| // SPDX-License-Identifier: LGPL-2.1-or-later | |
| /*************************************************************************** | |
| * Copyright (c) 2005 Imetric 3D GmbH * | |
| * * | |
| * This file is part of the FreeCAD CAx development system. * | |
| * * | |
| * This library is free software; you can redistribute it and/or * | |
| * modify it under the terms of the GNU Library General Public * | |
| * License as published by the Free Software Foundation; either * | |
| * version 2 of the License, or (at your option) any later version. * | |
| * * | |
| * This library is distributed in the hope that it will be useful, * | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
| * GNU Library General Public License for more details. * | |
| * * | |
| * You should have received a copy of the GNU Library General Public * | |
| * License along with this library; see the file COPYING.LIB. If not, * | |
| * write to the Free Software Foundation, Inc., 59 Temple Place, * | |
| * Suite 330, Boston, MA 02111-1307, USA * | |
| * * | |
| ***************************************************************************/ | |
| namespace MeshCore | |
| { | |
| template<> | |
| MeshExport const float Math<float>::PI = (float)(4.0 * atan(1.0)); | |
| template<> | |
| MeshExport const double Math<double>::PI = 4.0 * atan(1.0); | |
| float MeshDefinitions::_fMinPointDistance = float(MESH_MIN_PT_DIST); | |
| float MeshDefinitions::_fMinPointDistanceP2 = _fMinPointDistance * _fMinPointDistance; | |
| float MeshDefinitions::_fMinPointDistanceD1 = _fMinPointDistance; | |
| float MeshDefinitions::_fMinEdgeLength = MESH_MIN_EDGE_LEN; | |
| bool MeshDefinitions::_bRemoveMinLength = MESH_REMOVE_MIN_LEN; | |
| float MeshDefinitions::_fMinEdgeAngle = Base::toRadians<float>(MESH_MIN_EDGE_ANGLE); | |
| MeshDefinitions::MeshDefinitions() = default; | |
| void MeshDefinitions::SetMinPointDistance(float fMin) | |
| { | |
| _fMinPointDistance = fMin; | |
| _fMinPointDistanceP2 = fMin * fMin; | |
| _fMinPointDistanceD1 = float(std::sqrt((fMin * fMin) / 3.0F)); | |
| } | |
| } // namespace MeshCore | |