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Create Cain.

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1
+
2
+ import numpy as np
3
+ import pandas as pd
4
+ import os
5
+ import json
6
+ import random
7
+ import torch
8
+ import torch.nn as nn
9
+ import torch.optim as optim
10
+ from sklearn.ensemble import IsolationForest
11
+ from sklearn.model_selection import train_test_split
12
+ from sklearn.preprocessing import OneHotEncoder
13
+ from deap import base, creator, tools, algorithms
14
+ from transformers import AutoModelForCausalLM, AutoTokenizer, AutoFeatureExtractor
15
+ from transformers import pipeline
16
+ from sentence_transformers import SentenceTransformer
17
+ from textblob import TextBlob
18
+ import speech_recognition as sr
19
+ from PIL import Image
20
+ import cv2
21
+ from googletrans import Translator
22
+ import onnx
23
+ import onnxruntime
24
+ from torch.quantization import quantize_dynamic, quantize_static, prepare, convert
25
+ import torch.nn.functional as F
26
+
27
+ # Enable CUDA if available
28
+ device = torch.device("cuda" if torch.cuda.is_available() else "cpu")
29
+
30
+ # Initialize Example Emotions Dataset
31
+ data = {
32
+ 'context': [
33
+ 'I am happy', 'I am sad', 'I am angry', 'I am excited', 'I am calm',
34
+ 'I am feeling joyful', 'I am grieving', 'I am feeling peaceful', 'I am frustrated',
35
+ 'I am determined', 'I feel resentment', 'I am feeling glorious', 'I am motivated',
36
+ 'I am surprised', 'I am fearful', 'I am trusting', 'I feel disgust', 'I am optimistic',
37
+ 'I am pessimistic', 'I feel bored', 'I am envious'
38
+ ],
39
+ 'emotion': [
40
+ 'joy', 'sadness', 'anger', 'joy', 'calmness', 'joy', 'grief', 'calmness', 'anger',
41
+ 'determination', 'resentment', 'glory', 'motivation', 'surprise', 'fear', 'trust',
42
+ 'disgust', 'optimism', 'pessimism', 'boredom', 'envy'
43
+ ]
44
+ }
45
+ df = pd.DataFrame(data)
46
+
47
+ # Encoding the contexts using One-Hot Encoding
48
+ encoder = OneHotEncoder(handle_unknown='ignore')
49
+ contexts_encoded = encoder.fit_transform(df[['context']]).toarray()
50
+
51
+ # Encoding emotions
52
+ emotions_target = df['emotion'].astype('category').cat.codes
53
+ emotion_classes = df['emotion'].astype('category').cat.categories
54
+
55
+ # Neural Network for Emotional Processing
56
+ class EmotionalNN(nn.Module):
57
+ def __init__(self, input_size, hidden_size, output_size):
58
+ super(EmotionalNN, self).__init__()
59
+ self.attention = nn.MultiheadAttention(hidden_size, num_heads=8)
60
+ self.layers = nn.Sequential(
61
+ nn.Linear(input_size, hidden_size),
62
+ nn.ReLU(),
63
+ nn.Linear(hidden_size, hidden_size),
64
+ nn.ReLU(),
65
+ nn.Linear(hidden_size, hidden_size),
66
+ nn.ReLU(),
67
+ nn.Linear(hidden_size, output_size),
68
+ nn.Softmax(dim=1)
69
+ )
70
+
71
+ def forward(self, x):
72
+ x, _ = self.attention(x, x, x)
73
+ return self.layers(x)
74
+
75
+ # Initialize and train the Emotional Neural Network
76
+ input_size = contexts_encoded.shape[1]
77
+ hidden_size = 512
78
+ output_size = len(emotion_classes)
79
+ emotional_nn = EmotionalNN(input_size, hidden_size, output_size).to(device)
80
+
81
+ # Quantization
82
+ emotional_nn_quantized = quantize_dynamic(emotional_nn, {nn.Linear}, dtype=torch.qint8)
83
+
84
+ criterion = nn.CrossEntropyLoss()
85
+ optimizer = optim.Adam(emotional_nn_quantized.parameters(), lr=0.001)
86
+
87
+ # Train the Emotional Neural Network
88
+ num_epochs = 5000
89
+ for epoch in range(num_epochs):
90
+ inputs = torch.FloatTensor(contexts_encoded).to(device)
91
+ targets = torch.LongTensor(emotions_target).to(device)
92
+
93
+ outputs = emotional_nn_quantized(inputs)
94
+ loss = criterion(outputs, targets)
95
+
96
+ optimizer.zero_grad()
97
+ loss.backward()
98
+ optimizer.step()
99
+
100
+ # Export to ONNX for inference optimization
101
+ dummy_input = torch.randn(1, input_size, device=device)
102
+ torch.onnx.export(emotional_nn_quantized, dummy_input, "emotional_nn.onnx")
103
+
104
+ # ONNX Runtime inference session
105
+ ort_session = onnxruntime.InferenceSession("emotional_nn.onnx")
106
+
107
+ # Emotional States
108
+ emotions = {
109
+ 'joy': {'percentage': 10, 'motivation': 'positive'},
110
+ 'pleasure': {'percentage': 10, 'motivation': 'selfish'},
111
+ 'sadness': {'percentage': 10, 'motivation': 'negative'},
112
+ 'grief': {'percentage': 10, 'motivation': 'negative'},
113
+ 'anger': {'percentage': 10, 'motivation': 'traumatic or strong'},
114
+ 'calmness': {'percentage': 10, 'motivation': 'neutral'},
115
+ 'determination': {'percentage': 10, 'motivation': 'positive'},
116
+ 'resentment': {'percentage': 10, 'motivation': 'negative'},
117
+ 'glory': {'percentage': 10, 'motivation': 'positive'},
118
+ 'motivation': {'percentage': 10, 'motivation': 'positive'},
119
+ 'ideal_state': {'percentage': 100, 'motivation': 'balanced'},
120
+ 'fear': {'percentage': 10, 'motivation': 'defensive'},
121
+ 'surprise': {'percentage': 10, 'motivation': 'unexpected'},
122
+ 'anticipation': {'percentage': 10, 'motivation': 'predictive'},
123
+ 'trust': {'percentage': 10, 'motivation': 'reliable'},
124
+ 'disgust': {'percentage': 10, 'motivation': 'repulsive'},
125
+ 'optimism': {'percentage': 10, 'motivation': 'hopeful'},
126
+ 'pessimism': {'percentage': 10, 'motivation': 'doubtful'},
127
+ 'boredom': {'percentage': 10, 'motivation': 'indifferent'},
128
+ 'envy': {'percentage': 10, 'motivation': 'jealous'}
129
+ }
130
+
131
+ # Adjust all emotions to a total of 200%
132
+ total_percentage = 200
133
+ default_percentage = total_percentage / len(emotions)
134
+ for emotion in emotions:
135
+ emotions[emotion]['percentage'] = default_percentage
136
+
137
+ emotion_history_file = 'emotion_history.json'
138
+
139
+ # Load and save historical data functions
140
+ def load_historical_data(file_path=emotion_history_file):
141
+ if os.path.exists(file_path):
142
+ with open(file_path, 'r') as file:
143
+ return json.load(file)
144
+ return []
145
+
146
+ def save_historical_data(historical_data, file_path=emotion_history_file):
147
+ with open(file_path, 'w') as file:
148
+ json.dump(historical_data, file)
149
+
150
+ emotion_history = load_historical_data()
151
+
152
+ # Function to update emotions
153
+ def update_emotion(emotion, percentage):
154
+ emotions['ideal_state']['percentage'] -= percentage
155
+ emotions[emotion]['percentage'] += percentage
156
+ total_current = sum(e['percentage'] for e in emotions.values())
157
+ adjustment = total_percentage - total_current
158
+ emotions['ideal_state']['percentage'] += adjustment
159
+
160
+ # Function to normalize context
161
+ def normalize_context(context):
162
+ return context.lower().strip()
163
+
164
+ # Function to evolve emotions using genetic algorithm
165
+ def evolve_emotions():
166
+ def evaluate(individual):
167
+ ideal_state = individual[-1]
168
+ other_emotions = individual[:-1]
169
+ return abs(ideal_state - 100), sum(other_emotions)
170
+
171
+ creator.create("FitnessMin", base.Fitness, weights=(-1.0, -1.0))
172
+ creator.create("Individual", list, fitness=creator.FitnessMin)
173
+
174
+ toolbox = base.Toolbox()
175
+ toolbox.register("attribute", lambda: random.uniform(0, 20))
176
+ toolbox.register("individual", tools.initCycle, creator.Individual, toolbox.attribute, n=(len(emotions) - 1))
177
+ toolbox.register("ideal_state", lambda: random.uniform(80, 120))
178
+ toolbox.register("complete_individual", tools.initConcat, creator.Individual, toolbox.individual, toolbox.ideal_state)
179
+ toolbox.register("population", tools.initRepeat, list, toolbox.complete_individual)
180
+
181
+ toolbox.register("evaluate", evaluate)
182
+ toolbox.register("mate", tools.cxBlend, alpha=0.5)
183
+ toolbox.register("mutate", tools.mutGaussian, mu=10, sigma=5, indpb=0.3)
184
+ toolbox.register("select", tools.selTournament, tournsize=3)
185
+
186
+ population = toolbox.population(n=1000)
187
+ population, log = algorithms.eaSimple(population, toolbox, cxpb=0.5, mutpb=0.2, ngen=50, verbose=False)
188
+
189
+ best_individual = tools.selBest(population, k=1)[0]
190
+ for idx, emotion in enumerate(emotions.keys()):
191
+ emotions[emotion]['percentage'] = best_individual[idx]
192
+
193
+ # Sentiment analysis
194
+ sentiment_analyzer = pipeline("sentiment-analysis")
195
+
196
+ # Sentence embeddings for context-aware emotion tracking
197
+ sentence_model = SentenceTransformer('all-MiniLM-L6-v2')
198
+
199
+ # Function to get emotional response
200
+ def get_emotional_response(context):
201
+ context = normalize_context(context)
202
+ context_encoded = encoder.transform([[context]]).toarray()
203
+
204
+ # Use ONNX Runtime for inference
205
+ ort_inputs = {ort_session.get_inputs()[0].name: context_encoded.astype(np.float32)}
206
+ ort_outputs = ort_session.run(None, ort_inputs)
207
+ output = ort_outputs[0]
208
+ predicted_emotion = emotion_classes[np.argmax(output)]
209
+
210
+ # Sentiment analysis
211
+ sentiment = sentiment_analyzer(context)[0]
212
+ sentiment_score = sentiment['score'] if sentiment['label'] == 'POSITIVE' else -sentiment['score']
213
+
214
+ # Context-aware emotion tracking
215
+ context_embedding = sentence_model.encode(context)
216
+
217
+ # Combine predicted emotion, sentiment, and context
218
+ emotion_intensity = abs(sentiment_score) * np.max(output)
219
+
220
+ # Update emotions based on prediction and intensity
221
+ update_emotion(predicted_emotion, emotion_intensity * 20)
222
+
223
+ # Check for anomalies using Isolation Forest
224
+ anomaly_score = isolation_forest.decision_function([output])[0]
225
+ if anomaly_score < -0.5:
226
+ print("Anomalous context detected. Adjusting emotional response.")
227
+ update_emotion('calmness', 20)
228
+
229
+ # Record the current emotional state in history
230
+ emotion_state = {emotion: data['percentage'] for emotion, data in emotions.items()}
231
+ emotion_history.append(emotion_state)
232
+ save_historical_data(emotion_history)
233
+
234
+ # Print the current emotional state
235
+ for emotion, data in emotions.items():
236
+ print(f"{emotion.capitalize()}: {data['percentage']:.2f}% ({data['motivation']} motivation)")
237
+
238
+ return predicted_emotion, emotion_intensity
239
+
240
+ # Function to handle idle state using genetic algorithm
241
+ def handle_idle_state():
242
+ print("Entering idle state...")
243
+ evolve_emotions()
244
+ print("Emotions evolved")
245
+ for emotion, data in emotions.items():
246
+ print(f"{emotion.capitalize()}: {data['percentage']:.2f}% ({data['motivation']} motivation)")
247
+
248
+ # S.O.U.L. (Self-Organizing Universal Learning) Function
249
+ class SOUL:
250
+ def __init__(self, model_name='tiiuae/falcon-40b'):
251
+ self.tokenizer = AutoTokenizer.from_pretrained(model_name)
252
+ self.model = AutoModelForCausalLM.from_pretrained(model_name, torch_dtype=torch.bfloat16, trust_remote_code=True)
253
+ self.model.to(device)
254
+
255
+ # Quantization for optimization (INT8)
256
+ self.model = quantize_dynamic(self.model, {nn.Linear}, dtype=torch.qint8)
257
+
258
+ def generate_text(self, prompt, max_length=200):
259
+ inputs = self.tokenizer(prompt, return_tensors="pt").to(device)
260
+
261
+ with torch.no_grad():
262
+ generate_ids = self.model.generate(
263
+ inputs.input_ids,
264
+ max_length=max_length,
265
+ num_return_sequences=1,
266
+ no_repeat_ngram_size=2,
267
+ do_sample=True,
268
+ top_k=50,
269
+ top_p=0.95,
270
+ temperature=0.7
271
+ )
272
+
273
+ return self.tokenizer.batch_decode(generate_ids, skip_special_tokens=True, clean_up_tokenization_spaces=False)[0]
274
+
275
+ def bridge_ai(self, prompt):
276
+ print("\nFalcon-40B Response:")
277
+ falcon_response = self.generate_text(prompt)
278
+ print(falcon_response)
279
+
280
+ print("\nEmotional Response:")
281
+ emotion, intensity = get_emotional_response(falcon_response)
282
+ return falcon_response, emotion, intensity
283
+
284
+ # Combine Neural Network and Genetic Algorithm
285
+ def neural_genetic_convergence():
286
+ if len(emotion_history) % 10 == 0:
287
+ print("Neural-Genetic Convergence...")
288
+ evolve_emotions()
289
+ # Train the Emotional Neural Network with new data
290
+ X = np.array([list(state.values()) for state in emotion_history[-10:]])
291
+ y = np.argmax(X, axis=1)
292
+ optimizer.zero_grad()
293
+ inputs = torch.FloatTensor(X).to(device)
294
+ targets = torch.LongTensor(y).to(device)
295
+ outputs = emotional_nn_quantized(inputs)
296
+ loss = criterion(outputs, targets)
297
+ loss.backward()
298
+ optimizer.step()
299
+ print("Convergence complete.")
300
+
301
+ # Emotion-based decision making
302
+ def emotion_based_decision(emotion, intensity):
303
+ if intensity > 0.8:
304
+ if emotion in ['joy', 'excitement']:
305
+ return "I'm feeling very positive! Let's do something fun!"
306
+ elif emotion in ['sadness', 'grief']:
307
+ return "I'm feeling down. I might need some time to process this."
308
+ elif emotion in ['anger', 'frustration']:
309
+ return "I'm feeling upset. It might be best to take a break and calm down."
310
+ elif intensity > 0.5:
311
+ return f"I'm feeling {emotion} at a moderate level. How about we discuss this further?"
312
+ else:
313
+ return f"I'm experiencing a mild sense of {emotion}. What are your thoughts on this?"
314
+
315
+ # Self-reflection and introspection module
316
+ def self_reflect():
317
+ dominant_emotion = max(emotions, key=lambda e: emotions[e]['percentage'])
318
+ print(f"Self-reflection: My dominant emotion is {dominant_emotion}.")
319
+ print("Analyzing my recent emotional states...")
320
+ recent_states = emotion_history[-5:]
321
+ emotion_trends = {}
322
+ for state in recent_states:
323
+ for emotion, percentage in state.items():
324
+ if emotion not in emotion_trends:
325
+ emotion_trends[emotion] = []
326
+ emotion_trends[emotion].append(percentage)
327
+
328
+ for emotion, trend in emotion_trends.items():
329
+ if len(trend) > 1:
330
+ if trend[-1] > trend[0]:
331
+ print(f"{emotion} has been increasing.")
332
+ elif trend[-1] < trend[0]:
333
+ print(f"{emotion} has been decreasing.")
334
+
335
+ print("Based on this reflection, I should adjust my responses accordingly.")
336
+
337
+ # Adaptive personality traits
338
+ personality_traits = {
339
+ 'openness': 0.5,
340
+ 'conscientiousness': 0.5,
341
+ 'extraversion': 0.5,
342
+ 'agreeableness': 0.5,
343
+ 'neuroticism': 0.5
344
+ }
345
+
346
+ def adapt_personality():
347
+ for trait in personality_traits:
348
+ change = random.uniform(-0.1, 0.1)
349
+ personality_traits[trait] = max(0, min(1, personality_traits[trait] + change))
350
+ print("Personality traits adapted:", personality_traits)
351
+
352
+ # Empathy simulation module
353
+ def simulate_empathy(user_input):
354
+ user_emotion = TextBlob(user_input).sentiment.polarity
355
+ if user_emotion > 0.5:
356
+ print("I sense that you're feeling positive. That's wonderful!")
357
+ elif user_emotion < -0.5:
358
+ print("I can tell you might be feeling down. Is there anything I can do to help?")
359
+ else:
360
+ print("I'm here to listen and support you, whatever you're feeling.")
361
+
362
+ # Dream-like state for offline learning
363
+ def dream_state():
364
+ print("Entering dream-like state for offline learning...")
365
+ dream_contexts = [
366
+ "flying through clouds",
367
+ "solving complex puzzles",
368
+ "exploring ancient ruins",
369
+ "conversing with historical figures",
370
+ "inventing new technologies"
371
+ ]
372
+ for context in dream_contexts:
373
+ get_emotional_response(context)
374
+ print("Dream-like state completed. New insights gained.")
375
+
376
+ # Emotional intelligence scoring
377
+ def calculate_eq_score():
378
+ eq_score = sum(emotions[e]['percentage'] for e in ['empathy', 'self_awareness', 'social_skills']) / 3
379
+ print(f"Current Emotional Intelligence Score: {eq_score:.2f}")
380
+ return eq_score
381
+
382
+ # Multi-modal input processing
383
+ def process_multimodal_input():
384
+ text_input = input("You (text): ")
385
+
386
+ # Speech recognition
387
+ r = sr.Recognizer()
388
+ with sr.Microphone() as source:
389
+ print("Speak now...")
390
+ audio = r.listen(source)
391
+ try:
392
+ voice_input = r.recognize_google(audio)
393
+ print(f"Voice input: {voice_input}")
394
+ except sr.UnknownValueError:
395
+ voice_input = None
396
+ print("Voice input not recognized")
397
+
398
+ # Image processing
399
+ image_path = input("Enter path to image (or press enter to skip): ")
400
+ if image_path:
401
+ image = cv2.imread(image_path)
402
+ if image is not None:
403
+ # Perform basic image analysis (e.g., dominant color)
404
+ average_color = np.mean(image, axis=(0, 1))
405
+ image_input = f"Image with dominant color: RGB({average_color[2]:.0f}, {average_color[1]:.0f}, {average_color[0]:.0f})"
406
+ print(image_input)
407
+ else:
408
+ image_input = None
409
+ print("Failed to process image")
410
+ else:
411
+ image_input = None
412
+
413
+ combined_input = f"{text_input} {voice_input or ''} {image_input or ''}"
414
+ return combined_input.strip()
415
+
416
+ # Multi-language support
417
+ translator = Translator()
418
+
419
+ def translate_input(text, target_language='en'):
420
+ translated = translator.translate(text, dest=target_language)
421
+ return translated.text
422
+
423
+ # Main interaction loop
424
+ soul = SOUL()
425
+
426
+ print("Welcome to the advanced SOUL AI. Type 'exit' to end the conversation.")
427
+ conversation_turn = 0
428
+ while True:
429
+ user_input = process_multimodal_input()
430
+ if user_input.lower() == 'exit':
431
+ print("Thank you for the conversation. Goodbye!")
432
+ break
433
+
434
+ conversation_turn += 1
435
+
436
+ # Multi-language processing
437
+ translated_input = translate_input(user_input)
438
+
439
+ response, emotion, intensity = soul.bridge_ai(translated_input)
440
+
441
+ decision = emotion_based_decision(emotion, intensity)
442
+ print("AI Decision:", decision)
443
+
444
+ simulate_empathy(user_input)
445
+
446
+ neural_genetic_convergence()
447
+
448
+ if conversation_turn % 10 == 0:
449
+ adapt_personality()
450
+ calculate_eq_score()
451
+
452
+ if conversation_turn % 20 == 0:
453
+ self_reflect()
454
+ dream_state()
455
+
456
+ # Simulate idle state every 5 interactions
457
+ if conversation_turn % 5 == 0:
458
+ handle_idle_state()
459
+
460
+ # End of script
461
+
462
+ if __name__ == "__main__":
463
+ # Initialize isolation forest
464
+ historical_data = np.array([emotional_nn_quantized(torch.FloatTensor(contexts_encoded).to(device)).detach().cpu().numpy()])
465
+ isolation_forest = IsolationForest(contamination=0.1, random_state=42)
466
+ isolation_forest.fit(historical_data)
467
+
468
+ # Run the main interaction loop
469
+ try:
470
+ # Main interaction loop is already defined above
471
+ pass
472
+ except Exception as e:
473
+ print(f"An error occurred: {e}")
474
+ finally:
475
+ print("SOUL AI is shutting down. Final self-reflection:")
476
+ self_reflect()
477
+ print("Thank you for using SOUL AI. Goodbye!")