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There were certainly issues, many stemming from the game misinterpreting your intentions. In particular disagree with evidence you chose or not knowing that you can figure some things out without every piece of evidence.
However i enjoyed it immensely.
It was an incredibly unique experience both in regards to gameplay and storyline.
It was interesting having a protagonist who is revealed to just be a man trying to do the best he can, neither a benevolent hero or traitorous monster, just a man with human failings.
As for the linear gameplay, i can see how it would be necessary in a game that dependent on story (though branching storylines could have been possible). It did grate at times but (for me at least) that was more than balanced by a sense of satisfaction at figuring out key plot points myself or nailing every aspect of a case. |
Besides, why is "immersion" so important? I've never seen a game sell itself as "immersive" and actually be.
Immersion isn't usually a selling point for the same reason 'Fantastic Foley editing' isn't a part of advertising campaigns. They're important to the game, but they're something that can only take place as a background component. In general, no one thinks 'Man, those are some pretty awesome footstep noises that lizard man is making, it's totally what I think a large bipedal lizard foot sounds like!' If it's done right, you don't even consciously notice, but if it was done wrong or left out entirely it would jar the experience and be very noticeably lacking. The same for immersion. It's not something you actively work at while playing a game, but something you slip into. I didn't try to agitate myself while playing Amnesia, but because of all the background components in play, I slipped into the main characters shoes and felt what I believed he felt in those situations. |
Call me crazy but i look at the figures of how dangerous alcohol is (being in rehab i have known this for a long time, its one of the only things that have potentially fatal withdrawal symptoms.) i start to think about bartenders. We pay people to administer us this drug, is it insanely radical to think about the job opportunities involved in legalizing and regulating other drugs? Ugh, sometimes i don't know if American legislation regarding this subject will ever be logical. It's filled with so much misinformation fueled by fear based avoidance programs. The sad conclusion i have to come to is that its far more beneficial to keep this war on human rights going for the people that benefit from it. Right now the [prison construction industry]( is one of the most lucrative and crooked forms of business you can get into. Not to mention all the legal fees you pay when going through the legal system, and who can overlook the figures of the overwhelming racial, and socioeconomic favor the prison system has? The fact is the drug war and prohibition is a war on human rights, minorities, the working class, and impoverished people of the world with its effects reaching countries all over. I'm rambling, just excited to see another advocate out there... |
MvC3 has a feature that allows you to cancel your on-screen character's super with another person's offscreen. In this case, Weskers super was activated, and then cancelled into Deadpool's Level 3 Super.
The player activated Deadpool's Level 3 super instead of a normal super, because there is a glitch in MvC that allows certain characters Level 3's, like Akuma's raging demon, to become invincible to continuous stream projectiles (like Ryu's Super Hadoken) when it is cancelled into (doesn't have to be cancelled into, but should be cancelled out of by DHC or Xfactor).
The cancelling process is known as Delayed Hyper Combo (DHC) and is not a glitch - this is an active feature of the game that allows you to combo supers within supers, or safely switch characters while dealing damage. |
I know that people on Reddit like to insult EA's customer service, but they are not that bad.. sometimes...
One time, I forgot my Origins password and requested a new one. I waited a day and still hadn't gotten the reset email, so I contacted EA support.
The first guy was OK and said that he was going to transfer me to a higher associate. I waited TWO HOURS(I counted) to talk to the "higher" associate. (I was using their chat system btw.)
Anyways, the new agent was very helpful and said that since I had waited so long, I would be entitled to ANY game from the EA Origins store. I asked for Crysis 2 (since it was the most expensive game at that time :P) and he gave me a code for it :D |
For me the best memories and thoughts of college are the later years when you found more time to party, got brave enough to skip some classes to hang out with friends and enjoy a nice round of disc golf in the sun.
When I talk to people who are graduating they almost always can't wait to be done.. The reason being classes, projects and homework. I had almost forgot about the stress related to these and one great thing about getting into the work force is that you can usually leave your work where it belongs and the nights and weekends are yours. |
Sad thing is people don't realize how good being in school can be. I'm only 17 and still in high school, but the concept of school is so much more free of stress than being an adult is.
Why? In school, you know what to do. You go, "learn" (aka regurgitate information the teachers spit at you; at least in high school), do homework, prepare to go to college or graduate school or where ever you're going next. Once you're out, though, there's no set schedule or plan. It sounds free, but if you're not making any income and have no financial support, it's going to suck. |
I put my hands up and I apologize for not crediting my source
Im my defense, I made this post in a rush before leaving this morning & this was something I posted in /r/DIY (where I did credit) for advice on the whole business of attaching it to a wall.
This is the original post I saved to text:
After being inspired by the [excellent post]( earier this year showing completed Portal mirrors, I decided to make some for a good friend's wedding gift.
I'm intending to use the same strategy of gluing a block of wood to the back as a spacer, then either a hook or a hole in the back to grip onto a nail or something similar on a wall.
The thing is - they are very heavy and I want to keep this a surprise and also I'm not sure what the walls will be like at my friend's new house. Could I hope that their wall will hold a sturdy nail or can anyone think of a better way to go about it?
Cheers!
I have been assembling the parts just temporarily using bluetac and tight ties - here's couple of videos of the mirrors in action!
[
[ |
Meh, IDK. PC is fun, but I always seem to get some issues with it. I would say at least with consoles you don't have to install games, that you can just stick the game in and play, but that's not always the case now. At least with the PS3, some games you have to install and that takes a few minutes to do. Then when you load up the game there might be an update. But in the PS3's favor, the installation is painless, and the update process is all automatic. |
Discworld MUD, ahh. Brings back the lovely memory of losing my wizard there after 2 years of playing.
For those interested: I always played with only 3 lives at me, thinking that should be enough to survive any situation. Turns out I was wrong. One beautiful day I managed to die while grouping with a bunch of friends, we were going for quite a long time at that point so I got ressed and we decided to quit for now. Shortly after one of my friends said he's going to the Hub to help recover a mate's corpse (if I remember correctly someone killed him in pvp and dragged his corpse there through a portal). My friend died as well and so I decided it's time to step in and help them sort out this mess.
I created a portal, entered it and started searching for the corpses as carefully as I possibly could. As expected I've run into an ice giant and not being able to kill him on the sight (too much background magic) I started retreating to safer areas... aggroing more giants in the process. I remember I panicked a bit and as soon as I got into an area with less magic contamination I started creating a portal. A second before it finished the giants cought up and killed me.
At this time I was down to my last life but didn't really think much of it. I've asked a Priest to come help me out with a res. Knowing the dangers of the Hub the cleric wisely decided to form a larger team before venturing there. I think 4 more people came to help aside from the priest and soon they found my ghost and corpse. One of the guys started scouting the nearby area while I was getting brought back to life. Turns out there was a giant one square away. He started fighting him but was too weak to take him on... and here's the best part...
Literally two seconds after I got resurrected the guy who was fighting the ice giant... out of 8 possible places.. wimpied to the room where my naked weakened body was standing. I got immediately slaughtered and right after that the whole server could see the message about my permanent demise. |
What really nailed Morrowind for me was that you had to read and explore your way to quest points. If you wanted to meet someone you had to research, in the game, to get there if you didn't have a map online.
It made everything feel like I was a self-made man. In the beginning I was so weak most of my fighting consisted of screaming hysterically because I couldn't kill anything, and when I got more and more powerful I had an easier time taking things out up to the point where I felt like a god damn god. If you ever try Morrowind you'll see why I now point out the word god there.
You joined up with factions, did quests for them, fucked around and couldn't find your targets, eventually found them. Looted everyone and everything if you so chose and the gameplay actually caters to both powergaming and roleplaying with relative ease. You could choose your path pretty independently. It was actually fun to do side-quests because it felt like they mattered and that I was part of a bigger world. Did my actions have massive ramifications in the way you interacted? Nope, but it was just enough to feel proud.
Most games now have some kind of quest-indicator or kindergarden hand pointing the way, telling you how to play the game and generally telling you how to play the game before you've even seen the first 10 minutes. They generally try to limit where you can go, what you can do and how you want to do it. An example was quick travel. There are a few ways to quick travel in Morrowind - teleporting to temples and a place of your designation (was there a third teleport as well?), as well as boat and striders. Figuring out neat places to put the quick travels and figuring out how to optimize it made me feel tremendously accomplished and I could get anywhere really fast (relatively speaking).
You didn't have to explore the world. It was just really rewarding and at a point I didn't even have to look at the damn map to know where I was, even in the middle of the wilderness, because of the landmarks I recognized. Even though most of the caves looked exactly the same I still thought it would be a blast to check them out because some of them contained a small gem of lore or personality that I'd get a kick out of finding. As you got more and more powerful the exploration went faster and faster (since you could kill stuff with the wave of a hand), thus never getting boring.
Bah... I'm getting into a rant. |
Well, let's dissect your comment a little bit, and go over what they do have.
Call of Duty: Black Ops has kill streak rewards/care packages who the player can compete to get (or still get a care package, but that comes down to luck and minor competition).
The most common one I see personally in the game is the chopper gunner, which can be used quite effectively, to the point where often every player on the enemy team gets killed at least once (Twice isn't uncommon either, often ending a match.)
I wouldn't know with Quake, but I wouldn't doubt if there were game mods that has similar ideas.
BF3 has aircraft, though I haven't seen the beta myself yet (expect for reddit.)
Counter-strike had a few game mods (this was implemented cool because you would often just join a random server and find a new way to play the game.) I remember one that is an example of the concept, the CTs and Ts would fight to get the power up, and whoever got it was granted 5k health and increased speed. There were a few variations, and they would occasionally pop up.
Team Fortress definitely has its own version this, with the ubercharge. The two players become invulnerable, and have the ability to slay the whole opposing team at a choke point.
My point is that the concept is already here, and where it stands relates to it's popularity. The way they implement it is a trade-off, you don't get to be Godzilla strutting through Tokyo, but you do get to dominate your enemies.
Of course, it isn't persistent and takes cues from the gameplay. So it is here, albeit the concept has been diluted down and added to the mix of good ideas . The execution is not always what you personally think it could have been, so you get a case of the What ifs.
Also, I think they find it hard keep the game balanced and still interesting with the concept taken to that scale. I imagine players will learn the routine and consistently bring down the beast, taking an arbitrary amount of time. The concept alone in a pure sense I think would feel repetitive, but combined with other unique things it has its merits. One game I saw combined this concept with another (very unique at the time) idea, which has a team versus a godlike enemy. The boiled down version is that many players on one side were playing an FPS and the god player was playing an RTS. It seemed interesting at the time, but I don't think it proved too popular, although possibly just due to poor execution.
The idea of far-above-average players is a separate concept which has a few popular executions, though it definitely isn't mainstream as of now (hopefully this changes.)
None of this is to say it isn't a good idea, but it will have to implemented carefully to get right and I think studios are so busy with pushing out sequels that old ideas are selected and polished in an assembly line-like fashion, and the concept gets put in with a sane implementation based on schedule. Make a few things better then continue on. Nothing really wrong with that, but it isn't really innovative.
So that puts the idea kind of out-there for the mainstream industry, which is okay, because I think that is where the indie market should be heading. Things you just can't find else where. |
Mists of Pandarea may not be the last expansion but it will likely be the last one for a while.
You know everquest (as in the original everquest not II) had an [expansion]( released just last year, and has another coming out soonish. So there is potential for a very many expansions yet to come. |
Man, all this hate on Hitman. Let me clear something up:
Assassin's Creed & Hitman are NOT ALIKE AT ALL
I'm a huge fan of Hitman, and I've played Assassin's creed quite a bit as well, and you cannot compare them. Just because they're both about assassins doesn't fucking make them rivals.
Hitman is made by IOI, a small indie developer (only just getting some much over due love now) who are primarily ART driven, and you can see this in the incredibly unique game style. Hitman is about how you play, what you do, and how it looks, sounds... and feels.
Essentially, it's about being a fucking badass by doing really cool shit. If you think that's stupid (which is honestly a fair argument) then the game isn't for you. I always think that IOI makes interactive movies, not video games. There is a huge element of strategy/shooting, but that's just part of the badassedry.
The game is also really hard and unforgiving of mistakes, and thus demands perfection if you want to get the perfect ratings. You spend a lot of time figuring out how to conduct your hit, and then when it all comes together... it's a really cool experience. That's Hitman.
Assassin's Creed is much more action and exploration oriented. It's in a totally different situation, with a totally different atmosphere, and is a totally different game. It too has a very interesting story, but for me it just wasn't incredibly amazing, and it got somewhat repetitive. I really enjoyed the story and the gameplay overall though.
One can definitely say that the Assassin's Creed games have way better controls, way better graphics, and basically way better everything "technical," this is because IOI's Hitman games are dated 2000, 2002, 2004, and latest 2006. IOI, as I said, are also heavily art based and all of their games, including the most recent, have a lot of apparent "glitchy" or unsmooth things in general. The Hitman games are totally worth it though, for me at least. It seems they've managed to get sufficient funding to really produce the game they've always wanted to now, and I'm expecting Absolution to be absolutely fucking amazing. |
Dragon fight: one minute or so. Nothing really special. No need to use shouts, just strafe and cast some magic, pelt with arrows while the pussy is hovering, and finish with some quick blows from my melee weapon.
I finish the battle, run to the wall to gain the word, and who decides to impede my progress? Krosis.
This fucker is way more powerful and tedious compared to the dragon camping on the wall. Took me a minute and a half ( and 4 or so health porions/heals) to realize that Lydia is one hoss of a wench and can take all his damage while I sneak shoot him from the rocks. His total time, probably 3 minutes.
I love the feeling of obliterating a dragon, but I wish they were harder earlier on. That being said, I have more hours logged on my first three days of this game than my first play through of Oblivion before quiting and restarting. I even quit Fallout 3 at about 30 hours in. I just adore this game. |
I killed Heimskr also (who hasn't?) as soon as I entered Whiterun. It was my second character, and I didn't want to deal with his annoying ass. Fast forward a couple hours later, and I get attacked by some thugs. I check their bodies for the contract so I could see who sent them after me. Turns out, it was Heimskr. |
I live in NYC and St Marks is actually incredible. There are multiple professional, sterile, and well-run tattoo parlors and the headshops typically have impressive selections. The "sketchy" places are the street vendors that sell cheap outerwear, no-name pipes, and also do tattoos. Fortunately their business is limited and no one gets inked there anyway. |
First, I'll say that I haven't argued that boosters must be banned from the game, only that they can't be left alone to do whatever they want. That said, I can see why IW (and Treyarch) often decide for the full ban.
The overall goal of the punishment structure to make boosters feel that the rewards of boosting aren't worth the investment of time and/or money sunk into the project. In other words, deterrent value.
The more harsh the penalty the less likely entry level boosters are going to be to get into it. Big example cases like this scare off a lot of people, kids in particular, who may be able to live with a leaderboard ban but not a lifetime ban of their cherished gamertag, or even a console ban.
You also want to discourage people you've punished from jumping right back into it by making it as inconvenient as possible. A leaderboard banned account can still be used, for example, as a dummy account to be killed by the boosting account, not so of a lifetime banned account.
Still, the more serious punishments need to be part of a larger structure and not the only available punishment. Temporary bans, leaderboard bans, and stat resets all have their place in the scheme of things. |
Not big on the whole, asking people for stuff thing, but my younger brother (16) had a daughter a year ago, my dad has M.S. (can't work) and it's myself and my mother supporting my family plus my friend who got kicked out of his parent's house because he's gay.
My brother's friend's 360 was broken in an accident (that was half my bros fault) so he gave ours to his friend without even asking me. |
Does that not include Ep.2 and charge as it having that too if that makes sense? I got Ep.2 before Xmas and was gutted as I didn't think I would be able to get the others but I got a bit of money over Xmas and put some away to buy it. |
There's actually quite a few of these out there. I've got a copy and wasn't that hard to find. Cheap too.
That's part of the "worst game ever" myth. It's not that it plays as the worst game ever (by Atari 2600 standards it was pretty ok once you actually know what the goal was) but it's the fact that they VASTLY overestimated the popularity of it. They made tons of these cartridges, more than any other game at that point. Vendors couldn't give them away if they wanted to since almost everyone had one and there was still a ton left over. They sold over a million copies of the thing. Due to the overstock issue, this led to many of the games being thrown away and chalked-up as a loss to Atari, starting their downward spiral due to the debt (arguably causing part of the video game industry crash). |
I posted this in response to another comment but thought it deserved its own post:
This game gets a bad-wrap due to legend. It's not that it plays as the worst game ever (by Atari 2600 standards it was pretty ok once you actually know what the goal was) but it's the fact that they VASTLY overestimated the popularity of it. They made tons of these cartridges, more than any other game at that point. Vendors couldn't give them away if they wanted to since almost everyone had one and there was still a ton left over. They sold over a million copies of the thing. Due to the overstock issue, this led to many of the games being thrown away and chalked-up as a loss to Atari, starting their downward spiral due to the debt (arguably causing part of the video game industry crash). |
Well, sorry for writing a paragraph and not separating each sentence with a line break.
The gist of it though, is even if you split the console numbers in half they are more than steam.
Steam numbers are inflated as well with duplicate accounts, and TF2 idle farming accounts.
Demons souls started out on PS3, and spread to xbox with dark souls because they are both consoles and have relatively the same audience, that is why PC being lead design is crazy talk.
I am done with this conversation. |
Well, I already decided, personally, to not buy a damn thing until shit changes. I will support this through and through, but we need a better campaign than this.
If someone was trying to organize a "NO LADIES FUCK COLOR_THINE_FATE IN MARCH" campaign, with the caveat that in April, all the ladies will come and fuck me, I would be like, "....Okay. Deal."
If you're going to half-ass an already mildly lazy internet protest, then you should just not do anything at all.
However, that said, make a banner that doesn't include a cop-out four weeks in, and I will go Gung Ho with it.
My only exception is Diablo 3. If that comes out, it's going immediately in my mouth. This is something I promised 15-year-old-me, so that's just going to happen. But I'm already boycotting the rest of the bullshit. |
such as Megaupload under allegations of 'piracy' and 'conspiracy' the time has come to take a stand against... "
It seems the author wants to deny the fact piracy is a huge amount of revenue for Megaupload. So why would we boycot the music, film and media companies for that? Because it is true: the owners of Megaupload have a business model that lives on pirated content.
I'm all against SOPA and PIPA, and I have used Megaupload for non-legal reasons, but do people really want to deny that Megaupload is a huge source of piracy?
Juridically , the government is wrong and shouldn't have taken down this site.
But ethically , we all know the main use of this site. |
Or you might realise you dont actually need to buy so much crap and when April rolls round you wont rush out to buy shitloads of DVDs or whatever.
I think, generally, this is a good idea.
Also, what about targeting one studio (chosen at random somehow, but one of the 'big 6') and boycotting everything they produce?
I could definitely go for a month without buying any new media at all and I think it would hurt them enough to make a point.
Example:
I have 513 days worth of music according to iTunes, and the majority of that (90%) is legal.
I go to the cinema about 4 times a month.
I go to at least 1 gig a month.
I buy DVDs and BRDs regularly (maybe 3-4 a month)
I have a subscription to Love Film (UK Netflix).
I'm trying to work out my monthly spending here. I'd say roughly $80-$100 (roughly £65) all in.
My point is I put money into these industries. We all do.
Lets say for every person who participates, we suck roughly $50 from the industry over 1 month.
If it's anywhere near as successful as the protests on the 18th, that would be be very significant.
The Movie and Music industries seem to have completely forgotten that the people they are trying to put the clamps on are the consumers of their products. If we stop consuming they are screwed.
Lets do it. |
To be fair, double agent wasn't nearly as bad of sequel as this was. Albeit it was the game that started to put in useless plots surrounding Sam when the whole series was meant to be his adventures, not his steep fall into depression over everything. I mean at least it still had spy versus mercenary.
The thing that kills me is it seems that every game that had a strong running in the niche market always becomes one of two games. Third person it becomes gears of war, and first person it becomes call of duty. (I don't mean in any way an insult to either series, I myself love them.) I understand that these games thrived because of the technology at the time as technology progresses the games of these lesser technologies fades away.
I had the same discussion a while back that this is a majority versus minority and the market reflects these choices, but it never takes away from the feel of pretty much betrayal. (I know that this is irrational as these are merely games made by companies, and as such the prime directive is to gain mass quantities of currency.) |
I'm sorry to hear about what happened to your friend. In spite of that, ecstasy is not the same marijuana. It's almost physically impossible to overdose on marijuana.
In any case, you may have an experience with your friend taking ecstasy and being around drugs, but that doesn't mean you have an educated opinion about it. Experience =/= knowledge. You clearly have a negative bias about drugs and you're generalizing them as a whole. Using your past experience with drugs to stereotype them into a single category isn't good and I would suggest that you refrain from doing that. Even if you hate drugs, learn about them instead of mindlessly bashing on all of them for no reason. |
hmm i know nothing about the topic?
You have NO IDEA of the experiences i had with drug addicts. whitnessing my friend die on an extasy overdose at the age of fucking 13. I blamed myself. Why didnt i stop him the first time i saw him dooin drugs and tryin them out. Why did i just stood there while he slowly killed himself. I fell in a depression, isolated myself, cut contact with all my other friends. I would not get hurt like that again. I thaught it was easy to be a lone wolf. But as i saw my former friends move on with their lives just like he never existed.
Ultimatly i just got angry at everyone, started fights in school. Did things of incredible danger and stupidity just so i may get killed. Life had no meaning to me anymore. It took me 4 years to reconnect to other people and establish relationships with other people. The only way i found to become "normal" again was to take all the pain and the hate and force it on one topic: DRUGS. Im completly normal. you would never tell that im a violent person, but as soon as the topic drugs comes up that part of my brain gets activated. But even that has changed. i now dont beat up drugdealers and addicts anymore, but just make completly ignorant comments about drugaddicts in real life or the internet |
Ireland was in 1939 nominally a dominion of the British Empire and a member of the Commonwealth. The nation had gained de facto independence from Britain after the Anglo-Irish War, and the Anglo-Irish Treaty of 1921 declared Ireland to be a 'sovereign, independent, democratic state'. A new constitution was adopted by a plebiscite in 1937. The Statute of Westminster meant that unlike in World War I, Britain's entry into the war no longer automatically included its dominions. Relations between Ireland and Britain had been strained for many years; until 1938 the two states had engaged in the Anglo-Irish Trade War.[1]
>Nevertheless, Ireland did not sever its vestigial connection with the Crown and it was not until the Republic of Ireland Act 1948 that the final nominal link was severed. No representatives of the new state attended Commonwealth conferences or participated in its affairs, but Ireland remained a legal member until the British Ireland Act 1949, which accepted the declaration of a Republic and formally terminated its membership of the Commonwealth. |
You present your arguments in an easy to understand format. A lot of people here will still ignore the plain facts in-front of them and claim that Day 1 DLC is cheating them. Any claim that this makes the game incomplete makes no sense, they can't prove it has any significance beyond a reasonable doubt.
You need multi-player as an incentive to buy new because frankly anyone who buys used or rents is stealing from the developer and publisher, there is no way around that, you really shouldn't have access to the game at all if you rent or buy used. |
The worst part about TF2 was by far all the newfag gamers who actually thought they were good players because they could get a high score playing as a spy.
dear kid, you got a high score as spy because:
1) 99% of teams are mentally handicapped, and nobody would volunteer to be anti-spy. and even if they did play anti-spy, they sucked at it because they were some fag kid who was playing TF2 for the hats and had no real skill.
2) spies became unbalanced pieces of shit once they added the new items. as a spy, I can keep engineers down 24/7 with one hand tied behind my back, blind folded, and the other arm chopped off.
3) tf2 went full retard, and then went free to play. hence the reason all the intelligent people left. F2P environment = shit on a stick. |
Just to give an idea of scale: the Battle of Stalingrad alone resulted in the deaths of probably a million people in five months (Soviet casualties are difficult to separate into deaths, missing, and wounded; counting wounded it's much larger), roughly ten times the total casualties in the American Revolutionary War.
The Soviets lost almost 14% of their population to WWII. The Americans lost roughly .9% to the Revolutionary War (although in terms of casualties compared to population, it's second only to the Civil War for the US).
I guess that got a little number-y, but the |
I was really hoping ACIII would have been set in the Netherlands during the Dutch Golden Age, with the Thirty Years' War as a backdrop.
Then I was hoping ACIV would have been in the French Revolution...
BUT instead we got the American Revolution, because all the high school AC fans who have a limited knowledge of history begged for that setting. |
ITT People posting what they think is the most gruesome war in history. |
hahaha are you fucking stupid?
[Selman Waksman]( who coined the term 'antibiotic' was born in Ukraine and gained US citizenship when he was 28 years old.
The [automobile]( as we know it today was invented [Karl Benz]( a German.
ENIAC was American, but [Charles Babbage]( and [Alan Turing]( were both Brits and are regarded as the fathers of computing.
The internet is indeed an American invention, but the World Wide Web, HTTP and HTML were all invented by [Tim Berners Lee]( a Brit.
Tell me, which American invented the nuclear bomb? Enrico Fermi? Leo Szilard? Albert Einstein? |
I haven't been on steam in a while, and haven't heard of your game until now. Good news: I'm going to look it up and see what it's all about. If it's a genre I enjoy then I'll buy it. If it's not a genre I typically play, I'll still buy it anyway.
There is no way in hell I'm not supporting a company backed by people like yourself. Stick with it and never forget the appreciation your community will have for you in a gaming landscape such as this.
Many companies are getting shitty and treading on us gamers. Thanks for being different. |
the problem right now is the fact that the game can be played by anyone, because it is free and appeals to the casual gamer all the way up to the professionals. Since there is this huge clash of people with different mentalities people are going to whine and complain in the early to mid level range. |
Haha the concept was a complete joke. I can't remember the full story but the developer Matt Harding wanted to make a more family friendly game and got shot down because the higher ups wanted more action. In response he came up with the stupidest idea ever and submitted a game idea simply called 'Destroy All Humans'. The project got greenlit and in frustration Matt quit and wandered the world before becoming known for video compilations of him performing a dance at various landmarks. |
It's annoying for me being in Australia, most games that are rated 18 in other countries get away with 15+ here. I'm 15 yet I can't use my actual DOB because they don't recognise that I can buy the game according to our system. |
I Pre-ordered the Collectors edition, as well as the collectors edition game guide as soon as I could. When I found out when it was to be released I was sad because I won't have any internet for three months. Today I decided to get the open Beta to try it out a little bit and found out that my computer is too old and can't support it. So... |
Just got off finishing the beta, took me a couple of hours to get on. Finished it in around 2 and a half hours whilst taking everything in. Once I'd completed it I got off because I knew someone else could take my spot (and I recommend you do too if you have a free weekend!)
Also, I suggest the following: Turn physics on in the video options, make the screen the same as your resolution (sounds dumb but mine didn't do it automatically) and turn profanity filter off (the game is for years 15 and up so I don't really think it's too necessary).
Here's what I thought:
The flow of the game is unbelievable. The animations are smooth, the physics are a nice touch and the music is beautiful (<3 Tristram theme). They've kept the point and click elements nice and simple but added a few skills which fit in nicely. I wasn't a fan that elements of WoW had slipped in (like being feared, some skills, etc) but it lets you play the game with your own personal style. It also adds more emphasis to cooperative play, making your roles important to one another.
I didn't get much of a chance to build up many skills but it's not the same as it used to be - I can't really judge it too well yet. It is completely different though (no talent trees).
Loot drops for your own character so you don't have to hold down the Alt key all the time to avoid ninjas. Shrines are also shared (hurrah!) meaning that buffs are distributed to people nearby.
Don't play the game if you want the same experience as Diablo 2. The original authentic gothic-ness of D2 doesn't really exist any more, it's very much been 'Blizzarded'. That said, some of the particle effects and environments blew me away. I would often go illogical routes to see what the environment looked like. Destructible terrain and environmental kills add a surprising amount to the game play.
The new crafting system is pretty awesome. You can 'disenchant' rare items for crafting materials. You also level up as you go along, which means you can make some pretty nice items. You get some benefits from crafting and following the story line. The achievements and massacres are a fun touch to the game too. If you string a series of kills together you get bonus experience.
Part of me misses using pots, scrolls and runes (the kind you can pick up). Deckard Cain didn't say "stay a while and listen" and I'm still waiting to find wirt's leg somewhere hidden in the game. Also, if you find something unidentified just right click it (took me a while to find that out, derp). |
Mechanically, Dead Space 2 is (unsurprisingly) superior in most ways. Controls are smoother, guns have more variety and are simply more useful (Personally I've never enjoyed any weapon in 1 as much as the plasma cutter, to the point where in most of my playthroughs I've never bought another weapon, but in 2 I routinely carry 3-4 weapons), and the necromorphs are more varied. In this regard, DS2 did exactly what a sequel should do.
And yet DS1 is a much better game.
First and foremost is the character of Isaac. In DS1, he is a blank slate, with no dialogue, and only in the opening and ending cinematics does he do something you don't have control over. And yet he is a remarkable character.
For some, he is a projection of the self-- Dead Space is incredibly immersible, and a number of fans I've known said that they feel like they are Isaac when they really get in the zone. EA had a stroke of genius here with the RIG system, allowing a necessary UI to exist, for Isaac to be aware of it, without breaking the fourth wall. And because you do have such a lion's share over the control of character, without encountering things to snap you out of the zone, it becomes easy to feel less like you're holding a controller and more like you're in a dark hallway, that a wrench was just knocked out of a toolbox and clanked against the metal floor, and that your grip on your trusty cutter is tightening.
But more than that is that Isaac's actions throughout the game tell a story of who he is, and who he becomes, as he deals with the infection of the Ishimura and the gradual realization of the implications that come with it. The first time you play through Dead Space, and you encountered a corpse, you probably left it alone. Maybe you toyed around with stomps, but even in a video game there is an uneasy feeling about desecrating the dead in such a way. But then, you learn of the infectors. Suddenly, there is no denying it. As much as you-- Isaac-- may have wished otherwise, necromorphs happen when there are dead bodies around. The only way to prevent them from being transformed, or at least to keep them relatively harmless if they are, is to sever their limbs. You take on the heavy burden of destroying these people to save them from the even worse fate of having their bodies used to kill and infect others. You realize that if you should die here, you will be in the same position as these people are, waiting to become one of those things . You find a few survivors throughout the ship, but nothing anyone is saying really makes sense. Are they trying to use you? Are they even there? You know the people of this ship have been hallucinating! It's something in the air, causing it. But, what can you do? You can go along with them, or curl up and wait to die, to become one of those things . But throughout the ship you do have one thing to go on, you slowly piece together just what exactly happened, through text and audio logs... And it's reaffirmed through these very logs that these necromorphs had people they loved, that they cared for. And they likely were forced to kill these very same people... Better be extra certain about the dismemberment, maybe take off the head too. Yeah, that should do it.
The ending, without spoiling too much, was particularly poignant. You came to the Ishimura expecting a simple repair job, and leave thinking everything you know is wrong. About the CEC, about the Unitarians, about the military, and about your own sanity. You've sunk to depths you had no idea you were capable of, or maybe you were there all along? Holding back those urges to be a respectable member of society, and the Ishimura allowed the real you to surface. Violent, ruthless... thorough. But most importantly? You came with everything, and you leave with nothing but your own flesh and blood, and you can't even be sure of that anymore. The story is the complete and total dismantling of a man, in a game that turns men into empty shells, relentless monsters bent only on creating more of their kind.
In Dead Space 2, and I will give the spoiler warning now because I simply can't talk about it otherwise, the story works in reverse. You begin locked up, strapped to a wall in a straight jacket. As the prologue progresses, you regain your physical sense of self. Your legs, your arms, telekinesis, your trusty cutter, your stasis module, and finally, your suit. In a matter of minutes, Isaac is restored physically, cementing the first step of reestablishing his identity.
Once again, he is forced by circumstance to rely on others for help and guidance. Interestingly, as each group finishes their role in restoring Isaac's mind, they are promptly discarded. Several die within moments of the completion of their role. His dementia is a special case. Every case ties back to the Ishimura, where he was stripped of his humanity. And yet, mentally, he is stuck there. As he fights to repress it, it continues to fill more and more of his mind, especially when he's forced to return to the ship. As the dementia becomes all-consuming, Isaac stops fighting. He accepts that he's been made into nothing, and from that point can begin to rebuild his mind going forward.
Ellie serves to provide a source of humanity that Isaac can believe in, to believe in something worth fighting for, and to aspire to return to. An entirely new character, yet embodying so much that he believed in-- A CEC pilot that just won't give up, representing the unflagging resolve of the human spirit. She sees the horrible abominations caused by the marker, and yet she keeps going. Near the end, he sends her off on a shuttle, intent to make sure she survives, if nothing else.
Isaac confronts the marker through his dementia, freeing himself from the hold it has over him. While heavily scarred, his mind is restored to as it was before the Ishimura. As the world literally falls apart around him, he feels at peace, and seems to accept the inevitable death awaiting him. Ellie swoops in and rescues him, and this time, he feels worth saving. He leaves Titan with a new life ahead of him. It won't be an easy one, especially with the information revealed in some late-game logs, but he can approach it as a whole human being. |
NIIIIIIIIIICE. hehehehe very few people will know this. (and I'll elaborate here. that's an aeon, which you find out in final fantasy X is a person who gave there life for someone and became a being of great power and can be summoned once they acknowledge a summoner as someone they'd like to be summoned by.) This aeon is a secret one that had been used against you buy a guy named seymour who isn't a summoner. later you find out by getting this aeon and going back into it's chamber near the end of the game that this aeon is seymours mother who became an aeon to give him power. |
Wow, so predictable. The 1-2 sports games and the shooter(s). Like my ex girlfriend's little brother's friend. He's twelve and telling me how I have to play real games. I guessed that the only games he has are FIFA, NHL and CoD. Who the fuck was right? Me.
I played CoD, but not just for the online. I actually played through the campaign unlocking achievements first. I made sure everything was completed. I went to the online. Everyone camps with a noobtube or follows you the entire map until they stab you and then somehow the other team has 10 helicopters. I don't think there was ever a moment when someone actually used a gun. The only fun I had was campaign because the AI is much more intelligent than all the people who did my mom and who apparently can sense that I'm "gay".
I'm saying CoD is a stupid game at all. It's just as strategic as most other games. It's the "gamers" who play it that I have little to no respect for anymore.
So you only played Red/Blue. You really have not experienced the franchise at all. I've seen [a guy beat a team of 6 legendary Pokemon with a Magikarp]( I mean, if you really just think it's just
> You go get 8 badges then kill the final 4, and level up one or two pokemon. [...] you know what beats what, but you can still beat the game without ever knowing about it.
then you have no idea what you're talking about. You said it yourself
> Multiplayer > Single player I play through the story fast to get use to the game then go online.
So you obviously noticed the differences between the online and campaign. Perks, weapon customization, RPG leveling system, nukes, care packages, helicopters.
It's the same crap with Pokemon. People rush through the story and get their ideal team of 6 and compete online. Personally, I play most games for the single player value because there are a lot of douches that ruin the online, but there are exceptions.
Before you go telling people that the games they play are stupid and for children, take a second to consider what you know. You're criticizing a series you haven't played in over 14 years yet you seem to know enough to say it's not complex whatsoever. Just to give you an idea of what you're lacking in knowledge:
Attacks can be Physical, Special, or non damaging. With that said Pokemon have the Attack and Defense stat which deal with Physical attacks and Special Attack and Special Defense which deal with Special Attacks. The latter is from Generation two (Gold/Silver/Crystal), they split the Special stat from gen 1 into sp. attack and sp. defense.
Pokemon (as of Gen 2) can hold items. From berries which can heal a certain status problem like Paralysis automatic upon infliction, give them more health when they're low, help with resisting certain attack types, allow them to evolve when traded while holding said item, can help EV for certain stats (EV training is explained later) etc.
Every Pokemon has a different distribution of Base Stats. Some have higher Base Attack while others have higher Speed, etc.
Pokemon now have natures (as of Gen 3) which means they have a higher total towards one stat and a lower total towards another stat (some natures are neutral and don't affect stat totals).
Since Red/Blue (although I will only explain the mechanics as of Gen 3 because they were changed), you can EV (Effort Value) train a Pokemon so that it gains a total of 252 points / 4 (because it takes 4 of these special points to get a +1 towards a stat) and each stat can only get a total of 100 effort points. You can have a Pikachu with a really high Special attack if you trained it accordingly versus someone else who has a Pikachu with a really high Speed instead.
There are also IV points. Some Pokemon can have from 0 - 31 points towards a stat naturally from birth (yes, you can breed Pokemon as of Gen 2. I also realized you probably don't know, but there are 5 generations now). I haven't familiarized myself with this concept yet, but you can chain breed your Pokemon in order to get perfect IVs (31 points) for all their stats.
Pokemon can get PKRS (Pokerus) as of gen 2 which is a virus that helps Pokemon gain more EV points.
Also as of Gen 2, Pokemon have a 1/8192 chance of being shiny for example the Red Gyarados above. Also, Pokemon have genders. I forget if genders still affect the stat distribution. I know they do in gen 2. |
I actually just purchased a Microsoft X4 sidewinder for a friend. It's a solid keyboard that has a nice red glow to all of the keys. If you are willing to drop about $50 it is excellent. It has a few programmable keys as well. It also allows up to 3 profiles (say for 3 different games you play).
Here's a link, shop where you like. |
I own a 3DS, while my brother owns a Vita. I've had it since Summer 2011 (got it right before the price reduction in order to obtain the old games), and I've played it for over 800 hours since then.
The only 2 games I've played on Vita were FIFA (the only reason my brother bought the console for, which I find a little bit foolish) and Uncharted (very great action/adventure game, awesome gameplay, stunning graphics). Apart from these two, I think you can find other games that suit your gaming interest. The only thing that ticks me off about the console is the lack of software ; the hardware is excellent.
As for the 3DS, I own 10 retail titles :
Star Fox 64 3D, Kid Icarus Uprising (both shooters, but with major diferences)
Tales of the Abyss (JRPG with awesome battle system)
Tetris Axis
Super Pokemon Rumble (simplistic action game, very addicitve)
Mario Kart 7 (a shallow title in single player ; mp is where it's at)
Super Mario 3D Land (30 hour Mario platformer, very fun game)
Need for Speed the Run (impulse buy ; decent game)
Steel Diver (only title which I didn't really enjoy)
Zelda : Ocarina of Time 3D.
Out of all these retail games, you should start with the Mario titles, Zelda and Tetris, and then branch out according to your gaming interest.
The 3DS also sports backwards compatibility with DS games, opening up a huge library. They look pretty blurry, but it's still playable.
The eShop also provides a pretty limited selection of VC games, and some 3DS Ware. You should take a look. |
audio engineer
So... you looked at a waveform , and concluded it was someone speaking. Even though the only things represented in waveforms are lateral time and amplitude, you were able to conclude it was speaking, and were even able extract particular letters. |
And how do you get specific letters , do tell? Since the audio signature of one person saying an 'f' could very well look like the signature of someone else saying a 'g' or a 'z' or 'three' or any number of other things.
Also, in your example, the top could still definitely be a waveform of someone speaking, or singing, with simple volume modulation. |
Dude are you serious? This is breaking like 2 rules in one.
First, the image isn't gaming related, the mods have posted like 4 times NOT to post anything where the picture isn't gaming related. Second this is a blatant repost from multiple places, [here]( and [here]( for example. That's pretty lame man, it's a pretty dick move to steal someone's idea and take all the credit. |
I started disliking EA after they ruined the need for speed franchise, from NFSU2 on. THen i saw how many freaking dlcs and useless expasions they made, and i just got worse and worse. |
I've been a hardcore nintendo fanboy since I was a kid, but in the past three or four years I've gotten into the realm of XBOX, first person shooters, and eventually PC gaming in the past year.
PC gaming....has more potential. Some things just feel better with a controller though. and when I say some things, I mean pretty much anything that isn't a first person shooter. Bastion for example, I think, Is way better with a controller (side note, you can shield in any direction with the right analog stick.) wheras TF2 feels way better on PC, with mods and updates galore.
For L4D2 on the other hand, I do prefer the immersion of sitting in a big dark room, with a 52" plasma and getting immersed in the experience rather than playing on a 22" monitor. I'll be honest, I enjoyed the XBOX community more than the PC one, fewer ragers, you run into the same 50 people over and over, it kind of becomes a league. on PC, there are just too many people who play. |
YES.
I remember a hallway... A hallway in which I had my first |
Do you mean Final Fantasy 13 or actually 12? (since you put XII). I can't vouch for Lost Odyssey since I've never played it (though I hear it's pretty great) but lets see... If you like any of the other Tales games you'll love vesperia since it's just more of the same fun combat + interesting characters etc. Final Fantasy 13 was okay, not the greatest RPG but I didn't have as many problems with it as most people did, the story and cutscenes were great but a lot of the characters suck. The battle system is fun once you get to know it, but I'd say you really have to go into the game with an open mind to enjoy it. If you in fact DID mean 12, THAT ONE, GET THAT ONE. Just forget that Vaan and Penelo exist and enjoy the shit out of that game, also don't use gambits too much or it gets boring. |
this is actually a serious issue. It makes me sad when people complain about all sorts of funding issues, and especially, as a Michigander, people want other people to come back to Michigan.
the fact of the matter is, out infrastructure is crap. We have no turnpike, so our roads just crack up and go to shit :$ Motor City could be so much better if they could even roll out of the lot without destroying suspension! and those old concrete bridges? I hold my breath every time i drive under one, hoping it doesn't fall / collapse on my car. and god forbid I get stuck in traffic under one!! |
But it talks solely about the good things that the right-wing-minded third party candidate did, ignores good things from either of the other candidates, and it ignores other leftist third party candidates.
EDIT: Okay, apparently people aren't liking the semantics of my calling Johnson "right-wing-minded". By American standards, he is "right-wing" in fiscal policy. I would also argue that states rights politics is an American right-wing concept. Yes, he is more leftist by comparison than other politicians, but I believe it would be difficult to construe anything he does as "leftist" or "centerist". |
Most of the keyboards I've used have had a shift key that small. I never even realized it was considered small by anyone until now. :]
It's something you'd no doubt get used to without issue. I was able to play Quakeworld and Quake 3 at just under pro level with shift keys like that. So at least when it comes to FPS games it's no problem.
I've also written massive essays (over a hundred pages) with shift keys that small, so that's not really a problem either. But then again, I switch between pressing the right and left shift keys when typing, depending on which fingers need to be free. |
It really depends. If you can find the good teachers, even if you are not one of their students, it can really improve school. Whatever subjects you are interested in, if you have free time ask if you can help them out with anything, there are some things you may know more about that might save them a LOT of trouble. (In most of the cases below it was things like showing them tricks on the computer, helping them clean up science labs after school, etc.)
My experience with jr high was similar to this but my main focus is on high school. I spent a lot of time after school talking to one of my english teachers (who had some of the tougher tests and a lot of people didn't seem to like for that reason) about star trek, lord of the rings, etc. Hung out with one of the science teachers after school and learned a lot of cool things and got to see some cool demonstrations even before I was his student. A couple of the business/computer teachers let me come into the labs during study hall/lunch, even when they had classes and I got to experiment with programming and do things that would have been impossible on my dial up connection. Nearly every other subject I had similar experiences. Yes there were a few teachers that I didn't like and had really bad experiences with, but the others made up for it.
Don't do it to suck up, get special privileges, etc. even though you may receive some. Having even one or two teachers around that you can chat with about things you are interested in, maybe get advice/help from when you are struggling to understand your regular teachers and that might stick up for you if there are problems with other teachers or administrators can make a big difference. I received better advice from some of my teachers on some subjects than what parents, school counselors, college advisers and even mental health counselors have ever provided. |
For those wondering, In Guild Wars 2 there are 3 main currencies, 2 of them you can get from just playing, Karma, and Gold Coins.
Krip, like many people, have used his Karma to buy cooking items, crafting them into Pepper Poppers, and then vendoring them for gold.
This got him banned for 72 hours for advertising an exploit (lol), he made a whopping 6-8 gold, while people who have made 100's of gold are still playing.
The following day, he got perma banned for no reason. |
Phalanxes armies, if used properly, can be very powerful. Personally, I think phalanxes are the only type of infantry worth while (except for missile capable units) . I played Rome for two years after it came out and not im just picking it up again and sadly I'm not as good as I once was. They are very very powerful from the front but can be taken out within seconds if attacked in the flanks or rear. When I'm using a phalanx heavy faction, I try to make all my battles defensive battles. For example besiege a city and wait for them to attack you. Since the burden will be upon them to advance towards you, you can form a really solid defensive formation (like a circle). You know the city capture point in the middle of a city? If you put a flankless phalanx group there, you are pretty much guaranteed a win against ai. |
See, you joke now, but you don't understand who you are messing with.
I was like you once. I thought very little of the Spanish, and to be honest, I didn't even think they would ever be a problem. I had a rich and thriving Empire; I could afford any amounts of soldiers and buildings. My wealth was vastly superior all other factions. I was an economic power house and my wealth was able to fuel my armies as we pushed north into Germania. There were many easy battles, with obviously necessary losses here and there. I was purging the barbarians for the glory of Rome, and none of their tribal leaders were able to put up a fight against our Roman power.
All the while, I had heard the Spanish's pleas for an alliance, and in fact welcomed that. Barbarians such as them would not and could not pose a threat to a multi-front war once I had taken control of much of North West Europe. Once I was done with Germania I would push west into the Iberian Peninsula. Not but a few years later I declared war on the dirty heathens and began my push west from the great city of Segesta. Little did I know what I had wrought…
It began simple enough: I would take the city of Massilia and in the following turn I would lose it to a full banner army. Where these armies came from was of little concern to me as long as I could take the city in the next couple seasons. After ten years of battling for Massilia, it was obvious that conventional methods would not work in taking the city. In an attempt to stop their influx of soldiers, I built large invading forces. Many of my naval invasions into the Spanish heartland would be put down easily, and their armies would push pass Massilia towards Segesta. It was no longer a simple task. In the first 10 years alone, several thousand men died in my armies. I was always able to take 3 Spaniards for every Roman lost... But they kept coming.
At 20 years into the war, my empire was no longer what it used to be. The Spanish had allied with the Brits and still held their ground in Massilia. The British were fighting in the North, and the Spanish in the South. [My wealth had plummeted as all of my faction's resources were spent in killing the Spanish.]( If, on average, at least 1500-4000 men died every year in this war, tens of thousands had died at this point. I had gone so far as consulting friends on the situation. I was no longer fighting a war of conquest, but of survival. If a Spanish army were to take Segesta, I would be doomed. Full armies were sent out of Spain's heartland every turn. The only probable way this could happen was if Spanish women were asexual, birthed men in litters of 10, and they were fully trained soldiers out of the womb. And, on top of this, they virtually had little to know money to make an army, let alone upkeep it. It just made no goddamn sense. I slaughtered and crucified thousands of civilians in naval invasions just to curb the troop influx. It truly was Total War, no holds barred. Every Spanish man, woman and child was to be purged. This barely even helped.
About 50 years in, me and a buddy passed the save back and forth trying to make progress. Finally around year 70, we are able to push past Massillia into the region of Narbo Maritus, just outside of Spain proper. For the next 30 or so years and at least seven or eight massive invasions later,[ I had finally destroyed Spain]( The war, in game, took at least one hundred years to complete. At the end of it all, I still don't understand how they became as powerful as they did, but they were unbreakable.
If I had to guess, at least half a million people died in that war alone, maybe even more if I included British casualties. |
Yeah in my very fist Hard campaign I was like three or four regions from wiping out the Brits and I caught one of their family members out in the open with one of my mid sized armies. My general was 1 silver chevron and I had like 6 Hastati with varying levels of copper chevrons and 2 or 3 units of Roman Archers with similar experience, and they all had silver armor/weapons. The British family member was in the silver chevron range, don't remember 1-3 specifically, and had two units of warband with him that were totally inexperienced. I just clicked auto resolve because I didn't want to take the time to scatter the puny little army, not when Londinium was in sight. That day I learned what the British General's Bodyguard could do. I lost my army, almost to a man. My forces were able to more or less wipe out the warband units, but the British family member had over 900 casualties inflicted all on his own. |
Why do you fucking people post this shit. Its an obvious troll, and you guys replying to it or parading it around means that you're just as stupid as the people replying to him legitimately on Youtube.
Btw Dota2 steals content from LoL and Counter-Strike: GO will never be a pro game because there's no ironsights. |
The game isn't like it. He's just after karma. Take a look at the image with [red and blue values swapped]( Looks normal. Right? Now, swapped video cables on a component setup could cause that. But notice the background? It's turned blue as well. A brown/warm lighting seems more than likely than an ugly/harsh blue light on a wall. |
Swapped " component
However, arcade monitors use RGB wiring, and swapping the R & B wires definitely could do that. Swapping cables or swapping channels in software will have exactly the same result. The installer might not have noticed the colours being wrong - it depends on how closely they were paying attention (and if they knew what they should be seeing in the first place).
I'm not sure what you're getting at with the background being blue. Do you mean the reflections? I suggest they are evidence in OP's favour.
Note that the reflected lights in the OP's picture look yellow - like a tungsten light - whereas your colour-swap has very blue tinted lights. Either is possible depending on camera white balance, but I'd lean towards the tungsten yellow being true.
As you say:
>A brown/warm lighting seems more than likely than an ugly/harsh blue light on a wall.
Which is what the OP's picture shows! |
Far Cry 2 has a much better map editor and I definitely suggest you check it out if you can. It's the same as forge except you literally start from scratch with the terrain and the environment. Basically all the features everyone is asking for in forge. The only problem is that the player base of far cry is really small and the gameplay is honestly built for single player. The way it looks, FC3 is looking to be much better about that though. |
Good work. I've seen this shit before. Somebody goes: look at what I just wired. Only to come home a few days later and find all that's left is some ashes and a Nokia cell phone. |
8 core FX
This had nothing to do with how well your fps improved, the number of cores doesn't affect gaming performance. Most games are made to only utilize 2 cores. Some games, like bf3, can use up to 4. The extra cores you have only helped if you had gta IV, a browser and youtube open at the same time. |
How did WoW kill the company? As far as money goes, it's probably one of the most profitable games ever. As far as audience goes, they quite literally had over 9 million players paying 10+$ (or whatever the price is, I can't be bothered to remember exactly) for YEARS. It didn't stop them from developing Starcraft II and it's expansion, it didn't stop them from developing Diablo III (and it's expansion), and it most likely won't stop them from developing WC4 and it's expansion. If anything, it probably helped them - a lot - to finance those projects that quite literally take years and untold millions to develop.
I am glad WoW exists - I played it for a few years during bc-lk then moved on to other games, such as scII and diablo 3. I am currently waiting for the starcraft II expansion to come out, if the campaign is halfway as good as the terran's campaign, I am probably going to spend a few dozen hours trying to beat it on brutal and doing challenges.
I really fail to understand what you tried to insinuate there. If you dislike a game, don't play it. If you want a new game from Blizzard, keep in mind that it takes year to develop, they have several different games to focus on and it's not exactly free. |
But that isn't the case. As far as an RTS goes, BW is VASTLY superior in balance/fun to watch. The unbeatable build of last week was only one gosu player away from being today's refuse. I still play the fuck out of WoL, though, and got invited very early into the HotS beta. Though, I agree d3 was pretty crappy for being 6 years in development. In any case, I fear the old blizzard we knew and loved...died...somewhere in the decade between then and now they changed, and I feel both a great deal of anticipation and fear of the atrocity that WC4 could be. |
do you realize that i'm playing LoL constantly and don't have time to read what you type?
i mean, it's strange to me that you take this so seriously... i browse reddit literally 15-30 second at a time. you seem to treat this like a job |
I'm doing a video game a month and I've never played this game. Give me the |
Okay it all depends on what you are looking for in a game.
If you are expecting GTA style elements but on the other side of the law, then forget it. While they are there, these are the weakest elements of the game. In fact I would dare say that the way the game is structured, they would have done better simply making it a closed instanced environment with menu based traveling over the persistent world.
If you like story, the game has it in great spades. The performance of the voice actors and the writing is well delivered.
The mystery solving elements are a tad off. Some of the areas are somewhat deus ex machina and some areas are just really vague. The interview mechanic is the prime part of the game. It is great and greatly flawed at the same time. You have 3 choices to make that are poorly labeled: TRUTH, DOUBT, and LIE.
These are not actions are they are how you should respond to the recent testimony. The point is to look at the facial expressions, mannerisms, etc. and compare it to what was said. If you feel someone is telling the truth, you would give the TRUE choice and ride with that testimony and encourage they continue with what they just said. If you feel they are telling only a half truth, you use the DOUBT choice. Now caution this is not a gentle urge to tell more, but a forceful press on the person often making threats of jail time and even injury. It can be explosive and comes out of nowhere. When you know the person is lying and you have evidence to prove, you choose LIE and provide proof based on evidence you have thus far collected.
The problem is that it's sometimes very difficult to tell which is the right answer. It's often easier to detect a truthful testimony but it's far more difficult at times to determine whether to doubt or use your evidence on a lie. Half the time when you are supposed to use doubt, the testimony is a flat out lie and you have the evidence to prove it and yet it would still be the wrong answer because you were supposed to use doubt in this part first.
The game was still fun, it was refreshing to have a detective mystery game but they could have perfected the crime solving elements better. I would have personally used a preview dialog system similar to Deus Ex or Mass Effect over their vague interview system. If they are to use a persistent world, I would have not cut the series up into an episodic format and more of a character perspective narrative. |
I'm with you.
Amazing how reddit really thinks that you could learn in depth historical facts from a videogame, right? Further up, someone said ["I actually felt very educated about colonial life because of AC3"]( I believe that he felt like this. In the same way people get the feeling of knowledge by watching TV where something is "explained". It's a common strategy to give people the reward of accomplishment. |
when i walked in my bedroom home early from work. one black guy had a fist in her cunt, the other had his dick shoved so far down her throat that I saw it in her throat.
That's when I was like, this probably isn't going to work. |
WEather intentionally or not, your OP read like it was dripping with sarcasm. Basically the message was "You fucking suck, you shouldn't do this. You're an idiot to do this."
Weather you intended it that way or not is up in the air, but I'd like to offer you a challenge that should illustrate the difficulties and the beauty of a nicely composed and taken screen shot.
Here's your challange.
Make one.
Because until you put effort into capturing a good screen shot then I don't think you truly understand that composing and such takes a lot of effort.
Doubly so in a video game where you're trying to do things with your finger on the f12 key... |
The Half-Life series is quite possibly one of the greatest in the world. Ever. Play Black Mesa Source first, instead of the original half life. It's an independently developed mod to Half Life 2 that re-creates the original Half Life, because it was done in the quake engine, not the Source engine of Half Life 2. That's my suggestion, but not necessary because it isn't complete yet. Play Half Life 2 first if you want to, you don't have to have a ton of knowledge before you do. If you feel a bit confused about the Guy in the suit (G-Man) don't be, everyone is. Then play through the episodes. If you already haven't, play the Portal series as well, they hook up with the story with small nuances, and outside of that are just plain fantastic as well. People want Half-Life 3 so much because it's been a while since 2 came out, still considered the one of the best, if not the best PC game of all time, and we know absolutely nothing about it. Gabe Newell (Valve co-founder, CEO, God, Genius, Entrepreneur, Developer) keeps it incredibly quiet. |
Actually, the original Angry Birds was a flash game called "Crush the Castle" made by conartistgames. It plays exactly the same and came out years earlier. Angry Birds stole everything, every single projectile and game mechanic, and they made millions upon millions while no one even knows that Conartist exists.
If I sound butthurt, it's because I am. Conartist makes, IMHO, the greatest flash games on the Internet, yet gets no credit for his work. |
Point is, being a dick for the sake of being a dick is not FUN.
Being a sports-lover and being a geek are not mutually exclusive. I find more people who identify primarily with being geeky are more upset generally about people who identify primarily with being sports lovers, when I doubt many of them have ever actually suffered a wrong at the hands of those same people. |
so you're that person, i gotta say thanks. i had been searching for funds to get GTA San Andreas. Then i was walking by that machine,the most glorious theme song played.I turned my head as i saw you run away.THERE IT WAS the game i had hoped for was waiting for me.I walked up to it,palms sweaty and butt cheeks clenched,i did it.i won GTA San Andreas. I rushed home as fast as i could. opened the case to the sweet smell of new game.I turn on my ps2. The red light flicks on.Hands trembling i clicked the disc tray button.a sharp grinding arose that killed my hopes and dreams.i sat there in my puddle of tears for hours, until i remembered that my brother had another one right down the hall.my dreams achieved i played for hours on end. |
I've talked to owners at businesses who own machines similar to this. They told me that the machines will not allow you to win until a certain amount of money has been put into the machine. Then, after that minimum has been put in, it is still incredibly hard to win. A group of my friends(15+ of us) had gotten free 20$ gift cards and we all spent our money on a machine. One guy did win a laptop. Pretty cool. |
As I mentioned in my comment to Kaddus, 'My not wanting to play MGS5 for a lack of Hayter is like someone not wanting to see The Office without Steve Carrell, its just not the same.' If you've watched The Office, Steve Carrell brought something to the table that made that entire show, what it was. He brought this personality through his mannerisms and attitude that made the show have this atmosphere different from any other, and then once he left and they tried to replace that, it all went downhill, that is exactly how I feel (I personally, meaning of course my own opinion that im not trying to force on others) about MGS. David Hayter has given the game a feeling that has stuck with me through all the MGS games since the PS1, taking that away, is like throwing a whole new game at me, and that bums me out and takes away any nostalgic factor I had that made me want to play the game. Hell I passed on Rising because of the silly game mechanics. I want good 'ol MGS. Not this new crap. |
But fuck... when I think of Metal Gear... I think of the amazing, epic, >huge story line.
See, I like you. Unlike everyone else, you're expressing your opinion on the subject, as well as in a sense, not being irrationally aggressive about me expressing my opinion. I also enjoy your analogy, and it definitely furthers both your and my point much better than mine.
For me personally, in all my time playing metal gear, my memories seem to have bonded the most with Solid Snake, his personality, his voice, and the general atmosphere he brought with him.
However taking him out of the game, like you said, is like taking the sprinkles off of a sundae. However for me personally its like taking off the hot chocolate syrup. Sure the sundae is still going to taste and look great, but its not going to have that delicious factor that you have always enjoyed on your sundae. For me its all about the memories i've had with the game. Nostalgia plays a HUGE part in my gaming experience, so seeing such an iconic character and such an iconic voice leave the franchise.. Just kinda kicks the kid in me in the stomach :\
Again, i'd like to reinforce, that this is merely my opinion and as such, should be taken with a grain of salt.
Also, MGS2 was fucking doooooooope. Finding those bombs the first time was a pain in the ass. The giant ass xbox controller (i know.. i know..) made playing anything a pain in the ass to tell you the truth. |
I'm sure I will get downvoted for this but, if you play FIFA and enjoy it, you may want to play soccer. The same goes with Call of Duty. If you like Call of Duty, you may want to play with a gun. I agree with everyone in this subreddit that Call of Duty doesn't make killers but I think the people on the other side also have a valid point. If those people looked a bit more deeply and play video games I think they would find that it doesn't make killers. |
It didn't need to exist but I must admit that I am glad that it did. I was irrationally (or rationally, depending on your perspective) annoyed when it was announced. I am not a fan of unnecessary sequels, I prefer a single great experience to a series of diminishing integrity.
However , I loved Bioshock 2. I thought it was done really well and was a faithful sequel to the original. It focused on the right ideas rather than another rehash of the first, despite the strong similarities. The intrigue of the city of Rapture was mostly lost due to experiencing it in the first game so the developers focused on a more emotional story. Eleanor was a really well done character, in my eyes, and they did a great job of emulating the father/daughter relationship. Lamb was a surprisingly well-written character. She was in every way as believable as Ryan, you don't agree with her but you find yourself understanding her perspective. She was both equal and opposite to Ryan.
And that's not even touching on the improvements to gameplay. |
exactly how I would explain it - but to add something I found extremely interesting - I can tell that two opposing colors like red and green are vastly different yet my eyes confuse them in close proximity, although I can tell two colors are similar like orange and pink, yet I can tell a marked difference when they are in close proximity. |
Yup, I know. I've known for a very, very long time. I still fail to give a fuck, and asshats like you make it even harder to try.
One of those VM's is Android: a Linux OS with no GNU components. - making your statement not only pretentious as fuck, but WRONG. Linux != GNU/Linux
To top it all off, unless you're actually Richard Stallman (in which case I'll mock you for eating bits off your foot during a paid appearance), then you're quoting without properly attributing the source, very much going against the spirit of the original quote. |
Yes, it's one of the reasons I'm thinking of leaving the subreddit. We'll all complain about the new generation of stuff because we've romanticized our childhoods to hell and back. Doesn't matter how old we get, nothing will ever outbeat our old favorites and we'll continue to wrongfully say they were the best things ever created. It's a logic fallacy.
Let's be realistic for two seconds. What has xbox done for us lately? Remember [this]( Now it's [this]( Where's my game? Oh... oh, right there. I couldn't find my Call of Duty window amongst all the Justin Beiber ads.
Even if they did show you BOTH, why would you still be interested in supporting a company that has no interest in keeping your privacy, well... private? Always on camera and voice recording? Always needs a connection to the internet? Let's PLEASE not forget about good ol EA and Sim City.
All Microsoft is interested in is purchasing you. Years of market analysis have taught them which demographic to target to make the most money. If you don't care for the product, THEN DON'T BUY IT. After reading 100+ of the same exact arguments on my front page today, I think it's time something is said. |
Just so you know OP, Snake says war has changed in the sense that they fight for different reasons. Fallout says it has not changed in the sense of how we fight war, be killing each other. |
I don't think it is a stretch to say that war has always, to some extent, been a means for business. War creates industry - arms and supplies have to be supplied for the army, new workers have to fill in for others who became soldiers. Notice how the Great Depression ended as WW2 began (other factors involved, but this was one of them - The New Deal might have had some effect in the US, but there was not time to truly see or understand what that effect was). War has never been about settling differences, its about "You have something I want, and I'm going to take it from you." Most, if not all, of the long standing hostilities between groups came to be due to competition for resources: Land, food, gold, oil, and so on.
After fighting with a group of people for years, perhaps so long that family members you never met died in the fighting, can quickly go from "I want those people's stuff." to "I want those people's stuff, and I want to kill them because they killed my family/countrymen when they came to steal those people's stuff." The bitterness of competition and loss turns into hate for the other groups, which might lead you to think that war is for settling differences, but its not. Its about taking stuff for yourself, stopping those who might be able from taking your stuff, and then writing history as the victors to say that we are goodness and justice and that the enemy is evil and that is why we won. So no, war never changes. |
Except people would rather not pay for that ability, as seen by sales vs price on first gen ps3s against all later and cheaper models
edit for clarification: The early PS3 had full backwards compatibility but needed to include the Emotion Engine (EE) in order to have that capability, because the architecture had changed between the different generations. This is akin to including an entire PS2 inside the PS3 to give it backwards compatibility. Obviously this drove the prices up, the public backlash was huge, and sales were weak. They dropped that function (still retaining PS1 capability though, because why not include it if it doesn't cost you anything) and they were able to drop the price fairly significantly.
It doesn't make sense to sell a PS3 at high price with BC when they can sell the newer PS3 for far less without BC, and consumers can pick up a used PS2 basically anywhere for almost nothing. This is why BC isn't going to be part of the PS4. PS1 emulation isn't an issue, but PS2 will require the EE, and then whatever other chip they'll need to run PS3 games with that cell architecture will be even more expensive. That would all be on top of the new PS4 chip. Including backwards compatibility this way is retarded, if you think about it. The price won't justify that capability. Nobody's going to buy a $800 (hypothetical) PS4 with full backwards compatibility, if the price without it would be like $400 (hypothetical) and they could easily buy both a PS3 and PS2 alongside it for another $200 or less (used).
This is why the streaming games capability is a good idea. It makes all the games from basically every playstation generation available for people that want to play them, without having to invest in any of the older generations. It also ties in with the Vita well (streaming games to their handheld), increasing the game library and making it a more worthy contender as a handheld.
The idea is win/win. I don't understand why you'd hate that they're doing this. I don't know if they're going to be able to implement it well, but this sounds like a really good idea. Plus with persistent accounts (PSN accounts migrating to PS4), presumably this would circumvent anyone ever having to "re-purchase" a Sony game ever again, which is your issue, right? What other system offers that kind of service right now besides (obviously) PC with Steam or Origin? |
Video games are no more a waste of time than any other recreational activity. People who don't play any games at all, however, gather their impressions from the media. The picture painted is awful, the media only reports on fringe issues that affect a handful of people in global terms. They hear about gaming addiction, stories with names like "are games ruining your kids?" In movies and tv the perception is changing, but you still see them trot out this gamer creature which doesn't exist in real life. He says things like bro and epic and wears a t-shirt with pacman or some other pre-cambrian video game character.... God I'm venting, well there ya' go. |
I have to disagree with you, after reading the points Major Nelson shared, I'm more dissuaded from purchasing the Xbox One. I consider myself a 'collector gamer' (Is there a term for that? Idort?) I like to think I'm rather unbiased when it comes to brand in gaming. I own the Saturn, Dreamcast, Playstation 1, 2 and 3, N64, Panasonic Gamecube, Wii, and U. Xbox, and the 360. I've been on XboxLive since they were in beta, I was one of the people that paid $50 for the beta kit. It's my main hobby, I love it. Let's go point by point;
> MS understands the current opinion of Xbox and they are working to "educate" the masses but it doesn't sound like they are considering changing the DRM strategy in any way, including the 24 hour check-in.
So he didn't think his thought that Microsoft is trying to educate the masses was going to be told to the public, so he wasn't thinking about PR when he said it. I will excuse his crudity, but that's still not a positive point. They are trying to make a positive spin of something we don't like. It's not going to work. We don't like draconian DRM, and Microsoft can't change that with "education".
>The 24 hour check-in was not designed as DRM but as a system to update your game library for when you give games to friends. I pointed out that they're now limiting game trades and asked why would it be a "feature" to update so often? He didn't have a good answer. They don't seem to understand that it doesn't matter WHY they have the check-in, the fact that it exists is a disadvantage to consumers.
You already disagreed with Nelson for me. Thanks.
>MS will likely implement a system where you can order/buy game discs at any time, and they will "activate" the game on release date, thereby locking down leaks and people playing early.
Why bother with a disk based distribution system? The more I hear about the Xbox One, the more I wonder why they haven't just dropped physical media all together. They already require you to be online all the time, have to trade in at participating retailers, and have digital versions on launch day. They can simply use the system they have now with whatever retailer and just be on the system it self, you can deactivate your game and get some credit on the online store, offer rental prices where you get to play the game for say a week and they ask if you wan to pay extra to keep the license forever.
>MS considers the PS4 an "Xbox 360 version 2" in that the PS4 doesn't have many of the social and multi-tasking features the Xbone does. It doesn't seem like MS really believes they are in competition with Sony at this point. He did say that MS considers this point in time to be a "jump ball" in that neither system is backwards compatible and users may easily switch platforms.
But it does have the social features, the share button, streaming through uStream, cross game chat... it can't multitask, (they could add it, but they would have told us by now that it can at launch) but that's that's just gravy on the cake. I don't need to browse the web while watching something on my gaming console, especially if the input on the Xbox One is anything like the 360. While both systems are not backward compatible, Sony has at least promised us GAIKAI and a digital library of old games.
>MS believes that while the PS4 may have slightly faster graphics RAM, the graphics RAM in the PS4 will run hotter and harder to cool. They also believe that the PS4 hardware is not as optimized as the Xbone and thus the systems will be evenly matched or Xbox will perform better.
If you believe that, I have a bridge to sell you.
>MS understands Don Mattrick of MS is making MS sound even worse and they're trying to essentially get him to stop talking.
I loved his face in the interview where he told us to stick to the 360.
>Regarding military personnel playing consoles: PS3/PS4 isn't allowed on DoD networks so they're not worried that military members will switch to PS while on overseas deployment.
But that's not the reason they are complaining about the Xbox One. Because even if the PS3/4, or even the Xbox360 cannot connect to the internet, they still function as a gaming console. The Xbox One would be a $500 Bluray player.
>I told him that although I love Xbox and XBL, if all my friends move to PSN, I'd be going too. He said they understood that and were going to be working to actively change the messaging and marketing campaigns.
Trying to keep us with advertising, not with actual solutions.
>MS isn't super concerned at this point because they don't think buying decisions are being made yet. Pre-orders, yes, but until people have the consoles, the war won't really start.
Stage 1, Denial. Ok, true, the war is not over and they haven't lost, but the war has already started, and they've already lost a battle.
>The two free games per month you'll get as an XBL member are yours to keep, unlike the many free games on PSN, which you can't play after you cancel your PSN membership.
A good point, but that has nothing to do with the Xbox One. The 2 free games will be on my 360. |
What's really funny is that Google outed Microsoft for stealing their search results a while back. So if OP's pic is true, they're biased - If it's not, they're copying Google. lol |
Not much of a story but interesting IMHO.
Woke up on a Sunday at 4 am.
Polished of pint of tequila and ~half a fifth of Jim Beam (I was at the peak of my alcoholism).
Met with friends for weekly breakfast.
Went to ATM since it was my turn to pay. With drew $100.
440,006,XXX in my checking account.
WTF.
Showed off my receipt to some friends who advised me to flee the country.
Took out 400 dollars from each ATM in town (about twenty so 8k).
Placed cash into my floor safe.
Finished getting drunk and dreamed about whether I could get a cahiers check or wire transfer and flee to Mexico and buy a new identity.
Sobered up looked up laws regarding how long until I could legally keep the cash etc.
Few days later I received a call to come in to bank. Deny deny deny. Bank manager mentions legal charges if I dont return money, call lawyer (keep a lawyer on retainer folks 75 dollars plus $10 a week is worth it). Give back cash and receive account balance minus remainder of car loan in cashiers check and signed paperwork for "closing my account". |
I have two that ties in favourite, and those are twilight princess and wind waker.
I loved both equally much, but for different reasons.
Wind Waker: The art style is one of a kind (up until the DS games) that really gives the game a soft feel and makes you focus more on the story, which is a great story. It also has an extremely open world that allows you to fight a ton of different enemies and find tons of cool stuff.
Twilight Princess: I liked the really dark and almost morbid nature this game had, and the really intricate story. I feel that this game felt more... realistic in a way, I mean, partly due to the art style and partly because in wind waker you just rolled around a darknut until his armor is down, but in Twilight Princess you had to skillfully avoid the attacks and get through its defence, before even getting a chance at striking the armor.
As well as the addition of Midna. It truly made the whole game several times better. While she may have been essentially just another helper, she was portrayed in such a way, with such an unique personality, that it didnt really matter what she was when you played, and the ending... TP Spoilers |
So um yeah, made a maxed out Commando and modded guns with a fresh new playthrough. Horrendously overpowered guns that shot homing sticky nukes at 50 nukes a second crashed my game, but also got boring after every enemy could not stand up to the challenge... |
This game is my 'junk food' game, whose gaming quality is the nutritional equivalent of potato chips. It's my go-to game when I think, " You know, I could go for some mindless shooting right about now." I stead of a game that requires relatively more brain power. Then one day, I look up to find I had already logged 17 hours. That was 15 gaming hours ago. |
You do realise that the weapon design is almost identical to what you just described?
In borderlands 1 you could see the individual parts and even customise/totally change your own weapons if you ripped your save file and put it through willowtree. It is pretty much exactly the sort of customisation you described minus suppressors.
And the weapons in BL2 were done through the same sort of system, except they gave each manufacturer a unique look and unique effects (which restricted the total amount of variety imo, as they had to then stick to the brand style) |
New features aren't currently my concern, I really want cheaper games, are they telling me they no longer have to pay for cases or discs or employees to burn games or manuals or arwork for the cover and no cost is coming off their on demand games, its a joke. |