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/****************************************************************************
**
** This file is part of the LibreCAD project, a 2D CAD program
**
** Copyright (C) 2015 A. Stebich (librecad@mail.lordofbikes.de)
** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
**
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file gpl-2.0.txt included in the
** packaging of this file.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**
** This copyright notice MUST APPEAR in all copies of the script!
**
**********************************************************************/
#include<iostream>
#include "rs_debug.h"
#include "rs_layerlist.h"
#include "rs_layer.h"
#include "rs_layerlistlistener.h"
/**
* Default constructor.
*/
RS_LayerList::RS_LayerList() {
m_activeLayer = nullptr;
setModified(false);
}
/**
* Removes all layers in the layerlist.
*/
void RS_LayerList::clear() {
m_layers.clear();
setModified(true);
}
QList<RS_Layer*>::iterator RS_LayerList::begin() {
return m_layers.begin();
}
QList<RS_Layer*>::iterator RS_LayerList::end() {
return m_layers.end();
}
QList<RS_Layer*>::const_iterator RS_LayerList::begin() const {
return m_layers.begin();
}
QList<RS_Layer*>::const_iterator RS_LayerList::end() const {
return m_layers.end();
}
/**
* Activates the given layer.
*
* @param notify Notify listeners.
*/
void RS_LayerList::activate(const QString& name, bool notify) {
RS_DEBUG->print("RS_LayerList::activate: %s, notify: %d begin",
name.toLatin1().data(), notify);
activate(find(name), notify);
RS_DEBUG->print("RS_LayerList::activate: %s end", name.toLatin1().data());
}
/**
* Activates the given layer.
*
* @param notify Notify listeners.
*/
void RS_LayerList::activate(RS_Layer* layer, bool notify) {
RS_DEBUG->print("RS_LayerList::activate notify: %d begin", notify);
m_activeLayer = layer;
if (notify) {
fireLayerActivated();
}
RS_DEBUG->print("RS_LayerList::activate end");
}
/**
* @brief sort by layer names
*/
void RS_LayerList::sort() {
std::stable_sort(m_layers.begin(), m_layers.end(), [](const RS_Layer* l0, const RS_Layer* l1)-> bool
{
return l0->getName() < l1->getName();
});
}
void RS_LayerList::fireLayerAdded(RS_Layer* layer) {
for (int i = 0; i < m_layerListListeners.size(); ++i) {
RS_LayerListListener* l = m_layerListListeners.at(i);
l->layerAdded(layer);
}
}
/**
* Adds a layer to the layer list.
* If there is already a layer with the same name, no layer is
* added. In that case the layer passed to the method will be deleted!
* If no layer was active so far, the new layer becomes the active one.
*
* Listeners are notified.
*/
void RS_LayerList::add(RS_Layer* layerToAdd) {
RS_DEBUG->print("RS_LayerList::addLayer()");
if (layerToAdd == nullptr) {
return;
}
// check if layer already exists:
RS_Layer* existingLayer = find(layerToAdd->getName());
if (existingLayer == nullptr) {
m_layers.append(layerToAdd);
this->sort();
// notify listeners
fireLayerAdded(layerToAdd);
setModified(true);
// if there was no active layer so far, activate this one.
if (m_activeLayer == nullptr) {
activate(layerToAdd);
}
}
else {
// if there was no active layer so far, activate this one.
if (m_activeLayer == nullptr) {
activate(existingLayer);
}
existingLayer->freeze(layerToAdd->isFrozen());
existingLayer->lock(layerToAdd->isLocked());
existingLayer->setPrint(layerToAdd->isPrint());
existingLayer->setConverted(layerToAdd->isConverted());
existingLayer->setConstruction(layerToAdd->isConstruction());
existingLayer->visibleInLayerList(layerToAdd->isVisibleInLayerList());
existingLayer->setPen(layerToAdd->getPen());
delete layerToAdd;
layerToAdd = nullptr;
}
}
void RS_LayerList::fireLayerRemoved(RS_Layer* layer) {
for (int i = 0; i < m_layerListListeners.size(); ++i) {
RS_LayerListListener* l = m_layerListListeners.at(i);
l->layerRemoved(layer);
}
}
/**
* Removes a layer from the list.
* Listeners are notified after the layer was removed from
* the list but before it gets deleted.
*/
void RS_LayerList::remove(RS_Layer* layerToRemove) {
RS_DEBUG->print("RS_LayerList::removeLayer()");
if (layerToRemove == nullptr) {
return;
}
// here the layer is removed from the list but not deleted
m_layers.removeOne(layerToRemove);
fireLayerRemoved(layerToRemove);
setModified(true);
// activate an other layer if necessary:
if (m_activeLayer == layerToRemove) {
activate(m_layers.first());
}
// now it's save to delete the layer
delete layerToRemove;
}
/**
* Changes a layer's attributes. The attributes of layer 'layer'
* are copied from layer 'source'.
* Listeners are notified.
*/
void RS_LayerList::edit(RS_Layer* layer, const RS_Layer& source) {
if (layer == nullptr) {
return;
}
*layer = source;
fireEdit(layer);
}
void RS_LayerList::fireEdit(RS_Layer* layer) {
for (auto l : m_layerListListeners) {
l->layerEdited(layer);
}
setModified(true);
}
/**
* @return Pointer to the layer with the given name or
* \p nullptr if no such layer was found.
*/
RS_Layer* RS_LayerList::find(const QString& name) {
RS_Layer* ret = nullptr;
for (auto l : m_layers) {
if (l->getName() == name) {
ret = l;
break;
}
}
return ret;
}
/**
* @return Index of the given layer in the layer list or -1 if the layer
* was not found.
*/
int RS_LayerList::getIndex(const QString& name) {
int ret = 0;
for (auto l : m_layers) {
if (l->getName() == name) {
return ret;
}
else {
ret++;
}
}
return -1;
}
/**
* @return Index of the given layer in the layer list or -1 if the layer
* was not found.
*/
int RS_LayerList::getIndex(RS_Layer* layer) {
//RS_DEBUG->print("RS_LayerList::find begin");
return m_layers.indexOf(layer);
}
/**
* Switches on / off the given layer.
* Listeners are notified.
*/
void RS_LayerList::toggle(const QString& name) {
toggle(find(name));
}
/**
* Switches on / off the given layer.
* Listeners are notified.
*/
void RS_LayerList::toggle(RS_Layer* layer) {
if (layer == nullptr) {
return;
}
// set flags
layer->toggle();
setModified(true);
// Notify listeners:
for (auto* l : m_layerListListeners) {
l->layerToggled(layer);
}
}
/**
* Locks or unlocks the given layer.
* Listeners are notified.
*/
void RS_LayerList::toggleLock(RS_Layer* layer) {
if (layer == nullptr) {
return;
}
layer->toggleLock();
setModified(true);
// Notify listeners:
for (auto l : m_layerListListeners) {
l->layerToggledLock(layer);
}
}
/**
* Switch printing for the given layer on / off.
* Listeners are notified.
*/
void RS_LayerList::togglePrint(RS_Layer* layer) {
if (layer == nullptr) {
return;
}
layer->togglePrint();
setModified(true);
// Notify listeners:
for (auto l : m_layerListListeners) {
l->layerToggledPrint(layer);
}
}
/**
* Switch construction attribute for the given layer on / off.
* Listeners are notified.
*/
void RS_LayerList::toggleConstruction(RS_Layer* layer) {
if (layer == nullptr) {
return;
}
layer->toggleConstruction();
setModified(true);
// Notify listeners:
for (auto l : m_layerListListeners) {
l->layerToggledConstruction(layer);
}
}
void RS_LayerList::fireLayerToggled() {
setModified(true);
for (auto l : m_layerListListeners) {
l->layerToggled(nullptr);
}
}
/**
* Freezes or defreezes all layers.
*
* @param freeze true: freeze, false: defreeze
*/
void RS_LayerList::freezeAll(bool freeze) {
for (unsigned l = 0; l < count(); l++) {
if (at(l)->isVisibleInLayerList()) {
at(l)->freeze(freeze);
}
}
fireLayerToggled();
}
void RS_LayerList::fireLayerActivated() {
for (auto l : m_layerListListeners) {
l->layerActivated(m_activeLayer);
}
}
/**
* Locks or unlocks all layers.
*
* @param lock true: lock, false: unlock
*/
void RS_LayerList::lockAll(bool lock) {
for (unsigned l = 0; l < count(); l++) {
if (at(l)->isVisibleInLayerList()) {
at(l)->lock(lock);
}
}
fireLayerToggled();
}
void RS_LayerList::toggleLockMulti(QList<RS_Layer*> toggleLayers) {
int count = toggleLayers.count();
for (int i = 0; i < count; i++) {
RS_Layer* layer = toggleLayers.at(i);
if (layer != nullptr ) {
layer->toggleLock();
}
}
fireLayerToggled();
}
void RS_LayerList::togglePrintMulti(QList<RS_Layer*> toggleLayers) {
int count = toggleLayers.count();
for (int i = 0; i < count; i++) {
RS_Layer* layer = toggleLayers.at(i);
if (layer != nullptr) {
layer->togglePrint();
}
}
fireLayerToggled();
}
void RS_LayerList::toggleConstructionMulti(QList<RS_Layer*> toggleLayers) {
int count = toggleLayers.count();
for (int i = 0; i < count; i++) {
RS_Layer* layer = toggleLayers.at(i);
if (layer != nullptr) {
layer->toggleConstruction();
}
}
fireLayerToggled();
}
void RS_LayerList::setFreezeMulti(QList<RS_Layer*> layersEnable, QList<RS_Layer*> layersDisable) {
int countUnFreeze = layersEnable.count();
for (int i = 0; i < countUnFreeze; i++) {
RS_Layer* layer = layersEnable.at(i);
if (layer != nullptr) {
layer->freeze(false);
}
}
int countFreeze = layersDisable.count();
for (int i = 0; i < countFreeze; i++) {
RS_Layer* layer = layersDisable.at(i);
if (layer != nullptr) {
layer->freeze(true);
}
}
fireLayerToggled();
}
void RS_LayerList::setLockMulti(QList<RS_Layer*> layersToUnlock, QList<RS_Layer*> layersToLock) {
int countUnFreeze = layersToUnlock.count();
for (int i = 0; i < countUnFreeze; i++) {
RS_Layer* layer = layersToUnlock.at(i);
if (layer != nullptr) {
layer->lock(false);
}
}
int countFreeze = layersToLock.count();
for (int i = 0; i < countFreeze; i++) {
RS_Layer* layer = layersToLock.at(i);
if (layer != nullptr) {
layer->lock(true);
}
}
fireLayerToggled();
}
void RS_LayerList::setPrintMulti(QList<RS_Layer*> layersNoPrint, QList<RS_Layer*> layersPrint) {
int countUnFreeze = layersNoPrint.count();
for (int i = 0; i < countUnFreeze; i++) {
RS_Layer* layer = layersNoPrint.at(i);
if (layer != nullptr) {
layer->setPrint(false);
}
}
int countFreeze = layersPrint.count();
for (int i = 0; i < countFreeze; i++) {
RS_Layer* layer = layersPrint.at(i);
if (layer != nullptr) {
layer->setPrint(true);
}
}
fireLayerToggled();
}
void RS_LayerList::setConstructionMulti(QList<RS_Layer*> layersNoConstruction, QList<RS_Layer*> layersConstruction) {
int countUnFreeze = layersNoConstruction.count();
for (int i = 0; i < countUnFreeze; i++) {
RS_Layer* layer = layersNoConstruction.at(i);
if (layer != nullptr) {
layer->setConstruction(false);
}
}
int countFreeze = layersConstruction.count();
for (int i = 0; i < countFreeze; i++) {
RS_Layer* layer = layersConstruction.at(i);
if (layer != nullptr) {
layer->setConstruction(true);
}
}
fireLayerToggled();
}
void RS_LayerList::toggleFreezeMulti(QList<RS_Layer*> toggleLayers) {
int count = toggleLayers.count();
for (int i = 0; i < count; i++) {
RS_Layer* layer = toggleLayers.at(i);
if (layer != nullptr) {
layer->toggle();
}
}
fireLayerToggled();
}
/**
* adds a LayerListListener to the list of listeners. Listeners
* are notified when the layer list changes.
*
* Typical listeners are: layer list widgets, pen toolbar, graphic view
*/
void RS_LayerList::addListener(RS_LayerListListener* listener) {
// ensure that listener is added only once
if (listener == nullptr) {
return;
}
for (auto const l : m_layerListListeners) {
if (l == listener) {
return;
}
}
m_layerListListeners.append(listener);
}
/**
* removes a LayerListListener from the list of listeners.
*/
void RS_LayerList::removeListener(RS_LayerListListener* listener) {
m_layerListListeners.removeOne(listener);
}
/**
* Dumps the layers to stdout.
*/
std::ostream& operator <<(std::ostream& os, RS_LayerList& l) {
os << "Layerlist: \n";
for (unsigned i = 0; i < l.count(); i++) {
os << *(l.at(i)) << "\n";
}
return os;
}
/**
* Sets the layer lists modified status to 'm'.
* Listeners are notified.
*/
void RS_LayerList::setModified(bool m) {
m_modified = m;
}
// notify that list is updated via listerners
void RS_LayerList::slotUpdateLayerList() {
setModified(true);
}