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stringlengths 6
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nesstea/darkstar | scripts/zones/Temenos/mobs/Abyssdweller_Jhabdebb.lua | 7 | 1581 | -----------------------------------
-- Area: Temenos
-- NPC:
-----------------------------------
package.loaded["scripts/zones/Temenos/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/limbus");
require("scripts/zones/Temenos/TextIDs");
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
end;
-----------------------------------
-- onMobEngaged
-----------------------------------
function onMobEngaged(mob,target)
if (IsMobDead(16929010)==true and IsMobDead(16929011)==true and IsMobDead(16929012)==true and
IsMobDead(16929013)==true and IsMobDead(16929014)==true and IsMobDead(16929015)==true
) then
mob:setMod(MOD_SLASHRES,1400);
mob:setMod(MOD_PIERCERES,1400);
mob:setMod(MOD_IMPACTRES,1400);
mob:setMod(MOD_HTHRES,1400);
else
mob:setMod(MOD_SLASHRES,300);
mob:setMod(MOD_PIERCERES,300);
mob:setMod(MOD_IMPACTRES,300);
mob:setMod(MOD_HTHRES,300);
end
GetMobByID(16929006):updateEnmity(target);
GetMobByID(16929007):updateEnmity(target);
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer,ally)
if (IsMobDead(16929005)==true and IsMobDead(16929006)==true and IsMobDead(16929007)==true) then
GetNPCByID(16928768+78):setPos(-280,-161,-440);
GetNPCByID(16928768+78):setStatus(STATUS_NORMAL);
GetNPCByID(16928768+473):setStatus(STATUS_NORMAL);
end
end; | gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/The_Garden_of_RuHmet/npcs/qm2.lua | 24 | 2318 | -----------------------------------
-- Area: The_Garden_of_RuHmet
-- NPC: ??? (Ix'aern (Dark Knight) Spawn)
-- Allows players to spawn the Ix'aern (Dark Knight) by checking ??? only after killing the required mobs in the same room as the ???.
-- @pos ,-560 5 239
-----------------------------------
package.loaded["scripts/zones/The_Garden_of_RuHmet/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/The_Garden_of_RuHmet/TextIDs");
require("scripts/zones/The_Garden_of_RuHmet/MobIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
--[[
Kills = GetServerVariable("[PH]Ix_aern_drk");
--print(Kills)
moba = GetMobByID(16921018);
mobb = GetMobByID(16921019);
mobc = GetMobByID(16921020);
if (Kills == 0) then
player:messageSpecial(UNKNOWN_PRESENCE);
elseif (Kills == 1) then
player:messageSpecial(NONE_HOSTILE);
elseif (Kills == 2) then
player:messageSpecial(NONE_HOSTILE);--(SHEER_ANIMOSITY);
elseif (Kills == 3) then
moba:setSpawn(player:getXPos(),player:getYPos(),player:getZPos()); -- Change MobSpawn to Players @pos.
SpawnMob(16921018,180):updateClaim(player);
mobb:setSpawn(player:getXPos(),player:getYPos(),player:getZPos()); -- Change MobSpawn to Players @pos.
SpawnMob(16921019,180):updateClaim(player);
mobc:setSpawn(player:getXPos(),player:getYPos(),player:getZPos()); -- Change MobSpawn to Players @pos.
SpawnMob(16921020,180):updateClaim(player);
GetNPCByID(16921028):hideNPC(900);
if (math.random(0,1) == 1) then -- random do select which item do drop. Will select one item 100% of the time.
SetDropRate(4397,1854,000);
else
SetDropRate(4397,1902,000);
end
end
]]--
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("onUpdate CSID: %u",csid);
--printf("onUpdate RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
--printf("onFinish CSID: %u",csid);
--printf("onFinish RESULT: %u",option);
end; | gpl-3.0 |
xTVaser/ramwatches | docs/samples/games/sample_layouts.lua | 1 | 3121 | -- Layouts to use with sample.lua.
package.loaded.utils = nil
local utils = require 'utils'
local subclass = utils.subclass
package.loaded.layouts = nil
local layoutsModule = require 'layouts'
local Layout = layoutsModule.Layout
local layouts = {}
layouts.positionAndVelocity = subclass(Layout)
function layouts.positionAndVelocity:init()
self:setUpdatesPerSecond(30)
self.window:setSize(400, 200)
self:addLabel{x=6, y=6, fontSize=12, fontName="Consolas"}
self:addItem(self.game.posX)
self:addItem(self.game.posY)
self:addItem(self.game.posZ)
self:addItem(self.game.velX)
self:addItem(self.game.velY)
self:addItem(self.game.velZ)
end
layouts.displayExamples = subclass(Layout)
function layouts.displayExamples:init()
self:setUpdatesPerSecond(30)
-- Let's have multiple labels which are spaced vertically across the window
-- automatically.
self:activateAutoPositioningY()
self.window:setSize(400, 250)
self.labelDefaults = {fontSize=12, fontName="Consolas"}
self:addLabel()
-- You can specify display options.
self:addItem(self.game.posX, {afterDecimal=5, beforeDecimal=5, signed=true})
-- Display a Vector3Value.
self:addItem(self.game.pos, {narrow=true})
self:addLabel()
-- addItem() can take a string constant.
self:addItem("----------")
self:addLabel()
-- addItem() can take a function that returns a string.
self:addItem(
function()
local vx = self.game.velX:get()
local vy = self.game.velY:get()
local speedXY = math.sqrt(vx*vx + vy*vy)
return "Speed XY: "..utils.floatToStr(speedXY)
end
)
end
layouts.positionRecording = subclass(Layout)
function layouts.positionRecording:init()
-- This update method ensures that we record every frame, but this may incur
-- a performance hit. If you want performance and it's OK to miss frames,
-- use setUpdatesPerSecond() instead.
self:setBreakpointUpdateMethod()
self:activateAutoPositioningY()
self.window:setSize(400, 160)
self.labelDefaults = {fontSize=12, fontName="Consolas"}
-- Display position.
self:addLabel()
self:addItem(self.game.posX)
self:addItem(self.game.posY)
self:addItem(self.game.posZ)
local tabSeparatedPosition = function()
local positionComponents = {
self.game.posX:display{afterDecimal=8, nolabel=true},
self.game.posY:display{afterDecimal=8, nolabel=true},
self.game.posZ:display{afterDecimal=8, nolabel=true},
}
return table.concat(positionComponents, '\t')
end
-- This adds a GUI element with a button. Click the button to start recording
-- stats to a file. For every frame of recording, one line is added to
-- the file.
--
-- Look for the output .txt file in:
-- A. The folder you saved your .CT file
-- B. The folder with your Cheat Engine installation, if not running from a
-- saved .CT file
--
-- Because we separated the data elements with linebreaks and tabs (\t), we
-- can easily paste the .txt contents into a spreadsheet for analysis.
self:addFileWriter(
tabSeparatedPosition, 'ram_watch_output.txt')
end
return {
layouts = layouts,
}
| mit |
Xileck/forgottenserver | config.lua | 18 | 2408 | -- Combat settings
-- NOTE: valid values for worldType are: "pvp", "no-pvp" and "pvp-enforced"
worldType = "pvp"
hotkeyAimbotEnabled = true
protectionLevel = 1
killsToRedSkull = 3
killsToBlackSkull = 6
pzLocked = 60000
removeChargesFromRunes = true
timeToDecreaseFrags = 24 * 60 * 60 * 1000
whiteSkullTime = 15 * 60 * 1000
stairJumpExhaustion = 2000
experienceByKillingPlayers = false
expFromPlayersLevelRange = 75
-- Connection Config
-- NOTE: maxPlayers set to 0 means no limit
ip = "127.0.0.1"
bindOnlyGlobalAddress = false
loginProtocolPort = 7171
gameProtocolPort = 7172
statusProtocolPort = 7171
maxPlayers = 0
motd = "Welcome to The Forgotten Server!"
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "Forgotten"
statusTimeout = 5000
replaceKickOnLogin = true
maxPacketsPerSecond = 25
-- Deaths
-- NOTE: Leave deathLosePercent as -1 if you want to use the default
-- death penalty formula. For the old formula, set it to 10. For
-- no skill/experience loss, set it to 0.
deathLosePercent = -1
-- Houses
-- NOTE: set housePriceEachSQM to -1 to disable the ingame buy house functionality
housePriceEachSQM = 1000
houseRentPeriod = "never"
-- Item Usage
timeBetweenActions = 200
timeBetweenExActions = 1000
-- Map
-- NOTE: set mapName WITHOUT .otbm at the end
mapName = "forgotten"
mapAuthor = "Komic"
-- Market
marketOfferDuration = 30 * 24 * 60 * 60
premiumToCreateMarketOffer = true
checkExpiredMarketOffersEachMinutes = 60
maxMarketOffersAtATimePerPlayer = 100
-- MySQL
mysqlHost = "127.0.0.1"
mysqlUser = "forgottenserver"
mysqlPass = ""
mysqlDatabase = "forgottenserver"
mysqlPort = 3306
mysqlSock = ""
-- Misc.
allowChangeOutfit = true
freePremium = false
kickIdlePlayerAfterMinutes = 15
maxMessageBuffer = 4
emoteSpells = false
classicEquipmentSlots = false
-- Rates
-- NOTE: rateExp is not used if you have enabled stages in data/XML/stages.xml
rateExp = 5
rateSkill = 3
rateLoot = 2
rateMagic = 3
rateSpawn = 1
-- Monsters
deSpawnRange = 2
deSpawnRadius = 50
-- Stamina
staminaSystem = true
-- Scripts
warnUnsafeScripts = true
convertUnsafeScripts = true
-- Startup
-- NOTE: defaultPriority only works on Windows and sets process
-- priority, valid values are: "normal", "above-normal", "high"
defaultPriority = "high"
startupDatabaseOptimization = false
-- Status server information
ownerName = ""
ownerEmail = ""
url = "https://otland.net/"
location = "Sweden"
| gpl-2.0 |
nesstea/darkstar | scripts/zones/Sauromugue_Champaign/npcs/Tiger_Bones.lua | 12 | 1894 | -----------------------------------
-- Area: Sauromugue Champaign
-- NPC: Tiger Bones
-- Involed in Quest: The Fanged One.
-- @pos 666 -8 -379 120
-------------------------------------
package.loaded["scripts/zones/Sauromugue_Champaign/TextIDs"] = nil;
-------------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/zones/Sauromugue_Champaign/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getQuestStatus(WINDURST,THE_FANGED_ONE) == QUEST_ACCEPTED) then
local oldTiger = 17268808;
local tigerAction = GetMobAction(oldTiger);
local fangedOneCS = player:getVar("TheFangedOneCS");
if (player:hasKeyItem(OLD_TIGERS_FANG) == false and
fangedOneCS == 2) then
player:addKeyItem(OLD_TIGERS_FANG);
player:messageSpecial(KEYITEM_OBTAINED, OLD_TIGERS_FANG);
player:setVar("TheFangedOneCS", 0);
elseif (tigerAction == ACTION_NONE and fangedOneCS == 1) then
SpawnMob(oldTiger):addStatusEffect(EFFECT_POISON,40,10,210);
player:messageSpecial(OLD_SABERTOOTH_DIALOG_I);
else
player:messageSpecial(NOTHING_HAPPENS);
end;
end;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/Waughroon_Shrine/bcnms/shattering_stars.lua | 13 | 1930 | -----------------------------------
-- Area: Waughroon Shrine
-- Name: Shattering stars - Maat Fight
-- @pos -345 104 -260 144
-----------------------------------
package.loaded["scripts/zones/Waughroon_Shrine/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Waughroon_Shrine/TextIDs");
-----------------------------------
-- After registering the BCNM via bcnmRegister(bcnmid)
function onBcnmRegister(player,instance)
end;
-- Physically entering the BCNM via bcnmEnter(bcnmid)
function onBcnmEnter(player,instance)
-- player:messageSpecial(107);
end;
-- Leaving the BCNM by every mean possible, given by the LeaveCode
-- 1=Select Exit on circle
-- 2=Winning the BC
-- 3=Disconnected or warped out
-- 4=Losing the BC
-- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called
-- from the core when a player disconnects or the time limit is up, etc
function onBcnmLeave(player,instance,leavecode)
-- print("leave code "..leavecode);
if(leavecode == 2) then -- play end CS. Need time and battle id for record keeping + storage
player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,1,0);
elseif(leavecode == 4) then
player:startEvent(0x7d02);
end
end;
function onEventUpdate(player,csid,option)
-- print("bc update csid "..csid.." and option "..option);
end;
function onEventFinish(player,csid,option)
-- print("bc finish csid "..csid.." and option "..option);
if(csid == 0x7d01) then
if(player:getQuestStatus(JEUNO,SHATTERING_STARS) == QUEST_ACCEPTED and player:getFreeSlotsCount() > 0) then
player:addItem(4181);
player:messageSpecial(ITEM_OBTAINED,4181);
end
local pjob = player:getMainJob();
player:setVar("maatDefeated",pjob);
local maatsCap = player:getVar("maatsCap")
if (bit.band(maatsCap, bit.lshift(1, (pjob -1))) ~= 1)then
player:setVar("maatsCap",bit.bor(maatsCap, bit.lshift(1, (pjob -1))))
end
player:addTitle(MAAT_MASHER);
end
end;
| gpl-3.0 |
ld-test/fun-alloyed | tests/operators.lua | 5 | 4619 | --
-- All these functions are fully covered by Lua tests.
-- This test just checks that all functions were defined correctly.
--
print(op == operator) -- an alias
--[[test
true
--test]]
--------------------------------------------------------------------------------
-- Comparison operators
--------------------------------------------------------------------------------
local comparators = { 'le', 'lt', 'eq', 'ne', 'ge', 'gt' }
for _k, op in iter(comparators) do
print('op', op)
print('==')
print('num:')
print(operator[op](0, 1))
print(operator[op](1, 0))
print(operator[op](0, 0))
print('str:')
print(operator[op]("abc", "cde"))
print(operator[op]("cde", "abc"))
print(operator[op]("abc", "abc"))
print('')
end
--[[test
op le
==
num:
true
false
true
str:
true
false
true
op lt
==
num:
true
false
false
str:
true
false
false
op eq
==
num:
false
false
true
str:
false
false
true
op ne
==
num:
true
true
false
str:
true
true
false
op ge
==
num:
false
true
true
str:
false
true
true
op gt
==
num:
false
true
false
str:
false
true
false
--test]]
--------------------------------------------------------------------------------
-- Arithmetic operators
--------------------------------------------------------------------------------
print(operator.add(-1.0, 1.0))
print(operator.add(0, 0))
print(operator.add(12, 2))
--[[test
0
0
14
--test]]
print(operator.div(10, 2))
print(operator.div(10, 3))
print(operator.div(-10, 3))
--[[test
5
3.3333333333333
-3.3333333333333
--test]]
print(operator.floordiv(10, 3))
print(operator.floordiv(11, 3))
print(operator.floordiv(12, 3))
print(operator.floordiv(-10, 3))
print(operator.floordiv(-11, 3))
print(operator.floordiv(-12, 3))
--[[test
3
3
4
-4
-4
-4
--test]]
print(operator.intdiv(10, 3))
print(operator.intdiv(11, 3))
print(operator.intdiv(12, 3))
print(operator.intdiv(-10, 3))
print(operator.intdiv(-11, 3))
print(operator.intdiv(-12, 3))
--[[test
3
3
4
-3
-3
-4
--test]]
print(operator.truediv(10, 3))
print(operator.truediv(11, 3))
print(operator.truediv(12, 3))
print(operator.truediv(-10, 3))
print(operator.truediv(-11, 3))
print(operator.truediv(-12, 3))
--[[test
3.3333333333333
3.6666666666667
4
-3.3333333333333
-3.6666666666667
-4
--test]]
print(operator.mod(10, 2))
print(operator.mod(10, 3))
print(operator.mod(-10, 3))
--[[test
0
1
2
--test]]
print(operator.mul(10, 0.1))
print(operator.mul(0, 0))
print(operator.mul(-1, -1))
--[[test
1
0
1
--test]]
print(operator.neq(1))
print(operator.neq(0) == 0)
print(operator.neq(-0) == 0)
print(operator.neq(-1))
--[[test
-1
true
true
1
--test]]
print(operator.unm(1))
print(operator.unm(0) == 0)
print(operator.unm(-0) == 0)
print(operator.unm(-1))
--[[test
-1
true
true
1
--test]]
print(operator.pow(2, 3))
print(operator.pow(0, 10))
print(operator.pow(2, 0))
--[[test
8
0
1
--test]]
print(operator.sub(2, 3))
print(operator.sub(0, 10))
print(operator.sub(2, 2))
--[[test
-1
-10
0
--test]]
--------------------------------------------------------------------------------
-- String operators
--------------------------------------------------------------------------------
print(operator.concat("aa", "bb"))
print(operator.concat("aa", ""))
print(operator.concat("", "bb"))
--[[test
aabb
aa
bb
--test]]
print(operator.len(""))
print(operator.len("ab"))
print(operator.len("abcd"))
--[[test
0
2
4
--test]]
print(operator.length(""))
print(operator.length("ab"))
print(operator.length("abcd"))
--[[test
0
2
4
--test]]
----------------------------------------------------------------------------
-- Logical operators
----------------------------------------------------------------------------
print(operator.land(true, true))
print(operator.land(true, false))
print(operator.land(false, true))
print(operator.land(false, false))
print(operator.land(1, 0))
print(operator.land(0, 1))
print(operator.land(1, 1))
print(operator.land(0, 0))
--[[test
true
false
false
false
0
1
1
0
--test]]
print(operator.lor(true, true))
print(operator.lor(true, false))
print(operator.lor(false, true))
print(operator.lor(false, false))
print(operator.lor(1, 0))
print(operator.lor(0, 1))
print(operator.lor(1, 1))
print(operator.lor(0, 0))
--[[test
true
true
true
false
1
0
1
0
--test]]
print(operator.lnot(true))
print(operator.lnot(false))
print(operator.lor(1))
print(operator.lor(0))
--[[test
false
true
1
0
--test]]
print(operator.truth(true))
print(operator.truth(false))
print(operator.truth(1))
print(operator.truth(0))
print(operator.truth(nil))
print(operator.truth(""))
print(operator.truth({}))
--[[test
true
false
true
true
false
true
true
--test]]
| mit |
UnfortunateFruit/darkstar | scripts/zones/Den_of_Rancor/npcs/_4g3.lua | 10 | 2115 | -----------------------------------
-- Area: Den of Rancor
-- NPC: Lantern (SW)
-- @pos -59 45 24 160
-----------------------------------
package.loaded["scripts/zones/Den_of_Rancor/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Den_of_Rancor/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local Lantern_ID = 17433047
local LSW = GetNPCByID(Lantern_ID):getAnimation();
local LNW = GetNPCByID(Lantern_ID+1):getAnimation();
local LNE = GetNPCByID(Lantern_ID+2):getAnimation();
local LSE = GetNPCByID(Lantern_ID+3):getAnimation();
-- Trade Crimson Rancor Flame
if(trade:hasItemQty(1139,1) and trade:getItemCount() == 1) then
if (LSW == 8) then
player:messageSpecial(LANTERN_OFFSET + 7); -- already lit
elseif(LSW == 9)then
npc:openDoor(LANTERNS_STAY_LIT);
local ALL = LNW+LNE+LSE;
player:tradeComplete();
player:addItem(1138); -- Unlit Lantern
if ALL == 27 then
player:messageSpecial(LANTERN_OFFSET + 9);
elseif ALL == 26 then
player:messageSpecial(LANTERN_OFFSET + 10);
elseif ALL == 25 then
player:messageSpecial(LANTERN_OFFSET + 11);
elseif ALL == 24 then
player:messageSpecial(LANTERN_OFFSET + 12);
GetNPCByID(Lantern_ID+3):closeDoor(1);
GetNPCByID(Lantern_ID+2):closeDoor(1);
GetNPCByID(Lantern_ID+1):closeDoor(1);
GetNPCByID(Lantern_ID):closeDoor(1);
GetNPCByID(Lantern_ID+4):openDoor(30);
GetNPCByID(Lantern_ID+3):openDoor(30);
GetNPCByID(Lantern_ID+2):openDoor(30);
GetNPCByID(Lantern_ID+1):openDoor(30);
GetNPCByID(Lantern_ID):openDoor(30);
end
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local npca = npc:getAnimation()
if (npca == 8) then
player:messageSpecial(LANTERN_OFFSET + 7); -- already lit
else
player:messageSpecial(LANTERN_OFFSET + 20); -- unlit
end
return 0;
end;
| gpl-3.0 |
Mashape/kong | spec/01-unit/01-db/05-cassandra_spec.lua | 2 | 3510 | local connector = require "kong.db.strategies.cassandra.connector"
local cassandra = require "cassandra"
local helpers = require "spec.helpers"
describe("kong.db [#cassandra] connector", function()
describe(".new()", function()
local test_conf = helpers.test_conf
local test_conf_lb_policy = test_conf.cassandra_lb_policy
local test_conf_local_datacenter = test_conf.cassandra_local_datacenter
lazy_teardown(function()
test_conf.cassandra_lb_policy = test_conf_lb_policy
test_conf.cassandra_local_datacenter = test_conf_local_datacenter
end)
it("sets serial_consistency to serial if LB policy is not DCAware", function()
for _, policy in ipairs({ "RoundRobin", "RequestRoundRobin" }) do
test_conf.cassandra_lb_policy = policy
local c = assert(connector.new(test_conf))
assert.equal(cassandra.consistencies.serial, c.opts.serial_consistency)
end
end)
it("sets serial_consistency to local_serial if LB policy is DCAware", function()
test_conf.cassandra_local_datacenter = "dc1"
for _, policy in ipairs({ "DCAwareRoundRobin", "RequestDCAwareRoundRobin" }) do
test_conf.cassandra_lb_policy = policy
local c = assert(connector.new(test_conf))
assert.equal(cassandra.consistencies.local_serial, c.opts.serial_consistency)
end
end)
end)
describe(":infos()", function()
it("returns infos db_ver always with two digit groups divided with dot (.)", function()
local infos = connector.infos{ major_version = 2, major_minor_version = "2.10" }
assert.same({
db_desc = "keyspace",
db_ver = "2.10",
strategy = "Cassandra",
}, infos)
infos = connector.infos{ major_version = 2, major_minor_version = "2.10.1" }
assert.same({
db_desc = "keyspace",
db_ver = "2.10",
strategy = "Cassandra",
}, infos)
infos = connector.infos{ major_version = 3, major_minor_version = "3.7" }
assert.same({
db_desc = "keyspace",
db_ver = "3.7",
strategy = "Cassandra",
}, infos)
end)
it("returns infos with db_ver as \"unknown\" when missing major_minor_version", function()
local infos = connector.infos{ major_version = 2 }
assert.same({
db_desc = "keyspace",
db_ver = "unknown",
strategy = "Cassandra",
}, infos)
infos = connector.infos{ major_version = 3 }
assert.same({
db_desc = "keyspace",
db_ver = "unknown",
strategy = "Cassandra",
}, infos)
infos = connector.infos{}
assert.same({
db_desc = "keyspace",
db_ver = "unknown",
strategy = "Cassandra",
}, infos)
end)
it("returns infos with db_ver as \"unknown\" when invalid major_minor_version", function()
local infos = connector.infos{ major_version = 2, major_minor_version = "invalid" }
assert.same({
db_desc = "keyspace",
db_ver = "unknown",
strategy = "Cassandra",
}, infos)
infos = connector.infos{ major_version = 3, major_minor_version = "invalid" }
assert.same({
db_desc = "keyspace",
db_ver = "unknown",
strategy = "Cassandra",
}, infos)
infos = connector.infos{ major_minor_version = "invalid" }
assert.same({
db_desc = "keyspace",
db_ver = "unknown",
strategy = "Cassandra",
}, infos)
end)
end)
end)
| apache-2.0 |
nesstea/darkstar | scripts/zones/The_Eldieme_Necropolis/npcs/qm7.lua | 57 | 2181 | -----------------------------------
-- Area: The Eldieme Necropolis
-- NPC: qm7 (??? - Ancient Papyrus Shreds)
-- Involved in Quest: In Defiant Challenge
-- @pos 105.275 -32 92.551 195
-----------------------------------
package.loaded["scripts/zones/The_Eldieme_Necropolis/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/keyitems");
require("scripts/globals/settings");
require("scripts/zones/The_Eldieme_Necropolis/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (OldSchoolG1 == false) then
if (player:hasItem(1088) == false and player:hasKeyItem(ANCIENT_PAPYRUS_SHRED1) == false
and player:getQuestStatus(JEUNO,IN_DEFIANT_CHALLENGE) == QUEST_ACCEPTED) then
player:addKeyItem(ANCIENT_PAPYRUS_SHRED1);
player:messageSpecial(KEYITEM_OBTAINED,ANCIENT_PAPYRUS_SHRED1);
end
if (player:hasKeyItem(ANCIENT_PAPYRUS_SHRED1) and player:hasKeyItem(ANCIENT_PAPYRUS_SHRED2) and player:hasKeyItem(ANCIENT_PAPYRUS_SHRED3)) then
if (player:getFreeSlotsCount() >= 1) then
player:addItem(1088, 1);
player:messageSpecial(ITEM_OBTAINED, 1088);
else
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED, 1088);
end
end
if (player:hasItem(1088)) then
player:delKeyItem(ANCIENT_PAPYRUS_SHRED1);
player:delKeyItem(ANCIENT_PAPYRUS_SHRED2);
player:delKeyItem(ANCIENT_PAPYRUS_SHRED3);
end
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID2: %u",csid);
-- printf("RESULT2: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/The_Eldieme_Necropolis/npcs/qm7.lua | 57 | 2181 | -----------------------------------
-- Area: The Eldieme Necropolis
-- NPC: qm7 (??? - Ancient Papyrus Shreds)
-- Involved in Quest: In Defiant Challenge
-- @pos 105.275 -32 92.551 195
-----------------------------------
package.loaded["scripts/zones/The_Eldieme_Necropolis/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/keyitems");
require("scripts/globals/settings");
require("scripts/zones/The_Eldieme_Necropolis/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (OldSchoolG1 == false) then
if (player:hasItem(1088) == false and player:hasKeyItem(ANCIENT_PAPYRUS_SHRED1) == false
and player:getQuestStatus(JEUNO,IN_DEFIANT_CHALLENGE) == QUEST_ACCEPTED) then
player:addKeyItem(ANCIENT_PAPYRUS_SHRED1);
player:messageSpecial(KEYITEM_OBTAINED,ANCIENT_PAPYRUS_SHRED1);
end
if (player:hasKeyItem(ANCIENT_PAPYRUS_SHRED1) and player:hasKeyItem(ANCIENT_PAPYRUS_SHRED2) and player:hasKeyItem(ANCIENT_PAPYRUS_SHRED3)) then
if (player:getFreeSlotsCount() >= 1) then
player:addItem(1088, 1);
player:messageSpecial(ITEM_OBTAINED, 1088);
else
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED, 1088);
end
end
if (player:hasItem(1088)) then
player:delKeyItem(ANCIENT_PAPYRUS_SHRED1);
player:delKeyItem(ANCIENT_PAPYRUS_SHRED2);
player:delKeyItem(ANCIENT_PAPYRUS_SHRED3);
end
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID2: %u",csid);
-- printf("RESULT2: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
nesstea/darkstar | scripts/globals/items/black_bubble-eye.lua | 18 | 1336 | -----------------------------------------
-- ID: 4311
-- Item: Black Bubble-Eye
-- Food Effect: 5 Min, Mithra only
-----------------------------------------
-- Dexterity 2
-- Mind -4
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:getRace() ~= 7) then
result = 247;
end
if (target:getMod(MOD_EAT_RAW_FISH) == 1) then
result = 0;
end
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,4311);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_DEX, 2);
target:addMod(MOD_MND, -4);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_DEX, 2);
target:delMod(MOD_MND, -4);
end;
| gpl-3.0 |
UnfortunateFruit/darkstar | scripts/zones/Upper_Jeuno/npcs/Migliorozz.lua | 38 | 1033 | -----------------------------------
-- Area: Upper Jeuno
-- NPC: Migliorozz
-- Type: Standard NPC
-- @zone: 244
-- @pos -37.760 -2.499 12.924
--
-- Auto-Script: Requires Verification (Verfied by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Upper_Jeuno/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x272a);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
nesstea/darkstar | scripts/globals/spells/bluemagic/tail_slap.lua | 21 | 2101 | -----------------------------------------
-- Spell: Tail Slap
-- Delivers an area attack. Additional effect: "Stun." Damage varies with TP
-- Spell cost: 77 MP
-- Monster Type: Beastmen
-- Spell Type: Physical (Blunt)
-- Blue Magic Points: 4
-- Stat Bonus: MND+2
-- Level: 69
-- Casting Time: 1 seconds
-- Recast Time: 28.5 seconds
-- Skillchain Element: Water (can open Impaction and Induration; can close Reverberation and Fragmentation)
-- Combos: Store TP
-----------------------------------------
require("scripts/globals/bluemagic");
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnMagicCastingCheck
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onSpellCast(caster,target,spell)
local dINT = caster:getStat(MOD_INT) - target:getStat(MOD_INT);
local resist = applyResistanceEffect(caster,spell,target,dINT,SKILL_BLU,0,EFFECT_STUN)
local params = {};
-- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage
params.tpmod = TPMOD_ATTACK;
params.dmgtype = DMGTYPE_H2H;
params.scattr = SC_REVERBERATION;
params.numhits = 1;
params.multiplier = 1.625;
params.tp150 = 1.625;
params.tp300 = 1.625;
params.azuretp = 1.625;
params.duppercap = 75;
params.str_wsc = 0.2;
params.dex_wsc = 0.0;
params.vit_wsc = 0.5;
params.agi_wsc = 0.0;
params.int_wsc = 0.0;
params.mnd_wsc = 0.0;
params.chr_wsc = 0.0;
local damage = BluePhysicalSpell(caster, target, spell, params);
damage = BlueFinalAdjustments(caster, target, spell, damage, params);
if (resist > 0.5) then -- This line may need adjusting for retail accuracy.
target:addStatusEffect(EFFECT_STUN, 1, 0, 5 * resist); -- pre-resist duration needs confirmed/adjusted
end
return damage;
end; | gpl-3.0 |
UnfortunateFruit/darkstar | scripts/globals/items/warm_egg.lua | 35 | 1186 | -----------------------------------------
-- ID: 4602
-- Item: warm_egg
-- Food Effect: 5Min, All Races
-----------------------------------------
-- Health 18
-- Magic 18
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,4602);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 18);
target:addMod(MOD_MP, 18);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 18);
target:delMod(MOD_MP, 18);
end;
| gpl-3.0 |
bowlofstew/Macaroni | Main/App/Source/test/lua/Macaroni/Model/DocumentTests/FunctionTests.lua | 2 | 2126 | --------------------------------------------------------------------------------
-- Copyright 2011 Tim Simpson
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--------------------------------------------------------------------------------
require "Macaroni.Model.Document";
-- These are for the stand alone tests.
local Document = Macaroni.Model.Document;
Test.register(
{
name = "Document Tests - Functions",
--[[init = {
["Constructing and reading a file"] = function(this)
this.doc = Macaroni.Model.Document.New(this.testFile);
end
},
shutdown = {
},]]--
tests={
["Simple function."] = function(this)
--pddsfs();
doc = Document.New("SimpleMain");
doc:Read([[
// Comment.
namespace A::B::C
{
void DoSomething()
{
std::cout << "Hello, EARTH!";
}
// comment
}
]]);
Test.assert(1, #(doc.Namespaces));
Test.assert("A::B::C", tostring(doc.Namespaces[0]));
abc = Namespaces[0];
func = abc.GetFunctions(0);
func.
end,
--[[["Namespaces are generated correctly."] = function(this)
Test.assert("3", #(this.file.Namespaces));
end]]--
}
} -- End of Test table.
);
--[[
Test.register(
{
name = "Document Tests - Classes",
init = {
["Constructing and reading a file"] = function(this)
this.doc = Macaroni.Model.Document.New(this.testFile);
end
},
shutdown = {
},]]--
| apache-2.0 |
anoidgit/Residue-RNN | test/testrnn.lua | 1 | 4511 | require 'paths'
require 'rnn'
local dl = require 'dataload'
torch.setdefaulttensortype('torch.FloatTensor')
function savemodel(fname,modelsave)
file=torch.DiskFile(fname,'w')
file:writeObject(modelsave)
file:close()
end
startlr=0.005
minlr=0.000001
saturate=120--'epoch at which linear decayed LR will reach minlr'
batchsize=256
maxepoch=200
earlystop=15
cutoff=5
seqlen=64
hiddensize=200
progress=true
savepath=paths.concat(dl.SAVE_PATH, 'rnnlm')
id="20160504rnn"
local trainset, validset, testset = dl.loadPTB({batchsize,1,1})
print("Vocabulary size : "..#trainset.ivocab)
print("Train set split into "..batchsize.." sequences of length "..trainset:size())
local lm = nn.Sequential()
-- input layer (i.e. word embedding space)
local lookup = nn.LookupTable(#trainset.ivocab, hiddensize)
lookup.maxnormout = -1 -- prevent weird maxnormout behaviour
lm:add(lookup) -- input is seqlen x batchsize
lm:add(nn.SplitTable(1)) -- tensor to table of tensors
-- rnn layers
local stepmodule = nn.Sequential() -- applied at each time-step
local inputsize = hiddensize
local rm = nn.Sequential() -- input is {x[t], h[t-1]}
:add(nn.ParallelTable()
:add(i==1 and nn.Identity() or nn.Linear(inputsize, hiddensize)) -- input layer
:add(nn.Linear(hiddensize, hiddensize))) -- recurrent layer
:add(nn.CAddTable()) -- merge
:add(nn.Sigmoid()) -- transfer
rnn = nn.Recurrence(rm, hiddensize, 1)
stepmodule:add(rnn)
inputsize = hiddensize
-- output layer
stepmodule:add(nn.Linear(inputsize, #trainset.ivocab))
stepmodule:add(nn.LogSoftMax())
-- encapsulate stepmodule into a Sequencer
lm:add(nn.Sequencer(stepmodule))
print"Language Model:"
print(lm)
-- target is also seqlen x batchsize.
local targetmodule = nn.SplitTable(1)
--[[ loss function ]]--
local crit = nn.ClassNLLCriterion()
local criterion = nn.SequencerCriterion(crit)
--[[ experiment log ]]--
-- is saved to file every time a new validation minima is found
local xplog = {}
xplog.dataset = 'PennTreeBank'
xplog.vocab = trainset.vocab
-- will only serialize params
xplog.model = nn.Serial(lm)
xplog.model:mediumSerial()
--xplog.model = lm
xplog.criterion = criterion
xplog.targetmodule = targetmodule
-- keep a log of NLL for each epoch
xplog.trainppl = {}
xplog.valppl = {}
-- will be used for early-stopping
xplog.minvalppl = 99999999
xplog.epoch = 0
local ntrial = 0
paths.mkdir(savepath)
local epoch = 1
lr = startlr
trainsize=trainset:size()
validsize=validset:size()
while epoch <= maxepoch do
print("")
print("Epoch #"..epoch.." :")
-- 1. training
local a = torch.Timer()
lm:training()
local sumErr = 0
for i, inputs, targets in trainset:subiter(seqlen, trainsize) do
targets = targetmodule:forward(targets)
-- forward
local outputs = lm:forward(inputs)
local err = criterion:forward(outputs, targets)
sumErr = sumErr + err
-- backward
local gradOutputs = criterion:backward(outputs, targets)
lm:zeroGradParameters()
lm:backward(inputs, gradOutputs)
-- update
lm:updateParameters(lr) -- affects params
if progress then
xlua.progress(math.min(i + seqlen, trainsize), trainsize)
end
if i % 1000 == 0 then
collectgarbage()
end
end
-- learning rate decay
lr = lr + (minlr - startlr)/saturate
lr = math.max(minlr, lr)
print("learning rate", lr)
local speed = a:time().real/trainsize
print(string.format("Speed : %f sec/batch ", speed))
local ppl = torch.exp(sumErr/trainsize)
print("Training PPL : "..ppl)
xplog.trainppl[epoch] = ppl
-- 2. cross-validation
lm:evaluate()
local sumErr = 0
for i, inputs, targets in validset:subiter(seqlen, validsize) do
targets = targetmodule:forward(targets)
local outputs = lm:forward(inputs)
local err = criterion:forward(outputs, targets)
sumErr = sumErr + err
end
local ppl = torch.exp(sumErr/validsize)
print("Validation PPL : "..ppl)
xplog.valppl[epoch] = ppl
ntrial = ntrial + 1
-- early-stopping
if ppl < xplog.minvalppl then
-- save best version of model
xplog.minvalppl = ppl
xplog.epoch = epoch
local filename = paths.concat(savepath, id..'.t7')
print("Found new minima. Saving to "..filename)
torch.save(filename, xplog)
savemodel(filename..'.lm',lm)
ntrial = 0
elseif ntrial >= earlystop then
print("No new minima found after "..ntrial.." epochs.")
print("Stopping experiment.")
break
else
lr=lr/2
end
collectgarbage()
epoch = epoch + 1
end
print("Evaluate model using : ")
print("th scripts/evaluate-rnnlm.lua --xplogpath "..paths.concat(savepath, id..'.t7'))
| bsd-3-clause |
UnfortunateFruit/darkstar | scripts/zones/AlTaieu/npcs/_0x3.lua | 8 | 2001 | -----------------------------------
-- Area: Al'Taieu
-- NPC: Rubious Crystal (East Tower)
-- @pos 683.718 -6.250 -222.167 33
-----------------------------------
package.loaded["scripts/zones/AlTaieu/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/AlTaieu/TextIDs");
require("scripts/zones/AlTaieu/mobIDs");
require("scripts/globals/missions");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if(player:getCurrentMission(COP) == GARDEN_OF_ANTIQUITY and player:getVar("PromathiaStatus") == 2 and player:getVar("[SEA][AlTieu]EastTower") == 0 and player:getVar("[SEA][AlTieu]EastTowerCS") == 0) then
player:messageSpecial(OMINOUS_SHADOW);
SpawnMob(EastTowerAern,180):updateClaim(player);
SpawnMob(EastTowerAern+1,180):updateClaim(player);
SpawnMob(EastTowerAern+2,180):updateClaim(player);
elseif(player:getCurrentMission(COP) == GARDEN_OF_ANTIQUITY and player:getVar("PromathiaStatus") == 2 and player:getVar("[SEA][AlTieu]EastTower") == 1 and player:getVar("[SEA][AlTieu]EastTowerCS") == 0) then
player:startEvent(0x00A3);
else
player:messageSpecial(NOTHING_OF_INTEREST);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if(csid == 0x00A3) then
player:setVar("[SEA][AlTieu]EastTowerCS", 1);
player:setVar("[SEA][AlTieu]EastTower", 0);
end
end; | gpl-3.0 |
nesstea/darkstar | scripts/globals/items/moon_ball.lua | 18 | 1162 | -----------------------------------------
-- ID: 4568
-- Item: moon_ball
-- Food Effect: 30Min, All Races
-----------------------------------------
-- Health 3
-- Magic 3
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,1800,4568);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 3);
target:addMod(MOD_MP, 3);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 3);
target:delMod(MOD_MP, 3);
end;
| gpl-3.0 |
FailcoderAddons/supervillain-ui | SVUI_Skins/components/blizzard/timemanager.lua | 2 | 2481 | --[[
##############################################################################
S V U I By: Failcoder
##############################################################################
--]]
--[[ GLOBALS ]]--
local _G = _G;
local unpack = _G.unpack;
local select = _G.select;
--[[ ADDON ]]--
local SV = _G['SVUI'];
local L = SV.L;
local MOD = SV.Skins;
local Schema = MOD.Schema;
--[[
##########################################################
TIMEMANAGER MODR
##########################################################
]]--
local function TimeManagerStyle()
if SV.db.Skins.blizzard.enable ~= true or SV.db.Skins.blizzard.timemanager ~= true then
return
end
SV.API:Set("Window", TimeManagerFrame, true)
SV.API:Set("CloseButton", TimeManagerFrameCloseButton)
TimeManagerFrameInset:Die()
SV.API:Set("DropDown", TimeManagerAlarmHourDropDown, 80)
SV.API:Set("DropDown", TimeManagerAlarmMinuteDropDown, 80)
SV.API:Set("DropDown", TimeManagerAlarmAMPMDropDown, 80)
TimeManagerAlarmMessageEditBox:SetStyle("Editbox")
TimeManagerAlarmEnabledButton:SetStyle("CheckButton")
TimeManagerMilitaryTimeCheck:SetStyle("CheckButton")
TimeManagerLocalTimeCheck:SetStyle("CheckButton")
TimeManagerStopwatchFrame:RemoveTextures()
TimeManagerStopwatchCheck:SetStyle("!_Frame", "Default")
TimeManagerStopwatchCheck:GetNormalTexture():SetTexCoord(unpack(_G.SVUI_ICON_COORDS))
TimeManagerStopwatchCheck:GetNormalTexture():InsetPoints()
local sWatch = TimeManagerStopwatchCheck:CreateTexture(nil, "OVERLAY")
sWatch:SetColorTexture(1, 1, 1, 0.3)
sWatch:SetPoint("TOPLEFT", TimeManagerStopwatchCheck, 2, -2)
sWatch:SetPoint("BOTTOMRIGHT", TimeManagerStopwatchCheck, -2, 2)
TimeManagerStopwatchCheck:SetHighlightTexture(sWatch)
StopwatchFrame:RemoveTextures()
StopwatchFrame:SetStyle("Frame", 'Transparent')
StopwatchFrame.Panel:SetPoint("TOPLEFT", 0, -17)
StopwatchFrame.Panel:SetPoint("BOTTOMRIGHT", 0, 2)
StopwatchTabFrame:RemoveTextures()
SV.API:Set("CloseButton", StopwatchCloseButton)
SV.API:Set("PageButton", StopwatchPlayPauseButton)
SV.API:Set("PageButton", StopwatchResetButton)
StopwatchPlayPauseButton:SetPoint("RIGHT", StopwatchResetButton, "LEFT", -4, 0)
StopwatchResetButton:SetPoint("BOTTOMRIGHT", StopwatchFrame, "BOTTOMRIGHT", -4, 6)
end
--[[
##########################################################
MOD LOADING
##########################################################
]]--
MOD:SaveBlizzardStyle("Blizzard_TimeManager",TimeManagerStyle) | mit |
dios-game/dios-cocos-samples | src/lua-coin-tree/Resources/src/dxm/data_structures/list.lua | 4 | 2231 | --region *.lua
--Date
--此文件由[BabeLua]插件自动生成
dxm = dxm or {}
-- 链表节点
dxm.CNode = class("CNode")
local CNode = dxm.CNode
function CNode:ctor()
self.prev = nil
self.next = nil
self.value = nil
end
-- 链表
dxm.CList = class("CList")
local CList = dxm.CList
function CList:ctor()
self.first = nil -- 头
self.last = nil -- 尾
self.size = 0 -- 容量
end
-- 成员函数
function CList:Clear()
local node = self.first
while node ~= nil do
local next_node = node.next
node.prev = nil
node.value = nil
node.next = nil
node = next_node
end
self.first = nil
self.last = nil
end
function CList:Erase(node)
if node == nil then
return
end
local node_prev = node.prev
local node_next = node.next
if node_prev ~= nil then
node_prev.next = node_next
end
if node_next ~= nil then
node_next.prev = node_prev
end
if node == self.first then
self.first = node.next
end
if node == self.last then
self.last = node.prev
end
self.size = self.size - 1
node.prev = nil
node.next = nil
node.value = nil
end
function CList:PushBack(value)
local node = { prev = self.last, value = value }
if self.last ~= nil then
self.last.next = node
end
self.last = node
if self.first == nil then
self.first = node
end
self.size = self.size + 1
end
function CList:PopFront()
local node = self.first
if node == nil then
return nil
end
self.first = node.next
if self.last == node then
self.last = nil
end
self.size = self.size - 1
node.next = nil
node.prev = nil
return node.value
end
function CList:Begin()
local node = self.first
return function ()
if not node then return nil end
local ret = node
node = node.next
return ret
end
end
function CList:End()
local node = self.last
return function ()
if not node then return nil end
local ret = node
node = node.prev
return ret
end
end
return CList
--endregion
| mit |
dstodev/MC-Fluid-Tank-Controller | lib/schmitt_trigger.lua | 1 | 1105 | local Trigger = {}
Trigger.__index = Trigger
setmetatable(Trigger, {
__call = function (cls, ...)
return cls.new(...)
end,
})
function Trigger.new(left, right, left_callback, right_callback)
local self = {}
setmetatable(self, Trigger)
self._left = left
self._right = right
self._position = 0
self._state = -1
self._left_callback = left_callback
self._right_callback = right_callback
return self
end
function Trigger:increment(value)
self._position = self._position + value
self:_manage_state()
end
function Trigger:decrement(value)
self._position = self._position - value
self:_manage_state()
end
function Trigger:update(value)
self._position = value
self:_manage_state()
end
function Trigger:_manage_state()
if (self._state == 0 or self._state == -1) and self._position > self._right then
self._right_callback()
self._state = 1
elseif (self._state == 1 or self._state == -1) and self._position < self._left then
self._left_callback()
self._state = 0
end
end
return Trigger
| mit |
drakmaniso/Flapoline | src/dot.lua | 1 | 1037 | Dot = {}
Dot.__index = Dot
---------------------------------------------------------------------------------------------------
Dot.radius = 4
Dot.segments = 6
---------------------------------------------------------------------------------------------------
function Dot:new(x, y)
object = { x = x, y = y, age = 0}
setmetatable(object, self)
return object
end
---------------------------------------------------------------------------------------------------
function Dot:move(dx)
self.x = self.x - dx
self.age = self.age + dx / 16
end
---------------------------------------------------------------------------------------------------
function Dot:draw()
local alpha = math.max(0, 29 - self.age)
love.graphics.setColor(10, 10, 10, alpha)
love.graphics.circle("fill", self.x, self.y, Dot.radius, Dot.segments)
end
---------------------------------------------------------------------------------------------------
-- Copyright (c) 2014 - Laurent Moussault <moussault.laurent@gmail.com> | gpl-3.0 |
dpino/snabb | src/program/packetblaster/synth/synth.lua | 14 | 1360 | -- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local config = require("core.config")
local main = require("core.main")
local Synth = require("apps.test.synth").Synth
local lib = require("core.lib")
local packetblaster = require("program.packetblaster.packetblaster")
local long_opts = {
duration = "D",
help = "h",
src = "s",
dst = "d",
sizes = "S",
}
local function show_usage (code)
print(require("program.packetblaster.synth.README_inc"))
main.exit(code)
end
function run (args)
local c = config.new()
local handlers = {}
local opts = {}
function handlers.D (arg)
opts.duration = assert(tonumber(arg), "duration is not a number!")
end
function handlers.h ()
show_usage(0)
end
local source
local destination
local sizes
function handlers.s (arg) source = arg end
function handlers.d (arg) destination = arg end
function handlers.S (arg)
sizes = {}
for size in string.gmatch(arg, "%d+") do
sizes[#sizes+1] = tonumber(size)
end
end
args = lib.dogetopt(args, handlers, "hD:s:d:S:", long_opts)
config.app(c, "source", Synth, { sizes = sizes,
src = source, dst = destination })
packetblaster.run_loadgen(c, args, opts)
end
| apache-2.0 |
Kthulupwns/darkstar | scripts/zones/Southern_San_dOria/npcs/Femitte.lua | 17 | 3106 | -----------------------------------
-- Area: Southern San d'Oria
-- NPC: Femitte
-- Involved in Quest: Lure of the Wildcat (San d'Oria), Distant Loyalties
-- @pos -17 2 10 230
-------------------------------------
package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/keyitems");
require("scripts/zones/Southern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if(player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then
if(trade:hasItemQty(532,1) and trade:getItemCount() == 1) then -- Trade Magicmart_flyer
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local DistantLoyaltiesProgress = player:getVar("DistantLoyaltiesProgress");
local DistantLoyalties = player:getQuestStatus(SANDORIA,DISTANT_LOYALTIES);
local WildcatSandy = player:getVar("WildcatSandy");
if(player:getQuestStatus(SANDORIA,LURE_OF_THE_WILDCAT_SAN_D_ORIA) == QUEST_ACCEPTED and player:getMaskBit(WildcatSandy,3) == false) then
player:startEvent(0x0327);
elseif (player:getFameLevel(SANDORIA) >= 4 and DistantLoyalties == 0) then
player:startEvent(0x0297);
elseif (DistantLoyalties == 1 and DistantLoyaltiesProgress == 1) then
player:startEvent(0x0298);
elseif (DistantLoyalties == 1 and DistantLoyaltiesProgress == 4 and player:hasKeyItem(MYTHRIL_HEARTS)) then
player:startEvent(0x0299);
else
player:startEvent(0x295);
end;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if(csid == 0x0327) then
player:setMaskBit(player:getVar("WildcatSandy"),"WildcatSandy",3,true);
elseif (csid == 0x0297 and option == 0) then
player:addKeyItem(GOLDSMITHING_ORDER);
player:messageSpecial(KEYITEM_OBTAINED,GOLDSMITHING_ORDER);
player:addQuest(SANDORIA,DISTANT_LOYALTIES);
player:setVar("DistantLoyaltiesProgress",1);
elseif (csid == 0x0299) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,13585);
else
player:delKeyItem(MYTHRIL_HEARTS);
player:addItem(13585,1);
player:messageSpecial(ITEM_OBTAINED,13585);
player:setVar("DistantLoyaltiesProgress",0);
player:completeQuest(SANDORIA,DISTANT_LOYALTIES);
end;
end;
end;
--------Other CS
--0x7fb4
--0x0000
--0x0295 Standard dialog
--0x0297
--0x0298
--0x0299
--0x02d5
--0x02eb
--0x02ec
--0x0327 Lure of the Wildcat
--0x03b1 CS with small mythra dancer | gpl-3.0 |
FPtje/DarkRP | gamemode/modules/f4menu/cl_interface.lua | 13 | 2912 | DarkRP.openF4Menu = DarkRP.stub{
name = "openF4Menu",
description = "Open the F4 menu.",
parameters = {
},
returns = {
},
metatable = DarkRP
}
DarkRP.closeF4Menu = DarkRP.stub{
name = "closeF4Menu",
description = "Close the F4 menu if it's open.",
parameters = {
},
returns = {
},
metatable = DarkRP
}
DarkRP.toggleF4Menu = DarkRP.stub{
name = "toggleF4Menu",
description = "Toggle the state of the F4 menu (open or closed).",
parameters = {
},
returns = {
},
metatable = DarkRP
}
DarkRP.getF4MenuPanel = DarkRP.stub{
name = "getF4MenuPanel",
description = "Get the F4 menu panel.",
parameters = {
},
returns = {
{
name = "panel",
description = "The F4 menu panel. It will be invalid until the F4 menu has been opened.",
type = "Panel",
optional = false
}
},
metatable = DarkRP
}
DarkRP.addF4MenuTab = DarkRP.stub{
name = "addF4MenuTab",
description = "Add a tab to the F4 menu.",
parameters = {
{
name = "name",
description = "The title of the tab.",
type = "string",
optional = false
},
{
name = "panel",
description = "The panel of the tab.",
type = "Panel",
optional = false
}
},
returns = {
{
name = "index",
description = "The index of the tab in the menu. This is the number you use for the tab in DarkRP.switchTabOrder.",
type = "number"
},
{
name = "sheet",
description = "The tab sheet.",
type = "Panel"
}
},
metatable = DarkRP
}
DarkRP.removeF4MenuTab = DarkRP.stub{
name = "removeF4MenuTab",
description = "Remove a tab from the F4 menu by name.",
parameters = {
{
name = "name",
description = "The name of the tab it should remove.",
type = "string",
optional = false
}
},
returns = {
},
metatable = DarkRP
}
DarkRP.switchTabOrder = DarkRP.stub{
name = "switchTabOrder",
description = "Switch the order of two tabs.",
parameters = {
{
name = "firstTab",
description = "The number of the first tab (if it's the second tab, then this number is 2).",
type = "number",
optional = false
},
{
name = "secondTab",
description = "The number of the second tab.",
type = "number",
optional = false
}
},
returns = {
},
metatable = DarkRP
}
DarkRP.hookStub{
name = "F4MenuTabs",
description = "Called when tabs are generated. Add and remove tabs in this hook.",
parameters = {
},
returns = {
}
}
| mit |
Kthulupwns/darkstar | scripts/zones/King_Ranperres_Tomb/npcs/Grounds_Tome.lua | 34 | 1155 | -----------------------------------
-- Area: King Ranperre's Tomb
-- NPC: Grounds Tome
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/groundsofvalor");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
startGov(GOV_EVENT_KING_RANPERRES_TOMB,player);
end;
-----------------------------------
-- onEventSelection
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
updateGov(player,csid,option,631,632,633,634,635,636,637,638,0,0);
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
finishGov(player,csid,option,631,632,633,634,635,636,637,638,0,0,GOV_MSG_KING_RANPERRES_TOMB);
end;
| gpl-3.0 |
Kthulupwns/darkstar | scripts/zones/Southern_San_dOria/npcs/Taumila.lua | 17 | 2257 | -----------------------------------
-- Area: Northern San d'Oria
-- NPC: Taumila
-- Starts and Finishes Quest: Tiger's Teeth (R)
-- @pos -140 -5 -8 230
-----------------------------------
package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/titles");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Southern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if(player:getQuestStatus(SANDORIA,TIGER_S_TEETH) ~= QUEST_AVAILABLE) then
if(trade:hasItemQty(884,3) and trade:getItemCount() == 3) then
player:startEvent(0x023c);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local tigersTeeth = player:getQuestStatus(SANDORIA,TIGER_S_TEETH);
if(player:getFameLevel(SANDORIA) >= 3 and tigersTeeth == QUEST_AVAILABLE) then
player:startEvent(0x023e);
elseif(tigersTeeth == QUEST_ACCEPTED) then
player:startEvent(0x023f);
elseif(tigersTeeth == QUEST_COMPLETED) then
player:startEvent(0x023d);
else
player:startEvent(0x023b);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if(csid == 0x023e and option == 0) then
player:addQuest(SANDORIA,TIGER_S_TEETH);
elseif(csid == 0x023c) then
player:tradeComplete();
player:addTitle(FANG_FINDER);
player:addGil(GIL_RATE*2100);
player:messageSpecial(GIL_OBTAINED,GIL_RATE*2100)
if(player:getQuestStatus(SANDORIA,TIGER_S_TEETH) == QUEST_ACCEPTED) then
player:addFame(SANDORIA,SAN_FAME*30);
player:completeQuest(SANDORIA,TIGER_S_TEETH);
else
player:addFame(SANDORIA,SAN_FAME*5);
end
end
end; | gpl-3.0 |
mlody1039/ModernOts | data/npc/scripts/TP1/boat_liberty3.lua | 1 | 2225 | local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
-- OTServ event handling functions start
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
-- OTServ event handling functions end
-- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions!
local travelNode = keywordHandler:addKeyword({'calassa'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Calassa for free?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 0, cost = 0, destination = {x=31747, y=32718, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then stay here!'})
local travelNode = keywordHandler:addKeyword({'yalahar'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Yalahar for free?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 0, cost = 0, destination = {x=601, y=669, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then stay here!'})
keywordHandler:addKeyword({'sail'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can take you to Calassa and Yalahar.'})
keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I am the captain of this ship.'})
keywordHandler:addKeyword({'travel'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can only offer you a trip to Calassa and Yalahar.'})
-- Makes sure the npc reacts when you say hi, bye etc.
npcHandler:addModule(FocusModule:new()) | gpl-3.0 |
Kthulupwns/darkstar | scripts/zones/PsoXja/npcs/_092.lua | 9 | 1609 | -----------------------------------
-- Area: Pso'Xja
-- NPC: _092 (Stone Gate)
-- Notes: Spawns Gargoyle when triggered
-- @pos -330.000 14.074 -261.600 9
-----------------------------------
package.loaded["scripts/zones/PsoXja/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/PsoXja/TextIDs");
require("scripts/globals/keyitems");
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
local X=player:getXPos();
if (npc:getAnimation() == 9) then
if(X >= 339)then
if(GetMobAction(16814083) == 0) then
local Rand = math.random(1,10);
if (Rand <=9) then -- Spawn Gargoyle
player:messageSpecial(TRAP_ACTIVATED);
SpawnMob(16814083,120):updateEnmity(player); -- Gargoyle
else
player:messageSpecial(TRAP_FAILS);
npc:openDoor(30);
end
else
player:messageSpecial(DOOR_LOCKED);
end
elseif(X <= 338)then
player:startEvent(0x001A);
end
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
if(csid == 0x001A and option == 1) then
player:setPos(260,-0.25,-20,254,111);
end
end; | gpl-3.0 |
aa65535/luci | modules/luci-base/luasrc/http/protocol.lua | 16 | 16196 | -- Copyright 2008 Freifunk Leipzig / Jo-Philipp Wich <jow@openwrt.org>
-- Licensed to the public under the Apache License 2.0.
-- This class contains several functions useful for http message- and content
-- decoding and to retrive form data from raw http messages.
module("luci.http.protocol", package.seeall)
local ltn12 = require("luci.ltn12")
HTTP_MAX_CONTENT = 1024*8 -- 8 kB maximum content size
-- the "+" sign to " " - and return the decoded string.
function urldecode( str, no_plus )
local function __chrdec( hex )
return string.char( tonumber( hex, 16 ) )
end
if type(str) == "string" then
if not no_plus then
str = str:gsub( "+", " " )
end
str = str:gsub( "%%([a-fA-F0-9][a-fA-F0-9])", __chrdec )
end
return str
end
-- from given url or string. Returns a table with urldecoded values.
-- Simple parameters are stored as string values associated with the parameter
-- name within the table. Parameters with multiple values are stored as array
-- containing the corresponding values.
function urldecode_params( url, tbl )
local params = tbl or { }
if url:find("?") then
url = url:gsub( "^.+%?([^?]+)", "%1" )
end
for pair in url:gmatch( "[^&;]+" ) do
-- find key and value
local key = urldecode( pair:match("^([^=]+)") )
local val = urldecode( pair:match("^[^=]+=(.+)$") )
-- store
if type(key) == "string" and key:len() > 0 then
if type(val) ~= "string" then val = "" end
if not params[key] then
params[key] = val
elseif type(params[key]) ~= "table" then
params[key] = { params[key], val }
else
table.insert( params[key], val )
end
end
end
return params
end
function urlencode( str )
local function __chrenc( chr )
return string.format(
"%%%02x", string.byte( chr )
)
end
if type(str) == "string" then
str = str:gsub(
"([^a-zA-Z0-9$_%-%.%~])",
__chrenc
)
end
return str
end
-- separated by "&". Tables are encoded as parameters with multiple values by
-- repeating the parameter name with each value.
function urlencode_params( tbl )
local enc = ""
for k, v in pairs(tbl) do
if type(v) == "table" then
for i, v2 in ipairs(v) do
enc = enc .. ( #enc > 0 and "&" or "" ) ..
urlencode(k) .. "=" .. urlencode(v2)
end
else
enc = enc .. ( #enc > 0 and "&" or "" ) ..
urlencode(k) .. "=" .. urlencode(v)
end
end
return enc
end
-- (Internal function)
-- Initialize given parameter and coerce string into table when the parameter
-- already exists.
local function __initval( tbl, key )
if tbl[key] == nil then
tbl[key] = ""
elseif type(tbl[key]) == "string" then
tbl[key] = { tbl[key], "" }
else
table.insert( tbl[key], "" )
end
end
-- (Internal function)
-- Initialize given file parameter.
local function __initfileval( tbl, key, filename, fd )
if tbl[key] == nil then
tbl[key] = { file=filename, fd=fd, name=key, "" }
else
table.insert( tbl[key], "" )
end
end
-- (Internal function)
-- Append given data to given parameter, either by extending the string value
-- or by appending it to the last string in the parameter's value table.
local function __appendval( tbl, key, chunk )
if type(tbl[key]) == "table" then
tbl[key][#tbl[key]] = tbl[key][#tbl[key]] .. chunk
else
tbl[key] = tbl[key] .. chunk
end
end
-- (Internal function)
-- Finish the value of given parameter, either by transforming the string value
-- or - in the case of multi value parameters - the last element in the
-- associated values table.
local function __finishval( tbl, key, handler )
if handler then
if type(tbl[key]) == "table" then
tbl[key][#tbl[key]] = handler( tbl[key][#tbl[key]] )
else
tbl[key] = handler( tbl[key] )
end
end
end
-- Table of our process states
local process_states = { }
-- Extract "magic", the first line of a http message.
-- Extracts the message type ("get", "post" or "response"), the requested uri
-- or the status code if the line descripes a http response.
process_states['magic'] = function( msg, chunk, err )
if chunk ~= nil then
-- ignore empty lines before request
if #chunk == 0 then
return true, nil
end
-- Is it a request?
local method, uri, http_ver = chunk:match("^([A-Z]+) ([^ ]+) HTTP/([01]%.[019])$")
-- Yup, it is
if method then
msg.type = "request"
msg.request_method = method:lower()
msg.request_uri = uri
msg.http_version = tonumber( http_ver )
msg.headers = { }
-- We're done, next state is header parsing
return true, function( chunk )
return process_states['headers']( msg, chunk )
end
-- Is it a response?
else
local http_ver, code, message = chunk:match("^HTTP/([01]%.[019]) ([0-9]+) ([^\r\n]+)$")
-- Is a response
if code then
msg.type = "response"
msg.status_code = code
msg.status_message = message
msg.http_version = tonumber( http_ver )
msg.headers = { }
-- We're done, next state is header parsing
return true, function( chunk )
return process_states['headers']( msg, chunk )
end
end
end
end
-- Can't handle it
return nil, "Invalid HTTP message magic"
end
-- Extract headers from given string.
process_states['headers'] = function( msg, chunk )
if chunk ~= nil then
-- Look for a valid header format
local hdr, val = chunk:match( "^([A-Za-z][A-Za-z0-9%-_]+): +(.+)$" )
if type(hdr) == "string" and hdr:len() > 0 and
type(val) == "string" and val:len() > 0
then
msg.headers[hdr] = val
-- Valid header line, proceed
return true, nil
elseif #chunk == 0 then
-- Empty line, we won't accept data anymore
return false, nil
else
-- Junk data
return nil, "Invalid HTTP header received"
end
else
return nil, "Unexpected EOF"
end
end
-- data line by line with the trailing \r\n stripped of.
function header_source( sock )
return ltn12.source.simplify( function()
local chunk, err, part = sock:receive("*l")
-- Line too long
if chunk == nil then
if err ~= "timeout" then
return nil, part
and "Line exceeds maximum allowed length"
or "Unexpected EOF"
else
return nil, err
end
-- Line ok
elseif chunk ~= nil then
-- Strip trailing CR
chunk = chunk:gsub("\r$","")
return chunk, nil
end
end )
end
-- Content-Type. Stores all extracted data associated with its parameter name
-- in the params table withing the given message object. Multiple parameter
-- values are stored as tables, ordinary ones as strings.
-- If an optional file callback function is given then it is feeded with the
-- file contents chunk by chunk and only the extracted file name is stored
-- within the params table. The callback function will be called subsequently
-- with three arguments:
-- o Table containing decoded (name, file) and raw (headers) mime header data
-- o String value containing a chunk of the file data
-- o Boolean which indicates wheather the current chunk is the last one (eof)
function mimedecode_message_body( src, msg, filecb )
if msg and msg.env.CONTENT_TYPE then
msg.mime_boundary = msg.env.CONTENT_TYPE:match("^multipart/form%-data; boundary=(.+)$")
end
if not msg.mime_boundary then
return nil, "Invalid Content-Type found"
end
local tlen = 0
local inhdr = false
local field = nil
local store = nil
local lchunk = nil
local function parse_headers( chunk, field )
local stat
repeat
chunk, stat = chunk:gsub(
"^([A-Z][A-Za-z0-9%-_]+): +([^\r\n]+)\r\n",
function(k,v)
field.headers[k] = v
return ""
end
)
until stat == 0
chunk, stat = chunk:gsub("^\r\n","")
-- End of headers
if stat > 0 then
if field.headers["Content-Disposition"] then
if field.headers["Content-Disposition"]:match("^form%-data; ") then
field.name = field.headers["Content-Disposition"]:match('name="(.-)"')
field.file = field.headers["Content-Disposition"]:match('filename="(.+)"$')
end
end
if not field.headers["Content-Type"] then
field.headers["Content-Type"] = "text/plain"
end
if field.name and field.file and filecb then
__initval( msg.params, field.name )
__appendval( msg.params, field.name, field.file )
store = filecb
elseif field.name and field.file then
local nxf = require "nixio"
local fd = nxf.mkstemp(field.name)
__initfileval ( msg.params, field.name, field.file, fd )
if fd then
store = function(hdr, buf, eof)
fd:write(buf)
if (eof) then
fd:seek(0, "set")
end
end
else
store = function( hdr, buf, eof )
__appendval( msg.params, field.name, buf )
end
end
elseif field.name then
__initval( msg.params, field.name )
store = function( hdr, buf, eof )
__appendval( msg.params, field.name, buf )
end
else
store = nil
end
return chunk, true
end
return chunk, false
end
local function snk( chunk )
tlen = tlen + ( chunk and #chunk or 0 )
if msg.env.CONTENT_LENGTH and tlen > tonumber(msg.env.CONTENT_LENGTH) + 2 then
return nil, "Message body size exceeds Content-Length"
end
if chunk and not lchunk then
lchunk = "\r\n" .. chunk
elseif lchunk then
local data = lchunk .. ( chunk or "" )
local spos, epos, found
repeat
spos, epos = data:find( "\r\n--" .. msg.mime_boundary .. "\r\n", 1, true )
if not spos then
spos, epos = data:find( "\r\n--" .. msg.mime_boundary .. "--\r\n", 1, true )
end
if spos then
local predata = data:sub( 1, spos - 1 )
if inhdr then
predata, eof = parse_headers( predata, field )
if not eof then
return nil, "Invalid MIME section header"
elseif not field.name then
return nil, "Invalid Content-Disposition header"
end
end
if store then
store( field, predata, true )
end
field = { headers = { } }
found = found or true
data, eof = parse_headers( data:sub( epos + 1, #data ), field )
inhdr = not eof
end
until not spos
if found then
-- We found at least some boundary. Save
-- the unparsed remaining data for the
-- next chunk.
lchunk, data = data, nil
else
-- There was a complete chunk without a boundary. Parse it as headers or
-- append it as data, depending on our current state.
if inhdr then
lchunk, eof = parse_headers( data, field )
inhdr = not eof
else
-- We're inside data, so append the data. Note that we only append
-- lchunk, not all of data, since there is a chance that chunk
-- contains half a boundary. Assuming that each chunk is at least the
-- boundary in size, this should prevent problems
store( field, lchunk, false )
lchunk, chunk = chunk, nil
end
end
end
return true
end
return ltn12.pump.all( src, snk )
end
-- Content-Type. Stores all extracted data associated with its parameter name
-- in the params table withing the given message object. Multiple parameter
-- values are stored as tables, ordinary ones as strings.
function urldecode_message_body( src, msg )
local tlen = 0
local lchunk = nil
local function snk( chunk )
tlen = tlen + ( chunk and #chunk or 0 )
if msg.env.CONTENT_LENGTH and tlen > tonumber(msg.env.CONTENT_LENGTH) + 2 then
return nil, "Message body size exceeds Content-Length"
elseif tlen > HTTP_MAX_CONTENT then
return nil, "Message body size exceeds maximum allowed length"
end
if not lchunk and chunk then
lchunk = chunk
elseif lchunk then
local data = lchunk .. ( chunk or "&" )
local spos, epos
repeat
spos, epos = data:find("^.-[;&]")
if spos then
local pair = data:sub( spos, epos - 1 )
local key = pair:match("^(.-)=")
local val = pair:match("=([^%s]*)%s*$")
if key and #key > 0 then
__initval( msg.params, key )
__appendval( msg.params, key, val )
__finishval( msg.params, key, urldecode )
end
data = data:sub( epos + 1, #data )
end
until not spos
lchunk = data
end
return true
end
return ltn12.pump.all( src, snk )
end
-- version, message headers and resulting CGI environment variables from the
-- given ltn12 source.
function parse_message_header( src )
local ok = true
local msg = { }
local sink = ltn12.sink.simplify(
function( chunk )
return process_states['magic']( msg, chunk )
end
)
-- Pump input data...
while ok do
-- get data
ok, err = ltn12.pump.step( src, sink )
-- error
if not ok and err then
return nil, err
-- eof
elseif not ok then
-- Process get parameters
if ( msg.request_method == "get" or msg.request_method == "post" ) and
msg.request_uri:match("?")
then
msg.params = urldecode_params( msg.request_uri )
else
msg.params = { }
end
-- Populate common environment variables
msg.env = {
CONTENT_LENGTH = msg.headers['Content-Length'];
CONTENT_TYPE = msg.headers['Content-Type'] or msg.headers['Content-type'];
REQUEST_METHOD = msg.request_method:upper();
REQUEST_URI = msg.request_uri;
SCRIPT_NAME = msg.request_uri:gsub("?.+$","");
SCRIPT_FILENAME = ""; -- XXX implement me
SERVER_PROTOCOL = "HTTP/" .. string.format("%.1f", msg.http_version);
QUERY_STRING = msg.request_uri:match("?")
and msg.request_uri:gsub("^.+?","") or ""
}
-- Populate HTTP_* environment variables
for i, hdr in ipairs( {
'Accept',
'Accept-Charset',
'Accept-Encoding',
'Accept-Language',
'Connection',
'Cookie',
'Host',
'Referer',
'User-Agent',
} ) do
local var = 'HTTP_' .. hdr:upper():gsub("%-","_")
local val = msg.headers[hdr]
msg.env[var] = val
end
end
end
return msg
end
-- This function will examine the Content-Type within the given message object
-- to select the appropriate content decoder.
-- Currently the application/x-www-urlencoded and application/form-data
-- mime types are supported. If the encountered content encoding can't be
-- handled then the whole message body will be stored unaltered as "content"
-- property within the given message object.
function parse_message_body( src, msg, filecb )
-- Is it multipart/mime ?
if msg.env.REQUEST_METHOD == "POST" and msg.env.CONTENT_TYPE and
msg.env.CONTENT_TYPE:match("^multipart/form%-data")
then
return mimedecode_message_body( src, msg, filecb )
-- Is it application/x-www-form-urlencoded ?
elseif msg.env.REQUEST_METHOD == "POST" and msg.env.CONTENT_TYPE and
msg.env.CONTENT_TYPE:match("^application/x%-www%-form%-urlencoded")
then
return urldecode_message_body( src, msg, filecb )
-- Unhandled encoding
-- If a file callback is given then feed it chunk by chunk, else
-- store whole buffer in message.content
else
local sink
-- If we have a file callback then feed it
if type(filecb) == "function" then
local meta = {
name = "raw",
encoding = msg.env.CONTENT_TYPE
}
sink = function( chunk )
if chunk then
return filecb(meta, chunk, false)
else
return filecb(meta, nil, true)
end
end
-- ... else append to .content
else
msg.content = ""
msg.content_length = 0
sink = function( chunk )
if chunk then
if ( msg.content_length + #chunk ) <= HTTP_MAX_CONTENT then
msg.content = msg.content .. chunk
msg.content_length = msg.content_length + #chunk
return true
else
return nil, "POST data exceeds maximum allowed length"
end
end
return true
end
end
-- Pump data...
while true do
local ok, err = ltn12.pump.step( src, sink )
if not ok and err then
return nil, err
elseif not ok then -- eof
return true
end
end
return true
end
end
statusmsg = {
[200] = "OK",
[206] = "Partial Content",
[301] = "Moved Permanently",
[302] = "Found",
[304] = "Not Modified",
[400] = "Bad Request",
[403] = "Forbidden",
[404] = "Not Found",
[405] = "Method Not Allowed",
[408] = "Request Time-out",
[411] = "Length Required",
[412] = "Precondition Failed",
[416] = "Requested range not satisfiable",
[500] = "Internal Server Error",
[503] = "Server Unavailable",
}
| apache-2.0 |
Kthulupwns/darkstar | scripts/globals/items/acorn_cookie.lua | 35 | 1338 | -----------------------------------------
-- ID: 4510
-- Item: Acorn Cookie
-- Food Effect: 3Min, All Races
-----------------------------------------
-- Magic Regen While Healing 3
-- Aquan Killer 5
-- Sleep Resist 5
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,180,4510);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MPHEAL, 3);
target:addMod(MOD_AQUAN_KILLER, 5);
target:addMod(MOD_SLEEPRES, 5);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MPHEAL, 3);
target:delMod(MOD_AQUAN_KILLER, 5);
target:delMod(MOD_SLEEPRES, 5);
end;
| gpl-3.0 |
dpino/snabb | src/lib/ipsec/esp.lua | 3 | 18586 | -- Implementation of IPsec ESP using AES-128-GCM with a 12 byte ICV and
-- “Extended Sequence Number” (see RFC 4303 and RFC 4106). Provides
-- address-family independent encapsulation/decapsulation routines for
-- “tunnel mode” and “transport mode” routines for IPv6.
--
-- Notes:
--
-- * Wrapping around of the Extended Sequence Number is *not* detected because
-- it is assumed to be an unrealistic scenario as it would take 584 years to
-- overflow the counter when transmitting 10^9 packets per second.
--
-- * decapsulate_transport6: Rejection of IP fragments is *not* implemented
-- because `lib.protocol.ipv6' does not support fragmentation. E.g.
-- fragments will be rejected because they can not be parsed as IPv6
-- packets. If however `lib.protocol.ipv6' were to be updated to be able to
-- parse IP fragments this implementation would have to be updated as well
-- to remain correct. See the “Reassembly” section of RFC 4303 for details:
-- https://tools.ietf.org/html/rfc4303#section-3.4.1
--
module(..., package.seeall)
local header = require("lib.protocol.header")
local datagram = require("lib.protocol.datagram")
local ethernet = require("lib.protocol.ethernet")
local ipv6 = require("lib.protocol.ipv6")
local esp = require("lib.protocol.esp")
local esp_tail = require("lib.protocol.esp_tail")
local aes_128_gcm = require("lib.ipsec.aes_128_gcm")
local seq_no_t = require("lib.ipsec.seq_no_t")
local lib = require("core.lib")
local ffi = require("ffi")
local C = ffi.C
local logger = lib.logger_new({ rate = 32, module = 'esp' })
require("lib.ipsec.track_seq_no_h")
local window_t = ffi.typeof("uint8_t[?]")
PROTOCOL = 50 -- https://tools.ietf.org/html/rfc4303#section-2
local ETHERNET_SIZE = ethernet:sizeof()
local IPV6_SIZE = ipv6:sizeof()
local ESP_SIZE = esp:sizeof()
local ESP_TAIL_SIZE = esp_tail:sizeof()
local TRANSPORT6_PAYLOAD_OFFSET = ETHERNET_SIZE + IPV6_SIZE
local function padding (a, l) return (a - l%a) % a end
function esp_new (conf)
assert(conf.mode == "aes-gcm-128-12", "Only supports 'aes-gcm-128-12'.")
assert(conf.spi, "Need SPI.")
local o = {
cipher = aes_128_gcm:new(conf.spi, conf.key, conf.salt),
spi = conf.spi,
seq = ffi.new(seq_no_t),
pad_to = 4, -- minimal padding
esp = esp:new({}),
esp_tail = esp_tail:new({}),
ip = ipv6:new({}) -- for transport mode
}
o.ESP_CTEXT_OVERHEAD = o.cipher.IV_SIZE + ESP_TAIL_SIZE
o.ESP_OVERHEAD = ESP_SIZE + o.ESP_CTEXT_OVERHEAD + o.cipher.AUTH_SIZE
return o
end
encrypt = {}
function encrypt:new (conf)
return setmetatable(esp_new(conf), {__index=encrypt})
end
-- Increment sequence number.
function encrypt:next_seq_no ()
self.seq.no = self.seq.no + 1
end
function encrypt:padding (length)
-- See https://tools.ietf.org/html/rfc4303#section-2.4
return padding(self.pad_to, length + self.ESP_CTEXT_OVERHEAD)
end
function encrypt:encode_esp_trailer (ptr, next_header, pad_length)
self.esp_tail:new_from_mem(ptr, ESP_TAIL_SIZE)
self.esp_tail:next_header(next_header)
self.esp_tail:pad_length(pad_length)
end
function encrypt:encrypt_payload (ptr, length)
self:next_seq_no()
local seq, low, high = self.seq, self.seq:low(), self.seq:high()
self.cipher:encrypt(ptr, seq, low, high, ptr, length, ptr + length)
end
function encrypt:encode_esp_header (ptr)
self.esp:new_from_mem(ptr, ESP_SIZE)
self.esp:spi(self.spi)
self.esp:seq_no(self.seq:low())
ffi.copy(ptr + ESP_SIZE, self.seq, self.cipher.IV_SIZE)
end
-- Encapsulation in transport mode is performed as follows:
-- 1. Grow p to fit ESP overhead
-- 2. Append ESP trailer to p
-- 3. Encrypt payload+trailer in place
-- 4. Move resulting ciphertext to make room for ESP header
-- 5. Write ESP header
function encrypt:encapsulate_transport6 (p)
if p.length < TRANSPORT6_PAYLOAD_OFFSET then return nil end
local payload = p.data + TRANSPORT6_PAYLOAD_OFFSET
local payload_length = p.length - TRANSPORT6_PAYLOAD_OFFSET
local pad_length = self:padding(payload_length)
local overhead = self.ESP_OVERHEAD + pad_length
p = packet.resize(p, p.length + overhead)
self.ip:new_from_mem(p.data + ETHERNET_SIZE, IPV6_SIZE)
local tail = payload + payload_length + pad_length
self:encode_esp_trailer(tail, self.ip:next_header(), pad_length)
local ctext_length = payload_length + pad_length + ESP_TAIL_SIZE
self:encrypt_payload(payload, ctext_length)
local ctext = payload + ESP_SIZE + self.cipher.IV_SIZE
C.memmove(ctext, payload, ctext_length + self.cipher.AUTH_SIZE)
self:encode_esp_header(payload)
self.ip:next_header(PROTOCOL)
self.ip:payload_length(payload_length + overhead)
return p
end
-- Encapsulation in tunnel mode is performed as follows:
-- (In tunnel mode, the input packet must be an IP frame already stripped of
-- its Ethernet header.)
-- 1. Grow and shift p to fit ESP overhead
-- 2. Append ESP trailer to p
-- 3. Encrypt payload+trailer in place
-- 4. Write ESP header
-- (The resulting packet contains the raw ESP frame, without IP or Ethernet
-- headers.)
function encrypt:encapsulate_tunnel (p, next_header)
local pad_length = self:padding(p.length)
local trailer_overhead = pad_length + ESP_TAIL_SIZE + self.cipher.AUTH_SIZE
local orig_length = p.length
p = packet.resize(p, orig_length + trailer_overhead)
local tail = p.data + orig_length + pad_length
self:encode_esp_trailer(tail, next_header, pad_length)
local ctext_length = orig_length + pad_length + ESP_TAIL_SIZE
self:encrypt_payload(p.data, ctext_length)
local len = p.length
p = packet.shiftright(p, ESP_SIZE + self.cipher.IV_SIZE)
self:encode_esp_header(p.data)
return p
end
decrypt = {}
function decrypt:new (conf)
local o = esp_new(conf)
o.MIN_SIZE = o.ESP_OVERHEAD + padding(o.pad_to, o.ESP_OVERHEAD)
o.CTEXT_OFFSET = ESP_SIZE + o.cipher.IV_SIZE
o.PLAIN_OVERHEAD = ESP_SIZE + o.cipher.IV_SIZE + o.cipher.AUTH_SIZE
local window_size = conf.window_size or 128
o.window_size = window_size + padding(8, window_size)
o.window = ffi.new(window_t, o.window_size / 8)
o.resync_threshold = conf.resync_threshold or 1024
o.resync_attempts = conf.resync_attempts or 8
o.decap_fail = 0
o.auditing = conf.auditing
return setmetatable(o, {__index=decrypt})
end
function decrypt:decrypt_payload (ptr, length)
-- NB: bounds check is performed by caller
local esp = self.esp:new_from_mem(ptr, esp:sizeof())
local iv_start = ptr + ESP_SIZE
local ctext_start = ptr + self.CTEXT_OFFSET
local ctext_length = length - self.PLAIN_OVERHEAD
local seq_low = esp:seq_no()
local seq_high = tonumber(
C.check_seq_no(seq_low, self.seq.no, self.window, self.window_size)
)
local error = nil
if seq_high < 0 or not self.cipher:decrypt(
ctext_start, seq_low, seq_high, iv_start, ctext_start, ctext_length
) then
if seq_high < 0 then error = "replayed"
else error = "integrity error" end
self.decap_fail = self.decap_fail + 1
if self.decap_fail > self.resync_threshold then
seq_high = self:resync(ptr, length, seq_low, seq_high)
if seq_high then error = nil end
end
end
if error then
self:audit(error)
return nil
end
self.decap_fail = 0
self.seq.no = C.track_seq_no(
seq_high, seq_low, self.seq.no, self.window, self.window_size
)
local esp_tail_start = ctext_start + ctext_length - ESP_TAIL_SIZE
self.esp_tail:new_from_mem(esp_tail_start, ESP_TAIL_SIZE)
local ptext_length =
ctext_length - self.esp_tail:pad_length() - ESP_TAIL_SIZE
return ctext_start, ptext_length
end
-- Decapsulation in transport mode is performed as follows:
-- 1. Parse IP and ESP headers and check Sequence Number
-- 2. Decrypt ciphertext in place
-- 3. Parse ESP trailer and update IP header
-- 4. Move cleartext up to IP payload
-- 5. Shrink p by ESP overhead
function decrypt:decapsulate_transport6 (p)
if p.length - TRANSPORT6_PAYLOAD_OFFSET < self.MIN_SIZE then return nil end
self.ip:new_from_mem(p.data + ETHERNET_SIZE, IPV6_SIZE)
local payload = p.data + TRANSPORT6_PAYLOAD_OFFSET
local payload_length = p.length - TRANSPORT6_PAYLOAD_OFFSET
local ptext_start, ptext_length =
self:decrypt_payload(payload, payload_length)
if not ptext_start then return nil end
self.ip:next_header(self.esp_tail:next_header())
self.ip:payload_length(ptext_length)
C.memmove(payload, ptext_start, ptext_length)
p = packet.resize(p, TRANSPORT6_PAYLOAD_OFFSET + ptext_length)
return p
end
-- Decapsulation in tunnel mode is performed as follows:
-- (In tunnel mode, the input packet must be already stripped of its outer
-- Ethernet and IP headers.)
-- 1. Parse ESP header and check Sequence Number
-- 2. Decrypt ciphertext in place
-- 3. Parse ESP trailer and shrink p by overhead
-- (The resulting packet contains the raw ESP payload (i.e. an IP frame),
-- without an Ethernet header.)
function decrypt:decapsulate_tunnel (p)
if p.length < self.MIN_SIZE then return nil end
local ptext_start, ptext_length = self:decrypt_payload(p.data, p.length)
if not ptext_start then return nil end
p = packet.shiftleft(p, self.CTEXT_OFFSET)
p = packet.resize(p, ptext_length)
return p, self.esp_tail:next_header()
end
function decrypt:audit (reason)
if not self.auditing then return end
-- This is the information RFC4303 says we SHOULD log
logger:log("Rejecting packet (" ..
"SPI=" .. self.spi .. ", " ..
"src_addr='" .. self.ip:ntop(self.ip:src()) .. "', " ..
"dst_addr='" .. self.ip:ntop(self.ip:dst()) .. "', " ..
"seq_low=" .. self.esp:seq_no() .. ", " ..
"flow_id=" .. self.ip:flow_label() .. ", " ..
"reason='" .. reason .. "'" ..
")")
end
function decrypt:resync (ptr, length, seq_low, seq_high)
local iv_start = ptr + ESP_SIZE
local ctext_start = ptr + self.CTEXT_OFFSET
local ctext_length = length - self.PLAIN_OVERHEAD
if seq_high < 0 then
-- The sequence number looked replayed, we use the last seq_high we have
-- seen
seq_high = self.seq:high()
else
-- We failed to decrypt in-place, undo the damage to recover the original
-- ctext (ignore bogus auth data)
self.cipher:encrypt(
ctext_start, iv_start, seq_low, seq_high, ctext_start, ctext_length
)
end
local p_orig = packet.from_pointer(ptr, length)
for i = 1, self.resync_attempts do
seq_high = seq_high + 1
if self.cipher:decrypt(
ctext_start, seq_low, seq_high, iv_start, ctext_start, ctext_length
) then
packet.free(p_orig)
return seq_high
else
ffi.copy(ptr, p_orig.data, length)
end
end
end
function selftest ()
local conf = { spi = 0x0,
mode = "aes-gcm-128-12",
key = "00112233445566778899AABBCCDDEEFF",
salt = "00112233",
resync_threshold = 16,
resync_attempts = 8}
local enc, dec = encrypt:new(conf), decrypt:new(conf)
local payload = packet.from_string(
[[abcdefghijklmnopqrstuvwxyz
ABCDEFGHIJKLMNOPQRSTUVWXYZ
0123456789]]
)
local d = datagram:new(payload)
local ip = ipv6:new({})
ip:payload_length(payload.length)
d:push(ip)
d:push(ethernet:new({type=0x86dd}))
local p = d:packet()
-- Check integrity
print("original", lib.hexdump(ffi.string(p.data, p.length)))
local p_enc = assert(enc:encapsulate_transport6(packet.clone(p)),
"encapsulation failed")
print("encrypted", lib.hexdump(ffi.string(p_enc.data, p_enc.length)))
local p2 = assert(dec:decapsulate_transport6(packet.clone(p_enc)),
"decapsulation failed")
print("decrypted", lib.hexdump(ffi.string(p2.data, p2.length)))
assert(p2.length == p.length and C.memcmp(p.data, p2.data, p.length) == 0,
"integrity check failed")
-- ... for tunnel mode
local p_enc = assert(enc:encapsulate_tunnel(packet.clone(p), 42),
"encapsulation failed")
print("enc. (tun)", lib.hexdump(ffi.string(p_enc.data, p_enc.length)))
local p2, nh = dec:decapsulate_tunnel(packet.clone(p_enc))
assert(p2 and nh == 42, "decapsulation failed")
print("dec. (tun)", lib.hexdump(ffi.string(p2.data, p2.length)))
assert(p2.length == p.length and C.memcmp(p.data, p2.data, p.length) == 0,
"integrity check failed")
-- Check invalid packets.
assert(not enc:encapsulate_transport6(packet.from_string("invalid")),
"encapsulated invalid packet")
assert(not dec:decapsulate_transport6(packet.from_string("invalid")),
"decapsulated invalid packet")
-- ... for tunnel mode
assert(not dec:decapsulate_tunnel(packet.from_string("invalid")),
"decapsulated invalid packet")
-- Check minimum packet.
local p_min = packet.from_string("012345678901234567890123456789012345678901234567890123")
p_min.data[18] = 0 -- Set IPv6 payload length to zero
p_min.data[19] = 0 -- ...
assert(p_min.length == TRANSPORT6_PAYLOAD_OFFSET)
print("original", lib.hexdump(ffi.string(p_min.data, p_min.length)))
local e_min = assert(enc:encapsulate_transport6(packet.clone(p_min)))
print("encrypted", lib.hexdump(ffi.string(e_min.data, e_min.length)))
assert(e_min.length == dec.MIN_SIZE+TRANSPORT6_PAYLOAD_OFFSET)
e_min = assert(dec:decapsulate_transport6(e_min),
"decapsulation of minimum packet failed")
print("decrypted", lib.hexdump(ffi.string(e_min.data, e_min.length)))
assert(e_min.length == TRANSPORT6_PAYLOAD_OFFSET)
assert(p_min.length == e_min.length
and C.memcmp(p_min.data, e_min.data, p_min.length) == 0,
"integrity check failed")
-- ... for tunnel mode
print("original", "(empty)")
local e_min = assert(enc:encapsulate_tunnel(packet.allocate(), 0))
print("enc. (tun)", lib.hexdump(ffi.string(e_min.data, e_min.length)))
e_min = assert(dec:decapsulate_tunnel(e_min))
assert(e_min.length == 0)
-- Tunnel/transport mode independent tests
for _, op in ipairs(
{{encap=function (p) return enc:encapsulate_transport6(p) end,
decap=function (p) return dec:decapsulate_transport6(p) end},
{encap=function (p) return enc:encapsulate_tunnel(p, 0) end,
decap=function (p) return dec:decapsulate_tunnel(p) end}}
) do
-- Check transmitted Sequence Number wrap around
C.memset(dec.window, 0, dec.window_size / 8) -- clear window
enc.seq.no = 2^32 - 1 -- so next encapsulated will be seq 2^32
dec.seq.no = 2^32 - 1 -- pretend to have seen 2^32-1
local px = op.encap(packet.clone(p))
assert(op.decap(px),
"Transmitted Sequence Number wrap around failed.")
assert(dec.seq:high() == 1 and dec.seq:low() == 0,
"Lost Sequence Number synchronization.")
-- Check Sequence Number exceeding window
C.memset(dec.window, 0, dec.window_size / 8) -- clear window
enc.seq.no = 2^32
dec.seq.no = 2^32 + dec.window_size + 1
local px = op.encap(packet.clone(p))
assert(not op.decap(px),
"Accepted out of window Sequence Number.")
assert(dec.seq:high() == 1 and dec.seq:low() == dec.window_size+1,
"Corrupted Sequence Number.")
-- Test anti-replay: From a set of 15 packets, first send all those
-- that have an even sequence number. Then, send all 15. Verify that
-- in the 2nd run, packets with even sequence numbers are rejected while
-- the others are not.
-- Then do the same thing again, but with offset sequence numbers so that
-- we have a 32bit wraparound in the middle.
local offset = 0 -- close to 2^32 in the 2nd iteration
for offset = 0, 2^32-7, 2^32-7 do -- duh
C.memset(dec.window, 0, dec.window_size / 8) -- clear window
dec.seq.no = offset
for i = 1+offset, 15+offset do
if (i % 2 == 0) then
enc.seq.no = i-1 -- so next seq will be i
local px = op.encap(packet.clone(p))
assert(op.decap(px),
"rejected legitimate packet seq=" .. i)
assert(dec.seq.no == i,
"Lost sequence number synchronization")
end
end
for i = 1+offset, 15+offset do
enc.seq.no = i-1
local px = op.encap(packet.clone(p))
if (i % 2 == 0) then
assert(not op.decap(px),
"accepted replayed packet seq=" .. i)
else
assert(op.decap(px),
"rejected legitimate packet seq=" .. i)
end
end
end
-- Check that packets from way in the past/way in the future (further
-- than the biggest allowable window size) are rejected This is where we
-- ultimately want resynchronization (wrt. future packets)
C.memset(dec.window, 0, dec.window_size / 8) -- clear window
dec.seq.no = 2^34 + 42
enc.seq.no = 2^36 + 24
local px = op.encap(packet.clone(p))
assert(not op.decap(px),
"accepted packet from way into the future")
enc.seq.no = 2^32 + 42
local px = op.encap(packet.clone(p))
assert(not op.decap(px),
"accepted packet from way into the past")
-- Test resynchronization after having lost >2^32 packets
enc.seq.no = 0
dec.seq.no = 0
C.memset(dec.window, 0, dec.window_size / 8) -- clear window
local px = op.encap(packet.clone(p)) -- do an initial packet
assert(op.decap(px), "decapsulation failed")
enc.seq:high(3) -- pretend there has been massive packet loss
enc.seq:low(24)
for i = 1, dec.resync_threshold do
local px = op.encap(packet.clone(p))
assert(not op.decap(px), "decapsulated pre-resync packet")
end
local px = op.encap(packet.clone(p))
assert(op.decap(px), "failed to resynchronize")
-- Make sure we don't accidentally resynchronize with very old replayed
-- traffic
enc.seq.no = 42
for i = 1, dec.resync_threshold do
local px = op.encap(packet.clone(p))
assert(not op.decap(px), "decapsulated very old packet")
end
local px = op.encap(packet.clone(p))
assert(not op.decap(px), "resynchronized with the past!")
end
end
| apache-2.0 |
beni55/lua-resty-http | lib/resty/http_headers.lua | 69 | 1716 | local rawget, rawset, setmetatable =
rawget, rawset, setmetatable
local str_gsub = string.gsub
local str_lower = string.lower
local _M = {
_VERSION = '0.01',
}
-- Returns an empty headers table with internalised case normalisation.
-- Supports the same cases as in ngx_lua:
--
-- headers.content_length
-- headers["content-length"]
-- headers["Content-Length"]
function _M.new(self)
local mt = {
normalised = {},
}
mt.__index = function(t, k)
local k_hyphened = str_gsub(k, "_", "-")
local matched = rawget(t, k)
if matched then
return matched
else
local k_normalised = str_lower(k_hyphened)
return rawget(t, mt.normalised[k_normalised])
end
end
-- First check the normalised table. If there's no match (first time) add an entry for
-- our current case in the normalised table. This is to preserve the human (prettier) case
-- instead of outputting lowercased header names.
--
-- If there's a match, we're being updated, just with a different case for the key. We use
-- the normalised table to give us the original key, and perorm a rawset().
mt.__newindex = function(t, k, v)
-- we support underscore syntax, so always hyphenate.
local k_hyphened = str_gsub(k, "_", "-")
-- lowercase hyphenated is "normalised"
local k_normalised = str_lower(k_hyphened)
if not mt.normalised[k_normalised] then
mt.normalised[k_normalised] = k_hyphened
rawset(t, k_hyphened, v)
else
rawset(t, mt.normalised[k_normalised], v)
end
end
return setmetatable({}, mt)
end
return _M
| bsd-2-clause |
kayru/tundra | scripts/tundra/syntax/native.lua | 9 | 10662 | -- native.lua -- support for programs, static libraries and such
module(..., package.seeall)
local util = require "tundra.util"
local nodegen = require "tundra.nodegen"
local path = require "tundra.path"
local depgraph = require "tundra.depgraph"
local _native_mt = nodegen.create_eval_subclass {
DeclToEnvMappings = {
Libs = "LIBS",
Defines = "CPPDEFS",
Includes = "CPPPATH",
Frameworks = "FRAMEWORKS",
LibPaths = "LIBPATH",
},
}
local _object_mt = nodegen.create_eval_subclass({
Suffix = "$(OBJECTSUFFIX)",
Prefix = "",
Action = "$(OBJCOM)",
Label = "Object $(<)",
OverwriteOutputs = true,
}, _native_mt)
local _program_mt = nodegen.create_eval_subclass({
Suffix = "$(PROGSUFFIX)",
Prefix = "$(PROGPREFIX)",
Action = "$(PROGCOM)",
Label = "Program $(@)",
PreciousOutputs = true,
OverwriteOutputs = true,
Expensive = true,
}, _native_mt)
local _staticlib_mt = nodegen.create_eval_subclass({
Suffix = "$(LIBSUFFIX)",
Prefix = "$(LIBPREFIX)",
Action = "$(LIBCOM)",
Label = "StaticLibrary $(@)",
-- Play it safe and delete the output files of this node before re-running it.
-- Solves iterative issues with e.g. AR
OverwriteOutputs = false,
IsStaticLib = true,
}, _native_mt)
local _objgroup_mt = nodegen.create_eval_subclass({
Label = "ObjGroup $(<)",
}, _native_mt)
local _shlib_mt = nodegen.create_eval_subclass({
Suffix = "$(SHLIBSUFFIX)",
Prefix = "$(SHLIBPREFIX)",
Action = "$(SHLIBCOM)",
Label = "SharedLibrary $(@)",
PreciousOutputs = true,
OverwriteOutputs = true,
Expensive = true,
}, _native_mt)
local _extlib_mt = nodegen.create_eval_subclass({
Suffix = "",
Prefix = "",
Label = "",
}, _native_mt)
local cpp_exts = util.make_lookup_table { ".cpp", ".cc", ".cxx", ".C" }
local _is_native_mt = util.make_lookup_table { _object_mt, _program_mt, _staticlib_mt, _shlib_mt, _extlib_mt, _objgroup_mt }
-- sources can be a mix of raw strings like {"file1.cpp", "file2.cpp"}
-- or files with filters like {{"file1.cpp", "file2.cpp"; Config = "..."}}
local function is_file_in_sources(sources, fn)
for k,v in pairs(sources) do
if type(v) == 'table' then
return util.array_contains(v, fn)
elseif v == fn then
return true
end
end
return false
end
function _native_mt:customize_env(env, raw_data)
if env:get('GENERATE_PDB', '0') ~= '0' then
-- Figure out the final linked PDB (the one next to the dll or exe)
if raw_data.Target then
local target = env:interpolate(raw_data.Target)
local link_pdb = path.drop_suffix(target) .. '.pdb'
env:set('_PDB_LINK_FILE', link_pdb)
else
env:set('_PDB_LINK_FILE', "$(OBJECTDIR)/" .. raw_data.Name .. ".pdb")
end
-- Keep the compiler's idea of the PDB file separate
env:set('_PDB_CC_FILE', "$(OBJECTDIR)/" .. raw_data.Name .. "_ccpdb.pdb")
env:set('_USE_PDB_CC', '$(_USE_PDB_CC_OPT)')
env:set('_USE_PDB_LINK', '$(_USE_PDB_LINK_OPT)')
end
local pch = raw_data.PrecompiledHeader
if pch and env:get('_PCH_SUPPORTED', '0') ~= '0' then
assert(pch.Header)
if not nodegen.resolve_pass(pch.Pass) then
croak("%s: PrecompiledHeader requires a valid Pass", raw_data.Name)
end
local pch_dir = "$(OBJECTDIR)/__" .. raw_data.Name
env:set('_PCH_HEADER', pch.Header)
env:set('_PCH_FILE', pch_dir .. '/' .. pch.Header .. '$(_PCH_SUFFIX)')
env:set('_PCH_INCLUDE_PATH', path.join(pch_dir, pch.Header))
env:set('_USE_PCH', '$(_USE_PCH_OPT)')
env:set('_PCH_SOURCE', path.normalize(pch.Source))
env:set('_PCH_PASS', pch.Pass)
if cpp_exts[path.get_extension(pch.Source)] then
env:set('PCHCOMPILE', '$(PCHCOMPILE_CXX)')
else
env:set('PCHCOMPILE', '$(PCHCOMPILE_CC)')
end
local pch_source = path.remove_prefix(raw_data.SourceDir or '', pch.Source)
if not is_file_in_sources(raw_data.Sources, pch_source) then
raw_data.Sources[#raw_data.Sources + 1] = pch_source
end
end
if env:has_key('MODDEF') then
env:set('_USE_MODDEF', '$(_USE_MODDEF_OPT)')
end
end
function _native_mt:create_dag(env, data, input_deps)
local build_id = env:get("BUILD_ID")
local my_pass = data.Pass
local sources = data.Sources
local libsuffix = { env:get("LIBSUFFIX") }
local shlibsuffix = { env:get("SHLIBLINKSUFFIX") }
local my_extra_deps = {}
-- Link with libraries in dependencies.
for _, dep in util.nil_ipairs(data.Depends) do
if dep.Keyword == "SharedLibrary" then
-- On Win32 toolsets, we need foo.lib
-- On UNIX toolsets, we need -lfoo
--
-- We only want to add this if the node actually produced any output (i.e
-- it's not completely filtered out.)
local node = dep:get_dag(env:get_parent())
if #node.outputs > 0 then
my_extra_deps[#my_extra_deps + 1] = node
local target = dep.Decl.Target or dep.Decl.Name
target = env:interpolate(target)
local dir, fn = path.split(target)
local libpfx = env:interpolate("$(LIBPREFIX)")
if fn:sub(1, libpfx:len()) == libpfx then
fn = fn:sub(libpfx:len()+1)
end
local link_lib = path.drop_suffix(fn) .. '$(SHLIBLINKSUFFIX)'
env:append('LIBS', link_lib)
if dir:len() > 0 then
env:append('LIBPATH', dir)
end
end
elseif dep.Keyword == "StaticLibrary" then
local node = dep:get_dag(env:get_parent())
my_extra_deps[#my_extra_deps + 1] = node
if not self.IsStaticLib then
node:insert_output_files(sources, libsuffix)
end
elseif dep.Keyword == "ObjGroup" then
-- We want all .obj files
local objsuffix = { env:get("OBJECTSUFFIX") }
-- And also .res files, if we know what that is
if env:has_key("W32RESSUFFIX") then
objsuffix[#objsuffix + 1] = env:get("W32RESSUFFIX")
end
local node = dep:get_dag(env:get_parent())
my_extra_deps[#my_extra_deps + 1] = node
if not sources then sources = {} end
for _, dep in util.nil_ipairs(node.deps) do
my_extra_deps[#my_extra_deps + 1] = dep
dep:insert_output_files(sources, objsuffix)
end
else
--[[
A note about win32 import libraries:
It is tempting to add an implicit input dependency on the import
library of the linked-to shared library here; but this would be
suboptimal:
1. Because there is a dependency between the nodes themselves,
the import library generation will always run before this link
step is run. Therefore, the import lib will always exist and be
updated before this link step runs.
2. Because the import library is regenerated whenever the DLL is
relinked we would have to custom-sign it (using a hash of the
DLLs export list) to avoid relinking the executable all the
time when only the DLL's internals change.
3. The DLL's export list should be available in headers anyway,
which is already covered in the compilation of the object files
that actually uses those APIs.
Therefore the best way right now is to not tell Tundra about the
import lib at all and rely on header scanning to pick up API
changes.
An implicit input dependency would be needed however if someone
is doing funky things with their import library (adding
non-linker-generated code for example). These cases are so rare
that we can safely put them off.
]]--
end
end
-- Make sure sources are not specified more than once. This can happen when
-- there are recursive dependencies on object groups.
if data.Sources and #data.Sources > 0 then
data.Sources = util.uniq(data.Sources)
end
local aux_outputs = env:get_list("AUX_FILES_" .. self.Keyword:upper(), {})
if env:get('GENERATE_PDB', '0') ~= '0' then
aux_outputs[#aux_outputs + 1] = "$(_PDB_LINK_FILE)"
aux_outputs[#aux_outputs + 1] = "$(_PDB_CC_FILE)"
end
local extra_inputs = {}
if env:has_key('MODDEF') then
extra_inputs[#extra_inputs + 1] = "$(MODDEF)"
end
local targets = nil
if self.Action then
targets = { nodegen.get_target(data, self.Suffix, self.Prefix) }
end
local deps = util.merge_arrays(input_deps, my_extra_deps)
local dag = depgraph.make_node {
Env = env,
Label = self.Label,
Pass = data.Pass,
Action = self.Action,
PreAction = data.PreAction,
InputFiles = data.Sources,
InputFilesUntracked = data.UntrackedSources,
OutputFiles = targets,
AuxOutputFiles = aux_outputs,
ImplicitInputs = extra_inputs,
Dependencies = deps,
OverwriteOutputs = self.OverwriteOutputs,
PreciousOutputs = self.PreciousOutputs,
Expensive = self.Expensive,
}
-- Remember this dag node for IDE file generation purposes
data.__DagNode = dag
return dag
end
local native_blueprint = {
Name = {
Required = true,
Help = "Set output (base) filename",
Type = "string",
},
Sources = {
Required = true,
Help = "List of source files",
Type = "source_list",
ExtensionKey = "NATIVE_SUFFIXES",
},
UntrackedSources = {
Help = "List of input files that are not tracked",
Type = "source_list",
ExtensionKey = "NATIVE_SUFFIXES",
},
Target = {
Help = "Override target location",
Type = "string",
},
PreAction = {
Help = "Optional action to run before main action.",
Type = "string",
},
PrecompiledHeader = {
Help = "Enable precompiled header (if supported)",
Type = "table",
},
IdeGenerationHints = {
Help = "Data to support control IDE file generation",
Type = "table",
},
}
local external_blueprint = {
Name = {
Required = true,
Help = "Set name of the external library",
Type = "string",
},
}
local external_counter = 1
function _extlib_mt:create_dag(env, data, input_deps)
local name = string.format("dummy node for %s (%d)", data.Name, external_counter)
external_counter = external_counter + 1
return depgraph.make_node {
Env = env,
Label = name,
Pass = data.Pass,
Dependencies = input_deps,
}
end
nodegen.add_evaluator("Object", _object_mt, native_blueprint)
nodegen.add_evaluator("Program", _program_mt, native_blueprint)
nodegen.add_evaluator("StaticLibrary", _staticlib_mt, native_blueprint)
nodegen.add_evaluator("SharedLibrary", _shlib_mt, native_blueprint)
nodegen.add_evaluator("ExternalLibrary", _extlib_mt, external_blueprint)
nodegen.add_evaluator("ObjGroup", _objgroup_mt, native_blueprint)
| gpl-3.0 |
moteus/lua-odbc-pool | examples/fusionpbx/odbc_pool.lua | 1 | 1666 | require "resources.functions.config"
require "resources.functions.file_exists"
local log = require "resources.functions.log".dbpool
local odbc = require "odbc"
local odbcpool = require "odbc.pool"
-- Configuration
local POLL_TIMEOUT = 5
local run_file = scripts_dir .. "/run/dbpool.tmp";
-- Pool ctor
local function run_odbc_pool(name, n)
local connection_string = assert(database[name])
local typ, dsn, user, password = connection_string:match("^(.-)://(.-):(.-):(.-)$")
assert(typ == 'odbc', "unsupported connection string:" .. connection_string)
local cli = odbcpool.client(name)
log.noticef("Starting reconnect thread[%s] ...", name)
local rthread = odbcpool.reconnect_thread(cli, dsn, user, password)
rthread:start()
log.noticef("Reconnect thread[%s] started", name)
local env = odbc.environment()
local connections = {}
for i = 1, (n or 10) do
local cnn = odbc.assert(env:connection())
connections[#connections+1] = cnn
cli:reconnect(cnn)
end
return {
name = name;
cli = cli;
cnn = connections;
thr = rthread;
}
end
local function stop_odbc_pool(ctx)
log.noticef("Stopping reconnect thread[%s] ...", ctx.name)
ctx.thr:stop()
log.noticef("Reconnect thread[%s] stopped", ctx.name)
end
local function main()
local system_pool = run_odbc_pool("system", 10)
local switch_pool = run_odbc_pool("switch", 10)
local file = assert(io.open(run_file, "w"));
file:write("remove this file to stop the script");
file:close()
while file_exists(run_file) do
freeswitch.msleep(POLL_TIMEOUT*1000)
end
stop_odbc_pool(system_pool)
stop_odbc_pool(switch_pool)
end
main()
| mit |
ASHRAF97/ASHRAFKASPERV3 | plugins/iq_abs.lua | 2 | 15268 | -- made by { @Mouamle }
do
ws = {}
rs = {}
-- some examples of how to use this :3
ws[1] = "هلاو"
rs[1] = "هـﮩـڵآوآت 🦀❤"
ws[2] = "هلو" -- msg
rs[2] = "هـﮩـڵآوآت 🦀❤️" -- reply
ws[3] = "شلونكم" -- msg
rs[3] = "تـمـآم وأنتـہ 🌝💙" -- reply
ws[4] = "دووم" -- msg
rs[4] = "يدوم نبضك 🌝💙" -- reply
ws[5] = "شونك"
rs[5] = "تـمـآم وأنتـہ 🌝💙"
ws[6] = "شلونك"
rs[6] = "تـمـآم وأنتـہ 🌝💙"
ws[7] = "غنيلي"
rs[7] = " 🙈 احبك اني 🙊 اني احبك 🙉 واتحدى واحد بلبشر مثلي يحبك 🙊"
ws[8] = "شغل المبردة"
rs[8] = " تم تشغيل المبردة بنجاح ❄️"
ws[9] = "طفي المبردة"
rs[9] = "طفيتهه 😒🍃"
ws[10] = "شغل السبلت"
rs[10] = "شغلته 🌚🍃 بس حثلجون معليه ترا "
ws[11] = "مايا خليفه"
rs[11] = " 😂 عيب صايمين"
ws[12] = "فطور"
rs[12] = "واخيراً 😍😍 خل اروح افطر "
ws[13] = "جاسم"
rs[13] = "خير 🌚🍃"
ws[14] = "اه"
rs[14] = "ادخله 🍆"
ws[15] = "تخليني"
rs[15] = "لـمن يصـير عـندڪ عود اخليګ 😹🌝"
ws[16] = "زاحف"
rs[16] = "🌝😹 هاي عود انته جبير"
ws[17] = "تركيا"
rs[17] = "😐🍃 فديتهه"
ws[18] = "داعش"
rs[18] = "دي خل يولون 😒💙"
ws[19] = "الدولة الاسلامية"
rs[19] = "انته داعشي ؟؟ 😒💔"
ws[20] = "سني"
rs[20] = "لتصير طائفي 😐💙"
ws[21] = "شيعي"
rs[21] = "لتصير طائفي 😐💙"
ws[22] = "تبادل"
rs[22] = "كافي ملينه 😒 ما اريد اتبادل"
ws[23] = "العراقيين"
rs[23] = "احلى ناس ولله 😻🙈"
ws[24] = "من وين"
rs[24] = "شعليك زاحف 😹🌶"
ws[25] = "هاي"
rs[25] = "هـٱيـآت🙈🍷"
ws[26] = "البوت"
rs[26] = "معاجبك؟😕😒🍃"
ws[27] = "البوت واكف"
rs[27] = "لتجذب🙄💙"
ws[28] = "منو ديحذف رسائلي"
rs[28] = "مـحـد 🏌"
ws[29] = "كلاش اوف كلانس"
rs[29] = "تلعبهه ؟ شكد لفلك ؟"
ws[30] = "جوني"
rs[30] = "😹مأذيك ؟"
ws[31] = "ازحف "
rs[31] = "عـلـﻰ ٱخـتـڪ ٱزحـف 🐉"
ws[32] = "اكطع"
rs[32] = " سِـلُـطِـُه مٌـنَ بّْعـدِ 😅الُبّـ🤖ـوَتْ🎄 "
ws[33] = "بوت"
rs[33] = "ها نعم ..{✮ خٍّـٌٍّـٍَْيْـٌٍّرَُ ✮}.. ✭ شتريد مني خلوني انام شوي ✾ ٱڵـڵـه واكبر عليكم اربعه وعشرين ساعه كاعد احمي بكروبكم شوي خلوني ارتاح تكسبون اجر 😭 بَـßÊـسّ كلولي شلون احمي كروبكم اذا زباله ازعل واطلع واذا عاجبكم خلوني انام 😢😂"
ws[34] = "اريد بوت"
rs[34] = " تريد بوت بكروبك وسيرفر مدفوع 24 ساعه راسل المطور ويضيفني بكروبك @IQ_ABS ❥"
ws[35] = "اريد اكبل"
rs[35] = "زُاحُـفَ مٌـوَ بّـيَـدِكِ 😒😂"
ws[37] = "عبوسي"
rs[37] = "ٲلمطور ماڵتي فديتهہ 😻💙 @IQ_ABS"
ws[38] = "نجب"
rs[38] = "بّـحُـلُـكِكِ😑👊"
ws[39] = "المنصور"
rs[39] = " احلى ناس ولله "
ws[40] = "المدرسه"
rs[40] = "😒🍃الله لا يراوينه"
ws[41] = "تحبني"
rs[41] = "اعـشقـڪ😻"
ws[42] = "يعني شكد"
rs[42] = "فوك متتوقع"
ws[43] = "😂"
rs[43] = " دوم حبي ❤️"
ws[44] = "هههه"
rs[44] = "❀دِْوم حبيْ❀"
ws[45] = "ههههه"
rs[45] = "️❀دِْوم حبيْ❀"
ws[46] = "😹"
rs[46] = "❀دِْوم حبيْ❀"
ws[47] = "🌚"
rs[47] = "مـنـور صخـام الـجـدر 🌚😹"
ws[48] = "😍"
rs[48] = "آإمـ﴿😚﴾ـحہ"
ws[49] = "مح"
rs[49] = "عہ🍯🙊سہل"
ws[50] = "انمي"
rs[50] = "اته اوتاكو ؟ ❤️"
ws[51] = "منحرف"
rs[51] = "وينه حطردة 🌚☝️🏻"
ws[52] = "😭"
rs[52] = "ڵـتبجـي 😿"
ws[53] = "😢"
rs[53] = "ڵـتبجـي 😿"
ws[54] = "شكد عمرك"
rs[54] = "زاحـﮩـف 😹"
ws[55] = "شكد عمرج"
rs[55] = "زاحـﮩـف 😹"
ws[56] = "اقرالي دعاء"
rs[56] = " اللهم عذب المدرسين 😢 منهم الاحياء والاموات 😭🔥 اللهم عذب ام الانكليزي 😭💔 وكهربها بلتيار الرئيسي 😇 اللهم عذب ام الرياضيات وحولها الى غساله بطانيات 🙊 اللهم عذب ام الاسلاميه واجعلها بائعة الشاميه 😭🍃 اللهم عذب ام العربي وحولها الى بائعه البلبي اللهم عذب ام الجغرافيه واجعلها كلدجاجه الحافية اللهم عذب ام التاريخ وزحلقها بقشره من البطيخ وارسلها الى المريخ اللهم عذب ام الاحياء واجعلها كل مومياء اللهم عذب المعاون اقتله بلمدرسه بهاون 😂😂😂"
ws[57] = "غبي"
rs[57] = " انـت ٱڵٱغبۍ"
ws[58] = "دي"
rs[58] = "دي تنـڪاڵ لـبوك 🌝🖕"
ws[59] = "منو حبيبك"
rs[59] = "ٲخـتڪ 🙈"
ws[60] = "تكرهني"
rs[60] = "ٲمـوت منڪ 😖"
ws[61] = "اكرهك"
rs[61] = "عـلسـاس ٲنـﮩـي ٲحـبڪ هه😒😂"
ws[62] = "😂"
rs[62] = "❀دِْوم حبيْ❀"
ws[63] = "الاعضميه"
rs[63] = " احسن ناس وربي❤️"
ws[64] = "الكرادة"
rs[64] = " احسن ناس وربي❤️"
ws[65] = "شارع فلسطين"
rs[65] = " احسن ناس وربي❤️"
ws[66] = "ببكن ملف"
rs[66] = " دﮩہہ⇣﴿🐎﴾⇣ہہﮩيہ❥ تحلم 🐞"
ws[67] = "😇"
rs[67] = "شـﮩﮩـدتـﮩـحس 🐛"
ws[68] = "😐"
rs[68] = "شِـبـيک صـﮩـٲفـﮩـن 😒👋🏻"
ws[69] = "انجب"
rs[69] = "بـحـلكڪ😒💦"
ws[70] = "حارة"
rs[70] = "ايَيَ ڪوَلڵشِ⚶ "
ws[71] = "خالتك"
rs[71] = " راح اطـﮩـردڪ ڵـﮩۦـڪ 😒🐞"
ws[72] = "اطرد البوت"
rs[72] = " راح ابقة احترمك❤️"
ws[73] = "هه"
rs[73] = " شـﮩـدتـحـﮩـس 🕊"
ws[74] = "شدتحس"
rs[74] = " نـﮩـفـﮩـس شـعـﮩـورك 🍁🐎"
ws[75] = "اكولك"
rs[75] = " ڪـﮩﮩۛﮩـوڵ مـاكـوڵ لٱحـﮩـد 🐿"
ws[76] = "اكلك"
rs[76] = " ڪـﮩﮩۛﮩـوڵ مـاكـوڵ لٱحـﮩـد 🐿"
ws[78] = "بغداد"
rs[78] = " 😍 فديتهه"
ws[79] = "البصرة"
rs[79] = " احسن ناس وربي❤️"
ws[80] = "تركماني"
rs[80] = " والنعم منك❤️"
ws[81] = "@IQ_ABS"
rs[81] = "ٲلمطور ماڵتي فديتهہ 😻💙 @IQ_ABS"
ws[83] = "باي"
rs[83] = " ✾ ٱڵـڵـه ✾ ٱڵـڵـه ✾ ٱڵـڵـه وياك 🕊"
ws[84] = "تنح"
rs[84] = "عـيـب ٲبـنـي 😒🍃"
ws[85] = "جوعان"
rs[85] = "تـﮩـعال اڪـﮩـلنـي 😐😂"
ws[86] = "عطشان"
rs[86] = "روح ٲشـﮩـرب مــيي"
ws[87] = "صايم"
rs[87] = "شًـﮩـسـويـلـك 😐🍃"
ws[88] = "☹️"
rs[88] = "لـﮩـضـوج פـٍـٍبيبي 😢❤️🍃"
ws[89] = "😔"
rs[89] = " لـﮩـيـﺵ ضـٲيـﮩـج 😿🍃"
ws[90] = "فرخ"
rs[90] = " عيبب 😱😱"
ws[92] = "كسمك"
rs[92] = " عيب 😱😱😱"
ws[93] = "نعال"
rs[93] = " بـﮩـوجـهـڪ 😐😂"
ws[94] = "حروح اسبح"
rs[94] = " واخيراً 😹🌝"
ws[95] = "حروح اغسل"
rs[95] = " واخيراً 😹🌝"
ws[96] = "حروح اطب للحمام"
rs[96] = " واخيراً 😹🌝"
ws[97] = "حبيبتي"
rs[97] = " منو هاي 😱 تخوني 😔☹"
ws[98] = "كبلت"
rs[98] = " بلخير 😂💔"
ws[99] = "البوت عاوي"
rs[99] = " اطردك ؟ 😒"
ws[100] = "منور"
rs[100] = " بـﮩـنورك حـﮩـبـﮩـي 😍🍷"
ws[101] = "حفلش"
rs[101] = " افلش راسك"
ws[102] = "كردي"
rs[102] = "والنعم منك ❤️"
ws[103] = "طفي السبلت"
rs[103] = " تم اطفاء السبلت بنجاح 🌚🍃"
ws[104] = "🌝"
rs[104] = "مــﮩﮩﮩــننوورر 🌝💙"
ws[105] = "اذن المغرب"
rs[105] = "ٲسـﮩـتـحـﮩـرم 🌚🍃"
ws[106] = "حلو"
rs[106] = "ٱنـﮩـت الاحـلآ 🌚❤️️"
ws[107] = "احبك"
rs[107] = " اني اكثر 😍🍃"
ws[108] = "😑"
rs[108] = " شبيك 🍃☹"
ws[109] = "😒"
rs[109] = "شِـبـيک کآڵـب وجـهہهـڪ 😐"
ws[110] = "منو تحب"
rs[110] = "خـﮩـالـتڪ ٱلـشـڪـرﮪ 😹🏃🏻"
ws[111] = "اباجر العيد"
rs[111] = "كل عام وانت بالف خير حبي 😇❤️"
ws[112] = "فديت"
rs[112] = "ها زاحف كمشتك"
ws[113] = "مضغوط"
rs[113] = "دي انضغظ منك ؟ 😂😂"
ws[114] = "فديت"
rs[114] = "ها زاحف كمشتك"
ws[115] = "فديتك"
rs[115] = "ها زاحف كمشتك"
ws[116] = "فديتج"
rs[116] = "ها زاحف كمشتك"
ws[117] = "شوف خاصك"
rs[117] = "شدازله 😱😨"
ws[118] = "تعال خاص"
rs[118] = "شحسوون 😱"
ws[119] = "تعالي خاص"
rs[119] = "شحسوون 😱"
ws[120] = "دخل السبام"
rs[120] = "شحسوون 😱"
ws[121] = "😎"
rs[121] = "يلا عود انته فد نعال 😐🍃"
ws[122] = "😱"
rs[122] = "خير خوفتني 😨"
ws[123] = "كحبه"
rs[123] = "عيب 😱"
ws[124] = "بيش ساعة"
rs[124] = "ما اعرف 🌚🍃"
ws[125] = "🚶🏻"
rs[125] = "لُـﮩـضڵ تتـمشـﮥ اڪعـد ﺳـﯠڵـف 🤖👋🏻"
ws[126] = "منو اكثر واحد تحبه"
rs[126] = "خالتك"
ws[127] = "ليش"
rs[127] = "تاكل خرة الجيش 😂😂"
ws[128] = "طاسه"
rs[128] = "امك حلوة ورقاصه 💃🏻"
ws[129] = "عشرين"
rs[129] = "تاكل جدر خنين 😫"
ws[130] = "ميه"
rs[130] = "😂تشرب مميه"
ws[131] = "اربعة"
rs[131] = "😂لحيه ابوك مربعه"
ws[132] = "فارة"
rs[132] = "😂دفترك كله صفارة"
ws[133] = "ميتين"
rs[133] = "😂فوك راسك قندرتين"
ws[134] = "مات"
rs[134] = "ابو الحمامات 🐦"
ws[135] = "توفه"
rs[135] = "ابو اللفه 🌯"
ws[136] = "احترك"
rs[136] = "🍾البو العرك"
ws[137] = "غرك"
rs[137] = "ابو العرك 🍾"
ws[138] = "طار"
rs[138] = "ابن الطيار"
ws[139] = "ديسحك"
rs[139] = "😂😂 هاي بعده"
ws[140] = "لتسحك"
rs[140] = "😐😂 وك"
ws[141] = "اندرويد"
rs[141] = "افشل نظام بلعالم 🌝🍷"
ws[142] = "ios"
rs[142] = "احسن نظام بلعالم🌚❤️"
ws[143] = "ايفون"
rs[143] = "فديتك اته والايفون 🌚🔥"
ws[144] = "كلكسي"
rs[144] = "فاشل اخرة نوع تلفون🔥☹"
ws[145] = "سامسونك"
rs[145] = "فاشل اخرة نوع تلفون🔥☹"
ws[146] = "لتزحف"
rs[146] = "وك اسف 🙁😔"
ws[147] = "حاته"
rs[147] = "زاحف 😂 منو هاي دزلي صورتهه"
ws[148] = "حات"
rs[148] = "زاحفه 😂 منو هذا دزيلي صورته"
ws[149] = "صاكه"
rs[149] = "زاحف 😂 منو هاي دزلي صورتهه"
ws[150] = "صاك"
rs[150] = "زاحفه 😂 منو هذا دزيلي صورهه"
ws[151] = "منو اني"
rs[151] = "انته احلى شي بحياتي ❤️🍃"
ws[152] = "ابن الكلب"
rs[152] = "عيب ابني 🔥☹"
ws[153] = "انجب انته"
rs[153] = "وك وك 😭😔"
ws[154] = "حطردك"
rs[154] = "اعصابك 😨 لتتهور"
ws[155] = "المطور"
rs[155] = "شتريد من المطور 😐🍃"
ws[156] = "منو اكثر واحد تكرهه"
rs[156] = "انته"
ws[157] = "شباب"
rs[157] = "هًّْـــُ﴿⍨﴾ـٍِٰـــہاا حـﮩـب 🚶🏻🌝"
ws[158] = "اته زلمه"
rs[158] = "تعال لزمه 😐😂"
ws[159] = "الاحد"
rs[159] = "هذا اليوم نحس بلنسبه الي"
ws[160] = "الاثنين"
rs[160] = "يوم اجة بي ناس عزيزين وفقدت بي ناس هم ☹"
ws[161] = "هلاوو"
rs[161] = "هـﮩـڵآوآت 🦀❤️"
ws[162] = "اختك"
rs[162] = "شبيهه 😱"
ws[163] = "كواد"
rs[163] = "عيب 😨😨"
ws[164] = "😌"
rs[164] = "ٱڵـمـطـڵـوب ¿ ❥"
ws[165] = "هلا"
rs[165] = "✾ هـﮩـڵا ہبـﮩـک 💙🖐🏻"
ws[166] = "مرحبا"
rs[166] = "✾ مٌـﮩۚـرحـﮩۘـبـتـيـن 💙🖐🏻"
ws[167] = "سلام"
rs[167] = "✾ ٲلـﮩـسـلا۾م ؏ـﮩـڵـيڪم 💙🖐🏻"
ws[168] = "السلام"
rs[168] = "✾ ٲلـﮩـسـلا۾م ؏ـﮩـڵـيڪم 💙🖐🏻"
ws[169] = "السلام عليكم"
rs[169] = "✾ وَْ؏ـﮩـڵـيڪم ٲلـﮩـسـلا۾م 💙🖐🏻"
ws[170] = "تسلم"
rs[170] = "✾ ٱڵـڵـه يسـلـمـڪ 💙🖐🏻"
ws[171] = "ممكن"
rs[171] = "ﺗْـ•ـﮩ؏ْﮩـ•ــ🚶ـاْلْ اويـلـي 😋👙"
ws[172] = "ماسكو"
rs[172] = "ٲلمطور ماڵتي فديتهہ 😻💙 @IQ_ABS"
ws[173] = "القناة"
rs[173] = "قناة ديف بروكس خاصة بالتطوير وبرمجة البوتات وغبرها معرف القناة @DEV_PROX"
ws[174] = "ديف بروكس"
rs[174] = "احسن سورس في التليكرام ☻☂ القناة @DEV_PROX"
-- the main function
function run( msg, matches )
-- just a local variables that i used in my algorithm
local i = 0; local w = false
-- the main part that get the message that the user send and check if it equals to one of the words in the ws table :)
-- this section loops through all the words table and assign { k } to the word index and { v } to the word itself
for k,v in pairs(ws) do
-- change the message text to uppercase and the { v } value that toke form the { ws } table and than compare it in a specific pattern
if ( string.find(string.upper(msg.text), "^" .. string.upper(v) .. "$") ) then
-- assign the { i } to the index of the reply and the { w } to true ( we will use it later )
i = k; w = true;
end
end
-- check if { w } is not false and { i } not equals to 0
if ( (w ~= false) and (i ~= 0) ) then
-- get the receiver :3
R = get_receiver(msg)
-- send him the proper message from the index that { i } assigned to
--send_large_msg ( R , rs[i] );
--send_reply(msg.id, rs[i])
reply_msg(msg.id, rs[i], ok_cb, false )
end
-- don't edit this section
if ( msg.text == "about" ) then
if ( msg.from.username == "Mouamle" ) then
R = get_receiver(msg)
send_large_msg ( R , "Made by @Mouamle" );
end
end
end
return {
patterns = {
"(.*)"
},
run = run
}
end
| gpl-2.0 |
Kthulupwns/darkstar | scripts/zones/Northern_San_dOria/npcs/Rondipur.lua | 38 | 1049 | -----------------------------------
-- Area: Northern San d'Oria
-- NPC: Rondipur
-- Type: Quest Giver
-- @zone: 231
-- @pos -154.415 10.999 153.744
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x02d1);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Kthulupwns/darkstar | scripts/zones/Apollyon/mobs/Proto-Omega.lua | 12 | 3065 | -----------------------------------
-- Area: Apollyon Centrale
-- NPC: Proto-Omega
-----------------------------------
package.loaded["scripts/zones/Apollyon/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/limbus");
require("scripts/zones/Apollyon/TextIDs");
require("scripts/globals/titles");
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
mob:setMobMod(MOBMOD_SUPERLINK, mob:getShortID());
end;
-----------------------------------
-- onMobEngaged
-----------------------------------
function onMobEngaged(mob,target)
--print("Proto-omega_engaged");
mob:setMod(MOD_SLASHRES,300);
mob:setMod(MOD_PIERCERES,300);
mob:setMod(MOD_IMPACTRES,300);
mob:setMod(MOD_HTHRES,300);
for n =1,table.getn (resistMod),1 do
mob:setMod(resistMod[n],-50);
end
for n =1,table.getn (defenseMod),1 do
mob:setMod(defenseMod[n],-50);
end
end;
-----------------------------------
-- onMobFight Action
-----------------------------------
function onMobFight(mob,target)
local mobID = mob:getID();
local lifepourcent= ((mob:getHP()/mob:getMaxHP())*100);
if(lifepourcent > 70 or lifepourcent <30)then
mob:AnimationSub(1);
elseif(lifepourcent > 30 and lifepourcent < 70)then
mob:AnimationSub(2);
end
if(lifepourcent > 30 and lifepourcent < 70 and mob:getLocalVar("form") == 8)then -- bipede
mob:setMod(MOD_SLASHRES,1400);
mob:setMod(MOD_PIERCERES,1400);
mob:setMod(MOD_IMPACTRES,1400);
mob:setMod(MOD_HTHRES,1400);
for n =1,table.getn (resistMod),1 do
mob:setMod(resistMod[n],100);
end
for n =1,table.getn (defenseMod),1 do
mob:setMod(defenseMod[n],100);
end
SpawnMob(16933125):setMobMod(MOBMOD_SUPERLINK, mob:getShortID());-- spawn gunpod
mob:setLocalVar("form", 9)
-- print("bipede");
elseif(lifepourcent < 30 and mob:getLocalVar("form") == 9 )then -- quadripede
mob:setMod(MOD_SLASHRES,1450);
mob:setMod(MOD_PIERCERES,1450);
mob:setMod(MOD_IMPACTRES,1450);
mob:setMod(MOD_HTHRES,1450);
for n =1,table.getn (resistMod),1 do
mob:setMod(resistMod[n],-50);
end
for n =1,table.getn (defenseMod),1 do
mob:setMod(defenseMod[n],-50);
end
mob:addStatusEffect(EFFECT_REGAIN,7,3,0); -- The final form has Regain,
SpawnMob(16933125):setMobMod(MOBMOD_SUPERLINK, mob:getShortID());-- spawn gunpod
mob:setLocalVar("form", 8);
end
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer)
killer:addTitle(APOLLYON_RAVAGER);
local mobX = mob:getXPos();
local mobY = mob:getYPos();
local mobZ = mob:getZPos();
GetNPCByID(16932864+39):setPos(mobX,mobY,mobZ);
GetNPCByID(16932864+39):setStatus(STATUS_NORMAL);
end;
| gpl-3.0 |
amenophis1er/prosody-modules | mod_broadcast/mod_broadcast.lua | 32 | 1043 | local is_admin = require "core.usermanager".is_admin;
local allowed_senders = module:get_option_set("broadcast_senders", {});
local from_address = module:get_option_string("broadcast_from");
local jid_bare = require "util.jid".bare;
function send_to_online(message)
local c = 0;
for hostname, host_session in pairs(hosts) do
if host_session.sessions then
for username in pairs(host_session.sessions) do
c = c + 1;
message.attr.to = username.."@"..hostname;
module:send(message);
end
end
end
return c;
end
function send_message(event)
local stanza = event.stanza;
local from = stanza.attr.from;
if is_admin(from) or allowed_senders:contains(jid_bare(from)) then
if from_address then
stanza = st.clone(stanza);
stanza.attr.from = from_address;
end
local c = send_to_online(stanza);
module:log("debug", "Broadcast stanza from %s to %d online users", from, c);
return true;
else
module:log("warn", "Broadcasting is not allowed for %s", from);
end
end
module:hook("message/bare", send_message);
| mit |
GabrielNicolasAvellaneda/luvit-upstream | tests/test-fs-write-sync.lua | 14 | 1192 | --[[
Copyright 2015 The Luvit Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License")
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS-IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
--]]
require('tap')(function(test)
local FS = require('fs')
local Path = require('path')
local Buffer = require('buffer').Buffer
test('fs.writeSync', function()
local fn = Path.join(module.dir, 'write.txt')
local foo = 'foo'
local fd = FS.openSync(fn, 'w')
local written = FS.writeSync(fd, -1, '')
assert(written == 0)
FS.writeSync(fd, -1, foo)
local bar = 'bár'
-- TODO: Support buffer argument
written = FS.writeSync(fd, -1, Buffer:new(bar):toString())
assert(written > 3)
FS.closeSync(fd)
assert(FS.readFileSync(fn) == 'foobár')
end)
end)
| apache-2.0 |
Kthulupwns/darkstar | scripts/zones/Mhaura/npcs/Dieh_Yamilsiah.lua | 38 | 2198 | -----------------------------------
-- Area: Mhaura
-- NPC: Dieh Yamilsiah
-- Reports the time remaining before boat arrival.
-- @pos 7.057 -2.364 2.489 249
-----------------------------------
package.loaded["scripts/zones/Mhaura/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Mhaura/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
-- Each boat comes every 1152 seconds/8 game hours, 4 hour offset between Selbina and Aht Urghan
-- Original timer: local timer = 1152 - ((os.time() - 1009810584)%1152);
local timer = 1152 - ((os.time() - 1009810802)%1152);
local destination = 0; -- Selbina, set to 1 for Al Zhabi
local direction = 0; -- Arrive, 1 for depart
local waiting = 216; -- Offset for Selbina
-- Next ferry is Al Zhabi for higher values.
if (timer >= 576) then
destination = 1;
timer = timer - 576;
waiting = 193;
end
-- Logic to manipulate cutscene results.
if (timer <= waiting) then
direction = 1; -- Ship arrived, switch dialog from "arrive" to "depart"
else
timer = timer - waiting; -- Ship hasn't arrived, subtract waiting time to get time to arrival
end
player:startEvent(231,timer,direction,0,destination); -- timer arriving/departing ??? destination
--[[Other cutscenes:
233 "This ship is headed for Selbina."
234 "The Selbina ferry will deparrrt soon! Passengers are to board the ship immediately!"
Can't find a way to toggle the destination on 233 or 234, so they are not used.
Users knowing which ferry is which > using all CSs.]]
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
dpino/snabb | src/lib/protocol/header.lua | 9 | 11831 | -- Use of this source code is governed by the Apache 2.0 license; see COPYING.
-- Protocol header base class
--
-- This is an abstract class (should not be instantiated)
--
-- Derived classes must implement the following class variables
--
-- _name a string that describes the header type in a
-- human readable form
--
-- _ulp a table that holds information about the "upper
-- layer protocols" supported by the header. It
-- contains two keys
-- method the name of the method of the header
-- class whose result identifies the ULP
-- and is used as key for the class_map
-- table
-- class_map a table whose keys must represent
-- valid return values of the instance
-- method given by the 'method' name
-- above. The corresponding value must
-- be the name of the header class that
-- parses this particular ULP
--
-- In the simplest case, a protocol header consists of a single data
-- structure of a fixed size, e.g. an untagged Ethernet II header.
-- Such headers are supported by this framework in a straight forward
-- manner. More complex headers may have representations that differ
-- in size and structure, depending on the use-case, e.g. GRE.
-- Headers of that kind can be supported as long as all variants can
-- be enumerated and represented by a separate fixed-sized data
-- structure. This requirement is necessary because all data
-- structures must be pre-allocated for performance reasons and to
-- support the instance recycling mechanism of the class framework.
-- Each header is described by a ctype object that serves as a
-- template for the header.
--
-- A protocol header can be created in two different manners. In the
-- first case (provided by the new() constructor method), the protocol
-- instance contains the header structure itself, where as in the
-- second case (provided by the new_from_mem() constructor), the
-- protocol instance contains a pointer to an arbitrary location in
-- memory where the actual header resides (usually a packet buffer).
-- The pointer is cast to the appropriate ctype to access the fields
-- of the header.
--
-- To support the second mode of creation for protocols with variable
-- header structures, one of the headers must be designated as the
-- "base header". It must be chosen such that it contains enough
-- information to determine the actual header that is present in
-- memory.
--
-- The constructors in the header base class deal exclusively with the
-- base header, i.e. the instances created by the new() and
-- new_from_mem() methods only provide access to the fields present in
-- the base header. Protocols that implement variable headers must
-- extend the base methods to select the appropriate header variant.
--
-- The header class uses the following data structures to support this
-- mechanism. Each header variant is described by a table with the
-- following elements
--
-- t the ctype that represents the header itself
-- ptr_t a ctype constructed by ffi.typeof("$*", ctype) used for
-- casting of pointers
-- box_t a ctype that represents a "box" to store a ptr_t, i.e.
-- ffi.typeof("$[1]", ptr_t)
--
-- These tables are stored as an array in the class variable _headers,
-- where, by definition, the first element designates the base header.
--
-- This array is initialized by the class method init(), which must be
-- called by every derived class.
--
-- When a new instance of a protocol class is created, it receives its
-- own, private array of headers stored in the instance variable of
-- the same name. The elements from the header tables stored in the
-- class are inherited by the instance by means of setmetatable().
-- For each header, one instance of the header itself and one instance
-- of a box are created from the t and box_t ctypes, respectively.
-- These objects are stored in the keys "data" and "box" and are
-- private to the instance. The following schematic should make the
-- relationship clearer
--
-- class._headers = {
-- [1] = { t = ...,
-- ptr_t = ...,
-- box_t = ...,
-- }, <---------------+
-- [2] = { t = ..., |
-- ptr_t = ..., |
-- box_t = ..., |
-- }, <------------+ |
-- ... | |
-- } | |
-- | |
-- instance._headers = { | |
-- [1] = { data = t(), | |
-- box = box_t()| |
-- }, ----------------+ metatable
-- [2] = { data = t(), |
-- box = box_t()|
-- }, -------------+ metatable
-- ...
-- }
--
-- The constructors of the base class store a reference to the base
-- header (i.e. _headers[1]) in the instance variable _header. In
-- other words, the box and data can be accessed by dereferencing
-- _header.data and _header.box, respectively.
--
-- This initialization is common to both constructors. The difference
-- lies in the contents of the pointer stored in the box. The new()
-- constructor stores a pointer to the data object, i.e.
--
-- _header.box[0] = ffi.cast(_header.ptr_t, _header.data)
--
-- where as the new_from_mem() constructor stores the pointer to the
-- region of memory supplied as argument to the method call, i.e.
--
-- _header.box[0] = ffi.cast(_header.ptr_t, mem)
--
-- In that case, the _header.data object is not used at all.
--
-- When a derived class overrides these constructors, it should first
-- call the construcor of the super class, which will initialize the
-- base header as described above. An extension of the new() method
-- will replace the reference to the base header stored in _header by
-- a reference to the header variant selected by the configuration
-- passed as arguments to the method, i.e. it will eventually do
--
-- _header = _headers[foo]
--
-- where <foo> is the index of the selected header.
--
-- An extension of the new_from_mem() constructor uses the base header
-- to determine the actual header variant to use and override the base
-- header with it.
--
-- Refer to the lib.protocol.ethernet and lib.protocol.gre classes for
-- examples.
--
-- For convenience, the class variable class._header exists as well
-- and contains a reference to the base header class._headers[1].
-- This promotes the instance methods sizeof() and ctype() to class
-- methods, which will provide the size and ctype of a protocol's base
-- header from the class itself. For example, the size of an ethernet
-- header can be obtained by
--
-- local ethernet = require("lib.protocol.ethernet")
-- local ether_size = ethernet:sizeof()
--
-- without creating an instance first.
module(..., package.seeall)
local ffi = require("ffi")
local header = subClass(nil)
-- Class methods
-- Initialize a subclass with a set of headers, which must contain at
-- least one element (the base header).
function header:init (headers)
assert(self and headers and #headers > 0)
self._singleton_p = #headers == 1
local _headers = {}
for i = 1, #headers do
local header = {}
local ctype = headers[i]
header.t = ctype
header.ptr_t = ffi.typeof("$*", ctype)
header.box_t = ffi.typeof("$*[1]", ctype)
header.meta = { __index = header }
_headers[i] = header
end
self._headers = _headers
self._header = _headers[1]
end
-- Initialize an instance of the class. If the instance is new (has
-- not been recycled), an instance of each header struct and a box
-- that holds a pointer to it are allocated. A reference to the base
-- header is installed in the _header instance variable.
local function _new (self)
local o = header:superClass().new(self)
if not o._recycled then
-- Allocate boxes and headers for all variants of the
-- classe's header structures
o._headers = {}
for i = 1, #self._headers do
-- This code is only executed when a new instance is created
-- via the class construcor, i.e. self is the class itself
-- (as opposed to the case when an instance is recycled by
-- calling the constructor as an instance method, in which
-- case self would be the instance instead of the class).
-- This is why it is safe to use self._headers[i].meta as
-- metatable here. The effect is that the ctypes are
-- inherited from the class while the data and box table are
-- private to the instance.
local _header = setmetatable({}, self._headers[i].meta)
_header.data = _header.t()
_header.box = _header.box_t()
o._headers[i] = _header
end
end
-- Make the base header the active header
o._header = o._headers[1]
return o
end
-- Initialize the base protocol header with 0 and store a pointer to
-- it in the header box.
function header:new ()
local o = _new(self)
local header = o._header
ffi.fill(header.data, ffi.sizeof(header.t))
header.box[0] = ffi.cast(header.ptr_t, header.data)
return o
end
-- This alternative constructor creates a protocol header from a chunk
-- of memory by "overlaying" a header structure. In this mode, the
-- protocol ctype _header.data is unused and _header.box stores the
-- pointer to the memory location supplied by the caller.
function header:new_from_mem (mem, size)
local o = _new(self)
local header = o._header
if ffi.sizeof(header.t) > size then
o:free()
return nil
end
header.box[0] = ffi.cast(header.ptr_t, mem)
return o
end
-- Instance methods
-- Return a reference to the header
function header:header ()
return self._header.box[0][0]
end
-- Return a pointer to the header
function header:header_ptr ()
return self._header.box[0]
end
-- Return the ctype of header
function header:ctype ()
return self._header.t
end
-- Return the size of the header
function header:sizeof ()
return ffi.sizeof(self._header.t)
end
-- Return true if <other> is of the same type and contains identical
-- data, false otherwise.
function header:eq (other)
local ctype = self:ctype()
local size = self:sizeof()
local other_ctype = other:ctype()
return (ctype == other_ctype and
ffi.string(self:header_ptr(), size) ==
ffi.string(other:header_ptr(), size))
end
-- Copy the header to some location in memory (usually a packet
-- buffer). The caller must make sure that there is enough space at
-- the destination. If relocate is a true value, the copy is promoted
-- to be the active storage of the header.
function header:copy (dst, relocate)
ffi.copy(dst, self:header_ptr(), self:sizeof())
if relocate then
self._header.box[0] = ffi.cast(self._header.ptr_t, dst)
end
end
-- Create a new protocol instance that is a copy of this instance.
-- This is horribly inefficient and should not be used in the fast
-- path.
function header:clone ()
local header = self:ctype()()
local sizeof = ffi.sizeof(header)
ffi.copy(header, self:header_ptr(), sizeof)
return self:class():new_from_mem(header, sizeof)
end
-- Return the class that can handle the upper layer protocol or nil if
-- the protocol is not supported or the protocol has no upper-layer.
function header:upper_layer ()
local method = self._ulp.method
if not method then return nil end
local class = self._ulp.class_map[self[method](self)]
if class then
if package.loaded[class] then
return package.loaded[class]
else
return require(class)
end
else
return nil
end
end
return header
| apache-2.0 |
Kthulupwns/darkstar | scripts/globals/items/love_chocolate.lua | 35 | 1149 | -----------------------------------------
-- ID: 5230
-- Item: love_chocolate
-- Food Effect: 180Min, All Races
-----------------------------------------
-- Magic Regen While Healing 4
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,10800,5230);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MPHEAL, 4);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MPHEAL, 4);
end;
| gpl-3.0 |
Kthulupwns/darkstar | scripts/zones/Bastok_Mines/npcs/Maymunah.lua | 19 | 1152 | -----------------------------------
-- Area: Bastok Mines
-- NPC: Maymunah
-- Guild Merchant NPC: Alchemy Guild
-- @pos 108.738 5.017 -3.129 234
-----------------------------------
package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/zones/Bastok_Mines/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if(player:sendGuild(5262,8,23,6)) then
player:showText(npc, MAYMUNAH_SHOP_DIALOG);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Kthulupwns/darkstar | scripts/globals/weaponskills/herculean_slash.lua | 12 | 1575 | -----------------------------------
-- Herculean Slash
-- Great Sword weapon skill
-- Skill Level: 290
-- Paralyzes target. Duration of effect varies with TP.
-- Aligned with the Snow Gorget, Thunder Gorget & Breeze Gorget.
-- Aligned with the Snow Belt, Thunder Belt & Breeze Belt.
-- Element: Ice
-- Modifiers: VIT:60%
-- As this is a magic-based weaponskill it is also modified by Magic Attack Bonus.
-- 100%TP 200%TP 300%TP
-- 3.50 3.50 3.50
-----------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID)
local params = {};
params.ftp100 = 3.5; params.ftp200 = 3.5; params.ftp300 = 3.5;
params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.6; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.ele = ELE_ICE;
params.skill = SKILL_GSD;
params.includemab = true;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.vit_wsc = 0.8;
end
local damage, criticalHit, tpHits, extraHits = doMagicWeaponskill(player, target, params);
if damage > 0 then
local tp = player:getTP();
local duration = (tp/100 * 60)
if(target:hasStatusEffect(EFFECT_PARALYSIS) == false) then
target:addStatusEffect(EFFECT_PARALYSIS, 30, 0, duration);
end
end
damage = damage * WEAPON_SKILL_POWER
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
Mleaf/mleaf_luci | applications/luci-olsr/luasrc/model/cbi/olsr/olsrdiface.lua | 49 | 6797 | --[[
LuCI - Lua Configuration Interface
Copyright 2010 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
local util = require "luci.util"
local ip = require "luci.ip"
function write_float(self, section, value)
local n = tonumber(value)
if n ~= nil then
return Value.write(self, section, "%.1f" % n)
end
end
m = Map("olsrd", translate("OLSR Daemon - Interface"),
translate("The OLSR daemon is an implementation of the Optimized Link State Routing protocol. "..
"As such it allows mesh routing for any network equipment. "..
"It runs on any wifi card that supports ad-hoc mode and of course on any ethernet device. "..
"Visit <a href='http://www.olsr.org'>olsrd.org</a> for help and documentation."))
m.redirect = luci.dispatcher.build_url("admin/services/olsrd")
if not arg[1] or m.uci:get("olsrd", arg[1]) ~= "Interface" then
luci.http.redirect(m.redirect)
return
end
i = m:section(NamedSection, arg[1], "Interface", translate("Interface"))
i.anonymous = true
i.addremove = false
i:tab("general", translate("General Settings"))
i:tab("addrs", translate("IP Addresses"))
i:tab("timing", translate("Timing and Validity"))
ign = i:taboption("general", Flag, "ignore", translate("Enable"),
translate("Enable this interface."))
ign.enabled = "0"
ign.disabled = "1"
ign.rmempty = false
function ign.cfgvalue(self, section)
return Flag.cfgvalue(self, section) or "0"
end
network = i:taboption("general", Value, "interface", translate("Network"),
translate("The interface OLSRd should serve."))
network.template = "cbi/network_netlist"
network.widget = "radio"
network.nocreate = true
mode = i:taboption("general", ListValue, "Mode", translate("Mode"),
translate("Interface Mode is used to prevent unnecessary packet forwarding on switched ethernet interfaces. "..
"valid Modes are \"mesh\" and \"ether\". Default is \"mesh\"."))
mode:value("mesh")
mode:value("ether")
mode.optional = true
mode.rmempty = true
weight = i:taboption("general", Value, "Weight", translate("Weight"),
translate("When multiple links exist between hosts the weight of interface is used to determine the link to use. "..
"Normally the weight is automatically calculated by olsrd based on the characteristics of the interface, "..
"but here you can specify a fixed value. Olsrd will choose links with the lowest value.<br />"..
"<b>Note:</b> Interface weight is used only when LinkQualityLevel is set to 0. "..
"For any other value of LinkQualityLevel, the interface ETX value is used instead."))
weight.optional = true
weight.datatype = "uinteger"
weight.placeholder = "0"
lqmult = i:taboption("general", DynamicList, "LinkQualityMult", translate("LinkQuality Multiplicator"),
translate("Multiply routes with the factor given here. Allowed values are between 0.01 and 1.0. "..
"It is only used when LQ-Level is greater than 0. Examples:<br />"..
"reduce LQ to 192.168.0.1 by half: 192.168.0.1 0.5<br />"..
"reduce LQ to all nodes on this interface by 20%: default 0.8"))
lqmult.optional = true
lqmult.rmempty = true
lqmult.cast = "table"
lqmult.placeholder = "default 1.0"
function lqmult.validate(self, value)
for _, v in pairs(value) do
if v ~= "" then
local val = util.split(v, " ")
local host = val[1]
local mult = val[2]
if not host or not mult then
return nil, translate("LQMult requires two values (IP address or 'default' and multiplicator) seperated by space.")
end
if not (host == "default" or ip.IPv4(host) or ip.IPv6(host)) then
return nil, translate("Can only be a valid IPv4 or IPv6 address or 'default'")
end
if not tonumber(mult) or tonumber(mult) > 1 or tonumber(mult) < 0.01 then
return nil, translate("Invalid Value for LQMult-Value. Must be between 0.01 and 1.0.")
end
if not mult:match("[0-1]%.[0-9]+") then
return nil, translate("Invalid Value for LQMult-Value. You must use a decimal number between 0.01 and 1.0 here.")
end
end
end
return value
end
ip4b = i:taboption("addrs", Value, "Ip4Broadcast", translate("IPv4 broadcast"),
translate("IPv4 broadcast address for outgoing OLSR packets. One useful example would be 255.255.255.255. "..
"Default is \"0.0.0.0\", which triggers the usage of the interface broadcast IP."))
ip4b.optional = true
ip4b.datatype = "ip4addr"
ip4b.placeholder = "0.0.0.0"
ip6m = i:taboption("addrs", Value, "IPv6Multicast", translate("IPv6 multicast"),
translate("IPv6 multicast address. Default is \"FF02::6D\", the manet-router linklocal multicast."))
ip6m.optional = true
ip6m.datatype = "ip6addr"
ip6m.placeholder = "FF02::6D"
ip4s = i:taboption("addrs", Value, "IPv4Src", translate("IPv4 source"),
translate("IPv4 src address for outgoing OLSR packages. Default is \"0.0.0.0\", which triggers usage of the interface IP."))
ip4s.optional = true
ip4s.datatype = "ip4addr"
ip4s.placeholder = "0.0.0.0"
ip6s = i:taboption("addrs", Value, "IPv6Src", translate("IPv6 source"),
translate("IPv6 src prefix. OLSRd will choose one of the interface IPs which matches the prefix of this parameter. "..
"Default is \"0::/0\", which triggers the usage of a not-linklocal interface IP."))
ip6s.optional = true
ip6s.datatype = "ip6addr"
ip6s.placeholder = "0::/0"
hi = i:taboption("timing", Value, "HelloInterval", translate("Hello interval"))
hi.optional = true
hi.datatype = "ufloat"
hi.placeholder = "5.0"
hi.write = write_float
hv = i:taboption("timing", Value, "HelloValidityTime", translate("Hello validity time"))
hv.optional = true
hv.datatype = "ufloat"
hv.placeholder = "40.0"
hv.write = write_float
ti = i:taboption("timing", Value, "TcInterval", translate("TC interval"))
ti.optional = true
ti.datatype = "ufloat"
ti.placeholder = "2.0"
ti.write = write_float
tv = i:taboption("timing", Value, "TcValidityTime", translate("TC validity time"))
tv.optional = true
tv.datatype = "ufloat"
tv.placeholder = "256.0"
tv.write = write_float
mi = i:taboption("timing", Value, "MidInterval", translate("MID interval"))
mi.optional = true
mi.datatype = "ufloat"
mi.placeholder = "18.0"
mi.write = write_float
mv = i:taboption("timing", Value, "MidValidityTime", translate("MID validity time"))
mv.optional = true
mv.datatype = "ufloat"
mv.placeholder = "324.0"
mv.write = write_float
ai = i:taboption("timing", Value, "HnaInterval", translate("HNA interval"))
ai.optional = true
ai.datatype = "ufloat"
ai.placeholder = "18.0"
ai.write = write_float
av = i:taboption("timing", Value, "HnaValidityTime", translate("HNA validity time"))
av.optional = true
av.datatype = "ufloat"
av.placeholder = "108.0"
av.write = write_float
return m
| apache-2.0 |
dpino/snabb | src/apps/wall/l7fw.lua | 9 | 12868 | module(..., package.seeall)
-- This module implements a level 7 firewall app that consumes the result
-- of DPI scanning done by l7spy.
--
-- The firewall rules are a table mapping protocol names to either
-- * a simple action ("drop", "reject", "accept")
-- * a pfmatch expression
local bit = require("bit")
local ffi = require("ffi")
local link = require("core.link")
local packet = require("core.packet")
local datagram = require("lib.protocol.datagram")
local ether = require("lib.protocol.ethernet")
local icmp = require("lib.protocol.icmp.header")
local ipv4 = require("lib.protocol.ipv4")
local ipv6 = require("lib.protocol.ipv6")
local tcp = require("lib.protocol.tcp")
local match = require("pf.match")
ffi.cdef[[
void syslog(int priority, const char*format, ...);
]]
-- constants from <syslog.h> for syslog priority argument
local LOG_USER = 8
local LOG_INFO = 6
-- network constants
local ETHER_PROTO_IPV4 = 0x0800
local ETHER_PROTO_IPV6 = 0x86dd
local IP_PROTO_ICMPV4 = 1
local IP_PROTO_TCP = 6
local IP_PROTO_ICMPV6 = 58
L7Fw = {}
L7Fw.__index = L7Fw
-- create a new firewall app object given an instance of Scanner
-- and firewall rules
function L7Fw:new(config)
local obj = { local_ipv4 = config.local_ipv4,
local_ipv6 = config.local_ipv6,
local_macaddr = config.local_macaddr,
scanner = config.scanner,
rules = config.rules,
-- this map tracks flows to compiled pfmatch functions
-- so that we only compile them once per flow
handler_map = {},
-- log level for logging filtered packets
logging = config.logging or "off",
-- for stats
accepted = 0,
rejected = 0,
dropped = 0,
total = 0 }
assert(obj.logging == "on" or obj.logging == "off",
("invalid log level: %s"):format(obj.logging))
return setmetatable(obj, self)
end
-- called by pfmatch handlers, just drop the packet on the floor
function L7Fw:drop(pkt, len)
if self.logging == "on" then
self:log_packet("DROP")
end
packet.free(self.current_packet)
self.dropped = self.dropped + 1
end
-- called by pfmatch handler, handle rejection response
function L7Fw:reject(pkt, len)
link.transmit(self.output.reject, self:make_reject_response())
self.rejected = self.rejected + 1
if self.logging == "on" then
self:log_packet("REJECT")
end
packet.free(self.current_packet)
end
-- called by pfmatch handler, forward packet
function L7Fw:accept(pkt, len)
link.transmit(self.output.output, self.current_packet)
self.accepted = self.accepted + 1
end
function L7Fw:push()
local i = assert(self.input.input, "input port not found")
local o = assert(self.output.output, "output port not found")
local rules = self.rules
local scanner = self.scanner
assert(self.output.reject, "output port for reject policy not found")
while not link.empty(i) do
local pkt = link.receive(i)
local flow = scanner:get_flow(pkt)
-- so that pfmatch handler methods can access the original packet
self.current_packet = pkt
self.total = self.total + 1
if flow then
local name = scanner:protocol_name(flow.protocol)
local policy = rules[name] or rules["default"]
self.current_protocol = name
if policy == "accept" then
self:accept(pkt.data, pkt.length)
elseif policy == "drop" then
self:drop(pkt.data, pkt.length)
elseif policy == "reject" then
self:reject(pkt.data, pkt.length)
-- handle a pfmatch string case
elseif type(policy) == "string" then
if self.handler_map[policy] then
-- we've already compiled a matcher for this policy
self.handler_map[policy](self, pkt.data, pkt.length, flow.packets)
else
local opts = { extra_args = { "flow_count" } }
local handler = match.compile(policy, opts)
self.handler_map[policy] = handler
handler(self, pkt.data, pkt.length, flow.packets)
end
-- TODO: what should the default policy be if there is none specified?
else
self:accept(pkt.data, pkt.length)
end
else
-- TODO: we may wish to have a default policy for packets
-- without detected flows instead of just forwarding
self:accept(pkt.data, pkt.length)
end
end
end
function L7Fw:report()
local accepted, rejected, dropped =
self.accepted, self.rejected, self.dropped
local total = self.total
local a_pct = math.ceil((accepted / total) * 100)
local r_pct = math.ceil((rejected / total) * 100)
local d_pct = math.ceil((dropped / total) * 100)
print(("Accepted packets: %d (%d%%)"):format(accepted, a_pct))
print(("Rejected packets: %d (%d%%)"):format(rejected, r_pct))
print(("Dropped packets: %d (%d%%)"):format(dropped, d_pct))
end
local logging_priority = bit.bor(LOG_USER, LOG_INFO)
function L7Fw:log_packet(type)
local pkt = self.current_packet
local protocol = self.current_protocol
local eth_h = assert(ether:new_from_mem(pkt.data, pkt.length))
local ip_h
if eth_h:type() == ETHER_PROTO_IPV4 then
ip_h = ipv4:new_from_mem(pkt.data + eth_h:sizeof(),
pkt.length - eth_h:sizeof())
elseif eth_h:type() == ETHER_PROTO_IPV6 then
ip_h = ipv6:new_from_mem(pkt.data + eth_h:sizeof(),
pkt.length - eth_h:sizeof())
end
assert(ip_h)
local msg = string.format("[Snabbwall %s] PROTOCOL=%s MAC=%s SRC=%s DST=%s",
type, protocol,
ether:ntop(eth_h:src()),
ip_h:ntop(ip_h:src()),
ip_h:ntop(ip_h:dst()))
ffi.C.syslog(logging_priority, msg)
end
-- create either an ICMP port unreachable packet or a TCP RST to
-- send in case of a reject policy
function L7Fw:make_reject_response()
local pkt = self.current_packet
local ether_orig = assert(ether:new_from_mem(pkt.data, pkt.length))
local ip_orig
if ether_orig:type() == ETHER_PROTO_IPV4 then
ip_orig = ipv4:new_from_mem(pkt.data + ether_orig:sizeof(),
pkt.length - ether_orig:sizeof())
elseif ether_orig:type() == ETHER_PROTO_IPV6 then
ip_orig = ipv6:new_from_mem(pkt.data + ether_orig:sizeof(),
pkt.length - ether_orig:sizeof())
else
-- no responses to non-IP packes
return
end
assert(ip_orig)
local is_tcp = false
local ip_protocol
if ip_orig:version() == 4 then
if ip_orig:protocol() == 6 then
is_tcp = true
ip_protocol = IP_PROTO_TCP
else
ip_protocol = IP_PROTO_ICMPV4
end
else
if ip_orig:next_header() == 6 then
is_tcp = true
ip_protocol = IP_PROTO_TCP
else
ip_protocol = IP_PROTO_ICMPV6
end
end
local dgram = datagram:new()
local ether_h, ip_h
if ip_orig:version() == 4 then
ether_h = ether:new({ dst = ether_orig:src(),
src = self.local_macaddr,
type = ETHER_PROTO_IPV4 })
assert(self.local_ipv4, "config is missing local_ipv4")
ip_h = ipv4:new({ dst = ip_orig:src(),
src = ipv4:pton(self.local_ipv4),
protocol = ip_protocol,
ttl = 64 })
else
ether_h = ether:new({ dst = ether_orig:src(),
src = self.local_macaddr,
type = ETHER_PROTO_IPV6 })
assert(self.local_ipv6, "config is missing local_ipv6")
ip_h = ipv6:new({ dst = ip_orig:src(),
src = ipv6:pton(self.local_ipv6),
next_header = ip_protocol,
ttl = 64 })
end
if is_tcp then
local tcp_orig = tcp:new_from_mem(pkt.data + ether_orig:sizeof() +
ip_orig:sizeof(),
pkt.length - ether_orig:sizeof() -
ip_orig:sizeof())
assert(tcp_orig)
local tcp_h = tcp:new({src_port = tcp_orig:dst_port(),
dst_port = tcp_orig:src_port(),
seq_num = tcp_orig:seq_num() + 1,
ack_num = tcp_orig:ack_num() + 1,
ack = 1,
rst = 1,
-- minimum TCP header size is 5 words
offset = 5 })
-- checksum needs a non-nil first argument, but we have zero payload bytes
-- so give a bogus value
tcp_h:checksum(ffi.new("uint8_t[0]"), 0)
dgram:push(tcp_h)
if ip_h:version() == 4 then
ip_h:total_length(ip_h:sizeof() + tcp_h:sizeof())
else
ip_h:payload_length(ip_h:sizeof() + tcp_h:sizeof())
end
else
local icmp_h
if ip_h:version() == 4 then
-- ICMPv4 code & type for "port unreachable"
icmp_h = icmp:new(3, 3)
else
-- ICMPv6 code & type for "administratively prohibited"
icmp_h = icmp:new(1, 1)
end
dgram:payload(ffi.new("uint8_t [4]"), 4)
if ip_h:version() == 4 then
dgram:payload(ip_orig:header(), ip_orig:sizeof())
-- ICMPv4 port unreachable errors come with the original IPv4
-- header and 8 bytes of the original payload
dgram:payload(pkt.data + ether_orig:sizeof() + ip_orig:sizeof(), 8)
icmp_h:checksum(dgram:payload())
dgram:push(icmp_h)
ip_h:total_length(ip_h:sizeof() + icmp_h:sizeof() +
4 + -- extra zero bytes
ip_orig:sizeof() + 8)
else
-- ICMPv6 destination unreachable packets contain up to 1232 bytes
-- of the original packet
-- (the minimum MTU 1280 - IPv6 header length - ICMPv6 header)
local payload_len =
math.min(1232, pkt.length - ether_orig:sizeof() - ip_orig:sizeof())
dgram:payload(ip_orig:header(), ip_orig:sizeof())
dgram:payload(pkt.data + ether_orig:sizeof() + ip_orig:sizeof(),
payload_len)
local mem, len = dgram:payload()
icmp_h:checksum(mem, len, ip_h)
dgram:push(icmp_h)
ip_h:payload_length(icmp_h:sizeof() +
4 + -- extra zero bytes
ip_orig:sizeof() + payload_len)
end
end
dgram:push(ip_h)
dgram:push(ether_h)
return dgram:packet()
end
function selftest()
local savefile = require("pf.savefile")
local pflua = require("pf")
local function test(name, packet, pflang)
local fake_self = { local_ipv4 = "192.168.42.42",
local_ipv6 = "2001:0db8:85a3:0000:0000:8a2e:0370:7334",
local_macaddr = "01:23:45:67:89:ab",
current_packet = { data = packet.packet,
length = packet.len } }
local response = L7Fw.make_reject_response(fake_self)
local pred = pf.compile_filter(pflang)
assert(pred(response.data, response.length),
string.format("test %s failed", name))
end
local base_dir = "./program/wall/tests/data/"
local dhcp = savefile.load_packets(base_dir .. "dhcp.pcap")
local dhcpv6 = savefile.load_packets(base_dir .. "dhcpv6.pcap")
local v4http = savefile.load_packets(base_dir .. "http.cap")
local v6http = savefile.load_packets(base_dir .. "v6-http.cap")
test("icmpv4-1", dhcp[2], [[ether proto ip]])
test("icmpv4-2", dhcp[2], [[ip proto icmp]])
test("icmpv4-3", dhcp[2], [[icmp and dst net 192.168.0.1]])
test("icmpv4-3", dhcp[2], [[icmp[icmptype] = 3 and icmp[icmpcode] = 3]])
test("icmpv6-1", dhcpv6[1], [[ether proto ip6]])
-- TODO: ip6 protochain is not implemented in pflang
--test("icmpv6-2", dhcpv6[1], [[ip6 protochain 58]])
-- it would be nice to test the icmp type & code here, but pflang
-- does not have good support for dereferencing ip6 protocols
test("icmpv6-3", dhcpv6[1], [[icmp6 and dst net fe80::a00:27ff:fefe:8f95]])
test("tcpv4-1", v4http[5], [[ether proto ip]])
test("tcpv4-2", v4http[5], [[tcp and tcp[tcpflags] & (tcp-rst|tcp-ack) != 0]])
test("tcpv6-1", v6http[50], [[ether proto ip6]])
test("tcpv6-2", v6http[50], [[tcp]])
print("selftest ok")
end
| apache-2.0 |
kuoruan/luci | applications/luci-app-olsr/luasrc/model/cbi/olsr/olsrdiface6.lua | 68 | 5949 | -- Copyright 2010 Jo-Philipp Wich <jow@openwrt.org>
-- Licensed to the public under the Apache License 2.0.
local util = require "luci.util"
local ip = require "luci.ip"
function write_float(self, section, value)
local n = tonumber(value)
if n ~= nil then
return Value.write(self, section, "%.1f" % n)
end
end
m = Map("olsrd6", translate("OLSR Daemon - Interface"),
translate("The OLSR daemon is an implementation of the Optimized Link State Routing protocol. "..
"As such it allows mesh routing for any network equipment. "..
"It runs on any wifi card that supports ad-hoc mode and of course on any ethernet device. "..
"Visit <a href='http://www.olsr.org'>olsrd.org</a> for help and documentation."))
m.redirect = luci.dispatcher.build_url("admin/services/olsrd6")
if not arg[1] or m.uci:get("olsrd6", arg[1]) ~= "Interface" then
luci.http.redirect(m.redirect)
return
end
i = m:section(NamedSection, arg[1], "Interface", translate("Interface"))
i.anonymous = true
i.addremove = false
i:tab("general", translate("General Settings"))
i:tab("addrs", translate("IP Addresses"))
i:tab("timing", translate("Timing and Validity"))
ign = i:taboption("general", Flag, "ignore", translate("Enable"),
translate("Enable this interface."))
ign.enabled = "0"
ign.disabled = "1"
ign.rmempty = false
function ign.cfgvalue(self, section)
return Flag.cfgvalue(self, section) or "0"
end
network = i:taboption("general", Value, "interface", translate("Network"),
translate("The interface OLSRd should serve."))
network.template = "cbi/network_netlist"
network.widget = "radio"
network.nocreate = true
mode = i:taboption("general", ListValue, "Mode", translate("Mode"),
translate("Interface Mode is used to prevent unnecessary packet forwarding on switched ethernet interfaces. "..
"valid Modes are \"mesh\" and \"ether\". Default is \"mesh\"."))
mode:value("mesh")
mode:value("ether")
mode.optional = true
mode.rmempty = true
weight = i:taboption("general", Value, "Weight", translate("Weight"),
translate("When multiple links exist between hosts the weight of interface is used to determine the link to use. "..
"Normally the weight is automatically calculated by olsrd based on the characteristics of the interface, "..
"but here you can specify a fixed value. Olsrd will choose links with the lowest value.<br />"..
"<b>Note:</b> Interface weight is used only when LinkQualityLevel is set to 0. "..
"For any other value of LinkQualityLevel, the interface ETX value is used instead."))
weight.optional = true
weight.datatype = "uinteger"
weight.placeholder = "0"
lqmult = i:taboption("general", DynamicList, "LinkQualityMult", translate("LinkQuality Multiplicator"),
translate("Multiply routes with the factor given here. Allowed values are between 0.01 and 1.0. "..
"It is only used when LQ-Level is greater than 0. Examples:<br />"..
"reduce LQ to fd91:662e:3c58::1 by half: fd91:662e:3c58::1 0.5<br />"..
"reduce LQ to all nodes on this interface by 20%: default 0.8"))
lqmult.optional = true
lqmult.rmempty = true
lqmult.cast = "table"
lqmult.placeholder = "default 1.0"
function lqmult.validate(self, value)
for _, v in pairs(value) do
if v ~= "" then
local val = util.split(v, " ")
local host = val[1]
local mult = val[2]
if not host or not mult then
return nil, translate("LQMult requires two values (IP address or 'default' and multiplicator) seperated by space.")
end
if not (host == "default" or ip.IPv6(host)) then
return nil, translate("Can only be a valid IPv6 address or 'default'")
end
if not tonumber(mult) or tonumber(mult) > 1 or tonumber(mult) < 0.01 then
return nil, translate("Invalid Value for LQMult-Value. Must be between 0.01 and 1.0.")
end
if not mult:match("[0-1]%.[0-9]+") then
return nil, translate("Invalid Value for LQMult-Value. You must use a decimal number between 0.01 and 1.0 here.")
end
end
end
return value
end
ip6m = i:taboption("addrs", Value, "IPv6Multicast", translate("IPv6 multicast"),
translate("IPv6 multicast address. Default is \"FF02::6D\", the manet-router linklocal multicast."))
ip6m.optional = true
ip6m.datatype = "ip6addr"
ip6m.placeholder = "FF02::6D"
ip6s = i:taboption("addrs", Value, "IPv6Src", translate("IPv6 source"),
translate("IPv6 src prefix. OLSRd will choose one of the interface IPs which matches the prefix of this parameter. "..
"Default is \"0::/0\", which triggers the usage of a not-linklocal interface IP."))
ip6s.optional = true
ip6s.datatype = "ip6addr"
ip6s.placeholder = "0::/0"
hi = i:taboption("timing", Value, "HelloInterval", translate("Hello interval"))
hi.optional = true
hi.datatype = "ufloat"
hi.placeholder = "5.0"
hi.write = write_float
hv = i:taboption("timing", Value, "HelloValidityTime", translate("Hello validity time"))
hv.optional = true
hv.datatype = "ufloat"
hv.placeholder = "40.0"
hv.write = write_float
ti = i:taboption("timing", Value, "TcInterval", translate("TC interval"))
ti.optional = true
ti.datatype = "ufloat"
ti.placeholder = "2.0"
ti.write = write_float
tv = i:taboption("timing", Value, "TcValidityTime", translate("TC validity time"))
tv.optional = true
tv.datatype = "ufloat"
tv.placeholder = "256.0"
tv.write = write_float
mi = i:taboption("timing", Value, "MidInterval", translate("MID interval"))
mi.optional = true
mi.datatype = "ufloat"
mi.placeholder = "18.0"
mi.write = write_float
mv = i:taboption("timing", Value, "MidValidityTime", translate("MID validity time"))
mv.optional = true
mv.datatype = "ufloat"
mv.placeholder = "324.0"
mv.write = write_float
ai = i:taboption("timing", Value, "HnaInterval", translate("HNA interval"))
ai.optional = true
ai.datatype = "ufloat"
ai.placeholder = "18.0"
ai.write = write_float
av = i:taboption("timing", Value, "HnaValidityTime", translate("HNA validity time"))
av.optional = true
av.datatype = "ufloat"
av.placeholder = "108.0"
av.write = write_float
return m
| apache-2.0 |
dios-game/dios-cocos-samples | src/lua-earth-warrior-3d/Resources/src/Plane.lua | 2 | 1244 | require("GameEntity")
local Plane = class("Plane", function()
return require("GameEntity").new()
end)
Plane.pXW = 1.1
Plane.pYW = 5.0
Plane.pZW = 1.0
Plane.pXA = 1.0
Plane.pYA = 10.0
Plane.pZA = 7.0
function Plane:init()
self.pRate = 3.1415926/2
self.originX = -15.0 - 90.0
self.originY = 159.0
self.originZ = 9.0
--TODO use EffectSprite3D class instead(zhanghh)
-- self._model = require("EffectSprite3D").new()
-- self._model:init("playerv002.c3b", "playerv002_256.png");
self._model = cc.Sprite3D:create("playerv002.c3b")
self._model:setTexture("playerv002_256.png")
if (self._model ~= nil) then
self._model:setScale(55)
self._model:setRotation3D({x=self.originX, y=self.originY, z=self.originZ})
self:setRotation3D({x=self.originX, y=self.originY, z=self.originZ})
self:addChild(self._model)
local function update(dt)
self.pRate = self.pRate + 0.01
self._model:setRotation3D({x=0 - Plane.pXA * math.sin(Plane.pXW * self.pRate), y=0, z=0 - Plane.pZA * math.sin(Plane.pZW * self.pRate)})
end
self:scheduleUpdateWithPriorityLua(update, 0)
end
return true
end
return Plane
| mit |
Kthulupwns/darkstar | scripts/zones/Dynamis-Xarcabard/mobs/Animated_Shield.lua | 17 | 1481 | -----------------------------------
-- Area: Dynamis Xarcabard
-- NPC: Animated Shield
-----------------------------------
require("scripts/globals/status");
require("scripts/zones/Dynamis-Xarcabard/TextIDs");
-----------------------------------
-- onMobEngaged
-----------------------------------
function onMobEngaged(mob,target)
if(mob:AnimationSub() == 3) then
SetDropRate(113,1822,1000);
else
SetDropRate(113,1822,0);
end
target:showText(mob,ANIMATED_SHIELD_DIALOG);
SpawnMob(17330290,120):updateEnmity(target);
SpawnMob(17330291,120):updateEnmity(target);
SpawnMob(17330292,120):updateEnmity(target);
SpawnMob(17330299,120):updateEnmity(target);
SpawnMob(17330300,120):updateEnmity(target);
SpawnMob(17330301,120):updateEnmity(target);
end;
-----------------------------------
-- onMobFight Action
-----------------------------------
function onMobFight(mob,target)
-- TODO: add battle dialog
end;
-----------------------------------
-- onMobDisengage
-----------------------------------
function onMobDisengage(mob)
mob:showText(mob,ANIMATED_SHIELD_DIALOG+2);
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer)
killer:showText(mob,ANIMATED_SHIELD_DIALOG+1);
DespawnMob(17330290);
DespawnMob(17330291);
DespawnMob(17330292);
DespawnMob(17330299);
DespawnMob(17330300);
DespawnMob(17330301);
end; | gpl-3.0 |
vyrus714/Trap-Wars | game/dota_addons/trap_wars/scripts/vscripts/libraries/attachments.lua | 1 | 21446 | ATTACHMENTS_VERSION = "1.00"
--[[
Lua-controlled Frankenstein Attachments Library by BMD
Installation
-"require" this file inside your code in order to gain access to the Attachments global table.
-Optionally require "libraries/notifications" before this file so that the Attachment Configuration GUI can display messages via the Notifications library.
-Ensure that this file is placed in the vscripts/libraries path
-Ensure that you have the barebones_attachments.xml, barebones_attachments.js, and barebones_attachments.css files in your panorama content folder to use the GUI.
-Ensure that barebones_attachments.xml is included in your custom_ui_manifest.xml with
<CustomUIElement type="Hud" layoutfile="file://{resources}/layout/custom_game/barebones_attachments.xml" />
-Finally, include the "attachments.txt" in your scripts directory if you have a pre-build database of attachment settings.
Library Usage
-The library when required in loads in the "scripts/attachments.txt" file containing the attachment properties database for use during your game mode.
-Attachment properties are specified as a 3-tuple of unit model name, attachment point string, and attachment prop model name.
-Ex: ("models/heroes/antimage/antimage.vmdl" // "attach_hitloc" // "models/items/axe/weapon_heavy_cutter.vmdl")
-Optional particles can be specified in the "Particles" block of attachmets.txt.
-To attach a prop to a unit, use the Attachments:AttachProp(unit, attachPoint, model[, scale[, properties] ]) function
-Ex: Attachments:AttachProp(unit, "attach_hitloc", "models/items/axe/weapon_heavy_cutter.vmdl", 1.0)
-This will create the prop and retrieve the properties from the database to attach it to the provided unit
-If you pass in an already created prop or unit as the 'model' parameter, the attachment system will scale, position, and attach that prop/unit without creating a new one
-Scale is the prop scale to be used, and defaults to 1.0. The scale of the prop will also be scaled based on the unit model scale.
-It is possible not to use the attachment database, but to instead provide the properties directly in the 'properties' parameter.
-This properties table will look like:
{
pitch = 45.0,
yaw = 55.0,
roll = 65.0,
XPos = 10.0,
YPos = -10.0,
ZPos = -33.0,
Animation = "idle_hurt"
}
-To retrieve the currently attached prop entity, you can call Attachments:GetCurrentAttachment(unit, attachPoint)
-Ex: local prop = Attachments:AttachProp(unit, "attach_hitloc")
-Calling prop:RemoveSelf() will automatically detach the prop from the unit
-To access the loaded Attachment database directly (for reading properties directly), you can call Attachments:GetAttachmentDatabase()
Attachment Configuration Usage
-In tools-mode, execute "attachment_configure <ADDON_NAME>" to activate the attachment configuration GUI for setting up the attachment database.
-See https://www.youtube.com/watch?v=PS1XmHGP3sw for an example of how to generally use the GUI
-The Load button will reload the database from disk and update the current attach point/prop model if values are stored therein.
-The Hide button will hide/remove the current atatach point/prop model being displayed
-The Save button will save the current properties as well as any other adjusted properties in the attachment database to disk.
-Databases will be saved to the scripts/attachments.txt file of the addon you set when calling the attachment_configure <ADDON_NAME> command.
-More detail to come...
Notes
-"attach_origin" can be used as the attachment string for attaching a prop do the origin of the unit, even if that unit has no attachment point named "attach_origin"
-Attached props will automatically scale when the parent unit/models are scaled, so rescaling individual props after attachment is not necessary.
-This library requires that the "libraries/timers.lua" be present in your vscripts directory.
Examples:
--Attach an Axe axe model to the "attach_hitloc" to a given unit at a 1.0 Scale.
Attachments:AttachProp(unit, "attach_hitloc", "models/items/axe/weapon_heavy_cutter.vmdl", 1.0)
--For GUI use, see https://www.youtube.com/watch?v=PS1XmHGP3sw
]]
--LinkLuaModifier( "modifier_animation_freeze", "libraries/modifiers/modifier_animation_freeze.lua", LUA_MODIFIER_MOTION_NONE )
LinkLuaModifier( "modifier_animation_freeze_stun", "libraries/attachments.lua", LUA_MODIFIER_MOTION_NONE )
modifier_animation_freeze_stun = class({})
function modifier_animation_freeze_stun:OnCreated(keys)
end
function modifier_animation_freeze_stun:GetAttributes()
return MODIFIER_ATTRIBUTE_PERMANENT + MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE --+ MODIFIER_ATTRIBUTE_MULTIPLE
end
function modifier_animation_freeze_stun:IsHidden()
return true
end
function modifier_animation_freeze_stun:IsDebuff()
return false
end
function modifier_animation_freeze_stun:IsPurgable()
return false
end
function modifier_animation_freeze_stun:CheckState()
local state = {
[MODIFIER_STATE_FROZEN] = true,
[MODIFIER_STATE_STUNNED] = true,
}
return state
end
-- Drop out of self-include to prevent execution of timers library and other code in modifier lua VM environment
if not Entities or not Entities.CreateByClassname then
return
end
require('libraries/timers')
local Notify = function(player, msg, duration)
duration = duration or 2
if Notifications then
local table = {text=msg, duration=duration, style={color="red"}}
Notifications:Bottom(player, table)
else
print('[Attachments.lua] ' .. msg)
end
end
function WriteKV(file, firstLine, t, indent, done)
if type(t) ~= "table" then return end
done = done or {}
done[t] = true
indent = indent or 1
file:write(string.rep ("\t", indent-1) .. "\"" .. firstLine .. "\"\n")
file:write(string.rep ("\t", indent-1) .. "{\n")
for k,value in pairs(t) do
if type(value) == "table" and not done[value] then
done [value] = true
WriteKV (file, k, value, indent + 1, done)
elseif type(value) == "userdata" and not done[value] then
--skip userdata
else
file:write(string.rep ("\t", indent) .. "\"" .. tostring(k) .. "\"\t\t\"" .. tostring(value) .. "\"\n")
end
end
file:write(string.rep ("\t", indent-1) .. "}\n")
end
if not Attachments then
Attachments = class({})
end
function Attachments:start()
local src = debug.getinfo(1).source
--print(src)
self.gameDir = ""
self.addonName = ""
if IsInToolsMode() then
if src:sub(2):find("(.*dota 2 beta[\\/]game[\\/]dota_addons[\\/])([^\\/]+)[\\/]") then
self.gameDir, self.addonName = string.match(src:sub(2), "(.*dota 2 beta[\\/]game[\\/]dota_addons[\\/])([^\\/]+)[\\/]")
--print('[attachments] ', self.gameDir)
--print('[attachments] ', self.addonName)
self.initialized = true
self.activated = false
self.dbFilePath = nil
self.currentAttach = {}
self.hiddenCosmetics = {}
self.doAttach = true
self.doSphere = false
self.attachDB = LoadKeyValues("scripts/attachments.txt")
if IsInToolsMode() then
print('[attachments] Tools Mode')
SendToServerConsole("dota_combine_models 0")
Convars:RegisterCommand( "attachment_configure", Dynamic_Wrap(Attachments, 'ActivateAttachmentSetup'), "Activate Attachment Setup", FCVAR_CHEAT )
end
else
print("[attachments] RELOADING")
SendToServerConsole("script_reload_code " .. src:sub(2))
end
else
self.initialized = true
self.activated = false
self.dbFilePath = nil
self.currentAttach = {}
self.hiddenCosmetics = {}
self.doAttach = true
self.doSphere = false
self.attachDB = LoadKeyValues("scripts/attachments.txt")
end
end
function Attachments:ActivateAttachmentSetup()
addon = Attachments.addonName
--[[if addon == nil or addon == "" then
print("[Attachments.lua] Addon name must be specified.")
return
end]]
if not io then
print("[Attachments.lua] Attachments Setup is only available in tools mode.")
return
end
if not Attachments.activated then
local file = io.open("../../dota_addons/" .. addon .. "/scripts/attachments.txt", 'r')
if not file and Attachments.dbFilePath == nil then
print("[Attachments.lua] Cannot find file 'dota_addons/" .. addon .. "/scripts/attachments.txt'. Re-execute the console command to force create the file.")
Attachments.dbFilePath = ""
return
end
Attachments.dbFilePath = "../../dota_addons/" .. addon .. "/scripts/attachments.txt"
if not file then
file = io.open(Attachments.dbFilePath, 'w')
WriteKV(file, "Attachments", {})
print("[Attachments.lua] Created file: 'dota_addons/" .. addon .. "/scripts/attachments.txt'.")
end
file:close()
CustomGameEventManager:RegisterListener("Attachment_DoSphere", Dynamic_Wrap(Attachments, "Attachment_DoSphere"))
CustomGameEventManager:RegisterListener("Attachment_DoAttach", Dynamic_Wrap(Attachments, "Attachment_DoAttach"))
CustomGameEventManager:RegisterListener("Attachment_Freeze", Dynamic_Wrap(Attachments, "Attachment_Freeze"))
CustomGameEventManager:RegisterListener("Attachment_UpdateAttach", Dynamic_Wrap(Attachments, "Attachment_UpdateAttach"))
CustomGameEventManager:RegisterListener("Attachment_SaveAttach", Dynamic_Wrap(Attachments, "Attachment_SaveAttach"))
CustomGameEventManager:RegisterListener("Attachment_LoadAttach", Dynamic_Wrap(Attachments, "Attachment_LoadAttach"))
CustomGameEventManager:RegisterListener("Attachment_HideAttach", Dynamic_Wrap(Attachments, "Attachment_HideAttach"))
CustomGameEventManager:RegisterListener("Attachment_UpdateUnit", Dynamic_Wrap(Attachments, "Attachment_UpdateUnit"))
CustomGameEventManager:RegisterListener("Attachment_HideCosmetic", Dynamic_Wrap(Attachments, "Attachment_HideCosmetic"))
Attachments.activated = true
Attachments.doSphere = true
end
local ply = Convars:GetCommandClient()
CustomGameEventManager:Send_ServerToPlayer(ply, "activate_attachment_configuration", {})
end
function Attachments:Attachment_DoSphere(args)
--DebugPrint('Attachment_DoSphere')
--DebugPrintTable(args)
Attachments.doSphere = args.doSphere == 1
Attachments:Attachment_UpdateAttach(args)
end
function Attachments:Attachment_DoAttach(args)
--DebugPrint('Attachment_DoAttach')
--DebugPrintTable(args)
Attachments.doAttach = args.doAttach == 1
Attachments:Attachment_UpdateAttach(args)
end
function Attachments:Attachment_Freeze(args)
--DebugPrint('Attachment_Freeze')
--DebugPrintTable(args)
local unit = EntIndexToHScript(args.index)
if not unit then
Notify(args.PlayerID, "Invalid Unit.")
return
end
if args.freeze == 1 then
unit:AddNewModifier(unit, nil, "modifier_animation_freeze_stun", {})
unit:SetForwardVector(Vector(0,-1,0))
--unit:AddNewModifier(unit, nil, "modifier_stunned", {})
else
unit:RemoveModifierByName("modifier_animation_freeze_stun")
--unit:RemoveModifierByName("modifier_stunned")
end
end
function Attachments:Attachment_UpdateAttach(args)
DebugPrint('Attachment_UpdateAttach')
DebugPrintTable(args)
local unit = EntIndexToHScript(args.index)
if not unit then
Notify(args.PlayerID, "Invalid Unit.")
return
end
local properties = args.properties
local unitModel = unit:GetModelName()
local attach = properties.attach
local model = properties.model
properties.attach = nil
properties.model = nil
if not string.find(model, "%.vmdl$") then
Notify(args.PlayerID, "Prop model must end in '.vmdl'.")
return
end
local point = unit:ScriptLookupAttachment(attach)
if attach ~= "attach_origin" and point == 0 then
Notify(args.PlayerID, "Attach point '" .. attach .. "' not found.")
return
end
local db = Attachments.attachDB
if not db[unitModel] then db[unitModel] = {} end
if not db[unitModel][attach] then db[unitModel][attach] = {} end
local oldProperties = db[unitModel][attach][model] or {}
-- update old properties
for k,v in pairs(properties) do
oldProperties[k] = v
end
properties = oldProperties
db[unitModel][attach][model] = properties
if not Attachments.currentAttach[args.index] then Attachments.currentAttach[args.index] = {} end
local prop = Attachments.currentAttach[args.index][attach]
if prop and IsValidEntity(prop) then
prop:RemoveSelf()
end
--Attachments.currentAttach[args.index][attach] = Attachments:AttachProp(unit, attach, model, properties.scale)
Attachments:AttachProp(unit, attach, model, properties.scale)
end
function Attachments:Attachment_SaveAttach(args)
--DebugPrint('Attachment_SaveAttach')
--DebugPrintTable(args)
local unit = EntIndexToHScript(args.index)
if not unit then
Notify(args.PlayerID, "Invalid Unit.")
return
end
local properties = args.properties
local unitModel = unit:GetModelName()
local attach = properties.attach
local model = properties.model
Attachments:Attachment_UpdateAttach(args)
if not io then
print("[Attachments.lua] Attachments Setup is only available in tools mode.")
return
end
if Attachments.dbFilePath == nil or Attachments.dbFilePath == "" then
print("[Attachments.lua] Attachments database file must be set.")
return
end
local file = io.open(Attachments.dbFilePath, 'w')
WriteKV(file, "Attachments", Attachments.attachDB)
file:close();
end
function Attachments:Attachment_LoadAttach(args)
--DebugPrint('Attachment_LoadAttach')
--DebugPrintTable(args)
local unit = EntIndexToHScript(args.index)
if not unit then
Notify(args.PlayerID, "Invalid Unit.")
return
end
local properties = args.properties
local unitModel = unit:GetModelName()
local attach = properties.attach
local model = properties.model
if not io then
print("[Attachments.lua] Attachments Setup is only available in tools mode.")
return
end
Attachments.attachDB = LoadKeyValues("scripts/attachments.txt")
local db = Attachments.attachDB
if not db[unitModel] or not db[unitModel][attach] or not db[unitModel][attach][model] then
Notify(args.PlayerID, "No saved attach found for '" .. attach .. "'' / '" .. model .. "' on this unit.")
return
end
local ply = PlayerResource:GetPlayer(args.PlayerID)
local properties = {}
for k,v in pairs(db[unitModel][attach][model]) do
properties[k] = v
end
properties.attach = attach
properties.model = model
CustomGameEventManager:Send_ServerToPlayer(ply, "attachment_update_fields", properties)
end
function Attachments:Attachment_HideAttach(args)
--DebugPrint('Attachment_HideAttach')
--DebugPrintTable(args)
local unit = EntIndexToHScript(args.index)
if not unit then
Notify(args.PlayerID, "Invalid Unit.")
return
end
local properties = args.properties
local attach = properties.attach
local currentAttach = Attachments.currentAttach
if not currentAttach[args.index] or not currentAttach[args.index][attach] then
Notify(args.PlayerID, "No Current Attach to Hide for '" .. attach .. "'.")
return
end
local prop = currentAttach[args.index][attach]
if prop and IsValidEntity(prop) then
prop:RemoveSelf()
end
currentAttach[args.index][attach] = nil
end
function Attachments:Attachment_UpdateUnit(args)
--DebugPrint('Attachment_UpdateUnit')
--DebugPrintTable(args)
local unit = EntIndexToHScript(args.index)
if not unit then
Notify(args.PlayerID, "Invalid Unit.")
return
end
local cosmetics = {}
for i,child in ipairs(unit:GetChildren()) do
if child:GetClassname() == "dota_item_wearable" and child:GetModelName() ~= "" then
table.insert(cosmetics, child:GetModelName())
end
end
--DebugPrintTable(cosmetics)
CustomGameEventManager:Send_ServerToPlayer(PlayerResource:GetPlayer(args.PlayerID), "attachment_cosmetic_list", cosmetics )
end
function Attachments:Attachment_HideCosmetic(args)
--DebugPrint('Attachment_HideCosmetic')
--DebugPrintTable(args)
local unit = EntIndexToHScript(args.index)
if not unit then
Notify(args.PlayerID, "Invalid Unit.")
return
end
local model = args.model;
local cosmetics = {}
for i,child in ipairs(unit:GetChildren()) do
if child:GetClassname() == "dota_item_wearable" and child:GetModelName() == model then
local hiddenCosmetics = Attachments.hiddenCosmetics[args.index]
if not hiddenCosmetics then
hiddenCosmetics = {}
Attachments.hiddenCosmetics[args.index] = hiddenCosmetics
end
if hiddenCosmetics[model] then
child:RemoveEffects(EF_NODRAW)
hiddenCosmetics[model] = nil
else
--print("HIDING")
child:AddEffects(EF_NODRAW)
hiddenCosmetics[model] = true
end
end
end
end
function Attachments:GetAttachmentDatabase()
return Attachments.attachDB
end
function Attachments:GetCurrentAttachment(unit, attachPoint)
if not Attachments.currentAttach[unit:entindex()] then return nil end
local prop = Attachments.currentAttach[unit:entindex()][attachPoint]
return prop
end
function Attachments:AttachProp(unit, attachPoint, model, scale, properties)
local unitModel = unit:GetModelName()
local propModel = model
local db = Attachments.attachDB
if propModel.GetModelName then propModel = propModel:GetModelName() end
if not properties then
if not db[unitModel] or not db[unitModel][attachPoint] or not db[unitModel][attachPoint][propModel] then
print("[Attachments.lua] No attach found in attachment database for '" .. unitModel .. "', '" .. attachPoint .. "', '" .. propModel .. "'")
return
end
end
local attach = unit:ScriptLookupAttachment(attachPoint)
local scale = scale or db[unitModel][attachPoint][propModel]['scale'] or 1.0
properties = properties or db[unitModel][attachPoint][propModel]
local pitch = tonumber(properties.pitch)
local yaw = tonumber(properties.yaw)
local roll = tonumber(properties.roll)
--local angleSpace = QAngle(properties.QX, properties.QY, properties.QZ)
local offset = Vector(tonumber(properties.XPos), tonumber(properties.YPos), tonumber(properties.ZPos)) * scale * unit:GetModelScale()
local animation = properties.Animation
--offset = RotatePosition(Vector(0,0,0), RotationDelta(angleSpace, QAngle(0,0,0)), offset)
--local new_prop = Entities:CreateByClassname("prop_dynamic")
local prop = nil
if model.GetName and IsValidEntity(model) then
prop = model
else
prop = SpawnEntityFromTableSynchronous("prop_dynamic", {model = propModel, DefaultAnim=animation, targetname=DoUniqueString("prop_dynamic")})
prop:SetModelScale(scale * unit:GetModelScale())
end
local angles = unit:GetAttachmentAngles(attach)
angles = QAngle(angles.x, angles.y, angles.z)
--angles = RotationDelta(angles,QAngle(pitch, yaw, roll))
--print(prop:GetAngles())
--print(angles)
--print(RotationDelta(RotationDelta(angles,QAngle(pitch, yaw, roll)),QAngle(0,0,0)))
--angles = QAngle(pitch, yaw, roll)
if not Attachments.doAttach then angles = QAngle(pitch, yaw, roll) end
angles = RotateOrientation(angles,RotationDelta(QAngle(pitch, yaw, roll), QAngle(0,0,0)))
--print('angleSpace = QAngle(' .. angles.x .. ', ' .. angles.y .. ', ' .. angles.z .. ')')
local attach_pos = unit:GetAttachmentOrigin(attach)
--attach_pos = attach_pos + RotatePosition(Vector(0,0,0), QAngle(angles.x,angles.y,angles.z), offset)
attach_pos = attach_pos + RotatePosition(Vector(0,0,0), angles, offset)
prop:SetAbsOrigin(attach_pos)
prop:SetAngles(angles.x,angles.y,angles.z)
-- Attach and store it
if Attachments.doAttach then
if attachPoint == "attach_origin" then
prop:SetParent(unit, "")
else
prop:SetParent(unit, attachPoint)
end
end
-- From Noya
local particle_data = nil
if db['Particles'] then particle_data = db['Particles'][propModel] end
if particle_data then
for particleName,control_points in pairs(particle_data) do
prop.fx = ParticleManager:CreateParticle(particleName, PATTACH_ABSORIGIN, prop)
-- Loop through the Control Point Entities
for k,ent_point in pairs(control_points) do
ParticleManager:SetParticleControlEnt(prop.fx, tonumber(k), prop, PATTACH_POINT_FOLLOW, ent_point, prop:GetAbsOrigin(), true)
end
end
end
if Attachments.timer then
Timers:RemoveTimer(Attachments.timer)
end
Attachments.timer = Timers:CreateTimer(function()
if Attachments.doSphere then
if unit and IsValidEntity(unit) then
DebugDrawSphere(unit:GetAttachmentOrigin(attach), Vector(255,255,255), 100, 15, true, .03)
end
if prop and IsValidEntity(prop) then
DebugDrawSphere(prop:GetAbsOrigin(), Vector(0,0,0), 100, 15, true, .03)
end
end
return .03
end)
if not Attachments.currentAttach[unit:GetEntityIndex()] then
Attachments.currentAttach[unit:GetEntityIndex()] = {}
end
Attachments.currentAttach[unit:GetEntityIndex()][attachPoint] = prop
return prop
end
if not Attachments.initialized then Attachments:start() end | mit |
amenophis1er/prosody-modules | mod_password_policy/mod_password_policy.lua | 32 | 1288 | -- Password policy enforcement for Prosody
--
-- Copyright (C) 2012 Waqas Hussain
--
--
-- Configuration:
-- password_policy = {
-- length = 8;
-- }
local options = module:get_option("password_policy");
options = options or {};
options.length = options.length or 8;
local st = require "util.stanza";
function check_password(password)
return #password >= options.length;
end
function handler(event)
local origin, stanza = event.origin, event.stanza;
if stanza.attr.type == "set" then
local query = stanza.tags[1];
local passwords = {};
local dataform = query:get_child("x", "jabber:x:data");
if dataform then
for _,tag in ipairs(dataform.tags) do
if tag.attr.var == "password" then
table.insert(passwords, tag:get_child_text("value"));
end
end
end
table.insert(passwords, query:get_child_text("password"));
for _,password in ipairs(passwords) do
if password and not check_password(password) then
origin.send(st.error_reply(stanza, "cancel", "not-acceptable", "Please use a longer password."));
return true;
end
end
end
end
module:hook("iq/self/jabber:iq:register:query", handler, 10);
module:hook("iq/host/jabber:iq:register:query", handler, 10);
module:hook("stanza/iq/jabber:iq:register:query", handler, 10);
| mit |
Kthulupwns/darkstar | scripts/globals/keyitems.lua | 32 | 120326 | ---------------------------------------------
--
-- KEYITEMS IDS
--
---------------------------------------------
ZERUHN_REPORT = 1;
PALBOROUGH_MINES_LOGS = 2;
BLUE_ACIDITY_TESTER = 3;
RED_ACIDITY_TESTER = 4;
LETTER_TO_THE_CONSULS_SANDORIA = 5;
LETTER_TO_THE_CONSULS_BASTOK = 6;
LETTER_TO_THE_CONSULS_WINDURST = 7;
AIRSHIP_PASS = 8;
AIRSHIP_PASS_FOR_KAZHAM = 9;
OVERDUE_BOOK_NOTIFICATIONS = 10;
LETTERS_FROM_DOMIEN = 11;
C_L_REPORTS = 12;
KINDRED_CREST = 13;
MAGICITE_OPTISTONE = 14;
MAGICITE_AURASTONE = 15;
MAGICITE_ORASTONE = 16;
FOOD_OFFERINGS = 17;
DRINK_OFFERINGS = 18;
CLOCK_TOWER_OIL = 19;
YAGUDO_TORCH = 20;
CREST_OF_DAVOI_KI = 21;
LETTERS_TO_ALDO = 22;
BOUQUETS_FOR_THE_PIONEERS = 23;
OLD_TOOLBOX = 24;
NOTES_FROM_HARIGAORIGA = 25;
NOTES_FROM_IPUPU = 26;
ART_FOR_EVERYONE = 27;
CRACKED_MANA_ORBS = 28;
KINDRED_REPORT = 29;
LETTER_TO_THE_AMBASSADOR = 30;
SWORD_OFFERING = 31;
SHIELD_OFFERING = 32;
DULL_SWORD = 33;
DARK_KEY = 34;
ADVENTURERS_CERTIFICATE = 35;
STARWAY_STAIRWAY_BAUBLE = 36;
FIRST_DARK_MANA_ORB = 37;
CREATURE_COUNTER_MAGIC_DOLL = 38;
OFF_OFFERING = 39;
WINDURST_WATERS_SCOOP = 40;
WINDURST_WALLS_SCOOP = 41;
PORT_WINDURST_SCOOP = 42;
WINDURST_WOODS_SCOOP = 43;
TEMPLE_KNIGHTS_DAVOI_REPORT = 44;
SILVER_BELL = 45;
CORUSCANT_ROSARY = 46;
BLACK_MATINEE_NECKLACE = 47;
DUCAL_GUARDS_LANTERN = 48;
DUCAL_GUARDS_LANTERN_LIT = 49;
HOLY_CANDLE = 50;
SECOND_DARK_MANA_ORB = 51;
THIRD_DARK_MANA_ORB = 52;
FOURTH_DARK_MANA_ORB = 53;
FIFTH_DARK_MANA_ORB = 54;
SIXTH_DARK_MANA_ORB = 55;
ARCHDUCAL_AUDIENCE_PERMIT = 56;
SUPER_SOUP_POT = 57;
TWO_OF_SWORDS = 58;
FIRST_GLOWING_MANA_ORB = 59;
SECOND_GLOWING_MANA_ORB = 60;
THIRD_GLOWING_MANA_ORB = 61;
FOURTH_GLOWING_MANA_ORB = 62;
FIFTH_GLOWING_MANA_ORB = 63;
SIXTH_GLOWING_MANA_ORB = 64;
RESCUE_TRAINING_CERTIFICATE = 65;
CHARM_OF_LIGHT = 66;
HIDEOUT_KEY = 67;
LAPIS_CORAL = 68;
MESSAGE_TO_JEUNO_SANDORIA = 69;
MESSAGE_TO_JEUNO_BASTOK = 70;
MESSAGE_TO_JEUNO_WINDURST = 71;
NEW_FEIYIN_SEAL = 72;
BURNT_SEAL = 73;
SHADOW_FRAGMENT = 74;
RONFAURE_SUPPLIES = 75;
ZULKHEIM_SUPPLIES = 76;
NORVALLEN_SUPPLIES = 77;
GUSTABERG_SUPPLIES = 78;
DERFLAND_SUPPLIES = 79;
SARUTABARUTA_SUPPLIES = 80;
KOLSHUSHU_SUPPLIES = 81;
ARAGONEU_SUPPLIES = 82;
FAUREGANDI_SUPPLIES = 83;
VALDEAUNIA_SUPPLIES = 84;
LITELOR_SUPPLIES = 85;
KUZOTZ_SUPPLIES = 86;
VOLLBOW_SUPPLIES = 87;
LAPIS_MONOCLE = 88;
DONATION_ENVELOPE = 89;
ARAGONEU_PIZZA = 90;
LAND_CRAB_BISQUE = 91;
MHAURAN_COUSCOUS = 92;
ETCHED_RING = 93;
TRADERS_SACK = 94;
FAKE_MOUSTACHE = 95;
GARDENIA_PASS = 96;
WEAPONS_ORDER = 97;
WEAPONS_RECEIPT = 98;
SMALL_BAG = 99;
RANPIMONPIS_SPECIAL_STEW = 100;
FERRY_TICKET = 101;
STAMP_SHEET = 102;
LOST_DOCUMENT = 103;
EAST_BLOCK_CODE = 104;
SOUTH_BLOCK_CODE = 105;
NORTH_BLOCK_CODE = 106;
LETTER_FROM_ROH_LATTEH = 107;
PAINTING_OF_A_WINDMILL = 108;
TATTERED_MISSION_ORDERS = 109;
MONASTIC_CAVERN_KEY = 110;
MOON_CRYSTAL = 111;
SOUTHEASTERN_STAR_CHARM = 112;
WONDER_MAGIC_SET = 113;
UNFINISHED_LETTER = 114;
NEW_MODEL_HAT = 115;
ANGELICAS_AUTOGRAPH = 116;
OLD_TIGERS_FANG = 117;
TENSHODO_MEMBERS_CARD = 118;
RECEIPT_FOR_THE_PRINCE = 119;
MAGIC_TRASH = 120;
TENSHODO_APPLICATION_FORM = 121;
SHARP_GRAY_STONE = 122;
CATHEDRAL_DONATION = 123;
QUFIM_SUPPLIES = 124;
TATTERED_TEST_SHEET = 125;
A_SONG_OF_LOVE = 126;
STEAMING_SHEEP_INVITATION = 127;
BROKEN_WAND = 128;
GULEMONTS_DOCUMENT = 129;
OLD_RING = 130;
WHITE_ORB = 131;
PINK_ORB = 132;
RED_ORB = 133;
BLOOD_ORB = 134;
CURSED_ORB = 135;
CRIMSON_ORB = 136;
KEY_TO_THE_OZTROJA_MINES = 137;
CHOCOBO_LICENSE = 138;
CURSEPAPER = 139;
CORRUPTED_DIRT = 140;
STALACTITE_DEW = 141;
SQUIRE_CERTIFICATE = 142;
BOOK_OF_TASKS = 143;
BOOK_OF_THE_EAST = 144;
BOOK_OF_THE_WEST = 145;
KNIGHTS_SOUL = 146;
COLD_MEDICINE = 147;
AMAURAS_FORMULA = 148;
OVERDUE_BOOK_NOTIFICATION = 149;
SCRIPTURE_OF_WATER = 150;
SCRIPTURE_OF_WIND = 151;
TAMIS_NOTE = 152;
THYME_MOSS = 153;
COUGH_MEDICINE = 154;
SCROLL_OF_TREASURE = 155;
CODE_OF_BEASTMASTERS = 156;
ORCISH_HUT_KEY = 157;
STAR_CRESTED_SUMMONS = 158;
BRUGAIRE_GOODS = 159;
SMALL_TEACUP = 160;
SUSPICIOUS_ENVELOPE = 161;
CARRIER_PIGEON_LETTER = 162;
CARMELOS_SONG_SHEET = 163;
CURILLAS_BOTTLE_EMPTY = 164;
CURILLAS_BOTTLE_FULL = 165;
NEUTRALIZER = 166;
GOLDSMITHING_ORDER = 167;
MYTHRIL_HEARTS = 168;
TESTIMONIAL = 169;
LETTER_FROM_ZEID = 170;
SHANTOTTOS_NEW_SPELL = 171;
SHANTOTTOS_EXSPELL = 172;
BUCKET_OF_DIVINE_PAINT = 173;
LETTER_FROM_VIRNAGE = 174;
SPIRIT_INCENSE = 175;
GANTINEUXS_LETTER = 176;
SEAL_OF_BANISHING = 177;
MAGICAL_PATTERN = 178;
FEIYIN_MAGIC_TOME = 179;
SLUICE_SURVEYOR_MK_I = 180;
FOE_FINDER_MK_I = 181;
EARTHEN_CHARM = 182;
LETTER_FROM_THE_TENSHODO = 183;
TENSHODO_ENVELOPE = 184;
SIGNED_ENVELOPE = 185;
GANG_WHEREABOUTS_NOTE = 186;
FIRST_FORGED_ENVELOPE = 187;
SECOND_FORGED_ENVELOPE = 188;
FIRST_SIGNED_FORGED_ENVELOPE = 189;
SECOND_SIGNED_FORGED_ENVELOPE = 190;
LETTER_FROM_DALZAKK = 191;
SANDORIAN_MARTIAL_ARTS_SCROLL = 192;
BOMB_INCENSE = 193;
PERCHONDS_ENVELOPE = 194;
PORTAL_CHARM = 195;
ORCISH_DRIED_FOOD = 196;
OLD_POCKET_WATCH = 197;
OLD_BOOTS = 198;
BALGA_CHAMPION_CERTIFICATE = 199;
HOLY_ONES_OATH = 200;
CRAWLER_BLOOD = 201;
CAT_BURGLARS_NOTE = 202;
CHIEFTAINNESS_TWINSTONE_EARRING = 203;
NORTHERN_VINE = 204;
SOUTHERN_VINE = 205;
EASTERN_VINE = 206;
WESTERN_VINE = 207;
SWORD_GRIP_MATERIAL = 208;
YASINS_SWORD = 209;
OLD_GAUNTLETS = 210;
SHADOW_FLAMES = 211;
FIREBLOOM_TREE_WOOD = 212;
LETTER_TO_ANGELICA = 213;
FINAL_FANTASY = 214;
RIPPED_FINAL_FANTASY_PAINTING = 215;
FINAL_FANTASY_PART_II = 216;
TAMERS_WHISTLE = 217;
KNIGHTS_BOOTS = 218;
MIQUES_PAINTBRUSH = 219;
STRANGE_SHEET_OF_PAPER = 220;
KNIGHTS_CONFESSION = 221;
ROUND_FRIGICITE = 222;
SQUARE_FRIGICITE = 223;
TRIANGULAR_FRIGICITE = 224;
STAR_RING1 = 225;
STAR_RING2 = 226;
MOON_RING = 227;
MERTAIRES_BRACELET = 228;
AQUAFLORA1 = 229;
AQUAFLORA2 = 230;
AQUAFLORA3 = 231;
GUIDING_BELL = 232;
ORDELLE_WHETSTONE = 233;
LETTER_FROM_THE_DARKSTEEL_FORGE = 234;
DARKSTEEL_FORMULA = 235;
KOHS_LETTER = 236;
ROYAL_KNIGHTS_DAVOI_REPORT = 237;
SACRIFICIAL_CHAMBER_KEY = 238;
FIRE_FRAGMENT = 239;
WATER_FRAGMENT = 240;
EARTH_FRAGMENT = 241;
WIND_FRAGMENT = 242;
LIGHTNING_FRAGMENT = 243;
ICE_FRAGMENT = 244;
LIGHT_FRAGMENT = 245;
DARK_FRAGMENT = 246;
PRISMATIC_FRAGMENT = 247;
SOUTHWESTERN_STAR_CHARM = 248;
HOLY_ONES_INVITATION = 249;
OPTISTERY_RING = 250;
BLANK_BOOK_OF_THE_GODS = 251;
BOOK_OF_THE_GODS = 252;
NONBERRYS_KNIFE = 253;
SUBLIME_STATUE_OF_THE_GODDESS = 254;
RAUTEINOTS_PARCEL = 255;
TREASURE_MAP = 256;
STRANGELY_SHAPED_CORAL = 257;
SEALED_DAGGER = 258;
ANGELICAS_LETTER = 259;
EMPTY_BARREL = 260;
BARREL_OF_OPOOPO_BREW = 261;
ELSHIMO_LOWLANDS_SUPPLIES = 262;
ELSHIMO_UPLANDS_SUPPLIES = 263;
JOKER_CARD = 264;
ORASTERY_RING = 265;
ALTEPA_MOONPEBBLE = 266;
RHINOSTERY_CERTIFICATE = 267;
DREAMROSE = 268;
ANCIENT_SANDORIAN_BOOK = 269;
PIECE_OF_PAPER = 270;
INVISIBLE_MAN_STICKER = 271;
PAINTBRUSH_OF_SOULS = 272;
OLD_RUSTY_KEY = 273;
ANCIENT_TABLET_FRAGMENT = 274;
STAR_SEEKER = 275;
AURASTERY_RING = 276;
TABLET_OF_ANCIENT_MAGIC = 277;
LETTER_FROM_ALFESAR = 278;
MAGIC_DRAINED_STAR_SEEKER = 279;
RHINOSTERY_RING = 280;
MANUSTERY_RING = 281;
GLOVE_OF_PERPETUAL_TWILIGHT = 282;
ANCIENT_SANDORIAN_TABLET = 283;
CRYSTAL_DOWSER = 284;
PIECE_OF_A_BROKEN_KEY1 = 285;
PIECE_OF_A_BROKEN_KEY2 = 286;
PIECE_OF_A_BROKEN_KEY3 = 287;
DROPS_OF_AMNIO = 288;
REINFORCED_CERMET = 289;
LETTER_FROM_WEREI = 290;
TONBERRY_KEY = 291;
THESIS_ON_ALCHEMY = 292;
OLD_PIECE_OF_WOOD = 293;
DRAGON_CURSE_REMEDY = 294;
SEALED_IRON_BOX = 295;
SEA_SERPENT_STATUE = 296;
ALTEPA_POLISHING_STONE = 297;
CHALLENGE_TO_THE_ROYAL_KNIGHTS = 298;
RANCHURIOMES_LEGACY = 299;
RONFAURE_EF_INSIGNIA = 300;
ZULKHEIM_EF_INSIGNIA = 301;
NORVALLEN_EF_INSIGNIA = 302;
GUSTABERG_EF_INSIGNIA = 303;
DERFLAND_EF_INSIGNIA = 304;
SARUTABARUTA_EF_INSIGNIA = 305;
KOLSHUSHU_EF_INSIGNIA = 306;
ARAGONEU_EF_INSIGNIA = 307;
FAUREGANDI_EF_INSIGNIA = 308;
VALDEAUNIA_EF_INSIGNIA = 309;
QUFIM_EF_INSIGNIA = 310;
LITELOR_EF_INSIGNIA = 311;
KUZOTZ_EF_INSIGNIA = 312;
VOLLBOW_EF_INSIGNIA = 313;
ELSHIMO_LOWLANDS_EF_INSIGNIA = 314;
ELSHIMO_UPLANDS_EF_INSIGNIA = 315;
KEY_ITEM316 = 316;
KEY_ITEM317 = 317;
KEY_ITEM318 = 318;
KEY_ITEM319 = 319;
WHISPER_OF_FLAMES = 320;
WHISPER_OF_TREMORS = 321;
WHISPER_OF_TIDES = 322;
WHISPER_OF_GALES = 323;
WHISPER_OF_FROST = 324;
WHISPER_OF_STORMS = 325;
WHISPER_OF_THE_MOON = 326;
WHISPER_OF_DREAMS = 327;
TUNING_FORK_OF_FIRE = 328;
TUNING_FORK_OF_EARTH = 329;
TUNING_FORK_OF_WATER = 330;
TUNING_FORK_OF_WIND = 331;
TUNING_FORK_OF_ICE = 332;
TUNING_FORK_OF_LIGHTNING = 333;
MOON_BAUBLE = 334;
VIAL_OF_DREAM_INCENSE = 335;
ORCISH_CREST = 336;
QUADAV_CREST = 337;
YAGUDO_CREST = 338;
UN_MOMENT = 339;
LEPHEMERE = 340;
LANCIENNE = 341;
CHANSON_DE_LIBERTE = 342;
WEAPON_TRAINING_GUIDE = 343;
MAP_TO_THE_ANNALS_OF_TRUTH = 344;
ANNALS_OF_TRUTH = 345;
COMPLETION_CERTIFICATE = 346;
DYNAMIS_DEBUGGER = 347;
DROPPED_ITEM = 348;
WHITE_CARD = 349;
RED_CARD = 350;
BLACK_CARD = 351;
HOLLA_GATE_CRYSTAL = 352;
DEM_GATE_CRYSTAL = 353;
MEA_GATE_CRYSTAL = 354;
VAHZL_GATE_CRYSTAL = 355;
YHOATOR_GATE_CRYSTAL = 356;
ALTEPA_GATE_CRYSTAL = 357;
PROMYVION_HOLLA_SLIVER = 358;
PROMYVION_DEM_SLIVER = 359;
PROMYVION_MEA_SLIVER = 360;
WHISPER_OF_THE_WYRMKING = 361;
NOTE_WRITTEN_BY_ESHANTARL = 362;
RAINBOW_RESONATOR = 363;
FADED_RUBY = 364;
TATTERED_MAZE_MONGER_POUCH = 365;
CRIMSON_STRATUM_ABYSSITE = 366;
CRIMSON_STRATUM_ABYSSITE_II = 367;
CRIMSON_STRATUM_ABYSSITE_III = 368;
CRIMSON_STRATUM_ABYSSITE_IV = 369;
INDIGO_STRATUM_ABYSSITE = 370;
INDIGO_STRATUM_ABYSSITE_II = 371;
INDIGO_STRATUM_ABYSSITE_III = 372;
INDIGO_STRATUM_ABYSSITE_IV = 373;
JADE_STRATUM_ABYSSITE = 374;
JADE_STRATUM_ABYSSITE_II = 375;
JADE_STRATUM_ABYSSITE_III = 376;
JADE_STRATUM_ABYSSITE_IV = 377;
SHODDY_METAL_CLASP = 378;
BUNDLE_OF_SUNDRY_PLANTS = 379;
SQUARE_OF_ULTIMATE_CLOTH = 380;
PLIABLE_LIZARD_SKIN = 381;
SQUARE_OF_LIZARD_LEATHER = 382;
MAP_OF_ABDH_ISLE_PURGONORGO = 383;
MAP_OF_THE_SAN_DORIA_AREA = 385;
MAP_OF_THE_BASTOK_AREA = 386;
MAP_OF_THE_WINDURST_AREA = 387;
MAP_OF_THE_JEUNO_AREA = 388;
MAP_OF_QUFIM_ISLAND = 389;
MAP_OF_THE_NORTHLANDS_AREA = 390;
MAP_OF_KING_RANPERRES_TOMB = 391;
MAP_OF_THE_DANGRUF_WADI = 392;
MAP_OF_THE_HORUTOTO_RUINS = 393;
MAP_OF_BOSTAUNIEUX_OUBLIETTE = 394;
MAP_OF_THE_ZERUHN_MINES = 395;
MAP_OF_THE_TORAIMARAI_CANAL = 396;
MAP_OF_ORDELLES_CAVES = 397;
MAP_OF_THE_GUSGEN_MINES = 398;
MAP_OF_THE_MAZE_OF_SHAKHRAMI = 399;
MAP_OF_THE_ELDIEME_NECROPOLIS = 400;
MAP_OF_THE_CRAWLERS_NEST = 401;
MAP_OF_THE_GARLAIGE_CITADEL = 402;
MAP_OF_THE_RANGUEMONT_PASS = 403;
MAP_OF_GHELSBA = 404;
MAP_OF_DAVOI = 405;
MAP_OF_THE_PALBOROUGH_MINES = 406;
MAP_OF_BEADEAUX = 407;
MAP_OF_GIDDEUS = 408;
MAP_OF_CASTLE_OZTROJA = 409;
MAP_OF_DELKFUTTS_TOWER = 410;
MAP_OF_FEIYIN = 411;
MAP_OF_CASTLE_ZVAHL = 412;
MAP_OF_THE_ELSHIMO_REGIONS = 413;
MAP_OF_THE_KUZOTZ_REGION = 414;
MAP_OF_THE_LITELOR_REGION = 415;
MAP_OF_THE_RUAUN_GARDENS = 416;
MAP_OF_NORG = 417;
MAP_OF_THE_TEMPLE_OF_UGGALEPIH = 418;
MAP_OF_THE_DEN_OF_RANCOR = 419;
MAP_OF_THE_KORROLOKA_TUNNEL = 420;
MAP_OF_THE_KUFTAL_TUNNEL = 421;
MAP_OF_THE_BOYAHDA_TREE = 422;
MAP_OF_THE_VELUGANNON_PALACE = 423;
MAP_OF_IFRITS_CAULDRON = 424;
MAP_OF_THE_QUICKSAND_CAVES = 425;
MAP_OF_THE_SEA_SERPENT_GROTTO = 426;
MAP_OF_THE_VOLLBOW_REGION = 427;
MAP_OF_THE_LABYRINTH_OF_ONZOZO = 428;
MAP_OF_CARPENTERS_LANDING = 429;
MAP_OF_BIBIKI_BAY = 430;
MAP_OF_THE_ULEGUERAND_RANGE = 431;
MAP_OF_THE_ATTOHWA_CHASM = 432;
MAP_OF_PSOXJA = 433;
MAP_OF_OLDTON_MOVALPOLOS = 434;
MAP_OF_NEWTON_MOVALPOLOS = 435;
MAP_OF_PROMYVION_HOLLA = 436;
MAP_OF_PROMYVION_DEM = 437;
MAP_OF_PROMYVION_MEA = 438;
MAP_OF_PROMYVION_VAHZL = 439;
MAP_OF_TAVNAZIA = 440;
MAP_OF_THE_AQUEDUCTS = 441;
MAP_OF_THE_SACRARIUM = 442;
MAP_OF_CAPE_RIVERNE = 443;
MAP_OF_ALTAIEU = 444;
MAP_OF_HUXZOI = 445;
MAP_OF_RUHMET = 446;
MAP_OF_DIO_ABDHALJS_GHELSBA = 447;
DAZEBREAKER_CHARM = 448;
SHINY_EARRING = 449;
CARBUNCLES_TEAR = 450;
SCRAP_OF_PAPYRUS = 451;
CERULEAN_CRYSTAL = 452;
HANDFUL_OF_CRYSTAL_SCALES = 453;
CHARRED_HELM = 454;
SHARD_OF_APATHY = 455;
SHARD_OF_ARROGANCE = 456;
SHARD_OF_COWARDICE = 457;
SHARD_OF_ENVY = 458;
SHARD_OF_RAGE = 459;
TRICK_BOX = 460;
WASHUS_TASTY_WURST = 461;
YOMOTSU_FEATHER = 462;
YOMOTSU_HIRASAKA = 463;
FADED_YOMOTSU_HIRASAKA = 464;
SEANCE_STAFF = 465;
SMILING_STONE = 466;
SCOWLING_STONE = 467;
SOMBER_STONE = 468;
SPIRITED_STONE = 469;
OLD_TRICK_BOX = 470;
LARGE_TRICK_BOX = 471;
INDIGESTED_STALAGMITE = 472;
INDIGESTED_ORE = 473;
INDIGESTED_MEAT = 474;
LETTER_FROM_ZONPAZIPPA = 475;
MOONDROP = 476;
MIRACLESALT = 477;
ANCIENT_VERSE_OF_ROMAEVE = 478;
ANCIENT_VERSE_OF_ALTEPA = 479;
ANCIENT_VERSE_OF_UGGALEPIH = 480;
FIGURE_OF_LEVIATHAN = 481;
FIGURE_OF_GARUDA = 482;
FIGURE_OF_TITAN = 483;
DARK_MANA_ORB = 484;
MOONGATE_PASS = 485;
HYDRA_CORPS_COMMAND_SCEPTER = 486;
HYDRA_CORPS_EYEGLASS = 487;
HYDRA_CORPS_LANTERN = 488;
HYDRA_CORPS_TACTICAL_MAP = 489;
HYDRA_CORPS_INSIGNIA = 490;
HYDRA_CORPS_BATTLE_STANDARD = 491;
VIAL_OF_SHROUDED_SAND = 492;
DIARY_OF_MUKUNDA = 493;
LETTER_TO_THE_BAS_CONFLICT_CMD1 = 494;
LETTER_TO_THE_WIN_CONFLICT_CMD1 = 495;
LETTER_TO_THE_SAN_CONFLICT_CMD1 = 496;
LETTER_TO_THE_WIN_CONFLICT_CMD2 = 497;
LETTER_TO_THE_SAN_CONFLICT_CMD2 = 498;
LETTER_TO_THE_BAS_CONFLICT_CMD2 = 499;
BALLISTA_EARRING = 500;
DRAWING_OF_A_MALE_HUME = 501;
DRAWING_OF_A_FEMALE_HUME = 502;
DRAWING_OF_A_MALE_ELVAAN = 503;
DRAWING_OF_A_FEMALE_ELVAAN = 504;
DRAWING_OF_A_MALE_TARUTARU = 505;
DRAWING_OF_A_FEMALE_TARUTARU = 506;
DRAWING_OF_A_MITHRA = 507;
DRAWING_OF_A_GALKA = 508;
YE_OLDE_MANNEQUIN_CATALOGUE = 509;
MANNEQUIN_JOINT_DIAGRAMS = 510;
CLAMMING_KIT = 511;
MOGHANCEMENT_FIRE = 512;
MOGHANCEMENT_ICE = 513;
MOGHANCEMENT_WIND = 514;
MOGHANCEMENT_EARTH = 515;
MOGHANCEMENT_LIGHTNING = 516;
MOGHANCEMENT_WATER = 517;
MOGHANCEMENT_LIGHT = 518;
MOGHANCEMENT_DARK = 519;
MOGHANCEMENT_EXPERIENCE = 520;
MOGHANCEMENT_GARDENING = 521;
MOGHANCEMENT_DESYNTHESIS = 522;
MOGHANCEMENT_FISHING = 523;
MOGHANCEMENT_WOODWORKING = 524;
MOGHANCEMENT_SMITHING = 525;
MOGHANCEMENT_GOLDSMITHING = 526;
MOGHANCEMENT_CLOTHCRAFT = 527;
MOGHANCEMENT_LEATHERCRAFT = 528;
MOGHANCEMENT_BONECRAFT = 529;
MOGHANCEMENT_ALCHEMY = 530;
MOGHANCEMENT_COOKING = 531;
MOGHANCEMENT_CONQUEST = 532;
MOGHANCEMENT_REGION = 533;
MOGHANCEMENT_FISHINGITEMS = 534;
MOGHANCEMENT_SAN_CONQUEST = 535;
MOGHANCEMENT_BAS_CONQUEST = 536;
MOGHANCEMENT_WIN_CONQUEST = 537;
MOGHANCEMENT_MONEY = 538;
MOGHANCEMENT_CAMPAIGN = 539;
MOGLIFICATION_FISHING = 544;
MOGLIFICATION_WOODWORKING = 545;
MOGLIFICATION_SMITHING = 546;
MOGLIFICATION_GOLDSMITHING = 547;
MOGLIFICATION_CLOTHCRAFT = 548;
MOGLIFICATION_LEATHERCRAFT = 549;
MOGLIFICATION_BONECRAFT = 550;
MOGLIFICATION_ALCHEMY = 551;
MOGLIFICATION_COOKING = 552;
MEGA_MOGLIFICATION_FISHING = 553;
MEGA_MOGLIFICATION_WOODWORK = 554;
MEGA_MOGLIFICATION_SMITHING = 555;
MEGA_MOGLIFICATION_GOLDSMITH = 556;
MEGA_MOGLIFICATION_CLOTHCRAFT = 557;
MEGA_MOGLIFICATION_LEATHRCRFT = 558;
MEGA_MOGLIFICATION_BONECRAFT = 559;
MEGA_MOGLIFICATION_ALCHEMY = 560;
MEGA_MOGLIFICATION_COOKING = 561;
BALLISTA_LICENSE = 576;
BALLISTA_INSTAWARP = 577;
BALLISTA_INSTAPORT = 578;
MYSTERIOUS_AMULET = 579;
MYSTERIOUS_AMULET_DRAINED = 580;
CRACKED_MIMEO_MIRROR = 581;
RELIQUIARIUM_KEY = 582;
MIMEO_STONE = 583;
MYSTIC_ICE = 584;
KEY_ITEM585 = 585;
MIMEO_JEWEL = 586;
MIMEO_FEATHER = 587;
SECOND_MIMEO_FEATHER = 588;
THIRD_MIMEO_FEATHER = 589;
LIGHT_OF_HOLLA = 590;
LIGHT_OF_DEM = 591;
LIGHT_OF_MEA = 592;
LIGHT_OF_VAHZL = 593;
LIGHT_OF_ALTAIEU = 594;
BLUE_BRACELET = 595;
GREEN_BRACELET = 596;
DUSTY_TOME = 597;
POINTED_JUG = 598;
CRACKED_CLUB = 599;
PEELING_HAIRPIN = 600;
OLD_NAMETAG = 601;
TINY_WRISTLET = 602;
WHISPERING_CONCH = 603;
PSOXJA_PASS = 604;
PIECE_OF_RIPPED_FLOORPLANS = 605;
LIMIT_BREAKER = 606;
HYPER_ALTIMETER = 607;
MOLYBDENUM_BOX = 608;
ALABASTER_HAIRPIN = 609;
DAWN_TALISMAN = 610;
SILVER_COMETS_COLLAR = 611;
ENVELOPE_FROM_MONBERAUX = 612;
DELKFUTT_RECOGNITION_DEVICE = 613;
DEED_TO_PURGONORGO_ISLE = 614;
PHOENIX_ARMLET = 615;
PHOENIX_PEARL = 616;
MANACLIPPER_TICKET = 617;
BARGE_TICKET = 618;
ALLYOUCANRIDEPASS = 619;
TAVNAZIAN_ARCHIPELAGO_SUPPLIES = 620;
RIVERNEWORT = 621;
TAVNAZIAN_COOKBOOK = 622;
WASHUS_FLASK = 623;
FLASK_OF_CLAM_WATER = 624;
PUNGENT_PROVIDENCE_POT = 625;
TORN_OUT_PAGES = 626;
TONBERRY_BLACKBOARD = 627;
LETTER_FROM_MUCKVIX = 628;
LETTER_FROM_MAGRIFFON = 629;
PROVIDENCE_POT = 630;
CARE_PACKAGE = 631;
GLITTERING_FRAGMENT = 632;
STOREROOM_KEY = 633;
ZEELOZOKS_EARPLUG = 634;
POTION_VOUCHER = 635;
HIPOTION_VOUCHER = 636;
XPOTION_VOUCHER = 637;
ETHER_VOUCHER = 638;
HIETHER_VOUCHER = 639;
SUPER_ETHER_VOUCHER = 640;
ELIXER_VOUCHER = 641;
REVITALIZER_VOUCHER = 642;
BODY_BOOST_VOUCHER = 643;
MANA_BOOST_VOUCHER = 644;
DRACHENESSENCE_VOUCHER = 645;
BARFIRE_OINTMENT_VOUCHER = 646;
BARBLIZZARD_OINTMENT_VOUCHER = 647;
BARAERO_OINTMENT_VOUCHER = 648;
BARSTONE_OINTMENT_VOUCHER = 649;
BARTHUNDER_OINTMENT_VOUCHER = 650;
BARWATER_OINTMENT_VOUCHER = 651;
BARGE_MULTITICKET = 652;
MANACLIPPER_MULTITICKET = 653;
FIGHTERS_ARMOR_CLAIM_SLIP = 654;
TEMPLE_ATTIRE_CLAIM_SLIP = 655;
HEALERS_ATTIRE_CLAIM_SLIP = 656;
WIZARDS_ATTIRE_CLAIM_SLIP = 657;
WARLOCKS_ARMOR_CLAIM_SLIP = 658;
ROGUES_ATTIRE_CLAIM_SLIP = 659;
GALLANT_ARMOR_CLAIM_SLIP = 660;
CHAOS_ARMOR_CLAIM_SLIP = 661;
BEAST_ARMOR_CLAIM_SLIP = 662;
CHORAL_ATTIRE_CLAIM_SLIP = 663;
HUNTERS_ATTIRE_CLAIM_SLIP = 664;
MYOCHIN_ARMOR_CLAIM_SLIP = 665;
NINJAS_GARB_CLAIM_SLIP = 666;
DRACHEN_ARMOR_CLAIM_SLIP = 667;
EVOKERS_ATTIRE_CLAIM_SLIP = 668;
VESSEL_OF_LIGHT = 669;
CENSER_OF_ABANDONMENT = 670;
CENSER_OF_ANTIPATHY = 671;
CENSER_OF_ANIMUS = 672;
CENSER_OF_ACRIMONY = 673;
MONARCH_BEARD = 674;
ASTRAL_COVENANT = 675;
SHAFT_2716_OPERATING_LEVER = 676;
ZEPHYR_FAN = 677;
MIASMA_FILTER = 678;
PARTICULARLY_POIGNANT_PETAL = 679;
ANTIQUE_AMULET = 680;
CATHEDRAL_MEDALLION = 681;
GOLD_BALLISTA_CHEVRON = 682;
MYTHRIL_BALLISTA_CHEVRON = 683;
SILVER_BALLISTA_CHEVRON = 684;
BRONZE_BALLISTA_CHEVRON = 685;
BLOODY_BALLISTA_CHEVRON = 686;
ORANGE_BALLISTA_CHEVRON = 687;
WHITE_BALLISTA_CHEVRON = 688;
BLACK_BALLISTA_CHEVRON = 689;
RED_BALLISTA_CHEVRON = 690;
GREEN_BALLISTA_CHEVRON = 691;
SPARKING_BALLISTA_CHEVRON = 692;
EBON_BALLISTA_CHEVRON = 693;
FURRY_BALLISTA_CHEVRON = 694;
BROWN_BALLISTA_CHEVRON = 695;
OCHRE_BALLISTA_CHEVRON = 696;
JADE_BALLISTA_CHEVRON = 697;
TRANSPARENT_BALLISTA_CHEVRON = 698;
PURPLE_BALLISTA_CHEVRON = 699;
RAINBOW_BALLISTA_CHEVRON = 700;
LETTERS_FROM_ULMIA_AND_PRISHE = 701;
PETRA_EATER_VOUCHER = 702;
CATHOLICON_VOUCHER = 703;
RED_OIL = 704;
MARBLE_BRIDGE_COASTER = 705;
LAMP_LIGHTERS_MEMBERSHIP_CARD = 706;
SHAFT_GATE_OPERATING_DIAL = 707;
MYSTERIOUS_AMULET = 708;
MIRE_INCENSE = 709;
BRAND_OF_DAWN = 710;
BRAND_OF_TWILIGHT = 711;
ORNAMENTED_SCROLL = 712;
BETTER_HUMES_AND_MANNEQUINS = 713;
PETRA_SHOVEL = 714;
CALIGINOUS_BLADE = 715;
TEAR_OF_ALTANA = 716;
BALLISTA_BAND = 717;
SHADED_CRUSE = 718;
LETTER_FROM_SHIKAREE_X = 719;
MONARCH_LINN_PATROL_PERMIT = 720;
LETTER_FROM_SHIKAREE_Y = 721;
LETTER_FROM_THE_MITHRAN_TRACKER = 722;
COMMUNICATION_FROM_TZEE_XICU = 723;
ORCISH_SEEKER_BATS = 724;
VAULT_QUIPUS = 725;
GOBLIN_RECOMMENDATION_LETTER = 726;
COSTUME_KIT = 727;
JAR_OF_REVERSION_DUST = 728;
REMEDY_VOUCHER = 729;
PANACEA_VOUCHER = 730;
SMELLING_SALTS_VOUCHER = 731;
VITRALLUM = 732;
OPALESCENT_STONE = 733;
COSMOCLEANSE = 734;
OLD_WOMANS_PORTRAIT = 735;
GLIMMERING_MICA = 736;
MISTROOT = 737;
LUNASCENT_LOG = 738;
DYNAMIS_VALKURM_SLIVER = 739;
DYNAMIS_BUBURIMU_SLIVER = 740;
DYNAMIS_QUFIM_SLIVER = 741;
DYNAMIS_TAVNAZIA_SLIVER = 742;
RED_SENTINEL_BADGE = 743;
BLUE_SENTINEL_BADGE = 744;
GREEN_SENTINEL_BADGE = 745;
WHITE_SENTINEL_BADGE = 746;
EYE_OF_FLAMES = 747;
EYE_OF_TREMORS = 748;
EYE_OF_TIDES = 749;
EYE_OF_GALES = 750;
EYE_OF_FROST = 751;
EYE_OF_STORMS = 752;
RED_INVITATION_CARD = 753;
BLUE_INVITATION_CARD = 754;
GREEN_INVITATION_CARD = 755;
WHITE_INVITATION_CARD = 756;
HEALING_POWDER_VOUCHER = 757;
BRENNER_SHOVEL = 758;
BRENNER_BAND = 759;
SILVER_SEA_FERRY_TICKET = 760;
MOONLIGHT_ORE = 761;
LEUJAOAM_ASSAULT_ORDERS = 762;
MAMOOL_JA_ASSAULT_ORDERS = 763;
LEBROS_ASSAULT_ORDERS = 764;
PERIQIA_ASSAULT_ORDERS = 765;
ILRUSI_ASSAULT_ORDERS = 766;
DKHAAYAS_RESEARCH_JOURNAL = 767;
ELECTROCELL = 768;
ELECTROPOT = 769;
ELECTROLOCOMOTIVE = 770;
MARK_OF_ZAHAK = 771;
VIAL_OF_LUMINOUS_WATER = 772;
IMAGE_RECORDER = 773;
CAST_METAL_PLATE = 774;
SUPPLIES_PACKAGE = 775;
RAINBOW_BERRY = 776;
SAPPHIRE_BALLISTA_CHEVRON = 777;
CORAL_BALLISTA_CHEVRON = 778;
SILK_BALLISTA_CHEVRON = 779;
PSC_WILDCAT_BADGE = 780;
BOARDING_PERMIT = 781;
RUNIC_PORTAL_USE_PERMIT = 782;
PFC_WILDCAT_BADGE = 783;
SP_WILDCAT_BADGE = 784;
RAILLEFALS_LETTER = 785;
EPHRAMADIAN_GOLD_COIN = 786;
IMPERIAL_ARMY_ID_TAG = 787;
RAILLEFALS_NOTE = 788;
DARK_RIDER_HOOFPRINT = 789;
BAG_OF_GOLD_PIECES = 790;
FORGOTTEN_HEXAGUN = 791;
PLASMA_OIL = 792;
PLASMA_ROCK = 793;
LC_WILDCAT_BADGE = 794;
C_WILDCAT_BADGE = 795;
POT_OF_TSETSEROONS_STEW = 796;
ASSAULT_ARMBAND = 797;
ANTIQUE_AUTOMATON = 798;
RED_BELL = 799;
BLUE_BELL = 800;
MUSICAL_SCORE_1ST_PAGE = 801;
MUSICAL_SCORE_2ND_PAGE = 802;
MERROW_HOMUNCULUS = 803;
LAMIA_HOMUNCULUS = 804;
MUNAHDAS_PACKAGE = 805;
WHITE_HANDKERCHIEF = 806;
CONFIDENTIAL_IMPERIAL_ORDER = 807;
SECRET_IMPERIAL_ORDER = 808;
HANDKERCHIEF = 809;
DIRTY_HANDKERCHIEF = 810;
REPLAY_DEBUGGER = 811;
ASTRAL_COMPASS = 812;
VIAL_OF_SPECTRAL_SCENT = 813;
EMPTY_TEST_TUBE_1 = 814;
EMPTY_TEST_TUBE_2 = 815;
EMPTY_TEST_TUBE_3 = 816;
EMPTY_TEST_TUBE_4 = 817;
EMPTY_TEST_TUBE_5 = 818;
TEST_TUBE_1 = 819;
TEST_TUBE_2 = 820;
TEST_TUBE_3 = 821;
TEST_TUBE_4 = 822;
TEST_TUBE_5 = 823;
QUARTZ_TRANSMITTER = 824;
S_WILDCAT_BADGE = 825;
SM_WILDCAT_BADGE = 826;
CS_WILDCAT_BADGE = 827;
CHUNK_OF_GLITTERING_ORE = 828;
BRAND_OF_THE_SPRINGSERPENT = 829;
BRAND_OF_THE_GALESERPENT = 830;
BRAND_OF_THE_FLAMESERPENT = 831;
BRAND_OF_THE_SKYSERPENT = 832;
BRAND_OF_THE_STONESERPENT = 833;
MAGUS_ORDER_SLIP = 834;
SEALED_IMMORTAL_ENVELOPE = 835;
STORY_OF_AN_IMPATIENT_CHOCOBO = 837;
STORY_OF_A_CURIOUS_CHOCOBO = 838;
STORY_OF_A_WORRISOME_CHOCOBO = 839;
STORY_OF_A_YOUTHFUL_CHOCOBO = 840;
STORY_OF_A_HAPPY_CHOCOBO = 841;
MAMOOL_JA_MANDATE = 842;
VALKENGS_MEMORY_CHIP = 843;
TOGGLE_SWITCH = 844;
LELEROONS_LETTER_GREEN = 845;
LELEROONS_LETTER_BLUE = 846;
LELEROONS_LETTER_RED = 847;
LIFE_FLOAT = 848;
WHEEL_LOCK_TRIGGER = 849;
STORY_OF_A_DILIGENT_CHOCOBO = 850;
PRAIRIE_CHOCOGRAPH = 851;
BUSH_CHOCOGRAPH = 852;
LETTER_FROM_BERNAHN = 853;
REMNANTS_PERMIT = 854;
LILAC_RIBBON = 855;
COASTAL_CHOCOGRAPH = 856;
DUNE_CHOCOGRAPH = 857;
JUNGLE_CHOCOGRAPH = 858;
DESERT_CHOCOGRAPH = 859;
PERIQIA_ASSAULT_AREA_ENTRY_PERMIT = 860;
WARRIORS_ARMOR_CLAIM_SLIP = 861;
MELEE_ATTIRE_CLAIM_SLIP = 862;
CLERICS_ATTIRE_CLAIM_SLIP = 863;
SORCERERS_ATTIRE_CLAIM_SLIP = 864;
DUELISTS_ARMOR_CLAIM_SLIP = 865;
ASSASSINS_ATTIRE_CLAIM_SLIP = 866;
VALOR_ARMOR_CLAIM_SLIP = 867;
ABYSS_ARMOR_CLAIM_SLIP = 868;
MONSTER_ARMOR_CLAIM_SLIP = 869;
BARDS_ATTIRE_CLAIM_SLIP = 870;
SCOUTS_ATTIRE_CLAIM_SLIP = 871;
SAOTOME_ARMOR_CLAIM_SLIP = 872;
KOGA_GARB_CLAIM_SLIP = 873;
WYRM_ARMOR_CLAIM_SLIP = 874;
SUMMONERS_ATTIRE_CLAIM_SLIP = 875;
SCOURSHROOM = 876;
PERCIPIENT_EYE = 877;
NYZUL_ISLE_ASSAULT_ORDERS = 878;
RUNIC_DISC = 879;
RUNIC_KEY = 880;
GYSAHL_MEDAL = 881;
ROSSWEISSES_FEATHER = 882;
GRIMGERDES_FEATHER = 883;
SIEGRUNES_FEATHER = 884;
HELMWIGES_FEATHER = 885;
SCHWERTLEITES_FEATHER = 886;
WALTRAUTES_FEATHER = 887;
ORTLINDES_FEATHER = 888;
GERHILDES_FEATHER = 889;
BRUNHILDES_FEATHER = 890;
MARK_OF_THE_EINHERJAR = 891;
PHOTOPTICATOR = 892;
LUMINIAN_DAGGER = 893;
SL_WILDCAT_BADGE = 894;
BIYAADAS_LETTER = 895;
OFFICER_ACADEMY_MANUAL = 896;
ALLIED_COUNCIL_SUMMONS = 897;
NYZUL_ISLE_ROUTE = 898;
MYTHRIL_MIRROR = 899;
FL_WILDCAT_BADGE = 900;
CHOCOBO_CIRCUIT_GRANDSTAND_PASS = 908;
CAPTAIN_WILDCAT_BADGE = 909;
PURE_WHITE_FEATHER = 910;
STARDUST_PEBBLE = 911;
LEFT_MAP_PIECE = 912;
MIDDLE_MAP_PIECE = 913;
RIGHT_MAP_PIECE = 914;
SEQUINED_BALLISTA_CHEVRON = 915;
VELVET_BALLISTA_CHEVRON = 916;
BATTLE_RATIONS = 917;
CLUMP_OF_ANIMAL_HAIR = 918;
XHIFHUT = 919;
WARNING_LETTER = 920;
RED_RECOMMENDATION_LETTER = 921;
BLUE_RECOMMENDATION_LETTER = 922;
GREEN_RECOMMENDATION_LETTER = 923;
BRONZE_RIBBON_OF_SERVICE = 924;
BRASS_RIBBON_OF_SERVICE = 925;
ALLIED_RIBBON_OF_BRAVERY = 926;
ALLIED_RIBBON_OF_GLORY = 927;
BRONZE_STAR = 928;
STERLING_STAR = 929;
MYTHRIL_STAR = 930;
GOLDEN_STAR = 931;
COPPER_EMBLEM_OF_SERVICE = 932;
IRON_EMBLEM_OF_SERVICE = 933;
STEELKNIGHT_EMBLEM = 934;
HOLYKNIGHT_EMBLEM = 935;
BRASS_WINGS_OF_SERVICE = 936;
MYTHRIL_WINGS_OF_SERVICE = 937;
WINGS_OF_INTEGRITY = 938;
WINGS_OF_HONOR = 939;
STARLIGHT_MEDAL = 940;
MOONLIGHT_MEDAL = 941;
DAWNLIGHT_MEDAL = 942;
MEDAL_OF_ALTANA = 943;
SLICED_POLE = 944;
SUPPLY_ORDER = 945;
GRIMOIRE = 946;
ZONPAZIPPAS_ALLPURPOSE_PUTTY = 947;
SCOOPDEDICATED_LINKPEARL = 948;
FIREPOWER_CASE = 949;
CHARRED_PROPELLER = 950;
PIECE_OF_SHATTERED_LUMBER = 951;
OXIDIZED_PLATE = 952;
PIECE_OF_KIONITE = 953;
RANPIMONPI_SPECIALTY = 954;
CULINARY_KNIFE = 955;
FIREBLOSSOM = 956;
THE_HEALING_HERB = 957;
SMALL_STARFRUIT = 958;
INKY_BLACK_YAGUDO_FEATHER = 959;
CAMPAIGN_SUPPLIES = 960;
MINE_SHAFT_KEY = 961;
THE_ESSENCE_OF_DANCE = 962;
JUGNER_GATE_CRYSTAL = 963;
PASHHOW_GATE_CRYSTAL = 964;
MERIPHATAUD_GATE_CRYSTAL = 965;
VUNKERL_HERB = 966;
VUNKERL_HERB_MEMO = 967;
EVIL_WARDING_SEAL = 968;
ORNATE_PACKAGE = 969;
SHEAF_OF_HANDMADE_INCENSE = 970;
LEATHERBOUND_BOOK = 971;
LYNX_PELT = 972;
WYATTS_PROPOSAL = 973;
FORT_KEY = 974;
ULBRECHTS_SEALED_LETTER = 975;
SCHULTS_SEALED_LETTER = 976;
UNADDRESSED_SEALED_LETTER = 977;
PORTING_MAGIC_TRANSCRIPT = 978;
SAMPLE_OF_GRAUBERG_CHERT = 979;
DROGAROGAN_BONEMEAL = 980;
SLUG_MUCUS = 981;
DJINN_EMBER = 982;
RAFFLESIA_DREAMSPIT = 983;
PEISTE_DUNG = 984;
ULBRECHTS_MORTARBOARD = 985;
BEASTMEN_CONFEDERATE_CRATE = 986;
MILITARY_SCRIP = 987;
SILVERMINE_KEY = 988;
RED_PRIZE_BALLOON = 989;
BLUE_PRIZE_BALLOON = 990;
GREEN_PRIZE_BALLOON = 991;
TRAVONCES_ESCORT_AWARD = 992;
KENS_ESCORT_AWARD = 993;
EMPTINESS_INVESTIGATION_NOTE = 994;
TIGRIS_STONE = 995;
DIAMOND_SEAL = 996;
XICUS_ROSARY = 997;
MAROON_SEAL = 998;
APPLE_GREEN_SEAL = 999;
CHARCOAL_GREY_SEAL = 1000;
DEEP_PURPLE_SEAL = 1001;
CHESTNUT_COLORED_SEAL = 1002;
LILAC_COLORED_SEAL = 1003;
CERISE_SEAL = 1004;
SALMON_COLORED_SEAL = 1005;
PURPLISH_GREY_SEAL = 1006;
GOLD_COLORED_SEAL = 1007;
COPPER_COLORED_SEAL = 1008;
BRIGHT_BLUE_SEAL = 1009;
PINE_GREEN_SEAL = 1010;
AMBER_COLORED_SEAL = 1011;
FALLOW_COLORED_SEAL = 1012;
TAUPE_COLORED_SEAL = 1013;
SIENNA_COLORED_SEAL = 1014;
LAVENDER_COLORED_SEAL = 1015;
SICKLEMOON_SALT = 1016;
SILVER_SEA_SALT = 1017;
CYAN_DEEP_SALT = 1018;
ORCISH_WARMACHINE_BODY = 1019;
PAPAROONS_SEALED_INVITATION = 1020;
DATA_ANALYZER_AND_LOGGER_EX = 1021;
MAYAKOV_SHOW_TICKET = 1022;
SERPENTKING_ZAHAK_RELIEF = 1023;
SAKURA_RACING_BADGE = 1024;
SERPENTKING_ZAHAK_RELIEF_SHARD = 1025;
IMPERIAL_LINEAGE_CHAPTER_I = 1026;
IMPERIAL_LINEAGE_CHAPTER_II = 1027;
IMPERIAL_LINEAGE_CHAPTER_III = 1028;
IMPERIAL_LINEAGE_CHAPTER_IV = 1029;
IMPERIAL_LINEAGE_CHAPTER_V = 1030;
IMPERIAL_LINEAGE_CHAPTER_VI = 1031;
IMPERIAL_LINEAGE_CHAPTER_VII = 1032;
IMPERIAL_LINEAGE_CHAPTER_VIII = 1033;
THE_WORDS_OF_DONHU_I = 1034;
THE_WORDS_OF_DONHU_II = 1035;
THE_WORDS_OF_DONHU_III = 1036;
THE_WORDS_OF_DONHU_IV = 1037;
THE_WORDS_OF_DONHU_V = 1038;
THE_WORDS_OF_DONHU_VI = 1039;
THE_WORDS_OF_DONHU_VII = 1040;
THE_WORDS_OF_DONHU_VIII = 1041;
HABALOS_ECLOGUE_VERSE_I = 1042;
HABALOS_ECLOGUE_VERSE_II = 1043;
HABALOS_ECLOGUE_VERSE_III = 1044;
HABALOS_ECLOGUE_VERSE_IV = 1045;
HABALOS_ECLOGUE_VERSE_V = 1046;
HABALOS_ECLOGUE_VERSE_VI = 1047;
HABALOS_ECLOGUE_VERSE_VII = 1048;
HABALOS_ECLOGUE_VERSE_VIII = 1049;
SIGNAL_FIRECRACKER = 1050;
NUMBER_EIGHT_SHELTER_KEY = 1051;
TORN_PATCHES_OF_LEATHER = 1052;
REPAIRED_HANDBAG = 1053;
MIRAGE_ATTIRE_CLAIM_SLIP = 1054;
COMMODORE_ATTIRE_CLAIM_SLIP = 1055;
PANTIN_ATTIRE_CLAIM_SLIP = 1056;
ETOILE_ATTIRE_CLAIM_SLIP = 1057;
ARGUTE_ATTIRE_CLAIM_SLIP = 1058;
ARGENT_ATTIRE_CLAIM_SLIP = 1059;
CONQUEST_PROMOTION_VOUCHER = 1060;
CERNUNNOS_RESIN = 1061;
COUNT_BORELS_LETTER = 1062;
UNDERPASS_HATCH_KEY = 1063;
BOTTLE_OF_TREANT_TONIC = 1064;
TIMBER_SURVEY_CHECKLIST = 1065;
SNOWTHEMED_GIFT_TOKEN = 1066;
STARTHEMED_GIFT_TOKEN = 1067;
BELLTHEMED_GIFT_TOKEN = 1068;
FLARE_GRENADE = 1069;
RONFAURE_MAPLE_SYRUP = 1070;
LONGLIFE_BISCUITS = 1071;
FLASK_OF_KINGDOM_WATER = 1072;
BISCUIT_A_LA_RHOLONT = 1073;
LETTER_TO_COUNT_AURCHIAT = 1074;
LENGTH_OF_JUGNER_IVY = 1075;
DARKFIRE_CINDER = 1076;
FLOELIGHT_STONE = 1077;
LIQUID_QUICKSILVER = 1078;
GELID_SULFUR = 1079;
BEASTBANE_BULLETS = 1080;
GLEIPNIR = 1081;
SCINTILLANT_STRAND = 1082;
REFULGENT_STRAND = 1083;
IRRADIANT_STRAND = 1084;
BOWL_OF_BLAND_GOBLIN_SALAD = 1085;
JUG_OF_GREASY_GOBLIN_JUICE = 1086;
CHUNK_OF_SMOKED_GOBLIN_GRUB = 1087;
SEEDSPALL_ROSEUM = 1088;
SEEDSPALL_CAERULUM = 1089;
SEEDSPALL_VIRIDIS = 1090;
MARK_OF_SEED = 1091;
AMICITIA_STONE = 1092;
VERITAS_STONE = 1093;
SAPIENTIA_STONE = 1094;
SANCTITAS_STONE = 1095;
FELICITAS_STONE = 1096;
DIVITIA_STONE = 1097;
STUDIUM_STONE = 1098;
AMORIS_STONE = 1099;
CARITAS_STONE = 1100;
CONSTANTIA_STONE = 1101;
SPEI_STONE = 1102;
SALUS_STONE = 1103;
OMNIS_STONE = 1104;
CRIMSON_KEY = 1105;
VIRIDIAN_KEY = 1106;
AMBER_KEY = 1107;
AZURE_KEY = 1108;
IVORY_KEY = 1109;
EBON_KEY = 1110;
DELKFUTT_KEY = 1111;
BEASTBANE_ARROWHEADS = 1112;
RED_LABELED_CRATE = 1113;
BLUE_LABELED_CRATE = 1114;
GREEN_LABELED_CRATE = 1115;
ELITE_TRAINING_INTRODUCTION = 1116;
ELITE_TRAINING_CHAPTER_1 = 1117;
ELITE_TRAINING_CHAPTER_2 = 1118;
ELITE_TRAINING_CHAPTER_3 = 1119;
ELITE_TRAINING_CHAPTER_4 = 1120;
ELITE_TRAINING_CHAPTER_5 = 1121;
ELITE_TRAINING_CHAPTER_6 = 1122;
ELITE_TRAINING_CHAPTER_7 = 1123;
UNADORNED_RING = 1124;
MOG_KUPON_A_DBCD = 1125;
MOG_KUPON_A_DXAR = 1126;
PRISMATIC_KEY = 1127;
SHADOW_BUG = 1128;
WHITE_CORAL_KEY = 1129;
BLUE_CORAL_KEY = 1130;
PEACH_CORAL_KEY = 1131;
BLACK_CORAL_KEY = 1132;
RED_CORAL_KEY = 1133;
ANGEL_SKIN_KEY = 1134;
OXBLOOD_KEY = 1135;
STURDY_METAL_STRIP = 1136;
PIECE_OF_RUGGED_TREE_BARK = 1137;
SAVORY_LAMB_ROAST = 1138;
ORB_OF_SWORDS = 1139;
ORB_OF_CUPS = 1140;
ORB_OF_BATONS = 1141;
ORB_OF_COINS = 1142;
RIPE_STARFRUIT = 1143;
MOLDY_WORMEATEN_CHEST = 1144;
STONE_OF_SURYA = 1145;
STONE_OF_CHANDRA = 1146;
STONE_OF_MANGALA = 1147;
STONE_OF_BUDHA = 1148;
STONE_OF_BRIHASPATI = 1149;
STONE_OF_SHUKRA = 1150;
STONE_OF_SHANI = 1151;
STONE_OF_RAHU = 1152;
STONE_OF_KETU = 1153;
TRIVIA_CHALLENGE_KUPON = 1154;
GAUNTLET_CHALLENGE_KUPON = 1155;
FESTIVAL_SOUVENIR_KUPON = 1156;
POCKET_MOGBOMB = 1157;
NAVARATNA_TALISMAN = 1158;
MEGA_BONANZA_KUPON = 1159;
AROMA_BUG = 1160;
UMBRA_BUG = 1161;
NORTHBOUND_PETITION = 1162;
PONONOS_CHARM = 1163;
DELICATE_WOOL_THREAD = 1164;
DELICATE_LINEN_THREAD = 1165;
DELICATE_COTTON_THREAD = 1166;
ENCHANTED_WOOL_THREAD = 1167;
ENCHANTED_LINEN_THREAD = 1168;
ENCHANTED_COTTON_THREAD = 1169;
WAX_SEAL = 1170;
SACK_OF_VICTUALS = 1171;
COMMANDERS_ENDORSEMENT = 1172;
SUCCULENT_DRAGON_FRUIT = 1173;
SHARD_OF_OPTISTONE = 1174;
SHARD_OF_AURASTONE = 1175;
SHARD_OF_ORASTONE = 1176;
PROSPECTORS_PAN = 1177;
CORKED_AMPOULE = 1178;
AMPOULE_OF_GOLD_DUST = 1179;
VIAL_OF_MILITARY_PRISM_POWDER = 1180;
LANCE_FISH = 1181;
PALADIN_LOBSTER = 1182;
SCUTUM_CRAB = 1183;
MOOGLE_KEY = 1184;
BIRD_KEY = 1185;
CACTUAR_KEY = 1186;
BOMB_KEY = 1187;
CHOCOBO_KEY = 1188;
TONBERRY_KEY = 1189;
BEHEMOTH_KEY = 1190;
DOMINAS_SCARLET_SEAL = 1191;
DOMINAS_CERULEAN_SEAL = 1192;
DOMINAS_EMERALD_SEAL = 1193;
DOMINAS_AMBER_SEAL = 1194;
DOMINAS_VIOLET_SEAL = 1195;
DOMINAS_AZURE_SEAL = 1196;
SCARLET_COUNTERSEAL = 1197;
CERULEAN_COUNTERSEAL = 1198;
EMERALD_COUNTERSEAL = 1199;
AMBER_COUNTERSEAL = 1200;
VIOLET_COUNTERSEAL = 1201;
AZURE_COUNTERSEAL = 1202;
BLACK_BOOK = 1203;
LUMINOUS_RED_FRAGMENT = 1204;
LUMINOUS_BEIGE_FRAGMENT = 1205;
LUMINOUS_GREEN_FRAGMENT = 1206;
LUMINOUS_YELLOW_FRAGMENT = 1207;
LUMINOUS_PURPLE_FRAGMENT = 1208;
LUMINOUS_BLUE_FRAGMENT = 1209;
FIRE_SAP_CRYSTAL = 1210;
WATER_SAP_CRYSTAL = 1211;
WIND_SAP_CRYSTAL = 1212;
EARTH_SAP_CRYSTAL = 1213;
LIGHTNING_SAP_CRYSTAL = 1214;
ICE_SAP_CRYSTAL = 1215;
LIGHT_SAP_CRYSTAL = 1216;
DARK_SAP_CRYSTAL = 1217;
TABLET_OF_HEXES_GREED = 1218;
TABLET_OF_HEXES_ENVY = 1219;
TABLET_OF_HEXES_MALICE = 1220;
TABLET_OF_HEXES_DECEIT = 1221;
TABLET_OF_HEXES_PRIDE = 1222;
TABLET_OF_HEXES_BALE = 1223;
TABLET_OF_HEXES_DESPAIR = 1224;
TABLET_OF_HEXES_REGRET = 1225;
TABLET_OF_HEXES_RAGE = 1226;
TABLET_OF_HEXES_AGONY = 1227;
TABLET_OF_HEXES_DOLOR = 1228;
TABLET_OF_HEXES_RANCOR = 1229;
TABLET_OF_HEXES_STRIFE = 1230;
TABLET_OF_HEXES_PENURY = 1231;
TABLET_OF_HEXES_BLIGHT = 1232;
TABLET_OF_HEXES_DEATH = 1233;
SYNERGY_CRUCIBLE = 1234;
MOG_KUPON_AW_ABS = 1235;
MOG_KUPON_AW_PAN = 1236;
MAGELIGHT_SIGNAL_FLARE = 1237;
ALCHEMICAL_SIGNAL_FLARE = 1238;
DISTRESS_SIGNAL_FLARE = 1239;
IMPERIAL_MISSIVE = 1240;
SANDORIAN_APPROVAL_LETTER = 1241;
BASTOKAN_APPROVAL_LETTER = 1242;
WINDURSTIAN_APPROVAL_LETTER = 1243;
JEUNOAN_APPROVAL_LETTER = 1244;
PRESENT_FOR_MEGOMAK = 1245;
LIGHTNING_CELL = 1246;
MEGOMAKS_SHOPPING_LIST = 1247;
WHISPER_OF_RADIANCE = 1248;
TALISMAN_OF_THE_REBEL_GODS = 1249;
MESSAGE_FROM_YOYOROON = 1250;
WHISPER_OF_GLOOM = 1251;
SPATIAL_PRESSURE_BAROMETER = 1252;
CLEAR_ABYSSITE = 1253;
COLORFUL_ABYSSITE = 1254;
BLUE_ABYSSITE = 1255;
ORANGE_ABYSSITE = 1256;
BROWN_ABYSSITE = 1257;
YELLOW_ABYSSITE = 1258;
PURPLE_ABYSSITE = 1259;
BLACK_ABYSSITE = 1260;
MAGIAN_TRIAL_LOG = 1261;
MOG_KUPON_A_LUM = 1262;
TALISMAN_KEY = 1263;
LETTER_FROM_HALVER = 1264;
LETTER_FROM_NAJI = 1265;
LETTER_FROM_ZUBABA = 1266;
LETTER_FROM_MAAT = 1267;
LETTER_FROM_DESPACHIAIRE = 1268;
LETTER_FROM_JAKOH_WAHCONDALO = 1269;
ZVAHL_PASSKEY = 1270;
TRAVERSER_STONE1 = 1271;
TRAVERSER_STONE2 = 1272;
TRAVERSER_STONE3 = 1273;
TRAVERSER_STONE4 = 1274;
TRAVERSER_STONE5 = 1275;
TRAVERSER_STONE6 = 1276;
POET_GODS_KEY = 1277;
ORCISH_INFILTRATION_KIT = 1278;
ATMA_OF_THE_LION = 1279;
ATMA_OF_THE_STOUT_ARM = 1280;
ATMA_OF_THE_TWIN_CLAW = 1281;
ATMA_OF_ALLURE = 1282;
ATMA_OF_ETERNITY = 1283;
ATMA_OF_THE_HEAVENS = 1284;
ATMA_OF_THE_BAYING_MOON = 1285;
ATMA_OF_THE_EBON_HOOF = 1286;
ATMA_OF_TREMORS = 1287;
ATMA_OF_THE_SAVAGE_TIGER = 1288;
ATMA_OF_THE_VORACIOUS_VIOLET = 1289;
ATMA_OF_CLOAK_AND_DAGGER = 1290;
ATMA_OF_THE_STORMBIRD = 1291;
ATMA_OF_THE_NOXIOUS_FANG = 1292;
ATMA_OF_VICISSITUDE = 1293;
ATMA_OF_THE_BEYOND = 1294;
ATMA_OF_STORMBREATH = 1295;
ATMA_OF_GALES = 1296;
ATMA_OF_THRASHING_TENDRILS = 1297;
ATMA_OF_THE_DRIFTER = 1298;
ATMA_OF_THE_STRONGHOLD = 1299;
ATMA_OF_THE_HARVESTER = 1300;
ATMA_OF_DUNES = 1301;
ATMA_OF_THE_COSMOS = 1302;
ATMA_OF_THE_SIREN_SHADOW = 1303;
ATMA_OF_THE_IMPALER = 1304;
ATMA_OF_THE_ADAMANTINE = 1305;
ATMA_OF_CALAMITY = 1306;
ATMA_OF_THE_CLAW = 1307;
ATMA_OF_BALEFUL_BONES = 1308;
ATMA_OF_THE_CLAWED_BUTTERFLY = 1309;
ATMA_OF_THE_DESERT_WORM = 1310;
ATMA_OF_THE_UNDYING = 1311;
ATMA_OF_THE_IMPREGNABLE_TOWER = 1312;
ATMA_OF_THE_SMOLDERING_SKY = 1313;
ATMA_OF_THE_DEMONIC_SKEWER = 1314;
ATMA_OF_THE_GOLDEN_CLAW = 1315;
ATMA_OF_THE_GLUTINOUS_OOZE = 1316;
ATMA_OF_THE_LIGHTNING_BEAST = 1317;
ATMA_OF_THE_NOXIOUS_BLOOM = 1318;
ATMA_OF_THE_GNARLED_HORN = 1319;
ATMA_OF_THE_STRANGLING_WIND = 1320;
ATMA_OF_THE_DEEP_DEVOURER = 1321;
ATMA_OF_THE_MOUNTED_CHAMPION = 1322;
ATMA_OF_THE_RAZED_RUINS = 1323;
ATMA_OF_THE_BLUDGEONING_BRUTE = 1324;
ATMA_OF_THE_RAPID_REPTILIAN = 1325;
ATMA_OF_THE_WINGED_ENIGMA = 1326;
ATMA_OF_THE_CRADLE = 1327;
ATMA_OF_THE_UNTOUCHED = 1328;
ATMA_OF_THE_SANGUINE_SCYTHE = 1329;
ATMA_OF_THE_TUSKED_TERROR = 1330;
ATMA_OF_THE_MINIKIN_MONSTROSITY = 1331;
ATMA_OF_THE_WOULD_BE_KING = 1332;
ATMA_OF_THE_BLINDING_HORN = 1333;
ATMA_OF_THE_DEMONIC_LASH = 1334;
ATMA_OF_APPARITIONS = 1335;
ATMA_OF_THE_SHIMMERING_SHELL = 1336;
ATMA_OF_THE_MURKY_MIASMA = 1337;
ATMA_OF_THE_AVARICIOUS_APE = 1338;
ATMA_OF_THE_MERCILESS_MATRIARCH = 1339;
ATMA_OF_THE_BROTHER_WOLF = 1340;
ATMA_OF_THE_EARTH_WYRM = 1341;
ATMA_OF_THE_ASCENDING_ONE = 1342;
ATMA_OF_THE_SCORPION_QUEEN = 1343;
ATMA_OF_A_THOUSAND_NEEDLES = 1344;
ATMA_OF_THE_BURNING_EFFIGY = 1345;
ATMA_OF_THE_SMITING_BLOW = 1346;
ATMA_OF_THE_LONE_WOLF = 1347;
ATMA_OF_THE_CRIMSON_SCALE = 1348;
ATMA_OF_THE_SCARLET_WING = 1349;
ATMA_OF_THE_RAISED_TAIL = 1350;
ATMA_OF_THE_SAND_EMPEROR = 1351;
ATMA_OF_THE_OMNIPOTENT = 1352;
ATMA_OF_THE_WAR_LION = 1353;
ATMA_OF_THE_FROZEN_FETTERS = 1354;
ATMA_OF_THE_PLAGUEBRINGER = 1355;
ATMA_OF_THE_SHRIEKING_ONE = 1356;
ATMA_OF_THE_HOLY_MOUNTAIN = 1357;
ATMA_OF_THE_LAKE_LURKER = 1358;
ATMA_OF_THE_CRUSHING_CUDGEL = 1359;
ATMA_OF_PURGATORY = 1360;
ATMA_OF_BLIGHTED_BREATH = 1361;
ATMA_OF_THE_PERSISTENT_PREDATOR = 1362;
ATMA_OF_THE_STONE_GOD = 1363;
ATMA_OF_THE_SUN_EATER = 1364;
ATMA_OF_THE_DESPOT = 1365;
ATMA_OF_THE_SOLITARY_ONE = 1366;
ATMA_OF_THE_WINGED_GLOOM = 1367;
ATMA_OF_THE_SEA_DAUGHTER = 1368;
ATMA_OF_THE_HATEFUL_STREAM = 1369;
ATMA_OF_THE_FOE_FLAYER = 1370;
ATMA_OF_THE_ENDLESS_NIGHTMARE = 1371;
ATMA_OF_THE_SUNDERING_SLASH = 1372;
ATMA_OF_ENTWINED_SERPENTS = 1373;
ATMA_OF_THE_HORNED_BEAST = 1374;
ATMA_OF_AQUATIC_ARDOR = 1375;
ATMA_OF_THE_FALLEN_ONE = 1376;
ATMA_OF_FIRES_AND_FLARES = 1377;
ATMA_OF_THE_APOCALYPSE = 1378;
IVORY_ABYSSITE_OF_SOJOURN = 1379;
SCARLET_ABYSSITE_OF_SOJOURN = 1380;
JADE_ABYSSITE_OF_SOJOURN = 1381;
SAPPHIRE_ABYSSITE_OF_SOJOURN = 1382;
INDIGO_ABYSSITE_OF_SOJOURN = 1383;
EMERALD_ABYSSITE_OF_SOJOURN = 1384;
AZURE_ABYSSITE_OF_CELERITY = 1385;
CRIMSON_ABYSSITE_OF_CELERITY = 1386;
IVORY_ABYSSITE_OF_CELERITY = 1387;
VIRIDIAN_ABYSSITE_OF_AVARICE = 1388;
IVORY_ABYSSITE_OF_AVARICE = 1389;
VERMILLION_ABYSSITE_OF_AVARICE = 1390;
IVORY_ABYSSITE_OF_CONFLUENCE = 1391;
CRIMSON_ABYSSITE_OF_CONFLUENCE = 1392;
INDIGO_ABYSSITE_OF_CONFLUENCE = 1393;
IVORY_ABYSSITE_OF_EXPERTISE = 1394;
JADE_ABYSSITE_OF_EXPERTISE = 1395;
EMERALD_ABYSSITE_OF_EXPERTISE = 1396;
IVORY_ABYSSITE_OF_FORTUNE = 1397;
SAPPHIRE_ABYSSITE_OF_FORTUNE = 1398;
EMERALD_ABYSSITE_OF_FORTUNE = 1399;
SCARLET_ABYSSITE_OF_KISMET = 1400;
IVORY_ABYSSITE_OF_KISMET = 1401;
VERMILLION_ABYSSITE_OF_KISMET = 1402;
AZURE_ABYSSITE_OF_PROSPERITY = 1403;
JADE_ABYSSITE_OF_PROSPERITY = 1404;
IVORY_ABYSSITE_OF_PROSPERITY = 1405;
VIRIDIAN_ABYSSITE_OF_DESTINY = 1406;
CRIMSON_ABYSSITE_OF_DESTINY = 1407;
IVORY_ABYSSITE_OF_DESTINY = 1408;
IVORY_ABYSSITE_OF_ACUMEN = 1409;
CRIMSON_ABYSSITE_OF_ACUMEN = 1410;
EMERALD_ABYSSITE_OF_ACUMEN = 1411;
SCARLET_ABYSSITE_OF_LENITY = 1412;
AZURE_ABYSSITE_OF_LENITY = 1413;
VIRIDIAN_ABYSSITE_OF_LENITY = 1414;
JADE_ABYSSITE_OF_LENITY = 1415;
SAPPHIRE_ABYSSITE_OF_LENITY = 1416;
CRIMSON_ABYSSITE_OF_LENITY = 1417;
VERMILLION_ABYSSITE_OF_LENITY = 1418;
INDIGO_ABYSSITE_OF_LENITY = 1419;
EMERALD_ABYSSITE_OF_LENITY = 1420;
SCARLET_ABYSSITE_OF_PERSPICACITY = 1421;
IVORY_ABYSSITE_OF_PERSPICACITY = 1422;
VERM_ABYSSITE_OF_PERSPICACITY = 1423;
AZURE_ABYSSITE_OF_THE_REAPER = 1424;
IVORY_ABYSSITE_OF_THE_REAPER = 1425;
INDIGO_ABYSSITE_OF_THE_REAPER = 1426;
VIRIDIAN_ABYSSITE_OF_GUERDON = 1427;
IVORY_ABYSSITE_OF_GUERDON = 1428;
VERMILLION_ABYSSITE_OF_GUERDON = 1429;
SCARLET_ABYSSITE_OF_FURTHERANCE = 1430;
SAPPHIRE_ABYSSITE_OF_FURTHERANCE = 1431;
IVORY_ABYSSITE_OF_FURTHERANCE = 1432;
AZURE_ABYSSITE_OF_MERIT = 1433;
VIRIDIAN_ABYSSITE_OF_MERIT = 1434;
JADE_ABYSSITE_OF_MERIT = 1435;
SAPPHIRE_ABYSSITE_OF_MERIT = 1436;
IVORY_ABYSSITE_OF_MERIT = 1437;
INDIGO_ABYSSITE_OF_MERIT = 1438;
LUNAR_ABYSSITE1 = 1439;
LUNAR_ABYSSITE2 = 1440;
LUNAR_ABYSSITE3 = 1441;
ABYSSITE_OF_DISCERNMENT = 1442;
ABYSSITE_OF_THE_COSMOS = 1443;
WHITE_STRATUM_ABYSSITE = 1444;
WHITE_STRATUM_ABYSSITE_II = 1445;
WHITE_STRATUM_ABYSSITE_III = 1446;
ASHEN_STRATUM_ABYSSITE = 1447;
ASHEN_STRATUM_ABYSSITE_II = 1448;
ASHEN_STRATUM_ABYSSITE_III = 1449;
WHITE_STRATUM_ABYSSITE_IV = 1450;
WHITE_STRATUM_ABYSSITE_V = 1451;
WHITE_STRATUM_ABYSSITE_VI = 1452;
LEGION_TOME_PAGE_MAXIMUS = 1453;
LEGION_MEDAL_AN = 1454;
LEGION_MEDAL_KI = 1455;
LEGION_MEDAL_IM = 1456;
LEGION_MEDAL_MURU = 1457;
LEGION_TOME_PAGE_MINIMUS = 1458;
FRAGRANT_TREANT_PETAL = 1459;
FETID_RAFFLESIA_STALK = 1460;
DECAYING_MORBOL_TOOTH = 1461;
TURBID_SLIME_OIL = 1462;
VENOMOUS_PEISTE_CLAW = 1463;
TATTERED_HIPPOGRYPH_WING = 1464;
CRACKED_WIVRE_HORN = 1465;
MUCID_AHRIMAN_EYEBALL = 1466;
TWISTED_TONBERRY_CROWN = 1467;
VEINOUS_HECTEYES_EYELID = 1468;
TORN_BAT_WING = 1469;
GORY_SCORPION_CLAW = 1470;
MOSSY_ADAMANTOISE_SHELL = 1471;
FAT_LINED_COCKATRICE_SKIN = 1472;
SODDEN_SANDWORM_HUSK = 1473;
LUXURIANT_MANTICORE_MANE = 1474;
STICKY_GNAT_WING = 1475;
OVERGROWN_MANDRAGORA_FLOWER = 1476;
CHIPPED_SANDWORM_TOOTH = 1477;
MARBLED_MUTTON_CHOP = 1478;
BLOODIED_SABER_TOOTH = 1479;
BLOOD_SMEARED_GIGAS_HELM = 1480;
GLITTERING_PIXIE_CHOKER = 1481;
DENTED_GIGAS_SHIELD = 1482;
WARPED_GIGAS_ARMBAND = 1483;
SEVERED_GIGAS_COLLAR = 1484;
PELLUCID_FLY_EYE = 1485;
SHIMMERING_PIXIE_PINION = 1486;
SMOLDERING_CRAB_SHELL = 1487;
VENOMOUS_WAMOURA_FEELER = 1488;
BULBOUS_CRAWLER_COCOON = 1489;
DISTENDED_CHIGOE_ABDOMEN = 1490;
MUCID_WORM_SEGMENT = 1491;
SHRIVELED_HECTEYES_STALK = 1492;
BLOTCHED_DOOMED_TONGUE = 1493;
CRACKED_SKELETON_CLAVICLE = 1494;
WRITHING_GHOST_FINGER = 1495;
RUSTED_HOUND_COLLAR = 1496;
HOLLOW_DRAGON_EYE = 1497;
BLOODSTAINED_BUGARD_FANG = 1498;
GNARLED_LIZARD_NAIL = 1499;
MOLTED_PEISTE_SKIN = 1500;
JAGGED_APKALLU_BEAK = 1501;
CLIPPED_BIRD_WING = 1502;
BLOODIED_BAT_FUR = 1503;
GLISTENING_OROBON_LIVER = 1504;
DOFFED_POROGGO_HAT = 1505;
SCALDING_IRONCLAD_SPIKE = 1506;
BLAZING_CLUSTER_SOUL = 1507;
INGROWN_TAURUS_NAIL = 1508;
OSSIFIED_GARGOUILLE_HAND = 1509;
IMBRUED_VAMPYR_FANG = 1510;
GLOSSY_SEA_MONK_SUCKER = 1511;
SHIMMERING_PUGIL_SCALE = 1512;
DECAYED_DVERGR_TOOTH = 1513;
PULSATING_SOULFLAYER_BEARD = 1514;
CHIPPED_IMPS_OLIFANT = 1515;
WARPED_SMILODON_CHOKER = 1516;
MALODOROUS_MARID_FUR = 1517;
BROKEN_IRON_GIANT_SPIKE = 1518;
RUSTED_CHARIOT_GEAR = 1519;
STEAMING_CERBERUS_TONGUE = 1520;
BLOODIED_DRAGON_EAR = 1521;
RESPLENDENT_ROC_QUILL = 1522;
WARPED_IRON_GIANT_NAIL = 1523;
DENTED_CHARIOT_SHIELD = 1524;
TORN_KHIMAIRA_WING = 1525;
BEGRIMED_DRAGON_HIDE = 1526;
DECAYING_DIREMITE_FANG = 1527;
SHATTERED_IRON_GIANT_CHAIN = 1528;
WARPED_CHARIOT_PLATE = 1529;
VENOMOUS_HYDRA_FANG = 1530;
VACANT_BUGARD_EYE = 1531;
VARIEGATED_URAGNITE_SHELL = 1532;
BATTLE_TROPHY_1ST_ECHELON = 1533;
BATTLE_TROPHY_2ND_ECHELON = 1534;
BATTLE_TROPHY_3RD_ECHELON = 1535;
BATTLE_TROPHY_4TH_ECHELON = 1536;
BATTLE_TROPHY_5TH_ECHELON = 1537;
CRIMSON_TRAVERSER_STONE = 1538;
VOIDSTONE1 = 1539;
VOIDSTONE2 = 1540;
VOIDSTONE3 = 1541;
VOIDSTONE4 = 1542;
VOIDSTONE5 = 1543;
VOIDSTONE6 = 1544;
CRIMSON_GRANULES_OF_TIME = 1545;
AZURE_GRANULES_OF_TIME = 1546;
AMBER_GRANULES_OF_TIME = 1547;
ALABASTER_GRANULES_OF_TIME = 1548;
OBSIDIAN_GRANULES_OF_TIME = 1549;
PRISMATIC_HOURGLASS = 1550;
MOG_KUPON_W_R90 = 1551;
MOG_KUPON_W_M90 = 1552;
MOG_KUPON_W_E90 = 1553;
MOG_KUPON_A_E2 = 1554;
MOG_KUPON_I_SEAL = 1555;
BEGUILING_PETRIFACT = 1556;
SEDUCTIVE_PETRIFACT = 1557;
MADDENING_PETRIFACT = 1558;
VAT_OF_MARTELLO_FUEL = 1559;
FUEL_RESERVOIR = 1560;
EMPTY_FUEL_VAT = 1561;
CRACKED_FUEL_RESERVOIR = 1562;
VIAL_OF_LAMBENT_POTION = 1563;
CLEAR_DEMILUNE_ABYSSITE = 1564;
COLORFUL_DEMILUNE_ABYSSITE = 1565;
SCARLET_DEMILUNE_ABYSSITE = 1566;
AZURE_DEMILUNE_ABYSSITE = 1567;
VIRIDIAN_DEMILUNE_ABYSSITE = 1568;
ANTI_ABYSSEAN_GRENADE_01 = 1569;
ANTI_ABYSSEAN_GRENADE_02 = 1570;
ANTI_ABYSSEAN_GRENADE_03 = 1571;
RAINBOW_PEARL = 1572;
CHIPPED_WIND_CLUSTER = 1573;
PIECE_OF_DRIED_EBONY_LUMBER = 1574;
CAPTAIN_RASHIDS_LINKPEARL = 1575;
CAPTAIN_ARGUSS_LINKPEARL = 1576;
CAPTAIN_HELGAS_LINKPEARL = 1577;
SEAL_OF_THE_RESISTANCE = 1578;
SUNBEAM_FRAGMENT = 1579;
LUGARHOOS_EYEBALL = 1580;
VIAL_OF_PURIFICATION_AGENT_BLK = 1581;
VIAL_OF_PURIFICATION_AGENT_BRZ = 1582;
VIAL_OF_PURIFICATION_AGENT_SLV = 1583;
VIAL_OF_PURIFICATION_AGENT_GLD = 1584;
BLACK_LABELED_VIAL = 1585;
BRONZE_LABELED_VIAL = 1586;
SILVER_LABELED_VIAL = 1587;
GOLD_LABELED_VIAL = 1588;
RAINBOW_COLORED_LINKPEARL = 1589;
GREY_ABYSSITE = 1590;
RIPE_STARFRUIT_ABYSSEA = 1591;
VIAL_OF_FLOWER_WOWER_FERTILIZER = 1592;
TAHRONGI_TREE_NUT = 1593;
BUCKET_OF_COMPOUND_COMPOST = 1594;
CUP_OF_TAHRONGI_CACTUS_WATER = 1595;
HASTILY_SCRAWLED_POSTER = 1596;
BLOODIED_ARROW = 1597;
CRIMSON_BLOODSTONE = 1598;
KUPOFRIEDS_MEDALLION = 1599;
PINCH_OF_MOIST_DANGRUF_SULFUR = 1600;
NAJIS_GAUGER_PLATE = 1601;
NAJIS_LINKPEARL = 1602;
POT_OF_MARTIAL_RELISH = 1603;
THIERRIDES_BEAN_CREATION = 1604;
TINY_MEMORY_FRAGMENT1 = 1605;
LARGE_MEMORY_FRAGMENT1 = 1606;
FEY_STONE = 1607;
LARGE_MEMORY_FRAGMENT2 = 1608;
TORN_RECIPE_PAGE = 1609;
MINERAL_GAUGE_FOR_DUMMIES = 1610;
TUBE_OF_ALCHEMICAL_FERTILIZER = 1611;
LARGE_MEMORY_FRAGMENT3 = 1612;
LARGE_MEMORY_FRAGMENT4 = 1613;
PULSE_MARTELLO_REPAIR_PACK = 1614;
CLONE_WARD_REINFORCEMENT_PACK = 1615;
PACK_OF_OUTPOST_REPAIR_TOOLS = 1616;
PARRADAMO_SUPPLY_PACK1 = 1617;
PARRADAMO_SUPPLY_PACK2 = 1618;
PARRADAMO_SUPPLY_PACK3 = 1619;
PARRADAMO_SUPPLY_PACK4 = 1620;
PARRADAMO_SUPPLY_PACK5 = 1621;
GASPONIA_STAMEN = 1622;
ROCKHOPPER = 1623;
PHIAL_OF_COUNTERAGENT = 1624;
DAMAGED_STEWPOT = 1625;
NARURUS_STEWPOT = 1626;
MAGICKED_HEMPEN_SACK = 1627;
MAGICKED_FLAXEN_SACK = 1628;
PARALYSIS_TRAP_FLUID = 1629;
PARALYSIS_TRAP_FLUID_BOTTLE = 1630;
WEAKENING_TRAP_FLUID = 1631;
WEAKENING_TRAP_FLUID_BOTTLE = 1632;
IRON_EATERS_PEARLSACK = 1633;
MEDICAL_SUPPLY_CHEST = 1635;
WOODWORKERS_BELT = 1636;
ESPIONAGE_PEARLSACK = 1637;
CHIPPED_LINKSHELL = 1638;
GRIMY_LINKSHELL = 1639;
CRACKED_LINKSHELL = 1640;
POCKET_SUPPLY_PACK = 1641;
STANDARD_SUPPLY_PACK = 1642;
HEFTY_SUPPLY_PACK = 1643;
PACK_OF_MOLTEN_SLAG = 1644;
LETTER_OF_RECEIPT = 1645;
SMUDGED_LETTER = 1646;
YELLOW_LINKPEARL = 1647;
JESTERS_HAT = 1648;
JADE_DEMILUNE_ABYSSITE = 1649;
SAPPHIRE_DEMILUNE_ABYSSITE = 1650;
CRIMSON_DEMILUNE_ABYSSITE = 1651;
EMERALD_DEMILUNE_ABYSSITE = 1652;
VERMILLION_DEMILUNE_ABYSSITE = 1653;
INDIGO_DEMILUNE_ABYSSITE = 1654;
ATMA_OF_THE_HEIR = 1655;
ATMA_OF_THE_HERO = 1656;
ATMA_OF_THE_FULL_MOON = 1657;
ATMA_OF_ILLUSIONS = 1658;
ATMA_OF_THE_BANISHER = 1659;
ATMA_OF_THE_SELLSWORD = 1660;
ATMA_OF_A_FUTURE_FABULOUS = 1661;
ATMA_OF_CAMARADERIE = 1662;
ATMA_OF_THE_TRUTHSEEKER = 1663;
ATMA_OF_THE_AZURE_SKY = 1664;
ATMA_OF_ECHOES = 1665;
ATMA_OF_DREAD = 1666;
ATMA_OF_AMBITION = 1667;
ATMA_OF_THE_BEAST_KING = 1668;
ATMA_OF_THE_KIRIN = 1669;
ATMA_OF_HELLS_GUARDIAN = 1670;
ATMA_OF_LUMINOUS_WINGS = 1671;
ATMA_OF_THE_DRAGON_RIDER = 1672;
ATMA_OF_THE_IMPENETRABLE = 1673;
ATMA_OF_ALPHA_AND_OMEGA = 1674;
ATMA_OF_THE_ULTIMATE = 1675;
ATMA_OF_THE_HYBRID_BEAST = 1676;
ATMA_OF_THE_DARK_DEPTHS = 1677;
ATMA_OF_THE_ZENITH = 1678;
ATMA_OF_PERFECT_ATTENDANCE = 1679;
ATMA_OF_THE_RESCUER = 1680;
ATMA_OF_NIGHTMARES = 1681;
ATMA_OF_THE_EINHERJAR = 1682;
ATMA_OF_THE_ILLUMINATOR = 1683;
ATMA_OF_THE_BUSHIN = 1684;
ATMA_OF_THE_ACE_ANGLER = 1685;
ATMA_OF_THE_MASTER_CRAFTER = 1686;
ATMA_OF_INGENUITY = 1687;
ATMA_OF_THE_GRIFFONS_CLAW = 1688;
ATMA_OF_THE_FETCHING_FOOTPAD = 1689;
ATMA_OF_UNDYING_LOYALTY = 1690;
ATMA_OF_THE_ROYAL_LINEAGE = 1691;
ATMA_OF_THE_SHATTERING_STAR = 1692;
ATMA_OF_THE_COBRA_COMMANDER = 1693;
ATMA_OF_ROARING_LAUGHTER = 1694;
ATMA_OF_THE_DARK_BLADE = 1695;
ATMA_OF_THE_DUCAL_GUARD = 1696;
ATMA_OF_HARMONY = 1697;
ATMA_OF_REVELATIONS = 1698;
ATMA_OF_THE_SAVIOR = 1699;
TINY_MEMORY_FRAGMENT2 = 1700;
TINY_MEMORY_FRAGMENT3 = 1701;
EX_01_MARTELLO_CORE = 1702;
EX_02_MARTELLO_CORE = 1703;
EX_03_MARTELLO_CORE = 1704;
EX_04_MARTELLO_CORE = 1705;
EX_05_MARTELLO_CORE = 1706;
EX_06_MARTELLO_CORE = 1707;
EX_07_MARTELLO_CORE = 1708;
MOG_KUPON_W_E85 = 1709;
MOG_KUPON_A_RJOB = 1710;
SILVER_POCKET_WATCH = 1711;
ELEGANT_GEMSTONE = 1712;
WIVRE_EGG1 = 1713;
WIVRE_EGG2 = 1714;
WIVRE_EGG3 = 1715;
TORCH_COAL = 1716;
SUBNIVEAL_MINES = 1717;
PIECE_OF_SODDEN_OAK_LUMBER = 1718;
SODDEN_LINEN_CLOTH = 1719;
DHORME_KHIMAIRAS_MANE = 1720;
IMPERIAL_PEARL = 1721;
RONFAURE_DAWNDROP = 1722;
LA_VAULE_DAWNDROP = 1723;
JUGNER_DAWNDROP = 1724;
BEAUCEDINE_DAWNDROP = 1725;
XARCABARD_DAWNDROP = 1726;
THRONE_ROOM_DAWNDROP = 1727;
WALK_OF_ECHOES_DAWNDROP = 1728;
SANDORIA_DAWNDROP = 1729;
BOTTLED_PUNCH_BUG = 1730;
PRIMAL_GLOW = 1731;
MOONSHADE_EARRING = 1732;
PINCH_OF_PIXIE_DUST = 1733;
WEDDING_INVITATION = 1734;
SNOLL_REFLECTOR = 1735;
FROSTED_SNOLL_REFLECTOR = 1736;
EXPERIMENT_CHEAT_SHEET = 1737;
JOB_GESTURE_WARRIOR = 1738;
JOB_GESTURE_MONK = 1739;
JOB_GESTURE_WHITE_MAGE = 1740;
JOB_GESTURE_BLACK_MAGE = 1741;
JOB_GESTURE_RED_MAGE = 1742;
JOB_GESTURE_THIEF = 1743;
JOB_GESTURE_PALADIN = 1744;
JOB_GESTURE_DARK_KNIGHT = 1745;
JOB_GESTURE_BEASTMASTER = 1746;
JOB_GESTURE_BARD = 1747;
JOB_GESTURE_RANGER = 1748;
JOB_GESTURE_SAMURAI = 1749;
JOB_GESTURE_NINJA = 1750;
JOB_GESTURE_DRAGOON = 1751;
JOB_GESTURE_SUMMONER = 1752;
JOB_GESTURE_BLUE_MAGE = 1753;
JOB_GESTURE_CORSAIR = 1754;
JOB_GESTURE_PUPPETMASTER = 1755;
JOB_GESTURE_DANCER = 1756;
JOB_GESTURE_SCHOLAR = 1757;
FROSTBLOOM1 = 1758;
FROSTBLOOM2 = 1759;
FROSTBLOOM3 = 1760;
MOON_PENDANT = 1761;
WYVERN_EGG = 1762;
WYVERN_EGG_SHELL = 1763;
WAUGYLS_CLAW = 1764;
BOTTLE_OF_MILITARY_INK = 1765;
MILITARY_INK_PACKAGE = 1766;
MAGIAN_LEARNERS_LOG = 1767;
MAGIAN_MOOGLEHOOD_MISSIVE1 = 1768;
MAGIAN_MOOGLEHOOD_MISSIVE2 = 1769;
MAGIAN_MOOGLEHOOD_MISSIVE3 = 1770;
MAGIAN_MOOGLEHOOD_MISSIVE4 = 1771;
MAGIAN_MOOGLEHOOD_MISSIVE5 = 1772;
MAGIAN_MOOGLEHOOD_MISSIVE6 = 1773;
PERIAPT_OF_EMERGENCE1 = 1774;
PERIAPT_OF_EMERGENCE2 = 1775;
PERIAPT_OF_EMERGENCE3 = 1776;
PERIAPT_OF_GUIDANCE = 1777;
PERIAPT_OF_PERCIPIENCE = 1778;
VIVID_PERIAPT_OF_CONCORD = 1779;
DUSKY_PERIAPT_OF_CONCORD = 1780;
VIVID_PERIAPT_OF_CATALYSIS = 1781;
DUSKY_PERIAPT_OF_CATALYSIS = 1782;
VIVID_PERIAPT_OF_EXPLORATION = 1783;
DUSKY_PERIAPT_OF_EXPLORATION = 1784;
VIVID_PERIAPT_OF_FRONTIERS = 1785;
DUSKY_PERIAPT_OF_FRONTIERS = 1786;
NEUTRAL_PERIAPT_OF_FRONTIERS = 1787;
VIVID_PERIAPT_OF_CONCENTRATION = 1788;
DUSKY_PERIAPT_OF_CONCENTRATION = 1789;
VIVID_PERIAPT_OF_GLORY = 1790;
DUSKY_PERIAPT_OF_GLORY = 1791;
VIVID_PERIAPT_OF_FOCUS = 1792;
DUSKY_PERIAPT_OF_FOCUS = 1793;
VIVID_PERIAPT_OF_INTENSITY = 1794;
DUSKY_PERIAPT_OF_INTENSITY = 1795;
VIVID_PERIAPT_OF_READINESS = 1796;
DUSKY_PERIAPT_OF_READINESS = 1797;
VIVID_PERIAPT_OF_ADAPTABILITY = 1798;
DUSKY_PERIAPT_OF_ADAPTABILITY = 1799;
VIVID_PERIAPT_OF_VIGILANCE = 1800;
DUSKY_PERIAPT_OF_VIGILANCE = 1801;
VIVID_PERIAPT_OF_PRUDENCE = 1802;
DUSKY_PERIAPT_OF_PRUDENCE = 1803;
PERIAPT_OF_RECOMPENSE = 1804;
VOID_CLUSTER = 1805;
ATMACITE_OF_DEVOTION = 1806;
ATMACITE_OF_PERSISTENCE = 1807;
ATMACITE_OF_EMINENCE = 1808;
ATMACITE_OF_ONSLAUGHT = 1809;
ATMACITE_OF_INCURSION = 1810;
ATMACITE_OF_ENTICEMENT = 1811;
ATMACITE_OF_DESTRUCTION = 1812;
ATMACITE_OF_TEMPERANCE = 1813;
ATMACITE_OF_DISCIPLINE = 1814;
ATMACITE_OF_COERCION = 1815;
ATMACITE_OF_FINESSE = 1816;
ATMACITE_OF_LATITUDE = 1817;
ATMACITE_OF_MYSTICISM = 1818;
ATMACITE_OF_RAPIDITY = 1819;
ATMACITE_OF_PREPAREDNESS = 1820;
ATMACITE_OF_DELUGES = 1821;
ATMACITE_OF_UNITY = 1822;
ATMACITE_OF_EXHORTATION = 1823;
ATMACITE_OF_SKYBLAZE = 1824;
ATMACITE_OF_THE_SLAYER = 1825;
ATMACITE_OF_THE_ADAMANT = 1826;
ATMACITE_OF_THE_VALIANT = 1827;
ATMACITE_OF_THE_SHREWD = 1828;
ATMACITE_OF_THE_VANGUARD = 1829;
ATMACITE_OF_ASSAILMENT = 1830;
ATMACITE_OF_CATAPHRACT = 1831;
ATMACITE_OF_THE_PARAPET = 1832;
ATMACITE_OF_IMPERIUM = 1833;
ATMACITE_OF_THE_SOLIPSIST = 1834;
ATMACITE_OF_PROVENANCE = 1835;
ATMACITE_OF_DARK_DESIGNS = 1836;
ATMACITE_OF_THE_FORAGER = 1837;
ATMACITE_OF_GLACIERS = 1838;
ATMACITE_OF_AFFINITY = 1839;
ATMACITE_OF_THE_DEPTHS = 1840;
ATMACITE_OF_THE_ASSASSIN = 1841;
ATMACITE_OF_APLOMB = 1842;
ATMACITE_OF_THE_TROPICS = 1843;
ATMACITE_OF_CURSES = 1844;
ATMACITE_OF_PRESERVATION = 1845;
POUCH_OF_WEIGHTED_STONES = 1846;
GOSSAMER_BALLISTA_CHEVRON = 1847;
STEEL_BALLISTA_CHEVRON = 1848;
PERIAPT_OF_SAPIENCE = 1854;
PERIAPT_OF_CLARITY = 1855;
MAP_OF_AL_ZAHBI = 1856;
MAP_OF_NASHMAU = 1857;
MAP_OF_WAJAOM_WOODLANDS = 1858;
MAP_OF_CAEDARVA_MIRE = 1859;
MAP_OF_MOUNT_ZHAYOLM = 1860;
MAP_OF_AYDEEWA_SUBTERRANE = 1861;
MAP_OF_MAMOOK = 1862;
MAP_OF_HALVUNG = 1863;
MAP_OF_ARRAPAGO_REEF = 1864;
MAP_OF_ALZADAAL_RUINS = 1865;
MAP_OF_LEUJAOAM_SANCTUM = 1866;
MAP_OF_THE_TRAINING_GROUNDS = 1867;
MAP_OF_LEBROS_CAVERN = 1868;
MAP_OF_ILRUSI_ATOLL = 1869;
MAP_OF_PERIQIA = 1870;
MAP_OF_NYZUL_ISLE = 1871;
MAP_OF_THE_CHOCOBO_CIRCUIT = 1872;
MAP_OF_THE_COLOSSEUM = 1873;
MAP_OF_BHAFLAU_THICKETS = 1874;
MAP_OF_ZHAYOLM_REMNANTS = 1875;
MAP_OF_ARRAPAGO_REMNANTS = 1876;
MAP_OF_BHAFLAU_REMNANTS = 1877;
MAP_OF_SILVER_SEA_REMNANTS = 1878;
MAP_OF_VUNKERL_INLET = 1879;
MAP_OF_EVERBLOOM_HOLLOW = 1880;
MAP_OF_GRAUBERG = 1881;
MAP_OF_RUHOTZ_SILVERMINES = 1882;
MAP_OF_FORT_KARUGONARUGO = 1883;
MAP_OF_GHOYUS_REVERIE = 1884;
MAP_OF_ABYSSEA_LA_THEINE = 1885;
MAP_OF_ABYSSEA_KONSCHTAT = 1886;
MAP_OF_ABYSSEA_TAHRONGI = 1887;
MAP_OF_ABYSSEA_ATTOHWA = 1888;
MAP_OF_ABYSSEA_MISAREAUX = 1889;
MAP_OF_ABYSSEA_VUNKERL = 1890;
MAP_OF_ABYSSEA_ALTEPA = 1891;
MAP_OF_ABYSSEA_ULEGUERAND = 1892;
MAP_OF_ABYSSEA_GRAUBERG = 1893;
MAP_OF_DYNAMIS_SANDORIA = 1894;
MAP_OF_DYNAMIS_BASTOK = 1895;
MAP_OF_DYNAMIS_WINDURST = 1896;
MAP_OF_DYNAMIS_JEUNO = 1897;
MAP_OF_DYNAMIS_BEAUCEDINE = 1898;
MAP_OF_DYNAMIS_XARCABARD = 1899;
MAP_OF_DYNAMIS_VALKURM = 1900;
MAP_OF_DYNAMIS_BUBURIMU = 1901;
MAP_OF_DYNAMIS_QUFIM = 1902;
MAP_OF_DYNAMIS_TAVNAZIA = 1903;
MAP_OF_ADOULIN = 1904;
MAP_OF_RALA_WATERWAYS = 1905;
MAP_OF_YAHSE_HUNTING_GROUNDS = 1906;
MAP_OF_CEIZAK_BATTLEGROUNDS = 1907;
MAP_OF_FORET_DE_HENNETIEL = 1908;
MAP_OF_YORCIA_WEALD = 1909;
MAP_OF_MORIMAR_BASALT_FIELDS = 1910;
MAP_OF_MARJAMI_RAVINE = 1911;
MAP_OF_KAMIHR_DRIFTS = 1912;
MAP_OF_SIH_GATES = 1913;
MAP_OF_MOH_GATES = 1914;
MAP_OF_CIRDAS_CAVERNS = 1915;
MAP_OF_DHO_GATES = 1916;
MAP_OF_WOH_GATES = 1917;
MAP_OF_OUTER_RAKAZNAR = 1918;
IRON_CHAINMAIL_CLAIM_SLIP = 1920;
SHADE_HARNESS_CLAIM_SLIP = 1921;
BRASS_SCALE_MAIL_CLAIM_SLIP = 1922;
WOOL_ROBE_CLAIM_SLIP = 1923;
EISENPLATTE_ARMOR_CLAIM_SLIP = 1924;
SOIL_GI_CLAIM_SLIP = 1925;
SEERS_TUNIC_CLAIM_SLIP = 1926;
STUDDED_ARMOR_CLAIM_SLIP = 1927;
CENTURION_SCALE_MAIL_CLAIM_SLIP = 1928;
MRCCPT_DOUBLET_CLAIM_SLIP = 1929;
GARISH_TUNIC_CLAIM_SLIP = 1930;
NOCT_DOUBLET_CLAIM_SLIP = 1931;
CUSTOM_ARMOR_MALE_CLAIM_SLIP = 1932;
CUSTOM_ARMOR_FEMALE_CLAIM_SLIP = 1933;
MAGNA_ARMOR_MALE_CLAIM_SLIP = 1934;
MAGNA_ARMOR_FEMALE_CLAIM_SLIP = 1935;
WONDER_ARMOR_CLAIM_SLIP = 1936;
SAVAGE_ARMOR_CLAIM_SLIP = 1937;
ELDER_ARMOR_CLAIM_SLIP = 1938;
LINEN_CLOAK_CLAIM_SLIP = 1939;
PADDED_ARMOR_CLAIM_SLIP = 1940;
SILVER_CHAINMAIL_CLAIM_SLIP = 1941;
GAMBISON_CLAIM_SLIP = 1942;
IRON_SCALE_ARMOR_CLAIM_SLIP = 1943;
CUIR_ARMOR_CLAIM_SLIP = 1944;
VELVET_ROBE_CLAIM_SLIP = 1945;
OPALINE_DRESS_CLAIM_SLIP = 1946;
RYLSQR_CHAINMAIL_CLAIM_SLIP = 1947;
PLATE_ARMOR_CLAIM_SLIP = 1948;
COMBAT_CASTERS_CLOAK_CLAIM_SLIP = 1949;
ALUMINE_HAUBERT_CLAIM_SLIP = 1950;
CARAPACE_HARNESS_CLAIM_SLIP = 1951;
BANDED_MAIL_CLAIM_SLIP = 1952;
HARA_ATE_CLAIM_SLIP = 1953;
RAPTOR_ARMOR_CLAIM_SLIP = 1954;
STEEL_SCALE_CLAIM_SLIP = 1955;
WOOL_GAMBISON_CLAIM_SLIP = 1956;
SHINOBI_GI_CLAIM_SLIP = 1957;
IRNMSK_CUIRASS_CLAIM_SLIP = 1958;
TCTMGC_CLOAK_CLAIM_SLIP = 1959;
WHITE_CLOAK_CLAIM_SLIP = 1960;
AUSTERE_ROBE_CLAIM_SLIP = 1961;
MYTHRIL_PLATE_ARMOR_CLAIM_SLIP = 1962;
CROW_JUPON_CLAIM_SLIP = 1963;
MAGUS_ATTIRE_CLAIM_SLIP = 1964;
CORSAIRS_ATTIRE_CLAIM_SLIP = 1965;
PUPPETRY_ATTIRE_CLAIM_SLIP = 1966;
DANCERS_ATTIRE_CLAIM_SLIP = 1967;
DANCERS_ATTIRE_CLAIM_SLIP = 1968;
SCHOLARS_ATTIRE_CLAIM_SLIP = 1969;
AMIR_ARMOR_CLAIM_SLIP = 1970;
PAHLUWAN_ARMOR_CLAIM_SLIP = 1971;
YIGIT_ARMOR_CLAIM_SLIP = 1972;
FROG_FISHING = 1976;
SERPENT_RUMORS = 1977;
MOOCHING = 1978;
ANGLERS_ALMANAC = 1979;
SPIFFY_SYNTH1 = 1980;
SPIFFY_SYNTH2 = 1981;
SPIFFY_SYNTH3 = 1982;
SPIFFY_SYNTH4 = 1983;
WOOD_PURIFICATION = 1984;
WOOD_ENSORCELLMENT = 1985;
LUMBERJACK = 1986;
BOLTMAKER = 1987;
WAY_OF_THE_CARPENTER = 1988;
SPIFFY_SYNTH5 = 1989;
SPIFFY_SYNTH6 = 1990;
SPIFFY_SYNTH7 = 1991;
METAL_PURIFICATION = 1992;
METAL_ENSORCELLMENT = 1993;
CHAINWORK = 1994;
SHEETING = 1995;
WAY_OF_THE_BLACKSMITH = 1996;
SPIFFY_SYNTH8 = 1997;
SPIFFY_SYNTH9 = 1998;
SPIFFY_SYNTH10 = 1999;
GOLD_PURIFICATION = 2000;
GOLD_ENSORCELLMENT = 2001;
CLOCKMAKING = 2002;
WAY_OF_THE_GOLDSMITH = 2003;
SPIFFY_SYNTH11 = 2004;
SPIFFY_SYNTH12 = 2005;
SPIFFY_SYNTH13 = 2006;
SPIFFY_SYNTH14 = 2007;
CLOTH_PURIFICATION = 2008;
CLOTH_ENSORCELLMENT = 2009;
SPINNING = 2010;
FLETCHING = 2011;
WAY_OF_THE_WEAVER = 2012;
SPIFFY_SYNTH15 = 2013;
SPIFFY_SYNTH16 = 2014;
SPIFFY_SYNTH17 = 2015;
LEATHER_PURIFICATION = 2016;
LEATHER_ENSORCELLMENT = 2017;
TANNING = 2018;
WAY_OF_THE_TANNER = 2019;
SPIFFY_SYNTH18 = 2020;
SPIFFY_SYNTH19 = 2021;
SPIFFY_SYNTH20 = 2022;
SPIFFY_SYNTH21 = 2023;
BONE_PURIFICATION = 2024;
BONE_ENSORCELLMENT = 2025;
FILING = 2026;
WAY_OF_THE_BONEWORKER = 2027;
SPIFFY_SYNTH22 = 2028;
SPIFFY_SYNTH23 = 2029;
SPIFFY_SYNTH24 = 2030;
SPIFFY_SYNTH25 = 2031;
ANIMA_SYNTHESIS = 2032;
ALCHEMIC_PURIFICATION = 2033;
ALCHEMIC_ENSORCELLMENT = 2034;
TRITURATION = 2035;
CONCOCTION = 2036;
IATROCHEMISTRY = 2037;
MIASMAL_COUNTERAGENT_RECIPE = 2038;
WAY_OF_THE_ALCHEMIST = 2039;
RAW_FISH_HANDLING = 2040;
NOODLE_KNEADING = 2041;
PATISSIER = 2042;
STEWPOT_MASTERY = 2043;
WAY_OF_THE_CULINARIAN = 2044;
SPIFFY_SYNTH26 = 2045;
SPIFFY_SYNTH27 = 2046;
SPIFFY_SYNTH28 = 2047;
VOIDWATCH_ALARUM = 2048;
VOIDWATCHERS_EMBLEM_JEUNO = 2049;
VOIDWATCHERS_EMBLEM_QUFIM = 2050;
LOADSTONE = 2051;
SOUL_GEM = 2052;
SOUL_GEM_CLASP = 2053;
TRICOLOR_VOIDWATCHERS_EMBLEM = 2054;
STARLIGHT_VOIDWATCHERS_EMBLEM = 2055;
RED_PRESENT = 2056;
BLUE_PRESENT = 2057;
GREEN_PRESENT = 2058;
HEART_OF_THE_BUSHIN = 2059;
HYACINTH_STRATUM_ABYSSITE = 2060;
HYACINTH_STRATUM_ABYSSITE_II = 2061;
AMBER_STRATUM_ABYSSITE = 2062;
AMBER_STRATUM_ABYSSITE_II = 2063;
CLAIRVOY_ANT = 2064;
KUPOFRIEDS_CORUNDUM = 2065;
KUPOFRIEDS_CORUNDUM = 2066;
KUPOFRIEDS_CORUNDUM = 2067;
BRONZE_ASTRARIUM = 2068;
SILVER_ASTRARIUM = 2069;
MYTHRIL_ASTRARIUM = 2070;
GOLD_ASTRARIUM = 2071;
PLATINUM_ASTRARIUM = 2072;
DEMONS_IN_THE_RYE_CHRONICLE = 2073;
MONSTROUS_MAYHEM_REPORT = 2074;
CULLING_IS_CARING_POSTER = 2075;
MERRY_MOOGLE_MEMORIAL_GUIDE = 2076;
CONNORS_COMMUNIQUE = 2077;
PERNICIOUS_PRESENTS_BRIEF = 2078;
LITTLE_GOBLINS_ADVENTURE_VOL1 = 2079;
LITTLE_GOBLINS_ADVENTURE_VOL2 = 2080;
LITTLE_GOBLINS_ADVENTURE_VOL3 = 2081;
LITTLE_GOBLINS_ADVENTURE_VOL4 = 2082;
LITTLE_GOBLINS_ADVENTURE_VOL5 = 2083;
LITTLE_GOBLINS_ADVENTURE_VOL6 = 2084;
LITTLE_GOBLINS_ADVENTURE_VOL7 = 2085;
LITTLE_GOBLINS_ADVENTURE_VOL8 = 2086;
VANADIEL_TRIBUNE_VOL00 = 2087;
VANADIEL_TRIBUNE_VOL01 = 2088;
VANADIEL_TRIBUNE_VOL02 = 2089;
VANADIEL_TRIBUNE_VOL03 = 2090;
VANADIEL_TRIBUNE_VOL04 = 2091;
VANADIEL_TRIBUNE_VOL05 = 2092;
VANADIEL_TRIBUNE_VOL06 = 2093;
VANADIEL_TRIBUNE_VOL07 = 2094;
VANADIEL_TRIBUNE_VOL08 = 2095;
VANADIEL_TRIBUNE_VOL09 = 2096;
VANADIEL_TRIBUNE_VOL10 = 2097;
VANADIEL_TRIBUNE_VOL11 = 2098;
VANADIEL_TRIBUNE_VOL12 = 2099;
VANADIEL_TRIBUNE_VOL13 = 2100;
VANADIEL_TRIBUNE_VOL15 = 2102;
VANADIEL_TRIBUNE_VOL16 = 2103;
VANADIEL_TRIBUNE_VOL17 = 2104;
VANADIEL_TRIBUNE_VOL18 = 2105;
VANADIEL_TRIBUNE_VOL19 = 2106;
VANADIEL_TRIBUNE_VOL20 = 2107;
VANADIEL_TRIBUNE_VOL21 = 2108;
VANADIEL_TRIBUNE_VOL22 = 2109;
VANADIEL_TRIBUNE_VOL23 = 2110;
VANADIEL_TRIBUNE_VOL24 = 2111;
VANADIEL_TRIBUNE_VOL25 = 2112;
VANADIEL_TRIBUNE_VOL26 = 2113;
VANADIEL_TRIBUNE_VOL27 = 2114;
VANADIEL_TRIBUNE_II_NO01 = 2115;
VANADIEL_TRIBUNE_II_NO02 = 2116;
VANADIEL_TRIBUNE_II_NO03 = 2117;
VANADIEL_TRIBUNE_II_NO04 = 2118;
VANADIEL_TRIBUNE_II_NO05 = 2119;
VANADIEL_TRIBUNE_II_NO06 = 2120;
VANADIEL_TRIBUNE_II_NO07 = 2121;
VANADIEL_TRIBUNE_II_NO08 = 2122;
VANADIEL_TRIBUNE_II_NO09 = 2123;
VANADIEL_TRIBUNE_II_NO10 = 2124;
VANADIEL_TRIBUNE_II_NO11 = 2125;
VANADIEL_TRIBUNE_II_NO12 = 2126;
VANADIEL_TRIBUNE_II_NO13 = 2127;
VANADIEL_TRIBUNE_II_NO14 = 2128;
VANADIEL_TRIBUNE_II_NO15 = 2129;
VANADIEL_TRIBUNE_II_NO16 = 2130;
HANDCRAFTED_SPATULA = 2131;
TRANSMUTED_CANDLE = 2132;
GOURMET_WHIPPED_CREAM = 2133;
ANCIENT_PAPYRUS_SHRED1 = 2134;
ANCIENT_PAPYRUS_SHRED2 = 2135;
ANCIENT_PAPYRUS_SHRED3 = 2136;
EXORAY_MOLD_CRUMB1 = 2137;
EXORAY_MOLD_CRUMB2 = 2138;
EXORAY_MOLD_CRUMB3 = 2139;
BOMB_COAL_FRAGMENT1 = 2140;
BOMB_COAL_FRAGMENT2 = 2141;
BOMB_COAL_FRAGMENT3 = 2142;
SHINING_FRAGMENT = 2143;
GLOSSY_FRAGMENT = 2144;
GRIMOIRE_PAGE = 2145;
MOBLIN_PHEROMONE_SACK = 2146;
GOLDEN_WING = 2147;
MOSS_COVERED_SHARD = 2148;
ESSENCE_OF_PERFERVIDITY = 2149;
BRANDED_WING = 2150;
MALICIOUS_HORN = 2151;
SHEET_OF_SAN_DORIAN_TUNES = 2152;
SHEET_OF_BASTOKAN_TUNES = 2153;
SHEET_OF_WINDURSTIAN_TUNES = 2154;
GEOMAGNETRON = 2155;
ADOULINIAN_CHARTER_PERMIT = 2156;
PIONEERS_BADGE = 2157;
TEMPORARY_GEOMAGNETRON = 2158;
AGED_MATRIARCH_NAAKUAL_CREST = 2159;
AGED_RIPTIDE_NAAKUAL_CREST = 2160;
AGED_FIREBRAND_NAAKUAL_CREST = 2161;
AGED_LIGNEOUS_NAAKUAL_CREST = 2162;
AGED_BOOMING_NAAKUAL_CREST = 2163;
AGED_FLASHFROST_NAAKUAL_CREST = 2164;
PROTOTYPE_ATTUNER = 2166;
WATERCRAFT = 2167;
RESTRAINMENT_RESILIENCE = 2171;
CUPFUL_OF_DUST_LADEN_SAP = 2179;
MANTID_BAIT = 2180;
VIAL_OF_TOXIC_ZOLDEFF_WATER = 2185;
FISTFUL_OF_PRISTINE_SAND = 2186;
RIME_ICE_FRAGMENT = 2190;
BROKEN_HARPOON = 2192;
EXTRAVAGANT_HARPOON = 2193;
GEOMAGNETIC_COMPASS = 2196;
OCULAR_ORB = 2197;
PILE_OF_NOXIOUS_GRIME = 2198;
PULSATING_SHARD = 2199;
DINNER_INVITATION = 2200;
ROCKBERRY1 = 2201;
ROCKBERRY2 = 2202;
ROCKBERRY3 = 2203;
LOGGING = 2204;
WATERCRAFTING = 2205;
DEMOLISHING = 2206;
TOXIN_RESILIENCE = 2207;
PARESIS_RESILIENCE = 2208;
CALOR_RESILIENCE = 2209;
HEN_FS_BUILDING_MAT_CONTAINER = 2210;
MOR_FS_BUILDING_MAT_CONTAINER = 2211;
HEN_FS_RESOURCE_CONTAINER = 2212;
MOR_FS_RESOURCE_CONTAINER = 2213;
CEI_FB_OP_MATERIALS_CONTAINER = 2214;
HEN_FB_OP_MATERIALS_CONTAINER = 2215;
MOR_FB_OP_MATERIALS_CONTAINER = 2216;
LOST_ARTICLE1 = 2217;
LOST_ARTICLE2 = 2218;
FLAYED_MANTID_CORPSE = 2220;
CHAPULI_HORN = 2221;
HOT_SPRING_REPORT_1 = 2225;
HOT_SPRING_REPORT_2 = 2226;
HOT_SPRING_REPORT_3 = 2227;
HOT_SPRING_REPORT_4 = 2228;
HOT_SPRING_REPORT_5 = 2229;
MAGMA_SURVEY_REPORT = 2232;
REIVE_UNITY = 2234;
CRITICAL_CHOP = 2236;
CHERISHED_AXE = 2237;
CRITICAL_SMASH = 2238;
CHERISHED_PICK = 2239;
CRITICAL_SLICE = 2240;
CHERISHED_SICKLE = 2241;
SAN_DORIA_WARP_RUNE = 2248;
BASTOK_WARP_RUNE = 2249;
WINDURST_WARP_RUNE = 2250;
SELBINA_WARP_RUNE = 2251;
MHAURA_WARP_RUNE = 2252;
KAZHAM_WARP_RUNE = 2253;
RABAO_WARP_RUNE = 2254;
NORG_WARP_RUNE = 2255;
TAVNAZIA_WARP_RUNE = 2256;
WHITEGATE_WARP_RUNE = 2257;
NASHMAU_WARP_RUNE = 2258;
RUSTED_PICKAXE = 2261;
TINY_SEED = 2262;
BOTTLE_OF_FERTILIZER_X = 2263;
WAYPOINT_SCANNER_KIT = 2264;
ROYAL_FIAT_BANNING_COLONIZATION = 2265;
RECORD_OF_THE_17TH_ASSEMBLY = 2266;
COPY_OF_THE_ALLIANCE_AGREEMENT = 2267;
ULBUKAN_NAVIGATION_CHART = 2268;
COPY_OF_ADOULINS_PATRONESS = 2269;
MEMO_FROM_MIDRAS = 2270;
CIDS_CATALYST = 2271;
CHUNK_OF_MILKY_WHITE_MINERALS = 2272;
FAIL_BADGE = 2273;
WESTERN_ADOULIN_PATROL_ROUTE = 2274;
MISDELIVERED_PARCEL = 2275;
EASTERN_ADOULIN_PATROL_ROUTE = 2276;
HOT_SPRINGS_CARE_PACKAGE = 2277;
FISTFUL_OF_HOMELAND_SOIL = 2278;
YAHSE_WILDFLOWER_PETAL = 2279;
HABITUAL_BEHAVIOR_BAROMETER = 2280;
BRIER_PROOF_NET = 2281;
COMPASS_OF_TRANSFERENCE = 2282;
MAGMA_MITIGATION_SET = 2283;
RESURRECTION_RETARDANT_AXE = 2284;
INSULATOR_TABLET = 2285;
ANTI_GLACIATION_GEAR = 2286;
LAND_OF_MILK_AND_HONEY_HIVE = 2288;
FULL_LAND_OF_MILK_AND_HONEY_HIVE = 2289;
LUOPAN = 2290;
RALA_SIMULACRUM = 2291;
YORCIA_SIMULACRUM = 2292;
CIRDAS_SIMULACRUM = 2293;
RAKAZNAR_SIMULACRUM = 2294;
CELADON_YANTRIC_PLANCHETTE = 2296;
ZAFFRE_YANTRIC_PLANCHETTE = 2297;
ALIZARIN_YANTRIC_PLANCHETTE = 2298;
DETACHED_STINGER = 2299;
CRAGGY_FIN = 2300;
FLAME_SCARRED_SKULL = 2301;
MAP_OF_RALA_WATERWAYS_U = 2302;
MAP_OF_YORCIA_WEALD_U = 2303;
MAP_OF_CIRDAS_CAVERNS_U = 2304;
MAP_OF_OUTER_RAKAZNAR_U = 2305;
MOG_KUPON_A_DEII = 2334;
MOG_KUPON_A_DE = 2335;
MOG_KUPON_A_SAL = 2336;
MOG_KUPON_A_NYZ = 2337;
MOG_KUPON_I_S5 = 2338;
MOG_KUPON_I_S2 = 2339;
MOG_KUPON_I_ORCHE = 2340;
SHEET_OF_E_ADOULINIAN_TUNES = 2341;
SHEET_OF_W_ADOULINIAN_TUNES = 2342;
HENNEBLOOM_LEAF = 2343;
IMPURE_CELADON_YGGZI = 2344;
SEMI_PURE_CELADON_YGGZI = 2345;
IMPURE_ZAFFRE_YGGZI = 2346;
SEMI_PURE_ZAFFRE_YGGZI = 2347;
IMPURE_ALIZARIN_YGGZI = 2348;
SEMI_PURE_ALIZARIN_YGGZI = 2349;
RING_OF_SUPERNAL_DISJUNCTION = 2350;
EPHEMERAL_ENDEAVOR = 2352;
ENLIGHTENED_ENDEAVOR = 2353;
RUNE_SABER = 2354;
FLASK_OF_FRUISERUM = 2355;
FROST_ENCRUSTED_FLAME_GEM = 2356;
LETTER_FROM_OCTAVIEN = 2357;
STONE_OF_IGNIS = 2358;
STONE_OF_GELUS = 2359;
STONE_OF_FLABRA = 2360;
STONE_OF_TELLUS = 2361;
STONE_OF_SULPOR = 2362;
STONE_OF_UNDA = 2363;
STONE_OF_LUX = 2364;
STONE_OF_TENEBRAE = 2365;
STONE_OF_UNKNOWN_RUNIC_ORIGINS1 = 2366;
STONE_OF_UNKNOWN_RUNIC_ORIGINS2 = 2367;
STONE_OF_UNKNOWN_RUNIC_ORIGINS3 = 2368;
SECRETS_OF_RUNIC_ENHANCEMENT = 2369;
RUNIC_KINEGRAVER = 2370;
VIAL_OF_VIVID_RAINBOW_EXTRACT = 2371;
INSIDIOS_EXTINGUISHED_LANTERN = 2372;
VESSEL_OF_SUMMONING = 2373;
SILVER_LUOPAN = 2374;
LHAISO_NEFTEREHS_BELL = 2375;
MIDRASS_EXPLOSIVE_SAMPLE = 2376;
REPORT_ON_MIDRASS_EXPLOSIVE = 2377;
TRAY_OF_ADOULINIAN_DELICACIES = 2378;
SMALL_BAG_OF_ADOULINIAN_DELICACIES = 2379;
WAYPOINT_RECALIBRATION_KIT = 2380;
TWELVE_ORDERS_DOSSIER = 2381;
RAVINE_WATER_TESTING_KIT = 2382;
FISTFUL_OF_NUMBING_SOIL = 2383;
HUNK_OF_BEDROCK = 2384;
YORCIAS_TEAR = 2385;
BLIGHTBERRY = 2386;
LARGE_STRIP_OF_VELKK_HIDE = 2387;
CLIMBING = 2388;
BOX_OF_ADOULINIAN_TOMATOES = 2389;
KALEIDOSCOPIC_CLAM = 2390;
GLASS_PENDULUM = 2391;
IVORY_WING_TALISMAN = 2393;
BRONZE_MATTOCK_CORDON = 2394;
BRONZE_SHOVEL_CORDON = 2395;
TARUTARU_SAUCE_INVOICE = 2396;
TARUTARU_SAUCE_RECEIPT = 2397;
GPS_CRYSTAL = 2398;
PAIR_OF_VELKK_GLOVES = 2399;
LOST_ARTICLE1 = 2400;
LOST_ARTICLE2 = 2401;
GEOMANCER_CLAIM_TICKET = 2402;
MAR_FB_OP_MATERIALS_CONTAINER = 2403;
YOR_FB_OP_MATERIALS_CONTAINER = 2404;
MAR_FS_BUILDING_MAT_CONTAINER = 2405;
YOR_FS_BUILDING_MAT_CONTAINER = 2406;
PROOF_OF_ORDER_RUNIC_HEADGEAR1 = 2407;
PROOF_OF_ORDER_RUNIC_HANDGEAR2 = 2408;
PROOF_OF_ORDER_RUNIC_FOOTGEAR4 = 2409;
ROSULATIAS_POME = 2410;
CELENNIA_MEMORIAL_LIBRARY_CARD = 2411;
SOWYOURSEED = 2412;
MY_FIRST_FURROW = 2413;
FIELDS_AND_FERTILIZING = 2414;
DESIGNER_FARMING = 2415;
HOMESTEADERS_COMPENDIUM = 2416;
MHMU_TREATISE_ON_AGRONOMY = 2417;
GIVE_MY_REGARDS_TO_REODOAN = 2419;
ADOULINS_TOPIARY_TREASURES = 2420;
GRANDILOQUENT_GROVES = 2421;
ARBOREAL_ABRACADABRA = 2422;
VERDANT_AND_VERDONTS = 2423;
MHMU_TREATISE_ON_FORESTRY = 2424;
MYTHRIL_MARATHON_QUARTERLY = 2426;
TAKE_A_LODE_OFF = 2427;
VARICOSE_MINERAL_VEINS = 2428;
TALES_FROM_THE_TUNNEL = 2429;
THE_GUSGEN_MINES_TRAGEDY = 2430;
MHMU_TREATISE_ON_MINERALOGY = 2431;
A_FAREWELL_TO_FRESHWATER = 2433;
WATER_WATER_EVERYWHERE = 2434;
DREDGINGS_NO_DRUDGERY = 2435;
ALL_THE_WAYS_TO_SKIN_A_CARP = 2436;
ANATOMY_OF_AN_ANGLER = 2437;
MHMU_TREATISE_ON_FISH_I = 2438;
THE_OLD_MEN_OF_THE_SEA = 2440;
BLACK_FISH_OF_THE_FAMILY = 2442;
TWENTY_THOUSAND_YALMS_UNDER_THE_SEA = 2443;
ENCYCLOPEDIA_ICTHYONNICA = 2444;
MHMU_TREATISE_ON_FISH_II = 2445;
MAR_FS_RESOURCE_CONTAINER = 2447;
YOR_FS_RESOURCE_CONTAINER = 2448;
NOTE_DETAILING_SEDITIOUS_PLANS = 2449;
WATERWAY_FACILITY_CRANK = 2450;
VIAL_OF_TRANSLURRY = 2451;
GIL_REPOSITORY = 2452;
CRAB_CALLER = 2453;
PIECE_OF_A_STONE_WALL = 2454;
VIAL_OF_UNTAINTED_HOLY_WATER = 2455;
ETERNAL_FLAME = 2456;
WEATHER_VANE_WINGS = 2457;
AUREATE_BALL_OF_FUR = 2458;
INVENTORS_COALITION_PICKAXE = 2459;
TINTINNABULUM = 2460;
FRAGMENTING = 2461;
PAIR_OF_FUZZY_EARMUFFS = 2462;
KAM_FB_OP_MATERIALS_CONTAINER = 2463;
KAM_FS_BUILDING_MAT_CONTAINER = 2464;
KAM_FS_RESOURCE_CONTAINER = 2465;
MEMORANDOLL = 2466;
SHADOW_LORD_PHANTOM_GEM = 2468;
CELESTIAL_NEXUS_PHANTOM_GEM = 2469;
STELLAR_FULCRUM_PHANTOM_GEM = 2470;
PHANTOM_GEM_OF_APATHY = 2471;
PHANTOM_GEM_OF_ARROGANCE = 2472;
PHANTOM_GEM_OF_ENVY = 2473;
PHANTOM_GEM_OF_COWARDICE = 2474;
PHANTOM_GEM_OF_RAGE = 2475;
P_PERPETRATOR_PHANTOM_GEM = 2476;
COPPER_AMAN_VOUCHER = 2477;
MATRIARCH_NAAKUAL_PARAGON = 2482;
RIPTIDE_NAAKUAL_PARAGON = 2483;
FIREBRAND_NAAKUAL_PARAGON = 2484;
LIGNEOUS_NAAKUAL_PARAGON = 2485;
BOOMING_NAAKUAL_PARAGON = 2486;
FLASHFROST_NAAKUAL_PARAGON = 2487;
MOG_KUPON_I_AF109 = 2489;
MOG_KUPON_W_EWS = 2490;
MOG_KUPON_AW_WK = 2491;
MOG_KUPON_I_S3 = 2492;
MOG_KUPON_A_PK109 = 2493;
MOG_KUPON_I_S1 = 2494;
MOG_KUPON_I_SKILL = 2495;
GREEN_INSTITUTE_CARD = 2496;
WINDURST_TRUST_PERMIT = 2497;
BLUE_INSTITUTE_CARD = 2498;
BASTOK_TRUST_PERMIT = 2499;
RED_INSTITUTE_CARD = 2500;
SAN_DORIA_TRUST_PERMIT = 2501;
MOG_KUPON_I_RME = 2502;
PULVERIZING = 2503;
LERENES_PATEN = 2504;
AMCHUCHUS_MISSIVE = 2505;
TEMPLE_KNIGHT_KEY = 2506;
UNBLEMISHED_PIONEERS_BADGE = 2507;
SILVERY_PLATE = 2508;
SOUL_SIPHON = 2509;
TAPESTRY_OF_BAGUA_POETRY = 2511;
FUTHARKIC_CONCEPTS_IN_FLUX = 2512;
CRYSTALLIZED_LIFESTREAM_ESSENCE = 2513;
STRAND_OF_RAKAZNAR_FILAMENT = 2514;
ORDER_SLIP_LIFESTREAM_HEADGEAR = 2515;
ORDER_SLIP_LIFESTREAM_BODYGEAR = 2516;
ORDER_SLIP_LIFESTREAM_HANDGEAR = 2517;
ORDER_SLIP_LIFESTREAM_LEGGEAR = 2518;
ORDER_SLIP_LIFESTREAM_FOOTGEAR = 2519;
ORDER_SLIP_LOGOMORPH_HEADGEAR = 2520;
ORDER_SLIP_LOGOMORPH_BODYGEAR = 2521;
ORDER_SLIP_LOGOMORPH_HANDGEAR = 2522;
ORDER_SLIP_LOGOMORPH_LEGGEAR = 2523;
ORDER_SLIP_LOGOMORPH_FOOTGEAR = 2524;
PRISTINE_HAIR_RIBBON = 2525;
VIAL_OF_TRANSMELANGE = 2526;
LOST_ARTICLE = 2527;
BREATH_OF_DAWN = 2528;
PHLOX_YANTRIC_PLANCHETTE = 2529;
RUSSET_YANTRIC_PLANCHETTE = 2530;
ASTER_YANTRIC_PLANCHETTE = 2531;
SPARKING_TAIL_FEATHER = 2532;
PIECE_OF_INVIOLABLE_BARK = 2533;
FROSTED_INCISOR = 2534;
IMPURE_PHLOX_YGGZI = 2535;
SEMI_PURE_PHLOX_YGGZI = 2536;
IMPURE_RUSSET_YGGZI = 2537;
SEMI_PURE_RUSSET_YGGZI = 2538;
IMPURE_ASTER_YGGZI = 2539;
SEMI_PURE_ASTER_YGGZI = 2540;
BREATH_OF_DAWN1 = 2541;
BREATH_OF_DAWN2 = 2542;
BREATH_OF_DAWN3 = 2543;
JOB_BREAKER = 2544;
| gpl-3.0 |
amenophis1er/prosody-modules | mod_statistics/top.lua | 32 | 6810 | module("prosodytop", package.seeall);
local array = require "util.array";
local it = require "util.iterators";
local curses = require "curses";
local stats = require "stats".stats;
local time = require "socket".gettime;
local sessions_idle_after = 60;
local stanza_names = {"message", "presence", "iq"};
local top = {};
top.__index = top;
local status_lines = {
"Prosody $version - $time up $up_since, $total_users users, $cpu busy";
"Connections: $total_c2s c2s, $total_s2sout s2sout, $total_s2sin s2sin, $total_component component";
"Memory: $memory_lua lua, $memory_allocated process ($memory_used in use)";
"Stanzas in: $message_in_per_second message/s, $presence_in_per_second presence/s, $iq_in_per_second iq/s";
"Stanzas out: $message_out_per_second message/s, $presence_out_per_second presence/s, $iq_out_per_second iq/s";
};
function top:draw()
self:draw_status();
self:draw_column_titles();
self:draw_conn_list();
self.statuswin:refresh();
self.listwin:refresh();
--self.infowin:refresh()
self.stdscr:move(#status_lines,0)
end
-- Width specified as cols or % of unused space, defaults to
-- title width if not specified
local conn_list_columns = {
{ title = "ID", key = "id", width = "8" };
{ title = "JID", key = "jid", width = "100%" };
{ title = "STANZAS IN>", key = "total_stanzas_in", align = "right" };
{ title = "MSG", key = "message_in", align = "right", width = "4" };
{ title = "PRES", key = "presence_in", align = "right", width = "4" };
{ title = "IQ", key = "iq_in", align = "right", width = "4" };
{ title = "STANZAS OUT>", key = "total_stanzas_out", align = "right" };
{ title = "MSG", key = "message_out", align = "right", width = "4" };
{ title = "PRES", key = "presence_out", align = "right", width = "4" };
{ title = "IQ", key = "iq_out", align = "right", width = "4" };
{ title = "BYTES IN", key = "bytes_in", align = "right" };
{ title = "BYTES OUT", key = "bytes_out", align = "right" };
};
function top:draw_status()
for row, line in ipairs(status_lines) do
self.statuswin:mvaddstr(row-1, 0, (line:gsub("%$([%w_]+)", self.data)));
self.statuswin:clrtoeol();
end
-- Clear stanza counts
for _, stanza_type in ipairs(stanza_names) do
self.prosody[stanza_type.."_in_per_second"] = 0;
self.prosody[stanza_type.."_out_per_second"] = 0;
end
end
local function padright(s, width)
return s..string.rep(" ", width-#s);
end
local function padleft(s, width)
return string.rep(" ", width-#s)..s;
end
function top:resized()
self:recalc_column_widths();
--self.stdscr:clear();
self:draw();
end
function top:recalc_column_widths()
local widths = {};
self.column_widths = widths;
local total_width = curses.cols()-4;
local free_width = total_width;
for i = 1, #conn_list_columns do
local width = conn_list_columns[i].width or "0";
if not(type(width) == "string" and width:sub(-1) == "%") then
width = math.max(tonumber(width), #conn_list_columns[i].title+1);
widths[i] = width;
free_width = free_width - width;
end
end
for i = 1, #conn_list_columns do
if not widths[i] then
local pc_width = tonumber((conn_list_columns[i].width:gsub("%%$", "")));
widths[i] = math.floor(free_width*(pc_width/100));
end
end
return widths;
end
function top:draw_column_titles()
local widths = self.column_widths;
self.listwin:attron(curses.A_REVERSE);
self.listwin:mvaddstr(0, 0, " ");
for i, column in ipairs(conn_list_columns) do
self.listwin:addstr(padright(column.title, widths[i]));
end
self.listwin:addstr(" ");
self.listwin:attroff(curses.A_REVERSE);
end
local function session_compare(session1, session2)
local stats1, stats2 = session1.stats, session2.stats;
return (stats1.total_stanzas_in + stats1.total_stanzas_out) >
(stats2.total_stanzas_in + stats2.total_stanzas_out);
end
function top:draw_conn_list()
local rows = curses.lines()-(#status_lines+2)-5;
local cutoff_time = time() - sessions_idle_after;
local widths = self.column_widths;
local top_sessions = array.collect(it.values(self.active_sessions)):sort(session_compare);
for index = 1, rows do
session = top_sessions[index];
if session then
if session.last_update < cutoff_time then
self.active_sessions[session.id] = nil;
else
local row = {};
for i, column in ipairs(conn_list_columns) do
local width = widths[i];
local v = tostring(session[column.key] or ""):sub(1, width);
if #v < width then
if column.align == "right" then
v = padleft(v, width-1).." ";
else
v = padright(v, width);
end
end
table.insert(row, v);
end
if session.updated then
self.listwin:attron(curses.A_BOLD);
end
self.listwin:mvaddstr(index, 0, " "..table.concat(row));
if session.updated then
session.updated = false;
self.listwin:attroff(curses.A_BOLD);
end
end
else
-- FIXME: How to clear a line? It's 5am and I don't feel like reading docs.
self.listwin:move(index, 0);
self.listwin:clrtoeol();
end
end
end
function top:update_stat(name, value)
self.prosody[name] = value;
end
function top:update_session(id, jid, stats)
self.active_sessions[id] = stats;
stats.id, stats.jid, stats.stats = id, jid, stats;
stats.total_bytes = stats.bytes_in + stats.bytes_out;
for _, stanza_type in ipairs(stanza_names) do
self.prosody[stanza_type.."_in_per_second"] = (self.prosody[stanza_type.."_in_per_second"] or 0) + stats[stanza_type.."_in"];
self.prosody[stanza_type.."_out_per_second"] = (self.prosody[stanza_type.."_out_per_second"] or 0) + stats[stanza_type.."_out"];
end
stats.total_stanzas_in = stats.message_in + stats.presence_in + stats.iq_in;
stats.total_stanzas_out = stats.message_out + stats.presence_out + stats.iq_out;
stats.last_update = time();
stats.updated = true;
end
function new(base)
setmetatable(base, top);
base.data = setmetatable({}, {
__index = function (t, k)
local stat = stats[k];
if stat and stat.tostring then
if type(stat.tostring) == "function" then
return stat.tostring(base.prosody[k]);
elseif type(stat.tostring) == "string" then
local v = base.prosody[k];
if v == nil then
return "?";
end
return (stat.tostring):format(v);
end
end
return base.prosody[k];
end;
});
base.active_sessions = {};
base.statuswin = curses.newwin(#status_lines, 0, 0, 0);
base.promptwin = curses.newwin(1, 0, #status_lines, 0);
base.promptwin:addstr("");
base.promptwin:refresh();
base.listwin = curses.newwin(curses.lines()-(#status_lines+2)-5, 0, #status_lines+1, 0);
base.listwin:syncok();
base.infowin = curses.newwin(5, 0, curses.lines()-5, 0);
base.infowin:mvaddstr(1, 1, "Hello world");
base.infowin:border(0,0,0,0);
base.infowin:syncok();
base.infowin:refresh();
base:resized();
return base;
end
return _M;
| mit |
awhitesong/rspamd | test/lua/unit/redis_stat.lua | 3 | 1570 |
context("Redis statistics unit tests", function()
local task = require("rspamd_task")
local ffi = require("ffi")
ffi.cdef[[
struct rspamd_statfile_config {
const char *symbol;
const char *label;
void *opts;
int is_spam;
const char *backend;
void *data;
};
unsigned long rspamd_redis_expand_object(const char *pattern,
struct rspamd_statfile_config *stcf,
struct rspamd_task *task,
char **target);
struct rspamd_task * rspamd_task_new(struct rspamd_worker *worker);
int rspamd_task_add_recipient (struct rspamd_task *task, const char *rcpt);
int rspamd_task_add_sender (struct rspamd_task *task, const char *sender);
]]
test("Substitute redis values", function()
local cases = {
{"%s%l", "symbollabel"},
{"%s%%", "symbol%"},
{"%s%u", "symbol"},
{"%s%W", "symbolW"},
{"%r%l", "test@example.comlabel"},
{"%f-from", "test@example.com-from"}
}
local stcf = ffi.new("struct rspamd_statfile_config",
{symbol="symbol",label="label"})
local t = ffi.C.rspamd_task_new(nil)
assert_equal(ffi.C.rspamd_task_add_recipient(t, "Test <test@example.com>"), 1)
assert_equal(ffi.C.rspamd_task_add_recipient(t, "Test1 <test1@example.com>"), 1)
assert_equal(ffi.C.rspamd_task_add_sender(t, "Test <test@example.com>"), 1)
for _,c in ipairs(cases) do
local pbuf = ffi.new 'char *[1]'
local sz = ffi.C.rspamd_redis_expand_object(c[1], stcf, t, pbuf)
local s = ffi.string(pbuf[0])
assert_equal(s, c[2])
end
end)
end) | bsd-2-clause |
zhaozg/lit | commands/get-luvi.lua | 4 | 1403 | return function ()
local core = require('core')()
local uv = require('uv')
local log = require('log').log
local query = require('pkg').query
local fs = require('coro-fs')
-- Try to look up local metadata in case we're inside a luvi app.
local meta = query(fs, ".")
local opts = meta and meta.luvi or {}
-- Allow command-line overrides
local i = 2
while i < #args do
local arg = args[i]
if arg == "-o" then
opts.output = assert(args[i + 1], "missing output value")
i = i + 2
elseif arg == "-f" then
opts.flavor = assert(args[i + 1], "missing flavor value")
i = i + 2
elseif arg == "-u" then
opts.url = assert(args[i + 1], "missing url value")
i = i + 2
elseif arg == "-v" then
opts.version = assert(args[i + 1], "missing version value")
i = i + 2
else
error("Unknown option: " .. arg)
end
end
-- Ensure we have the right luvi.
local path = core.getLuvi(opts)
if opts.output then
-- Copy to the output file if requested
local fd2 = assert(uv.fs_open(opts.output, "w", 493)) -- 0755
local fd = assert(uv.fs_open(path, "r", 420)) -- 0644
local size = assert(uv.fs_fstat(fd)).size
uv.fs_sendfile(fd2, fd, 0, size)
uv.fs_close(fd)
uv.fs_close(fd2)
log("luvi extracted", opts.output)
else
-- Otherwise just emit path
log("luvi cached", path)
end
end
| apache-2.0 |
Lsty/ygopro-scripts | c55608151.lua | 3 | 1070 | --グリフォンの翼
function c55608151.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(c55608151.condition)
e1:SetTarget(c55608151.target)
e1:SetOperation(c55608151.activate)
c:RegisterEffect(e1)
end
function c55608151.condition(e,tp,eg,ep,ev,re,r,rp)
return rp~=tp and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsCode(18144506) and Duel.IsChainDisablable(ev)
end
function c55608151.filter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsDestructable()
end
function c55608151.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
local g=Duel.GetMatchingGroup(c55608151.filter,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c55608151.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
local g=Duel.GetMatchingGroup(c55608151.filter,tp,0,LOCATION_ONFIELD,nil)
Duel.Destroy(g,REASON_EFFECT)
end
| gpl-2.0 |
brimworks/luvi | samples/test.app/utils.lua | 10 | 9094 | local uv = require('uv')
local env = require('env')
local prettyPrint, dump, strip, color, colorize, loadColors
local theme = {}
local useColors = false
local defaultTheme
local stdout, stdin, stderr, width
local quote, quote2, dquote, dquote2, obracket, cbracket, obrace, cbrace, comma, equals, controls
local themes = {
-- nice color theme using 16 ansi colors
[16] = {
property = "0;37", -- white
sep = "1;30", -- bright-black
braces = "1;30", -- bright-black
["nil"] = "1;30", -- bright-black
boolean = "0;33", -- yellow
number = "1;33", -- bright-yellow
string = "0;32", -- green
quotes = "1;32", -- bright-green
escape = "1;32", -- bright-green
["function"] = "0;35", -- purple
thread = "1;35", -- bright-purple
table = "1;34", -- bright blue
userdata = "1;36", -- bright cyan
cdata = "0;36", -- cyan
err = "1;31", -- bright red
success = "1;33;42", -- bright-yellow on green
failure = "1;33;41", -- bright-yellow on red
highlight = "1;36;44", -- bright-cyan on blue
},
-- nice color theme using ansi 256-mode colors
[256] = {
property = "38;5;253",
braces = "38;5;247",
sep = "38;5;240",
["nil"] = "38;5;244",
boolean = "38;5;220", -- yellow-orange
number = "38;5;202", -- orange
string = "38;5;34", -- darker green
quotes = "38;5;40", -- green
escape = "38;5;46", -- bright green
["function"] = "38;5;129", -- purple
thread = "38;5;199", -- pink
table = "38;5;27", -- blue
userdata = "38;5;39", -- blue2
cdata = "38;5;69", -- teal
err = "38;5;196", -- bright red
success = "38;5;120;48;5;22", -- bright green on dark green
failure = "38;5;215;48;5;52", -- bright red on dark red
highlight = "38;5;45;48;5;236", -- bright teal on dark grey
},
}
local special = {
[7] = 'a',
[8] = 'b',
[9] = 't',
[10] = 'n',
[11] = 'v',
[12] = 'f',
[13] = 'r'
}
function loadColors(index)
if index == nil then index = defaultTheme end
-- Remove the old theme
for key in pairs(theme) do
theme[key] = nil
end
if index then
local new = themes[index]
if not new then error("Invalid theme index: " .. tostring(index)) end
-- Add the new theme
for key in pairs(new) do
theme[key] = new[key]
end
useColors = true
else
useColors = false
end
quote = colorize('quotes', "'", 'string')
quote2 = colorize('quotes', "'")
dquote = colorize('quotes', '"', 'string')
dquote2 = colorize('quotes', '"')
obrace = colorize('braces', '{ ')
cbrace = colorize('braces', '}')
obracket = colorize('property', '[')
cbracket = colorize('property', ']')
comma = colorize('sep', ', ')
equals = colorize('sep', ' = ')
controls = {}
for i = 0, 31 do
local c = special[i]
if not c then
if i < 10 then
c = "00" .. tostring(i)
else
c = "0" .. tostring(i)
end
end
controls[i] = colorize('escape', '\\' .. c, 'string')
end
controls[92] = colorize('escape', '\\\\', 'string')
controls[34] = colorize('escape', '\\"', 'string')
controls[39] = colorize('escape', "\\'", 'string')
end
function color(colorName)
return '\27[' .. (theme[colorName] or '0') .. 'm'
end
function colorize(colorName, string, resetName)
return useColors and
(color(colorName) .. tostring(string) .. color(resetName)) or
tostring(string)
end
local function stringEscape(c)
return controls[string.byte(c, 1)]
end
function dump(value)
local seen = {}
local output = {}
local offset = 0
local stack = {}
local function recalcOffset(index)
for i = index + 1, #output do
local m = string.match(output[i], "\n([^\n]*)$")
if m then
offset = #(strip(m))
else
offset = offset + #(strip(output[i]))
end
end
end
local function write(text, length)
if not length then length = #(strip(text)) end
-- Create room for data by opening parent blocks
-- Start at the root and go down.
local i = 1
while offset + length > width and stack[i] do
local entry = stack[i]
if not entry.opened then
entry.opened = true
table.insert(output, entry.index + 1, "\n" .. string.rep(" ", i))
-- Recalculate the offset
recalcOffset(entry.index)
-- Bump the index of all deeper entries
for j = i + 1, #stack do
stack[j].index = stack[j].index + 1
end
end
i = i + 1
end
output[#output + 1] = text
offset = offset + length
if offset > width then
dump(stack)
end
end
local function indent()
stack[#stack + 1] = {
index = #output,
opened = false,
}
end
local function unindent()
stack[#stack] = nil
end
local function process(value)
local typ = type(value)
if typ == 'string' then
if string.match(value, "'") and not string.match(value, '"') then
write(dquote .. string.gsub(value, '[%c\\]', stringEscape) .. dquote2)
else
write(quote .. string.gsub(value, "[%c\\']", stringEscape) .. quote2)
end
elseif typ == 'table' and not seen[value] then
seen[value] = true
write(obrace)
local i = 1
-- Count the number of keys so we know when to stop adding commas
local total = 0
for _ in pairs(value) do total = total + 1 end
for k, v in pairs(value) do
indent()
if k == i then
-- if the key matches the index, don't show it.
-- This is how lists print without keys
process(v)
else
if type(k) == "string" and string.find(k,"^[%a_][%a%d_]*$") then
write(colorize("property", k) .. equals)
else
write(obracket)
process(k)
write(cbracket .. equals)
end
if type(v) == "table" then
process(v)
else
indent()
process(v)
unindent()
end
end
if i < total then
write(comma)
else
write(" ")
end
i = i + 1
unindent()
end
write(cbrace)
else
write(colorize(typ, tostring(value)))
end
end
process(value)
return table.concat(output, "")
end
-- Print replacement that goes through libuv. This is useful on windows
-- to use libuv's code to translate ansi escape codes to windows API calls.
function print(...)
local n = select('#', ...)
local arguments = {...}
for i = 1, n do
arguments[i] = tostring(arguments[i])
end
uv.write(stdout, table.concat(arguments, "\t") .. "\n")
end
function prettyPrint(...)
local n = select('#', ...)
local arguments = { ... }
for i = 1, n do
arguments[i] = dump(arguments[i])
end
print(table.concat(arguments, "\t"))
end
function strip(str)
return string.gsub(str, '\027%[[^m]*m', '')
end
if uv.guess_handle(0) == 'tty' then
stdin = assert(uv.new_tty(0, true))
else
stdin = uv.new_pipe(false)
uv.pipe_open(stdin, 0)
end
if uv.guess_handle(1) == 'tty' then
stdout = assert(uv.new_tty(1, false))
width = uv.tty_get_winsize(stdout)
-- auto-detect when 16 color mode should be used
local term = env.get("TERM")
if term == 'xterm' or term == 'xterm-256color' then
defaultTheme = 256
else
defaultTheme = 16
end
else
stdout = uv.new_pipe(false)
uv.pipe_open(stdout, 1)
width = 80
end
loadColors()
if uv.guess_handle(2) == 'tty' then
stderr = assert(uv.new_tty(2, false))
else
stderr = uv.new_pipe(false)
uv.pipe_open(stderr, 2)
end
local function bind(fn, ...)
local args = {...}
if #args == 0 then return fn end
return function ()
return fn(unpack(args))
end
end
local function noop(err)
if err then print("Unhandled callback error", err) end
end
local function adapt(c, fn, ...)
local nargs = select('#', ...)
local args = {...}
-- No continuation defaults to noop callback
if not c then c = noop end
local t = type(c)
if t == 'function' then
args[nargs + 1] = c
return fn(unpack(args))
elseif t ~= 'thread' then
error("Illegal continuation type " .. t)
end
local err, data, waiting
args[nargs + 1] = function (err, ...)
if waiting then
if err then
assert(coroutine.resume(c, nil, err))
else
assert(coroutine.resume(c, ...))
end
else
error, data = err, {...}
c = nil
end
end
fn(unpack(args))
if c then
waiting = true
return coroutine.yield(c)
elseif err then
return nil, err
else
return unpack(data)
end
end
return {
bind = bind,
loadColors = loadColors,
theme = theme,
print = print,
prettyPrint = prettyPrint,
dump = dump,
strip = strip,
color = color,
colorize = colorize,
stdin = stdin,
stdout = stdout,
stderr = stderr,
noop = noop,
adapt = adapt,
}
| apache-2.0 |
Lsty/ygopro-scripts | c38492752.lua | 7 | 1324 | --ラヴァル・キャノン
function c38492752.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(38492752,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c38492752.sptg)
e1:SetOperation(c38492752.spop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e2)
end
function c38492752.filter(c,e,tp)
return c:IsSetCard(0x39) and c:IsFaceup() and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c38492752.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c38492752.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c38492752.filter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c38492752.filter,tp,LOCATION_REMOVED,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c38492752.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
| gpl-2.0 |
MalRD/darkstar | scripts/zones/Rabao/npcs/Leodarion.lua | 9 | 3252 | -----------------------------------
-- Area: Rabao
-- NPC: Leodarion
-- Involved in Quest: 20 in Pirate Years, I'll Take the Big Box, True Will
-- !pos -50 8 40 247
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/shop");
require("scripts/globals/quests");
local ID = require("scripts/zones/Rabao/IDs");
-----------------------------------
function onTrade(player,npc,trade)
if (player:getQuestStatus(OUTLANDS,dsp.quest.id.outlands.I_LL_TAKE_THE_BIG_BOX) == QUEST_ACCEPTED and player:getCharVar("illTakeTheBigBoxCS") == 2) then
if (trade:hasItemQty(17098,1) and trade:getItemCount() == 1) then -- Trade Oak Pole
player:startEvent(92);
end
end
end;
function onTrigger(player,npc)
if (player:getQuestStatus(OUTLANDS,dsp.quest.id.outlands.I_LL_TAKE_THE_BIG_BOX) == QUEST_ACCEPTED) then
illTakeTheBigBoxCS = player:getCharVar("illTakeTheBigBoxCS");
if (illTakeTheBigBoxCS == 1) then
player:startEvent(90);
elseif (illTakeTheBigBoxCS == 2) then
player:startEvent(91);
elseif (illTakeTheBigBoxCS == 3 and VanadielDayOfTheYear() == player:getCharVar("illTakeTheBigBox_Timer")) then
player:startEvent(93);
elseif (illTakeTheBigBoxCS == 3) then
player:startEvent(94);
elseif (illTakeTheBigBoxCS == 4) then
player:startEvent(95);
end
elseif (player:getQuestStatus(OUTLANDS,dsp.quest.id.outlands.TRUE_WILL) == QUEST_ACCEPTED) then
trueWillCS = player:getCharVar("trueWillCS");
if (trueWillCS == 1) then
player:startEvent(97);
elseif (trueWillCS == 2 and player:hasKeyItem(dsp.ki.LARGE_TRICK_BOX) == false) then
player:startEvent(98);
elseif (player:hasKeyItem(dsp.ki.LARGE_TRICK_BOX)) then
player:startEvent(99);
end
else
player:startEvent(89);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 90) then
player:setCharVar("illTakeTheBigBoxCS",2);
elseif (csid == 92) then
player:tradeComplete();
player:setCharVar("illTakeTheBigBox_Timer",VanadielDayOfTheYear());
player:setCharVar("illTakeTheBigBoxCS",3);
elseif (csid == 94) then
player:setCharVar("illTakeTheBigBox_Timer",0);
player:setCharVar("illTakeTheBigBoxCS",4);
player:addKeyItem(dsp.ki.SEANCE_STAFF);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.SEANCE_STAFF);
elseif (csid == 97) then
player:delKeyItem(dsp.ki.OLD_TRICK_BOX);
player:setCharVar("trueWillCS",2);
elseif (csid == 99) then
if (player:getFreeSlotsCount() < 1) then
player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,13782);
else
player:delKeyItem(dsp.ki.LARGE_TRICK_BOX);
player:addItem(13782);
player:messageSpecial(ID.text.ITEM_OBTAINED,13782); -- Ninja Chainmail
player:setCharVar("trueWillCS",0);
player:addFame(NORG,30);
player:completeQuest(OUTLANDS,dsp.quest.id.outlands.TRUE_WILL);
end
end
end; | gpl-3.0 |
maxrio/luci981213 | modules/luci-base/luasrc/sys/zoneinfo/tzoffset.lua | 14 | 4023 | -- Licensed to the public under the Apache License 2.0.
module "luci.sys.zoneinfo.tzoffset"
OFFSET = {
gmt = 0, -- GMT
eat = 10800, -- EAT
cet = 3600, -- CET
wat = 3600, -- WAT
cat = 7200, -- CAT
eet = 7200, -- EET
wet = 0, -- WET
sast = 7200, -- SAST
hst = -36000, -- HST
hdt = -32400, -- HDT
akst = -32400, -- AKST
akdt = -28800, -- AKDT
ast = -14400, -- AST
brt = -10800, -- BRT
art = -10800, -- ART
pyt = -14400, -- PYT
pyst = -10800, -- PYST
est = -18000, -- EST
cst = -21600, -- CST
cdt = -18000, -- CDT
amt = -14400, -- AMT
cot = -18000, -- COT
mst = -25200, -- MST
mdt = -21600, -- MDT
vet = -16200, -- VET
gft = -10800, -- GFT
pst = -28800, -- PST
pdt = -25200, -- PDT
act = -18000, -- ACT
wgt = -10800, -- WGT
wgst = -7200, -- WGST
ect = -18000, -- ECT
gyt = -14400, -- GYT
bot = -14400, -- BOT
pet = -18000, -- PET
pmst = -10800, -- PMST
pmdt = -7200, -- PMDT
uyt = -10800, -- UYT
fnt = -7200, -- FNT
srt = -10800, -- SRT
clt = -10800, -- CLT
egt = -3600, -- EGT
egst = 0, -- EGST
nst = -12600, -- NST
ndt = -9000, -- NDT
awst = 28800, -- AWST
davt = 25200, -- DAVT
ddut = 36000, -- DDUT
mist = 39600, -- MIST
mawt = 18000, -- MAWT
nzst = 43200, -- NZST
nzdt = 46800, -- NZDT
rott = -10800, -- ROTT
syot = 10800, -- SYOT
utc = 0, -- UTC
vost = 21600, -- VOST
almt = 21600, -- ALMT
anat = 43200, -- ANAT
aqtt = 18000, -- AQTT
tmt = 18000, -- TMT
azt = 14400, -- AZT
azst = 18000, -- AZST
ict = 25200, -- ICT
kgt = 21600, -- KGT
bnt = 28800, -- BNT
irkt = 28800, -- IRKT
chot = 28800, -- CHOT
chost = 32400, -- CHOST
ist = 19800, -- IST
bdt = 21600, -- BDT
tlt = 32400, -- TLT
gst = 14400, -- GST
tjt = 18000, -- TJT
hkt = 28800, -- HKT
hovt = 25200, -- HOVT
hovst = 28800, -- HOVST
wib = 25200, -- WIB
wit = 32400, -- WIT
aft = 16200, -- AFT
pett = 43200, -- PETT
pkt = 18000, -- PKT
npt = 20700, -- NPT
yakt = 32400, -- YAKT
krat = 25200, -- KRAT
myt = 28800, -- MYT
magt = 36000, -- MAGT
wita = 28800, -- WITA
pht = 28800, -- PHT
novt = 21600, -- NOVT
omst = 21600, -- OMST
orat = 18000, -- ORAT
kst = 30600, -- KST
qyzt = 21600, -- QYZT
mmt = 23400, -- MMT
sakt = 36000, -- SAKT
uzt = 18000, -- UZT
sgt = 28800, -- SGT
sret = 39600, -- SRET
get = 14400, -- GET
btt = 21600, -- BTT
jst = 32400, -- JST
ulat = 28800, -- ULAT
ulast = 32400, -- ULAST
xjt = 21600, -- XJT
vlat = 36000, -- VLAT
yekt = 18000, -- YEKT
azot = -3600, -- AZOT
azost = 0, -- AZOST
cvt = -3600, -- CVT
fkst = -10800, -- FKST
acst = 34200, -- ACST
acdt = 37800, -- ACDT
aest = 36000, -- AEST
acwst = 31500, -- ACWST
lhst = 37800, -- LHST
lhdt = 39600, -- LHDT
msk = 10800, -- MSK
samt = 14400, -- SAMT
iot = 21600, -- IOT
cxt = 25200, -- CXT
cct = 23400, -- CCT
tft = 18000, -- TFT
sct = 14400, -- SCT
mvt = 18000, -- MVT
mut = 14400, -- MUT
ret = 14400, -- RET
wsst = 46800, -- WSST
wsdt = 50400, -- WSDT
bst = 39600, -- BST
chast = 45900, -- CHAST
chadt = 49500, -- CHADT
chut = 36000, -- CHUT
east = -18000, -- EAST
vut = 39600, -- VUT
phot = 46800, -- PHOT
tkt = 46800, -- TKT
fjt = 43200, -- FJT
fjst = 46800, -- FJST
tvt = 43200, -- TVT
galt = -21600, -- GALT
gamt = -32400, -- GAMT
sbt = 39600, -- SBT
lint = 50400, -- LINT
kost = 39600, -- KOST
mht = 43200, -- MHT
mart = -34200, -- MART
sst = -39600, -- SST
nrt = 43200, -- NRT
nut = -39600, -- NUT
nft = 39600, -- NFT
nct = 39600, -- NCT
pwt = 32400, -- PWT
pont = 39600, -- PONT
pgt = 36000, -- PGT
ckt = -36000, -- CKT
taht = -36000, -- TAHT
gilt = 43200, -- GILT
tot = 46800, -- TOT
wakt = 43200, -- WAKT
wft = 43200, -- WFT
}
| apache-2.0 |
sagarwaghmare69/nn | SpatialConvolutionMap.lua | 22 | 4220 | local SpatialConvolutionMap, parent = torch.class('nn.SpatialConvolutionMap', 'nn.Module')
nn.tables = nn.tables or {}
function nn.tables.full(nin, nout)
local ft = torch.Tensor(nin*nout,2)
local p = 1
for j=1,nout do
for i=1,nin do
ft[p][1] = i
ft[p][2] = j
p = p + 1
end
end
return ft
end
function nn.tables.oneToOne(nfeat)
local ft = torch.Tensor(nfeat,2)
for i=1,nfeat do
ft[i][1] = i
ft[i][2] = i
end
return ft
end
function nn.tables.random(nin, nout, nto)
local nker = nto * nout
local tbl = torch.Tensor(nker, 2)
local fi = torch.randperm(nin)
local frcntr = 1
local nfi = math.floor(nin/nto) -- number of distinct nto chunks
local totbl = tbl:select(2,2)
local frtbl = tbl:select(2,1)
local fitbl = fi:narrow(1, 1, (nfi * nto)) -- part of fi that covers distinct chunks
local ufrtbl= frtbl:unfold(1, nto, nto)
local utotbl= totbl:unfold(1, nto, nto)
local ufitbl= fitbl:unfold(1, nto, nto)
-- start filling frtbl
for i=1,nout do -- fro each unit in target map
ufrtbl:select(1,i):copy(ufitbl:select(1,frcntr))
frcntr = frcntr + 1
if frcntr-1 == nfi then -- reset fi
fi:copy(torch.randperm(nin))
frcntr = 1
end
end
for tocntr=1,utotbl:size(1) do
utotbl:select(1,tocntr):fill(tocntr)
end
return tbl
end
function SpatialConvolutionMap:__init(conMatrix, kW, kH, dW, dH)
parent.__init(self)
dW = dW or 1
dH = dH or 1
self.kW = kW
self.kH = kH
self.dW = dW
self.dH = dH
self.connTable = conMatrix
self.nInputPlane = self.connTable:select(2,1):max()
self.nOutputPlane = self.connTable:select(2,2):max()
self.weight = torch.Tensor(self.connTable:size(1), kH, kW)
self.bias = torch.Tensor(self.nOutputPlane)
self.gradWeight = torch.Tensor(self.connTable:size(1), kH, kW)
self.gradBias = torch.Tensor(self.nOutputPlane)
self:reset()
end
function SpatialConvolutionMap:reset(stdv)
if stdv then
stdv = stdv * math.sqrt(3)
if nn.oldSeed then
self.weight:apply(function()
return torch.uniform(-stdv, stdv)
end)
self.bias:apply(function()
return torch.uniform(-stdv, stdv)
end)
else
self.weight:uniform(-stdv, stdv)
self.bias:uniform(-stdv, stdv)
end
else
local ninp = torch.Tensor(self.nOutputPlane):zero()
for i=1,self.connTable:size(1) do ninp[self.connTable[i][2]] = ninp[self.connTable[i][2]]+1 end
for k=1,self.connTable:size(1) do
stdv = 1/math.sqrt(self.kW*self.kH*ninp[self.connTable[k][2]])
if nn.oldSeed then
self.weight:select(1,k):apply(function() return torch.uniform(-stdv,stdv) end)
else
self.weight:select(1,k):uniform(-stdv,stdv)
end
end
for k=1,self.bias:size(1) do
stdv = 1/math.sqrt(self.kW*self.kH*ninp[k])
self.bias[k] = torch.uniform(-stdv,stdv)
end
end
end
function SpatialConvolutionMap:updateOutput(input)
input.THNN.SpatialConvolutionMap_updateOutput(
input:cdata(),
self.output:cdata(),
self.weight:cdata(),
self.bias:cdata(),
self.connTable:cdata(),
self.nInputPlane,
self.nOutputPlane,
self.dW, self.dH
)
return self.output
end
function SpatialConvolutionMap:updateGradInput(input, gradOutput)
input.THNN.SpatialConvolutionMap_updateGradInput(
input:cdata(),
gradOutput:cdata(),
self.gradInput:cdata(),
self.weight:cdata(),
self.bias:cdata(),
self.connTable:cdata(),
self.nInputPlane,
self.nOutputPlane,
self.dW, self.dH
)
return self.gradInput
end
function SpatialConvolutionMap:accGradParameters(input, gradOutput, scale)
input.THNN.SpatialConvolutionMap_accGradParameters(
input:cdata(),
gradOutput:cdata(),
self.gradWeight:cdata(),
self.gradBias:cdata(),
self.connTable:cdata(),
self.nInputPlane,
self.nOutputPlane,
self.dW, self.dH,
scale or 1
)
end
function SpatialConvolutionMap:decayParameters(decay)
self.weight:add(-decay, self.weight)
self.bias:add(-decay, self.bias)
end
| bsd-3-clause |
Death15/Test | plugins/Groups.lua | 1 | 1555 | do
-- Checks if bot was disabled on specific chat
local function is_channel_disabled(receiver)
if not _config.disabled_channels then
return false
end
if _config.disabled_channels[receiver] == nil then
return false
end
return _config.disabled_channels[receiver]
end
local function enable_channel(receiver)
if not _config.disabled_channels then
_config.disabled_channels = {}
end
if _config.disabled_channels[receiver] == nil then
return 'Group is not disabled'
end
_config.disabled_channels[receiver] = false
save_config()
return 'Group re-enabled'
end
local function pre_process(msg)
-- If sender is a moderator then re-enable the channel
if is_mod(msg.from.id, msg.to.id) then
if msg.text == 'group +' then
enable_channel(get_receiver(msg))
end
end
if is_channel_disabled(get_receiver(msg)) then
msg.text = ''
end
return msg
end
local function run(msg, matches)
-- Enable a group
if matches[1] == '+' then
return enable_channel(get_receiver(msg))
end
-- Disable a group
if matches[1] == '-' then
if not _config.disabled_channels then
_config.disabled_channels = {}
end
_config.disabled_channels[get_receiver(msg)] = true
save_config()
return 'Group Has Been Disabled!'
end
end
return {
description = 'Plugin .',
usage = {
},
patterns = {
"^[!/](group) (+)$",
"^[!/](group) (-)$"
},
run = run,
moderated = true,
pre_process = pre_process
}
end
| gpl-2.0 |
MalRD/darkstar | scripts/globals/items/black_ghost.lua | 11 | 1050 | -----------------------------------------
-- ID: 5138
-- Item: Black Ghost
-- Food Effect: 5Min, Mithra only
-----------------------------------------
-- Dexterity 4
-- Mind -6
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if (target:getRace() ~= dsp.race.MITHRA) then
result = dsp.msg.basic.CANNOT_EAT
end
if (target:getMod(dsp.mod.EAT_RAW_FISH) == 1) then
result = 0
end
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,300,5138)
end
function onEffectGain(target, effect)
target:addMod(dsp.mod.DEX, 4)
target:addMod(dsp.mod.MND, -6)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.DEX, 4)
target:delMod(dsp.mod.MND, -6)
end
| gpl-3.0 |
MalRD/darkstar | scripts/zones/The_Garden_of_RuHmet/bcnms/when_angels_fall.lua | 9 | 1414 | -----------------------------------
-- Area: The_Garden_of_RuHmet
-- Name: When Angels Fall
-----------------------------------
require("scripts/globals/battlefield")
require("scripts/globals/missions")
-----------------------------------
function onBattlefieldTick(battlefield, tick)
dsp.battlefield.onBattlefieldTick(battlefield, tick)
end
function onBattlefieldRegister(player, battlefield)
end
function onBattlefieldEnter(player, battlefield)
end
function onBattlefieldLeave(player, battlefield, leavecode)
if leavecode == dsp.battlefield.leaveCode.WON then
local name, clearTime, partySize = battlefield:getRecord()
local arg8 = (player:getCurrentMission(COP) ~= dsp.mission.id.cop.WHEN_ANGELS_FALL or player:getCharVar("PromathiaStatus") ~= 4) and 1 or 0
player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 0, battlefield:getLocalVar("[cs]bit"), arg8)
elseif leavecode == dsp.battlefield.leaveCode.LOST then
player:startEvent(32002)
end
end
function onEventUpdate(player, csid, option)
end
function onEventFinish(player, csid, option)
if csid== 32001 then
if player:getCurrentMission(COP) == dsp.mission.id.cop.WHEN_ANGELS_FALL and player:getCharVar("PromathiaStatus") == 4 then
player:setCharVar("PromathiaStatus", 5)
end
player:setPos(420, 0, 445, 192)
end
end
| gpl-3.0 |
robertbrook/Penlight | tests/test-lapp.lua | 5 | 4622 |
local test = require 'pl.test'
local lapp = require 'pl.lapp'
local utils = require 'pl.utils'
local tablex = require 'pl.tablex'
local k = 1
function check (spec,args,match)
local args = lapp(spec,args)
for k,v in pairs(args) do
if type(v) == 'userdata' then args[k]:close(); args[k] = '<file>' end
end
test.asserteq(args,match,nil,1)
end
-- force Lapp to throw an error, rather than just calling os.exit()
lapp.show_usage_error = 'throw'
function check_error(spec,args,msg)
arg = args
local ok,err = pcall(lapp,spec)
test.assertmatch(err,msg)
end
local parmtest = [[
Testing 'array' parameter handling
-o,--output... (string)
-v...
]]
check (parmtest,{'-o','one'},{output={'one'},v={false}})
check (parmtest,{'-o','one','-v'},{output={'one'},v={true}})
check (parmtest,{'-o','one','-vv'},{output={'one'},v={true,true}})
check (parmtest,{'-o','one','-o','two'},{output={'one','two'},v={false}})
local simple = [[
Various flags and option types
-p A simple optional flag, defaults to false
-q,--quiet A simple flag with long name
-o (string) A required option with argument
<input> (default stdin) Optional input file parameter...
]]
check(simple,
{'-o','in'},
{quiet=false,p=false,o='in',input='<file>'})
check(simple,
{'-o','help','-q','test-lapp.lua'},
{quiet=true,p=false,o='help',input='<file>',input_name='test-lapp.lua'})
local longs = [[
--open (string)
]]
check(longs,{'--open','folder'},{open='folder'})
local extras1 = [[
<files...> (string) A bunch of files
]]
check(extras1,{'one','two'},{files={'one','two'}})
-- any extra parameters go into the array part of the result
local extras2 = [[
<file> (string) A file
]]
check(extras2,{'one','two'},{file='one','two'})
local extended = [[
--foo (string default 1)
-s,--speed (slow|medium|fast default medium)
-n (1..10 default 1)
-p print
-v verbose
]]
check(extended,{},{foo='1',speed='medium',n=1,p=false,v=false})
check(extended,{'-pv'},{foo='1',speed='medium',n=1,p=true,v=true})
check(extended,{'--foo','2','-s','fast'},{foo='2',speed='fast',n=1,p=false,v=false})
check(extended,{'--foo=2','-s=fast','-n2'},{foo='2',speed='fast',n=2,p=false,v=false})
check_error(extended,{'--speed','massive'},"value 'massive' not in slow|medium|fast")
check_error(extended,{'-n','x'},"unable to convert to number: x")
check_error(extended,{'-n','12'},"n out of range")
local with_dashes = [[
--first-dash dash
--second-dash dash also
]]
check(with_dashes,{'--first-dash'},{first_dash=true,second_dash=false})
-- optional parameters don't have to be set
local optional = [[
-p (optional string)
]]
check(optional,{'-p', 'test'},{p='test'})
check(optional,{},{})
-- boolean flags may have a true default...
local false_flag = [[
-g group results
-f (default true) force result
]]
check (false_flag,{},{f=true,g=false})
check (false_flag,{'-g','-f'},{f=false,g=true})
local addtype = [[
-l (intlist) List of items
]]
-- defining a custom type
lapp.add_type('intlist',
function(x)
return tablex.imap(tonumber, utils.split(x, '%s*,%s*'))
end,
function(x)
for _,v in ipairs(x) do
lapp.assert(math.ceil(v) == v,'not an integer!')
end
end)
check(addtype,{'-l', '1,2,3'},{l={1,2,3}})
check_error(addtype,{'-l', '1.5,2,3'},"not an integer!")
-- short flags may be immediately followed by their value
-- (previously only true for numerical values)
local short_args = [[
-n (default 10)
-I,--include (string)
]]
check(short_args,{'-Ifrodo','-n5'},{include='frodo',n=5})
check(short_args,{'-I/usr/local/lua/5.1'},{include='/usr/local/lua/5.1',n=10})
-- ok, introducing _slack_ mode ;)
-- 'short' flags may have multiple characters! (this is otherwise an error)
-- Note that in _any case_ flags may contain hyphens, but these are turned
-- into underscores for convenience.
lapp.slack = true
local spec = [[
Does some calculations
-vs,--video-set (string) Use the German road sign dataset
-w,--width (default 256) Width of the video
-h,--height (default 144) Height of the video
-t,--time (default 10) Seconds of video to process
-sk,--seek (default 0) Seek number of seconds
-dbg Debug!
]]
test.asserteq(lapp(spec,{'-vs',200,'-sk',1}),{
video_set = 200,
time = 10,
height = 144,
seek = 1,
dbg = false,
width = 256
})
| mit |
MalRD/darkstar | scripts/zones/Windurst_Waters/npcs/Ohbiru-Dohbiru.lua | 9 | 10499 | -----------------------------------
-- Area: Windurst Waters
-- NPC: Ohbiru-Dohbiru
-- Involved in quest: Food For Thought, Say It with Flowers
-- Starts and finishes quest: Toraimarai Turmoil
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/titles");
require("scripts/globals/common");
require("scripts/globals/settings");
require("scripts/globals/keyitems");
local ID = require("scripts/zones/Windurst_Waters/IDs");
function onTrade(player,npc,trade)
local turmoil = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.TORAIMARAI_TURMOIL);
local count = trade:getItemCount();
if (player:getQuestStatus(WINDURST,dsp.quest.id.windurst.WATER_WAY_TO_GO) == QUEST_ACCEPTED) then
if (trade:hasItemQty(4351,1) and count == 1) then
player:startEvent(355,900);
end
elseif (player:getQuestStatus(WINDURST,dsp.quest.id.windurst.FOOD_FOR_THOUGHT) == QUEST_ACCEPTED) then
local OhbiruFood = player:getCharVar("Ohbiru_Food_var");
if (trade:hasItemQty(4493,1) == true and trade:hasItemQty(4408,1) == true and trade:hasItemQty(624,1) == true and count == 3) then
if (OhbiruFood < 2) then -- Traded all 3 items & Didn't ask for order
if (math.random(1,2) == 1) then
player:startEvent(325,440);
else
player:startEvent(326);
end
elseif (OhbiruFood == 2) then -- Traded all 3 items after receiving order
player:startEvent(322,440);
end
end
elseif (turmoil == QUEST_ACCEPTED) then
if (count == 3 and trade:getGil() == 0 and trade:hasItemQty(906,3) == true) then --Check that all 3 items have been traded
player:startEvent(791);
else
player:startEvent(786,4500,267,906); -- Reminder of needed items
end
elseif (turmoil == QUEST_COMPLETED) then
if (count == 3 and trade:getGil() == 0 and trade:hasItemQty(906,3) == true) then --Check that all 3 items have been traded
player:startEvent(791);
else
player:startEvent(795,4500,0,906); -- Reminder of needed items for repeated quest
end
end
end;
function onTrigger(player,npc)
-- Check for Missions first (priority?)
-- If the player has started the mission or not
local pfame = player:getFameLevel(WINDURST);
local turmoil = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.TORAIMARAI_TURMOIL);
local FoodForThought = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.FOOD_FOR_THOUGHT);
local needToZone = player:needToZone();
local OhbiruFood = player:getCharVar("Ohbiru_Food_var"); -- Variable to track progress of Ohbiru-Dohbiru in Food for Thought
local waterWayToGo = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.WATER_WAY_TO_GO);
local overnightDelivery = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.OVERNIGHT_DELIVERY);
local SayFlowers = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.SAY_IT_WITH_FLOWERS);
local FlowerProgress = player:getCharVar("FLOWER_PROGRESS");
local blueRibbonBlues = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.BLUE_RIBBON_BLUES)
if (player:getCurrentMission(COP) == dsp.mission.id.cop.THE_ROAD_FORKS and player:getCharVar("MEMORIES_OF_A_MAIDEN_Status")==2) then
player:startEvent(872);
elseif (player:getCurrentMission(WINDURST) == dsp.mission.id.windurst.THE_PRICE_OF_PEACE) then
if (player:getCharVar("ohbiru_dohbiru_talk") == 1) then
player:startEvent(143);
else
player:startEvent(144);
end
elseif ((SayFlowers == QUEST_ACCEPTED or SayFlowers == QUEST_COMPLETED) and FlowerProgress == 1) then
if (needToZone) then
player:startEvent(518);
elseif (player:getCharVar("FLOWER_PROGRESS") == 2) then
player:startEvent(517,0,0,0,0,950);
else
player:startEvent(516,0,0,0,0,950);
end
elseif (waterWayToGo == QUEST_COMPLETED and needToZone) then
player:startEvent(356,0,4351);
elseif (waterWayToGo == QUEST_ACCEPTED) then
if (player:hasItem(504) == false and player:hasItem(4351) == false) then
player:startEvent(354);
else
player:startEvent(353);
end
elseif (waterWayToGo == QUEST_AVAILABLE and overnightDelivery == QUEST_COMPLETED and pfame >= 3) then
player:startEvent(352,0,4351);
elseif (FoodForThought == QUEST_AVAILABLE and OhbiruFood == 0) then
player:startEvent(308); -- Hungry; mentions the experiment. First step in quest for this NPC.
player:setCharVar("Ohbiru_Food_var",1);
elseif (FoodForThought == QUEST_AVAILABLE and OhbiruFood == 1) then
player:startEvent(309); -- Hungry. The NPC complains of being hungry before the quest is active.
elseif (FoodForThought == QUEST_ACCEPTED and OhbiruFood < 2) then
player:startEvent(316,0,4493,624,4408); -- Gives Order
player:setCharVar("Ohbiru_Food_var",2);
elseif (FoodForThought == QUEST_ACCEPTED and OhbiruFood == 2) then
player:startEvent(317,0,4493,624,4408); -- Repeats Order
elseif (FoodForThought == QUEST_ACCEPTED and OhbiruFood == 3) then
player:startEvent(324); -- Reminds player to check on friends if he has been given his food.
elseif (FoodForThought == QUEST_COMPLETED and needToZone == true) then
player:startEvent(344); -- Post Food for Thought Dialogue
elseif (overnightDelivery == QUEST_COMPLETED and pfame < 6) then
player:startEvent(351); -- Post Overnight Delivery Dialogue
--
-- Begin Toraimarai Turmoil Section
--
elseif blueRibbonBlues == QUEST_COMPLETED and turmoil == QUEST_AVAILABLE and pfame >= 6 and needToZone == false then
player:startEvent(785,4500,267,906);
elseif (turmoil == QUEST_ACCEPTED) then
player:startEvent(786,4500,267,906); -- Reminder of needed items
elseif (turmoil == QUEST_COMPLETED) then
player:startEvent(795,4500,0,906); -- Allows player to initiate repeat of Toraimarai Turmoil
else
player:startEvent(344);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
local tabre =
{
[0] = { itemid = 948, gil = 300 }, -- Carnation
[1] = { itemid = 941, gil = 200 }, -- Red Rose
[2] = { itemid = 949, gil = 250 }, -- Rain Lily
[3] = { itemid = 956, gil = 150 }, -- Lilac
[4] = { itemid = 957, gil = 200 }, -- Amaryllis
[5] = { itemid = 958, gil = 100 } -- Marguerite
}
-- Check Missions first (priority?)
local turmoil = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.TORAIMARAI_TURMOIL);
if (csid == 143) then
player:setCharVar("ohbiru_dohbiru_talk",2);
elseif (csid == 322 or csid == 325 or csid == 326) then
player:tradeComplete();
player:addGil(GIL_RATE*440);
if (player:getCharVar("Kerutoto_Food_var") == 2 and player:getCharVar("Kenapa_Food_var") == 4) then -- If this is the last NPC to be fed
player:completeQuest(WINDURST,dsp.quest.id.windurst.FOOD_FOR_THOUGHT);
player:addFame(WINDURST,100);
player:addTitle(dsp.title.FAST_FOOD_DELIVERER);
player:needToZone(true);
player:setCharVar("Kerutoto_Food_var",0); -- ------------------------------------------
player:setCharVar("Kenapa_Food_var",0); -- Erase all the variables used in this quest
player:setCharVar("Ohbiru_Food_var",0); -- ------------------------------------------
else -- If this is NOT the last NPC given food, flag this NPC as completed.
player:setCharVar("Ohbiru_Food_var",3);
end
elseif (csid == 785 and option == 1) then -- Adds Toraimarai turmoil
player:addQuest(WINDURST,dsp.quest.id.windurst.TORAIMARAI_TURMOIL);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.RHINOSTERY_CERTIFICATE);
player:addKeyItem(dsp.ki.RHINOSTERY_CERTIFICATE); -- Rhinostery Certificate
elseif (csid == 791 and turmoil == QUEST_ACCEPTED) then -- Completes Toraimarai turmoil - first time
player:addGil(GIL_RATE*4500);
player:messageSpecial(ID.text.GIL_OBTAINED,GIL_RATE*4500);
player:completeQuest(WINDURST,dsp.quest.id.windurst.TORAIMARAI_TURMOIL);
player:addFame(WINDURST,100);
player:addTitle(dsp.title.CERTIFIED_RHINOSTERY_VENTURER);
player:tradeComplete();
elseif (csid == 791 and turmoil == 2) then -- Completes Toraimarai turmoil - repeats
player:addGil(GIL_RATE*4500);
player:messageSpecial(ID.text.GIL_OBTAINED,GIL_RATE*4500);
player:addFame(WINDURST,50);
player:tradeComplete();
elseif (csid == 352 and option == 0 or csid == 354) then
if (player:getFreeSlotsCount() >= 1) then
if (player:getQuestStatus(WINDURST,dsp.quest.id.windurst.WATER_WAY_TO_GO) == QUEST_AVAILABLE) then
player:addQuest(WINDURST,dsp.quest.id.windurst.WATER_WAY_TO_GO);
end
player:addItem(504);
player:messageSpecial(ID.text.ITEM_OBTAINED,504);
else
player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,504);
end
elseif (csid == 355) then
player:addGil(GIL_RATE*900);
player:completeQuest(WINDURST,dsp.quest.id.windurst.WATER_WAY_TO_GO);
player:addFame(WINDURST,40);
player:tradeComplete();
player:needToZone(true);
elseif (csid == 872) then
player:setCharVar("MEMORIES_OF_A_MAIDEN_Status",3);
elseif (csid == 516) then
if (option < 7) then
local choice = tabre[option];
if (choice and player:getGil() >= choice.gil) then
if (player:getFreeSlotsCount() > 0) then
player:addItem(choice.itemid)
player:messageSpecial(ID.text.ITEM_OBTAINED,choice.itemid);
player:delGil(choice.gil);
player:needToZone(true);
else
player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,choice.itemid);
end
else
player:messageSpecial(ID.text.NOT_HAVE_ENOUGH_GIL);
end
elseif (option == 7) then
player:setCharVar("FLOWER_PROGRESS",2);
end
end
end;
| gpl-3.0 |
MalRD/darkstar | scripts/globals/items/green_curry_bun_+1.lua | 11 | 1556 | -----------------------------------------
-- ID: 5762
-- Item: green_curry_bun_+1
-- Food Effect: 60 min, All Races
-----------------------------------------
-- TODO: Group effects
-- VIT +3
-- AGI +4
-- Ranged Accuracy +10% (cap 25)
-- DEF +13% (cap 180)
-- Resist Sleep +5
-- hHP +6
-- hMP +3
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,3600,5762)
end
function onEffectGain(target,effect)
target:addMod(dsp.mod.VIT, 3)
target:addMod(dsp.mod.AGI, 4)
target:addMod(dsp.mod.FOOD_RACCP, 10)
target:addMod(dsp.mod.FOOD_RACC_CAP, 25)
target:addMod(dsp.mod.FOOD_DEFP, 13)
target:addMod(dsp.mod.FOOD_DEF_CAP, 180)
target:addMod(dsp.mod.SLEEPRES, 5)
target:addMod(dsp.mod.HPHEAL, 6)
target:addMod(dsp.mod.MPHEAL, 3)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.VIT, 3)
target:delMod(dsp.mod.AGI, 4)
target:delMod(dsp.mod.FOOD_RACCP, 10)
target:delMod(dsp.mod.FOOD_RACC_CAP, 25)
target:delMod(dsp.mod.FOOD_DEFP, 13)
target:delMod(dsp.mod.FOOD_DEF_CAP, 180)
target:delMod(dsp.mod.SLEEPRES, 5)
target:delMod(dsp.mod.HPHEAL, 6)
target:delMod(dsp.mod.MPHEAL, 3)
end
| gpl-3.0 |
MalRD/darkstar | scripts/globals/spells/quick_etude.lua | 12 | 1841 | -----------------------------------------
-- Spell: Quick Etude
-- Static AGI Boost, BRD 28
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/magic")
require("scripts/globals/msg")
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0
end
function onSpellCast(caster,target,spell)
local sLvl = caster:getSkillLevel(dsp.skill.SINGING) -- Gets skill level of Singing
local iLvl = caster:getWeaponSkillLevel(dsp.slot.RANGED)
local power = 0
if (sLvl+iLvl <= 181) then
power = 3
elseif ((sLvl+iLvl >= 182) and (sLvl+iLvl <= 235)) then
power = 4
elseif ((sLvl+iLvl >= 236) and (sLvl+iLvl <= 288)) then
power = 5
elseif ((sLvl+iLvl >= 289) and (sLvl+iLvl <= 342)) then
power = 6
elseif ((sLvl+iLvl >= 343) and (sLvl+iLvl <= 396)) then
power = 7
elseif ((sLvl+iLvl >= 397) and (sLvl+iLvl <= 449)) then
power = 8
elseif (sLvl+iLvl >= 450) then
power = 9
end
local iBoost = caster:getMod(dsp.mod.ETUDE_EFFECT) + caster:getMod(dsp.mod.ALL_SONGS_EFFECT)
power = power + iBoost
if (caster:hasStatusEffect(dsp.effect.SOUL_VOICE)) then
power = power * 2
elseif (caster:hasStatusEffect(dsp.effect.MARCATO)) then
power = power * 1.5
end
caster:delStatusEffect(dsp.effect.MARCATO)
local duration = 120
duration = duration * ((iBoost * 0.1) + (caster:getMod(dsp.mod.SONG_DURATION_BONUS)/100) + 1)
if (caster:hasStatusEffect(dsp.effect.TROUBADOUR)) then
duration = duration * 2
end
if not (target:addBardSong(caster,dsp.effect.ETUDE,power,0,duration,caster:getID(), dsp.mod.AGI, 1)) then
spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT)
end
return dsp.effect.ETUDE
end
| gpl-3.0 |
nmabhi/Webface | demos/vis-outputs.lua | 11 | 2580 | #!/usr/bin/env th
--
-- Copyright 2015-2016 Carnegie Mellon University
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
require 'torch'
require 'nn'
require 'dpnn'
require 'image'
require 'paths'
torch.setdefaulttensortype('torch.FloatTensor')
local cmd = torch.CmdLine()
cmd:text()
cmd:text('Visualize OpenFace outputs.')
cmd:text()
cmd:text('Options:')
cmd:option('-imgPath', 'images/examples-aligned/lennon-1.png',
'Path to aligned image.')
cmd:option('-filterOutput',
'images/examples-aligned/lennon-1',
'Output directory.')
cmd:option('-model', './models/openface/nn4.small2.v1.t7', 'Path to model.')
cmd:option('-imgDim', 96, 'Image dimension. nn1=224, nn4=96')
cmd:option('-numPreview', 39, 'Number of images to preview')
cmd:text()
opt = cmd:parse(arg or {})
-- print(opt)
os.execute('mkdir -p ' .. opt.filterOutput)
if not paths.filep(opt.imgPath) then
print("Unable to find: " .. opt.imgPath)
os.exit(-1)
end
net = torch.load(opt.model)
net:evaluate()
print(net)
local img = torch.Tensor(1, 3, opt.imgDim, opt.imgDim)
local img_orig = image.load(opt.imgPath, 3)
img[1] = image.scale(img_orig, opt.imgDim, opt.imgDim)
net:forward(img)
local fName = opt.filterOutput .. '/preview.html'
print("Outputting filter preview to '" .. fName .. "'")
f, err = io.open(fName, 'w')
if err then
print("Error: Unable to open preview.html");
os.exit(-1)
end
torch.IntTensor({3, 7, 10, 11, 12, 13, 14, 15, 16,
17, 18, 19, 20, 21}):apply(function (i)
os.execute(string.format('mkdir -p %s/%s',
opt.filterOutput, i))
out = net.modules[i].output[1]
f:write(string.format("<h1>Layer %s</h1>\n", i))
for j = 1,out:size(1) do
imgName = string.format('%s/%d/%d.png',
opt.filterOutput, i, j)
image.save(imgName, out[j])
if j <= opt.numPreview then
f:write(string.format("<img src='%d/%d.png' width='96px'></img>\n",
i, j))
end
end
end)
| apache-2.0 |
Lsty/ygopro-scripts | c24221808.lua | 3 | 2743 | --メンタルオーバー・デーモン
function c24221808.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_PSYCHO),aux.NonTuner(Card.IsRace,RACE_PSYCHO),2)
c:EnableReviveLimit()
--remove
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(24221808,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(c24221808.rmtg)
e1:SetOperation(c24221808.rmop)
c:RegisterEffect(e1)
local sg=Group.CreateGroup()
sg:KeepAlive()
e1:SetLabelObject(sg)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(24221808,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c24221808.spcon)
e2:SetTarget(c24221808.sptg)
e2:SetOperation(c24221808.spop)
e2:SetLabelObject(sg)
c:RegisterEffect(e2)
end
function c24221808.rmfilter(c)
return c:IsRace(RACE_PSYCHO) and c:IsAbleToRemove()
end
function c24221808.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c24221808.rmfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c24221808.rmfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c24221808.rmfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c24221808.rmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
if c:IsRelateToEffect(e) then
local sg=e:GetLabelObject()
if c:GetFlagEffect(24221808)==0 then
sg:Clear()
c:RegisterFlagEffect(24221808,RESET_EVENT+0x1680000,0,1)
end
sg:AddCard(tc)
tc:CreateRelation(c,RESET_EVENT+0x1fe0000)
end
end
end
function c24221808.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) and e:GetHandler():GetFlagEffect(24221808)~=0
end
function c24221808.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_REMOVED)
end
function c24221808.spfilter(c,rc,e,tp)
return c:IsRelateToCard(rc) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c24221808.spop(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:FilterSelect(tp,c24221808.spfilter,ft,ft,nil,e:GetHandler(),e,tp)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
| gpl-2.0 |
kevinlowrie/wrk | deps/luajit/src/jit/bcsave.lua | 87 | 18141 | ----------------------------------------------------------------------------
-- LuaJIT module to save/list bytecode.
--
-- Copyright (C) 2005-2015 Mike Pall. All rights reserved.
-- Released under the MIT license. See Copyright Notice in luajit.h
----------------------------------------------------------------------------
--
-- This module saves or lists the bytecode for an input file.
-- It's run by the -b command line option.
--
------------------------------------------------------------------------------
local jit = require("jit")
assert(jit.version_num == 20004, "LuaJIT core/library version mismatch")
local bit = require("bit")
-- Symbol name prefix for LuaJIT bytecode.
local LJBC_PREFIX = "luaJIT_BC_"
------------------------------------------------------------------------------
local function usage()
io.stderr:write[[
Save LuaJIT bytecode: luajit -b[options] input output
-l Only list bytecode.
-s Strip debug info (default).
-g Keep debug info.
-n name Set module name (default: auto-detect from input name).
-t type Set output file type (default: auto-detect from output name).
-a arch Override architecture for object files (default: native).
-o os Override OS for object files (default: native).
-e chunk Use chunk string as input.
-- Stop handling options.
- Use stdin as input and/or stdout as output.
File types: c h obj o raw (default)
]]
os.exit(1)
end
local function check(ok, ...)
if ok then return ok, ... end
io.stderr:write("luajit: ", ...)
io.stderr:write("\n")
os.exit(1)
end
local function readfile(input)
if type(input) == "function" then return input end
if input == "-" then input = nil end
return check(loadfile(input))
end
local function savefile(name, mode)
if name == "-" then return io.stdout end
return check(io.open(name, mode))
end
------------------------------------------------------------------------------
local map_type = {
raw = "raw", c = "c", h = "h", o = "obj", obj = "obj",
}
local map_arch = {
x86 = true, x64 = true, arm = true, ppc = true, ppcspe = true,
mips = true, mipsel = true,
}
local map_os = {
linux = true, windows = true, osx = true, freebsd = true, netbsd = true,
openbsd = true, dragonfly = true, solaris = true,
}
local function checkarg(str, map, err)
str = string.lower(str)
local s = check(map[str], "unknown ", err)
return s == true and str or s
end
local function detecttype(str)
local ext = string.match(string.lower(str), "%.(%a+)$")
return map_type[ext] or "raw"
end
local function checkmodname(str)
check(string.match(str, "^[%w_.%-]+$"), "bad module name")
return string.gsub(str, "[%.%-]", "_")
end
local function detectmodname(str)
if type(str) == "string" then
local tail = string.match(str, "[^/\\]+$")
if tail then str = tail end
local head = string.match(str, "^(.*)%.[^.]*$")
if head then str = head end
str = string.match(str, "^[%w_.%-]+")
else
str = nil
end
check(str, "cannot derive module name, use -n name")
return string.gsub(str, "[%.%-]", "_")
end
------------------------------------------------------------------------------
local function bcsave_tail(fp, output, s)
local ok, err = fp:write(s)
if ok and output ~= "-" then ok, err = fp:close() end
check(ok, "cannot write ", output, ": ", err)
end
local function bcsave_raw(output, s)
local fp = savefile(output, "wb")
bcsave_tail(fp, output, s)
end
local function bcsave_c(ctx, output, s)
local fp = savefile(output, "w")
if ctx.type == "c" then
fp:write(string.format([[
#ifdef _cplusplus
extern "C"
#endif
#ifdef _WIN32
__declspec(dllexport)
#endif
const char %s%s[] = {
]], LJBC_PREFIX, ctx.modname))
else
fp:write(string.format([[
#define %s%s_SIZE %d
static const char %s%s[] = {
]], LJBC_PREFIX, ctx.modname, #s, LJBC_PREFIX, ctx.modname))
end
local t, n, m = {}, 0, 0
for i=1,#s do
local b = tostring(string.byte(s, i))
m = m + #b + 1
if m > 78 then
fp:write(table.concat(t, ",", 1, n), ",\n")
n, m = 0, #b + 1
end
n = n + 1
t[n] = b
end
bcsave_tail(fp, output, table.concat(t, ",", 1, n).."\n};\n")
end
local function bcsave_elfobj(ctx, output, s, ffi)
ffi.cdef[[
typedef struct {
uint8_t emagic[4], eclass, eendian, eversion, eosabi, eabiversion, epad[7];
uint16_t type, machine;
uint32_t version;
uint32_t entry, phofs, shofs;
uint32_t flags;
uint16_t ehsize, phentsize, phnum, shentsize, shnum, shstridx;
} ELF32header;
typedef struct {
uint8_t emagic[4], eclass, eendian, eversion, eosabi, eabiversion, epad[7];
uint16_t type, machine;
uint32_t version;
uint64_t entry, phofs, shofs;
uint32_t flags;
uint16_t ehsize, phentsize, phnum, shentsize, shnum, shstridx;
} ELF64header;
typedef struct {
uint32_t name, type, flags, addr, ofs, size, link, info, align, entsize;
} ELF32sectheader;
typedef struct {
uint32_t name, type;
uint64_t flags, addr, ofs, size;
uint32_t link, info;
uint64_t align, entsize;
} ELF64sectheader;
typedef struct {
uint32_t name, value, size;
uint8_t info, other;
uint16_t sectidx;
} ELF32symbol;
typedef struct {
uint32_t name;
uint8_t info, other;
uint16_t sectidx;
uint64_t value, size;
} ELF64symbol;
typedef struct {
ELF32header hdr;
ELF32sectheader sect[6];
ELF32symbol sym[2];
uint8_t space[4096];
} ELF32obj;
typedef struct {
ELF64header hdr;
ELF64sectheader sect[6];
ELF64symbol sym[2];
uint8_t space[4096];
} ELF64obj;
]]
local symname = LJBC_PREFIX..ctx.modname
local is64, isbe = false, false
if ctx.arch == "x64" then
is64 = true
elseif ctx.arch == "ppc" or ctx.arch == "ppcspe" or ctx.arch == "mips" then
isbe = true
end
-- Handle different host/target endianess.
local function f32(x) return x end
local f16, fofs = f32, f32
if ffi.abi("be") ~= isbe then
f32 = bit.bswap
function f16(x) return bit.rshift(bit.bswap(x), 16) end
if is64 then
local two32 = ffi.cast("int64_t", 2^32)
function fofs(x) return bit.bswap(x)*two32 end
else
fofs = f32
end
end
-- Create ELF object and fill in header.
local o = ffi.new(is64 and "ELF64obj" or "ELF32obj")
local hdr = o.hdr
if ctx.os == "bsd" or ctx.os == "other" then -- Determine native hdr.eosabi.
local bf = assert(io.open("/bin/ls", "rb"))
local bs = bf:read(9)
bf:close()
ffi.copy(o, bs, 9)
check(hdr.emagic[0] == 127, "no support for writing native object files")
else
hdr.emagic = "\127ELF"
hdr.eosabi = ({ freebsd=9, netbsd=2, openbsd=12, solaris=6 })[ctx.os] or 0
end
hdr.eclass = is64 and 2 or 1
hdr.eendian = isbe and 2 or 1
hdr.eversion = 1
hdr.type = f16(1)
hdr.machine = f16(({ x86=3, x64=62, arm=40, ppc=20, ppcspe=20, mips=8, mipsel=8 })[ctx.arch])
if ctx.arch == "mips" or ctx.arch == "mipsel" then
hdr.flags = 0x50001006
end
hdr.version = f32(1)
hdr.shofs = fofs(ffi.offsetof(o, "sect"))
hdr.ehsize = f16(ffi.sizeof(hdr))
hdr.shentsize = f16(ffi.sizeof(o.sect[0]))
hdr.shnum = f16(6)
hdr.shstridx = f16(2)
-- Fill in sections and symbols.
local sofs, ofs = ffi.offsetof(o, "space"), 1
for i,name in ipairs{
".symtab", ".shstrtab", ".strtab", ".rodata", ".note.GNU-stack",
} do
local sect = o.sect[i]
sect.align = fofs(1)
sect.name = f32(ofs)
ffi.copy(o.space+ofs, name)
ofs = ofs + #name+1
end
o.sect[1].type = f32(2) -- .symtab
o.sect[1].link = f32(3)
o.sect[1].info = f32(1)
o.sect[1].align = fofs(8)
o.sect[1].ofs = fofs(ffi.offsetof(o, "sym"))
o.sect[1].entsize = fofs(ffi.sizeof(o.sym[0]))
o.sect[1].size = fofs(ffi.sizeof(o.sym))
o.sym[1].name = f32(1)
o.sym[1].sectidx = f16(4)
o.sym[1].size = fofs(#s)
o.sym[1].info = 17
o.sect[2].type = f32(3) -- .shstrtab
o.sect[2].ofs = fofs(sofs)
o.sect[2].size = fofs(ofs)
o.sect[3].type = f32(3) -- .strtab
o.sect[3].ofs = fofs(sofs + ofs)
o.sect[3].size = fofs(#symname+1)
ffi.copy(o.space+ofs+1, symname)
ofs = ofs + #symname + 2
o.sect[4].type = f32(1) -- .rodata
o.sect[4].flags = fofs(2)
o.sect[4].ofs = fofs(sofs + ofs)
o.sect[4].size = fofs(#s)
o.sect[5].type = f32(1) -- .note.GNU-stack
o.sect[5].ofs = fofs(sofs + ofs + #s)
-- Write ELF object file.
local fp = savefile(output, "wb")
fp:write(ffi.string(o, ffi.sizeof(o)-4096+ofs))
bcsave_tail(fp, output, s)
end
local function bcsave_peobj(ctx, output, s, ffi)
ffi.cdef[[
typedef struct {
uint16_t arch, nsects;
uint32_t time, symtabofs, nsyms;
uint16_t opthdrsz, flags;
} PEheader;
typedef struct {
char name[8];
uint32_t vsize, vaddr, size, ofs, relocofs, lineofs;
uint16_t nreloc, nline;
uint32_t flags;
} PEsection;
typedef struct __attribute((packed)) {
union {
char name[8];
uint32_t nameref[2];
};
uint32_t value;
int16_t sect;
uint16_t type;
uint8_t scl, naux;
} PEsym;
typedef struct __attribute((packed)) {
uint32_t size;
uint16_t nreloc, nline;
uint32_t cksum;
uint16_t assoc;
uint8_t comdatsel, unused[3];
} PEsymaux;
typedef struct {
PEheader hdr;
PEsection sect[2];
// Must be an even number of symbol structs.
PEsym sym0;
PEsymaux sym0aux;
PEsym sym1;
PEsymaux sym1aux;
PEsym sym2;
PEsym sym3;
uint32_t strtabsize;
uint8_t space[4096];
} PEobj;
]]
local symname = LJBC_PREFIX..ctx.modname
local is64 = false
if ctx.arch == "x86" then
symname = "_"..symname
elseif ctx.arch == "x64" then
is64 = true
end
local symexport = " /EXPORT:"..symname..",DATA "
-- The file format is always little-endian. Swap if the host is big-endian.
local function f32(x) return x end
local f16 = f32
if ffi.abi("be") then
f32 = bit.bswap
function f16(x) return bit.rshift(bit.bswap(x), 16) end
end
-- Create PE object and fill in header.
local o = ffi.new("PEobj")
local hdr = o.hdr
hdr.arch = f16(({ x86=0x14c, x64=0x8664, arm=0x1c0, ppc=0x1f2, mips=0x366, mipsel=0x366 })[ctx.arch])
hdr.nsects = f16(2)
hdr.symtabofs = f32(ffi.offsetof(o, "sym0"))
hdr.nsyms = f32(6)
-- Fill in sections and symbols.
o.sect[0].name = ".drectve"
o.sect[0].size = f32(#symexport)
o.sect[0].flags = f32(0x00100a00)
o.sym0.sect = f16(1)
o.sym0.scl = 3
o.sym0.name = ".drectve"
o.sym0.naux = 1
o.sym0aux.size = f32(#symexport)
o.sect[1].name = ".rdata"
o.sect[1].size = f32(#s)
o.sect[1].flags = f32(0x40300040)
o.sym1.sect = f16(2)
o.sym1.scl = 3
o.sym1.name = ".rdata"
o.sym1.naux = 1
o.sym1aux.size = f32(#s)
o.sym2.sect = f16(2)
o.sym2.scl = 2
o.sym2.nameref[1] = f32(4)
o.sym3.sect = f16(-1)
o.sym3.scl = 2
o.sym3.value = f32(1)
o.sym3.name = "@feat.00" -- Mark as SafeSEH compliant.
ffi.copy(o.space, symname)
local ofs = #symname + 1
o.strtabsize = f32(ofs + 4)
o.sect[0].ofs = f32(ffi.offsetof(o, "space") + ofs)
ffi.copy(o.space + ofs, symexport)
ofs = ofs + #symexport
o.sect[1].ofs = f32(ffi.offsetof(o, "space") + ofs)
-- Write PE object file.
local fp = savefile(output, "wb")
fp:write(ffi.string(o, ffi.sizeof(o)-4096+ofs))
bcsave_tail(fp, output, s)
end
local function bcsave_machobj(ctx, output, s, ffi)
ffi.cdef[[
typedef struct
{
uint32_t magic, cputype, cpusubtype, filetype, ncmds, sizeofcmds, flags;
} mach_header;
typedef struct
{
mach_header; uint32_t reserved;
} mach_header_64;
typedef struct {
uint32_t cmd, cmdsize;
char segname[16];
uint32_t vmaddr, vmsize, fileoff, filesize;
uint32_t maxprot, initprot, nsects, flags;
} mach_segment_command;
typedef struct {
uint32_t cmd, cmdsize;
char segname[16];
uint64_t vmaddr, vmsize, fileoff, filesize;
uint32_t maxprot, initprot, nsects, flags;
} mach_segment_command_64;
typedef struct {
char sectname[16], segname[16];
uint32_t addr, size;
uint32_t offset, align, reloff, nreloc, flags;
uint32_t reserved1, reserved2;
} mach_section;
typedef struct {
char sectname[16], segname[16];
uint64_t addr, size;
uint32_t offset, align, reloff, nreloc, flags;
uint32_t reserved1, reserved2, reserved3;
} mach_section_64;
typedef struct {
uint32_t cmd, cmdsize, symoff, nsyms, stroff, strsize;
} mach_symtab_command;
typedef struct {
int32_t strx;
uint8_t type, sect;
int16_t desc;
uint32_t value;
} mach_nlist;
typedef struct {
uint32_t strx;
uint8_t type, sect;
uint16_t desc;
uint64_t value;
} mach_nlist_64;
typedef struct
{
uint32_t magic, nfat_arch;
} mach_fat_header;
typedef struct
{
uint32_t cputype, cpusubtype, offset, size, align;
} mach_fat_arch;
typedef struct {
struct {
mach_header hdr;
mach_segment_command seg;
mach_section sec;
mach_symtab_command sym;
} arch[1];
mach_nlist sym_entry;
uint8_t space[4096];
} mach_obj;
typedef struct {
struct {
mach_header_64 hdr;
mach_segment_command_64 seg;
mach_section_64 sec;
mach_symtab_command sym;
} arch[1];
mach_nlist_64 sym_entry;
uint8_t space[4096];
} mach_obj_64;
typedef struct {
mach_fat_header fat;
mach_fat_arch fat_arch[4];
struct {
mach_header hdr;
mach_segment_command seg;
mach_section sec;
mach_symtab_command sym;
} arch[4];
mach_nlist sym_entry;
uint8_t space[4096];
} mach_fat_obj;
]]
local symname = '_'..LJBC_PREFIX..ctx.modname
local isfat, is64, align, mobj = false, false, 4, "mach_obj"
if ctx.arch == "x64" then
is64, align, mobj = true, 8, "mach_obj_64"
elseif ctx.arch == "arm" then
isfat, mobj = true, "mach_fat_obj"
else
check(ctx.arch == "x86", "unsupported architecture for OSX")
end
local function aligned(v, a) return bit.band(v+a-1, -a) end
local be32 = bit.bswap -- Mach-O FAT is BE, supported archs are LE.
-- Create Mach-O object and fill in header.
local o = ffi.new(mobj)
local mach_size = aligned(ffi.offsetof(o, "space")+#symname+2, align)
local cputype = ({ x86={7}, x64={0x01000007}, arm={7,12,12,12} })[ctx.arch]
local cpusubtype = ({ x86={3}, x64={3}, arm={3,6,9,11} })[ctx.arch]
if isfat then
o.fat.magic = be32(0xcafebabe)
o.fat.nfat_arch = be32(#cpusubtype)
end
-- Fill in sections and symbols.
for i=0,#cpusubtype-1 do
local ofs = 0
if isfat then
local a = o.fat_arch[i]
a.cputype = be32(cputype[i+1])
a.cpusubtype = be32(cpusubtype[i+1])
-- Subsequent slices overlap each other to share data.
ofs = ffi.offsetof(o, "arch") + i*ffi.sizeof(o.arch[0])
a.offset = be32(ofs)
a.size = be32(mach_size-ofs+#s)
end
local a = o.arch[i]
a.hdr.magic = is64 and 0xfeedfacf or 0xfeedface
a.hdr.cputype = cputype[i+1]
a.hdr.cpusubtype = cpusubtype[i+1]
a.hdr.filetype = 1
a.hdr.ncmds = 2
a.hdr.sizeofcmds = ffi.sizeof(a.seg)+ffi.sizeof(a.sec)+ffi.sizeof(a.sym)
a.seg.cmd = is64 and 0x19 or 0x1
a.seg.cmdsize = ffi.sizeof(a.seg)+ffi.sizeof(a.sec)
a.seg.vmsize = #s
a.seg.fileoff = mach_size-ofs
a.seg.filesize = #s
a.seg.maxprot = 1
a.seg.initprot = 1
a.seg.nsects = 1
ffi.copy(a.sec.sectname, "__data")
ffi.copy(a.sec.segname, "__DATA")
a.sec.size = #s
a.sec.offset = mach_size-ofs
a.sym.cmd = 2
a.sym.cmdsize = ffi.sizeof(a.sym)
a.sym.symoff = ffi.offsetof(o, "sym_entry")-ofs
a.sym.nsyms = 1
a.sym.stroff = ffi.offsetof(o, "sym_entry")+ffi.sizeof(o.sym_entry)-ofs
a.sym.strsize = aligned(#symname+2, align)
end
o.sym_entry.type = 0xf
o.sym_entry.sect = 1
o.sym_entry.strx = 1
ffi.copy(o.space+1, symname)
-- Write Macho-O object file.
local fp = savefile(output, "wb")
fp:write(ffi.string(o, mach_size))
bcsave_tail(fp, output, s)
end
local function bcsave_obj(ctx, output, s)
local ok, ffi = pcall(require, "ffi")
check(ok, "FFI library required to write this file type")
if ctx.os == "windows" then
return bcsave_peobj(ctx, output, s, ffi)
elseif ctx.os == "osx" then
return bcsave_machobj(ctx, output, s, ffi)
else
return bcsave_elfobj(ctx, output, s, ffi)
end
end
------------------------------------------------------------------------------
local function bclist(input, output)
local f = readfile(input)
require("jit.bc").dump(f, savefile(output, "w"), true)
end
local function bcsave(ctx, input, output)
local f = readfile(input)
local s = string.dump(f, ctx.strip)
local t = ctx.type
if not t then
t = detecttype(output)
ctx.type = t
end
if t == "raw" then
bcsave_raw(output, s)
else
if not ctx.modname then ctx.modname = detectmodname(input) end
if t == "obj" then
bcsave_obj(ctx, output, s)
else
bcsave_c(ctx, output, s)
end
end
end
local function docmd(...)
local arg = {...}
local n = 1
local list = false
local ctx = {
strip = true, arch = jit.arch, os = string.lower(jit.os),
type = false, modname = false,
}
while n <= #arg do
local a = arg[n]
if type(a) == "string" and string.sub(a, 1, 1) == "-" and a ~= "-" then
table.remove(arg, n)
if a == "--" then break end
for m=2,#a do
local opt = string.sub(a, m, m)
if opt == "l" then
list = true
elseif opt == "s" then
ctx.strip = true
elseif opt == "g" then
ctx.strip = false
else
if arg[n] == nil or m ~= #a then usage() end
if opt == "e" then
if n ~= 1 then usage() end
arg[1] = check(loadstring(arg[1]))
elseif opt == "n" then
ctx.modname = checkmodname(table.remove(arg, n))
elseif opt == "t" then
ctx.type = checkarg(table.remove(arg, n), map_type, "file type")
elseif opt == "a" then
ctx.arch = checkarg(table.remove(arg, n), map_arch, "architecture")
elseif opt == "o" then
ctx.os = checkarg(table.remove(arg, n), map_os, "OS name")
else
usage()
end
end
end
else
n = n + 1
end
end
if list then
if #arg == 0 or #arg > 2 then usage() end
bclist(arg[1], arg[2] or "-")
else
if #arg ~= 2 then usage() end
bcsave(ctx, arg[1], arg[2])
end
end
------------------------------------------------------------------------------
-- Public module functions.
module(...)
start = docmd -- Process -b command line option.
| apache-2.0 |
T-L-N/Dev_TLN | libs/fakeredis.lua | 650 | 40405 | local unpack = table.unpack or unpack
--- Bit operations
local ok,bit
if _VERSION == "Lua 5.3" then
bit = (load [[ return {
band = function(x, y) return x & y end,
bor = function(x, y) return x | y end,
bxor = function(x, y) return x ~ y end,
bnot = function(x) return ~x end,
rshift = function(x, n) return x >> n end,
lshift = function(x, n) return x << n end,
} ]])()
else
ok,bit = pcall(require,"bit")
if not ok then bit = bit32 end
end
assert(type(bit) == "table", "module for bitops not found")
--- default sleep
local default_sleep
do
local ok, mod = pcall(require, "socket")
if ok and type(mod) == "table" then
default_sleep = mod.sleep
else
default_sleep = function(n)
local t0 = os.clock()
while true do
local delta = os.clock() - t0
if (delta < 0) or (delta > n) then break end
end
end
end
end
--- Helpers
local xdefv = function(ktype)
if ktype == "list" then
return {head = 0, tail = 0}
elseif ktype == "zset" then
return {
list = {},
set = {},
}
else return {} end
end
local xgetr = function(self, k, ktype)
if self.data[k] then
assert(
(self.data[k].ktype == ktype),
"ERR Operation against a key holding the wrong kind of value"
)
assert(self.data[k].value)
return self.data[k].value
else return xdefv(ktype) end
end
local xgetw = function(self, k, ktype)
if self.data[k] and self.data[k].value then
assert(
(self.data[k].ktype == ktype),
"ERR Operation against a key holding the wrong kind of value"
)
else
self.data[k] = {ktype = ktype, value = xdefv(ktype)}
end
return self.data[k].value
end
local empty = function(self, k)
local v, t = self.data[k].value, self.data[k].ktype
if t == nil then
return true
elseif t == "string" then
return not v[1]
elseif (t == "hash") or (t == "set") then
for _,_ in pairs(v) do return false end
return true
elseif t == "list" then
return v.head == v.tail
elseif t == "zset" then
if #v.list == 0 then
for _,_ in pairs(v.set) do error("incoherent") end
return true
else
for _,_ in pairs(v.set) do return(false) end
error("incoherent")
end
else error("unsupported") end
end
local cleanup = function(self, k)
if empty(self, k) then self.data[k] = nil end
end
local is_integer = function(x)
return (type(x) == "number") and (math.floor(x) == x)
end
local overflows = function(n)
return (n > 2^53-1) or (n < -2^53+1)
end
local is_bounded_integer = function(x)
return (is_integer(x) and (not overflows(x)))
end
local is_finite_number = function(x)
return (type(x) == "number") and (x > -math.huge) and (x < math.huge)
end
local toint = function(x)
if type(x) == "string" then x = tonumber(x) end
return is_bounded_integer(x) and x or nil
end
local tofloat = function(x)
if type(x) == "number" then return x end
if type(x) ~= "string" then return nil end
local r = tonumber(x)
if r then return r end
if x == "inf" or x == "+inf" then
return math.huge
elseif x == "-inf" then
return -math.huge
else return nil end
end
local tostr = function(x)
if is_bounded_integer(x) then
return string.format("%d", x)
else return tostring(x) end
end
local char_bitcount = function(x)
assert(
(type(x) == "number") and
(math.floor(x) == x) and
(x >= 0) and (x < 256)
)
local n = 0
while x ~= 0 do
x = bit.band(x, x-1)
n = n+1
end
return n
end
local chkarg = function(x)
if type(x) == "number" then x = tostr(x) end
assert(type(x) == "string")
return x
end
local chkargs = function(n, ...)
local arg = {...}
assert(#arg == n)
for i=1,n do arg[i] = chkarg(arg[i]) end
return unpack(arg)
end
local getargs = function(...)
local arg = {...}
local n = #arg; assert(n > 0)
for i=1,n do arg[i] = chkarg(arg[i]) end
return arg
end
local getargs_as_map = function(...)
local arg, r = getargs(...), {}
assert(#arg%2 == 0)
for i=1,#arg,2 do r[arg[i]] = arg[i+1] end
return r
end
local chkargs_wrap = function(f, n)
assert( (type(f) == "function") and (type(n) == "number") )
return function(self, ...) return f(self, chkargs(n, ...)) end
end
local lset_to_list = function(s)
local r = {}
for v,_ in pairs(s) do r[#r+1] = v end
return r
end
local nkeys = function(x)
local r = 0
for _,_ in pairs(x) do r = r + 1 end
return r
end
--- Commands
-- keys
local del = function(self, ...)
local arg = getargs(...)
local r = 0
for i=1,#arg do
if self.data[arg[i]] then r = r + 1 end
self.data[arg[i]] = nil
end
return r
end
local exists = function(self, k)
return not not self.data[k]
end
local keys = function(self, pattern)
assert(type(pattern) == "string")
-- We want to convert the Redis pattern to a Lua pattern.
-- Start by escaping dashes *outside* character classes.
-- We also need to escape percents here.
local t, p, n = {}, 1, #pattern
local p1, p2
while true do
p1, p2 = pattern:find("%[.+%]", p)
if p1 then
if p1 > p then
t[#t+1] = {true, pattern:sub(p, p1-1)}
end
t[#t+1] = {false, pattern:sub(p1, p2)}
p = p2+1
if p > n then break end
else
t[#t+1] = {true, pattern:sub(p, n)}
break
end
end
for i=1,#t do
if t[i][1] then
t[i] = t[i][2]:gsub("[%%%-]", "%%%0")
else t[i] = t[i][2]:gsub("%%", "%%%%") end
end
-- Remaining Lua magic chars are: '^$().[]*+?' ; escape them except '*?[]'
-- Then convert '\' to '%', '*' to '.*' and '?' to '.'. Leave '[]' as is.
-- Wrap in '^$' to enforce bounds.
local lp = "^" .. table.concat(t):gsub("[%^%$%(%)%.%+]", "%%%0")
:gsub("\\", "%%"):gsub("%*", ".*"):gsub("%?", ".") .. "$"
local r = {}
for k,_ in pairs(self.data) do
if k:match(lp) then r[#r+1] = k end
end
return r
end
local _type = function(self, k)
return self.data[k] and self.data[k].ktype or "none"
end
local randomkey = function(self)
local ks = lset_to_list(self.data)
local n = #ks
if n > 0 then
return ks[math.random(1, n)]
else return nil end
end
local rename = function(self, k, k2)
assert((k ~= k2) and self.data[k])
self.data[k2] = self.data[k]
self.data[k] = nil
return true
end
local renamenx = function(self, k, k2)
if self.data[k2] then
return false
else
return rename(self, k, k2)
end
end
-- strings
local getrange, incrby, set
local append = function(self, k, v)
local x = xgetw(self, k, "string")
x[1] = (x[1] or "") .. v
return #x[1]
end
local bitcount = function(self, k, i1, i2)
k = chkarg(k)
local s
if i1 or i2 then
assert(i1 and i2, "ERR syntax error")
s = getrange(self, k, i1, i2)
else
s = xgetr(self, k, "string")[1] or ""
end
local r, bytes = 0,{s:byte(1, -1)}
for i=1,#bytes do
r = r + char_bitcount(bytes[i])
end
return r
end
local bitop = function(self, op, k, ...)
assert(type(op) == "string")
op = op:lower()
assert(
(op == "and") or
(op == "or") or
(op == "xor") or
(op == "not"),
"ERR syntax error"
)
k = chkarg(k)
local arg = {...}
local good_arity = (op == "not") and (#arg == 1) or (#arg > 0)
assert(good_arity, "ERR wrong number of arguments for 'bitop' command")
local l, vals = 0, {}
local s
for i=1,#arg do
s = xgetr(self, arg[i], "string")[1] or ""
if #s > l then l = #s end
vals[i] = s
end
if l == 0 then
del(self, k)
return 0
end
local vector_mt = {__index=function() return 0 end}
for i=1,#vals do
vals[i] = setmetatable({vals[i]:byte(1, -1)}, vector_mt)
end
local r = {}
if op == "not" then
assert(#vals[1] == l)
for i=1,l do
r[i] = bit.band(bit.bnot(vals[1][i]), 0xff)
end
else
local _op = bit["b" .. op]
for i=1,l do
local t = {}
for j=1,#vals do t[j] = vals[j][i] end
r[i] = _op(unpack(t))
end
end
set(self, k, string.char(unpack(r)))
return l
end
local decr = function(self, k)
return incrby(self, k, -1)
end
local decrby = function(self, k, n)
n = toint(n)
assert(n, "ERR value is not an integer or out of range")
return incrby(self, k, -n)
end
local get = function(self, k)
local x = xgetr(self, k, "string")
return x[1]
end
local getbit = function(self, k, offset)
k = chkarg(k)
offset = toint(offset)
assert(
(offset >= 0),
"ERR bit offset is not an integer or out of range"
)
local bitpos = offset % 8 -- starts at 0
local bytepos = (offset - bitpos) / 8 -- starts at 0
local s = xgetr(self, k, "string")[1] or ""
if bytepos >= #s then return 0 end
local char = s:sub(bytepos+1, bytepos+1):byte()
return bit.band(bit.rshift(char, 7-bitpos), 1)
end
getrange = function(self, k, i1, i2)
k = chkarg(k)
i1, i2 = toint(i1), toint(i2)
assert(i1 and i2)
local x = xgetr(self, k, "string")
x = x[1] or ""
if i1 >= 0 then i1 = i1 + 1 end
if i2 >= 0 then i2 = i2 + 1 end
return x:sub(i1, i2)
end
local getset = function(self, k, v)
local r = get(self, k)
set(self, k, v)
return r
end
local incr = function(self, k)
return incrby(self, k, 1)
end
incrby = function(self, k, n)
k, n = chkarg(k), toint(n)
assert(n, "ERR value is not an integer or out of range")
local x = xgetw(self, k, "string")
local i = toint(x[1] or 0)
assert(i, "ERR value is not an integer or out of range")
i = i+n
assert(
(not overflows(i)),
"ERR increment or decrement would overflow"
)
x[1] = tostr(i)
return i
end
local incrbyfloat = function(self, k, n)
k, n = chkarg(k), tofloat(n)
assert(n, "ERR value is not a valid float")
local x = xgetw(self, k, "string")
local i = tofloat(x[1] or 0)
assert(i, "ERR value is not a valid float")
i = i+n
assert(
is_finite_number(i),
"ERR increment would produce NaN or Infinity"
)
x[1] = tostr(i)
return i
end
local mget = function(self, ...)
local arg, r = getargs(...), {}
for i=1,#arg do r[i] = get(self, arg[i]) end
return r
end
local mset = function(self, ...)
local argmap = getargs_as_map(...)
for k,v in pairs(argmap) do set(self, k, v) end
return true
end
local msetnx = function(self, ...)
local argmap = getargs_as_map(...)
for k,_ in pairs(argmap) do
if self.data[k] then return false end
end
for k,v in pairs(argmap) do set(self, k, v) end
return true
end
set = function(self, k, v)
self.data[k] = {ktype = "string", value = {v}}
return true
end
local setbit = function(self, k, offset, b)
k = chkarg(k)
offset, b = toint(offset), toint(b)
assert(
(offset >= 0),
"ERR bit offset is not an integer or out of range"
)
assert(
(b == 0) or (b == 1),
"ERR bit is not an integer or out of range"
)
local bitpos = offset % 8 -- starts at 0
local bytepos = (offset - bitpos) / 8 -- starts at 0
local s = xgetr(self, k, "string")[1] or ""
local pad = {s}
for i=2,bytepos+2-#s do pad[i] = "\0" end
s = table.concat(pad)
assert(#s >= bytepos+1)
local before = s:sub(1, bytepos)
local char = s:sub(bytepos+1, bytepos+1):byte()
local after = s:sub(bytepos+2, -1)
local old = bit.band(bit.rshift(char, 7-bitpos), 1)
if b == 1 then
char = bit.bor(bit.lshift(1, 7-bitpos), char)
else
char = bit.band(bit.bnot(bit.lshift(1, 7-bitpos)), char)
end
local r = before .. string.char(char) .. after
set(self, k, r)
return old
end
local setnx = function(self, k, v)
if self.data[k] then
return false
else
return set(self, k, v)
end
end
local setrange = function(self, k, i, s)
local k, s = chkargs(2, k, s)
i = toint(i)
assert(i and (i >= 0))
local x = xgetw(self, k, "string")
local y = x[1] or ""
local ly, ls = #y, #s
if i > ly then -- zero padding
local t = {}
for i=1, i-ly do t[i] = "\0" end
y = y .. table.concat(t) .. s
else
y = y:sub(1, i) .. s .. y:sub(i+ls+1, ly)
end
x[1] = y
return #y
end
local strlen = function(self, k)
local x = xgetr(self, k, "string")
return x[1] and #x[1] or 0
end
-- hashes
local hdel = function(self, k, ...)
k = chkarg(k)
local arg = getargs(...)
local r = 0
local x = xgetw(self, k, "hash")
for i=1,#arg do
if x[arg[i]] then r = r + 1 end
x[arg[i]] = nil
end
cleanup(self, k)
return r
end
local hget
local hexists = function(self, k, k2)
return not not hget(self, k, k2)
end
hget = function(self, k, k2)
local x = xgetr(self, k, "hash")
return x[k2]
end
local hgetall = function(self, k)
local x = xgetr(self, k, "hash")
local r = {}
for _k,v in pairs(x) do r[_k] = v end
return r
end
local hincrby = function(self, k, k2, n)
k, k2, n = chkarg(k), chkarg(k2), toint(n)
assert(n, "ERR value is not an integer or out of range")
assert(type(n) == "number")
local x = xgetw(self, k, "hash")
local i = toint(x[k2] or 0)
assert(i, "ERR value is not an integer or out of range")
i = i+n
assert(
(not overflows(i)),
"ERR increment or decrement would overflow"
)
x[k2] = tostr(i)
return i
end
local hincrbyfloat = function(self, k, k2, n)
k, k2, n = chkarg(k), chkarg(k2), tofloat(n)
assert(n, "ERR value is not a valid float")
local x = xgetw(self, k, "hash")
local i = tofloat(x[k2] or 0)
assert(i, "ERR value is not a valid float")
i = i+n
assert(
is_finite_number(i),
"ERR increment would produce NaN or Infinity"
)
x[k2] = tostr(i)
return i
end
local hkeys = function(self, k)
local x = xgetr(self, k, "hash")
local r = {}
for _k,_ in pairs(x) do r[#r+1] = _k end
return r
end
local hlen = function(self, k)
local x = xgetr(self, k, "hash")
return nkeys(x)
end
local hmget = function(self, k, k2s)
k = chkarg(k)
assert((type(k2s) == "table"))
local r = {}
local x = xgetr(self, k, "hash")
for i=1,#k2s do r[i] = x[chkarg(k2s[i])] end
return r
end
local hmset = function(self, k, ...)
k = chkarg(k)
local arg = {...}
if type(arg[1]) == "table" then
assert(#arg == 1)
local x = xgetw(self, k, "hash")
for _k,v in pairs(arg[1]) do x[chkarg(_k)] = chkarg(v) end
else
assert(#arg % 2 == 0)
local x = xgetw(self, k, "hash")
local t = getargs(...)
for i=1,#t,2 do x[t[i]] = t[i+1] end
end
return true
end
local hset = function(self, k, k2, v)
local x = xgetw(self, k, "hash")
local r = not x[k2]
x[k2] = v
return r
end
local hsetnx = function(self, k, k2, v)
local x = xgetw(self, k, "hash")
if x[k2] == nil then
x[k2] = v
return true
else
return false
end
end
local hvals = function(self, k)
local x = xgetr(self, k, "hash")
local r = {}
for _,v in pairs(x) do r[#r+1] = v end
return r
end
-- lists (head = left, tail = right)
local _l_real_i = function(x, i)
if i < 0 then
return x.tail+i+1
else
return x.head+i+1
end
end
local _l_len = function(x)
return x.tail - x.head
end
local _block_for = function(self, timeout)
if timeout > 0 then
local sleep = self.sleep or default_sleep
if type(sleep) == "function" then
sleep(timeout)
else
error("sleep function unavailable", 0)
end
else
error("operation would block", 0)
end
end
local rpoplpush
local blpop = function(self, ...)
local arg = {...}
local timeout = toint(arg[#arg])
arg[#arg] = nil
local vs = getargs(...)
local x, l, k, v
for i=1,#vs do
k = vs[i]
x = xgetw(self, k, "list")
l = _l_len(x)
if l > 0 then
v = x[x.head+1]
if l > 1 then
x.head = x.head + 1
x[x.head] = nil
else self.data[k] = nil end
return {k, v}
else self.data[k] = nil end
end
_block_for(self, timeout)
end
local brpop = function(self, ...)
local arg = {...}
local timeout = toint(arg[#arg])
arg[#arg] = nil
local vs = getargs(...)
local x, l, k, v
for i=1,#vs do
k = vs[i]
x = xgetw(self, k, "list")
l = _l_len(x)
if l > 0 then
v = x[x.tail]
if l > 1 then
x[x.tail] = nil
x.tail = x.tail - 1
else self.data[k] = nil end
return {k, v}
else self.data[k] = nil end
end
_block_for(self, timeout)
end
local brpoplpush = function(self, k1, k2, timeout)
k1, k2 = chkargs(2, k1, k2)
timeout = toint(timeout)
if not self.data[k1] then _block_for(self, timeout) end
return rpoplpush(self, k1, k2)
end
local lindex = function(self, k, i)
k = chkarg(k)
i = assert(toint(i))
local x = xgetr(self, k, "list")
return x[_l_real_i(x, i)]
end
local linsert = function(self, k, mode, pivot, v)
mode = mode:lower()
assert((mode == "before") or (mode == "after"))
if not self.data[k] then return 0 end
local x = xgetw(self, k, "list")
local p = nil
for i=x.head+1, x.tail do
if x[i] == pivot then
p = i
break
end
end
if not p then return -1 end
if mode == "after" then
for i=x.head+1, p do x[i-1] = x[i] end
x.head = x.head - 1
else
for i=x.tail, p, -1 do x[i+1] = x[i] end
x.tail = x.tail + 1
end
x[p] = v
return _l_len(x)
end
local llen = function(self, k)
local x = xgetr(self, k, "list")
return _l_len(x)
end
local lpop = function(self, k)
local x = xgetw(self, k, "list")
local l, r = _l_len(x), x[x.head+1]
if l > 1 then
x.head = x.head + 1
x[x.head] = nil
else self.data[k] = nil end
return r
end
local lpush = function(self, k, ...)
local vs = getargs(...)
local x = xgetw(self, k, "list")
for i=1,#vs do
x[x.head] = vs[i]
x.head = x.head - 1
end
return _l_len(x)
end
local lpushx = function(self, k, v)
if not self.data[k] then return 0 end
local x = xgetw(self, k, "list")
x[x.head] = v
x.head = x.head - 1
return _l_len(x)
end
local lrange = function(self, k, i1, i2)
k = chkarg(k)
i1, i2 = toint(i1), toint(i2)
assert(i1 and i2)
local x, r = xgetr(self, k, "list"), {}
i1 = math.max(_l_real_i(x, i1), x.head+1)
i2 = math.min(_l_real_i(x, i2), x.tail)
for i=i1,i2 do r[#r+1] = x[i] end
return r
end
local _lrem_i = function(x, p)
for i=p,x.tail do
x[i] = x[i+1]
end
x.tail = x.tail - 1
end
local _lrem_l = function(x, v, s)
assert(v)
if not s then s = x.head+1 end
for i=s,x.tail do
if x[i] == v then
_lrem_i(x, i)
return i
end
end
return false
end
local _lrem_r = function(x, v, s)
assert(v)
if not s then s = x.tail end
for i=s,x.head+1,-1 do
if x[i] == v then
_lrem_i(x, i)
return i
end
end
return false
end
local lrem = function(self, k, count, v)
k, v = chkarg(k), chkarg(v)
count = assert(toint(count))
if not self.data[k] then return 0 end
local x = xgetw(self, k, "list")
local n, last = 0, nil
local op = (count < 0) and _lrem_r or _lrem_l
local limited = (count ~= 0)
count = math.abs(count)
while true do
last = op(x, v, last)
if last then
n = n+1
if limited then
count = count - 1
if count == 0 then break end
end
else break end
end
return n
end
local lset = function(self, k, i, v)
k, v = chkarg(k), chkarg(v)
i = assert(toint(i))
if not self.data[k] then
error("ERR no such key")
end
local x = xgetw(self, k, "list")
local l = _l_len(x)
if i >= l or i < -l then
error("ERR index out of range")
end
x[_l_real_i(x, i)] = v
return true
end
local ltrim = function(self, k, i1, i2)
k = chkarg(k)
i1, i2 = toint(i1), toint(i2)
assert(i1 and i2)
local x = xgetw(self, k, "list")
i1, i2 = _l_real_i(x, i1), _l_real_i(x, i2)
for i=x.head+1,i1-1 do x[i] = nil end
for i=i2+1,x.tail do x[i] = nil end
x.head = math.max(i1-1, x.head)
x.tail = math.min(i2, x.tail)
assert(
(x[x.head] == nil) and
(x[x.tail+1] == nil)
)
cleanup(self, k)
return true
end
local rpop = function(self, k)
local x = xgetw(self, k, "list")
local l, r = _l_len(x), x[x.tail]
if l > 1 then
x[x.tail] = nil
x.tail = x.tail - 1
else self.data[k] = nil end
return r
end
rpoplpush = function(self, k1, k2)
local v = rpop(self, k1)
if not v then return nil end
lpush(self, k2, v)
return v
end
local rpush = function(self, k, ...)
local vs = getargs(...)
local x = xgetw(self, k, "list")
for i=1,#vs do
x.tail = x.tail + 1
x[x.tail] = vs[i]
end
return _l_len(x)
end
local rpushx = function(self, k, v)
if not self.data[k] then return 0 end
local x = xgetw(self, k, "list")
x.tail = x.tail + 1
x[x.tail] = v
return _l_len(x)
end
-- sets
local sadd = function(self, k, ...)
k = chkarg(k)
local arg = getargs(...)
local x, r = xgetw(self, k, "set"), 0
for i=1,#arg do
if not x[arg[i]] then
x[arg[i]] = true
r = r + 1
end
end
return r
end
local scard = function(self, k)
local x = xgetr(self, k, "set")
return nkeys(x)
end
local _sdiff = function(self, k, ...)
k = chkarg(k)
local arg = getargs(...)
local x = xgetr(self, k, "set")
local r = {}
for v,_ in pairs(x) do r[v] = true end
for i=1,#arg do
x = xgetr(self, arg[i], "set")
for v,_ in pairs(x) do r[v] = nil end
end
return r
end
local sdiff = function(self, k, ...)
return lset_to_list(_sdiff(self, k, ...))
end
local sdiffstore = function(self, k2, k, ...)
k2 = chkarg(k2)
local x = _sdiff(self, k, ...)
self.data[k2] = {ktype = "set", value = x}
return nkeys(x)
end
local _sinter = function(self, k, ...)
k = chkarg(k)
local arg = getargs(...)
local x = xgetr(self, k, "set")
local r = {}
local y
for v,_ in pairs(x) do
r[v] = true
for i=1,#arg do
y = xgetr(self, arg[i], "set")
if not y[v] then r[v] = nil; break end
end
end
return r
end
local sinter = function(self, k, ...)
return lset_to_list(_sinter(self, k, ...))
end
local sinterstore = function(self, k2, k, ...)
k2 = chkarg(k2)
local x = _sinter(self, k, ...)
self.data[k2] = {ktype = "set", value = x}
return nkeys(x)
end
local sismember = function(self, k, v)
local x = xgetr(self, k, "set")
return not not x[v]
end
local smembers = function(self, k)
local x = xgetr(self, k, "set")
return lset_to_list(x)
end
local smove = function(self, k, k2, v)
local x = xgetr(self, k, "set")
if x[v] then
local y = xgetw(self, k2, "set")
x[v] = nil
y[v] = true
return true
else return false end
end
local spop = function(self, k)
local x, r = xgetw(self, k, "set"), nil
local l = lset_to_list(x)
local n = #l
if n > 0 then
r = l[math.random(1, n)]
x[r] = nil
end
cleanup(self, k)
return r
end
local srandmember = function(self, k, count)
k = chkarg(k)
local x = xgetr(self, k, "set")
local l = lset_to_list(x)
local n = #l
if not count then
if n > 0 then
return l[math.random(1, n)]
else return nil end
end
count = toint(count)
if (count == 0) or (n == 0) then return {} end
if count >= n then return l end
local r = {}
if count > 0 then -- distinct elements
for i=0,count-1 do
r[#r+1] = table.remove(l, math.random(1, n-i))
end
else -- allow repetition
for i=1,-count do
r[#r+1] = l[math.random(1, n)]
end
end
return r
end
local srem = function(self, k, ...)
k = chkarg(k)
local arg = getargs(...)
local x, r = xgetw(self, k, "set"), 0
for i=1,#arg do
if x[arg[i]] then
x[arg[i]] = nil
r = r + 1
end
end
cleanup(self, k)
return r
end
local _sunion = function(self, ...)
local arg = getargs(...)
local r = {}
local x
for i=1,#arg do
x = xgetr(self, arg[i], "set")
for v,_ in pairs(x) do r[v] = true end
end
return r
end
local sunion = function(self, k, ...)
return lset_to_list(_sunion(self, k, ...))
end
local sunionstore = function(self, k2, k, ...)
k2 = chkarg(k2)
local x = _sunion(self, k, ...)
self.data[k2] = {ktype = "set", value = x}
return nkeys(x)
end
-- zsets
local _z_p_mt = {
__eq = function(a, b)
if a.v == b.v then
assert(a.s == b.s)
return true
else return false end
end,
__lt = function(a, b)
if a.s == b.s then
return (a.v < b.v)
else
return (a.s < b.s)
end
end,
}
local _z_pair = function(s, v)
assert(
(type(s) == "number") and
(type(v) == "string")
)
local r = {s = s, v = v}
return setmetatable(r, _z_p_mt)
end
local _z_pairs = function(...)
local arg = {...}
assert((#arg > 0) and (#arg % 2 == 0))
local ps = {}
for i=1,#arg,2 do
ps[#ps+1] = _z_pair(
assert(tofloat(arg[i])),
chkarg(arg[i+1])
)
end
return ps
end
local _z_insert = function(x, ix, p)
assert(
(type(x) == "table") and
(type(ix) == "number") and
(type(p) == "table")
)
local l = x.list
table.insert(l, ix, p)
for i=ix+1,#l do
x.set[l[i].v] = x.set[l[i].v] + 1
end
x.set[p.v] = ix
end
local _z_remove = function(x, v)
if not x.set[v] then return false end
local l, ix = x.list, x.set[v]
assert(l[ix].v == v)
table.remove(l, ix)
for i=ix,#l do
x.set[l[i].v] = x.set[l[i].v] - 1
end
x.set[v] = nil
return true
end
local _z_remove_range = function(x, i1, i2)
local l = x.list
i2 = i2 or i1
assert(
(i1 > 0) and
(i2 >= i1) and
(i2 <= #l)
)
local ix, n = i1, i2-i1+1
for i=1,n do
x.set[l[ix].v] = nil
table.remove(l, ix)
end
for i=ix,#l do
x.set[l[i].v] = x.set[l[i].v] - n
end
return n
end
local _z_update = function(x, p)
local l = x.list
local found = _z_remove(x, p.v)
local ix = nil
for i=1,#l do
if l[i] > p then
ix = i; break
end
end
if not ix then ix = #l+1 end
_z_insert(x, ix, p)
return found
end
local _z_coherence = function(x)
local l, s = x.list, x.set
local found, n = {}, 0
for val,pos in pairs(s) do
if found[pos] then return false end
found[pos] = true
n = n + 1
if not (l[pos] and (l[pos].v == val)) then
return false
end
end
if #l ~= n then return false end
for i=1, n-1 do
if l[i].s > l[i+1].s then return false end
end
return true
end
local _z_normrange = function(l, i1, i2)
i1, i2 = assert(toint(i1)), assert(toint(i2))
if i1 < 0 then i1 = #l+i1 end
if i2 < 0 then i2 = #l+i2 end
i1, i2 = math.max(i1+1, 1), i2+1
if (i2 < i1) or (i1 > #l) then return nil end
i2 = math.min(i2, #l)
return i1, i2
end
local _zrbs_opts = function(...)
local arg = {...}
if #arg == 0 then return {} end
local ix, opts = 1, {}
while type(arg[ix]) == "string" do
if arg[ix] == "withscores" then
opts.withscores = true
ix = ix + 1
elseif arg[ix] == "limit" then
opts.limit = {
offset = assert(toint(arg[ix+1])),
count = assert(toint(arg[ix+2])),
}
ix = ix + 3
else error("input") end
end
if type(arg[ix]) == "table" then
local _o = arg[ix]
opts.withscores = opts.withscores or _o.withscores
if _o.limit then
opts.limit = {
offset = assert(toint(_o.limit.offset or _o.limit[1])),
count = assert(toint(_o.limit.count or _o.limit[2])),
}
end
ix = ix + 1
end
assert(arg[ix] == nil)
if opts.limit then
assert(
(opts.limit.count >= 0) and
(opts.limit.offset >= 0)
)
end
return opts
end
local _z_store_params = function(dest, numkeys, ...)
dest = chkarg(dest)
numkeys = assert(toint(numkeys))
assert(numkeys > 0)
local arg = {...}
assert(#arg >= numkeys)
local ks = {}
for i=1, numkeys do ks[i] = chkarg(arg[i]) end
local ix, opts = numkeys+1,{}
while type(arg[ix]) == "string" do
if arg[ix] == "weights" then
opts.weights = {}
ix = ix + 1
for i=1, numkeys do
opts.weights[i] = assert(toint(arg[ix]))
ix = ix + 1
end
elseif arg[ix] == "aggregate" then
opts.aggregate = assert(chkarg(arg[ix+1]))
ix = ix + 2
else error("input") end
end
if type(arg[ix]) == "table" then
local _o = arg[ix]
opts.weights = opts.weights or _o.weights
opts.aggregate = opts.aggregate or _o.aggregate
ix = ix + 1
end
assert(arg[ix] == nil)
if opts.aggregate then
assert(
(opts.aggregate == "sum") or
(opts.aggregate == "min") or
(opts.aggregate == "max")
)
else opts.aggregate = "sum" end
if opts.weights then
assert(#opts.weights == numkeys)
for i=1,#opts.weights do
assert(type(opts.weights[i]) == "number")
end
else
opts.weights = {}
for i=1, numkeys do opts.weights[i] = 1 end
end
opts.keys = ks
opts.dest = dest
return opts
end
local _zrbs_limits = function(x, s1, s2, descending)
local s1_incl, s2_incl = true, true
if s1:sub(1, 1) == "(" then
s1, s1_incl = s1:sub(2, -1), false
end
s1 = assert(tofloat(s1))
if s2:sub(1, 1) == "(" then
s2, s2_incl = s2:sub(2, -1), false
end
s2 = assert(tofloat(s2))
if descending then
s1, s2 = s2, s1
s1_incl, s2_incl = s2_incl, s1_incl
end
if s2 < s1 then return nil end
local l = x.list
local i1, i2
local fst, lst = l[1].s, l[#l].s
if (fst > s2) or ((not s2_incl) and (fst == s2)) then return nil end
if (lst < s1) or ((not s1_incl) and (lst == s1)) then return nil end
if (fst > s1) or (s1_incl and (fst == s1)) then i1 = 1 end
if (lst < s2) or (s2_incl and (lst == s2)) then i2 = #l end
for i=1,#l do
if (i1 and i2) then break end
if (not i1) then
if l[i].s > s1 then i1 = i end
if s1_incl and l[i].s == s1 then i1 = i end
end
if (not i2) then
if l[i].s > s2 then i2 = i-1 end
if (not s2_incl) and l[i].s == s2 then i2 = i-1 end
end
end
assert(i1 and i2)
if descending then
return #l-i2, #l-i1
else
return i1-1, i2-1
end
end
local dbg_zcoherence = function(self, k)
local x = xgetr(self, k, "zset")
return _z_coherence(x)
end
local zadd = function(self, k, ...)
k = chkarg(k)
local ps = _z_pairs(...)
local x = xgetw(self, k, "zset")
local n = 0
for i=1,#ps do
if not _z_update(x, ps[i]) then n = n+1 end
end
return n
end
local zcard = function(self, k)
local x = xgetr(self, k, "zset")
return #x.list
end
local zcount = function(self, k, s1, s2)
local x = xgetr(self, k, "zset")
local i1, i2 = _zrbs_limits(x, s1, s2, false)
if not (i1 and i2) then return 0 end
assert(i2 >= i1)
return i2 - i1 + 1
end
local zincrby = function(self, k, n, v)
k,v = chkargs(2, k, v)
n = assert(tofloat(n))
local x = xgetw(self, k, "zset")
local p = x.list[x.set[v]]
local s = p and (p.s + n) or n
_z_update(x, _z_pair(s, v))
return s
end
local zinterstore = function(self, ...)
local params = _z_store_params(...)
local x = xdefv("zset")
local aggregate
if params.aggregate == "sum" then
aggregate = function(x, y) return x+y end
elseif params.aggregate == "min" then
aggregate = math.min
elseif params.aggregate == "max" then
aggregate = math.max
else error() end
local y = xgetr(self, params.keys[1], "zset")
local p1, p2
for j=1,#y.list do
p1 = _z_pair(y.list[j].s, y.list[j].v)
_z_update(x, p1)
end
for i=2,#params.keys do
y = xgetr(self, params.keys[i], "zset")
local to_remove, to_update = {}, {}
for j=1,#x.list do
p1 = x.list[j]
if y.set[p1.v] then
p2 = _z_pair(
aggregate(
p1.s,
params.weights[i] * y.list[y.set[p1.v]].s
),
p1.v
)
to_update[#to_update+1] = p2
else
to_remove[#to_remove+1] = p1.v
end
end
for j=1,#to_remove do _z_remove(x, to_remove[j]) end
for j=1,#to_update do _z_update(x, to_update[j]) end
end
local r = #x.list
if r > 0 then
self.data[params.dest] = {ktype = "zset", value = x}
end
return r
end
local _zranger = function(descending)
return function(self, k, i1, i2, opts)
k = chkarg(k)
local withscores = false
if type(opts) == "table" then
withscores = opts.withscores
elseif type(opts) == "string" then
assert(opts:lower() == "withscores")
withscores = true
else assert(opts == nil) end
local x = xgetr(self, k, "zset")
local l = x.list
i1, i2 = _z_normrange(l, i1, i2)
if not i1 then return {} end
local inc = 1
if descending then
i1 = #l - i1 + 1
i2 = #l - i2 + 1
inc = -1
end
local r = {}
if withscores then
for i=i1, i2, inc do r[#r+1] = {l[i].v, l[i].s} end
else
for i=i1, i2, inc do r[#r+1] = l[i].v end
end
return r
end
end
local zrange = _zranger(false)
local zrevrange = _zranger(true)
local _zrangerbyscore = function(descending)
return function(self, k, s1, s2, ...)
k, s1, s2 = chkargs(3, k, s1, s2)
local opts = _zrbs_opts(...)
local x = xgetr(self, k, "zset")
local i1, i2 = _zrbs_limits(x, s1, s2, descending)
if not (i1 and i2) then return {} end
if opts.limit then
if opts.limit.count == 0 then return {} end
i1 = i1 + opts.limit.offset
if i1 > i2 then return {} end
i2 = math.min(i2, i1+opts.limit.count-1)
end
if descending then
return zrevrange(self, k, i1, i2, opts)
else
return zrange(self, k, i1, i2, opts)
end
end
end
local zrangebyscore = _zrangerbyscore(false)
local zrevrangebyscore = _zrangerbyscore(true)
local zrank = function(self, k, v)
local x = xgetr(self, k, "zset")
local r = x.set[v]
if r then
return r-1
else return nil end
end
local zrem = function(self, k, ...)
k = chkarg(k)
local arg = getargs(...)
local x, r = xgetw(self, k, "zset"), 0
for i=1,#arg do
if _z_remove(x, arg[i]) then r = r + 1 end
end
cleanup(self, k)
return r
end
local zremrangebyrank = function(self, k, i1, i2)
k = chkarg(k)
local x = xgetw(self, k, "zset")
i1, i2 = _z_normrange(x.list, i1, i2)
if not i1 then
cleanup(self, k)
return 0
end
local n = _z_remove_range(x, i1, i2)
cleanup(self, k)
return n
end
local zremrangebyscore = function(self, k, s1, s2)
local x = xgetr(self, k, "zset")
local i1, i2 = _zrbs_limits(x, s1, s2, false)
if not (i1 and i2) then return 0 end
assert(i2 >= i1)
return zremrangebyrank(self, k, i1, i2)
end
local zrevrank = function(self, k, v)
local x = xgetr(self, k, "zset")
local r = x.set[v]
if r then
return #x.list-r
else return nil end
end
local zscore = function(self, k, v)
local x = xgetr(self, k, "zset")
local p = x.list[x.set[v]]
if p then
return p.s
else return nil end
end
local zunionstore = function(self, ...)
local params = _z_store_params(...)
local x = xdefv("zset")
local default_score, aggregate
if params.aggregate == "sum" then
default_score = 0
aggregate = function(x, y) return x+y end
elseif params.aggregate == "min" then
default_score = math.huge
aggregate = math.min
elseif params.aggregate == "max" then
default_score = -math.huge
aggregate = math.max
else error() end
local y, p1, p2
for i=1,#params.keys do
y = xgetr(self, params.keys[i], "zset")
for j=1,#y.list do
p1 = y.list[j]
p2 = _z_pair(
aggregate(
params.weights[i] * p1.s,
x.set[p1.v] and x.list[x.set[p1.v]].s or default_score
),
p1.v
)
_z_update(x, p2)
end
end
local r = #x.list
if r > 0 then
self.data[params.dest] = {ktype = "zset", value = x}
end
return r
end
-- connection
local echo = function(self, v)
return v
end
local ping = function(self)
return true
end
-- server
local flushdb = function(self)
self.data = {}
return true
end
--- Class
local methods = {
-- keys
del = del, -- (...) -> #removed
exists = chkargs_wrap(exists, 1), -- (k) -> exists?
keys = keys, -- (pattern) -> list of keys
["type"] = chkargs_wrap(_type, 1), -- (k) -> [string|list|set|zset|hash|none]
randomkey = randomkey, -- () -> [k|nil]
rename = chkargs_wrap(rename, 2), -- (k,k2) -> true
renamenx = chkargs_wrap(renamenx, 2), -- (k,k2) -> ! existed? k2
-- strings
append = chkargs_wrap(append, 2), -- (k,v) -> #new
bitcount = bitcount, -- (k,[start,end]) -> n
bitop = bitop, -- ([and|or|xor|not],k,...)
decr = chkargs_wrap(decr, 1), -- (k) -> new
decrby = decrby, -- (k,n) -> new
get = chkargs_wrap(get, 1), -- (k) -> [v|nil]
getbit = getbit, -- (k,offset) -> b
getrange = getrange, -- (k,start,end) -> string
getset = chkargs_wrap(getset, 2), -- (k,v) -> [oldv|nil]
incr = chkargs_wrap(incr, 1), -- (k) -> new
incrby = incrby, -- (k,n) -> new
incrbyfloat = incrbyfloat, -- (k,n) -> new
mget = mget, -- (k1,...) -> {v1,...}
mset = mset, -- (k1,v1,...) -> true
msetnx = msetnx, -- (k1,v1,...) -> worked? (i.e. !existed? any k)
set = chkargs_wrap(set, 2), -- (k,v) -> true
setbit = setbit, -- (k,offset,b) -> old
setnx = chkargs_wrap(setnx, 2), -- (k,v) -> worked? (i.e. !existed?)
setrange = setrange, -- (k,offset,val) -> #new
strlen = chkargs_wrap(strlen, 1), -- (k) -> [#v|0]
-- hashes
hdel = hdel, -- (k,sk1,...) -> #removed
hexists = chkargs_wrap(hexists, 2), -- (k,sk) -> exists?
hget = chkargs_wrap(hget,2), -- (k,sk) -> v
hgetall = chkargs_wrap(hgetall, 1), -- (k) -> map
hincrby = hincrby, -- (k,sk,n) -> new
hincrbyfloat = hincrbyfloat, -- (k,sk,n) -> new
hkeys = chkargs_wrap(hkeys, 1), -- (k) -> keys
hlen = chkargs_wrap(hlen, 1), -- (k) -> [#sk|0]
hmget = hmget, -- (k,{sk1,...}) -> {v1,...}
hmset = hmset, -- (k,{sk1=v1,...}) -> true
hset = chkargs_wrap(hset, 3), -- (k,sk1,v1) -> !existed?
hsetnx = chkargs_wrap(hsetnx, 3), -- (k,sk1,v1) -> worked? (i.e. !existed?)
hvals = chkargs_wrap(hvals, 1), -- (k) -> values
-- lists
blpop = blpop, -- (k1,...) -> k,v
brpop = brpop, -- (k1,...) -> k,v
brpoplpush = brpoplpush, -- (k1,k2,timeout) -> v
lindex = lindex, -- (k,i) -> v
linsert = chkargs_wrap(linsert, 4), -- (k,mode,pivot,v) -> #list (after)
llen = chkargs_wrap(llen, 1), -- (k) -> #list
lpop = chkargs_wrap(lpop, 1), -- (k) -> v
lpush = lpush, -- (k,v1,...) -> #list (after)
lpushx = chkargs_wrap(lpushx, 2), -- (k,v) -> #list (after)
lrange = lrange, -- (k,start,stop) -> list
lrem = lrem, -- (k,count,v) -> #removed
lset = lset, -- (k,i,v) -> true
ltrim = ltrim, -- (k,start,stop) -> true
rpop = chkargs_wrap(rpop, 1), -- (k) -> v
rpoplpush = chkargs_wrap(rpoplpush, 2), -- (k1,k2) -> v
rpush = rpush, -- (k,v1,...) -> #list (after)
rpushx = chkargs_wrap(rpushx, 2), -- (k,v) -> #list (after)
-- sets
sadd = sadd, -- (k,v1,...) -> #added
scard = chkargs_wrap(scard, 1), -- (k) -> [n|0]
sdiff = sdiff, -- (k1,...) -> set (of elements in k1 & not in any of ...)
sdiffstore = sdiffstore, -- (k0,k1,...) -> #set at k0
sinter = sinter, -- (k1,...) -> set
sinterstore = sinterstore, -- (k0,k1,...) -> #set at k0
sismember = chkargs_wrap(sismember, 2), -- (k,v) -> member?
smembers = chkargs_wrap(smembers, 1), -- (k) -> set
smove = chkargs_wrap(smove, 3), -- (k1,k2,v) -> moved? (i.e. !member? k1)
spop = chkargs_wrap(spop, 1), -- (k) -> [v|nil]
srandmember = srandmember, -- (k,[count]) -> v|[v1,v2,...]
srem = srem, -- (k,v1,...) -> #removed
sunion = sunion, -- (k1,...) -> set
sunionstore = sunionstore, -- (k0,k1,...) -> #set at k0
-- zsets
zadd = zadd, -- (k,score,member,[score,member,...])
zcard = chkargs_wrap(zcard, 1), -- (k) -> n
zcount = chkargs_wrap(zcount, 3), -- (k,min,max) -> count
zincrby = zincrby, -- (k,score,v) -> score
zinterstore = zinterstore, -- (k,numkeys,k1,...,[opts]) -> card
zrange = zrange, -- (k,start,stop,[opts]) -> depends on opts
zrangebyscore = zrangebyscore, -- (k,min,max,[opts]) -> depends on opts
zrank = chkargs_wrap(zrank, 2), -- (k,v) -> rank
zrem = zrem, -- (k,v1,...) -> #removed
zremrangebyrank = zremrangebyrank, -- (k,start,stop) -> #removed
zremrangebyscore = chkargs_wrap(zremrangebyscore, 3), -- (k,min,max) -> #removed
zrevrange = zrevrange, -- (k,start,stop,[opts]) -> depends on opts
zrevrangebyscore = zrevrangebyscore, -- (k,min,max,[opts]) -> depends on opts
zrevrank = chkargs_wrap(zrevrank, 2), -- (k,v) -> rank
zscore = chkargs_wrap(zscore, 2), -- (k,v) -> score
zunionstore = zunionstore, -- (k,numkeys,k1,...,[opts]) -> card
-- connection
echo = chkargs_wrap(echo, 1), -- (v) -> v
ping = ping, -- () -> true
-- server
flushall = flushdb, -- () -> true
flushdb = flushdb, -- () -> true
-- debug
dbg_zcoherence = dbg_zcoherence,
}
local new = function()
local r = {data = {}}
return setmetatable(r,{__index = methods})
end
return {
new = new,
}
| gpl-2.0 |
sagarwaghmare69/nn | SpatialConvolutionLocal.lua | 9 | 6746 | local SpatialConvolutionLocal, parent = torch.class('nn.SpatialConvolutionLocal', 'nn.Module')
function SpatialConvolutionLocal:__init(nInputPlane, nOutputPlane, iW, iH ,kW, kH, dW, dH, padW, padH)
parent.__init(self)
dW = dW or 1
dH = dH or 1
self.nInputPlane = nInputPlane
self.nOutputPlane = nOutputPlane
self.kW = kW
self.kH = kH
self.iW = iW
self.iH = iH
self.dW = dW
self.dH = dH
self.padW = padW or 0
self.padH = padH or self.padW
self.oW = math.floor((self.padW * 2 + iW - self.kW) / self.dW) + 1
self.oH = math.floor((self.padH * 2 + iH - self.kH) / self.dH) + 1
assert(1 <= self.oW and 1 <= self.oH, 'illegal configuration: output width or height less than 1')
self.weight = torch.Tensor(self.oH, self.oW, nOutputPlane, nInputPlane, kH, kW)
self.bias = torch.Tensor(nOutputPlane, self.oH, self.oW)
self.gradWeight = torch.Tensor():resizeAs(self.weight)
self.gradBias = torch.Tensor():resizeAs(self.bias)
self:reset()
end
function SpatialConvolutionLocal:reset(stdv)
if stdv then
stdv = stdv * math.sqrt(3)
else
stdv = 1/math.sqrt(self.kW*self.kH*self.nInputPlane)
end
if nn.oldSeed then
self.weight:apply(function()
return torch.uniform(-stdv, stdv)
end)
self.bias:apply(function()
return torch.uniform(-stdv, stdv)
end)
else
self.weight:uniform(-stdv, stdv)
self.bias:uniform(-stdv, stdv)
end
end
local function viewWeight(self)
self.weight = self.weight:view(self.oH * self.oW, self.nOutputPlane, self.nInputPlane * self.kH * self.kW)
if self.gradWeight and self.gradWeight:dim() > 0 then
self.gradWeight = self.gradWeight:view(self.oH * self.oW, self.nOutputPlane, self.nInputPlane * self.kH * self.kW)
end
end
local function unviewWeight(self)
self.weight = self.weight:view(self.oH, self.oW, self.nOutputPlane, self.nInputPlane, self.kH, self.kW)
if self.gradWeight and self.gradWeight:dim() > 0 then
self.gradWeight = self.gradWeight:view(self.oH, self.oW, self.nOutputPlane, self.nInputPlane, self.kH, self.kW)
end
end
local function checkInputSize(self, input)
if input:nDimension() == 3 then
if input:size(1) ~= self.nInputPlane or input:size(2) ~= self.iH or input:size(3) ~= self.iW then
error(string.format('Given input size: (%dx%dx%d) inconsistent with expected input size: (%dx%dx%d).',
input:size(1), input:size(2), input:size(3), self.nInputPlane, self.iH, self.iW))
end
elseif input:nDimension() == 4 then
if input:size(2) ~= self.nInputPlane or input:size(3) ~= self.iH or input:size(4) ~= self.iW then
error(string.format('Given input size: (%dx%dx%dx%d) inconsistent with expected input size: (batchsize x%dx%dx%d).',
input:size(1), input:size(2), input:size(3), input:size(4), self.nInputPlane, self.iH, self.iW))
end
else
error('3D or 4D(batch mode) tensor expected')
end
end
local function checkOutputSize(self, input, output)
if output:nDimension() ~= input:nDimension() then
error('inconsistent dimension between output and input.')
end
if output:nDimension() == 3 then
if output:size(1) ~= self.nOutputPlane or output:size(2) ~= self.oH or output:size(3) ~= self.oW then
error(string.format('Given output size: (%dx%dx%d) inconsistent with expected output size: (%dx%dx%d).',
output:size(1), output:size(2), output:size(3), self.nOutputPlane, self.oH, self.oW))
end
elseif output:nDimension() == 4 then
if output:size(2) ~= self.nOutputPlane or output:size(3) ~= self.oH or output:size(4) ~= self.oW then
error(string.format('Given output size: (%dx%dx%dx%d) inconsistent with expected output size: (batchsize x%dx%dx%d).',
output:size(1), output:size(2), output:size(3), output:size(4), self.nOutputPlane, self.oH, self.oW))
end
else
error('3D or 4D(batch mode) tensor expected')
end
end
function SpatialConvolutionLocal:updateOutput(input)
self.finput = self.finput or input.new()
self.fgradInput = self.fgradInput or input.new()
checkInputSize(self, input)
viewWeight(self)
input.THNN.SpatialConvolutionLocal_updateOutput(
input:cdata(),
self.output:cdata(),
self.weight:cdata(),
self.bias:cdata(),
self.finput:cdata(),
self.fgradInput:cdata(),
self.kW, self.kH,
self.dW, self.dH,
self.padW, self.padH,
self.iW, self.iH,
self.oW, self.oH
)
unviewWeight(self)
return self.output
end
function SpatialConvolutionLocal:updateGradInput(input, gradOutput)
checkInputSize(self, input)
checkOutputSize(self, input, gradOutput)
if self.gradInput then
viewWeight(self)
input.THNN.SpatialConvolutionLocal_updateGradInput(
input:cdata(),
gradOutput:cdata(),
self.gradInput:cdata(),
self.weight:cdata(),
self.finput:cdata(),
self.fgradInput:cdata(),
self.kW, self.kH,
self.dW, self.dH,
self.padW, self.padH,
self.iW, self.iH,
self.oW, self.oH
)
unviewWeight(self)
return self.gradInput
end
end
function SpatialConvolutionLocal:accGradParameters(input, gradOutput, scale)
scale = scale or 1
checkInputSize(self, input)
checkOutputSize(self, input, gradOutput)
viewWeight(self)
input.THNN.SpatialConvolutionLocal_accGradParameters(
input:cdata(),
gradOutput:cdata(),
self.gradWeight:cdata(),
self.gradBias:cdata(),
self.finput:cdata(),
self.fgradInput:cdata(),
self.kW, self.kH,
self.dW, self.dH,
self.padW, self.padH,
self.iW, self.iH,
self.oW, self.oH,
scale
)
unviewWeight(self)
end
function SpatialConvolutionLocal:type(type,tensorCache)
self.finput = self.finput and torch.Tensor()
self.fgradInput = self.fgradInput and torch.Tensor()
return parent.type(self,type,tensorCache)
end
function SpatialConvolutionLocal:__tostring__()
local s = string.format('%s(%d -> %d, %dx%d, %dx%d', torch.type(self),
self.nInputPlane, self.nOutputPlane, self.iW, self.iH, self.kW, self.kH)
if self.dW ~= 1 or self.dH ~= 1 or self.padW ~= 0 or self.padH ~= 0 then
s = s .. string.format(', %d,%d', self.dW, self.dH)
end
if (self.padW or self.padH) and (self.padW ~= 0 or self.padH ~= 0) then
s = s .. ', ' .. self.padW .. ',' .. self.padH
end
return s .. ')'
end
function SpatialConvolutionLocal:clearState()
nn.utils.clear(self, 'finput', 'fgradInput', '_input', '_gradOutput')
return parent.clearState(self)
end
| bsd-3-clause |
Lsty/ygopro-scripts | c6799227.lua | 5 | 1158 | --ハーフ・カウンター
function c6799227.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e1:SetCondition(c6799227.condition)
e1:SetTarget(c6799227.target)
e1:SetOperation(c6799227.activate)
c:RegisterEffect(e1)
end
function c6799227.condition(e,tp,eg,ep,ev,re,r,rp)
local t=Duel.GetAttackTarget()
return t and t:IsControler(tp)
end
function c6799227.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local tg=Duel.GetAttackTarget()
if chkc then return chkc==tg end
if chk==0 then return Duel.GetAttacker():IsOnField() and tg:IsCanBeEffectTarget(e) end
Duel.SetTargetCard(tg)
end
function c6799227.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local atk=Duel.GetAttacker():GetBaseAttack()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e1:SetValue(atk/2)
tc:RegisterEffect(e1)
end
end
| gpl-2.0 |
Lsty/ygopro-scripts | c25955164.lua | 3 | 1130 | --雷魔神-サンガ
function c25955164.initial_effect(c)
--atkdown
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(25955164,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e1:SetProperty(EFFECT_FLAG_NO_TURN_RESET)
e1:SetCountLimit(1)
e1:SetCondition(c25955164.condition)
e1:SetTarget(c25955164.target)
e1:SetOperation(c25955164.operation)
c:RegisterEffect(e1)
end
function c25955164.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp and Duel.GetAttackTarget()==e:GetHandler()
end
function c25955164.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetAttacker():IsCanBeEffectTarget(e) end
Duel.SetTargetCard(Duel.GetAttacker())
end
function c25955164.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetReset(RESET_PHASE+RESET_DAMAGE_CAL)
e1:SetValue(0)
tc:RegisterEffect(e1)
end
end
| gpl-2.0 |
MalRD/darkstar | scripts/zones/Ifrits_Cauldron/Zone.lua | 8 | 1268 | -----------------------------------
--
-- Zone: Ifrits_Cauldron (205)
--
-----------------------------------
local ID = require("scripts/zones/Ifrits_Cauldron/IDs")
require("scripts/globals/conquest")
require("scripts/globals/treasure")
require("scripts/globals/helm")
-----------------------------------
function onInitialize(zone)
UpdateNMSpawnPoint(ID.mob.ASH_DRAGON)
GetMobByID(ID.mob.ASH_DRAGON):setRespawnTime(math.random(900, 10800))
dsp.treasure.initZone(zone)
dsp.helm.initZone(zone, dsp.helm.type.MINING)
end
function onConquestUpdate(zone, updatetype)
dsp.conq.onConquestUpdate(zone, updatetype)
end
function onZoneIn(player, prevZone)
local cs = -1
if player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0 then
player:setPos(-60.296, 48.884, 105.967, 69)
end
return cs
end
function onRegionEnter(player, region)
end
function onGameHour(zone)
-- Opens flame spouts every 3 hours Vana'diel time. Doors are offset from spouts by 5.
if VanadielHour() % 3 == 0 then
for i = 5, 8 do
GetNPCByID(ID.npc.FLAME_SPOUT_OFFSET + i):openDoor(90)
end
end
end
function onEventUpdate(player, csid, option)
end
function onEventFinish(player, csid, option)
end
| gpl-3.0 |
Lsty/ygopro-scripts | c78266168.lua | 3 | 1692 | --ジャイアントマミー
function c78266168.initial_effect(c)
--turn set
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(78266168,0))
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c78266168.target)
e1:SetOperation(c78266168.operation)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(78266168,1))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_DAMAGE_STEP_END)
e2:SetCondition(c78266168.descon)
e2:SetTarget(c78266168.destg)
e2:SetOperation(c78266168.desop)
c:RegisterEffect(e2)
end
function c78266168.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsCanTurnSet() and c:GetFlagEffect(78266168)==0 end
c:RegisterFlagEffect(78266168,RESET_EVENT+0x1fc0000+RESET_PHASE+PHASE_END,0,1)
Duel.SetOperationInfo(0,CATEGORY_POSITION,c,1,0,0)
end
function c78266168.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
Duel.ChangePosition(c,POS_FACEDOWN_DEFENCE)
end
end
function c78266168.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttackTarget()==e:GetHandler() and e:GetHandler():GetBattlePosition()==POS_FACEDOWN_DEFENCE
and Duel.GetAttacker():GetAttack()<e:GetHandler():GetDefence()
end
function c78266168.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,Duel.GetAttacker(),1,0,0)
end
function c78266168.desop(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
if not a:IsRelateToBattle() then return end
Duel.Destroy(a,REASON_EFFECT)
end
| gpl-2.0 |
shahabsaf1/My-system | plugins/wiki.lua | 735 | 4364 | -- http://git.io/vUA4M
local socket = require "socket"
local JSON = require "cjson"
local wikiusage = {
"!wiki [text]: Read extract from default Wikipedia (EN)",
"!wiki(lang) [text]: Read extract from 'lang' Wikipedia. Example: !wikies hola",
"!wiki search [text]: Search articles on default Wikipedia (EN)",
"!wiki(lang) search [text]: Search articles on 'lang' Wikipedia. Example: !wikies search hola",
}
local Wikipedia = {
-- http://meta.wikimedia.org/wiki/List_of_Wikipedias
wiki_server = "https://%s.wikipedia.org",
wiki_path = "/w/api.php",
wiki_load_params = {
action = "query",
prop = "extracts",
format = "json",
exchars = 300,
exsectionformat = "plain",
explaintext = "",
redirects = ""
},
wiki_search_params = {
action = "query",
list = "search",
srlimit = 20,
format = "json",
},
default_lang = "en",
}
function Wikipedia:getWikiServer(lang)
return string.format(self.wiki_server, lang or self.default_lang)
end
--[[
-- return decoded JSON table from Wikipedia
--]]
function Wikipedia:loadPage(text, lang, intro, plain, is_search)
local request, sink = {}, {}
local query = ""
local parsed
if is_search then
for k,v in pairs(self.wiki_search_params) do
query = query .. k .. '=' .. v .. '&'
end
parsed = URL.parse(self:getWikiServer(lang))
parsed.path = self.wiki_path
parsed.query = query .. "srsearch=" .. URL.escape(text)
else
self.wiki_load_params.explaintext = plain and "" or nil
for k,v in pairs(self.wiki_load_params) do
query = query .. k .. '=' .. v .. '&'
end
parsed = URL.parse(self:getWikiServer(lang))
parsed.path = self.wiki_path
parsed.query = query .. "titles=" .. URL.escape(text)
end
-- HTTP request
request['url'] = URL.build(parsed)
print(request['url'])
request['method'] = 'GET'
request['sink'] = ltn12.sink.table(sink)
local httpRequest = parsed.scheme == 'http' and http.request or https.request
local code, headers, status = socket.skip(1, httpRequest(request))
if not headers or not sink then
return nil
end
local content = table.concat(sink)
if content ~= "" then
local ok, result = pcall(JSON.decode, content)
if ok and result then
return result
else
return nil
end
else
return nil
end
end
-- extract intro passage in wiki page
function Wikipedia:wikintro(text, lang)
local result = self:loadPage(text, lang, true, true)
if result and result.query then
local query = result.query
if query and query.normalized then
text = query.normalized[1].to or text
end
local page = query.pages[next(query.pages)]
if page and page.extract then
return text..": "..page.extract
else
local text = "Extract not found for "..text
text = text..'\n'..table.concat(wikiusage, '\n')
return text
end
else
return "Sorry an error happened"
end
end
-- search for term in wiki
function Wikipedia:wikisearch(text, lang)
local result = self:loadPage(text, lang, true, true, true)
if result and result.query then
local titles = ""
for i,item in pairs(result.query.search) do
titles = titles .. "\n" .. item["title"]
end
titles = titles ~= "" and titles or "No results found"
return titles
else
return "Sorry, an error occurred"
end
end
local function run(msg, matches)
-- TODO: Remember language (i18 on future version)
-- TODO: Support for non Wikipedias but Mediawikis
local search, term, lang
if matches[1] == "search" then
search = true
term = matches[2]
lang = nil
elseif matches[2] == "search" then
search = true
term = matches[3]
lang = matches[1]
else
term = matches[2]
lang = matches[1]
end
if not term then
term = lang
lang = nil
end
if term == "" then
local text = "Usage:\n"
text = text..table.concat(wikiusage, '\n')
return text
end
local result
if search then
result = Wikipedia:wikisearch(term, lang)
else
-- TODO: Show the link
result = Wikipedia:wikintro(term, lang)
end
return result
end
return {
description = "Searches Wikipedia and send results",
usage = wikiusage,
patterns = {
"^![Ww]iki(%w+) (search) (.+)$",
"^![Ww]iki (search) ?(.*)$",
"^![Ww]iki(%w+) (.+)$",
"^![Ww]iki ?(.*)$"
},
run = run
}
| gpl-2.0 |
MalRD/darkstar | scripts/globals/items/serving_of_herb_quus.lua | 11 | 1090 | -----------------------------------------
-- ID: 4559
-- Item: serving_of_herb_quus
-- Food Effect: 180Min, All Races
-----------------------------------------
-- Dexterity 1
-- Mind -1
-- Ranged ACC % 7
-- Ranged ACC Cap 10
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,10800,4559)
end
function onEffectGain(target, effect)
target:addMod(dsp.mod.DEX, 1)
target:addMod(dsp.mod.MND, -1)
target:addMod(dsp.mod.FOOD_RACCP, 7)
target:addMod(dsp.mod.FOOD_RACC_CAP, 10)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.DEX, 1)
target:delMod(dsp.mod.MND, -1)
target:delMod(dsp.mod.FOOD_RACCP, 7)
target:delMod(dsp.mod.FOOD_RACC_CAP, 10)
end
| gpl-3.0 |
chu11/flux-core | t/job-manager/exec-service.lua | 7 | 2713 | #!/usr/bin/env lua
-------------------------------------------------------------
-- Copyright 2019 Lawrence Livermore National Security, LLC
-- (c.f. AUTHORS, NOTICE.LLNS, COPYING)
--
-- This file is part of the Flux resource manager framework.
-- For details, see https://github.com/flux-framework.
--
-- SPDX-License-Identifier: LGPL-3.0
-------------------------------------------------------------
--
-- Simple test exec service in-a-script
-- Run as "exec.lua servicename <job duration seconds>"
--
local flux = require 'flux'
local posix = require 'posix'
local f = assert (flux.new())
local service = assert(arg[1], "Required service name argument")
local timeout = arg[2] or 0.
timeout = timeout * 1000.
io.stdout:setvbuf("line")
local function printf (...)
io.stdout:write (string.format (...))
end
local function die (...)
io.stderr:write (string.format (...))
os.exit (1)
end
local jobs = {}
local function job_complete (msg, id, rc)
assert (msg:respond {
id = id,
type = "finish",
data = {status = rc}
})
assert (msg:respond {
id = id,
type = "release",
data = {ranks = "all", final = true}
})
jobs[id].timer:remove()
jobs[id] = nil
printf ("%s: finish: %d\n", service, id)
end
assert (f:msghandler {
pattern = service .. ".start",
msgtypes = { flux.MSGTYPE_REQUEST },
handler = function (f, msg, mh)
local id = msg.data.id
jobs[id] = { msg = msg }
printf ("%s: start: %d\n", service, id)
assert (msg:respond {id = id, type = "start", data = {}})
-- Launch job timer:
jobs[id].timer = assert (f:timer {
timeout = timeout,
oneshot = true,
handler = function () job_complete (msg, id, 0) end
})
end
})
assert (f:msghandler {
pattern = "job-exception",
msgtypes = { flux.MSGTYPE_EVENT },
handler = function (f, msg, mh)
local id = msg.data.id
printf ("%s: exeception for %d\n", service, id)
if jobs[id] then
job_complete (jobs[id].msg, id, 9)
end
end
})
printf ("Adding service %s\n", service)
local rc,err = f:rpc ("service.add", { service = service })
if not rc then die ("service.add: %s\n", err) end
assert (f:subscribe ("job-exception"))
local rc,err = f:rpc ("job-manager.exec-hello", { service = service })
if not rc then die ("job-manager.exec-hello: %s\n", err) end
-- Synchronize with test driver by creating a ready key for this service
-- in the kvs:
os.execute ("flux kvs put test.exec-hello."..service.."=1")
f:reactor ()
-- vi: ts=4 sw=4 expandtab
| lgpl-3.0 |
Lsty/ygopro-scripts | c34230233.lua | 3 | 2581 | --暗黒界の龍神 グラファ
function c34230233.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_GRAVE)
e1:SetCondition(c34230233.spcon)
e1:SetOperation(c34230233.spop)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(34230233,0))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c34230233.descon)
e2:SetTarget(c34230233.destg)
e2:SetOperation(c34230233.desop)
c:RegisterEffect(e2)
end
function c34230233.spfilter(c)
return c:IsFaceup() and c:IsAbleToHandAsCost() and c:IsSetCard(0x6) and c:GetCode()~=34230233
end
function c34230233.spcon(e,c)
if c==nil then return true end
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c34230233.spfilter,c:GetControler(),LOCATION_MZONE,0,1,nil)
end
function c34230233.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,c34230233.spfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_COST)
end
function c34230233.descon(e,tp,eg,ep,ev,re,r,rp)
e:SetLabel(e:GetHandler():GetPreviousControler())
return e:GetHandler():IsPreviousLocation(LOCATION_HAND) and bit.band(r,0x4040)==0x4040
end
function c34230233.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and chkc:IsDestructable() end
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
if rp==tp then e:SetCategory(CATEGORY_DESTROY)
else e:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON) end
end
function c34230233.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 and rp~=tp and tp==e:GetLabel() then
Duel.BreakEffect()
local hg=Duel.GetFieldGroup(tp,0,LOCATION_HAND)
if hg:GetCount()>0 then
local cg=hg:RandomSelect(tp,1)
local cc=cg:GetFirst()
Duel.ConfirmCards(tp,cc)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and cc:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.SelectYesNo(tp,aux.Stringid(34230233,1)) then
Duel.SpecialSummon(cc,0,tp,tp,false,false,POS_FACEUP)
else Duel.ShuffleHand(1-tp) end
end
end
end
| gpl-2.0 |
tarulas/luadch | luasocket/etc/forward.lua | 61 | 2077 | -- load our favourite library
local dispatch = require("dispatch")
local handler = dispatch.newhandler()
-- make sure the user knows how to invoke us
if table.getn(arg) < 1 then
print("Usage")
print(" lua forward.lua <iport:ohost:oport> ...")
os.exit(1)
end
-- function to move data from one socket to the other
local function move(foo, bar)
local live
while 1 do
local data, error, partial = foo:receive(2048)
live = data or error == "timeout"
data = data or partial
local result, error = bar:send(data)
if not live or not result then
foo:close()
bar:close()
break
end
end
end
-- for each tunnel, start a new server
for i, v in ipairs(arg) do
-- capture forwarding parameters
local _, _, iport, ohost, oport = string.find(v, "([^:]+):([^:]+):([^:]+)")
assert(iport, "invalid arguments")
-- create our server socket
local server = assert(handler.tcp())
assert(server:setoption("reuseaddr", true))
assert(server:bind("*", iport))
assert(server:listen(32))
-- handler for the server object loops accepting new connections
handler:start(function()
while 1 do
local client = assert(server:accept())
assert(client:settimeout(0))
-- for each new connection, start a new client handler
handler:start(function()
-- handler tries to connect to peer
local peer = assert(handler.tcp())
assert(peer:settimeout(0))
assert(peer:connect(ohost, oport))
-- if sucessful, starts a new handler to send data from
-- client to peer
handler:start(function()
move(client, peer)
end)
-- afte starting new handler, enter in loop sending data from
-- peer to client
move(peer, client)
end)
end
end)
end
-- simply loop stepping the server
while 1 do
handler:step()
end
| gpl-3.0 |
Lsty/ygopro-scripts | c29904964.lua | 3 | 1971 | --覚醒の暗黒騎士ガイア
function c29904964.initial_effect(c)
--summon with no tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(29904964,0))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(c29904964.ntcon)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(29904964,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_RELEASE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,29904964)
e2:SetTarget(c29904964.sptg)
e2:SetOperation(c29904964.spop)
c:RegisterEffect(e2)
--ritual material
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_EXTRA_RITUAL_MATERIAL)
e3:SetValue(c29904964.mtval)
c:RegisterEffect(e3)
end
function c29904964.ntcon(e,c,minc)
if c==nil then return true end
local tp=c:GetControler()
return minc==0 and c:GetLevel()>4 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)
end
function c29904964.spfilter(c,e,tp)
return c:IsSetCard(0xcf) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end
function c29904964.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c29904964.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c29904964.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c29904964.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c29904964.mtval(e,c)
return c:IsSetCard(0xcf)
end
| gpl-2.0 |
elant/cardpeek | dot_cardpeek_dir/scripts/calypso/c250n502.lua | 17 | 4335 | --
-- This file is part of Cardpeek, the smartcard reader utility.
--
-- Copyright 2009 by 'L1L1' and 2013-2014 by 'kalon33'
--
-- Cardpeek is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- Cardpeek is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with Cardpeek. If not, see <http://www.gnu.org/licenses/>.
--
---------------------------------------------------------------------
-- Most of the data and coding ideas in this file
-- was contributed by 'Pascal Terjan', based on location
-- data from 'Nicolas Derive'.
---------------------------------------------------------------------
require('lib.strict')
require('etc.grenoble-tag_stops')
require('etc.grenoble-tag_lines')
SERVICE_PROVIDERS = {
[3] = "TAG"
}
TRANSPORT_LIST = {
[1] = "Tram"
}
TRANSITION_LIST = {
[1] = "Entry",
[2] = "Exit",
[4] = "Inspection",
[6] = "Interchange (entry)",
[7] = "Interchange (exit)"
}
function navigo_process_events(ctx)
local EVENTS
local RECORD
local REF
local rec_index
local code_value
local code_transport
local code_transition
local code_transport_string
local code_transition_string
local code_string
local service_provider_value
local location_id_value
local route_number_value
local route_string
local sector_id
local station_id
local location_string
EVENTS = ui.tree_find_node(ctx,"Event logs, parsed");
if EVENTS==nil then
log.print(log.WARNING,"No event found in card")
return 0
end
for rec_index=1,16 do
RECORD = ui.tree_find_node(EVENTS,"record",rec_index)
if RECORD==nil then break end
REF = ui.tree_find_node(RECORD,"EventServiceProvider")
service_provider_value = bytes.tonumber(ui.tree_get_value(REF))
ui.tree_set_alt_value(REF,SERVICE_PROVIDERS[service_provider_value])
REF = ui.tree_find_node(RECORD,"EventCode")
code_value = bytes.tonumber(ui.tree_get_value(REF))
code_transport = bit.SHR(code_value,4)
code_transport_string = TRANSPORT_LIST[code_transport]
if code_transport_string==nil then code_transport_string = code_transport end
code_transition = bit.AND(code_value,0xF)
code_transition_string = TRANSITION_LIST[code_transition]
if (code_transition_string==nil) then code_transition_string = code_transition end
ui.tree_set_alt_value(REF,code_transport_string.." - "..code_transition_string)
if service_provider_value == 3 and code_transport <=1 then
REF = ui.tree_find_node(RECORD,"EventLocationId")
location_id_value = bytes.tonumber(ui.tree_get_value(REF))
-- sector_id = bit.SHR(location_id_value,9)
-- station_id = bit.AND(bit.SHR(location_id_value,4),0x1F)
-- if STOPS_LIST[sector_id]~=nil then
-- location_string = "secteur "..STOPS_LIST[sector_id]['name'].." - station "
-- if STOPS_LIST[sector_id][station_id]==nil then
-- location_string = location_string .. station_id
-- else
-- location_string = location_string .. STOPS_LIST[sector_id][station_id]
-- end
-- else
-- location_string = "secteur "..sector_id.." - station "..station_id
-- end
-- end
if STOPS_LIST[location_id_value]~=nil then
location_string = STOPS_LIST[location_id_value]
else
location_string = location_id_value
end
ui.tree_set_alt_value(REF,location_string)
REF = ui.tree_find_node(RECORD,"EventRouteNumber")
route_number_value = bytes.tonumber(ui.tree_get_value(REF))
if LINES_LIST[route_number_value]["name"] then
route_string = LINES_LIST[route_number_value]["name"]
else
-- route_string = route_number_value
route_string = LINES_LIST[route_number_value]["name"]
end
ui.tree_set_alt_value(REF,route_string)
end
end
end
navigo_process_events(CARD)
| gpl-3.0 |
intel2TM/intel | libs/JSON.lua | 3765 | 34843 | -- -*- coding: utf-8 -*-
--
-- Simple JSON encoding and decoding in pure Lua.
--
-- Copyright 2010-2014 Jeffrey Friedl
-- http://regex.info/blog/
--
-- Latest version: http://regex.info/blog/lua/json
--
-- This code is released under a Creative Commons CC-BY "Attribution" License:
-- http://creativecommons.org/licenses/by/3.0/deed.en_US
--
-- It can be used for any purpose so long as the copyright notice above,
-- the web-page links above, and the 'AUTHOR_NOTE' string below are
-- maintained. Enjoy.
--
local VERSION = 20141223.14 -- version history at end of file
local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-"
--
-- The 'AUTHOR_NOTE' variable exists so that information about the source
-- of the package is maintained even in compiled versions. It's also
-- included in OBJDEF below mostly to quiet warnings about unused variables.
--
local OBJDEF = {
VERSION = VERSION,
AUTHOR_NOTE = AUTHOR_NOTE,
}
--
-- Simple JSON encoding and decoding in pure Lua.
-- http://www.json.org/
--
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
--
--
--
-- DECODING (from a JSON string to a Lua table)
--
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- If the JSON text is for an object or an array, e.g.
-- { "what": "books", "count": 3 }
-- or
-- [ "Larry", "Curly", "Moe" ]
--
-- the result is a Lua table, e.g.
-- { what = "books", count = 3 }
-- or
-- { "Larry", "Curly", "Moe" }
--
--
-- The encode and decode routines accept an optional second argument,
-- "etc", which is not used during encoding or decoding, but upon error
-- is passed along to error handlers. It can be of any type (including nil).
--
--
--
-- ERROR HANDLING
--
-- With most errors during decoding, this code calls
--
-- JSON:onDecodeError(message, text, location, etc)
--
-- with a message about the error, and if known, the JSON text being
-- parsed and the byte count where the problem was discovered. You can
-- replace the default JSON:onDecodeError() with your own function.
--
-- The default onDecodeError() merely augments the message with data
-- about the text and the location if known (and if a second 'etc'
-- argument had been provided to decode(), its value is tacked onto the
-- message as well), and then calls JSON.assert(), which itself defaults
-- to Lua's built-in assert(), and can also be overridden.
--
-- For example, in an Adobe Lightroom plugin, you might use something like
--
-- function JSON:onDecodeError(message, text, location, etc)
-- LrErrors.throwUserError("Internal Error: invalid JSON data")
-- end
--
-- or even just
--
-- function JSON.assert(message)
-- LrErrors.throwUserError("Internal Error: " .. message)
-- end
--
-- If JSON:decode() is passed a nil, this is called instead:
--
-- JSON:onDecodeOfNilError(message, nil, nil, etc)
--
-- and if JSON:decode() is passed HTML instead of JSON, this is called:
--
-- JSON:onDecodeOfHTMLError(message, text, nil, etc)
--
-- The use of the fourth 'etc' argument allows stronger coordination
-- between decoding and error reporting, especially when you provide your
-- own error-handling routines. Continuing with the the Adobe Lightroom
-- plugin example:
--
-- function JSON:onDecodeError(message, text, location, etc)
-- local note = "Internal Error: invalid JSON data"
-- if type(etc) = 'table' and etc.photo then
-- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName')
-- end
-- LrErrors.throwUserError(note)
-- end
--
-- :
-- :
--
-- for i, photo in ipairs(photosToProcess) do
-- :
-- :
-- local data = JSON:decode(someJsonText, { photo = photo })
-- :
-- :
-- end
--
--
--
--
--
-- DECODING AND STRICT TYPES
--
-- Because both JSON objects and JSON arrays are converted to Lua tables,
-- it's not normally possible to tell which original JSON type a
-- particular Lua table was derived from, or guarantee decode-encode
-- round-trip equivalency.
--
-- However, if you enable strictTypes, e.g.
--
-- JSON = assert(loadfile "JSON.lua")() --load the routines
-- JSON.strictTypes = true
--
-- then the Lua table resulting from the decoding of a JSON object or
-- JSON array is marked via Lua metatable, so that when re-encoded with
-- JSON:encode() it ends up as the appropriate JSON type.
--
-- (This is not the default because other routines may not work well with
-- tables that have a metatable set, for example, Lightroom API calls.)
--
--
-- ENCODING (from a lua table to a JSON string)
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
-- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false })
--
-- On error during encoding, this code calls:
--
-- JSON:onEncodeError(message, etc)
--
-- which you can override in your local JSON object.
--
-- The 'etc' in the error call is the second argument to encode()
-- and encode_pretty(), or nil if it wasn't provided.
--
--
-- PRETTY-PRINTING
--
-- An optional third argument, a table of options, allows a bit of
-- configuration about how the encoding takes place:
--
-- pretty = JSON:encode(val, etc, {
-- pretty = true, -- if false, no other options matter
-- indent = " ", -- this provides for a three-space indent per nesting level
-- align_keys = false, -- see below
-- })
--
-- encode() and encode_pretty() are identical except that encode_pretty()
-- provides a default options table if none given in the call:
--
-- { pretty = true, align_keys = false, indent = " " }
--
-- For example, if
--
-- JSON:encode(data)
--
-- produces:
--
-- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11}
--
-- then
--
-- JSON:encode_pretty(data)
--
-- produces:
--
-- {
-- "city": "Kyoto",
-- "climate": {
-- "avg_temp": 16,
-- "humidity": "high",
-- "snowfall": "minimal"
-- },
-- "country": "Japan",
-- "wards": 11
-- }
--
-- The following three lines return identical results:
-- JSON:encode_pretty(data)
-- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " })
-- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " })
--
-- An example of setting your own indent string:
--
-- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " })
--
-- produces:
--
-- {
-- | "city": "Kyoto",
-- | "climate": {
-- | | "avg_temp": 16,
-- | | "humidity": "high",
-- | | "snowfall": "minimal"
-- | },
-- | "country": "Japan",
-- | "wards": 11
-- }
--
-- An example of setting align_keys to true:
--
-- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true })
--
-- produces:
--
-- {
-- "city": "Kyoto",
-- "climate": {
-- "avg_temp": 16,
-- "humidity": "high",
-- "snowfall": "minimal"
-- },
-- "country": "Japan",
-- "wards": 11
-- }
--
-- which I must admit is kinda ugly, sorry. This was the default for
-- encode_pretty() prior to version 20141223.14.
--
--
-- AMBIGUOUS SITUATIONS DURING THE ENCODING
--
-- During the encode, if a Lua table being encoded contains both string
-- and numeric keys, it fits neither JSON's idea of an object, nor its
-- idea of an array. To get around this, when any string key exists (or
-- when non-positive numeric keys exist), numeric keys are converted to
-- strings.
--
-- For example,
-- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" }))
-- produces the JSON object
-- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"}
--
-- To prohibit this conversion and instead make it an error condition, set
-- JSON.noKeyConversion = true
--
--
-- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT
--
-- assert
-- onDecodeError
-- onDecodeOfNilError
-- onDecodeOfHTMLError
-- onEncodeError
--
-- If you want to create a separate Lua JSON object with its own error handlers,
-- you can reload JSON.lua or use the :new() method.
--
---------------------------------------------------------------------------
local default_pretty_indent = " "
local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent }
local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray
local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject
function OBJDEF:newArray(tbl)
return setmetatable(tbl or {}, isArray)
end
function OBJDEF:newObject(tbl)
return setmetatable(tbl or {}, isObject)
end
local function unicode_codepoint_as_utf8(codepoint)
--
-- codepoint is a number
--
if codepoint <= 127 then
return string.char(codepoint)
elseif codepoint <= 2047 then
--
-- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8
--
local highpart = math.floor(codepoint / 0x40)
local lowpart = codepoint - (0x40 * highpart)
return string.char(0xC0 + highpart,
0x80 + lowpart)
elseif codepoint <= 65535 then
--
-- 1110yyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x1000)
local remainder = codepoint - 0x1000 * highpart
local midpart = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midpart
highpart = 0xE0 + highpart
midpart = 0x80 + midpart
lowpart = 0x80 + lowpart
--
-- Check for an invalid character (thanks Andy R. at Adobe).
-- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070
--
if ( highpart == 0xE0 and midpart < 0xA0 ) or
( highpart == 0xED and midpart > 0x9F ) or
( highpart == 0xF0 and midpart < 0x90 ) or
( highpart == 0xF4 and midpart > 0x8F )
then
return "?"
else
return string.char(highpart,
midpart,
lowpart)
end
else
--
-- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x40000)
local remainder = codepoint - 0x40000 * highpart
local midA = math.floor(remainder / 0x1000)
remainder = remainder - 0x1000 * midA
local midB = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midB
return string.char(0xF0 + highpart,
0x80 + midA,
0x80 + midB,
0x80 + lowpart)
end
end
function OBJDEF:onDecodeError(message, text, location, etc)
if text then
if location then
message = string.format("%s at char %d of: %s", message, location, text)
else
message = string.format("%s: %s", message, text)
end
end
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError
OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError
function OBJDEF:onEncodeError(message, etc)
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
local function grok_number(self, text, start, etc)
--
-- Grab the integer part
--
local integer_part = text:match('^-?[1-9]%d*', start)
or text:match("^-?0", start)
if not integer_part then
self:onDecodeError("expected number", text, start, etc)
end
local i = start + integer_part:len()
--
-- Grab an optional decimal part
--
local decimal_part = text:match('^%.%d+', i) or ""
i = i + decimal_part:len()
--
-- Grab an optional exponential part
--
local exponent_part = text:match('^[eE][-+]?%d+', i) or ""
i = i + exponent_part:len()
local full_number_text = integer_part .. decimal_part .. exponent_part
local as_number = tonumber(full_number_text)
if not as_number then
self:onDecodeError("bad number", text, start, etc)
end
return as_number, i
end
local function grok_string(self, text, start, etc)
if text:sub(start,start) ~= '"' then
self:onDecodeError("expected string's opening quote", text, start, etc)
end
local i = start + 1 -- +1 to bypass the initial quote
local text_len = text:len()
local VALUE = ""
while i <= text_len do
local c = text:sub(i,i)
if c == '"' then
return VALUE, i + 1
end
if c ~= '\\' then
VALUE = VALUE .. c
i = i + 1
elseif text:match('^\\b', i) then
VALUE = VALUE .. "\b"
i = i + 2
elseif text:match('^\\f', i) then
VALUE = VALUE .. "\f"
i = i + 2
elseif text:match('^\\n', i) then
VALUE = VALUE .. "\n"
i = i + 2
elseif text:match('^\\r', i) then
VALUE = VALUE .. "\r"
i = i + 2
elseif text:match('^\\t', i) then
VALUE = VALUE .. "\t"
i = i + 2
else
local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if hex then
i = i + 6 -- bypass what we just read
-- We have a Unicode codepoint. It could be standalone, or if in the proper range and
-- followed by another in a specific range, it'll be a two-code surrogate pair.
local codepoint = tonumber(hex, 16)
if codepoint >= 0xD800 and codepoint <= 0xDBFF then
-- it's a hi surrogate... see whether we have a following low
local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if lo_surrogate then
i = i + 6 -- bypass the low surrogate we just read
codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16)
else
-- not a proper low, so we'll just leave the first codepoint as is and spit it out.
end
end
VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint)
else
-- just pass through what's escaped
VALUE = VALUE .. text:match('^\\(.)', i)
i = i + 2
end
end
end
self:onDecodeError("unclosed string", text, start, etc)
end
local function skip_whitespace(text, start)
local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2
if match_end then
return match_end + 1
else
return start
end
end
local grok_one -- assigned later
local function grok_object(self, text, start, etc)
if text:sub(start,start) ~= '{' then
self:onDecodeError("expected '{'", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '{'
local VALUE = self.strictTypes and self:newObject { } or { }
if text:sub(i,i) == '}' then
return VALUE, i + 1
end
local text_len = text:len()
while i <= text_len do
local key, new_i = grok_string(self, text, i, etc)
i = skip_whitespace(text, new_i)
if text:sub(i, i) ~= ':' then
self:onDecodeError("expected colon", text, i, etc)
end
i = skip_whitespace(text, i + 1)
local new_val, new_i = grok_one(self, text, i)
VALUE[key] = new_val
--
-- Expect now either '}' to end things, or a ',' to allow us to continue.
--
i = skip_whitespace(text, new_i)
local c = text:sub(i,i)
if c == '}' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '}'", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '{'", text, start, etc)
end
local function grok_array(self, text, start, etc)
if text:sub(start,start) ~= '[' then
self:onDecodeError("expected '['", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '['
local VALUE = self.strictTypes and self:newArray { } or { }
if text:sub(i,i) == ']' then
return VALUE, i + 1
end
local VALUE_INDEX = 1
local text_len = text:len()
while i <= text_len do
local val, new_i = grok_one(self, text, i)
-- can't table.insert(VALUE, val) here because it's a no-op if val is nil
VALUE[VALUE_INDEX] = val
VALUE_INDEX = VALUE_INDEX + 1
i = skip_whitespace(text, new_i)
--
-- Expect now either ']' to end things, or a ',' to allow us to continue.
--
local c = text:sub(i,i)
if c == ']' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '['", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '['", text, start, etc)
end
grok_one = function(self, text, start, etc)
-- Skip any whitespace
start = skip_whitespace(text, start)
if start > text:len() then
self:onDecodeError("unexpected end of string", text, nil, etc)
end
if text:find('^"', start) then
return grok_string(self, text, start, etc)
elseif text:find('^[-0123456789 ]', start) then
return grok_number(self, text, start, etc)
elseif text:find('^%{', start) then
return grok_object(self, text, start, etc)
elseif text:find('^%[', start) then
return grok_array(self, text, start, etc)
elseif text:find('^true', start) then
return true, start + 4
elseif text:find('^false', start) then
return false, start + 5
elseif text:find('^null', start) then
return nil, start + 4
else
self:onDecodeError("can't parse JSON", text, start, etc)
end
end
function OBJDEF:decode(text, etc)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc)
end
if text == nil then
self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc)
elseif type(text) ~= 'string' then
self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc)
end
if text:match('^%s*$') then
return nil
end
if text:match('^%s*<') then
-- Can't be JSON... we'll assume it's HTML
self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc)
end
--
-- Ensure that it's not UTF-32 or UTF-16.
-- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3),
-- but this package can't handle them.
--
if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then
self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc)
end
local success, value = pcall(grok_one, self, text, 1, etc)
if success then
return value
else
-- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert.
if self.assert then
self.assert(false, value)
else
assert(false, value)
end
-- and if we're still here, return a nil and throw the error message on as a second arg
return nil, value
end
end
local function backslash_replacement_function(c)
if c == "\n" then
return "\\n"
elseif c == "\r" then
return "\\r"
elseif c == "\t" then
return "\\t"
elseif c == "\b" then
return "\\b"
elseif c == "\f" then
return "\\f"
elseif c == '"' then
return '\\"'
elseif c == '\\' then
return '\\\\'
else
return string.format("\\u%04x", c:byte())
end
end
local chars_to_be_escaped_in_JSON_string
= '['
.. '"' -- class sub-pattern to match a double quote
.. '%\\' -- class sub-pattern to match a backslash
.. '%z' -- class sub-pattern to match a null
.. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters
.. ']'
local function json_string_literal(value)
local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function)
return '"' .. newval .. '"'
end
local function object_or_array(self, T, etc)
--
-- We need to inspect all the keys... if there are any strings, we'll convert to a JSON
-- object. If there are only numbers, it's a JSON array.
--
-- If we'll be converting to a JSON object, we'll want to sort the keys so that the
-- end result is deterministic.
--
local string_keys = { }
local number_keys = { }
local number_keys_must_be_strings = false
local maximum_number_key
for key in pairs(T) do
if type(key) == 'string' then
table.insert(string_keys, key)
elseif type(key) == 'number' then
table.insert(number_keys, key)
if key <= 0 or key >= math.huge then
number_keys_must_be_strings = true
elseif not maximum_number_key or key > maximum_number_key then
maximum_number_key = key
end
else
self:onEncodeError("can't encode table with a key of type " .. type(key), etc)
end
end
if #string_keys == 0 and not number_keys_must_be_strings then
--
-- An empty table, or a numeric-only array
--
if #number_keys > 0 then
return nil, maximum_number_key -- an array
elseif tostring(T) == "JSON array" then
return nil
elseif tostring(T) == "JSON object" then
return { }
else
-- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects
return nil
end
end
table.sort(string_keys)
local map
if #number_keys > 0 then
--
-- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array
-- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object.
--
if self.noKeyConversion then
self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc)
end
--
-- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings
--
map = { }
for key, val in pairs(T) do
map[key] = val
end
table.sort(number_keys)
--
-- Throw numeric keys in there as strings
--
for _, number_key in ipairs(number_keys) do
local string_key = tostring(number_key)
if map[string_key] == nil then
table.insert(string_keys , string_key)
map[string_key] = T[number_key]
else
self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc)
end
end
end
return string_keys, nil, map
end
--
-- Encode
--
-- 'options' is nil, or a table with possible keys:
-- pretty -- if true, return a pretty-printed version
-- indent -- a string (usually of spaces) used to indent each nested level
-- align_keys -- if true, align all the keys when formatting a table
--
local encode_value -- must predeclare because it calls itself
function encode_value(self, value, parents, etc, options, indent)
if value == nil then
return 'null'
elseif type(value) == 'string' then
return json_string_literal(value)
elseif type(value) == 'number' then
if value ~= value then
--
-- NaN (Not a Number).
-- JSON has no NaN, so we have to fudge the best we can. This should really be a package option.
--
return "null"
elseif value >= math.huge then
--
-- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should
-- really be a package option. Note: at least with some implementations, positive infinity
-- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is.
-- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">="
-- case first.
--
return "1e+9999"
elseif value <= -math.huge then
--
-- Negative infinity.
-- JSON has no INF, so we have to fudge the best we can. This should really be a package option.
--
return "-1e+9999"
else
return tostring(value)
end
elseif type(value) == 'boolean' then
return tostring(value)
elseif type(value) ~= 'table' then
self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc)
else
--
-- A table to be converted to either a JSON object or array.
--
local T = value
if type(options) ~= 'table' then
options = {}
end
if type(indent) ~= 'string' then
indent = ""
end
if parents[T] then
self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc)
else
parents[T] = true
end
local result_value
local object_keys, maximum_number_key, map = object_or_array(self, T, etc)
if maximum_number_key then
--
-- An array...
--
local ITEMS = { }
for i = 1, maximum_number_key do
table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent))
end
if options.pretty then
result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]"
else
result_value = "[" .. table.concat(ITEMS, ",") .. "]"
end
elseif object_keys then
--
-- An object
--
local TT = map or T
if options.pretty then
local KEYS = { }
local max_key_length = 0
for _, key in ipairs(object_keys) do
local encoded = encode_value(self, tostring(key), parents, etc, options, indent)
if options.align_keys then
max_key_length = math.max(max_key_length, #encoded)
end
table.insert(KEYS, encoded)
end
local key_indent = indent .. tostring(options.indent or "")
local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "")
local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s"
local COMBINED_PARTS = { }
for i, key in ipairs(object_keys) do
local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent)
table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val))
end
result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}"
else
local PARTS = { }
for _, key in ipairs(object_keys) do
local encoded_val = encode_value(self, TT[key], parents, etc, options, indent)
local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent)
table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val))
end
result_value = "{" .. table.concat(PARTS, ",") .. "}"
end
else
--
-- An empty array/object... we'll treat it as an array, though it should really be an option
--
result_value = "[]"
end
parents[T] = false
return result_value
end
end
function OBJDEF:encode(value, etc, options)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode must be called in method format", etc)
end
return encode_value(self, value, {}, etc, options or nil)
end
function OBJDEF:encode_pretty(value, etc, options)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc)
end
return encode_value(self, value, {}, etc, options or default_pretty_options)
end
function OBJDEF.__tostring()
return "JSON encode/decode package"
end
OBJDEF.__index = OBJDEF
function OBJDEF:new(args)
local new = { }
if args then
for key, val in pairs(args) do
new[key] = val
end
end
return setmetatable(new, OBJDEF)
end
return OBJDEF:new()
--
-- Version history:
--
-- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really
-- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines
-- more flexible, and changed the default encode_pretty() to be more generally useful.
--
-- Added a third 'options' argument to the encode() and encode_pretty() routines, to control
-- how the encoding takes place.
--
-- Updated docs to add assert() call to the loadfile() line, just as good practice so that
-- if there is a problem loading JSON.lua, the appropriate error message will percolate up.
--
-- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string,
-- so that the source of the package, and its version number, are visible in compiled copies.
--
-- 20140911.12 Minor lua cleanup.
-- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'.
-- (Thanks to SmugMug's David Parry for these.)
--
-- 20140418.11 JSON nulls embedded within an array were being ignored, such that
-- ["1",null,null,null,null,null,"seven"],
-- would return
-- {1,"seven"}
-- It's now fixed to properly return
-- {1, nil, nil, nil, nil, nil, "seven"}
-- Thanks to "haddock" for catching the error.
--
-- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up.
--
-- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2",
-- and this caused some problems.
--
-- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate,
-- and had of course diverged (encode_pretty didn't get the fixes that encode got, so
-- sometimes produced incorrect results; thanks to Mattie for the heads up).
--
-- Handle encoding tables with non-positive numeric keys (unlikely, but possible).
--
-- If a table has both numeric and string keys, or its numeric keys are inappropriate
-- (such as being non-positive or infinite), the numeric keys are turned into
-- string keys appropriate for a JSON object. So, as before,
-- JSON:encode({ "one", "two", "three" })
-- produces the array
-- ["one","two","three"]
-- but now something with mixed key types like
-- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" }))
-- instead of throwing an error produces an object:
-- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"}
--
-- To maintain the prior throw-an-error semantics, set
-- JSON.noKeyConversion = true
--
-- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry.
--
-- 20130120.6 Comment update: added a link to the specific page on my blog where this code can
-- be found, so that folks who come across the code outside of my blog can find updates
-- more easily.
--
-- 20111207.5 Added support for the 'etc' arguments, for better error reporting.
--
-- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent.
--
-- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules:
--
-- * When encoding lua for JSON, Sparse numeric arrays are now handled by
-- spitting out full arrays, such that
-- JSON:encode({"one", "two", [10] = "ten"})
-- returns
-- ["one","two",null,null,null,null,null,null,null,"ten"]
--
-- In 20100810.2 and earlier, only up to the first non-null value would have been retained.
--
-- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999".
-- Version 20100810.2 and earlier created invalid JSON in both cases.
--
-- * Unicode surrogate pairs are now detected when decoding JSON.
--
-- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding
--
-- 20100731.1 initial public release
--
| gpl-2.0 |
gallenmu/MoonGen | examples/timestamping-tests/timestamps-software.lua | 5 | 2484 | --- Software timestamping precision test.
--- (Used for an evaluation for a paper)
local mg = require "moongen"
local ts = require "timestamping"
local device = require "device"
local hist = require "histogram"
local memory = require "memory"
local stats = require "stats"
local timer = require "timer"
local ffi = require "ffi"
local PKT_SIZE = 60
local NUM_PKTS = 10^6
function master(txPort, rxPort, load)
if not txPort or not rxPort or type(load) ~= "number" then
errorf("usage: txPort rxPort load")
end
local txDev = device.config{port = txPort, rxQueues = 2, txQueues = 2}
local rxDev = device.config{port = rxPort, rxQueues = 2, txQueues = 2}
device.waitForLinks()
txDev:getTxQueue(0):setRate(load)
if load > 0 then
mg.startTask("loadSlave", txDev:getTxQueue(0))
end
mg.startTask("txTimestamper", txDev:getTxQueue(1))
mg.startTask("rxTimestamper", rxDev:getRxQueue(1))
mg.waitForTasks()
end
function loadSlave(queue)
local mem = memory.createMemPool(function(buf)
buf:getEthPacket():fill{
}
end)
local bufs = mem:bufArray()
local ctr = stats:newDevTxCounter("Load Traffic", queue.dev, "plain")
while mg.running() do
bufs:alloc(PKT_SIZE)
queue:send(bufs)
ctr:update()
end
ctr:finalize()
end
function txTimestamper(queue)
local mem = memory.createMemPool(function(buf)
-- just to use the default filter here
-- you can use whatever packet type you want
buf:getUdpPtpPacket():fill{
}
end)
mg.sleepMillis(1000) -- ensure that the load task is running
local bufs = mem:bufArray(1)
local rateLimit = timer:new(0.0001) -- 10kpps timestamped packets
local i = 0
while i < NUM_PKTS and mg.running() do
bufs:alloc(PKT_SIZE)
queue:sendWithTimestamp(bufs)
rateLimit:wait()
rateLimit:reset()
i = i + 1
end
mg.sleepMillis(500)
mg.stop()
end
function rxTimestamper(queue)
local tscFreq = mg.getCyclesFrequency()
local bufs = memory.bufArray(64)
-- use whatever filter appropriate for your packet type
queue:filterUdpTimestamps()
local results = {}
local rxts = {}
while mg.running() do
local numPkts = queue:recvWithTimestamps(bufs)
for i = 1, numPkts do
local rxTs = bufs[i].udata64
local txTs = bufs[i]:getSoftwareTxTimestamp()
results[#results + 1] = tonumber(rxTs - txTs) / tscFreq * 10^9 -- to nanoseconds
rxts[#rxts + 1] = tonumber(rxTs)
end
bufs:free(numPkts)
end
local f = io.open("pings.txt", "w+")
for i, v in ipairs(results) do
f:write(v .. "\n")
end
f:close()
end
| mit |
MalRD/darkstar | scripts/globals/mobskills/astral_flow_pet.lua | 11 | 2217 | ---------------------------------------------
-- Astral Flow
-- make existing pet use astral flow skill
---------------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
---------------------------------------------
local function petInactive(pet)
return
pet:hasStatusEffect(dsp.effect.LULLABY) or
pet:hasStatusEffect(dsp.effect.STUN) or
pet:hasStatusEffect(dsp.effect.PETRIFICATION) or
pet:hasStatusEffect(dsp.effect.SLEEP_II) or
pet:hasStatusEffect(dsp.effect.SLEEP_I) or
pet:hasStatusEffect(dsp.effect.TERROR)
end
function onMobSkillCheck(target, mob, skill)
-- must have pet
if not mob:hasPet() then
return 1
end
local pet = mob:getPet()
-- pet must be an avatar, and active
if pet:getSystem() ~= 5 or petInactive(pet) then
return 1
end
return 0
end
function onMobWeaponSkill(target, mob, skill)
local typeEffect = dsp.effect.ASTRAL_FLOW
local pet = mob:getPet()
skill:setMsg(dsp.msg.basic.USES)
-- no effect if pet is inactive
if petInactive(pet) then
return typeEffect
end
-- Find proper pet skill
local petFamily = pet:getFamily()
local skillId = 0
if petFamily == 34 or petFamily == 379 then skillId = 919 -- carbuncle searing light
elseif petFamily == 36 or petFamily == 381 then skillId = 839 -- fenrir howling moon
elseif petFamily == 37 or petFamily == 382 then skillId = 916 -- garuda aerial blast
elseif petFamily == 38 or petFamily == 383 then skillId = 913 -- ifrit inferno
elseif petFamily == 40 or petFamily == 384 then skillId = 915 -- leviathan tidal wave
elseif petFamily == 43 or petFamily == 386 then skillId = 918 -- ramuh judgment bolt
elseif petFamily == 44 or petFamily == 387 then skillId = 917 -- shiva diamond dust
elseif petFamily == 45 or petFamily == 388 then skillId = 914 -- titan earthen fury
else
printf("[astral_flow_pet] received unexpected pet family %i. Defaulted skill to Searing Light.", petFamily)
skillId = 919 -- searing light
end
pet:useMobAbility(skillId)
return typeEffect
end
| gpl-3.0 |
MalRD/darkstar | scripts/globals/mobskills/triclip.lua | 11 | 1043 | ---------------------------------------------
-- Triclip
--
-- Description: Deals damage in a threefold attack. Additional effect: DEX Down
-- Type: Physical
-- Utsusemi/Blink absorb: 3 shadows
-- Range: Melee
-- Notes:
---------------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
return 0
end
function onMobWeaponSkill(target, mob, skill)
local numhits = 3
local accmod = 1
local dmgmod = 1.3
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT)
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.PHYSICAL,dsp.damageType.SLASHING,info.hitslanded)
local typeEffect = dsp.effect.DEX_DOWN
MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, 10, 3, 120)
target:takeDamage(dmg, mob, dsp.attackType.PHYSICAL, dsp.damageType.SLASHING)
return dmg
end
| gpl-3.0 |
Lsty/ygopro-scripts | c69058960.lua | 3 | 3454 | --No.13 ケインズ・デビル
function c69058960.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,1,2)
c:EnableReviveLimit()
--pos
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(69058960,0))
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(c69058960.cost)
e1:SetTarget(c69058960.target)
e1:SetOperation(c69058960.operation)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(c69058960.indcon)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e3)
--reflect
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_REFLECT_BATTLE_DAMAGE)
e4:SetCondition(c69058960.refcon)
e4:SetValue(1)
c:RegisterEffect(e4)
end
c69058960.xyz_number=13
function c69058960.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c69058960.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0 end
end
function c69058960.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetFieldGroup(tp,0,LOCATION_MZONE)
if g:GetCount()>0 then
Duel.ChangePosition(g,POS_FACEUP_ATTACK)
c:RegisterFlagEffect(69058960,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_MUST_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_EP)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(1,0)
e2:SetCondition(c69058960.becon)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(0,LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e3:SetTarget(c69058960.bttg)
e3:SetValue(c69058960.vala)
e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e4:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e4)
tc=g:GetNext()
end
end
end
function c69058960.filter(c)
return c:IsFaceup() and c:IsCode(95442074)
end
function c69058960.indcon(e)
return Duel.IsExistingMatchingCard(c69058960.filter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
and e:GetHandler():GetOverlayCount()~=0
end
function c69058960.refcon(e)
return Duel.IsExistingMatchingCard(c69058960.filter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
and Duel.GetAttackTarget()==e:GetHandler()
end
function c69058960.becon(e)
return e:GetHandler():IsAttackable()
end
function c69058960.bttg(e,c)
return c:GetFlagEffect(69058960)==0
end
function c69058960.vala(e,c)
return c==e:GetHandler()
end
| gpl-2.0 |
Lsty/ygopro-scripts | c23558733.lua | 3 | 3022 | --フェニキシアン・クラスター・アマリリス
function c23558733.initial_effect(c)
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE)
c:RegisterEffect(e1)
--damage
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BATTLED)
e2:SetOperation(c23558733.desop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(23558733,0))
e3:SetCategory(CATEGORY_DAMAGE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCondition(c23558733.damcon)
e3:SetTarget(c23558733.damtg)
e3:SetOperation(c23558733.damop)
c:RegisterEffect(e3)
--Special Summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(23558733,1))
e4:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD)
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetRange(LOCATION_GRAVE)
e4:SetCountLimit(1)
e4:SetCondition(c23558733.spcon)
e4:SetCost(c23558733.spcost)
e4:SetTarget(c23558733.sptg)
e4:SetOperation(c23558733.spop)
c:RegisterEffect(e4)
end
function c23558733.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c==Duel.GetAttacker() and not c:IsStatus(STATUS_BATTLE_DESTROYED) then
Duel.Destroy(c,REASON_EFFECT)
end
end
function c23558733.damcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetPreviousControler()==tp and bit.band(r,REASON_DESTROY)~=0
and bit.band(e:GetHandler():GetPreviousLocation(),LOCATION_ONFIELD)>0
end
function c23558733.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(800)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,800)
end
function c23558733.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
function c23558733.cfilter(c)
return c:IsRace(RACE_PLANT) and c:IsAbleToRemoveAsCost()
end
function c23558733.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c23558733.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c23558733.cfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c23558733.cfilter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler())
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c23558733.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,true,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c23558733.spop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SpecialSummon(e:GetHandler(),0,tp,tp,true,false,POS_FACEUP_DEFENCE)
end
end
| gpl-2.0 |
shahabsaf1/My-system | plugins/groupmanager.lua | 136 | 11323 | -- data saved to moderation.json
-- check moderation plugin
do
local function create_group(msg)
-- superuser and admins only (because sudo are always has privilege)
if not is_admin(msg) then
return "You're not admin!"
end
local group_creator = msg.from.print_name
create_group_chat (group_creator, group_name, ok_cb, false)
return 'Group '..string.gsub(group_name, '_', ' ')..' has been created.'
end
local function set_description(msg, data)
if not is_momod(msg) then
return "For moderators only!"
end
local data_cat = 'description'
data[tostring(msg.to.id)][data_cat] = deskripsi
save_data(_config.moderation.data, data)
return 'Set group description to:\n'..deskripsi
end
local function get_description(msg, data)
local data_cat = 'description'
if not data[tostring(msg.to.id)][data_cat] then
return 'No description available.'
end
local about = data[tostring(msg.to.id)][data_cat]
local about = string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about
return 'About '..about
end
local function set_rules(msg, data)
if not is_momod(msg) then
return "For moderators only!"
end
local data_cat = 'rules'
data[tostring(msg.to.id)][data_cat] = rules
save_data(_config.moderation.data, data)
return 'Set group rules to:\n'..rules
end
local function get_rules(msg, data)
local data_cat = 'rules'
if not data[tostring(msg.to.id)][data_cat] then
return 'No rules available.'
end
local rules = data[tostring(msg.to.id)][data_cat]
local rules = string.gsub(msg.to.print_name, '_', ' ')..' rules:\n\n'..rules
return rules
end
-- lock/unlock group name. bot automatically change group name when locked
local function lock_group_name(msg, data)
if not is_momod(msg) then
return "For moderators only!"
end
local group_name_set = data[tostring(msg.to.id)]['settings']['set_name']
local group_name_lock = data[tostring(msg.to.id)]['settings']['lock_name']
if group_name_lock == 'yes' then
return 'Group name is already locked'
else
data[tostring(msg.to.id)]['settings']['lock_name'] = 'yes'
save_data(_config.moderation.data, data)
data[tostring(msg.to.id)]['settings']['set_name'] = string.gsub(msg.to.print_name, '_', ' ')
save_data(_config.moderation.data, data)
return 'Group name has been locked'
end
end
local function unlock_group_name(msg, data)
if not is_momod(msg) then
return "For moderators only!"
end
local group_name_set = data[tostring(msg.to.id)]['settings']['set_name']
local group_name_lock = data[tostring(msg.to.id)]['settings']['lock_name']
if group_name_lock == 'no' then
return 'Group name is already unlocked'
else
data[tostring(msg.to.id)]['settings']['lock_name'] = 'no'
save_data(_config.moderation.data, data)
return 'Group name has been unlocked'
end
end
--lock/unlock group member. bot automatically kick new added user when locked
local function lock_group_member(msg, data)
if not is_momod(msg) then
return "For moderators only!"
end
local group_member_lock = data[tostring(msg.to.id)]['settings']['lock_member']
if group_member_lock == 'yes' then
return 'Group members are already locked'
else
data[tostring(msg.to.id)]['settings']['lock_member'] = 'yes'
save_data(_config.moderation.data, data)
end
return 'Group members has been locked'
end
local function unlock_group_member(msg, data)
if not is_momod(msg) then
return "For moderators only!"
end
local group_member_lock = data[tostring(msg.to.id)]['settings']['lock_member']
if group_member_lock == 'no' then
return 'Group members are not locked'
else
data[tostring(msg.to.id)]['settings']['lock_member'] = 'no'
save_data(_config.moderation.data, data)
return 'Group members has been unlocked'
end
end
--lock/unlock group photo. bot automatically keep group photo when locked
local function lock_group_photo(msg, data)
if not is_momod(msg) then
return "For moderators only!"
end
local group_photo_lock = data[tostring(msg.to.id)]['settings']['lock_photo']
if group_photo_lock == 'yes' then
return 'Group photo is already locked'
else
data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting'
save_data(_config.moderation.data, data)
end
return 'Please send me the group photo now'
end
local function unlock_group_photo(msg, data)
if not is_momod(msg) then
return "For moderators only!"
end
local group_photo_lock = data[tostring(msg.to.id)]['settings']['lock_photo']
if group_photo_lock == 'no' then
return 'Group photo is not locked'
else
data[tostring(msg.to.id)]['settings']['lock_photo'] = 'no'
save_data(_config.moderation.data, data)
return 'Group photo has been unlocked'
end
end
local function set_group_photo(msg, success, result)
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
if success then
local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg'
print('File downloaded to:', result)
os.rename(result, file)
print('File moved to:', file)
chat_set_photo (receiver, file, ok_cb, false)
data[tostring(msg.to.id)]['settings']['set_photo'] = file
save_data(_config.moderation.data, data)
data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes'
save_data(_config.moderation.data, data)
send_large_msg(receiver, 'Photo saved!', ok_cb, false)
else
print('Error downloading: '..msg.id)
send_large_msg(receiver, 'Failed, please try again!', ok_cb, false)
end
end
-- show group settings
local function show_group_settings(msg, data)
if not is_momod(msg) then
return "For moderators only!"
end
local settings = data[tostring(msg.to.id)]['settings']
local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member
return text
end
function run(msg, matches)
--vardump(msg)
if matches[1] == 'creategroup' and matches[2] then
group_name = matches[2]
return create_group(msg)
end
if not is_chat_msg(msg) then
return "This is not a group chat."
end
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
if msg.media and is_chat_msg(msg) and is_momod(msg) then
if msg.media.type == 'photo' and data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' then
load_photo(msg.id, set_group_photo, msg)
end
end
end
if data[tostring(msg.to.id)] then
local settings = data[tostring(msg.to.id)]['settings']
if matches[1] == 'setabout' and matches[2] then
deskripsi = matches[2]
return set_description(msg, data)
end
if matches[1] == 'about' then
return get_description(msg, data)
end
if matches[1] == 'setrules' then
rules = matches[2]
return set_rules(msg, data)
end
if matches[1] == 'rules' then
return get_rules(msg, data)
end
if matches[1] == 'group' and matches[2] == 'lock' then --group lock *
if matches[3] == 'name' then
return lock_group_name(msg, data)
end
if matches[3] == 'member' then
return lock_group_member(msg, data)
end
if matches[3] == 'photo' then
return lock_group_photo(msg, data)
end
end
if matches[1] == 'group' and matches[2] == 'unlock' then --group unlock *
if matches[3] == 'name' then
return unlock_group_name(msg, data)
end
if matches[3] == 'member' then
return unlock_group_member(msg, data)
end
if matches[3] == 'photo' then
return unlock_group_photo(msg, data)
end
end
if matches[1] == 'group' and matches[2] == 'settings' then
return show_group_settings(msg, data)
end
if matches[1] == 'chat_rename' then
if not msg.service then
return "Are you trying to troll me?"
end
local group_name_set = settings.set_name
local group_name_lock = settings.lock_name
local to_rename = 'chat#id'..msg.to.id
if group_name_lock == 'yes' then
if group_name_set ~= tostring(msg.to.print_name) then
rename_chat(to_rename, group_name_set, ok_cb, false)
end
elseif group_name_lock == 'no' then
return nil
end
end
if matches[1] == 'setname' and is_momod(msg) then
local new_name = string.gsub(matches[2], '_', ' ')
data[tostring(msg.to.id)]['settings']['set_name'] = new_name
save_data(_config.moderation.data, data)
local group_name_set = data[tostring(msg.to.id)]['settings']['set_name']
local to_rename = 'chat#id'..msg.to.id
rename_chat(to_rename, group_name_set, ok_cb, false)
end
if matches[1] == 'setphoto' and is_momod(msg) then
data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting'
save_data(_config.moderation.data, data)
return 'Please send me new group photo now'
end
if matches[1] == 'chat_add_user' then
if not msg.service then
return "Are you trying to troll me?"
end
local group_member_lock = settings.lock_member
local user = 'user#id'..msg.action.user.id
local chat = 'chat#id'..msg.to.id
if group_member_lock == 'yes' then
chat_del_user(chat, user, ok_cb, true)
elseif group_member_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_delete_photo' then
if not msg.service then
return "Are you trying to troll me?"
end
local group_photo_lock = settings.lock_photo
if group_photo_lock == 'yes' then
chat_set_photo (receiver, settings.set_photo, ok_cb, false)
elseif group_photo_lock == 'no' then
return nil
end
end
if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then
if not msg.service then
return "Are you trying to troll me?"
end
local group_photo_lock = settings.lock_photo
if group_photo_lock == 'yes' then
chat_set_photo (receiver, settings.set_photo, ok_cb, false)
elseif group_photo_lock == 'no' then
return nil
end
end
end
end
return {
description = "Plugin to manage group chat.",
usage = {
"!creategroup <group_name> : Create a new group (admin only)",
"!setabout <description> : Set group description",
"!about : Read group description",
"!setrules <rules> : Set group rules",
"!rules : Read group rules",
"!setname <new_name> : Set group name",
"!setphoto : Set group photo",
"!group <lock|unlock> name : Lock/unlock group name",
"!group <lock|unlock> photo : Lock/unlock group photo",
"!group <lock|unlock> member : Lock/unlock group member",
"!group settings : Show group settings"
},
patterns = {
"^!(creategroup) (.*)$",
"^!(setabout) (.*)$",
"^!(about)$",
"^!(setrules) (.*)$",
"^!(rules)$",
"^!(setname) (.*)$",
"^!(setphoto)$",
"^!(group) (lock) (.*)$",
"^!(group) (unlock) (.*)$",
"^!(group) (settings)$",
"^!!tgservice (.+)$",
"%[(photo)%]",
},
run = run,
}
end | gpl-2.0 |
Lsty/ygopro-scripts | c39751093.lua | 3 | 2918 | --竜宮之姫
function c39751093.initial_effect(c)
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE)
c:RegisterEffect(e1)
--summon,flip
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetOperation(c39751093.retreg)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_FLIP)
c:RegisterEffect(e3)
--pos
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(39751093,1))
e4:SetCategory(CATEGORY_POSITION)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_SUMMON_SUCCESS)
e4:SetTarget(c39751093.target)
e4:SetOperation(c39751093.operation)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EVENT_FLIP)
c:RegisterEffect(e5)
end
function c39751093.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end
function c39751093.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then
Duel.ChangePosition(tc,POS_FACEUP_DEFENCE,0,POS_FACEUP_ATTACK,0)
end
end
function c39751093.retreg(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
--to hand
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetDescription(aux.Stringid(39751093,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetReset(RESET_EVENT+0x1ee0000+RESET_PHASE+PHASE_END)
e1:SetCondition(c39751093.retcon)
e1:SetTarget(c39751093.rettg)
e1:SetOperation(c39751093.retop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
c:RegisterEffect(e2)
end
function c39751093.retcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsHasEffect(EFFECT_SPIRIT_DONOT_RETURN) then return false end
if e:IsHasType(EFFECT_TYPE_TRIGGER_F) then
return not c:IsHasEffect(EFFECT_SPIRIT_MAYNOT_RETURN)
else return c:IsHasEffect(EFFECT_SPIRIT_MAYNOT_RETURN) end
end
function c39751093.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c39751093.retop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
Duel.SendtoHand(c,nil,REASON_EFFECT)
end
end
| gpl-2.0 |
neverlose1/sickmind | libs/redis.lua | 566 | 1214 | local Redis = require 'redis'
local FakeRedis = require 'fakeredis'
local params = {
host = os.getenv('REDIS_HOST') or '127.0.0.1',
port = tonumber(os.getenv('REDIS_PORT') or 6379)
}
local database = os.getenv('REDIS_DB')
local password = os.getenv('REDIS_PASSWORD')
-- Overwrite HGETALL
Redis.commands.hgetall = Redis.command('hgetall', {
response = function(reply, command, ...)
local new_reply = { }
for i = 1, #reply, 2 do new_reply[reply[i]] = reply[i + 1] end
return new_reply
end
})
local redis = nil
-- Won't launch an error if fails
local ok = pcall(function()
redis = Redis.connect(params)
end)
if not ok then
local fake_func = function()
print('\27[31mCan\'t connect with Redis, install/configure it!\27[39m')
end
fake_func()
fake = FakeRedis.new()
print('\27[31mRedis addr: '..params.host..'\27[39m')
print('\27[31mRedis port: '..params.port..'\27[39m')
redis = setmetatable({fakeredis=true}, {
__index = function(a, b)
if b ~= 'data' and fake[b] then
fake_func(b)
end
return fake[b] or fake_func
end })
else
if password then
redis:auth(password)
end
if database then
redis:select(database)
end
end
return redis
| gpl-2.0 |
MalRD/darkstar | scripts/globals/spells/distract.lua | 12 | 1695 | -----------------------------------------
-- Spell: Distract
-----------------------------------------
require("scripts/globals/magic")
require("scripts/globals/msg")
require("scripts/globals/status")
require("scripts/globals/utils")
-----------------------------------------
function onMagicCastingCheck(caster, target, spell)
return 0
end
function onSpellCast(caster, target, spell)
-- Pull base stats.
local dMND = caster:getStat(dsp.mod.MND) - target:getStat(dsp.mod.MND)
-- Base evasion reduction is determend by enfeebling skill
-- Caps at -25 evasion at 125 skill
local basePotency = utils.clamp(math.floor(caster:getSkillLevel(dsp.skill.ENFEEBLING_MAGIC) / 5), 0, 25)
-- dMND is tacked on after
-- Min cap: 0 at 0 dMND
-- Max cap: 10 at 50 dMND
basePotency = basePotency + utils.clamp(math.floor(dMND / 5), 0, 10)
local power = calculatePotency(basePotency, spell:getSkillType(), caster, target)
-- Duration, including resistance. Unconfirmed.
local duration = calculateDuration(120, spell:getSkillType(), spell:getSpellGroup(), caster, target)
local params = {}
params.diff = dMND
params.skillType = dsp.skill.ENFEEBLING_MAGIC
params.bonus = 0
params.effect = dsp.effect.EVASION_DOWN
local resist = applyResistanceEffect(caster, target, spell, params)
if resist >= 0.5 then -- Do it!
if target:addStatusEffect(params.effect, power, 0, duration * resist) then
spell:setMsg(dsp.msg.basic.MAGIC_ENFEEB_IS)
else
spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT)
end
else
spell:setMsg(dsp.msg.basic.MAGIC_RESIST)
end
return params.effect
end | gpl-3.0 |
Lsty/ygopro-scripts | c55696885.lua | 3 | 1195 | --疫病狼
function c55696885.initial_effect(c)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(55696885,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetOperation(c55696885.atkop)
c:RegisterEffect(e1)
end
function c55696885.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(c:GetBaseAttack()*2)
e1:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(55696885,1))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetTarget(c55696885.destg)
e2:SetOperation(c55696885.desop)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e2)
end
function c55696885.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0)
end
function c55696885.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
| gpl-2.0 |
Lsty/ygopro-scripts | c75105429.lua | 3 | 1198 | --シンクロ・イジェクション
function c75105429.initial_effect(c)
--remove
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_DRAW)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c75105429.target)
e1:SetOperation(c75105429.operation)
c:RegisterEffect(e1)
end
function c75105429.filter(c)
return c:IsFaceup() and c:IsType(TYPE_SYNCHRO) and c:IsAbleToRemove()
end
function c75105429.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and c75105429.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c75105429.filter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c75105429.filter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,1-tp,1)
end
function c75105429.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() and Duel.Remove(tc,0,REASON_EFFECT)~=0 then
Duel.BreakEffect()
Duel.Draw(1-tp,1,REASON_EFFECT)
end
end
| gpl-2.0 |
Lsty/ygopro-scripts | c61258740.lua | 5 | 1406 | --水神の護符
function c61258740.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c61258740.target)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(aux.TargetBoolFunction(Card.IsAttribute,ATTRIBUTE_WATER))
e2:SetValue(c61258740.indval)
c:RegisterEffect(e2)
end
function c61258740.indval(e,re,tp)
return e:GetHandlerPlayer()==1-tp
end
function c61258740.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
e:GetHandler():SetTurnCounter(0)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_SZONE)
e1:SetCondition(c61258740.tgcon)
e1:SetOperation(c61258740.tgop)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END+RESET_OPPO_TURN,3)
e:GetHandler():RegisterEffect(e1)
end
function c61258740.tgcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
end
function c61258740.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ct=c:GetTurnCounter()
ct=ct+1
c:SetTurnCounter(ct)
if ct==3 then
Duel.SendtoGrave(c,REASON_RULE)
end
end
| gpl-2.0 |
MalRD/darkstar | scripts/zones/Bibiki_Bay/IDs.lua | 9 | 3809 | -----------------------------------
-- Area: Bibiki_Bay
-----------------------------------
require("scripts/globals/zone")
-----------------------------------
zones = zones or {}
zones[dsp.zone.BIBIKI_BAY] =
{
text =
{
ITEM_CANNOT_BE_OBTAINED = 6382, -- You cannot obtain the <item>. Come back after sorting your inventory.
ITEM_OBTAINED = 6388, -- Obtained: <item>.
GIL_OBTAINED = 6389, -- Obtained <number> gil.
KEYITEM_OBTAINED = 6391, -- Obtained key item: <keyitem>.
YOU_OBTAIN = 6397, -- You obtain <number> <item>!
NOTHING_OUT_OF_ORDINARY = 6402, -- There is nothing out of the ordinary here.
CONQUEST_BASE = 7049, -- Tallying conquest results...
POHKA_SHOP_DIALOG = 7220, -- Hey buddy, need a rod? I've got loads of state-of-the-art, top-of-the-line, high quality rods right here waitin' fer ya! Whaddya say?
MEP_NHAPOPOLUKO_DIALOG = 7222, -- Welcome! Fishermen's Guild representative, at your service!
WHOA_HOLD_ON_NOW = 7238, -- Whoa, hold on now. Ain't look like you got 'nuff room in that spiffy bag o' yours to carrrry all these darn clams. Why don't you trrry thrrrowin' some o' that old junk away before ya come back here 'gain?
YOU_GIT_YER_BAG_READY = 7239, -- You git yer bag ready, pardner? Well alrighty then. Here'rrre yer clams.
YOU_RETURN_THE = 7246, -- You return the <item>.
AREA_IS_LITTERED = 7247, -- The area is littered with pieces of broken seashells.
YOU_FIND_ITEM = 7249, -- You find <item> and toss it into your bucket.
THE_WEIGHT_IS_TOO_MUCH = 7250, -- You find <item> and toss it into your bucket... But the weight is too much for the bucket and its bottom breaks! All your shellfish are washed back into the sea...
YOU_CANNOT_COLLECT = 7251, -- You cannot collect any clams with a broken bucket!
IT_LOOKS_LIKE_SOMEONE = 7252, -- It looks like someone has been digging here.
YOUR_CLAMMING_CAPACITY = 7260, -- Your clamming capacity has increased to <number> ponzes! Now you may be able to dig up a...
SOMETHING_JUMPS_INTO = 7263, -- Something jumps into your bucket and breaks through the bottom! All your shellfish are washed back into the sea...
FISHING_MESSAGE_OFFSET = 7264, -- You can't fish here.
DIG_THROW_AWAY = 7277, -- You dig up <item>, but your inventory is full. You regretfully throw the <item> away.
FIND_NOTHING = 7279, -- You dig and you dig, but find nothing.
NO_BILLET = 7481, -- You were refused passage for failing to present <item>!
HAVE_BILLET = 7486, -- You cannot buy morrre than one <item>. Use the one you have now to ride the next ship.
LEFT_BILLET = 7491, -- You use your <item>. (<number> trip[/s] remaining)
END_BILLET = 7492, -- You use up your <item>.
COMMON_SENSE_SURVIVAL = 8637, -- It appears that you have arrived at a new survival guide provided by the Adventurers' Mutual Aid Network. Common sense dictates that you should now be able to teleport here from similar tomes throughout the world.
NEWS_BILLET = 8660, -- <item> has been [added to your list of favorites/removed from your list of favorites].
},
mob =
{
SERRA_PH =
{
[16793645] = 16793646, -- -348 0.001 -904
},
INTULO_PH =
{
[16793741] = 16793742, -- 480 -3 743
},
SPLACKNUCK_PH =
{
[16793775] = 16793776,
},
DALHAM = 16793858,
SHEN = 16793859,
},
npc =
{
},
}
return zones[dsp.zone.BIBIKI_BAY] | gpl-3.0 |