repo stringclasses 302
values | file_path stringlengths 18 241 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 76 697k | tokens int64 10 271k |
|---|---|---|---|---|---|
littensy/charm | littensy-charm-d0b7cff/packages/charm/src/atom.luau | luau | .luau | local store = require(script.Parent.store)
local types = require(script.Parent.types)
type Atom<T> = types.Atom<T>
type AtomOptions<T> = types.AtomOptions<T>
--[=[
Creates a new atom with the given state.
@param state The initial state.
@param options Optional configuration.
@return A new atom.
]=]
local functio... | 227 |
littensy/charm | littensy-charm-d0b7cff/packages/charm/src/computed.luau | luau | .luau | local atom = require(script.Parent.atom)
local store = require(script.Parent.store)
local types = require(script.Parent.types)
type AtomOptions<T> = types.AtomOptions<T>
type Selector<T> = types.Selector<T>
--[=[
Creates a read-only atom that derives its state from one or more atoms.
Used to avoid unnecessary recomp... | 245 |
littensy/charm | littensy-charm-d0b7cff/packages/charm/src/effect.luau | luau | .luau | local store = require(script.Parent.store)
type Cleanup = () -> ()
--[=[
Runs the given callback immediately and whenever any atom it depends on
changes. Returns a cleanup function that unsubscribes the callback.
@param callback The function to run.
@return A function that unsubscribes the callback.
]=]
local f... | 252 |
littensy/charm | littensy-charm-d0b7cff/packages/charm/src/init.luau | luau | .luau | local atom = require(script.atom)
local computed = require(script.computed)
local effect = require(script.effect)
local mapped = require(script.mapped)
local observe = require(script.observe)
local store = require(script.store)
local subscribe = require(script.subscribe)
local types = require(script.types)
export type... | 164 |
littensy/charm | littensy-charm-d0b7cff/packages/charm/src/mapped.luau | luau | .luau | local atom = require(script.Parent.atom)
local store = require(script.Parent.store)
local subscribe = require(script.Parent.subscribe)
local types = require(script.Parent.types)
type Atom<T> = types.Atom<T>
type Selector<T> = types.Selector<T>
type Map =
(<K0, V0, K1, V1>(fn: Selector<{ [K0]: V0 }>, mapper: (V0, K0) ... | 660 |
littensy/charm | littensy-charm-d0b7cff/packages/charm/src/observe.luau | luau | .luau | local store = require(script.Parent.store)
local subscribe = require(script.Parent.subscribe)
local types = require(script.Parent.types)
type Selector<T> = types.Selector<T>
local function noop() end
--[=[
Creates an instance of `factory` for each item in the atom's state, and
cleans up the instance when the item i... | 318 |
littensy/charm | littensy-charm-d0b7cff/packages/charm/src/store.luau | luau | .luau | local types = require(script.Parent.types)
type Atom<T> = types.Atom<T>
type Set<T> = types.Set<T>
type WeakMap<K, V> = types.WeakMap<K, V>
local __DEV__ = _G.__DEV__
local listeners: WeakMap<Atom<any>, WeakMap<() -> (), unknown>> = setmetatable({}, { __mode = "k" })
local batched: Set<() -> ()> = {}
local batching ... | 1,345 |
littensy/charm | littensy-charm-d0b7cff/packages/charm/src/subscribe.luau | luau | .luau | local store = require(script.Parent.store)
local types = require(script.Parent.types)
type Selector<T> = types.Selector<T>
--[=[
Subscribes to changes in the given atom or selector. The callback is
called with the current state and the previous state immediately after a
change occurs.
@param callback The atom or... | 244 |
littensy/charm | littensy-charm-d0b7cff/packages/charm/src/types.luau | luau | .luau | export type Set<T> = { [T]: true }
export type WeakMap<K, V> = typeof(setmetatable({} :: { [K]: V }, { __mode = "k" }))
--[=[
A primitive state container that can be read from and written to. When the
state changes, all subscribers are notified.
@param state The next state or a function that produces the next sta... | 291 |
littensy/charm | littensy-charm-d0b7cff/packages/react/src/init.luau | luau | .luau | local Charm = require(script.Parent.Charm)
local React = if script.Parent:FindFirstChild("react")
then require(script.Parent.react) :: never
else require(script.Parent.React)
--[=[
A hook that subscribes to changes in the given atom or selector. The
component is re-rendered whenever the state changes.
If the `d... | 207 |
littensy/charm | littensy-charm-d0b7cff/packages/vide/src/init.luau | luau | .luau | local Charm = require(script.Parent.Charm)
local Vide = if script.Parent:FindFirstChild("vide")
then require(script.Parent.vide.src) :: never
else require(script.Parent.Vide)
--[=[
Subscribes to the state of an atom and returns a Vide source.
@param callback The atom or selector to subscribe to.
@return The rea... | 145 |
littensy/charm | littensy-charm-d0b7cff/tests/benchmarks/atom.bench.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Charm = require(ReplicatedStorage.DevPackages.Charm)
local computed = Charm.computed
local atom = Charm.atom
return {
ParameterGenerator = function() end,
Functions = {
atom = function()
local state = atom(0)
for _ = 1, 500 do
state(m... | 156 |
littensy/charm | littensy-charm-d0b7cff/tests/benchmarks/patch.bench.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local patch = require(ReplicatedStorage.DevPackages.CharmSync.patch)
local USERS = 1000
local function generate()
local users = {}
for user = 1, USERS do
users[user] = {
coins = math.random(1, 2),
gems = math.random(1, 2),
}
end
return { ... | 232 |
littensy/charm | littensy-charm-d0b7cff/tests/init.server.luau | luau | .luau | --!nocheck
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local TestEZ = require(ReplicatedStorage.DevPackages.TestEZ)
-- Start Charm in debug mode
_G.__DEV__ = true
require(ReplicatedStorage.DevPackages.Charm)
require(ReplicatedStorage.DevPackages.CharmSync)
_G.__DEV__ = false
TestEZ.TestBootstrap:... | 91 |
littensy/charm | littensy-charm-d0b7cff/tests/utils/collect.luau | luau | .luau | --[=[
Trigger a garbage collection cycle by allocating a large amount of junk memory
and then waiting for the next frame.
]=]
local function collect()
for _ = 1, 1e4 do
local _ = table.create(1e3)
end
task.wait()
end
return collect
| 64 |
littensy/charm | littensy-charm-d0b7cff/tests/utils/count.luau | luau | .luau | --[=[
Counts the number of elements in a table.
@param object The table to count.
@return The number of elements in the table.
]=]
local function count(object: any): number
local count = 0
for _ in next, object do
count += 1
end
return count
end
return count
| 71 |
littensy/charm | littensy-charm-d0b7cff/tests/utils/renderHook.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
_G.__ROACT_17_MOCK_SCHEDULER__ = true
local React = require(ReplicatedStorage.DevPackages.React)
local ReactRoblox = require(ReplicatedStorage.DevPackages.ReactRoblox)
type RenderedHook<Props, Result> = {
result: Result,
rerender: (Props?) -> (),
unmo... | 236 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Admin/announce.luau | luau | .luau | return {
Name = "announce",
Aliases = { "m" },
Description = "Makes a server-wide announcement.",
Group = "DefaultAdmin",
Args = {
{
Type = "string",
Name = "text",
Description = "The announcement text.",
},
},
}
| 64 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Admin/gotoPlace.luau | luau | .luau | return {
Name = "goto-place",
Aliases = {},
Description = "Teleport to a Roblox place",
Group = "DefaultAdmin",
AutoExec = {
'alias "follow-player|Join a player in another server" goto-place $1{players|Players} ${{get-player-place-instance $2{playerId|Target}}}',
'alias "rejoin|Rejoin this place. You might end... | 225 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Admin/kick.luau | luau | .luau | return {
Name = "kick",
Aliases = { "boot" },
Description = "Kicks a player or set of players.",
Group = "DefaultAdmin",
Args = {
{
Type = "players",
Name = "players",
Description = "The players to kick.",
},
},
}
| 68 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Admin/kickServer.luau | luau | .luau | return function(_, players)
for _, player in pairs(players) do
player:Kick("Kicked by admin.")
end
return ("Kicked %d players."):format(#players)
end
| 41 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Admin/kill.luau | luau | .luau | return {
Name = "kill",
Aliases = { "slay" },
Description = "Kills a player or set of players.",
Group = "DefaultAdmin",
Args = {
{
Type = "players",
Name = "victims",
Description = "The players to kill.",
},
},
}
| 71 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Admin/killServer.luau | luau | .luau | return function(_, players)
for _, player in pairs(players) do
if player.Character then
player.Character:BreakJoints()
end
end
return ("Killed %d players."):format(#players)
end
| 48 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Admin/teleport.luau | luau | .luau | return {
Name = "teleport",
Aliases = { "tp" },
Description = "Teleports a player or set of players to one target.",
Group = "DefaultAdmin",
AutoExec = {
'alias "bring|Brings a player or set of players to you." teleport $1{players|players|The players to bring} ${me}',
'alias "to|Teleports you to another player... | 182 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Admin/teleportServer.luau | luau | .luau | return function(_, fromPlayers, destination)
local cframe
if typeof(destination) == "Instance" then
if destination.Character and destination.Character:FindFirstChild("HumanoidRootPart") then
cframe = destination.Character.HumanoidRootPart.CFrame
else
return "Target player has no character."
end
elseif t... | 179 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Debug/fetch.luau | luau | .luau | return {
Name = "fetch",
Aliases = {},
Description = "Fetch a value from the Internet",
Group = "DefaultDebug",
Args = {
{
Type = "url",
Name = "URL",
Description = "The URL to fetch.",
},
},
}
| 62 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Debug/fetchServer.luau | luau | .luau | local HttpService = game:GetService("HttpService")
return function(_, url)
return HttpService:GetAsync(url)
end
| 25 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstance.luau | luau | .luau | return {
Name = "get-player-place-instance",
Aliases = {},
Description = "Returns the target player's Place ID and the JobId separated by a space. Returns 0 if the player is offline or something else goes wrong.",
Group = "DefaultDebug",
Args = {
{
Type = "playerId",
Name = "Player",
Description = "Get ... | 171 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau | luau | .luau | local TeleportService = game:GetService("TeleportService")
return function(_, playerId, format)
format = format or "PlaceIdJobId"
local ok, _, errorText, placeId, jobId = pcall(function()
return TeleportService:GetPlayerPlaceInstanceAsync(playerId)
end)
if not ok or (errorText and #errorText > 0) then
if for... | 187 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Debug/position.luau | luau | .luau | local Players = game:GetService("Players")
return {
Name = "position",
Aliases = { "pos" },
Description = "Returns Vector3 position of you or other players. Empty string is the player has no character.",
Group = "DefaultDebug",
Args = {
{
Type = "player",
Name = "Player",
Description = "The player to r... | 160 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Debug/uptime.luau | luau | .luau | return {
Name = "uptime",
Aliases = {},
Description = "Returns the amount of time the server has been running.",
Group = "DefaultDebug",
Args = {},
}
| 37 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Debug/uptimeServer.luau | luau | .luau | local startTime = os.time()
return function()
local uptime = os.time() - startTime
return ("%dd %dh %dm %ds"):format(
math.floor(uptime / (60 * 60 * 24)),
math.floor(uptime / (60 * 60)) % 24,
math.floor(uptime / 60) % 60,
math.floor(uptime) % 60
)
end
| 92 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Debug/version.luau | luau | .luau | local version = "v1.12.0"
return {
Name = "version",
Args = {},
Description = "Shows the current version of Cmdr",
Group = "DefaultDebug",
ClientRun = function()
return ("Cmdr Version %s"):format(version)
end,
}
| 60 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/alias.luau | luau | .luau | return {
Name = "alias",
Aliases = {},
Description = "Creates a new, single command out of a command and given arguments.",
Group = "DefaultUtil",
Args = {
{
Type = "string",
Name = "Alias name",
Description = "The key or input type you'd like to bind the command to.",
},
{
Type = "string",
Na... | 177 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/bind.luau | luau | .luau | local UserInputService = game:GetService("UserInputService")
local TextChatService = game:GetService("TextChatService")
return {
Name = "bind",
Aliases = {},
Description = "Binds a command string to a key or mouse input.",
Group = "DefaultUtil",
Args = {
{
Type = "userInput ! bindableResource @ player",
N... | 543 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/clear.luau | luau | .luau | local Players = game:GetService("Players")
return {
Name = "clear",
Aliases = {},
Description = "Clear all lines above the entry line of the Cmdr window.",
Group = "DefaultUtil",
Args = {},
ClientRun = function()
local player = Players.LocalPlayer
local gui = player:WaitForChild("PlayerGui"):WaitForChild("Cm... | 148 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/convertTimestamp.luau | luau | .luau | return {
Name = "convertTimestamp",
Aliases = { "date" },
Description = "Convert a timestamp to a human-readable format.",
Group = "DefaultUtil",
Args = {
{
Type = "number",
Name = "timestamp",
Description = "A numerical representation of a specific moment in time.",
Optional = true,
},
},
Client... | 116 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/echo.luau | luau | .luau | return {
Name = "echo",
Aliases = { "=" },
Description = "Echoes your text back to you.",
Group = "DefaultUtil",
Args = {
{
Type = "string",
Name = "Text",
Description = "The text.",
},
},
ClientRun = function(_, text)
return text
end,
}
| 76 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/edit.luau | luau | .luau | local Players = game:GetService("Players")
local TEXT_BOX_PROPERTIES = {
AnchorPoint = Vector2.new(0.5, 0.5),
BackgroundColor3 = Color3.fromRGB(17, 17, 17),
BackgroundTransparency = 0.05,
BorderColor3 = Color3.fromRGB(17, 17, 17),
BorderSizePixel = 20,
ClearTextOnFocus = false,
MultiLine = true,
Position = UDi... | 546 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/history.luau | luau | .luau | return {
Name = "history",
Aliases = {},
AutoExec = {
'alias "!|Displays previous command from history." run ${history $1{number|Line Number}}',
'alias "^|Runs the previous command, replacing all occurrences of A with B." run ${run replace ${history -1} $1{string|A} $2{string|B}}',
'alias "!!|Reruns the last c... | 206 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/hover.luau | luau | .luau | local Players = game:GetService("Players")
return {
Name = "hover",
Description = "Returns the name of the player you are hovering over.",
Group = "DefaultUtil",
Args = {},
ClientRun = function()
local mouse = Players.LocalPlayer:GetMouse()
local target = mouse.Target
if not target then
return ""
end... | 106 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/jsonArrayDecode.luau | luau | .luau | return {
Name = "json-array-decode",
Aliases = {},
Description = "Decodes a JSON Array into a comma-separated list",
Group = "DefaultUtil",
Args = {
{
Type = "json",
Name = "JSON",
Description = "The JSON array.",
},
},
ClientRun = function(_, value)
if type(value) ~= "table" then
value = { va... | 105 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/jsonArrayEncode.luau | luau | .luau | local HttpService = game:GetService("HttpService")
return {
Name = "json-array-encode",
Aliases = {},
Description = "Encodes a comma-separated list into a JSON array",
Group = "DefaultUtil",
Args = {
{
Type = "string",
Name = "CSV",
Description = "The comma-separated list",
},
},
ClientRun = funct... | 101 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/len.luau | luau | .luau | return {
Name = "len",
Aliases = {},
Description = "Returns the length of a comma-separated list",
Group = "DefaultUtil",
Args = {
{
Type = "string",
Name = "CSV",
Description = "The comma-separated list",
},
},
ClientRun = function(_, list)
return #(list:split(","))
end,
}
| 81 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/math.luau | luau | .luau | return {
Name = "math",
Aliases = {},
Description = "Perform a math operation on 2 values.",
Group = "DefaultUtil",
AutoExec = {
'alias "+|Perform an addition." math + $1{number|Number} $2{number|Number}',
'alias "-|Perform a subtraction." math - $1{number|Number} $2{number|Number}',
'alias "*|Perform a mult... | 301 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/pick.luau | luau | .luau | return {
Name = "pick",
Aliases = {},
Description = "Picks a value out of a comma-separated list.",
Group = "DefaultUtil",
Args = {
{
Type = "positiveInteger",
Name = "Index to pick",
Description = "The index of the item you want to pick",
},
{
Type = "string",
Name = "CSV",
Description = "... | 123 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/rand.luau | luau | .luau | local generator = Random.new()
return {
Name = "rand",
Aliases = {},
Description = "Returns a random number between min and max",
Group = "DefaultUtil",
Args = {
{
Type = "integer",
Name = "First number",
Description = "If second number is nil, random number is between 1 and this value. If second numbe... | 179 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/replace.luau | luau | .luau | return {
Name = "replace",
Aliases = { "gsub", "//" },
Description = "Replaces text A with text B",
Group = "DefaultUtil",
AutoExec = {
'alias "map|Maps a CSV into another CSV" replace $1{string|CSV} ([^,]+) "$2{string|mapped value|Use %1 to insert the element}"',
'alias "join|Joins a CSV with a specified deli... | 247 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/resolve.luau | luau | .luau | return {
Name = "resolve",
Aliases = {},
Description = "Resolves Argument Value Operators into lists. E.g., resolve players * gives you a list of all players.",
Group = "DefaultUtil",
AutoExec = {
'alias "me|Displays your username" resolve players .',
},
Args = {
{
Type = "type",
Name = "Type",
Desc... | 201 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/run.luau | luau | .luau | return {
Name = "run",
Aliases = { ">" },
AutoExec = {
'alias "discard|Run a command and discard the output." replace ${run $1} .* \\"\\"',
},
Description = "Runs a given command string (replacing embedded commands).",
Group = "DefaultUtil",
Args = {
{
Type = "string",
Name = "Command",
Description ... | 129 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/runLines.luau | luau | .luau | return {
Name = "run-lines",
Aliases = {},
Description = "Splits input by newlines and runs each line as its own command. This is used by the init-run command.",
Group = "DefaultUtil",
Args = {
{
Type = "string",
Name = "Script",
Description = "The script to parse.",
Default = "",
},
},
ClientRu... | 211 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/runif.luau | luau | .luau | local conditions = {
startsWith = function(text, arg)
if text:sub(1, #arg) == arg then
return text:sub(#arg + 1)
end
end,
}
return {
Name = "runif",
Aliases = {},
Description = "Runs a given command string if a certain condition is met.",
Group = "DefaultUtil",
Args = {
{
Type = "conditionFunction",... | 317 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/unbind.luau | luau | .luau | return {
Name = "unbind",
Aliases = {},
Description = "Unbinds an input previously bound with Bind",
Group = "DefaultUtil",
Args = {
{
Type = "userInput ! bindableResource @ player",
Name = "Input/Key",
Description = "The key or input type you'd like to unbind.",
},
},
ClientRun = function(context,... | 154 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/var.luau | luau | .luau | return {
Name = "var",
Aliases = {},
Description = "Gets a stored variable.",
Group = "DefaultUtil",
AutoExec = {
'alias "init-edit|Edit your initialization script" edit ${var init} \\\\\n && var= init ||',
'alias "init-run|Re-runs the initialization script manually." run-lines ${var init}',
"init-run",
},
... | 181 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/Utility/varSet.luau | luau | .luau | return {
Name = "var=",
Aliases = {},
Description = "Sets a stored value.",
Group = "DefaultUtil",
Args = {
{
Type = "storedKey",
Name = "Key",
Description = "The key to set, saved in your user data store. Keys prefixed with . are not saved. Keys prefixed with $ are game-wide. Keys prefixed with $. are ... | 152 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInCommands/help.luau | luau | .luau | local ARGUMENT_SHORTHANDS = [[
Argument Shorthands
-------------------
. Me/Self
* All/Everyone
** Others
? Random
?N List of N random values
]]
local TIPS = [[
Tips
----
• Utilize the Tab key to automatically complete commands
• Easily select and copy command output
]]
return {
Name = "help",
Aliases = { "... | 563 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/BindableResource.luau | luau | .luau | return function(registry)
registry:RegisterType("bindableResource", registry.Cmdr.Util.MakeEnumType("BindableResource", { "Chat" }))
end
| 32 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/BrickColor.luau | luau | .luau | local Util = require(script.Parent.Parent.Shared.Util)
local brickColorNames = {
"White",
"Grey",
"Light yellow",
"Brick yellow",
"Light green (Mint)",
"Light reddish violet",
"Pastel Blue",
"Light orange brown",
"Nougat",
"Bright red",
"Med. reddish violet",
"Bright blue",
"Bright yellow",
"Earth orange... | 1,478 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/Color3.luau | luau | .luau | local Util = require(script.Parent.Parent.Shared.Util)
local color3Type = Util.MakeSequenceType({
Prefixes = "# hexColor3 ! brickColor3",
ValidateEach = function(value, i)
if value == nil then
return false, ("Invalid or missing number at position %d in Color3 type."):format(i)
elseif value < 0 or value > 255 ... | 409 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/Command.luau | luau | .luau | local Util = require(script.Parent.Parent.Shared.Util)
return function(cmdr)
local commandType = {
Transform = function(text)
local findCommand = Util.MakeFuzzyFinder(cmdr:GetCommandNames())
return findCommand(text)
end,
Validate = function(commands)
return #commands > 0, "No command with that name c... | 139 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/ConditionFunction.luau | luau | .luau | return function(registry)
registry:RegisterType("conditionFunction", registry.Cmdr.Util.MakeEnumType("ConditionFunction", { "startsWith" }))
end
| 31 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/Duration.luau | luau | .luau | local Util = require(script.Parent.Parent.Shared.Util)
local unitTable = {
Years = 31556926,
Months = 2629744,
Weeks = 604800,
Days = 86400,
Hours = 3600,
Minutes = 60,
Seconds = 1,
}
local searchKeyTable = {}
for key, _ in pairs(unitTable) do
table.insert(searchKeyTable, key)
end
local unitFinder = Util.Make... | 983 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/JSON.luau | luau | .luau | local HttpService = game:GetService("HttpService")
return function(registry)
registry:RegisterType("json", {
Validate = function(text)
return pcall(HttpService.JSONDecode, HttpService, text)
end,
Parse = function(text)
return HttpService:JSONDecode(text)
end,
})
end
| 71 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/MathOperator.luau | luau | .luau | return function(registry)
registry:RegisterType(
"mathOperator",
registry.Cmdr.Util.MakeEnumType("Math Operator", {
{
Name = "+",
Perform = function(a, b)
return a + b
end,
},
{
Name = "-",
Perform = function(a, b)
return a - b
end,
},
{
Name = "*",
Perform ... | 210 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/Player.luau | luau | .luau | local Util = require(script.Parent.Parent.Shared.Util)
local Players = game:GetService("Players")
local playerType = {
Transform = function(text)
local findPlayer = Util.MakeFuzzyFinder(Players:GetPlayers())
return findPlayer(text)
end,
Validate = function(players)
return #players > 0, "No player with that ... | 202 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/PlayerId.luau | luau | .luau | local Util = require(script.Parent.Parent.Shared.Util)
local Players = game:GetService("Players")
local nameCache = {}
local function getUserId(name)
if nameCache[name] then
return nameCache[name]
elseif Players:FindFirstChild(name) then
nameCache[name] = Players[name].UserId
return Players[name].UserId
else
... | 326 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/Primitives.luau | luau | .luau | local Util = require(script.Parent.Parent.Shared.Util)
local stringType = {
Validate = function(value)
return value ~= nil
end,
Parse = function(value)
return tostring(value)
end,
}
local numberType = {
Transform = function(text)
return tonumber(text)
end,
Validate = function(value)
return value ~= n... | 814 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/StoredKey.luau | luau | .luau | local Util = require(script.Parent.Parent.Shared.Util)
local VALID_STORED_KEY_NAME_PATTERNS = {
"^%a[%w_]*$",
"^%$%a[%w_]*$",
"^%.%a[%w_]*$",
"^%$%.%a[%w_]*$",
}
return function(registry)
local storedKeyType = {
Autocomplete = function(text)
local find = registry.Cmdr.Util.MakeFuzzyFinder(
registry.Cmdr... | 246 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/Team.luau | luau | .luau | local Teams = game:GetService("Teams")
local Util = require(script.Parent.Parent.Shared.Util)
local teamType = {
Transform = function(text)
local findTeam = Util.MakeFuzzyFinder(Teams:GetTeams())
return findTeam(text)
end,
Validate = function(teams)
return #teams > 0, "No team with that name could be found.... | 288 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/Type.luau | luau | .luau | local Util = require(script.Parent.Parent.Shared.Util)
return function(cmdr)
local typeType = {
Transform = function(text)
local findCommand = Util.MakeFuzzyFinder(cmdr:GetTypeNames())
return findCommand(text)
end,
Validate = function(commands)
return #commands > 0, "No type with that name could be f... | 139 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/URL.luau | luau | .luau | local Util = require(script.Parent.Parent.Shared.Util)
local storedKeyType = {
Validate = function(text)
if text:match("^https?://.+$") then
return true
end
return false, "URLs must begin with http:// or https://"
end,
Parse = function(text)
return text
end,
}
return function(cmdr)
cmdr:RegisterType... | 106 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/UserInput.luau | luau | .luau | local Util = require(script.Parent.Parent.Shared.Util)
local combinedInputEnums = Enum.UserInputType:GetEnumItems()
for _, e in pairs(Enum.KeyCode:GetEnumItems()) do
combinedInputEnums[#combinedInputEnums + 1] = e
end
local userInputType = {
Transform = function(text)
local findEnum = Util.MakeFuzzyFinder(combin... | 172 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/BuiltInTypes/Vector.luau | luau | .luau | local Util = require(script.Parent.Parent.Shared.Util)
local function validateVector(value, i)
if value == nil then
return false, ("Invalid or missing number at position %d in Vector type."):format(i)
end
return true
end
local vector3Type = Util.MakeSequenceType({
ValidateEach = validateVector,
TransformEach ... | 191 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/CmdrClient/CmdrInterface/AutoComplete.luau | luau | .luau | local Players = game:GetService("Players")
local Player = Players.LocalPlayer
return function(Cmdr)
local AutoComplete = {
Items = {},
ItemOptions = {},
SelectedItem = 0,
}
local Util = Cmdr.Util
local Gui = Player:WaitForChild("PlayerGui"):WaitForChild("Cmdr"):WaitForChild("Autocomplete")
local AutoItem ... | 1,762 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/CmdrClient/CmdrInterface/Window.luau | luau | .luau | -- Here be dragons
local GuiService = game:GetService("GuiService")
local UserInputService = game:GetService("UserInputService")
local TextChatService = game:GetService("TextChatService")
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local WINDOW_MAX_HEIGHT = 300
local MOUSE_TOUCH_ENUM ... | 2,381 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/CmdrClient/CmdrInterface/init.luau | luau | .luau | -- Here be dragons
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
return function(Cmdr)
local Util = Cmdr.Util
local Window = require(script:WaitForChild("Window"))
Window.Cmdr = Cmdr
local AutoComplete = require(script:WaitForChild("AutoComplete"))(Cmdr)
Window.AutoComplete = Au... | 1,147 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/CmdrClient/DefaultEventHandlers.luau | luau | .luau | local StarterGui = game:GetService("StarterGui")
local TextChatService = game:GetService("TextChatService")
local Window = require(script.Parent.CmdrInterface.Window)
return function(Cmdr)
Cmdr:HandleEvent("Message", function(text)
if TextChatService.ChatVersion == Enum.ChatVersion.LegacyChatService then
Starter... | 192 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/CmdrClient/init.luau | luau | .luau | local RunService = game:GetService("RunService")
local StarterGui = game:GetService("StarterGui")
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local Shared = script:WaitForChild("Shared")
local Util = require(Shared:WaitForChild("Util"))
if RunService:IsClient() == false then
error(
... | 1,430 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/CreateGui.luau | luau | .luau | return function()
local Cmdr = Instance.new("ScreenGui")
Cmdr.DisplayOrder = 1000
Cmdr.Name = "Cmdr"
Cmdr.ResetOnSpawn = false
Cmdr.AutoLocalize = false
local Frame = Instance.new("ScrollingFrame")
Frame.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Frame.BackgroundTransparency = 0.4
Frame.BorderSizePixel = 0... | 2,201 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/Initialize.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local StarterGui = game:GetService("StarterGui")
local CreateGui = require(script.Parent.CreateGui)
-- Handles initial preparation of the game server-side.
return function(cmdr)
local ReplicatedRoot, RemoteFunction, RemoteEvent
local function Create(cla... | 254 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/Shared/Registry.luau | luau | .luau | local RunService = game:GetService("RunService")
local Util = require(script.Parent.Util)
--[=[
@class Registry
The registry keeps track of all the commands and types that Cmdr knows about.
]=]
--[=[
@type HookType "BeforeRun" | "AfterRun"
@within Registry
]=]
--[=[
@interface ArgumentDefinition
@within Regi... | 4,860 |
evaera/Cmdr | evaera-Cmdr-030e1a6/Cmdr/init.luau | luau | .luau | local RunService = game:GetService("RunService")
local Util = require(script.Shared:WaitForChild("Util"))
if RunService:IsServer() == false then
error(
"[Cmdr] Client scripts cannot require the server library. Please require the client library from the client to use Cmdr in your own code."
)
end
--[=[
@class Cmd... | 389 |
centau/vide | centau-vide-7deae9c/init.luau | luau | .luau | local vide = require "@self/src/lib"
export type source<T> = vide.source<T>
export type Source<T> = vide.Source<T>
export type context<T> = vide.context<T>
export type Context<T> = vide.Context<T>
return vide
| 52 |
centau/vide | centau-vide-7deae9c/src/apply.luau | luau | .luau | local typeof = game and typeof or require "../test/mock".typeof :: never
local flags = require "./flags"
local implicit_effect = require "./implicit_effect"
local _, is_action = require "./action"()
local graph = require "./graph"
type Node<T> = graph.Node<T>
type Array<V> = { V }
type ArrayOrV<V> = {ArrayOrV<V>} | V... | 1,226 |
centau/vide | centau-vide-7deae9c/src/batch.luau | luau | .luau | local flags = require "./flags"
local graph = require "./graph"
local function batch(setter: () -> ())
local already_batching = flags.batch
local from
if not already_batching then
flags.batch = true
from = graph.get_update_queue_length()
end
local ok, err: string? = xpcall(setter,... | 131 |
centau/vide | centau-vide-7deae9c/src/branch.luau | luau | .luau | local graph = require "./graph"
type Node<T> = graph.Node<T>
local create_node = graph.create_node
local push_scope = graph.push_scope
local pop_scope = graph.pop_scope
local destroy = graph.destroy
local get_scope = graph.get_scope
local function branch<T>(fn: () -> T): (() -> (), T)
local current = get_scope()
... | 223 |
centau/vide | centau-vide-7deae9c/src/changed.luau | luau | .luau | local action = require "./action"()
local cleanup = require "./cleanup"
local function changed<T>(property: string, callback: (T) -> ())
return action(function(instance)
local con = instance:GetPropertyChangedSignal(property):Connect(function()
callback((instance :: any)[property])
end)... | 91 |
centau/vide | centau-vide-7deae9c/src/cleanup.luau | luau | .luau | local typeof = game and typeof or require "../test/mock".typeof :: never
local graph = require "./graph"
local get_scope = graph.get_scope
local push_cleanup = graph.push_cleanup
local function helper(obj: any)
return
if typeof(obj) == "RBXScriptConnection" then function() obj:Disconnect() end
els... | 365 |
centau/vide | centau-vide-7deae9c/src/context.luau | luau | .luau | local graph = require "./graph"
type Node<T> = graph.Node<T>
local create_node = graph.create_node
local get_scope = graph.get_scope
local push_scope = graph.push_scope
local pop_scope = graph.pop_scope
local set_context = graph.set_context
export type Context<T> = (() -> T) & (<U>(T, () -> U) -> U)
local nil_symbol ... | 456 |
centau/vide | centau-vide-7deae9c/src/create.luau | luau | .luau | local typeof = game and typeof or require "../test/mock".typeof :: never
local Instance = game and Instance or require "../test/mock".Instance :: never
local defaults = require "./defaults"
local apply = require "./apply"
local flags = require "./flags"
local ctor_cache = {} :: { [string]: (AnyProps) -> Instance }
lo... | 785 |
centau/vide | centau-vide-7deae9c/src/defaults.luau | luau | .luau | local Enum = game and Enum or require "../test/mock".Enum :: never
local Color3 = game and Color3 or require "../test/mock".Color3 :: never
return {
Part = {
Material = Enum.Material.SmoothPlastic,
Size = vector.create(1, 1, 1),
Anchored = true
},
BillboardGui = {
ResetOnSp... | 831 |
centau/vide | centau-vide-7deae9c/src/derive.luau | luau | .luau | local graph = require "./graph"
local create_node = graph.create_node
local push_scope_as_child_of = graph.push_scope_as_child_of
local assert_stable_scope = graph.assert_stable_scope
local evaluate_node = graph.evaluate_node
local function derive<T>(source: () -> T): () -> T
local node = create_node(assert_stable... | 111 |
centau/vide | centau-vide-7deae9c/src/effect.luau | luau | .luau | local graph = require "./graph"
local create_node = graph.create_node
local assert_stable_scope = graph.assert_stable_scope
local evaluate_node = graph.evaluate_node
local function effect<T>(callback: (T) -> T, initial_value: T)
local node = create_node(assert_stable_scope(), callback, initial_value)
evaluate... | 106 |
centau/vide | centau-vide-7deae9c/src/flags.luau | luau | .luau | local function inline_test(): string
return debug.info(1, "n")
end
local is_O2 = inline_test() ~= "inline_test"
return {
strict = not is_O2,
defaults = true,
defer_nested_properties = true,
batch = false,
}
| 60 |
centau/vide | centau-vide-7deae9c/src/graph.luau | luau | .luau | local flags = require "./flags"
export type SourceNode<T> = {
cache: T,
[number]: Node<T>
}
export type Node<T> = {
cache: T,
effect: ((T) -> T) | false,
cleanups: { () -> () } | false,
context: { [number]: unknown } | false,
owned: { Node<T> } | false,
owner: Node<T> | false,
... | 2,028 |
centau/vide | centau-vide-7deae9c/src/implicit_effect.luau | luau | .luau | local graph = require "./graph"
type Node<T> = graph.Node<T>
local create_node = graph.create_node
local assert_stable_scope = graph.assert_stable_scope
local get_scope = graph.get_scope
local evaluate_node = graph.evaluate_node
local push_cleanup = graph.push_cleanup
local function update_property_effect(p: {
ins... | 794 |
centau/vide | centau-vide-7deae9c/src/indexes.luau | luau | .luau | local flags = require "./flags"
local branch = require "./branch"
local source = require "./source"
local effect = require "./effect"
local timeout = require "./timeout" ()
type Array<T> = { T }
type Map<K, V> = { [K]: V }
type Source<T> = () -> T
local function indexes<K, V, Obj>(
input: Source<Map<K, V>>,
c... | 690 |
centau/vide | centau-vide-7deae9c/src/init.luau | luau | .luau | assert(game, "when using vide outside of Roblox, require lib.luau instead")
local vide = require(script.lib)
export type source<T> = vide.source<T>
export type Source<T> = vide.Source<T>
export type context<T> = vide.context<T>
export type Context<T> = vide.Context<T>
return vide
| 68 |
centau/vide | centau-vide-7deae9c/src/lib.luau | luau | .luau | local version = { major = 0, minor = 4, patch = 0 }
local root = require "./root"
local branch = require "./branch"
local mount = require "./mount"
local create = require "./create"
local apply = require "./apply"
local source = require "./source"
local effect = require "./effect"
local derive = require "./derive"
loc... | 715 |
centau/vide | centau-vide-7deae9c/src/mount.luau | luau | .luau | local root = require "./root"
local apply = require "./apply"
local function mount<T>(component: () -> T, target: Instance?): () -> ()
return root(function()
local result = component()
if target then apply(target, { result }) end
end)
end
return mount :: (<T>(component: () -> T, target: Instan... | 91 |
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