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using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ScratchNet { public class MinExpression : MathFunctionBase { public MinExpression() { MathFunction = "Min"; Args.Add(null); Args.Add...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Networking; public class Mine_Net : NetworkBehaviour { [SyncVar] public int Damage = 50; public short Owner; public GameObject Explosion; private PlayerHealth_Net _hitPlayer; public bool _armed = f...
/* * The MIT License (MIT) * * Copyright (c) 2017 Denis Kuzmin < entry.reg@gmail.com > :: github.com/3F * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, inclu...
using System; using System.Linq; using System.Threading.Tasks; using EventStore.Client.Gossip; using EventStore.Client; using EventStore.Core.Messages; using EventStore.Core.Messaging; using EventStore.Plugins.Authorization; using Grpc.Core; using ClusterInfo = EventStore.Client.Gossip.ClusterInfo; using MemberInfo = E...
namespace EugenieWeb.Web { using System.Data.Entity; using Data; using EugenieWeb.Data.Migrations; public static class DatabaseConfig { public static void Initialize() { Database.SetInitializer(new MigrateDatabaseToLatestVersion<EugenieWebDbContext, Configuration>());...
class AdditionStrategy : IStrategy { public int Calculate(int firstOperand, int secondOperand) { return firstOperand + secondOperand; } }
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
using System; using System.Collections.Generic; namespace Endeavor.Steps.Core { public class StartStep : Step { public int StartStepId { get; private set; } protected override void Load(Dictionary<string, object> properties) { foreach (string key in properties.Keys) ...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
using Domain.DomainEntities; using Domain.Repositories; using ExternalApis; using WebApi; using Microsoft.VisualStudio.TestTools.UnitTesting; using System.Collections.Generic; using Data.Repositories; namespace Test { //Naming convention for Test Cases: //[MethodTested_Argument_ExpectedBehavior] [TestClas...
using System.Runtime.InteropServices; using UnityEngine; using System.Collections; public class GradientColorChangerSprite : MonoBehaviour { public Gradient CustomGradient; public float FullCycleTime = 1f; public float StartTime = 0.0f; private SpriteRenderer _spriteRenderer; private float _time; ...
namespace EventHorizon.Blazor.TypeScript.Interop.Generator.Identifiers { using System.Collections.Generic; using System.Linq; using EventHorizon.Blazor.TypeScript.Interop.Generator.AstParser.Api; using EventHorizon.Blazor.TypeScript.Interop.Generator.AstParser.Model.Types; public interface IEnumTyp...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DClean.Application.Interfaces { public interface ISeedService { public int Order { get; } Task SeedAsync(); } }
//------------------------------------------------------------------------------ // <auto-generated> // 此代码由工具生成。 // 运行时版本: 4.0.30319.42000 // // 对此文件的更改可能导致不正确的行为,如果 // 重新生成代码,则所做更改将丢失。 // </auto-generated> //------------------------------------------------------------------------------ namespace Pla...
using System; using System.Globalization; using System.Windows.Data; namespace Lib.Wpf.ConverterBase { public abstract class GenericValueConverter <TFrom, TTo> : IValueConverter { protected virtual TTo Convert(TFrom value, CultureInfo culture) { throw new NotImplementedException(); } prot...
using System; using System.Collections.Generic; namespace Kifa.Bilibili.BiliplusApi { public class BiliplusVideoRpc : BiliplusRpc<BiliplusVideoRpc.BiliplusVideoResponse> { public class BiliplusVideoResponse { public long Id { get; set; } public long Ver { get; set; } pub...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; using System.Data.Objects; using System.Management; using Renci.SshNet; using Renci.SshNet.Common; using System.Timers; using System.Net.Sockets; namespace EcoManagementService { class EcoManagement { ...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
namespace Nora.Shared.Journaling { public class AddInfantJournalEntry { public class Request { } public class Response { } } }
using System.Threading; using NUnit.Framework; using Selenium.core; using Selenium.pages; namespace Selenium.tests { [TestFixture] [Parallelizable] public class DiceSearchTest : TestBase { [Test] public void TestMethod() { var page = new HomePage(Driver); ...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.AwsN...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; usi...
using SharpenedMinecraft.Types.Items; using System; using System.Collections.Generic; using System.Text; namespace SharpenedMinecraft.Types.Blocks { public class LilacBlock : Block { public override string BlockId => "minecraft:lilac"; public override BlockState[] PossibleStates { get; } ...
namespace WpfMidiOrganPedals.UI { public interface IMainWindow : IView { } }
using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Identity.EntityFrameworkCore; using Microsoft.EntityFrameworkCore; namespace BookBox.Models { public class AppDbContext : IdentityDbContext<IdentityUser> { public AppDbContext(DbContextOptions<AppDbContext> options) : base(options) ...
using System; using System.Collections.Generic; using System.Linq; using System.Windows.Forms; using AvalonGui.Utils; using Avalon.Utils; namespace AvalonGui { static class Program { /// <summary> /// The main entry point for the application. /// </summary> [STAThread] ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraRotator : MonoBehaviour { public PlaneManager planeManager; public Transform baseTrans; // Update is called once per frame void Update () { if (float.IsNaN(planeManager.baseRotation)) { ...
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("AWSSDK.SageMakerRuntime")] [assembly: Asse...
// <copyright file="Benchmark2.cs" company="Endjin Limited"> // Copyright (c) Endjin Limited. All rights reserved. // </copyright> #pragma warning disable namespace UnevaluatedPropertiesDraft201909Feature.InPlaceApplicatorSiblingsAllOfHasUnevaluated { using System.Threading.Tasks; using BenchmarkDotNet.Attribut...
using NUnit.Framework; public class GeneratedTest126 { [Test] public void Test1() { } [Test] public void Test2() { } [Test] public void Test3() { } [Test] public void Test4() { } [Test] public void Test5() { } [Test] public void Test6() { } [Test] public void Test7() { } [Test] public vo...
// Copyright (c) MOSA Project. Licensed under the New BSD License. using Mosa.Compiler.Framework.IR; using Mosa.Compiler.MosaTypeSystem; using System.Collections.Generic; using System.Diagnostics; namespace Mosa.Compiler.Framework.Stages { /// <summary> /// Lower IR Stage /// </summary> /// <seealso cref="Mosa.C...
using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using Microsoft.AspNet.Identity; using Microsoft.Owin.Security; namespace GitHubWebApp.Models { public class IndexViewModel { public bool HasPassword { get; set; } public IList<UserLoginInfo> Logins { get; set; } ...
using System; using Gtk; using System.Collections.Generic; using System.Timers; namespace tracker { class MainClass { public static void Main (string[] args) { Application.Init (); try { Task.loadAll(); } catch (Exception E) { //Error loading file, create new Task("2017"); Tas...
using CoreGraphics; using CoreText; using Foundation; using ObjCRuntime; using UIKit; namespace CommunityToolkit.Maui.Core.Views; /// <summary> /// Toast for iOS + MacCatalyst /// </summary> public class ToastView : Popup { readonly PaddedLabel messageLabel; /// <summary> /// Initialize <see cref="ToastView"/> ...
#if !NETSTANDARD13 /* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or ...
using System; using System.IO; using System.Security.Cryptography; using System.Text; namespace Net.Tools.Security { public class SecurityPassword { public SecurityPassword() { } public static string EncryptPassword(string strPassword) { //加密密码 ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class TheEnd : MonoBehaviour { public void BackToMain() { SceneManager.LoadScene(0); } public void Retry() { SceneManager.LoadScene(1); } public void NextLevel(...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
using System; using System.Collections.Generic; using System.Linq; #if __UNIFIED__ using Foundation; using UIKit; #else using MonoTouch.Foundation; using MonoTouch.UIKit; #endif using MonoTouch.Dialog; using Google.Maps; namespace GoogleMapsAdvSample { public partial class DVCMenu : DialogViewController { publi...
using System; using System.Linq; using Microsoft.EntityFrameworkCore; using EFCorePgExercises.DataLayer; using System.Globalization; using FluentAssertions; using EFCorePgExercises.Utils; namespace EFCorePgExercises.Exercises.JoinsAndSubqueries { [FullyQualifiedTestClass] public class WorkoutTheStartTimesOfBoo...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CollisionHandler : MonoBehaviour { [SerializeField] float loadDelay = 1f; [SerializeField] ParticleSystem explosionVfx; void OnTriggerEnter(Collider other) { StartCrashSequence(); } void StartC...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace KCommander.UserClasses { interface IMyCombo4Complete { void Save(); void Load(); } }
//---------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------- namespace Microsoft.Samples.DocumentApprovalProcess.ApprovalManagerActivityLibrary.Designers { // Interaction logic fo...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Text; using ...
namespace _07.Hack { public interface IMath { double GetmathAbs(double operand); double GetMathFloor(double operand); } }
using System.Collections.Generic; namespace Rabbit.Rpc.Runtime.Server { /// <summary> /// 一个抽象的服务条目管理者。 /// </summary> public interface IServiceEntryManager { /// <summary> /// 获取服务条目集合。 /// </summary> /// <returns>服务条目集合。</returns> IEnumerable<ServiceEntry>...
namespace VisualStudio.ParsingSolution { public interface INodeProperty<T> { T Value { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using CsQuery.StringScanner; using CsQuery.StringScanner.Patterns; namespace CsQuery.Engine { /// <summary> /// Base class for any pseudoselector that implements validation of min/max parameter values, and /// argument v...
using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using Csla; using Csla.Data; using SelfLoadROSoftDelete.DataAccess; using SelfLoadROSoftDelete.DataAccess.ERLevel; namespace SelfLoadROSoftDelete.DataAccess.Sql.ERLevel { /// <summary> /// DAL SQL Server implementat...
namespace BananaParty.BehaviorTree.Tests { public class MutableConstantNode : BehaviorNode { public MutableConstantNode(BehaviorNodeStatus startExecutionStatus) { NextExecutionStatus = startExecutionStatus; } public BehaviorNodeStatus NextExecutionStatus { get; set;...
namespace KFmaintenance.Views { partial class FileServerForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
using ICSharpCode.SharpZipLib.Zip; using System; using System.Collections.Generic; using System.IO; namespace Common { public class SharpZip { /// <summary> /// 缓存字节数 /// </summary> private const int BufferSize = 4096; /// <summary> /// 压缩最小等级 /// </sum...
using Latincoder.AirQuality.Proxies; using Latincoder.AirQuality.Model.External; using Xunit; using Xunit.Abstractions; using Moq; using System.Text.Json; using System.Threading.Tasks; using System.Net.Http; namespace Latincoder.AirQuality.Tests.Proxies { public class WaqiTests { private HttpClient mo...
using Serilog; using Serilog.Core; using Serilog.Events; using Serilog.Sinks.SystemConsole.Themes; using Microsoft.EntityFrameworkCore; namespace Common.Logging { static public class LoggerFactory { public const string LoggerNamePropertyName = "LoggerName"; const string OutputTemplateFile = "[{Ti...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Sum...
// Copyright 2020 New Relic, Inc. All rights reserved. // SPDX-License-Identifier: Apache-2.0 using System; using System.Collections.Generic; using System.Linq; using NewRelic.Agent.Configuration; using NewRelic.Agent.Helpers; using NewRelic.SystemExtensions; namespace NewRelic.Agent.Core.Labels { public class La...
using System.Collections.Generic; namespace XORGame.Data.Entities { public class PlayerCharacter { public PlayerCharacter() { PlayerCharacterAbilities = new HashSet<PlayerCharacterAbility>(); TeamRosters = new HashSet<TeamRoster>(); } public int ID { ge...
/*************************************************************************** * IEntity.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Runtime.Serialization; namespace Revenj.DomainPatterns { [Serializable] [DataContract(Namespace = "")] public class SpecificationByUri : ISpecification<IIdentifiable> { [DataMember] public string[] U...
using System.Collections.Generic; using System.Text; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp.Syntax; using Microsoft.CodeAnalysis.Text; namespace XLG.QuickScripts.Generators { [Generator] public class CustomGenerator : ISourceGenerator { public void Initialize(GeneratorIn...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System.Windows; using System.Windows.Controls; namespace MUXControlsTestApp { [TopLevelTestPage(Name = "CommandBarFlyout", Icon = "CommandBarFlyout.png")]...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Globalization; using System.Linq; using System.Reflection; using Microsoft.AspNetCore.Http.Headers; using Microsoft.Extensions.Primitives; using Microsoft.Net.Http.Heade...
//Apache2, 2017, WinterDev //Apache2, 2009, griffm, FO.NET using System.Collections; namespace Fonet.Pdf { /// <summary> /// This represents a single Outline object in a PDF, including the root Outlines /// object. Outlines provide the bookmark bar, usually rendered to the right of /// a P...
using System; using System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Xml.Serialization; namespace Workday.PerformanceManagement { [GeneratedCode("System.Xml", "4.6.1590.0"), DesignerCategory("code"), DebuggerStepThrough, XmlType(Namesp...
 // // Licensed to Green Energy Corp (www.greenenergycorp.com) under one or // more contributor license agreements. See the NOTICE file distributed // with this work for additional information regarding copyright ownership. // Green Energy Corp licenses this file to you under the Apache License, // Version 2.0 (the "L...
using System; using System.Linq.Expressions; using Microsoft.Extensions.DependencyInjection; using RabbitMQ.Client.Core.DependencyInjection.Models; namespace RabbitMQ.Client.Core.DependencyInjection.Specifications { /// <summary> /// Specification that represents rabbitMq exchange duplications. /// </summa...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace ConsoleControlSample { /// <summary> /// The new process form. /// </summary> public partial class FormNewProcess : ...
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. // Ported from um/control.h in the Windows SDK for Windows 10.0.20348.0 // Original source is Copyright © Microsoft. All rights reserved. using NUnit.Framework; using Syste...
using AntX.Controllers; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc.ModelBinding; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Xml; using System.Xml.Serialization; namespace AntX.WeChat { publi...
using System; using System.IO; using System.Threading.Tasks; using Microsoft.Azure.WebJobs; using Microsoft.Azure.WebJobs.Extensions.Http; using Microsoft.AspNetCore.Http; using Microsoft.Extensions.Logging; using System.Security.Claims; using Microsoft.Azure.WebJobs.Extensions.SignalRService; using Microsoft.Azure.Web...
// ----------------------------------------------------------------------- // <copyright file="InputManager.cs" company="Steven Kirk"> // Copyright 2013 MIT Licence. See licence.md for more information. // </copyright> // ----------------------------------------------------------------------- namespace Perspex.Input ...
// <auto-generated> // Auto-generated by StoneAPI, do not modify. // </auto-generated> namespace Dropbox.Api.Team { using sys = System; using col = System.Collections.Generic; using re = System.Text.RegularExpressions; using enc = Dropbox.Api.Stone; /// <summary> /// <para>Base report structu...
namespace StudentApplication { public enum Grade { One = 1, Two = 2, Three = 3, Four = 4, Five = 5, Six = 6, Seven = 7, Eighth = 8, Ninth = 9, Tenth = 10, Eleventh = 11, Twelfth = 12 } }
using System; using System.Threading; using System.Threading.Tasks; using CqrsFramework.Commands; using CqrsFramework.Domain; using MediatR; using Registration.Contracts.Commands.Appointments; using Registration.Domain.AggregatesModel.AppointmentAggregate; namespace Registration.Domain.CommandHandlers.Appointments { ...
using UnityEngine; using UnityEngine.UI; // 情報表示用の UI を制御するコンポーネント public class Hud : MonoBehaviour { public Image m_hpGauge; // HP ゲージ public Image m_expGauge; // 経験値ゲージ public Text m_levelText; // レベルのテキスト public GameObject m_gameOverText; // ゲームオーバーのテキスト // 毎フレーム呼び出される関数 private void Update() { // プレイヤー...
// // Copyright (c) 2015 Xamarin Inc. (http://www.xamarin.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, ...
using System.Threading; using System.Diagnostics; using Microsoft.VisualStudio.TestTools.UnitTesting; using FluentAssertions; namespace Noesis.Javascript.Tests { /// <summary> /// Tests that we can run multiple instances of v8 side by side, /// simultaneously, courtesy of v8 Isolates. /// </summary> ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PointOfViewBase : MonoBehaviour { }
// *********************************************************************** // Copyright (c) 2012 NUnit Project // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, incl...
/* http://www.zkea.net/ Copyright 2016 ZKEASOFT http://www.zkea.net/licenses */ using Easy.Cache; using Easy.RepositoryPattern; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Easy.Modules.SystemSetting { public abstract class SystemSettingService { Syste...
using BonusBot.AudioModule.LavaLink; using Discord; using System; using System.Threading.Tasks; namespace BonusBot.AudioModule.Extensions { internal static class FuncExtensions { internal static void WriteLog(this Func<LogMessage, Task> log, LogSeverity severity, string message, Exception? exception =...
// This file was auto-generated based on version 1.1.0 of the canonical data. using System; using Xunit; public class SieveTest { [Fact] public void No_primes_under_two() { Assert.Throws<ArgumentOutOfRangeException>(() => Sieve.Primes(1)); } [Fact(Skip = "Remove to run test")] public ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Threading.Tasks; using Microsoft.CodeAnalysis.CodeFixes; using Microsoft.CodeAnalysis.CSharp.MakeMethodSynchronous; using Microsoft.CodeAnalysis...
namespace Elgraiv.Midionette.Internal { internal class NullValueReceiver : IValueReceiver { public string Name => "null"; public void OnValueReceived(byte value) { //nop } private NullValueReceiver() { } public static NullValueReceiver Value { get; ...
using System; using System.ComponentModel; using System.Runtime.Serialization; namespace FantasyData.Api.Client.Model.Golf; [DataContract(Namespace="", Name="BettingEntityMetadata")] [Serializable] public class BettingEntityMetadata { /// <summary> /// The id of the record. Unique only within the same entit...
using System; using ClForms.Helpers; namespace ClForms.Common { /// <summary> /// Implements a structure that is used to describe the size of an object /// </summary> public struct Size { /// <summary> /// Zero-sized <see cref="Size"/> /// </summary> public static Si...
namespace Captura.YouTube { public interface IYouTubeApiKeys { string YouTubeClientId { get; } string YouTubeClientSecret { get; } } }
namespace parts { public class Board { public List<(int number, bool bingo)[]> Sequence { get; private set; } public int Rows { get; } public static IEnumerable<Board> GenerateBoards(int[] boardSequence, int x, int y) { var sequenceLenght = x * y; var bo...
using System; using System.IO; namespace FdtSharpWithTests { internal static class Utilities { public static string GetBinaryLocation(string name) { return Path.Combine(BinariesDirectory, name); } private static readonly string BinariesDirectory = "../../Trees"; } }
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Pro...
using System.Collections.Generic; namespace Game.MementoPattern { public class MementosStorer { private DebugLogSingleton _logSingleton; public Stack<Memento> _mementos { get; } public MementosStorer() { _mementos = new Stack<Memento>(); _logSingleton = ...
namespace QuickType { using System; using System.Collections.Generic; using System.Globalization; using Newtonsoft.Json; using Newtonsoft.Json.Converters; public partial class Welcome { [JsonProperty("inputConfig")] public InputConfig InputConfig { get; set; } [Jso...
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("riplVisualStudioExtensions")] [assembly: ...
// Copyright (C) Microsoft. All rights reserved. // Licensed under the MIT License. See LICENSE.txt in the project root for license information. using Newtonsoft.Json; using System; using System.Collections.Generic; namespace Microsoft.ApplicationInspector.Commands { /// <summary> /// Contains the analyze sc...
using CM.WeeklyTeamReport.Domain.Entities.Interfaces; using FluentAssertions; using Microsoft.Extensions.Configuration; using System.Collections.Generic; using System.IO; using Xunit; namespace CM.WeeklyTeamReport.Domain.IntegrationTests { public class CompanyRepositoryTests { [Fact] public as...
namespace Microsoft.ApplicationInsights.Kubernetes.Entities { using System.Collections.Generic; using Newtonsoft.Json; [JsonObject(MemberSerialization = MemberSerialization.OptIn)] internal class Selector { [JsonProperty("matchLabels")] public IDictionary<string, string> MatchLabels...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
using System; using System.Linq; using NUnit.Framework; namespace SODA.Tests { [TestFixture] public class SoqlQueryTests { [Test] [Category("SoqlQuery")] public void Default_Ctor_Selects_Nothing_And_SelectColumns_IsNotNull() { var soql = new SoqlQuery(); ...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...