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Test out your new Scene in Meta XR Simulator |
To enable Scene API in the Meta XR Simulator, you must first select the Settings option in the left menu. Navigate to the Settings window in the left menu. |
In the Settings window select Scene. |
After navigating to the settings menu, select Scene. |
Click the … button and select the new Scene JSON file. |
Click the Load button. |
Click the Exit Simulator button. Your Unity scene will now stop and the simulator window will correctly disappear. |
Press Play in Unity, and when the simulator window appears, you will see your new scene now appearing in the simulator.Build Your Own Synthetic Environment Server |
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Overview |
The Synthetic Environment Builder lets you use your own synthetic environment for mixed reality simulation in the Meta XR Simulator. It is a UPM package that you can import into your Unity project containing a synthetic environment, and turn that project into a Synthetic Environment Server. |
Showing the data forwarding window. |
Instructions |
Setting Up |
Connect your Quest device to PC through USB cable. |
Install the apk in /path/to/MetaXRSimulator/data_forwarding_server on your device. |
Make sure the device stays on by turning off the proximity sensor from MQDH. |
Connect |
Launch the data forwarding server application in the headset. The app can be launched either through MQDH or from the in-headset app panel (filter by “unknown sources”). Make sure that the application is running and foregrounded, and leave the headset on the desk facing toward you. |
In the simulator, click the “connect” button and wait until the status indicator turns to “connected”. Then, move your controllers around and confirm that the simulated controllers are moving as well. |
If connection failed: |
In a command line window, execute: adb forward tcp:33796 tcp:33796 |
Double-check that the headset application is running and foregrounded. |
Controller Calibration |
Press A+B+X+Y simultaneously to reset controller poses; the current physical controller poses will be used as the base poses for virtual controllers. |
Alternatively, use the “Calibrate Controllers” button to reset controller poses after 3 seconds. |
Disconnect |
Click the “disconnect” button, and the status indicator should turn to “disconnected” immediately. Confirm that the control of simulated controllers are given back to keyboard and mouse. |
If disconnection is taking too long, check if the headset application is running and foreground |