id
stringlengths
36
36
image
stringlengths
31
31
conversations
stringlengths
90
9.25k
model
stringclasses
1 value
3ff218d5-747b-40fc-baff-49af95cf7c18
cn_taKva-AQ_frames000001992.jpg
[{"from": "human", "value": "Describe the image in detail."}, {"from": "gpt", "value": "The image appears to be a screenshot from a video game interface, specifically from a crafting menu. In the game, the player is at level 4 and has 120 gold coins, as indicated in the top right corner, along with a 906/1000 experience bar.The interface is divided into several sections:Active Filters: This seems to allow the player to filter crafting components. The currently selected filter is \"All parts present, Parts missing\".Crafting Component | 9 |: This category is collapsed and cannot be viewed in detail.Crossbow Bolt: This category is also collapsed.Junk: Yet another collapsed category.Silver Sword: This is the category currently selected. Under this category, three types of silver swords are listed, but their components are missing. They are as follows:D'jinni Silver Sword (12 items, components missing, currently selected)G'vn'nel Silver Sword (13 items, components missing)Viper Silver Sword (1 item, components missing)Steel Sword | 1 |: This category is also collapsed.Upgrades: Another collapsed category.The central part of the interface shows a highlighted box with a picture of a silver sword, indicating it is the item selected for crafting. Below the image of the sword are the words \"REQUIRED INGREDIENTS\" with icons indicating that 0/1 of a certain ingredient (looks like a roll of cloth or bandage) and 0/3 of another ingredient (possibly metal ingots) are needed to craft the item.The right side of the interface provides details on the selected silver sword, identified as \"G'vn'nel Silver Sword\", with a damage range of 202-248. It is a magic item, with a weight of 1.53, and requires level 13 to wield. The sword is designated for fighting monsters and provides the following bonuses:+0% Aard Sign intensity-10% chance to cause burning+2% chance to poison-10% bonus experience from monstersBelow these stats, it indicates that the player must have an amateur blacksmith to craft this item, and the price to craft it is 108 gold coins. The bottom of the interface has several buttons that correspond to game console controls, suggesting this screenshot is from a game played on a console. The buttons are for actions such as pinning, filtering, hiding descriptions, changing description size, and going back. The image appears to be a screenshot from a video game interface, specifically from a crafting menu. In the game, the player is at level 4 and has 120 gold coins, as indicated in the top right corner, along with a 906/1000 experience bar. The interface is divided into several sections: Active Filters: This seems to allow the player to filter crafting components. The currently selected filter is \"All parts present, Parts missing\". Active Filters: This seems to allow the player to filter crafting components. The currently selected filter is \"All parts present, Parts missing\". Crafting Component | 9 |: This category is collapsed and cannot be viewed in detail. Crafting Component | 9 |: This category is collapsed and cannot be viewed in detail. Crossbow Bolt: This category is also collapsed. Crossbow Bolt: This category is also collapsed. Junk: Yet another collapsed category. Junk: Yet another collapsed category. Silver Sword: This is the category currently selected. Under this category, three types of silver swords are listed, but their components are missing. They are as follows:D'jinni Silver Sword (12 items, components missing, currently selected)G'vn'nel Silver Sword (13 items, components missing)Viper Silver Sword (1 item, components missing) Silver Sword: This is the category currently selected. Under this category, three types of silver swords are listed, but their components are missing. They are as follows: D'jinni Silver Sword (12 items, components missing, currently selected) G'vn'nel Silver Sword (13 items, components missing) Viper Silver Sword (1 item, components missing) Steel Sword | 1 |: This category is also collapsed. Steel Sword | 1 |: This category is also collapsed. Upgrades: Another collapsed category. Upgrades: Another collapsed category. The central part of the interface shows a highlighted box with a picture of a silver sword, indicating it is the item selected for crafting. Below the image of the sword are the words \"REQUIRED INGREDIENTS\" with icons indicating that 0/1 of a certain ingredient (looks like a roll of cloth or bandage) and 0/3 of another ingredient (possibly metal ingots) are needed to craft the item. The right side of the interface provides details on the selected silver sword, identified as \"G'vn'nel Silver Sword\", with a damage range of 202-248. It is a magic item, with a weight of 1.53, and requires level 13 to wield. The sword is designated for fighting monsters and provides the following bonuses: +0% Aard Sign intensity -10% chance to cause burning +2% chance to poison -10% bonus experience from monsters Below these stats, it indicates that the player must have an amateur blacksmith to craft this item, and the price to craft it is 108 gold coins. The bottom of the interface has several buttons that correspond to game console controls, suggesting this screenshot is from a game played on a console. The buttons are for actions such as pinning, filtering, hiding descriptions, changing description size, and going back."}]
argilla/notus-7b-v1
a76b654d-bdc2-4bdf-aab3-af9b33cba814
cn_taKva-AQ_frames000003003.jpg
[{"from": "human", "value": "Describe the image in detail."}, {"from": "gpt", "value": "The image is a screen capture from a video game cutscene featuring a highly detailed character who appears to be a mature man with distinct features reminiscent of the fantasy genre. The character has long, white hair, pale skin, and a face with visible scars and wrinkles, suggesting a rugged and experienced demeanor. Notably, his eyes are a striking yellow, a common trait for characters that possess magical or supernatural abilities in fantasy settings.He's wearing a dark, leather-like outfit adorned with red accents and what appears to be armor or reinforced padding on the shoulders, indicating that he is perhaps a warrior or someone accustomed to battle. The clothing is detailed with textures that mimic the appearance of fabric and protective gear.The character is engaged in a conversation, as indicated by the dialogue text overlaying the image. It reads, \"Why didn't you say anything earlier? I told you Ciri had a run in with a witch.\" This suggests a narrative element, where the character is discussing events related to 'Ciri,' another character likely significant within the game's story, and a 'witch,' which further implies a fantasy setting with magical elements.In the background, the environment is dimly lit and seems to be an interior space with stone walls, hinting at a medieval or gothic setting common in fantasy games. The lighting casts shadows on the character's face, enhancing the dramatic effect of the scene.The watermark \"LACRY\" indicates the source or the creator of the video or the screen capture. The image is a screen capture from a video game cutscene featuring a highly detailed character who appears to be a mature man with distinct features reminiscent of the fantasy genre. The character has long, white hair, pale skin, and a face with visible scars and wrinkles, suggesting a rugged and experienced demeanor. Notably, his eyes are a striking yellow, a common trait for characters that possess magical or supernatural abilities in fantasy settings. He's wearing a dark, leather-like outfit adorned with red accents and what appears to be armor or reinforced padding on the shoulders, indicating that he is perhaps a warrior or someone accustomed to battle. The clothing is detailed with textures that mimic the appearance of fabric and protective gear. The character is engaged in a conversation, as indicated by the dialogue text overlaying the image. It reads, \"Why didn't you say anything earlier? I told you Ciri had a run in with a witch.\" This suggests a narrative element, where the character is discussing events related to 'Ciri,' another character likely significant within the game's story, and a 'witch,' which further implies a fantasy setting with magical elements. In the background, the environment is dimly lit and seems to be an interior space with stone walls, hinting at a medieval or gothic setting common in fantasy games. The lighting casts shadows on the character's face, enhancing the dramatic effect of the scene. The watermark \"LACRY\" indicates the source or the creator of the video or the screen capture."}]
argilla/notus-7b-v1
9fa42ba4-1b5f-4c81-a7a1-ccc75b70e7a2
cn_taKva-AQ_frames000009228.jpg
[{"from": "human", "value": "Describe the image in detail."}, {"from": "gpt", "value": "The image is a screenshot from a video game, specifically a scene with a character who appears to be sitting at a table or a desk. The character has a distinctive medieval or fantasy style appearance with a scarred face, which suggests he might be a warrior or someone who has experienced battles. He is wearing a red and gold garment with a patterned design, and he has a metal bracer on his left wrist. The character's facial expression seems to be mid-conversation, possibly making a point or telling a story.In the foreground, we can see various objects on the table that are in keeping with a fantasy or medieval setting. These include a metal goblet, some containers that could be for potions or drinks, and other less distinguishable items that contribute to the ambiance. There is a word overlay at the bottom right corner that says \"LACRY,\" which could be a watermark or a logo. The lighting of the scene is dim, suggesting an indoor setting with ambient light, possibly from a fireplace or candles out of frame. The text on the screen indicates the character is talking about an encounter with a succubus, adding to the fantastical theme of the image. The image is a screenshot from a video game, specifically a scene with a character who appears to be sitting at a table or a desk. The character has a distinctive medieval or fantasy style appearance with a scarred face, which suggests he might be a warrior or someone who has experienced battles. He is wearing a red and gold garment with a patterned design, and he has a metal bracer on his left wrist. The character's facial expression seems to be mid-conversation, possibly making a point or telling a story. In the foreground, we can see various objects on the table that are in keeping with a fantasy or medieval setting. These include a metal goblet, some containers that could be for potions or drinks, and other less distinguishable items that contribute to the ambiance. There is a word overlay at the bottom right corner that says \"LACRY,\" which could be a watermark or a logo. The lighting of the scene is dim, suggesting an indoor setting with ambient light, possibly from a fireplace or candles out of frame. The text on the screen indicates the character is talking about an encounter with a succubus, adding to the fantastical theme of the image."}]
argilla/notus-7b-v1
8a71e4a9-f01d-4380-8fc6-df807e5719f4
cn_taKva-AQ_frames000002717.jpg
[{"from": "human", "value": "Describe the image in detail."}, {"from": "gpt", "value": "The image appears to be a screenshot from a video game, featuring a character who is likely a non-player character (NPC) given the dialogue box at the bottom of the screen which is typical for games. The character is a man with a medium-length, messy dark haircut and a short, scruffy beard. He has a somewhat concerned or pensive expression on his face. He's wearing a simple, open V-neck shirt in a greenish color that looks worn and is revealing a bare chest. The setting is rustic and pastoral, with a wooden fence in the foreground, green grass, and a thatched-roof wooden cottage in the background that looks dilapidated. The environment suggests a medieval or fantasy setting. The lighting in the scene is bright, indicative of daytime. At the bottom of the image, there is a subtitle from the game's dialogue that reads, \"Walk around that, into the woods. Find the old cart - you're there.\" This gives the impression that the character is giving the player directions. There's a watermark or logo in the bottom right corner that says \"LACRY,\" which might indicate the source or the creator of the video from which this screenshot was taken. The image appears to be a screenshot from a video game, featuring a character who is likely a non-player character (NPC) given the dialogue box at the bottom of the screen which is typical for games. The character is a man with a medium-length, messy dark haircut and a short, scruffy beard. He has a somewhat concerned or pensive expression on his face. He's wearing a simple, open V-neck shirt in a greenish color that looks worn and is revealing a bare chest. The setting is rustic and pastoral, with a wooden fence in the foreground, green grass, and a thatched-roof wooden cottage in the background that looks dilapidated. The environment suggests a medieval or fantasy setting. The lighting in the scene is bright, indicative of daytime. At the bottom of the image, there is a subtitle from the game's dialogue that reads, \"Walk around that, into the woods. Find the old cart - you're there.\" This gives the impression that the character is giving the player directions. There's a watermark or logo in the bottom right corner that says \"LACRY,\" which might indicate the source or the creator of the video from which this screenshot was taken."}]
argilla/notus-7b-v1
a5967bb8-72c6-4bb9-b40a-b5103093842c
cn_taKva-AQ_frames000008560.jpg
[{"from": "human", "value": "Describe the image in detail."}, {"from": "gpt", "value": "The image is a screenshot from a video game, specifically from \"The Witcher\" series. It features a scene with two characters engaged in a conversation. The character in the foreground is a woman with pale skin, black hair, and piercing eyes. She is wearing a detailed black jacket with fur trim on the collar, a white shirt underneath, and a silver necklace. The clothing suggests a medieval or fantasy style with leather and fabric materials. Her expression is serious and contemplative.In the background, we see part of another character, likely male, wearing a brown helmet with a purple ribbon and metal adornments, suggesting that he may be a knight or warrior. He is looking towards the woman, indicating they are in a dialogue.The scene is set in an outdoor environment with autumnal trees showing orange and yellow leaves, hinting at the season being fall. The characters are standing near what appears to be stone structures, possibly graves or monuments, given the context of the game's setting.At the bottom of the image, there is a subtitle from the game's dialogue that reads, \"Ciri's trail in Skellige - we've followed it, exhausted the possibilities... Might be time to go back to the Continent.\" This suggests they are discussing their next move in their quest, likely related to the character Ciri, who is central to the game's plot. The game's user interface, including the subtitle, indicates this is a narrative moment in the game. The image is a screenshot from a video game, specifically from \"The Witcher\" series. It features a scene with two characters engaged in a conversation. The character in the foreground is a woman with pale skin, black hair, and piercing eyes. She is wearing a detailed black jacket with fur trim on the collar, a white shirt underneath, and a silver necklace. The clothing suggests a medieval or fantasy style with leather and fabric materials. Her expression is serious and contemplative. In the background, we see part of another character, likely male, wearing a brown helmet with a purple ribbon and metal adornments, suggesting that he may be a knight or warrior. He is looking towards the woman, indicating they are in a dialogue. The scene is set in an outdoor environment with autumnal trees showing orange and yellow leaves, hinting at the season being fall. The characters are standing near what appears to be stone structures, possibly graves or monuments, given the context of the game's setting. At the bottom of the image, there is a subtitle from the game's dialogue that reads, \"Ciri's trail in Skellige - we've followed it, exhausted the possibilities... Might be time to go back to the Continent.\" This suggests they are discussing their next move in their quest, likely related to the character Ciri, who is central to the game's plot. The game's user interface, including the subtitle, indicates this is a narrative moment in the game."}]
argilla/notus-7b-v1