax = vi5; |
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vidx = vidx0 + 5; |
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} |
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if (vi6 > vmax) { |
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vmax = vi6; |
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vidx = vidx0 + 6; |
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} |
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if (vi7 > vmax) { |
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vmax = vi7; |
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vidx = vidx0 + 7; |
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} |
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*o++ = vmax; |
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*i++ = vidx; |
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} while (--c != 0); |
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} |
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output = (float*) ((uintptr_t) o + output_increment); |
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index = (uint32_t*) i; |
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} while (--output_pixels != 0); |
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} |
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