Agog commited on
Commit
302f836
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1 Parent(s): 5207c21
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configuration.yaml CHANGED
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  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 10192 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
@@ -273,13 +273,13 @@ Memory Statistics:
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
- Peak usage frame count: [0.5 MB-1.0 MB]: 10192 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
- Peak usage frame count: [0.5 MB-1.0 MB]: 10191 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
  Peak Allocated memory 4.5 MB
@@ -291,13 +291,13 @@ Memory Statistics:
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 10192 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
- Peak usage frame count: [1.0 KB-2.0 KB]: 10191 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.051 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.425217 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
+ Peak usage frame count: [8.0 KB-16.0 KB]: 362258 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
 
68
  [ALLOC_TEMP_Job.Worker 6]
69
  Initial Block Size 256.0 KB
70
  Current Block Size 256.0 KB
71
+ Peak Allocated Bytes 0.7 KB
72
  Overflow Count 0
73
  [ALLOC_TEMP_Job.Worker 0]
74
  Initial Block Size 256.0 KB
 
108
  [ALLOC_TEMP_Job.Worker 3]
109
  Initial Block Size 256.0 KB
110
  Current Block Size 256.0 KB
111
+ Peak Allocated Bytes 0 B
112
  Overflow Count 0
113
  [ALLOC_TEMP_Background Job.Worker 12]
114
  Initial Block Size 32.0 KB
 
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
+ Peak usage frame count: [4.0 MB-8.0 MB]: 362259 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
+ Peak Allocated memory 4.9 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
+ Peak usage frame count: [16.0 MB-32.0 MB]: 362259 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
+ Peak Allocated memory 17.3 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
 
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
+ Peak usage frame count: [32.0 KB-64.0 KB]: 362258 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
+ Peak usage frame count: [128.0 KB-256.0 KB]: 362259 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
 
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
+ Peak usage frame count: [0.5 MB-1.0 MB]: 362259 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
+ Peak usage frame count: [0.5 MB-1.0 MB]: 362258 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
  Peak Allocated memory 4.5 MB
 
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
+ Peak usage frame count: [0-1.0 KB]: 362259 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
+ Peak usage frame count: [1.0 KB-2.0 KB]: 362258 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
run_logs/Player-2.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.049 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.459331 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
@@ -45,7 +45,7 @@ Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
- Peak usage frame count: [8.0 KB-16.0 KB]: 9958 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
@@ -108,7 +108,7 @@ Memory Statistics:
108
  [ALLOC_TEMP_Job.Worker 3]
109
  Initial Block Size 256.0 KB
110
  Current Block Size 256.0 KB
111
- Peak Allocated Bytes 0 B
112
  Overflow Count 0
113
  [ALLOC_TEMP_Background Job.Worker 12]
114
  Initial Block Size 32.0 KB
@@ -168,7 +168,7 @@ Memory Statistics:
168
  [ALLOC_TEMP_Job.Worker 7]
169
  Initial Block Size 256.0 KB
170
  Current Block Size 256.0 KB
171
- Peak Allocated Bytes 0.7 KB
172
  Overflow Count 0
173
  [ALLOC_TEMP_Job.Worker 1]
174
  Initial Block Size 256.0 KB
@@ -211,22 +211,22 @@ Memory Statistics:
211
  Peak Allocated Bytes 0 B
212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
- Peak main deferred allocation count 3
215
  [ALLOC_BUCKET]
216
  Large Block size 4.0 MB
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [4.0 MB-8.0 MB]: 9959 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
- Peak Allocated memory 4.7 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [16.0 MB-32.0 MB]: 9959 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
- Peak Allocated memory 17.5 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
@@ -255,13 +255,13 @@ Memory Statistics:
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
- Peak usage frame count: [32.0 KB-64.0 KB]: 9958 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 9959 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
@@ -273,13 +273,13 @@ Memory Statistics:
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
- Peak usage frame count: [0.5 MB-1.0 MB]: 9959 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
- Peak usage frame count: [0.5 MB-1.0 MB]: 9958 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
  Peak Allocated memory 4.5 MB
@@ -291,13 +291,13 @@ Memory Statistics:
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 9959 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
- Peak usage frame count: [1.0 KB-2.0 KB]: 9958 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.072 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.575439 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
+ Peak usage frame count: [8.0 KB-16.0 KB]: 355635 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
 
108
  [ALLOC_TEMP_Job.Worker 3]
109
  Initial Block Size 256.0 KB
110
  Current Block Size 256.0 KB
111
+ Peak Allocated Bytes 0.7 KB
112
  Overflow Count 0
113
  [ALLOC_TEMP_Background Job.Worker 12]
114
  Initial Block Size 32.0 KB
 
168
  [ALLOC_TEMP_Job.Worker 7]
169
  Initial Block Size 256.0 KB
170
  Current Block Size 256.0 KB
171
+ Peak Allocated Bytes 0 B
172
  Overflow Count 0
173
  [ALLOC_TEMP_Job.Worker 1]
174
  Initial Block Size 256.0 KB
 
211
  Peak Allocated Bytes 0 B
212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
+ Peak main deferred allocation count 4
215
  [ALLOC_BUCKET]
216
  Large Block size 4.0 MB
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
+ Peak usage frame count: [4.0 MB-8.0 MB]: 355636 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
+ Peak Allocated memory 4.8 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
+ Peak usage frame count: [16.0 MB-32.0 MB]: 355636 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
+ Peak Allocated memory 17.4 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
 
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
+ Peak usage frame count: [32.0 KB-64.0 KB]: 355635 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
+ Peak usage frame count: [128.0 KB-256.0 KB]: 355636 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
 
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
+ Peak usage frame count: [0.5 MB-1.0 MB]: 355636 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
+ Peak usage frame count: [0.5 MB-1.0 MB]: 355635 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
  Peak Allocated memory 4.5 MB
 
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
+ Peak usage frame count: [0-1.0 KB]: 355636 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
+ Peak usage frame count: [1.0 KB-2.0 KB]: 355635 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
run_logs/Player-3.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.091 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.710142 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
@@ -45,7 +45,7 @@ Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
- Peak usage frame count: [8.0 KB-16.0 KB]: 388562 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
@@ -73,7 +73,7 @@ Memory Statistics:
73
  [ALLOC_TEMP_Job.Worker 0]
74
  Initial Block Size 256.0 KB
75
  Current Block Size 256.0 KB
76
- Peak Allocated Bytes 0 B
77
  Overflow Count 0
78
  [ALLOC_TEMP_Background Job.Worker 10]
79
  Initial Block Size 32.0 KB
@@ -88,7 +88,7 @@ Memory Statistics:
88
  [ALLOC_TEMP_Job.Worker 5]
89
  Initial Block Size 256.0 KB
90
  Current Block Size 256.0 KB
91
- Peak Allocated Bytes 0.7 KB
92
  Overflow Count 0
93
  [ALLOC_TEMP_Background Job.Worker 14]
94
  Initial Block Size 32.0 KB
@@ -211,22 +211,22 @@ Memory Statistics:
211
  Peak Allocated Bytes 0 B
212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
- Peak main deferred allocation count 5
215
  [ALLOC_BUCKET]
216
  Large Block size 4.0 MB
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [4.0 MB-8.0 MB]: 388563 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
- Peak Allocated memory 4.7 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [16.0 MB-32.0 MB]: 388563 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
- Peak Allocated memory 17.6 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
@@ -255,13 +255,13 @@ Memory Statistics:
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
- Peak usage frame count: [32.0 KB-64.0 KB]: 388562 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 388563 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
@@ -273,16 +273,16 @@ Memory Statistics:
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
- Peak usage frame count: [0.5 MB-1.0 MB]: 388563 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
- Peak usage frame count: [0.5 MB-1.0 MB]: 388562 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
- Peak Allocated memory 4.3 MB
286
  Peak Large allocation bytes 0 B
287
  [ALLOC_TYPETREE] Dual Thread Allocator
288
  Peak main deferred allocation count 0
@@ -291,13 +291,13 @@ Memory Statistics:
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 388563 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
- Peak usage frame count: [1.0 KB-2.0 KB]: 388562 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.073 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.407514 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
+ Peak usage frame count: [8.0 KB-16.0 KB]: 342630 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
 
73
  [ALLOC_TEMP_Job.Worker 0]
74
  Initial Block Size 256.0 KB
75
  Current Block Size 256.0 KB
76
+ Peak Allocated Bytes 0.7 KB
77
  Overflow Count 0
78
  [ALLOC_TEMP_Background Job.Worker 10]
79
  Initial Block Size 32.0 KB
 
88
  [ALLOC_TEMP_Job.Worker 5]
89
  Initial Block Size 256.0 KB
90
  Current Block Size 256.0 KB
91
+ Peak Allocated Bytes 0 B
92
  Overflow Count 0
93
  [ALLOC_TEMP_Background Job.Worker 14]
94
  Initial Block Size 32.0 KB
 
211
  Peak Allocated Bytes 0 B
212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
+ Peak main deferred allocation count 4
215
  [ALLOC_BUCKET]
216
  Large Block size 4.0 MB
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
+ Peak usage frame count: [4.0 MB-8.0 MB]: 342631 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
+ Peak Allocated memory 4.8 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
+ Peak usage frame count: [16.0 MB-32.0 MB]: 342631 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
+ Peak Allocated memory 17.5 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
 
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
+ Peak usage frame count: [32.0 KB-64.0 KB]: 342630 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
+ Peak usage frame count: [128.0 KB-256.0 KB]: 342631 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
 
273
  Used Block count 1
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