FreeCAD / src /Base /Factory.cpp
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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2002 Jürgen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Library General Public License (LGPL) *
* as published by the Free Software Foundation; either version 2 of *
* the License, or (at your option) any later version. *
* for detail see the LICENCE text file. *
* *
* FreeCAD is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with FreeCAD; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
* USA *
* *
***************************************************************************/
#include <list>
#include "Factory.h"
#include "Console.h"
using namespace Base;
Factory::~Factory()
{
for (auto& it : _mpcProducers) {
delete it.second;
}
}
void* Factory::Produce(const char* sClassName) const
{
std::map<const std::string, AbstractProducer*>::const_iterator pProd;
pProd = _mpcProducers.find(sClassName);
if (pProd != _mpcProducers.end()) {
return pProd->second->Produce();
}
return nullptr;
}
void Factory::AddProducer(const char* sClassName, AbstractProducer* pcProducer)
{
_mpcProducers[sClassName] = pcProducer;
}
bool Factory::CanProduce(const char* sClassName) const
{
return (_mpcProducers.find(sClassName) != _mpcProducers.end());
}
std::list<std::string> Factory::CanProduce() const
{
std::list<std::string> lObjects;
for (const auto& it : _mpcProducers) {
lObjects.push_back(it.first);
}
return lObjects;
}
// ----------------------------------------------------
ScriptFactorySingleton* ScriptFactorySingleton::_pcSingleton = nullptr; // NOLINT
ScriptFactorySingleton& ScriptFactorySingleton::Instance()
{
if (!_pcSingleton) {
_pcSingleton = new ScriptFactorySingleton;
}
return *_pcSingleton;
}
void ScriptFactorySingleton::Destruct()
{
delete _pcSingleton;
_pcSingleton = nullptr;
}
const char* ScriptFactorySingleton::ProduceScript(const char* sScriptName) const
{
const char* script = static_cast<const char*>(Produce(sScriptName));
if (!script) {
#ifdef FC_DEBUG
Console().warning("\"%s\" is not registered\n", sScriptName);
#endif
return ""; // no data
}
return script;
}