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- Mana Cost: {4}{U}{U} - Type: Creature — Sphinx - Subtypes: Sphinx - Text: Flying\nWhenever an opponent draws a card, you may draw two cards. - Power/Toughness: 4/6 - Rarity: mythic - Keywords: Flying
Consecrated Sphinx
- Mana Cost: {4}{W} - Type: Creature — Giant Soldier - Subtypes: Giant, Soldier - Text: Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)\nWhenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield. - Power/Toughness: 3/3 - Rarity: uncommon - Keywords: Renown
Constable of the Realm
- Mana Cost: {2}{B}{B} - Type: Creature — Ogre Demon - Subtypes: Ogre, Demon - Text: Flying, menace\nAt the beginning of your end step, a random nonland card in your hand perpetually gains "When you cast this spell, you lose 3 life." - Power/Toughness: 6/6 - Rarity: mythic - Keywords: Flying, Menace
Consuming Oni
- Mana Cost: {B}{B} - Type: Creature — Vampire - Subtypes: Vampire - Text: Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control. - Power/Toughness: 1/1 - Rarity: rare - Keywords: nan
Cordial Vampire
- Mana Cost: {2}{B}{G} - Type: Creature — Fungus - Subtypes: Fungus - Text: If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead. - Power/Toughness: 4/4 - Rarity: rare - Keywords: nan
Corpsejack Menace
- Mana Cost: {2}{R}{R} - Type: Creature — Giant Shaman - Subtypes: Giant, Shaman - Text: When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker. - Power/Toughness: 5/4 - Rarity: rare - Keywords: nan
Cragganwick Cremator
- Mana Cost: {1}{R}{W} - Type: Legendary Creature — Human Soldier - Subtypes: Human, Soldier - Text: Reach, lifelink\nOne for My Baby — Whenever you attack with two or more creatures, put two quest counters on Craig Boone, Novac Guard. When you do, Craig Boone deals damage equal to the number of quest counters on it to up to one target creature unless that creature's controller has Craig Boone deal that much damage to them. - Power/Toughness: 3/3 - Rarity: uncommon - Keywords: Lifelink, Reach
Craig Boone, Novac Guard
- Mana Cost: {1}{B/G}{B/G}{B/G} - Type: Creature — Horror - Subtypes: Horror - Text: Other black creatures you control get +1/+1.\nOther green creatures you control get +1/+1.\nAt the beginning of your upkeep, you may create a 1/1 black and green Worm creature token. - Power/Toughness: 2/2 - Rarity: rare - Keywords: nan
Creakwood Liege
- Mana Cost: {2}{R} - Type: Creature — Human Scout - Subtypes: Human, Scout - Text: Double strike, trample\nWhenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") - Power/Toughness: 1/2 - Rarity: uncommon - Keywords: Double strike, Trample
Crimson Caravaneer
- Mana Cost: {2}{W} - Type: Creature — Human Soldier - Subtypes: Human, Soldier - Text: Crusader of Odric's power and toughness are each equal to the number of creatures you control. - Power/Toughness: */* - Rarity: common - Keywords: nan
Crusader of Odric
- Mana Cost: {2}{B} - Type: Creature — Rat - Subtypes: Rat - Text: {X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X. - Power/Toughness: 1/1 - Rarity: uncommon - Keywords: nan
Crypt Rats
- Mana Cost: {1}{R} - Type: Creature — Coyote - Subtypes: Coyote - Text: Haste\nWhen Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn.\nPlot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) - Power/Toughness: 2/2 - Rarity: uncommon - Keywords: Haste, Plot
Cunning Coyote
- Mana Cost: {2}{U}{R} - Type: Creature — Shapeshifter - Subtypes: Shapeshifter - Text: You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) - Power/Toughness: 0/0 - Rarity: rare - Keywords: nan
Dack's Duplicate
- Mana Cost: {3}{U} - Type: Creature — Turtle Rogue - Subtypes: Turtle, Rogue - Text: Flash\nDaring Thunder-Thief enters the battlefield tapped. - Power/Toughness: 4/4 - Rarity: common - Keywords: Flash
Daring Thunder-Thief
- Mana Cost: {1}{B} - Type: Creature — Human Wizard - Subtypes: Human, Wizard - Text: At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. - Power/Toughness: 2/1 - Rarity: mythic - Keywords: nan
Dark Confidant
- Mana Cost: {1}{R} - Type: Creature — Goblin Shaman - Subtypes: Goblin, Shaman - Text: {1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.) - Power/Toughness: 2/2 - Rarity: common - Keywords: nan
Dark-Dweller Oracle
- Mana Cost: {1}{G}{W} - Type: Creature — Rhino Soldier - Subtypes: Rhino, Soldier - Text: Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn. - Power/Toughness: 3/3 - Rarity: rare - Keywords: nan
Dauntless Escort
- Mana Cost: {B}{B} - Type: Creature — Dauthi Rogue - Subtypes: Dauthi, Rogue - Text: Shadow (This creature can block or be blocked by only creatures with shadow.)\nIf a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.\n{T}, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost. - Power/Toughness: 3/2 - Rarity: rare - Keywords: Shadow
Dauthi Voidwalker
- Mana Cost: {1}{R} - Type: Creature — Human Assassin - Subtypes: Human, Assassin - Text: Reach\n{1}, {T}: Deadeye Duelist deals 1 damage to target opponent. - Power/Toughness: 1/3 - Rarity: common - Keywords: Reach
Deadeye Duelist
- Mana Cost: {1}{G} - Type: Creature — Spider - Subtypes: Spider - Text: Reach (This creature can block creatures with flying.)\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.) - Power/Toughness: 1/2 - Rarity: common - Keywords: Deathtouch, Reach
Deadly Recluse
- Mana Cost: {5}{G} - Type: Creature — Treefolk - Subtypes: Treefolk - Text: Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand. - Power/Toughness: 3/6 - Rarity: uncommon - Keywords: Vanishing
Deadwood Treefolk
- Mana Cost: {B} - Type: Creature — Avatar - Subtypes: Avatar - Text: Death's Shadow gets -X/-X, where X is your life total. - Power/Toughness: 13/13 - Rarity: rare - Keywords: nan
Death's Shadow
- Mana Cost: {1}{G} - Type: Creature — Phyrexian Snake - Subtypes: Phyrexian, Snake - Text: {1}{G}: Death-Hood Cobra gains reach until end of turn.\n{1}{G}: Death-Hood Cobra gains deathtouch until end of turn. - Power/Toughness: 2/2 - Rarity: common - Keywords: nan
Death-Hood Cobra
- Mana Cost: {2}{W/B}{W/B}{W/B} - Type: Creature — Horror - Subtypes: Horror - Text: Other white creatures you control get +1/+1.\nOther black creatures you control get +1/+1.\nWhenever you cast a white spell, you may tap target creature.\nWhenever you cast a black spell, you may destroy target creature if it's tapped. - Power/Toughness: 3/4 - Rarity: rare - Keywords: nan
Deathbringer Liege
- Mana Cost: {3}{G}{G} - Type: Creature — Elf Druid - Subtypes: Elf, Druid - Text: Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.\nSquirrels you control get +1/+1. - Power/Toughness: 1/1 - Rarity: rare - Keywords: Vanishing
Deep Forest Hermit
- Mana Cost: {4}{U} - Type: Creature — Fish - Subtypes: Fish - Text: When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents. - Power/Toughness: 3/3 - Rarity: rare - Keywords: nan
Deepglow Skate
- Mana Cost: {2}{U} - Type: Creature — Homarid Mercenary - Subtypes: Homarid, Mercenary - Text: Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) - Power/Toughness: 2/4 - Rarity: uncommon - Keywords: Mill
Deepmuck Desperado
- Mana Cost: {2}{G} - Type: Creature — Elf Warrior - Subtypes: Elf, Warrior - Text: Vigilance\n{5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control. - Power/Toughness: 3/2 - Rarity: common - Keywords: Vigilance
Deepwood Denizen
- Mana Cost: {2}{B} - Type: Creature — Aetherborn Artificer - Subtypes: Aetherborn, Artificer - Text: Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate only as a sorcery. - Power/Toughness: 2/2 - Rarity: common - Keywords: nan
Defiant Salvager
- Mana Cost: {G} - Type: Creature — Halfling Citizen - Subtypes: Halfling, Citizen - Text: {T}: Add {C}.\n{T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered. - Power/Toughness: 1/2 - Rarity: rare - Keywords: nan
Delighted Halfling
- Mana Cost: {1}{W}{B} - Type: Legendary Creature — Human Noble - Subtypes: Human, Noble - Text: At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token.\n{2}, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life. - Power/Toughness: 2/4 - Rarity: uncommon - Keywords: nan
Denethor, Ruling Steward
- Mana Cost: {6}{U}{U} - Type: Creature — Serpent - Subtypes: Serpent - Text: When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. - Power/Toughness: 11/11 - Rarity: rare - Keywords: nan
Denizen of the Deep
- Mana Cost: {1}{U} - Type: Creature — Human Wizard - Subtypes: Human, Wizard - Text: {T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) - Power/Toughness: 1/1 - Rarity: common - Keywords: Mill
Deranged Assistant
- Mana Cost: {2}{R}{W} - Type: Legendary Creature — Human Rogue - Subtypes: Human, Rogue - Text: Vigilance\nWhenever Desdemona, Freedom's Edge attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.) - Power/Toughness: 3/4 - Rarity: rare - Keywords: Vigilance
Desdemona, Freedom's Edge
- Mana Cost: {1}{B} - Type: Creature — Vampire - Subtypes: Vampire - Text: Lifelink\nWhen Desperate Bloodseeker enters the battlefield, target player mills two cards. (They put the top two cards of their library into their graveyard.) - Power/Toughness: 2/2 - Rarity: common - Keywords: Lifelink, Mill
Desperate Bloodseeker
- Mana Cost: {1}{G} - Type: Creature — Elf Druid - Subtypes: Elf, Druid - Text: {T}: Add {G}.\nPut a -1/-1 counter on Devoted Druid: Untap Devoted Druid. - Power/Toughness: 0/2 - Rarity: uncommon - Keywords: nan
Devoted Druid
- Mana Cost: {1}{B} - Type: Creature — Human Pirate - Subtypes: Human, Pirate - Text: When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - Power/Toughness: 2/1 - Rarity: common - Keywords: Treasure
Dire Fleet Hoarder
- Mana Cost: {1}{R} - Type: Creature — Human Rogue - Subtypes: Human, Rogue - Text: When Discerning Peddler enters the battlefield, you may discard a card. If you do, draw a card. - Power/Toughness: 2/2 - Rarity: common - Keywords: nan
Discerning Peddler
- Mana Cost: {3}{B} - Type: Creature — Human Wizard - Subtypes: Human, Wizard - Text: When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power. - Power/Toughness: 2/1 - Rarity: rare - Keywords: nan
Disciple of Bolas
- Mana Cost: {3}{U}{U} - Type: Creature — Human Wizard - Subtypes: Human, Wizard - Text: {1}, Exile an instant or sorcery card from your graveyard: Choose one —\n• Counter target noncreature spell unless its controller pays {2}.\n• Disciple of the Ring gets +1/+1 until end of turn.\n• Tap target creature.\n• Untap target creature. - Power/Toughness: 3/4 - Rarity: rare - Keywords: nan
Disciple of the Ring
- Mana Cost: {4}{W} - Type: Creature — Human Cleric - Subtypes: Human, Cleric - Text: Lifelink\nWhen Disciple of the Sun enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. - Power/Toughness: 3/3 - Rarity: common - Keywords: Lifelink
Disciple of the Sun
- Mana Cost: {B} - Type: Creature — Human Cleric - Subtypes: Human, Cleric - Text: Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. - Power/Toughness: 1/1 - Rarity: uncommon - Keywords: nan
Disciple of the Vault
- Mana Cost: {4}{U} - Type: Creature — Djinn - Subtypes: Djinn - Text: Flying\nPlot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) - Power/Toughness: 4/3 - Rarity: common - Keywords: Flying, Plot
Djinn of Fool's Fall
- Mana Cost: {G}{U} - Type: Legendary Creature — Bear Druid - Subtypes: Bear, Druid - Text: Spells you cast from your graveyard or from exile cost {2} less to cast.\nPlotting cards from your hand costs {2} less. - Power/Toughness: 2/3 - Rarity: uncommon - Keywords: nan
Doc Aurlock, Grizzled Genius
- Mana Cost: {1}{R} - Type: Creature — Goblin Pirate - Subtypes: Goblin, Pirate - Text: When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") - Power/Toughness: 1/2 - Rarity: mythic - Keywords: Treasure
Dockside Extortionist
- Mana Cost: {R}{G}{W} - Type: Legendary Creature — Dog - Subtypes: Dog - Text: When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.\nWhenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") - Power/Toughness: 3/3 - Rarity: mythic - Keywords: Mill
Dogmeat, Ever Loyal
- Mana Cost: {4}{B}{B} - Type: Creature — Ogre Ninja - Subtypes: Ogre, Ninja - Text: Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) - Power/Toughness: 5/5 - Rarity: common - Keywords: Ninjutsu
Dokuchi Shadow-Walker
- Mana Cost: {1}{B} - Type: Creature — Human Ninja - Subtypes: Human, Ninja - Text: Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Dokuchi Silencer deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls. - Power/Toughness: 2/1 - Rarity: uncommon - Keywords: Ninjutsu
Dokuchi Silencer
- Mana Cost: {2}{B} - Type: Creature — Human Cleric Mercenary - Subtypes: Human, Cleric, Mercenary - Text: {B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield. - Power/Toughness: 2/2 - Rarity: rare - Keywords: nan
Doomed Necromancer
- Mana Cost: {W} - Type: Creature — Human Soldier - Subtypes: Human, Soldier - Text: When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying. - Power/Toughness: 1/1 - Rarity: common - Keywords: nan
Doomed Traveler
- Mana Cost: {W}{B}{G} - Type: Legendary Creature — Treefolk Shaman - Subtypes: Treefolk, Shaman - Text: Each creature assigns combat damage equal to its toughness rather than its power. - Power/Toughness: 0/5 - Rarity: rare - Keywords: nan
Doran, the Siege Tower
- Mana Cost: {U}{R}{W} - Type: Legendary Creature — Human Scientist - Subtypes: Human, Scientist - Text: Whenever you cast an artifact spell, you get {E} (an energy counter).\n{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.\n{T}, Pay {E}{E}{E}: Draw a card.\n{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped. - Power/Toughness: 2/3 - Rarity: mythic - Keywords: nan
Dr. Madison Li
- Mana Cost: {2}{R}{R} - Type: Creature — Dragon - Subtypes: Dragon - Text: Flying\n{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. - Power/Toughness: 2/3 - Rarity: uncommon - Keywords: Flying
Dragon Whelp
- Mana Cost: {R} - Type: Creature — Human Shaman - Subtypes: Human, Shaman - Text: Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\nDelirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able. - Power/Toughness: 1/1 - Rarity: uncommon - Keywords: Delirium, Surveil
Dragon's Rage Channeler
- Mana Cost: {W} - Type: Creature — Fox Pilot - Subtypes: Fox, Pilot - Text: When Dragonfly Pilot enters the battlefield, conjure a card named Dragonfly Suit into your hand.\nDragonfly Pilot crews Vehicles as though its power were 2 greater. - Power/Toughness: 1/1 - Rarity: uncommon - Keywords: Conjure
Dragonfly Pilot
- Mana Cost: {4}{G}{W} - Type: Legendary Creature — Elder Dragon - Subtypes: Elder, Dragon - Text: This spell can't be countered.\nFlying, lifelink\nYour opponents can't cast spells during your turn. - Power/Toughness: 5/7 - Rarity: mythic - Keywords: Flying, Lifelink
Dragonlord Dromoka
- Mana Cost: {4}{U}{B} - Type: Legendary Creature — Elder Dragon - Subtypes: Elder, Dragon - Text: Flying, deathtouch\nWhen Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. - Power/Toughness: 3/5 - Rarity: mythic - Keywords: Deathtouch, Flying
Dragonlord Silumgar
- Mana Cost: {1}{B}{G} - Type: Creature — Plant Zombie - Subtypes: Plant, Zombie - Text: Haste\nScavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) - Power/Toughness: 3/3 - Rarity: common - Keywords: Haste, Scavenge
Dreg Mangler
- Mana Cost: {1}{B} - Type: Creature — Sliver - Subtypes: Sliver - Text: Each Sliver creature card in your graveyard has unearth {2}.\nUnearth {2} ({2}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) - Power/Toughness: 2/2 - Rarity: uncommon - Keywords: Unearth
Dregscape Sliver
- Mana Cost: {3}{B}{G} - Type: Creature — Elf Druid - Subtypes: Elf, Druid - Text: When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens.\n{3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn. - Power/Toughness: 2/2 - Rarity: common - Keywords: nan
Drey Keeper
- Mana Cost: {3}{B} - Type: Creature — Vampire - Subtypes: Vampire - Text: When Driver of the Dead dies, return target creature card with mana value 2 or less from your graveyard to the battlefield. - Power/Toughness: 3/2 - Rarity: common - Keywords: nan
Driver of the Dead
- Mana Cost: {5}{W}{U} - Type: Creature — Spirit - Subtypes: Spirit - Text: Flying, double strike, lifelink\nWhenever you gain life, draw a card. - Power/Toughness: 3/5 - Rarity: rare - Keywords: Double strike, Flying, Lifelink
Drogskol Reaver
- Mana Cost: {2}{G} - Type: Creature — Bear Mount - Subtypes: Bear, Mount - Text: Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn.\nSaddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) - Power/Toughness: 4/2 - Rarity: common - Keywords: Saddle
Drover Grizzly
- Mana Cost: {1}{R}{R} - Type: Creature — Human Wizard - Subtypes: Human, Wizard - Text: Flash\nWhen Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy. - Power/Toughness: 2/2 - Rarity: rare - Keywords: Flash
Dualcaster Mage
- Mana Cost: {3}{R} - Type: Legendary Creature — Human Citizen - Subtypes: Human, Citizen - Text: Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.\n{1}, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") - Power/Toughness: 4/3 - Rarity: rare - Keywords: nan
Duchess, Wayward Tavernkeep
- Mana Cost: {1}{U} - Type: Creature — Human Advisor - Subtypes: Human, Advisor - Text: Flying, vigilance\nDuelist of the Mind's power is equal to the number of cards you've drawn this turn.\nWhenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn. - Power/Toughness: */3 - Rarity: rare - Keywords: Flying, Vigilance
Duelist of the Mind
- Mana Cost: {2}{B} - Type: Creature — Bird Horror - Subtypes: Bird, Horror - Text: Flying\nWhen Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) - Power/Toughness: 1/1 - Rarity: common - Keywords: Amass, Flying
Dunland Crebain
- Mana Cost: {1}{G} - Type: Creature — Insect - Subtypes: Insect - Text: When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature.\nEach creature you control with a +1/+1 counter on it has trample. - Power/Toughness: 0/3 - Rarity: common - Keywords: nan
Duskshell Crawler
- Mana Cost: {1}{W} - Type: Creature — Spirit - Subtypes: Spirit - Text: Flying\nIf you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters and a lifelink counter on it.\nPlot {1}{W} (You may pay {1}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) - Power/Toughness: 2/3 - Rarity: rare - Keywords: Flying, Plot
Dust Animus
- Mana Cost: {3}{G} - Type: Creature — Human Ranger - Subtypes: Human, Ranger - Text: Landfall — Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you. - Power/Toughness: 4/4 - Rarity: uncommon - Keywords: Landfall
Dúnedain Rangers
- Mana Cost: {4}{W}{W} - Type: Creature — Bird Soldier - Subtypes: Bird, Soldier - Text: Flying\nWhen Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less. - Power/Toughness: 5/5 - Rarity: rare - Keywords: Flying
Eagle of Deliverance
- Mana Cost: {5}{W} - Type: Creature — Bird Soldier - Subtypes: Bird, Soldier - Text: Flying\nWhen Eagles of the North enters the battlefield, creatures you control get +1/+0 and gain first strike until end of turn.\nPlainscycling {1} ({1}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) - Power/Toughness: 3/3 - Rarity: common - Keywords: Cycling, Flying, Plainscycling
Eagles of the North
- Mana Cost: {1}{W} - Type: Creature — Human Knight - Subtypes: Human, Knight - Text: Vigilance\nWhenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature. - Power/Toughness: 2/2 - Rarity: common - Keywords: Vigilance
East-Mark Cavalier
- Mana Cost: {1}{B} - Type: Creature — Human Warrior - Subtypes: Human, Warrior - Text: When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) - Power/Toughness: 2/1 - Rarity: common - Keywords: Amass
Easterling Vanguard
- Mana Cost: {2}{W} - Type: Creature — Halfling Peasant - Subtypes: Halfling, Peasant - Text: When Eastfarthing Farmer enters the battlefield, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") - Power/Toughness: 2/3 - Rarity: common - Keywords: Food
Eastfarthing Farmer
- Mana Cost: {3}{G} - Type: Legendary Creature — Halfling Scout - Subtypes: Halfling, Scout - Text: When Elanor Gardner enters the battlefield, create a Food token.\nAt the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. - Power/Toughness: 2/4 - Rarity: rare - Keywords: Food
Elanor Gardner
- Mana Cost: {1}{W}{B} - Type: Legendary Creature — Human Knight - Subtypes: Human, Knight - Text: Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.)\nBlind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn. - Power/Toughness: 4/2 - Rarity: rare - Keywords: nan
Elder Arthur Maxson
- Mana Cost: {2}{W}{U} - Type: Legendary Creature — Human Knight - Subtypes: Human, Knight - Text: Artifacts you control have ward {1}. (Whenever an artifact you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\nWhen Elder Owyn Lyons enters the battlefield or dies, return target artifact card from your graveyard to your hand. - Power/Toughness: 3/3 - Rarity: uncommon - Keywords: nan
Elder Owyn Lyons
- Mana Cost: {2}{W}{B} - Type: Legendary Creature — Vampire Knight - Subtypes: Vampire, Knight - Text: Lifelink\nWhenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose.\nWhen Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power. - Power/Toughness: 1/1 - Rarity: mythic - Keywords: Lifelink
Elenda, the Dusk Rose
- Mana Cost: {2}{U} - Type: Legendary Creature — Elf Noble - Subtypes: Elf, Noble - Text: Whenever Elrond, Lord of Rivendell or another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you. - Power/Toughness: 3/2 - Rarity: uncommon - Keywords: Scry
Elrond, Lord of Rivendell
- Mana Cost: {2}{G}{U} - Type: Legendary Creature — Elf Noble - Subtypes: Elf, Noble - Text: Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.\nWhenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card. - Power/Toughness: 4/4 - Rarity: rare - Keywords: nan
Elrond, Master of Healing
- Mana Cost: {2}{U}{R}{W} - Type: Legendary Creature — Djinn Monk - Subtypes: Djinn, Monk - Text: Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nYou may look at the top card of your library any time.\nYou may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash. - Power/Toughness: 3/3 - Rarity: rare - Keywords: Prowess
Elsha of the Infinite
- Mana Cost: {5}{G} - Type: Creature — Elf Mutant - Subtypes: Elf, Mutant - Text: {T}: Add {G}{G}{G}.\nForestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) - Power/Toughness: 4/5 - Rarity: common - Keywords: Cycling, Forestcycling
Elvish Aberration
- Mana Cost: {2}{U} - Type: Creature — Elf Pilot - Subtypes: Elf, Pilot - Text: Whenever Elvish Mariner attacks, scry 1.\nWhenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way. - Power/Toughness: 3/2 - Rarity: rare - Keywords: Scry
Elvish Mariner
- Mana Cost: {2}{G} - Type: Creature — Elf Druid - Subtypes: Elf, Druid - Text: When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. - Power/Toughness: 1/1 - Rarity: common - Keywords: nan
Elvish Rejuvenator
- Mana Cost: {2}{G} - Type: Creature — Elf Spirit - Subtypes: Elf, Spirit - Text: Exile Elvish Spirit Guide from your hand: Add {G}. - Power/Toughness: 2/2 - Rarity: uncommon - Keywords: nan
Elvish Spirit Guide
- Mana Cost: {2}{R} - Type: Creature — Beast - Subtypes: Beast - Text: Ember Beast can't attack or block alone. - Power/Toughness: 3/4 - Rarity: common - Keywords: nan
Ember Beast
- Mana Cost: {2}{W}{W} - Type: Legendary Creature — Unicorn - Subtypes: Unicorn - Text: {3}: Exile another target creature you control, then return it to the battlefield under its owner's control.\nWhenever another creature enters the battlefield under your control, you may pay {G/W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ({G/W} can be paid with either {G} or {W}.) - Power/Toughness: 4/4 - Rarity: mythic - Keywords: nan
Emiel the Blessed
- Mana Cost: {4}{G}{W}{W}{U} - Type: Creature — Angel - Subtypes: Angel - Text: Flying\nShroud (This creature can't be the target of spells or abilities.)\nAll damage that would be dealt to you is dealt to Empyrial Archangel instead. - Power/Toughness: 5/8 - Rarity: rare - Keywords: Flying, Shroud
Empyrial Archangel
- Mana Cost: {15} - Type: Legendary Creature — Eldrazi - Subtypes: Eldrazi - Text: This spell can't be countered.\nWhen you cast this spell, take an extra turn after this one.\nFlying, protection from spells that are one or more colors, annihilator 6\nWhen Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. - Power/Toughness: 15/15 - Rarity: mythic - Keywords: Annihilator, Flying, Protection
Emrakul, the Aeons Torn
- Mana Cost: {2}{B}{B} - Type: Creature — Zombie Shapeshifter - Subtypes: Zombie, Shapeshifter - Text: {B}: Endling gains menace until end of turn.\n{B}: Endling gains deathtouch until end of turn.\n{B}: Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)\n{1}: Endling gets +1/-1 or -1/+1 until end of turn. - Power/Toughness: 3/3 - Rarity: rare - Keywords: nan
Endling
- Mana Cost: {1}{G}{G} - Type: Creature — Elemental Incarnation - Subtypes: Elemental, Incarnation - Text: Flash\nReach\nWhen Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.\nEvoke—Exile a green card from your hand. - Power/Toughness: 3/4 - Rarity: mythic - Keywords: Evoke, Flash, Reach
Endurance
- Mana Cost: {1}{W} - Type: Creature — Sliver - Subtypes: Sliver - Text: Outlast {2} ({2}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nOther Sliver creatures you control have outlast {2}. - Power/Toughness: 2/2 - Rarity: common - Keywords: Outlast
Enduring Sliver
- Mana Cost: {4}{G} - Type: Creature — Treefolk - Subtypes: Treefolk - Text: Trample\nWhen Enraged Huorn enters the battlefield, the Ring tempts you. - Power/Toughness: 4/5 - Rarity: common - Keywords: Trample
Enraged Huorn
- Mana Cost: {1}{R} - Type: Creature — Dwarf Artificer - Subtypes: Dwarf, Artificer - Text: Whenever you cast an instant or sorcery spell, Erebor Flamesmith deals 1 damage to each opponent. - Power/Toughness: 2/1 - Rarity: common - Keywords: nan
Erebor Flamesmith
- Mana Cost: {1}{W}{U}{B} - Type: Legendary Creature — Human Warlock - Subtypes: Human, Warlock - Text: Lifelink\nWhenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it. - Power/Toughness: 4/4 - Rarity: rare - Keywords: Lifelink
Eriette, the Beguiler
- Mana Cost: {3}{R} - Type: Legendary Creature — Human Soldier - Subtypes: Human, Soldier - Text: Whenever Erkenbrand, Lord of Westfold or another Human enters the battlefield under your control, creatures you control get +1/+0 until end of turn. - Power/Toughness: 3/3 - Rarity: uncommon - Keywords: nan
Erkenbrand, Lord of Westfold
- Mana Cost: {2}{W} - Type: Creature — Human Soldier - Subtypes: Human, Soldier - Text: When Errand-Rider of Gondor enters the battlefield, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library. - Power/Toughness: 3/2 - Rarity: common - Keywords: nan
Errand-Rider of Gondor
- Mana Cost: {2}{R}{W} - Type: Legendary Creature — Kor Advisor - Subtypes: Kor, Advisor - Text: When Ertha Jo, Frontier Mentor enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."\nWhenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy. - Power/Toughness: 2/4 - Rarity: uncommon - Keywords: nan
Ertha Jo, Frontier Mentor
- Mana Cost: {W} - Type: Creature — Human Soldier - Subtypes: Human, Soldier - Text: {4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature. - Power/Toughness: 1/1 - Rarity: common - Keywords: nan
Esquire of the King