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Armored Scrapgorger Armored Scrapgorger gets +3/+0 as long as it has three or more oil counters on it. {T}: Add one mana of any color. Whenever Armored Scrapgorger becomes tapped, exile target card from a graveyard and put an oil counter on Armored Scrapgorger.
[ 0, 1, 0, 0, 0 ]
Elesh Norn, Grand Cenobite Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.
[ 0, 0, 0, 0, 1 ]
You Find a Cursed Idol Choose one — • Smash It — Destroy target artifact. • Lift the Curse — Destroy target enchantment. • Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.)
[ 0, 1, 0, 0, 0 ]
Echo Tracer Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Echo Tracer is turned face up, return target creature to its owner's hand.
[ 0, 0, 0, 1, 0 ]
Predation Steward Predation Steward enters the battlefield with two oil counters on it. {2}{G}, {T}, Remove an oil counter from Predation Steward: Target creature gets +2/+2 until end of turn. Activate only as a sorcery.
[ 0, 1, 0, 0, 0 ]
Sire of the Storm Flying Whenever you cast a Spirit or Arcane spell, you may draw a card.
[ 0, 0, 0, 1, 0 ]
Do-It-Yourself Seraph Flying Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle. Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own.
[ 0, 0, 0, 0, 1 ]
Firedrinker Satyr Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you. {1}{R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.
[ 0, 0, 1, 0, 0 ]
Dauthi Horror Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures.
[ 1, 0, 0, 0, 0 ]
Furnace Layer When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life. Whenever chaos ensues, you may destroy target nonland permanent.
[ 0, 0, 0, 0, 0 ]
Hallowed Priest Whenever you gain life, put a +1/+1 counter on Hallowed Priest.
[ 0, 0, 0, 0, 1 ]
Ivy, Gleeful Spellthief Flying Whenever a player casts a spell that targets only a single creature other than Ivy, Gleeful Spellthief, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)
[ 0, 1, 0, 1, 0 ]
Darksteel Plate Indestructible Equipped creature has indestructible. Equip {2}
[ 0, 0, 0, 0, 0 ]
Jaded Sell-Sword When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn.
[ 0, 0, 1, 0, 0 ]
Coralhelm Commander Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 3/3 Flying LEVEL 4+ 4/4 Flying Other Merfolk creatures you control get +1/+1.
[ 0, 0, 0, 1, 0 ]
Zhalfirin Lancer Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn.
[ 0, 0, 0, 0, 1 ]
Windscouter Flying When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
[ 0, 0, 0, 1, 0 ]
Lucent Liminid Flying
[ 0, 0, 0, 0, 1 ]
Visions of Ruin Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token. Flashback {8}{R}{R}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
[ 0, 0, 1, 0, 0 ]
Sphinx's Disciple Flying Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card.
[ 0, 0, 0, 1, 0 ]
Generous Visitor Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.
[ 0, 1, 0, 0, 0 ]
True Love's Kiss Exile target artifact or enchantment. Draw a card.
[ 0, 0, 0, 0, 1 ]
Weaponized Scrap Upgrade (This creature enters the battlefield covering another artifact you control. If it can't, exile it. Ignore the artifact it's covering. Anywhere this card goes, cards underneath it also go. It has haste.)
[ 0, 0, 0, 0, 0 ]
Commander's Plate Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}
[ 0, 0, 0, 0, 0 ]
Heart Wolf First strike {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate only during combat.
[ 0, 0, 1, 0, 0 ]
Expedition Skulker Expedition Skulker has deathtouch as long as you control another Rogue.
[ 1, 0, 0, 0, 0 ]
Circu, Dimir Lobotomist Whenever you cast a blue spell, exile the top card of target player's library. Whenever you cast a black spell, exile the top card of target player's library. Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.
[ 1, 0, 0, 1, 0 ]
Thunderhead Squadron Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying
[ 0, 0, 0, 1, 0 ]
See the Truth Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.
[ 0, 0, 0, 1, 0 ]
Brimstone Mage Level up {3}{R} ({3}{R}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/3 {T}: Brimstone Mage deals 1 damage to any target. LEVEL 3+ 2/4 {T}: Brimstone Mage deals 3 damage to any target.
[ 0, 0, 1, 0, 0 ]
Masticore At the beginning of your upkeep, sacrifice Masticore unless you discard a card. {2}: Masticore deals 1 damage to target creature. {2}: Regenerate Masticore.
[ 0, 0, 0, 0, 0 ]
Stockpiling Celebrant When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.
[ 0, 0, 0, 0, 1 ]
Grip of Chaos Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)
[ 0, 0, 1, 0, 0 ]
Kuldotha Cackler Trample Whenever Kuldotha Cackler attacks, it gets +X/+0 until end of turn, where X is the number of permanents you control with oil counters on them.
[ 0, 0, 1, 0, 0 ]
Archmage Ascension At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
[ 0, 0, 0, 1, 0 ]
Dust Stalker Devoid (This card has no color.) Haste At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.
[ 1, 0, 1, 0, 0 ]
Phyrexian Gremlins You may choose not to untap Phyrexian Gremlins during your untap step. {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped.
[ 1, 0, 0, 0, 0 ]
Ninja of the Deep Hours Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
[ 0, 0, 0, 1, 0 ]
Shelldock Isle Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Shelldock Isle enters the battlefield tapped. {T}: Add {U}. {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
[ 0, 0, 0, 1, 0 ]
Heat of Battle Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.
[ 0, 0, 1, 0, 0 ]
Silkweaver Elite Reach (This creature can block creatures with flying.) Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.
[ 0, 1, 0, 0, 0 ]
Multiclass Baldric Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard. As long as you have a full party, prevent all damage that would be dealt to equipped creature. Equip {2}
[ 0, 0, 0, 0, 0 ]
Pine Walker Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever Pine Walker or another creature you control is turned face up, untap that creature.
[ 0, 1, 0, 0, 0 ]
Ranger's Firebrand Ranger's Firebrand deals 2 damage to any target. The Ring tempts you.
[ 0, 0, 1, 0, 0 ]
Vampire Sovereign Flying When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life.
[ 1, 0, 0, 0, 0 ]
Graf Mole Whenever you sacrifice a Clue, you gain 3 life.
[ 0, 1, 0, 0, 0 ]
Attended Knight First strike When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token.
[ 0, 0, 0, 0, 1 ]
Brawler's Plate Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
[ 0, 0, 0, 0, 0 ]
Sensor Splicer When Sensor Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golem creatures you control have vigilance.
[ 0, 0, 0, 0, 1 ]
Gitaxian Anatomist When Gitaxian Anatomist enters the battlefield, you may tap it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
[ 0, 0, 0, 1, 0 ]
Sultai Ascendancy At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
[ 1, 1, 0, 1, 0 ]
Memory Theft Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.
[ 1, 0, 0, 0, 0 ]
Luminous Wake Enchant creature Whenever enchanted creature attacks or blocks, you gain 4 life.
[ 0, 0, 0, 0, 1 ]
Vizier of Tumbling Sands {T}: Untap another target permanent. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle Vizier of Tumbling Sands, untap target permanent.
[ 0, 0, 0, 1, 0 ]
Olog-hai Crusher Trample Olog-hai Crusher can't block unless you control a Goblin or Orc.
[ 0, 0, 1, 0, 0 ]
Sliver Queen Avatar Whenever you cast a non-Sliver creature spell, exile that spell. If you do, create a token that's a copy of a random non-Shapeshifter Sliver creature card with the same mana value as that spell.
[ 0, 0, 0, 0, 0 ]
Thirsting Axe Equipped creature gets +4/+0. At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it. Equip {2}
[ 0, 0, 0, 0, 0 ]
Sanguinary Mage Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
[ 0, 0, 1, 0, 0 ]
Lord Skitter's Butcher When Lord Skitter's Butcher enters the battlefield, choose one — • Create a 1/1 black Rat creature token with "This creature can't block." • You may sacrifice another creature. If you do, scry 2, then draw a card. • Creatures you control gain menace until end of turn.
[ 1, 0, 0, 0, 0 ]
Cutthroat Contender Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.
[ 1, 0, 0, 0, 0 ]
Rubble Reading Destroy target land. Scry 2.
[ 0, 0, 1, 0, 0 ]
Horned Sliver All Sliver creatures have trample.
[ 0, 1, 0, 0, 0 ]
Time Vault Time Vault enters the battlefield tapped. Time Vault doesn't untap during your untap step. If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. {T}: Take an extra turn after this one.
[ 0, 0, 0, 0, 0 ]
Lightning Phoenix Flying, haste Lightning Phoenix can't block. At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay {R}. If you do, return Lightning Phoenix from your graveyard to the battlefield.
[ 0, 0, 1, 0, 0 ]
Almighty Brushwagg Trample {3}{G}: Almighty Brushwagg gets +3/+3 until end of turn.
[ 0, 1, 0, 0, 0 ]
Danny Pink Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card."
[ 0, 0, 0, 1, 0 ]
Forgehammer Centurion Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion. Whenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn.
[ 0, 0, 1, 0, 0 ]
Isperia the Inscrutable Flying Whenever Isperia the Inscrutable deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.
[ 0, 0, 0, 1, 1 ]
Volcanic Wind Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell.
[ 0, 0, 1, 0, 0 ]
Phyrexian Tower {T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.
[ 1, 0, 0, 0, 0 ]
Worthy Knight Whenever you cast a Knight spell, create a 1/1 white Human creature token.
[ 0, 0, 0, 0, 1 ]
Trip Noose {2}, {T}: Tap target creature.
[ 0, 0, 0, 0, 0 ]
Sephara, Sky's Blade You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)
[ 0, 0, 0, 0, 1 ]
Unbreakable Bond Return target creature card from your graveyard to the battlefield with a lifelink counter on it.
[ 1, 0, 0, 0, 0 ]
Chrome Prowler Flash When Chrome Prowler enters the battlefield, tap target creature an opponent controls.
[ 0, 0, 0, 1, 0 ]
Legion's Chant Starting intensity 3 Return any number of creature cards with total mana value X or less from your graveyard to the battlefield, where X is Legion's Chant's intensity. All Chorus cards you own intensify by 1.
[ 0, 0, 0, 0, 1 ]
Mairsil, the Pretender When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.
[ 1, 0, 1, 1, 0 ]
Fists of Ironwood Enchant creature When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens. Enchanted creature has trample.
[ 0, 1, 0, 0, 0 ]
Chromeshell Crab Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls.
[ 0, 0, 0, 1, 0 ]
Prismatic Vista {T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.
[ 0, 0, 0, 0, 0 ]
Besmirch Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
[ 0, 0, 1, 0, 0 ]
Quicksilver Elemental {U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities.
[ 0, 0, 0, 1, 0 ]
Touch of Death Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life. Draw a card at the beginning of the next turn's upkeep.
[ 1, 0, 0, 0, 0 ]
Yavimaya Ancients {G}: Yavimaya Ancients gets +1/-2 until end of turn.
[ 0, 1, 0, 0, 0 ]
Reaver Titan Void Shields — Protection from mana value 3 or less Gatling Blaster — Whenever Reaver Titan attacks, it deals 5 damage to each opponent. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
[ 0, 0, 0, 0, 0 ]
Belbe's Portal As Belbe's Portal enters the battlefield, choose a creature type. {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.
[ 0, 0, 0, 0, 0 ]
Choking Restraints Enchant creature Enchanted creature can't attack or block. {3}{W}{W}, Sacrifice Choking Restraints: Exile enchanted creature.
[ 0, 0, 0, 0, 1 ]
Domri, City Smasher [+2]: Creatures you control get +1/+1 and gain haste until end of turn. [−3]: Domri, City Smasher deals 3 damage to any target. [−8]: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn.
[ 0, 1, 1, 0, 0 ]
Skitter Eel {2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
[ 0, 0, 0, 1, 0 ]
Diversionary Tactics Tap two untapped creatures you control: Tap target creature.
[ 0, 0, 0, 0, 1 ]
Nessian Hornbeetle At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on Nessian Hornbeetle.
[ 0, 1, 0, 0, 0 ]
Bad Ass {1}{B}, Growl: Regenerate Bad Ass.
[ 1, 0, 0, 0, 0 ]
Segovian Angel Flying, vigilance
[ 0, 0, 0, 0, 1 ]
Molten Collapse Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.) • Destroy target creature or planeswalker. • Destroy target noncreature, nonland permanent with mana value 1 or less.
[ 1, 0, 1, 0, 0 ]
Wormfang Manta Flying When Wormfang Manta enters the battlefield, you skip your next turn. When Wormfang Manta leaves the battlefield, you take an extra turn after this one.
[ 0, 0, 0, 1, 0 ]
Eidolon of Philosophy {6}{U}, Sacrifice Eidolon of Philosophy: Draw three cards.
[ 0, 0, 0, 1, 0 ]
Sheltering Ancient Trample Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
[ 0, 1, 0, 0, 0 ]
Boon-Bringer Valkyrie Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying, first strike, lifelink
[ 0, 0, 0, 0, 1 ]
Eyes of the Watcher Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
[ 0, 0, 0, 1, 0 ]
Blistering Barrier Defender (This creature can't attack.)
[ 0, 0, 1, 0, 0 ]