| Matrix3f m; | |
| m = AngleAxisf(0.25*M_PI, Vector3f::UnitX()) | |
| * AngleAxisf(0.5*M_PI, Vector3f::UnitY()) | |
| * AngleAxisf(0.33*M_PI, Vector3f::UnitZ()); | |
| cout << m << endl << "is unitary: " << m.isUnitary() << endl; | |
| Matrix3f m; | |
| m = AngleAxisf(0.25*M_PI, Vector3f::UnitX()) | |
| * AngleAxisf(0.5*M_PI, Vector3f::UnitY()) | |
| * AngleAxisf(0.33*M_PI, Vector3f::UnitZ()); | |
| cout << m << endl << "is unitary: " << m.isUnitary() << endl; | |