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Get Started with Meta Quest Development in Unity
Unity
All-In-One VR
PC VR
Quest
Rift
The platform for which this article is written (Unity) does not match your preferred platform (Nativa).
Haz clic aquí para ver la página del índice de la documentación para tu plataforma de preferencia.
The process of developing an app in Unity for the first time follows the basic pattern shown below.
Unity docs mental model and flow
The topics in this guide are arranged to help you get started with Meta Quest app development in Unity. The order forms a structured process in itself, which will help you kick-start the development setup and familiarize yourself with development fundamentals for Meta Quest in Unity. Depending on your need and level of expertise with Unity and Meta Quest app development, you can choose to follow the order from start to finish, or use it as a standalone reference. You can use the sidebar navigation on the left to jump to any section, at any time.
Environment and Headset Setup - One-stop-shop guide to setup the Unity editor, Meta Quest headset, and the debug environment.
Download SDKs - Meta XR SDKs are available as individual packages for developers who want specific functionality or as part of an all-in-one bundle of SDKs.
Core Blocks - Develop with Meta XR Core SDK to build immersive VR and MR experiences. It contains many essential functionalities, including the camera rig, and much more.
Input and Interactions - Explore several ways to immersively interact with Meta Quest apps. Go with controllers, hand tracking, experience user-friendly interactions with Interaction SDK, or enable text input via an immersive virtual keyboard.
Mixed Reality - Presence Platform offers ways to build dynamic experiences that blend virtual content realistically with real world surroundings so users can maintain a sense of presence. Explore Passthrough, Spatial Anchors, Scene, and much more to let users explore rich mixed reality capabilities.
Developer Tools - Expore a suite of developer tools, such as Meta Quest Developer Hub and Meta Quest Link, that streamline Meta Quest app development.
Design Resources - Design your app by following best design practices from several areas of app development. It considers health and safety of the user as well as provides guidelines to create an immersive experience for the users to enjoy.
App Distribution and Monetization - Outlines thestep-by-step process to share your app with the world. It contains a set of guidelines and approaches to grow your user base and engagement.Set Up Development Environment and Headset
Unity
All-In-One VR
PC VR
Quest
Rift
ODH
The platform for which this article is written (Unity) does not match your preferred platform (Nativa).
Haz clic aquí para ver la página del índice de la documentación para tu plataforma de preferencia.
This topic provides instructions and describes important considerations about the following:
Hardware and software requirements for Meta Quest development with Unity
Setting up your development environment and necessary tools
Setting up your Meta Quest headset for development
Development Environment Setup
Hardware Requirements
Meta Device:
Meta Quest 2
Meta Quest Pro
Meta Quest 3
Minimum System Requirements:
2.0+ GHz processor
2 GB system RAM
Software Requirements
Operating System (any one):
Windows 10 (64-bit versions only)
macOS Sierra 10.10 or higher (x86 only) (supported with limited features)
Development Software:
Unity Editor
Set Up Meta Headset
Download and install the Oculus mobile app from Google Play or the App Store.
Follow the in-app instructions to sign in with your developer account credentials.
Pair your headset.
Wear your headset and follow the instructions in the headset to finish the setup.
For detailed setup instructions and troubleshooting, go to Getting started with your Meta Quest support page.
Install Unity Editor
Unity Editor versions, whether free or professional, support Windows and Android development. If you are just getting started as a Unity developer, spend time learning the basics with Unity’s documentation and tutorials.
The minimum supported Unity version for Meta app development is 2021 LTS. It is highly recommended to use the minimum supported Unity version or higher.
The Unity installation steps are included below in a condensed version. However, for detailed information about installation, go to Installing Unity in the Unity documentation.
To build and run Android apps, in addition to the Unity editor, you must install the Android Build Support module, Android Software Development Kit (SDK) and Native Development Kit (NDK), and OpenJDK.
Go to the Unity Download page, click Download Unity Hub, and then install it.
On the Installs tab, click Install Editor, and then select the Unity version from the list.
On the Add modules window, under Platforms, select Android Build Support checkbox, and then select Android SDK & NDK Tools and OpenJDK checkboxes.
Complete the installation.
If you’ve already installed Unity without Android support, you can still add Android tools from Unity Hub. On the Installs tab, click the gear icon next to the Unity version to which you want to add the Android tools, and then click Add Modules. Select Android Build Support checkbox, and then select Android SDK & NDK Tools and OpenJDK checkboxes.
Test Installation
Open Unity Hub.
On the Projects tab, click New Project. If you’ve installed multiple Unity versions, select the version you want to use to create the project.
Select the 3D core template, enter project name and location, and then click Create Project.
After you’ve created the project, Unity adds it to Unity Hub from where you can manage the project.
After creating a project in Unity Hub, click the Editor Version for the project and select Apple Silicon if you have an M1 or greater macOS computer. Click Install Other Editor Version if you don’t see the Apple Silicon option.
Headset Setup