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// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Diagnostics; using System.IO.PortsTests; using System.Text; using System.Threading; using Legacy.Support; using Xunit; namespace System.IO.Ports.Tests { public clas...
using System; using System.Collections.Generic; using Popsql.Grammar; namespace Popsql { public partial class SqlSelect { private class FromClause : OwnedBy<SqlSelect>, ISqlSelectFromClause { public FromClause(SqlSelect parent, SqlTable table) : base(parent) { if (table == null) throw new Argument...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ChooseDrink_2._0 { class Program { static void Main(string[] args) { string profession = Console.ReadLine(); int quantity = int.Parse(Console.Re...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
namespace Lightweight.Scheduler.Core { using System; using System.Diagnostics; using System.Threading; using System.Threading.Tasks; using Lightweight.Scheduler.Abstractions; using Microsoft.Extensions.Logging; internal sealed class DefaultJobProcessor<TSchedulerKey, TJobKey> : IJobProcess...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // using System; using System.Runtime.CompilerServices; public class BringUpTest { const int Pass = 100; const int Fail = -1; [MethodImplAttribute(MethodI...
using System; using System.Collections.Generic; using Microsoft.AspNetCore.Mvc; using AutoMapper; using System.IdentityModel.Tokens.Jwt; using WebApi.Helpers; using Microsoft.Extensions.Options; using System.Text; using Microsoft.IdentityModel.Tokens; using System.Security.Claims; using Microsoft.AspNetCore.Authorizat...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; using WebApp.Data.Models; namespace WebApp.Areas.Identity.Pages....
using System; using System.Collections.Generic; using System.Linq; using Foundation; using UIKit; namespace SampleUIDesign.iOS { public class Application { // This is the main entry point of the application. static void Main(string[] args) { // if you want to use a differe...
namespace SIS.MvcFramework { using System; using System.IO; using System.Text; using System.Reflection; using System.Net.Sockets; using System.Threading.Tasks; using SIS.Common; using SIS.HTTP.Enums; using SIS.HTTP.Cookies; using SIS.HTTP.Requests; using SIS.HTTP.Sessions; ...
using FluentAssertions; using Xunit; namespace FatCat.Fakes.Tests.Primitives { public abstract class PrimitiveTests<T> { [Fact] public void EachItemWillBeRandom() { var previousValue = default(T); for (var i = 0; i < 13; i++) { var currentValue = Faker.Create<T>(); currentValue.Should().NotB...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
#region Copyright Syncfusion Inc. 2001-2021. // Copyright Syncfusion Inc. 2001-2021. All rights reserved. // Use of this code is subject to the terms of our license. // A copy of the current license can be obtained at any time by e-mailing // licensing@syncfusion.com. Any infringement will be prosecuted under // applic...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Mi...
 namespace OpenRealEstate.Services.RealEstateComAu { public class XmlFeature { public XmlFeature(string xmlField, string displayName, bool indoor, bool outdoor, bool eco) { Guard.AgainstNullOrWhiteSpace(xmlField); Guard.AgainstNullOrWhiteSpace(displayName); ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.ComponentModel; using System.Diagnostics; using System.Runtime.InteropServices; using System.Security.Principal; using Serilog; /*********************************** Module Header ****************...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Xunit; namespace Faker.Tests.MatcherTests { public class TreeMatcherTests { private Matcher _matcher = new Matcher(); #region Tree test classes public class FlatObjectTree { ...
using Eternity.Runtime.Item; /// <summary> /// 武器模块VO /// </summary> public class ItemModVO : ItemContainer { public Eternity.FlatBuffer.Mod Config; public EquipmentModL1 ModType1; public EquipmentModL2 ModType2; }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using NUnit.Framework; namespace Addressbook_tests_autoit { public class TestBase { public ApplicationManager app; [OneTimeSetUp] public void initApplication() {...
using System; using System.Net; using System.Threading; using System.Threading.Tasks; using FluentFTP; namespace Examples { internal static class SetHashAlgorithmExample { public static void SetHashAlgorithm() { using (var conn = new FtpClient("127.0.0.1", "ftptest", "ftptest")) { conn.Connect(); if (...
using BlazorHero.CleanArchitecture.Application.Requests.Identity; using BlazorHero.CleanArchitecture.Application.Responses.Identity; using BlazorHero.CleanArchitecture.Client.Infrastructure.Extensions; using BlazorHero.CleanArchitecture.Shared.Wrapper; using System.Collections.Generic; using System.Net.Http; using Sys...
using Word = Microsoft.Office.Interop.Word; using System; using System.IO; using System.Linq; using Office = Microsoft.Office.Core; namespace WBST.Bibliography { public partial class ThisAddIn { public Ribbon Ribbon { get; private set; } public BibliographyPaneControl BibliographyPane { ...
using UnityEngine; using System.Collections; public class Tools { public static void DynamicAddAnimationEvent(Animator pAnimator, int pIndex, string pFunction) { AnimationClip clip = pAnimator.runtimeAnimatorController.animationClips[pIndex]; AnimationEvent overEvent = new AnimationEvent(); ...
using System.Linq; using Raven.Client.Indexes; namespace MinaGlosor.Web.Models.Indexes { public class WordFavouriteIndex : AbstractIndexCreationTask<WordFavourite> { public WordFavouriteIndex() { Map = favourites => from favourite in favourites selec...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("07...
using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Web; using TestP.data; namespace TestP.Models { public class RechargeSimRepository { private readonly TestEntities db = new TestEntities(); /// <summary> /// Listar Todas las ...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated from a template. // // Manual changes to this file may cause unexpected behavior in your application. // Manual changes to this file will be overwritten if the code is regenerated....
/* ********************************************************************************************************** * The MIT License (MIT) * * * * Copyright (c) 2016 Hypermediasystems Ges. f. Software mbH * * Web: http://www.hypermediasystems.de * ...
@using System.Web.Http @using System.Web.Http.Controllers @using System.Web.Http.Description @using System.Collections.ObjectModel @using TemplateWebApplication.Areas.HelpPage.Models @model Collection<ApiDescription> @{ ViewBag.Title = "ASP.NET Web API Help Page"; // Group APIs by controller ILookup<HttpC...
using System; using Dgraph4Net.Annotations; using Newtonsoft.Json; namespace Dgraph4Net.Identity { [DgraphType("AspNetUserLogin")] public class DUserLogin : DUserLogin<DUserLogin> { } public abstract class DUserLogin<TUserLogin> : AEntity, IEquatable<DUserLogin<TUserLogin>>, IUserLogin whe...
using System; namespace R5T.Magyar { public static class SuccessOrFailureHelper { public static class StandardRepresentation { public const string Failure = "Failure"; public const string Success = "Success"; } public static SuccessOrFailure FromStand...
namespace PM.BO.Enums { public enum Gender { None = 0x00, Male = 0x01, Female = 0x02 } }
using System; using System.Windows.Media.Media3D; namespace Geometry3D { public class LineSegment3D { public readonly Point3D point1; public readonly Point3D point2; public Vector3D Vector { get { return point2 - point1; } } public LineSegment3D(Point3D point1, Point3D point2...
<!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>@ViewBag.Title - My ASP.NET Application</title> @Styles.Render("~/Content/css") @Scripts.Render("~/bundles/modernizr") @Scripts.Render("~/bundles/angular") </head...
//Copyright(c) 2021-2030, Muhammad Rahman //All rights reserved. //This source code is licensed under the Apache 2.0 License found in the //LICENSE file in the root directory of this source tree. using Market.Price.Provider; using System.Collections.Generic; namespace Pricing.Win { public class SymbolComparer :...
using System; using System.Collections.Generic; using System.Linq; using Pathoschild.Stardew.Common; using Pathoschild.Stardew.Common.Utilities; using StardewModdingAPI; using StardewValley; using StardewValley.Buildings; using StardewValley.Characters; using StardewValley.Locations; using StardewValley.Objects; using ...
using AutoFixture; using Microsoft.Azure.WebJobs.Extensions.DurableTask; using Microsoft.Extensions.Logging; using Moq; using NUnit.Framework; using SFA.DAS.EmployerIncentives.Abstractions.DTOs.Queries.ApprenticeshipIncentives; using SFA.DAS.EmployerIncentives.Application.UnitTests; using SFA.DAS.EmployerIncentives.Fun...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using MyStik.TimeTable.Data; using MyStik.TimeTable.DataServices.Booking.Data; namespace MyStik.TimeTable.DataServices.Booking { public enum BookingType { green, yellow, ...
namespace Core.Entities.Catalog { public enum RiskClass { I, II, III, IV, Undefined } }
using System; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Security.Cryptography; using System.ServiceModel; using System.Text; using System.Threading; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Navigation; using PhoneAdm...
using FluentAssertions; using Kros.AspNetCore.Authorization; using Microsoft.AspNetCore.Authentication.JwtBearer; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using System; using System.IO; using System.Linq; using System.Text; using Xunit; namespace Kros.AspNetCore.Servic...
 namespace Halforbit.DataStores { public interface IValidationError { string Message { get; } } }
/* Yet Another Forum.NET * Copyright (C) 2003-2005 Bjørnar Henden * Copyright (C) 2006-2013 Jaben Cargman * Copyright (C) 2014-2015 Ingo Herbote * http://www.yetanotherforum.net/ * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * dist...
using System; using System.Linq.Expressions; using System.Threading.Tasks; using BuildingBlocks.Cqrs.Commands; namespace BuildingBlocks.Core.Scheduling { public interface IEnqueueMessages { Task Enqueue<T>(T command, string description = null) where T : ICommand; Task Enqueue(MessageSerialized...
using System.Collections.Generic; using DvBCrud.MongoDB.API.CRUDActions; using DvBCrud.MongoDB.Models; using DvBCrud.MongoDB.Repositories; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Logging; namespace DvBCrud.MongoDB.API.XMLJSON { [ApiController] [Route("[controller]")] public abstract cla...
#pragma warning disable 108 // new keyword hiding #pragma warning disable 114 // new keyword hiding namespace Windows.Storage.FileProperties { #if __ANDROID__ || __IOS__ || NET461 || __WASM__ || __SKIA__ || __NETSTD_REFERENCE__ || __MACOS__ [global::Uno.NotImplemented] #endif public partial class StorageItemThumbn...
namespace nsimplemessagepump.contract.messagecontext { public interface IMessageContextModel {} public sealed class EmptyContextModel : IMessageContextModel {} }
// c:\program files (x86)\windows kits\10\include\10.0.22000.0\um\d3d12umddi.h(12540,9) namespace DirectN { public enum D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS_0080 { D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_0080_NONE = 0, D3D12DDI_VIDEO_ENCODER_PICTURE_C...
/*---------------------------------------------------------------- Copyright (C) 2018 Senparc 文件名:WebSocketHelper.cs 文件功能描述:WebSocket处理类 创建标识:Senparc - 20170127 ----------------------------------------------------------------*/ using System; using System.Collections.Generic; using System.Linq; usi...
//----------------------------------------------------------------------- // <copyright file="IOSSupportPreprocessBuild.cs" company="Google LLC"> // // Copyright 2019 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // Y...
namespace Foxkit { using System.Threading.Tasks; public interface IAuthenticator { Task Apply(IRequest request); ICredentialStore CredentialStore { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace pipelineMvcDemo.Models { public class Pipeline { public int Length { get; set; } public int Width { get; set; } public int Throughput { get; set; } public int Depth { get;...
using System.Collections.Generic; using System.IO; namespace MarkdownSlider { public class TemplateLoader { public static List<Template> Load() { var templates = new List<Template>(); var currentPath = System.AppDomain.CurrentDomain.BaseDirectory; TryLoad(P...
using WordPressRestApiStandard.QueryModel; namespace WordPressRestApiStandard.UpdateModel { public class CategoryUpdate : AttributeGenerator { [QueryName(Name = "description")] public string Description { get; set; } [QueryName(Name = "name")] public string Name { get; set; } ...
// RestifyServer.cs // Script#/Libraries/Node/Restify // This source code is subject to terms and conditions of the Apache License, Version 2.0. // using System; using System.Collections; using System.Collections.Generic; using System.Runtime.CompilerServices; namespace NodeApi.Restify { [ScriptIgnoreNamespace] ...
using System; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace Application.Models { /// <summary> /// Represents a purchase_requests. /// NOTE: This class is generated from a T4 template - you should not modify it manually. /// </summary> pu...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Windows.Forms; namespace FortuneGUI { static class Program { /// <summary> /// The main entry point for the application. /// </summary> [STAThread] static void ...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; namespace UsingOut { class MainApp { static void Divide(int a, int b, out int quotient, out int remainder) { quotient = a / b; remainder = a % b; } static void Main(string[] args) { int a = 20; int b = 3; ...
using System; using System.Diagnostics; using System.Threading; using System.Threading.Tasks; using Microsoft.AspNetCore.Components; using Microsoft.JSInterop; namespace BlazorFluentUI { public class FluentUIComponentBase : ComponentBase, IAsyncDisposable { [CascadingParameter(Name = "Theme")] ...
using System; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; using BethanysPieShop.Models; namespace BethanysPieShop.Migrations { [DbContext(typeof(AppDbContext))] [Migration...
// The MIT License (MIT) // // Copyright (c) Andrew Armstrong/FacticiusVir 2019 // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the r...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------...
using System; using System.Collections.Generic; using System.Linq; using UnityEngine.UIElements.Experimental; namespace Conway { public class OpParams { public float valueA = 0; public float valueB = 0; public FaceSelections facesel = FaceSelections.All; public string tags = "";...
#region License // Microsoft Public License (Ms-PL) // // This license governs use of the accompanying software. If you use the software, you accept this license. If you do not accept the license, do not use the software. // // 1. Definitions // // The terms "reproduce," "reproduction," "derivative works," and "d...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using KSP; using UnityEngine; using KSPPluginFramework; namespace KerbalAlarmClock { public class AngleRenderPhase : MonoBehaviourExtended { public Boolean isDrawing { get; private set; } /// <summary> ...
// <copyright file="DistributedDictionaryTests.cs" company="Gridion"> // Copyright (c) 2019-2021, Alex Efremov (https://github.com/alexander-efremov) // </copyright> // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with //...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================================= ** ** Class: ICustomAdapter ** ** Author: David Mortenson (dmortens) ** ** Purpose: This the base interface that custom adapters can chose to implem...
using System; using System.Collections.Generic; using System.Net; namespace ZipkinTracer.Models { public class Span { public string Name { get; } public string Id => TraceInfo.SpanId; public string ParentId => TraceInfo.ParentSpanId; public string TraceId => TraceInfo.TraceId; ...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by \generate-code.bat. // // Changes to this file will be lost when the code is regenerated. // The build server regenerates the code before each build and a pre-build // step...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class GameManager : MonoBehaviour { public GameObject[] spawners; private int level = 0; private int currentScene = 0; private int zombieCount = 0; private int zombieLimit = 10;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // using System; using System.Runtime.CompilerServices; public class BringUpTest { const int Pass = 100; const int Fail = -1; [MethodImplAttribute(MethodImplOptions.NoI...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
 namespace P03_FootballBetting.Data.Models { using System; using System.Collections.Generic; using System.Text; public class Game { public Game() { this.Bets = new HashSet<Bet>(); this.PlayerStatistics = new HashSet<PlayerStatistic>(); } publi...
using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using LibGit2Sharp.Core; using LibGit2Sharp.Core.Handles; namespace LibGit2Sharp { /// <summary> /// Provides access to configuration variables for a repository. /// </summary> public class C...
// Author: Wayne Gu // Created: 2016-6-20 14:00 // Project: HttpLibrary.Net // License: MIT license using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HttpLibrary.Interop { /// <summary> /// Platform specific device and app info getter...
using UnityEngine; using UnityEngine.EventSystems; public class DPad8 : MonoBehaviour, IDPad, IPointerDownHandler, IDragHandler, IPointerUpHandler { public float Horizontal { get { return input.x; } } public float Vertical { get { return input.y; } } public Vector2 Direction { get { return new Vector2(Hor...
using System.Collections.Generic; // ReSharper disable UnusedAutoPropertyAccessor.Global // ReSharper disable UnusedMember.Global namespace IctBaden.Stonehenge3.Test.Serializer { public class NestedClass { public string Name { get; set; } public List<NestedClass2> Nested { get; set; } } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Windows.Storage; namespace LightBuzz.Settings { /// <summary> /// Provides some extension methods for setting, getting and deleting application data. /// </summary> public static c...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using ZeldaOracle.Common.Audio; using ZeldaOracle.Common.Geometry; using ZeldaOracle.Common.Graphics; using ZeldaOracle.Common.Graphics.Sprites; using ZeldaOracle.Common.Scripting; using ZeldaOracle.Game.Entities.Players; using Zelda...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; namespace UnityModStudio.Common { public static class GameInformationResolver { public sta...
// Copyright (c) Amer Koleci and contributors. // Distributed under the MIT license. See the LICENSE file in the project root for more information. using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Text; namespace Vortice.Vulkan { public unsafe static class ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using Microsoft.MixedReality.Toolkit.Utilities.Editor; using UnityEditor; using UnityEngine; namespace Microsoft.MixedReality.Toolkit.Editor { [CustomEditor(typ...
 using System; using System.Threading; using System.Threading.Tasks; namespace Polly.Retry { internal partial interface IRetryPolicyState<TResult> { Task<bool> CanRetryAsync(DelegateResult<TResult> delegateResult, CancellationToken ct, bool continueOnCapturedContext); } }
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Data.Common; using System.Linq; using System.Linq.Expressions; using System.Reflection; usi...
@model Nge.Web.Models.Codes.IndexViewModel @{ ViewData["Title"] = "Index"; } <h2>Index</h2> <div class="row"> <div class="col-md-4"> <form asp-action="Create"> <div asp-validation-summary="All" class="text-danger"></div> <div class="form-group"> <label asp-for...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.Immutable; using System.ComponentModel; using S...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using MixedRemoteViewCompositor.Media; using MixedRemoteViewCompositor.Network; namespace Viewe...
using System; using Microsoft.AspNetCore.Http; namespace FeatureNinjas.LogPack.Filters { public class PathExcludeFilter : IExcludeFilter { private string _path; private bool _isCaseSensitive; public PathExcludeFilter(string path, bool isCaseSensitive) { _pat...
using System.Reflection; using System.Runtime.CompilerServices; using Android.App; // Information about this assembly is defined by the following attributes. // Change them to the values specific to your project. [assembly: AssemblyTitle("Tests.Android")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfig...
/* * Copyright 2018 JDCLOUD.COM * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http:#www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in...
<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0" /> <title>@ViewData["Title"] - RetrieveWeatherForecast</title> <link rel="stylesheet" href="~/lib/bootstrap/dist/css/bootstrap.min.css" /> <link rel="stylesheet" hr...
using Autofac.LooseNaming; namespace Autofac { /// <summary> /// Autofac container builder with custom registration sources. /// </summary> public class DataTransferContainerBuilder : ContainerBuilder { /// <summary> /// Creates a new instance of <see cref="DataTransferContainerBui...
using Data.Models; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using Service.Contracts; using System.Linq; namespace AXIOM.Controllers { public class CommentController : Controller { private ICommentService commentService; public CommentController(ICommentService comm...
/* Yet Another Forum.NET * Copyright (C) 2003-2005 Bjørnar Henden * Copyright (C) 2006-2013 Jaben Cargman * Copyright (C) 2014-2020 Ingo Herbote * https://www.yetanotherforum.net/ * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * dis...
// // Copyright 2011-2013, Xamarin Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by appl...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Threading; namespace STAMain { internal static class STAMain { private c...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class UtilityBrickCatcher : MonoBehaviour { public int playerNumber; private void OnTriggerEnter(Collider brick) { updatePlayerLives(playerNumber); Destroy(brick.gameObject); } private...
// ------------------------------------------------------------------------------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // --------...
namespace OpenClosedAfter { public class Triangle : IShape { public decimal Width { get; set; } public decimal Height { get; set; } public Triangle() { } public Triangle(decimal width, decimal height) { Width = width; Height = height; } ...