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  1. SoccerTwos.onnx +1 -1
  2. SoccerTwos/SoccerTwos-20000023.onnx +0 -3
  3. SoccerTwos/SoccerTwos-20000023.pt +0 -3
  4. SoccerTwos/{SoccerTwos-17999994.onnx β†’ SoccerTwos-45999989.onnx} +1 -1
  5. SoccerTwos/{SoccerTwos-19837975.pt β†’ SoccerTwos-45999989.pt} +1 -1
  6. SoccerTwos/{SoccerTwos-19837975.onnx β†’ SoccerTwos-47999821.onnx} +1 -1
  7. SoccerTwos/{SoccerTwos-17999994.pt β†’ SoccerTwos-47999821.pt} +1 -1
  8. SoccerTwos/{SoccerTwos-19789151.onnx β†’ SoccerTwos-49999944.onnx} +1 -1
  9. SoccerTwos/{SoccerTwos-19999946.pt β†’ SoccerTwos-49999944.pt} +1 -1
  10. SoccerTwos/{SoccerTwos-19999946.onnx β†’ SoccerTwos-50000078.onnx} +1 -1
  11. SoccerTwos/{SoccerTwos-19789151.pt β†’ SoccerTwos-50000078.pt} +1 -1
  12. SoccerTwos/SoccerTwos-50012556.onnx +3 -0
  13. SoccerTwos/SoccerTwos-50012556.pt +3 -0
  14. SoccerTwos/checkpoint.pt +1 -1
  15. SoccerTwos/events.out.tfevents.1677259233.jonatan-System-Product-Name.123153.0 +0 -3
  16. SoccerTwos/events.out.tfevents.1677263177.jonatan-System-Product-Name.149092.0 +0 -3
  17. SoccerTwos/events.out.tfevents.1677263221.jonatan-System-Product-Name.149679.0 +0 -3
  18. SoccerTwos/events.out.tfevents.1677268593.jonatan-System-Product-Name.188330.0 +0 -3
  19. SoccerTwos/events.out.tfevents.1677270986.jonatan-System-Product-Name.205076.0 +0 -3
  20. SoccerTwos/events.out.tfevents.1677271047.jonatan-System-Product-Name.205591.0 +0 -3
  21. SoccerTwos/events.out.tfevents.1677274013.jonatan-System-Product-Name.221033.0 +0 -3
  22. SoccerTwos/events.out.tfevents.1677274039.jonatan-System-Product-Name.221323.0 +0 -3
  23. SoccerTwos/events.out.tfevents.1677274891.jonatan-System-Product-Name.227126.0 +0 -3
  24. SoccerTwos/events.out.tfevents.1677274948.jonatan-System-Product-Name.227618.0 +0 -3
  25. SoccerTwos/events.out.tfevents.1677275258.jonatan-System-Product-Name.230117.0 +0 -3
  26. SoccerTwos/events.out.tfevents.1677275483.jonatan-System-Product-Name.232594.0 +0 -3
  27. SoccerTwos/events.out.tfevents.1677277644.jonatan-System-Product-Name.251174.0 +0 -3
  28. SoccerTwos/events.out.tfevents.1677277711.jonatan-System-Product-Name.251671.0 +0 -3
  29. SoccerTwos/events.out.tfevents.1677278143.jonatan-System-Product-Name.258974.0 +3 -0
  30. SoccerTwos/{events.out.tfevents.1677268561.jonatan-System-Product-Name.188030.0 β†’ events.out.tfevents.1677346388.jonatan-System-Product-Name.608374.0} +2 -2
  31. config.json +1 -1
  32. configuration.yaml +7 -7
  33. run_logs/Player-0.log +63 -65
  34. run_logs/Player-1.log +421 -16
  35. run_logs/Player-2.log +404 -16
  36. run_logs/Player-3.log +368 -17
  37. run_logs/Player-4.log +0 -304
  38. run_logs/Player-5.log +0 -304
  39. run_logs/Player-6.log +0 -304
  40. run_logs/Player-7.log +0 -304
  41. run_logs/timers.json +75 -288
  42. run_logs/training_status.json +26 -26
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config.json CHANGED
@@ -1 +1 @@
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- {"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 4096, "buffer_size": 65536, "learning_rate": 0.001, "beta": 0.01, "epsilon": 0.5, "lambd": 0.95, "num_epoch": 4, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 2000000, "network_settings": {"normalize": false, "hidden_units": 768, "num_layers": 4, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.995, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 20000000, "time_horizon": 256, "summary_freq": 50000, "threaded": false, "self_play": {"save_steps": 100000, "team_change": 500000, "swap_steps": 2000, "window": 20, "play_against_latest_model_ratio": 0.25, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 4, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "0030", "initialize_from": null, "load_model": false, "resume": true, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
 
1
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configuration.yaml CHANGED
@@ -7,12 +7,12 @@ behaviors:
7
  buffer_size: 65536
8
  learning_rate: 0.001
9
  beta: 0.01
10
- epsilon: 0.5
11
  lambd: 0.95
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  num_epoch: 4
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  learning_rate_schedule: linear
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  beta_schedule: linear
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@@ -37,7 +37,7 @@ behaviors:
37
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38
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40
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41
  time_horizon: 256
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@@ -46,14 +46,14 @@ behaviors:
46
  team_change: 500000
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  window: 20
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50
  initial_elo: 1200.0
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56
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57
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@@ -66,10 +66,10 @@ engine_settings:
66
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  learning_rate_schedule: linear
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15
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17
  network_settings:
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37
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38
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40
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41
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  threaded: false
 
46
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47
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48
  window: 20
49
+ play_against_latest_model_ratio: 0.5
50
  initial_elo: 1200.0
51
  behavioral_cloning: null
52
  env_settings:
53
  env_path: ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.x86_64
54
  env_args: null
55
  base_port: 5005
56
+ num_envs: 1
57
  num_areas: 1
58
  seed: -1
59
  max_lifetime_restarts: 10
 
66
  time_scale: 20
67
  target_frame_rate: -1
68
  capture_frame_rate: 60
69
+ no_graphics: false
70
  environment_parameters: null
71
  checkpoint_settings:
72
+ run_id: '0031'
73
  initialize_from: null
74
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75
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  Mono config path = '/home/jonatan/PycharmProjects/HuggingFaceDLUnit7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
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4
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5
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  [Subsystems] Discovering subsystems at path /home/jonatan/PycharmProjects/HuggingFaceDLUnit7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
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38
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3
  Preloaded 'lib_burst_generated.so'
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15
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16
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17
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18
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19
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21
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22
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23
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+ resizing window to 1920 x 1016
30
+ Desktop is 1920 x 1080 @ 60 Hz
31
+ UnloadTime: 0.802224 ms
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
32
  Registered Communicator in Agent.
 
 
33
  Setting up 6 worker threads for Enlighten.
34
+ requesting resize 84 x 84
35
+ resizing window to 84 x 84
36
+ Desktop is 1920 x 1080 @ 60 Hz
37
  Memory Statistics:
38
  [ALLOC_TEMP_TLS] TLS Allocator
39
  StackAllocators :
40
  [ALLOC_TEMP_MAIN]
41
+ Peak usage frame count: [8.0 KB-16.0 KB]: 255 frames, [2.0 MB-4.0 MB]: 1 frames
42
  Initial Block Size 4.0 MB
43
  Current Block Size 4.0 MB
44
  Peak Allocated Bytes 2.1 MB
 
61
  [ALLOC_TEMP_Job.Worker 6]
62
  Initial Block Size 256.0 KB
63
  Current Block Size 256.0 KB
64
+ Peak Allocated Bytes 1.5 KB
65
  Overflow Count 0
66
  [ALLOC_TEMP_Job.Worker 0]
67
  Initial Block Size 256.0 KB
68
  Current Block Size 256.0 KB
69
+ Peak Allocated Bytes 1.5 KB
70
  Overflow Count 0
71
  [ALLOC_TEMP_Background Job.Worker 10]
72
  Initial Block Size 32.0 KB
 
81
  [ALLOC_TEMP_Job.Worker 5]
82
  Initial Block Size 256.0 KB
83
  Current Block Size 256.0 KB
84
+ Peak Allocated Bytes 1.5 KB
85
  Overflow Count 0
86
  [ALLOC_TEMP_Background Job.Worker 14]
87
  Initial Block Size 32.0 KB
 
96
  [ALLOC_TEMP_Job.Worker 4]
97
  Initial Block Size 256.0 KB
98
  Current Block Size 256.0 KB
99
+ Peak Allocated Bytes 1.5 KB
100
  Overflow Count 0
101
  [ALLOC_TEMP_Job.Worker 3]
102
  Initial Block Size 256.0 KB
103
  Current Block Size 256.0 KB
104
+ Peak Allocated Bytes 1.5 KB
105
  Overflow Count 0
106
  [ALLOC_TEMP_Background Job.Worker 12]
107
  Initial Block Size 32.0 KB
 
133
  Current Block Size 32.0 KB
134
  Peak Allocated Bytes 0 B
135
  Overflow Count 0
136
+ [ALLOC_TEMP_UnityGfxDeviceWorker]
137
+ Initial Block Size 256.0 KB
138
+ Current Block Size 256.0 KB
139
+ Peak Allocated Bytes 45.5 KB
140
+ Overflow Count 0
141
  [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
142
  Initial Block Size 64.0 KB
143
  Current Block Size 64.0 KB
 
151
  [ALLOC_TEMP_Job.Worker 9]
152
  Initial Block Size 256.0 KB
153
  Current Block Size 256.0 KB
154
+ Peak Allocated Bytes 1.5 KB
155
  Overflow Count 0
156
  [ALLOC_TEMP_Background Job.Worker 13]
157
  Initial Block Size 32.0 KB
 
161
  [ALLOC_TEMP_Job.Worker 8]
162
  Initial Block Size 256.0 KB
163
  Current Block Size 256.0 KB
164
+ Peak Allocated Bytes 1.5 KB
165
  Overflow Count 0
166
  [ALLOC_TEMP_Job.Worker 7]
167
  Initial Block Size 256.0 KB
168
  Current Block Size 256.0 KB
169
+ Peak Allocated Bytes 1.5 KB
170
  Overflow Count 0
171
  [ALLOC_TEMP_Job.Worker 1]
172
  Initial Block Size 256.0 KB
173
  Current Block Size 256.0 KB
174
+ Peak Allocated Bytes 1.5 KB
175
  Overflow Count 0
176
  [ALLOC_TEMP_Job.Worker 2]
177
  Initial Block Size 256.0 KB
178
  Current Block Size 256.0 KB
179
+ Peak Allocated Bytes 1.5 KB
180
  Overflow Count 0
181
  [ALLOC_TEMP_Background Job.Worker 3]
182
  Initial Block Size 32.0 KB
 
191
  [ALLOC_TEMP_Job.Worker 10]
192
  Initial Block Size 256.0 KB
193
  Current Block Size 256.0 KB
194
+ Peak Allocated Bytes 1.5 KB
195
  Overflow Count 0
196
  [ALLOC_TEMP_Background Job.Worker 0]
197
  Initial Block Size 32.0 KB
 
209
  Peak Allocated Bytes 0 B
210
  Overflow Count 0
211
  [ALLOC_DEFAULT] Dual Thread Allocator
212
+ Peak main deferred allocation count 27
213
  [ALLOC_BUCKET]
214
  Large Block size 4.0 MB
215
  Used Block count 1
216
+ Peak Allocated bytes 1.1 MB
217
  [ALLOC_DEFAULT_MAIN]
218
+ Peak usage frame count: [8.0 MB-16.0 MB]: 256 frames
219
  Requested Block Size 16.0 MB
220
  Peak Block count 1
221
+ Peak Allocated memory 12.9 MB
222
  Peak Large allocation bytes 0 B
223
  [ALLOC_DEFAULT_THREAD]
224
+ Peak usage frame count: [16.0 MB-32.0 MB]: 256 frames
225
  Requested Block Size 16.0 MB
226
  Peak Block count 1
227
  Peak Allocated memory 17.5 MB
 
247
  Overflow Count (too large) 0
248
  Overflow Count (full) 0
249
  [ALLOC_GFX] Dual Thread Allocator
250
+ Peak main deferred allocation count 1
251
  [ALLOC_BUCKET]
252
  Large Block size 4.0 MB
253
  Used Block count 1
254
+ Peak Allocated bytes 1.1 MB
255
  [ALLOC_GFX_MAIN]
256
+ Peak usage frame count: [32.0 KB-64.0 KB]: 255 frames, [2.0 MB-4.0 MB]: 1 frames
257
  Requested Block Size 16.0 MB
258
  Peak Block count 1
259
+ Peak Allocated memory 2.7 MB
260
  Peak Large allocation bytes 0 B
261
  [ALLOC_GFX_THREAD]
262
+ Peak usage frame count: [128.0 KB-256.0 KB]: 256 frames
263
  Requested Block Size 16.0 MB
264
  Peak Block count 1
265
+ Peak Allocated memory 175.3 KB
266
  Peak Large allocation bytes 0 B
267
  [ALLOC_CACHEOBJECTS] Dual Thread Allocator
268
  Peak main deferred allocation count 0
269
  [ALLOC_BUCKET]
270
  Large Block size 4.0 MB
271
  Used Block count 1
272
+ Peak Allocated bytes 1.1 MB
273
  [ALLOC_CACHEOBJECTS_MAIN]
274
+ Peak usage frame count: [0.5 MB-1.0 MB]: 255 frames, [1.0 MB-2.0 MB]: 1 frames
275
  Requested Block Size 4.0 MB
276
  Peak Block count 1
277
+ Peak Allocated memory 1.2 MB
278
  Peak Large allocation bytes 0 B
279
  [ALLOC_CACHEOBJECTS_THREAD]
280
+ Peak usage frame count: [4.0 MB-8.0 MB]: 256 frames
281
  Requested Block Size 4.0 MB
282
  Peak Block count 2
283
+ Peak Allocated memory 7.8 MB
284
  Peak Large allocation bytes 0 B
285
  [ALLOC_TYPETREE] Dual Thread Allocator
286
  Peak main deferred allocation count 0
287
  [ALLOC_BUCKET]
288
  Large Block size 4.0 MB
289
  Used Block count 1
290
+ Peak Allocated bytes 1.1 MB
291
  [ALLOC_TYPETREE_MAIN]
292
+ Peak usage frame count: [0-1.0 KB]: 256 frames
293
  Requested Block Size 2.0 MB
294
  Peak Block count 1
295
  Peak Allocated memory 1.0 KB
296
  Peak Large allocation bytes 0 B
297
  [ALLOC_TYPETREE_THREAD]
298
+ Peak usage frame count: [1.0 KB-2.0 KB]: 255 frames, [2.0 KB-4.0 KB]: 1 frames
299
  Requested Block Size 2.0 MB
300
  Peak Block count 1
301
  Peak Allocated memory 2.2 KB
run_logs/Player-1.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.065 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -36,16 +36,421 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.596609 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
43
  Setting up 6 worker threads for Enlighten.
44
  Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
- Peak usage frame count: [8.0 KB-16.0 KB]: 787 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
@@ -168,7 +573,7 @@ Memory Statistics:
168
  [ALLOC_TEMP_Job.Worker 7]
169
  Initial Block Size 256.0 KB
170
  Current Block Size 256.0 KB
171
- Peak Allocated Bytes 0 B
172
  Overflow Count 0
173
  [ALLOC_TEMP_Job.Worker 1]
174
  Initial Block Size 256.0 KB
@@ -178,7 +583,7 @@ Memory Statistics:
178
  [ALLOC_TEMP_Job.Worker 2]
179
  Initial Block Size 256.0 KB
180
  Current Block Size 256.0 KB
181
- Peak Allocated Bytes 0.7 KB
182
  Overflow Count 0
183
  [ALLOC_TEMP_Background Job.Worker 3]
184
  Initial Block Size 32.0 KB
@@ -211,22 +616,22 @@ Memory Statistics:
211
  Peak Allocated Bytes 0 B
212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
- Peak main deferred allocation count 3
215
  [ALLOC_BUCKET]
216
  Large Block size 4.0 MB
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [4.0 MB-8.0 MB]: 788 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
- Peak Allocated memory 4.7 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [16.0 MB-32.0 MB]: 788 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
- Peak Allocated memory 17.6 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
@@ -255,13 +660,13 @@ Memory Statistics:
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
- Peak usage frame count: [32.0 KB-64.0 KB]: 787 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 788 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
@@ -273,13 +678,13 @@ Memory Statistics:
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
- Peak usage frame count: [0.5 MB-1.0 MB]: 788 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
- Peak usage frame count: [0.5 MB-1.0 MB]: 787 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
  Peak Allocated memory 4.5 MB
@@ -291,13 +696,13 @@ Memory Statistics:
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 788 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
- Peak usage frame count: [1.0 KB-2.0 KB]: 787 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.051 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.597380 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
43
+ TOO LONG
44
+ TOO LONG
45
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46
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47
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48
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49
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50
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51
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53
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54
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+ TOO LONG
411
+ TOO LONG
412
+ TOO LONG
413
+ TOO LONG
414
+ TOO LONG
415
+ TOO LONG
416
+ TOO LONG
417
+ TOO LONG
418
+ TOO LONG
419
+ TOO LONG
420
+ TOO LONG
421
+ TOO LONG
422
+ TOO LONG
423
+ TOO LONG
424
+ TOO LONG
425
+ TOO LONG
426
+ TOO LONG
427
+ TOO LONG
428
+ TOO LONG
429
+ TOO LONG
430
+ TOO LONG
431
+ TOO LONG
432
+ TOO LONG
433
+ TOO LONG
434
+ TOO LONG
435
+ TOO LONG
436
+ TOO LONG
437
+ TOO LONG
438
+ TOO LONG
439
+ TOO LONG
440
+ TOO LONG
441
+ TOO LONG
442
+ TOO LONG
443
+ TOO LONG
444
+ TOO LONG
445
+ TOO LONG
446
+ TOO LONG
447
+ TOO LONG
448
  Setting up 6 worker threads for Enlighten.
449
  Memory Statistics:
450
  [ALLOC_TEMP_TLS] TLS Allocator
451
  StackAllocators :
452
  [ALLOC_TEMP_MAIN]
453
+ Peak usage frame count: [8.0 KB-16.0 KB]: 240471 frames, [2.0 MB-4.0 MB]: 1 frames
454
  Initial Block Size 4.0 MB
455
  Current Block Size 4.0 MB
456
  Peak Allocated Bytes 2.1 MB
 
573
  [ALLOC_TEMP_Job.Worker 7]
574
  Initial Block Size 256.0 KB
575
  Current Block Size 256.0 KB
576
+ Peak Allocated Bytes 0.7 KB
577
  Overflow Count 0
578
  [ALLOC_TEMP_Job.Worker 1]
579
  Initial Block Size 256.0 KB
 
583
  [ALLOC_TEMP_Job.Worker 2]
584
  Initial Block Size 256.0 KB
585
  Current Block Size 256.0 KB
586
+ Peak Allocated Bytes 0 B
587
  Overflow Count 0
588
  [ALLOC_TEMP_Background Job.Worker 3]
589
  Initial Block Size 32.0 KB
 
616
  Peak Allocated Bytes 0 B
617
  Overflow Count 0
618
  [ALLOC_DEFAULT] Dual Thread Allocator
619
+ Peak main deferred allocation count 2
620
  [ALLOC_BUCKET]
621
  Large Block size 4.0 MB
622
  Used Block count 1
623
  Peak Allocated bytes 1.0 MB
624
  [ALLOC_DEFAULT_MAIN]
625
+ Peak usage frame count: [4.0 MB-8.0 MB]: 240472 frames
626
  Requested Block Size 16.0 MB
627
  Peak Block count 1
628
+ Peak Allocated memory 4.9 MB
629
  Peak Large allocation bytes 0 B
630
  [ALLOC_DEFAULT_THREAD]
631
+ Peak usage frame count: [16.0 MB-32.0 MB]: 240472 frames
632
  Requested Block Size 16.0 MB
633
  Peak Block count 1
634
+ Peak Allocated memory 17.4 MB
635
  Peak Large allocation bytes 16.0 MB
636
  [ALLOC_TEMP_JOB_1_FRAME]
637
  Initial Block Size 2.0 MB
 
660
  Used Block count 1
661
  Peak Allocated bytes 1.0 MB
662
  [ALLOC_GFX_MAIN]
663
+ Peak usage frame count: [32.0 KB-64.0 KB]: 240471 frames, [64.0 KB-128.0 KB]: 1 frames
664
  Requested Block Size 16.0 MB
665
  Peak Block count 1
666
  Peak Allocated memory 65.6 KB
667
  Peak Large allocation bytes 0 B
668
  [ALLOC_GFX_THREAD]
669
+ Peak usage frame count: [128.0 KB-256.0 KB]: 240472 frames
670
  Requested Block Size 16.0 MB
671
  Peak Block count 1
672
  Peak Allocated memory 173.5 KB
 
678
  Used Block count 1
679
  Peak Allocated bytes 1.0 MB
680
  [ALLOC_CACHEOBJECTS_MAIN]
681
+ Peak usage frame count: [0.5 MB-1.0 MB]: 240472 frames
682
  Requested Block Size 4.0 MB
683
  Peak Block count 1
684
  Peak Allocated memory 0.6 MB
685
  Peak Large allocation bytes 0 B
686
  [ALLOC_CACHEOBJECTS_THREAD]
687
+ Peak usage frame count: [0.5 MB-1.0 MB]: 240471 frames, [4.0 MB-8.0 MB]: 1 frames
688
  Requested Block Size 4.0 MB
689
  Peak Block count 2
690
  Peak Allocated memory 4.5 MB
 
696
  Used Block count 1
697
  Peak Allocated bytes 1.0 MB
698
  [ALLOC_TYPETREE_MAIN]
699
+ Peak usage frame count: [0-1.0 KB]: 240472 frames
700
  Requested Block Size 2.0 MB
701
  Peak Block count 1
702
  Peak Allocated memory 1.0 KB
703
  Peak Large allocation bytes 0 B
704
  [ALLOC_TYPETREE_THREAD]
705
+ Peak usage frame count: [1.0 KB-2.0 KB]: 240471 frames, [2.0 KB-4.0 KB]: 1 frames
706
  Requested Block Size 2.0 MB
707
  Peak Block count 1
708
  Peak Allocated memory 2.2 KB
run_logs/Player-2.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.053 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -36,16 +36,404 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.649137 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
43
  Setting up 6 worker threads for Enlighten.
44
  Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
- Peak usage frame count: [8.0 KB-16.0 KB]: 761 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
@@ -88,7 +476,7 @@ Memory Statistics:
88
  [ALLOC_TEMP_Job.Worker 5]
89
  Initial Block Size 256.0 KB
90
  Current Block Size 256.0 KB
91
- Peak Allocated Bytes 0.7 KB
92
  Overflow Count 0
93
  [ALLOC_TEMP_Background Job.Worker 14]
94
  Initial Block Size 32.0 KB
@@ -153,7 +541,7 @@ Memory Statistics:
153
  [ALLOC_TEMP_Job.Worker 9]
154
  Initial Block Size 256.0 KB
155
  Current Block Size 256.0 KB
156
- Peak Allocated Bytes 0 B
157
  Overflow Count 0
158
  [ALLOC_TEMP_Background Job.Worker 13]
159
  Initial Block Size 32.0 KB
@@ -211,22 +599,22 @@ Memory Statistics:
211
  Peak Allocated Bytes 0 B
212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
- Peak main deferred allocation count 2
215
  [ALLOC_BUCKET]
216
  Large Block size 4.0 MB
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [4.0 MB-8.0 MB]: 762 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
- Peak Allocated memory 4.6 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [16.0 MB-32.0 MB]: 762 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
- Peak Allocated memory 17.7 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
@@ -255,13 +643,13 @@ Memory Statistics:
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
- Peak usage frame count: [32.0 KB-64.0 KB]: 761 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 762 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
@@ -273,13 +661,13 @@ Memory Statistics:
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
- Peak usage frame count: [0.5 MB-1.0 MB]: 762 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
- Peak usage frame count: [0.5 MB-1.0 MB]: 761 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
  Peak Allocated memory 4.5 MB
@@ -291,13 +679,13 @@ Memory Statistics:
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 762 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
- Peak usage frame count: [1.0 KB-2.0 KB]: 761 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.055 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.496431 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
43
+ TOO LONG
44
+ TOO LONG
45
+ TOO LONG
46
+ TOO LONG
47
+ TOO LONG
48
+ TOO LONG
49
+ TOO LONG
50
+ TOO LONG
51
+ TOO LONG
52
+ TOO LONG
53
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54
+ TOO LONG
55
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56
+ TOO LONG
57
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58
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59
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60
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61
+ TOO LONG
62
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63
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64
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65
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66
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67
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68
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69
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70
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71
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72
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73
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74
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75
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76
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77
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78
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79
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80
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81
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82
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83
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84
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85
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86
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87
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88
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89
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90
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91
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92
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93
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94
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95
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96
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97
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98
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99
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100
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101
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102
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103
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104
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105
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106
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107
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108
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110
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111
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112
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113
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114
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115
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116
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117
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118
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119
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120
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121
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122
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123
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124
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125
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126
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127
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128
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129
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130
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131
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132
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133
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134
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135
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136
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137
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139
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144
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145
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146
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147
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148
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149
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152
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153
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154
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156
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157
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158
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159
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160
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161
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162
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165
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166
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167
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168
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170
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172
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173
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174
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175
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176
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177
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178
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179
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180
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181
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182
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183
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184
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185
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186
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187
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188
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189
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190
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191
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192
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193
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194
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195
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196
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197
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198
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199
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200
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202
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203
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204
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205
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206
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207
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208
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211
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212
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213
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214
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215
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216
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217
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218
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219
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220
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221
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222
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223
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224
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225
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226
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227
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228
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229
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230
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231
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232
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233
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234
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235
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236
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237
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239
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240
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241
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242
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243
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244
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245
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246
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249
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251
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252
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253
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255
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256
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257
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258
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259
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260
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261
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262
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263
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264
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265
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266
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267
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268
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269
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270
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271
+ TOO LONG
272
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273
+ TOO LONG
274
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275
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276
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277
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278
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279
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280
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281
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282
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283
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284
+ TOO LONG
285
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286
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289
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290
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292
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293
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295
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296
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297
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298
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299
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300
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301
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302
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303
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308
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311
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314
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317
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318
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320
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321
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323
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325
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326
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327
+ TOO LONG
328
+ TOO LONG
329
+ TOO LONG
330
+ TOO LONG
331
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332
+ TOO LONG
333
+ TOO LONG
334
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335
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336
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337
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338
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339
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340
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341
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342
+ TOO LONG
343
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344
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345
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346
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347
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348
+ TOO LONG
349
+ TOO LONG
350
+ TOO LONG
351
+ TOO LONG
352
+ TOO LONG
353
+ TOO LONG
354
+ TOO LONG
355
+ TOO LONG
356
+ TOO LONG
357
+ TOO LONG
358
+ TOO LONG
359
+ TOO LONG
360
+ TOO LONG
361
+ TOO LONG
362
+ TOO LONG
363
+ TOO LONG
364
+ TOO LONG
365
+ TOO LONG
366
+ TOO LONG
367
+ TOO LONG
368
+ TOO LONG
369
+ TOO LONG
370
+ TOO LONG
371
+ TOO LONG
372
+ TOO LONG
373
+ TOO LONG
374
+ TOO LONG
375
+ TOO LONG
376
+ TOO LONG
377
+ TOO LONG
378
+ TOO LONG
379
+ TOO LONG
380
+ TOO LONG
381
+ TOO LONG
382
+ TOO LONG
383
+ TOO LONG
384
+ TOO LONG
385
+ TOO LONG
386
+ TOO LONG
387
+ TOO LONG
388
+ TOO LONG
389
+ TOO LONG
390
+ TOO LONG
391
+ TOO LONG
392
+ TOO LONG
393
+ TOO LONG
394
+ TOO LONG
395
+ TOO LONG
396
+ TOO LONG
397
+ TOO LONG
398
+ TOO LONG
399
+ TOO LONG
400
+ TOO LONG
401
+ TOO LONG
402
+ TOO LONG
403
+ TOO LONG
404
+ TOO LONG
405
+ TOO LONG
406
+ TOO LONG
407
+ TOO LONG
408
+ TOO LONG
409
+ TOO LONG
410
+ TOO LONG
411
+ TOO LONG
412
+ TOO LONG
413
+ TOO LONG
414
+ TOO LONG
415
+ TOO LONG
416
+ TOO LONG
417
+ TOO LONG
418
+ TOO LONG
419
+ TOO LONG
420
+ TOO LONG
421
+ TOO LONG
422
+ TOO LONG
423
+ TOO LONG
424
+ TOO LONG
425
+ TOO LONG
426
+ TOO LONG
427
+ TOO LONG
428
+ TOO LONG
429
+ TOO LONG
430
+ TOO LONG
431
  Setting up 6 worker threads for Enlighten.
432
  Memory Statistics:
433
  [ALLOC_TEMP_TLS] TLS Allocator
434
  StackAllocators :
435
  [ALLOC_TEMP_MAIN]
436
+ Peak usage frame count: [8.0 KB-16.0 KB]: 233536 frames, [2.0 MB-4.0 MB]: 1 frames
437
  Initial Block Size 4.0 MB
438
  Current Block Size 4.0 MB
439
  Peak Allocated Bytes 2.1 MB
 
476
  [ALLOC_TEMP_Job.Worker 5]
477
  Initial Block Size 256.0 KB
478
  Current Block Size 256.0 KB
479
+ Peak Allocated Bytes 0 B
480
  Overflow Count 0
481
  [ALLOC_TEMP_Background Job.Worker 14]
482
  Initial Block Size 32.0 KB
 
541
  [ALLOC_TEMP_Job.Worker 9]
542
  Initial Block Size 256.0 KB
543
  Current Block Size 256.0 KB
544
+ Peak Allocated Bytes 0.7 KB
545
  Overflow Count 0
546
  [ALLOC_TEMP_Background Job.Worker 13]
547
  Initial Block Size 32.0 KB
 
599
  Peak Allocated Bytes 0 B
600
  Overflow Count 0
601
  [ALLOC_DEFAULT] Dual Thread Allocator
602
+ Peak main deferred allocation count 3
603
  [ALLOC_BUCKET]
604
  Large Block size 4.0 MB
605
  Used Block count 1
606
  Peak Allocated bytes 1.0 MB
607
  [ALLOC_DEFAULT_MAIN]
608
+ Peak usage frame count: [4.0 MB-8.0 MB]: 233537 frames
609
  Requested Block Size 16.0 MB
610
  Peak Block count 1
611
+ Peak Allocated memory 4.7 MB
612
  Peak Large allocation bytes 0 B
613
  [ALLOC_DEFAULT_THREAD]
614
+ Peak usage frame count: [16.0 MB-32.0 MB]: 233537 frames
615
  Requested Block Size 16.0 MB
616
  Peak Block count 1
617
+ Peak Allocated memory 17.5 MB
618
  Peak Large allocation bytes 16.0 MB
619
  [ALLOC_TEMP_JOB_1_FRAME]
620
  Initial Block Size 2.0 MB
 
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646
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672
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run_logs/Player-3.log CHANGED
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  Renderer: Null Device
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- - Completed reload, in 0.053 seconds
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@@ -36,16 +36,367 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
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  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
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  Registered Communicator in Agent.
41
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42
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43
  Setting up 6 worker threads for Enlighten.
44
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45
  [ALLOC_TEMP_TLS] TLS Allocator
46
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@@ -88,7 +439,7 @@ Memory Statistics:
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17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
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37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
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391
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394
  Setting up 6 worker threads for Enlighten.
395
  Memory Statistics:
396
  [ALLOC_TEMP_TLS] TLS Allocator
397
  StackAllocators :
398
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399
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400
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401
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402
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439
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440
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441
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442
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443
  Overflow Count 0
444
  [ALLOC_TEMP_Background Job.Worker 14]
445
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544
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545
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546
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547
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548
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549
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550
  Initial Block Size 32.0 KB
 
562
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563
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565
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567
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568
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570
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571
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577
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583
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606
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613
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615
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616
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617
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624
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638
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639
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642
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run_logs/Player-4.log DELETED
@@ -1,304 +0,0 @@
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- Mono path[0] = '/home/jonatan/PycharmProjects/HuggingFaceDLUnit7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
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- Vendor: Unity Technologies
13
- Begin MonoManager ReloadAssembly
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16
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17
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19
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20
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21
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22
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
26
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
27
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
28
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
29
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
33
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
34
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
35
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.441047 ms
40
- Registered Communicator in Agent.
41
- ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
- requesting resize 84 x 84
43
- Setting up 6 worker threads for Enlighten.
44
- Memory Statistics:
45
- [ALLOC_TEMP_TLS] TLS Allocator
46
- StackAllocators :
47
- [ALLOC_TEMP_MAIN]
48
- Peak usage frame count: [8.0 KB-16.0 KB]: 578 frames, [2.0 MB-4.0 MB]: 1 frames
49
- Initial Block Size 4.0 MB
50
- Current Block Size 4.0 MB
51
- Peak Allocated Bytes 2.1 MB
52
- Overflow Count 0
53
- [ALLOC_TEMP_Loading.AsyncRead]
54
- Initial Block Size 64.0 KB
55
- Current Block Size 64.0 KB
56
- Peak Allocated Bytes 138 B
57
- Overflow Count 0
58
- [ALLOC_TEMP_Loading.PreloadManager]
59
- Initial Block Size 256.0 KB
60
- Current Block Size 300.0 KB
61
- Peak Allocated Bytes 249.7 KB
62
- Overflow Count 4
63
- [ALLOC_TEMP_Background Job.Worker 8]
64
- Initial Block Size 32.0 KB
65
- Current Block Size 32.0 KB
66
- Peak Allocated Bytes 0 B
67
- Overflow Count 0
68
- [ALLOC_TEMP_Job.Worker 6]
69
- Initial Block Size 256.0 KB
70
- Current Block Size 256.0 KB
71
- Peak Allocated Bytes 0 B
72
- Overflow Count 0
73
- [ALLOC_TEMP_Job.Worker 0]
74
- Initial Block Size 256.0 KB
75
- Current Block Size 256.0 KB
76
- Peak Allocated Bytes 0 B
77
- Overflow Count 0
78
- [ALLOC_TEMP_Background Job.Worker 10]
79
- Initial Block Size 32.0 KB
80
- Current Block Size 32.0 KB
81
- Peak Allocated Bytes 0 B
82
- Overflow Count 0
83
- [ALLOC_TEMP_Background Job.Worker 9]
84
- Initial Block Size 32.0 KB
85
- Current Block Size 32.0 KB
86
- Peak Allocated Bytes 0 B
87
- Overflow Count 0
88
- [ALLOC_TEMP_Job.Worker 5]
89
- Initial Block Size 256.0 KB
90
- Current Block Size 256.0 KB
91
- Peak Allocated Bytes 0 B
92
- Overflow Count 0
93
- [ALLOC_TEMP_Background Job.Worker 14]
94
- Initial Block Size 32.0 KB
95
- Current Block Size 32.0 KB
96
- Peak Allocated Bytes 0 B
97
- Overflow Count 0
98
- [ALLOC_TEMP_Background Job.Worker 6]
99
- Initial Block Size 32.0 KB
100
- Current Block Size 32.0 KB
101
- Peak Allocated Bytes 0 B
102
- Overflow Count 0
103
- [ALLOC_TEMP_Job.Worker 4]
104
- Initial Block Size 256.0 KB
105
- Current Block Size 256.0 KB
106
- Peak Allocated Bytes 0.7 KB
107
- Overflow Count 0
108
- [ALLOC_TEMP_Job.Worker 3]
109
- Initial Block Size 256.0 KB
110
- Current Block Size 256.0 KB
111
- Peak Allocated Bytes 0 B
112
- Overflow Count 0
113
- [ALLOC_TEMP_Background Job.Worker 12]
114
- Initial Block Size 32.0 KB
115
- Current Block Size 32.0 KB
116
- Peak Allocated Bytes 0 B
117
- Overflow Count 0
118
- [ALLOC_TEMP_EnlightenWorker] x 6
119
- Initial Block Size 64.0 KB
120
- Current Block Size 64.0 KB
121
- Peak Allocated Bytes 0 B
122
- Overflow Count 0
123
- [ALLOC_TEMP_Background Job.Worker 15]
124
- Initial Block Size 32.0 KB
125
- Current Block Size 32.0 KB
126
- Peak Allocated Bytes 0 B
127
- Overflow Count 0
128
- [ALLOC_TEMP_Background Job.Worker 1]
129
- Initial Block Size 32.0 KB
130
- Current Block Size 32.0 KB
131
- Peak Allocated Bytes 0 B
132
- Overflow Count 0
133
- [ALLOC_TEMP_Background Job.Worker 2]
134
- Initial Block Size 32.0 KB
135
- Current Block Size 32.0 KB
136
- Peak Allocated Bytes 0 B
137
- Overflow Count 0
138
- [ALLOC_TEMP_Background Job.Worker 7]
139
- Initial Block Size 32.0 KB
140
- Current Block Size 32.0 KB
141
- Peak Allocated Bytes 0 B
142
- Overflow Count 0
143
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
144
- Initial Block Size 64.0 KB
145
- Current Block Size 64.0 KB
146
- Peak Allocated Bytes 0 B
147
- Overflow Count 0
148
- [ALLOC_TEMP_Background Job.Worker 5]
149
- Initial Block Size 32.0 KB
150
- Current Block Size 32.0 KB
151
- Peak Allocated Bytes 0 B
152
- Overflow Count 0
153
- [ALLOC_TEMP_Job.Worker 9]
154
- Initial Block Size 256.0 KB
155
- Current Block Size 256.0 KB
156
- Peak Allocated Bytes 0 B
157
- Overflow Count 0
158
- [ALLOC_TEMP_Background Job.Worker 13]
159
- Initial Block Size 32.0 KB
160
- Current Block Size 32.0 KB
161
- Peak Allocated Bytes 0 B
162
- Overflow Count 0
163
- [ALLOC_TEMP_Job.Worker 8]
164
- Initial Block Size 256.0 KB
165
- Current Block Size 256.0 KB
166
- Peak Allocated Bytes 0 B
167
- Overflow Count 0
168
- [ALLOC_TEMP_Job.Worker 7]
169
- Initial Block Size 256.0 KB
170
- Current Block Size 256.0 KB
171
- Peak Allocated Bytes 0 B
172
- Overflow Count 0
173
- [ALLOC_TEMP_Job.Worker 1]
174
- Initial Block Size 256.0 KB
175
- Current Block Size 256.0 KB
176
- Peak Allocated Bytes 0 B
177
- Overflow Count 0
178
- [ALLOC_TEMP_Job.Worker 2]
179
- Initial Block Size 256.0 KB
180
- Current Block Size 256.0 KB
181
- Peak Allocated Bytes 0 B
182
- Overflow Count 0
183
- [ALLOC_TEMP_Background Job.Worker 3]
184
- Initial Block Size 32.0 KB
185
- Current Block Size 32.0 KB
186
- Peak Allocated Bytes 0 B
187
- Overflow Count 0
188
- [ALLOC_TEMP_Background Job.Worker 11]
189
- Initial Block Size 32.0 KB
190
- Current Block Size 32.0 KB
191
- Peak Allocated Bytes 0 B
192
- Overflow Count 0
193
- [ALLOC_TEMP_Job.Worker 10]
194
- Initial Block Size 256.0 KB
195
- Current Block Size 256.0 KB
196
- Peak Allocated Bytes 0 B
197
- Overflow Count 0
198
- [ALLOC_TEMP_Background Job.Worker 0]
199
- Initial Block Size 32.0 KB
200
- Current Block Size 32.0 KB
201
- Peak Allocated Bytes 0 B
202
- Overflow Count 0
203
- [ALLOC_TEMP_Background Job.Worker 4]
204
- Initial Block Size 32.0 KB
205
- Current Block Size 32.0 KB
206
- Peak Allocated Bytes 0 B
207
- Overflow Count 0
208
- [ALLOC_TEMP_BatchDeleteObjects]
209
- Initial Block Size 64.0 KB
210
- Current Block Size 64.0 KB
211
- Peak Allocated Bytes 0 B
212
- Overflow Count 0
213
- [ALLOC_DEFAULT] Dual Thread Allocator
214
- Peak main deferred allocation count 2
215
- [ALLOC_BUCKET]
216
- Large Block size 4.0 MB
217
- Used Block count 1
218
- Peak Allocated bytes 1.0 MB
219
- [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [4.0 MB-8.0 MB]: 579 frames
221
- Requested Block Size 16.0 MB
222
- Peak Block count 1
223
- Peak Allocated memory 4.8 MB
224
- Peak Large allocation bytes 0 B
225
- [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [16.0 MB-32.0 MB]: 579 frames
227
- Requested Block Size 16.0 MB
228
- Peak Block count 1
229
- Peak Allocated memory 17.4 MB
230
- Peak Large allocation bytes 16.0 MB
231
- [ALLOC_TEMP_JOB_1_FRAME]
232
- Initial Block Size 2.0 MB
233
- Used Block Count 1
234
- Overflow Count (too large) 0
235
- Overflow Count (full) 0
236
- [ALLOC_TEMP_JOB_2_FRAMES]
237
- Initial Block Size 2.0 MB
238
- Used Block Count 1
239
- Overflow Count (too large) 0
240
- Overflow Count (full) 0
241
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
242
- Initial Block Size 2.0 MB
243
- Used Block Count 2
244
- Overflow Count (too large) 0
245
- Overflow Count (full) 0
246
- [ALLOC_TEMP_JOB_ASYNC (Background)]
247
- Initial Block Size 1.0 MB
248
- Used Block Count 3
249
- Overflow Count (too large) 0
250
- Overflow Count (full) 0
251
- [ALLOC_GFX] Dual Thread Allocator
252
- Peak main deferred allocation count 0
253
- [ALLOC_BUCKET]
254
- Large Block size 4.0 MB
255
- Used Block count 1
256
- Peak Allocated bytes 1.0 MB
257
- [ALLOC_GFX_MAIN]
258
- Peak usage frame count: [32.0 KB-64.0 KB]: 578 frames, [64.0 KB-128.0 KB]: 1 frames
259
- Requested Block Size 16.0 MB
260
- Peak Block count 1
261
- Peak Allocated memory 65.6 KB
262
- Peak Large allocation bytes 0 B
263
- [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 579 frames
265
- Requested Block Size 16.0 MB
266
- Peak Block count 1
267
- Peak Allocated memory 173.5 KB
268
- Peak Large allocation bytes 0 B
269
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
270
- Peak main deferred allocation count 0
271
- [ALLOC_BUCKET]
272
- Large Block size 4.0 MB
273
- Used Block count 1
274
- Peak Allocated bytes 1.0 MB
275
- [ALLOC_CACHEOBJECTS_MAIN]
276
- Peak usage frame count: [0.5 MB-1.0 MB]: 579 frames
277
- Requested Block Size 4.0 MB
278
- Peak Block count 1
279
- Peak Allocated memory 0.6 MB
280
- Peak Large allocation bytes 0 B
281
- [ALLOC_CACHEOBJECTS_THREAD]
282
- Peak usage frame count: [0.5 MB-1.0 MB]: 578 frames, [4.0 MB-8.0 MB]: 1 frames
283
- Requested Block Size 4.0 MB
284
- Peak Block count 2
285
- Peak Allocated memory 4.5 MB
286
- Peak Large allocation bytes 0 B
287
- [ALLOC_TYPETREE] Dual Thread Allocator
288
- Peak main deferred allocation count 0
289
- [ALLOC_BUCKET]
290
- Large Block size 4.0 MB
291
- Used Block count 1
292
- Peak Allocated bytes 1.0 MB
293
- [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 579 frames
295
- Requested Block Size 2.0 MB
296
- Peak Block count 1
297
- Peak Allocated memory 1.0 KB
298
- Peak Large allocation bytes 0 B
299
- [ALLOC_TYPETREE_THREAD]
300
- Peak usage frame count: [1.0 KB-2.0 KB]: 578 frames, [2.0 KB-4.0 KB]: 1 frames
301
- Requested Block Size 2.0 MB
302
- Peak Block count 1
303
- Peak Allocated memory 2.2 KB
304
- Peak Large allocation bytes 0 B
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
run_logs/Player-5.log DELETED
@@ -1,304 +0,0 @@
1
- Mono path[0] = '/home/jonatan/PycharmProjects/HuggingFaceDLUnit7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
- Mono config path = '/home/jonatan/PycharmProjects/HuggingFaceDLUnit7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
- Preloaded 'lib_burst_generated.so'
4
- Preloaded 'libgrpc_csharp_ext.x64.so'
5
- Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
- [Subsystems] Discovering subsystems at path /home/jonatan/PycharmProjects/HuggingFaceDLUnit7/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
- Forcing GfxDevice: Null
8
- GfxDevice: creating device client; threaded=0; jobified=0
9
- NullGfxDevice:
10
- Version: NULL 1.0 [1.0]
11
- Renderer: Null Device
12
- Vendor: Unity Technologies
13
- Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.078 seconds
15
- ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
- ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
- ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
19
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
- ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
23
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
26
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
27
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
28
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
29
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
30
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
33
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
34
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
35
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.571582 ms
40
- Registered Communicator in Agent.
41
- ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
- requesting resize 84 x 84
43
- Setting up 6 worker threads for Enlighten.
44
- Memory Statistics:
45
- [ALLOC_TEMP_TLS] TLS Allocator
46
- StackAllocators :
47
- [ALLOC_TEMP_MAIN]
48
- Peak usage frame count: [8.0 KB-16.0 KB]: 572 frames, [2.0 MB-4.0 MB]: 1 frames
49
- Initial Block Size 4.0 MB
50
- Current Block Size 4.0 MB
51
- Peak Allocated Bytes 2.1 MB
52
- Overflow Count 0
53
- [ALLOC_TEMP_Loading.AsyncRead]
54
- Initial Block Size 64.0 KB
55
- Current Block Size 64.0 KB
56
- Peak Allocated Bytes 138 B
57
- Overflow Count 0
58
- [ALLOC_TEMP_Loading.PreloadManager]
59
- Initial Block Size 256.0 KB
60
- Current Block Size 300.0 KB
61
- Peak Allocated Bytes 249.7 KB
62
- Overflow Count 4
63
- [ALLOC_TEMP_Background Job.Worker 8]
64
- Initial Block Size 32.0 KB
65
- Current Block Size 32.0 KB
66
- Peak Allocated Bytes 0 B
67
- Overflow Count 0
68
- [ALLOC_TEMP_Job.Worker 6]
69
- Initial Block Size 256.0 KB
70
- Current Block Size 256.0 KB
71
- Peak Allocated Bytes 0 B
72
- Overflow Count 0
73
- [ALLOC_TEMP_Job.Worker 0]
74
- Initial Block Size 256.0 KB
75
- Current Block Size 256.0 KB
76
- Peak Allocated Bytes 0.7 KB
77
- Overflow Count 0
78
- [ALLOC_TEMP_Background Job.Worker 10]
79
- Initial Block Size 32.0 KB
80
- Current Block Size 32.0 KB
81
- Peak Allocated Bytes 0 B
82
- Overflow Count 0
83
- [ALLOC_TEMP_Background Job.Worker 9]
84
- Initial Block Size 32.0 KB
85
- Current Block Size 32.0 KB
86
- Peak Allocated Bytes 0 B
87
- Overflow Count 0
88
- [ALLOC_TEMP_Job.Worker 5]
89
- Initial Block Size 256.0 KB
90
- Current Block Size 256.0 KB
91
- Peak Allocated Bytes 0 B
92
- Overflow Count 0
93
- [ALLOC_TEMP_Background Job.Worker 14]
94
- Initial Block Size 32.0 KB
95
- Current Block Size 32.0 KB
96
- Peak Allocated Bytes 0 B
97
- Overflow Count 0
98
- [ALLOC_TEMP_Background Job.Worker 6]
99
- Initial Block Size 32.0 KB
100
- Current Block Size 32.0 KB
101
- Peak Allocated Bytes 0 B
102
- Overflow Count 0
103
- [ALLOC_TEMP_Job.Worker 4]
104
- Initial Block Size 256.0 KB
105
- Current Block Size 256.0 KB
106
- Peak Allocated Bytes 0 B
107
- Overflow Count 0
108
- [ALLOC_TEMP_Job.Worker 3]
109
- Initial Block Size 256.0 KB
110
- Current Block Size 256.0 KB
111
- Peak Allocated Bytes 0 B
112
- Overflow Count 0
113
- [ALLOC_TEMP_Background Job.Worker 12]
114
- Initial Block Size 32.0 KB
115
- Current Block Size 32.0 KB
116
- Peak Allocated Bytes 0 B
117
- Overflow Count 0
118
- [ALLOC_TEMP_EnlightenWorker] x 6
119
- Initial Block Size 64.0 KB
120
- Current Block Size 64.0 KB
121
- Peak Allocated Bytes 0 B
122
- Overflow Count 0
123
- [ALLOC_TEMP_Background Job.Worker 15]
124
- Initial Block Size 32.0 KB
125
- Current Block Size 32.0 KB
126
- Peak Allocated Bytes 0 B
127
- Overflow Count 0
128
- [ALLOC_TEMP_Background Job.Worker 1]
129
- Initial Block Size 32.0 KB
130
- Current Block Size 32.0 KB
131
- Peak Allocated Bytes 0 B
132
- Overflow Count 0
133
- [ALLOC_TEMP_Background Job.Worker 2]
134
- Initial Block Size 32.0 KB
135
- Current Block Size 32.0 KB
136
- Peak Allocated Bytes 0 B
137
- Overflow Count 0
138
- [ALLOC_TEMP_Background Job.Worker 7]
139
- Initial Block Size 32.0 KB
140
- Current Block Size 32.0 KB
141
- Peak Allocated Bytes 0 B
142
- Overflow Count 0
143
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
144
- Initial Block Size 64.0 KB
145
- Current Block Size 64.0 KB
146
- Peak Allocated Bytes 0 B
147
- Overflow Count 0
148
- [ALLOC_TEMP_Background Job.Worker 5]
149
- Initial Block Size 32.0 KB
150
- Current Block Size 32.0 KB
151
- Peak Allocated Bytes 0 B
152
- Overflow Count 0
153
- [ALLOC_TEMP_Job.Worker 9]
154
- Initial Block Size 256.0 KB
155
- Current Block Size 256.0 KB
156
- Peak Allocated Bytes 0 B
157
- Overflow Count 0
158
- [ALLOC_TEMP_Background Job.Worker 13]
159
- Initial Block Size 32.0 KB
160
- Current Block Size 32.0 KB
161
- Peak Allocated Bytes 0 B
162
- Overflow Count 0
163
- [ALLOC_TEMP_Job.Worker 8]
164
- Initial Block Size 256.0 KB
165
- Current Block Size 256.0 KB
166
- Peak Allocated Bytes 0 B
167
- Overflow Count 0
168
- [ALLOC_TEMP_Job.Worker 7]
169
- Initial Block Size 256.0 KB
170
- Current Block Size 256.0 KB
171
- Peak Allocated Bytes 0 B
172
- Overflow Count 0
173
- [ALLOC_TEMP_Job.Worker 1]
174
- Initial Block Size 256.0 KB
175
- Current Block Size 256.0 KB
176
- Peak Allocated Bytes 0 B
177
- Overflow Count 0
178
- [ALLOC_TEMP_Job.Worker 2]
179
- Initial Block Size 256.0 KB
180
- Current Block Size 256.0 KB
181
- Peak Allocated Bytes 0 B
182
- Overflow Count 0
183
- [ALLOC_TEMP_Background Job.Worker 3]
184
- Initial Block Size 32.0 KB
185
- Current Block Size 32.0 KB
186
- Peak Allocated Bytes 0 B
187
- Overflow Count 0
188
- [ALLOC_TEMP_Background Job.Worker 11]
189
- Initial Block Size 32.0 KB
190
- Current Block Size 32.0 KB
191
- Peak Allocated Bytes 0 B
192
- Overflow Count 0
193
- [ALLOC_TEMP_Job.Worker 10]
194
- Initial Block Size 256.0 KB
195
- Current Block Size 256.0 KB
196
- Peak Allocated Bytes 0 B
197
- Overflow Count 0
198
- [ALLOC_TEMP_Background Job.Worker 0]
199
- Initial Block Size 32.0 KB
200
- Current Block Size 32.0 KB
201
- Peak Allocated Bytes 0 B
202
- Overflow Count 0
203
- [ALLOC_TEMP_Background Job.Worker 4]
204
- Initial Block Size 32.0 KB
205
- Current Block Size 32.0 KB
206
- Peak Allocated Bytes 0 B
207
- Overflow Count 0
208
- [ALLOC_TEMP_BatchDeleteObjects]
209
- Initial Block Size 64.0 KB
210
- Current Block Size 64.0 KB
211
- Peak Allocated Bytes 0 B
212
- Overflow Count 0
213
- [ALLOC_DEFAULT] Dual Thread Allocator
214
- Peak main deferred allocation count 3
215
- [ALLOC_BUCKET]
216
- Large Block size 4.0 MB
217
- Used Block count 1
218
- Peak Allocated bytes 1.0 MB
219
- [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [4.0 MB-8.0 MB]: 573 frames
221
- Requested Block Size 16.0 MB
222
- Peak Block count 1
223
- Peak Allocated memory 4.9 MB
224
- Peak Large allocation bytes 0 B
225
- [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [16.0 MB-32.0 MB]: 573 frames
227
- Requested Block Size 16.0 MB
228
- Peak Block count 1
229
- Peak Allocated memory 17.4 MB
230
- Peak Large allocation bytes 16.0 MB
231
- [ALLOC_TEMP_JOB_1_FRAME]
232
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272
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288
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230
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231
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232
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233
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254
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255
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258
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259
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260
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262
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263
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264
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265
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266
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267
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268
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269
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270
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271
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272
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273
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274
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275
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276
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277
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278
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280
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281
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282
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283
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284
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285
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286
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287
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288
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290
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291
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292
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295
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298
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300
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301
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302
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303
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304
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run_logs/Player-7.log DELETED
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- ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
28
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
29
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
32
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
34
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
35
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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