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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2008 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include <Gui/MenuManager.h>
#include <Gui/ToolBarManager.h>
#include "Workbench.h"
using namespace ReverseEngineeringGui;
#if 0 // needed for Qt's lupdate utility
qApp->translate("Workbench", "Reverse Engineering");
#endif
/// @namespace ReverseEngineeringGui @class Workbench
TYPESYSTEM_SOURCE(ReverseEngineeringGui::Workbench, Gui::StdWorkbench)
Workbench::Workbench() = default;
Workbench::~Workbench() = default;
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem("&Windows");
Gui::MenuItem* reen = new Gui::MenuItem;
root->insertItem(item, reen);
reen->setCommand("&Reverse Engineering");
Gui::MenuItem* reconstruct = new Gui::MenuItem();
reconstruct->setCommand("Surface Reconstruction");
*reconstruct << "Reen_PoissonReconstruction"
<< "Reen_ViewTriangulation";
*reen << reconstruct;
Gui::MenuItem* segm = new Gui::MenuItem();
segm->setCommand("Segmentation");
*segm << "Mesh_RemeshGmsh"
<< "Mesh_VertexCurvature"
<< "Mesh_CurvatureInfo"
<< "Separator"
<< "Reen_Segmentation"
<< "Reen_SegmentationManual"
<< "Reen_SegmentationFromComponents"
<< "Reen_MeshBoundary";
*reen << segm;
Gui::MenuItem* approx = new Gui::MenuItem();
approx->setCommand("Approximation");
*approx << "Reen_ApproxPlane"
<< "Reen_ApproxCylinder"
<< "Reen_ApproxSphere"
<< "Reen_ApproxPolynomial"
<< "Separator"
<< "Reen_ApproxSurface"
<< "Reen_ApproxCurve";
*reen << approx;
return root;
}
Gui::ToolBarItem* Workbench::setupToolBars() const
{
Gui::ToolBarItem* root = StdWorkbench::setupToolBars();
Gui::ToolBarItem* part = new Gui::ToolBarItem(root);
part->setCommand("Reverse Engineering");
*part << "Reen_ApproxSurface";
return root;
}
Gui::ToolBarItem* Workbench::setupCommandBars() const
{
// Part tools
Gui::ToolBarItem* root = new Gui::ToolBarItem;
return root;
}