Title
string
Abstract
string
Status
string
User
string
text
string
label
int64
combined_text
string
__index_level_0__
int64
Introducing Visual Perception Token into Multimodal Large Language Model
To utilize visual information, Multimodal Large Language Model (MLLM) relies on the perception process of its vision encoder. The completeness and accuracy of visual perception significantly influence the precision of spatial reasoning, fine-grained understanding, and other tasks. However, MLLM still lacks the autonomous capability to control its own visual perception processes, for example, selectively reviewing specific regions of an image or focusing on information related to specific object categories. In this work, we propose the concept of Visual Perception Token, aiming to empower MLLM with a mechanism to control its visual perception processes. We design two types of Visual Perception Tokens, termed the Region Selection Token and the Vision Re-Encoding Token. MLLMs autonomously generate these tokens, just as they generate text, and use them to trigger additional visual perception actions. The Region Selection Token explicitly identifies specific regions in an image that require further perception, while the Vision Re-Encoding Token uses its hidden states as control signals to guide additional visual perception processes. Extensive experiments demonstrate the advantages of these tokens in handling spatial reasoning, improving fine-grained understanding, and other tasks. On average, the introduction of Visual Perception Tokens improves the performance of a 2B model by 23.6\%, increasing its score from 0.572 to 0.708, and even outperforms a 7B parameter model by 13.4\% (from 0.624). Please check out our repo https://github.com/yu-rp/VisualPerceptionToken
Liked
zrz@andrew.cmu.edu
Introducing Visual Perception Token into Multimodal Large Language Model : To utilize visual information, Multimodal Large Language Model (MLLM) relies on the perception process of its vision encoder. The completeness and accuracy of visual perception significantly influence the precision of spatial reasoning, fine-grained understanding, and other tasks. However, MLLM still lacks the autonomous capability to control its own visual perception processes, for example, selectively reviewing specific regions of an image or focusing on information related to specific object categories. In this work, we propose the concept of Visual Perception Token, aiming to empower MLLM with a mechanism to control its visual perception processes. We design two types of Visual Perception Tokens, termed the Region Selection Token and the Vision Re-Encoding Token. MLLMs autonomously generate these tokens, just as they generate text, and use them to trigger additional visual perception actions. The Region Selection Token explicitly identifies specific regions in an image that require further perception, while the Vision Re-Encoding Token uses its hidden states as control signals to guide additional visual perception processes. Extensive experiments demonstrate the advantages of these tokens in handling spatial reasoning, improving fine-grained understanding, and other tasks. On average, the introduction of Visual Perception Tokens improves the performance of a 2B model by 23.6\%, increasing its score from 0.572 to 0.708, and even outperforms a 7B parameter model by 13.4\% (from 0.624). Please check out our repo https://github.com/yu-rp/VisualPerceptionToken
1
zrz@andrew.cmu.edu [SEP] Introducing Visual Perception Token into Multimodal Large Language Model : To utilize visual information, Multimodal Large Language Model (MLLM) relies on the perception process of its vision encoder. The completeness and accuracy of visual perception significantly influence the precision of spatial reasoning, fine-grained understanding, and other tasks. However, MLLM still lacks the autonomous capability to control its own visual perception processes, for example, selectively reviewing specific regions of an image or focusing on information related to specific object categories. In this work, we propose the concept of Visual Perception Token, aiming to empower MLLM with a mechanism to control its visual perception processes. We design two types of Visual Perception Tokens, termed the Region Selection Token and the Vision Re-Encoding Token. MLLMs autonomously generate these tokens, just as they generate text, and use them to trigger additional visual perception actions. The Region Selection Token explicitly identifies specific regions in an image that require further perception, while the Vision Re-Encoding Token uses its hidden states as control signals to guide additional visual perception processes. Extensive experiments demonstrate the advantages of these tokens in handling spatial reasoning, improving fine-grained understanding, and other tasks. On average, the introduction of Visual Perception Tokens improves the performance of a 2B model by 23.6\%, increasing its score from 0.572 to 0.708, and even outperforms a 7B parameter model by 13.4\% (from 0.624). Please check out our repo https://github.com/yu-rp/VisualPerceptionToken
291
Control the Soft Robot Arm with its Physical Twin
To exploit the compliant capabilities of soft robot arms we require controller which can exploit their physical capabilities. Teleoperation, leveraging a human in the loop, is a key step towards achieving more complex control strategies. Whilst teleoperation is widely used for rigid robots, for soft robots we require teleoperation methods where the configuration of the whole body is considered. We propose a method of using an identical 'physical twin', or demonstrator of the robot. This tendon robot can be back-driven, with the tendon lengths providing configuration perception, and enabling a direct mapping of tendon lengths for the execture. We demonstrate how this teleoperation across the entire configuration of the robot enables complex interactions with exploit the envrionment, such as squeezing into gaps. We also show how this method can generalize to robots which are a larger scale that the physical twin, and how, tuneability of the stiffness properties of the physical twin simplify its use.
Liked
jechoi@andrew.cmu.edu
Control the Soft Robot Arm with its Physical Twin : To exploit the compliant capabilities of soft robot arms we require controller which can exploit their physical capabilities. Teleoperation, leveraging a human in the loop, is a key step towards achieving more complex control strategies. Whilst teleoperation is widely used for rigid robots, for soft robots we require teleoperation methods where the configuration of the whole body is considered. We propose a method of using an identical 'physical twin', or demonstrator of the robot. This tendon robot can be back-driven, with the tendon lengths providing configuration perception, and enabling a direct mapping of tendon lengths for the execture. We demonstrate how this teleoperation across the entire configuration of the robot enables complex interactions with exploit the envrionment, such as squeezing into gaps. We also show how this method can generalize to robots which are a larger scale that the physical twin, and how, tuneability of the stiffness properties of the physical twin simplify its use.
1
jechoi@andrew.cmu.edu [SEP] Control the Soft Robot Arm with its Physical Twin : To exploit the compliant capabilities of soft robot arms we require controller which can exploit their physical capabilities. Teleoperation, leveraging a human in the loop, is a key step towards achieving more complex control strategies. Whilst teleoperation is widely used for rigid robots, for soft robots we require teleoperation methods where the configuration of the whole body is considered. We propose a method of using an identical 'physical twin', or demonstrator of the robot. This tendon robot can be back-driven, with the tendon lengths providing configuration perception, and enabling a direct mapping of tendon lengths for the execture. We demonstrate how this teleoperation across the entire configuration of the robot enables complex interactions with exploit the envrionment, such as squeezing into gaps. We also show how this method can generalize to robots which are a larger scale that the physical twin, and how, tuneability of the stiffness properties of the physical twin simplify its use.
565
Four-Arm Collaboration: Two Dual-Arm Robots Work Together to Maneuver Tethered Tools
In this paper, we present a planner for a master dual-arm robot to manipulate tethered tools with an assistant dual-arm robot's help. The assistant robot provides assistance to the master robot by manipulating the tool cable and avoiding collisions. The provided assistance allows the master robot to perform tool placements on the robot workspace table to regrasp the tool, which would typically fail since the tool cable tension may change the tool positions. It also allows the master robot to perform tool handovers, which would normally cause entanglements or collisions with the cable and the environment without the assistance. Simulations and real-world experiments are performed to validate the proposed planner.
Disliked
jechoi@andrew.cmu.edu
Four-Arm Collaboration: Two Dual-Arm Robots Work Together to Maneuver Tethered Tools : In this paper, we present a planner for a master dual-arm robot to manipulate tethered tools with an assistant dual-arm robot's help. The assistant robot provides assistance to the master robot by manipulating the tool cable and avoiding collisions. The provided assistance allows the master robot to perform tool placements on the robot workspace table to regrasp the tool, which would typically fail since the tool cable tension may change the tool positions. It also allows the master robot to perform tool handovers, which would normally cause entanglements or collisions with the cable and the environment without the assistance. Simulations and real-world experiments are performed to validate the proposed planner.
0
jechoi@andrew.cmu.edu [SEP] Four-Arm Collaboration: Two Dual-Arm Robots Work Together to Maneuver Tethered Tools : In this paper, we present a planner for a master dual-arm robot to manipulate tethered tools with an assistant dual-arm robot's help. The assistant robot provides assistance to the master robot by manipulating the tool cable and avoiding collisions. The provided assistance allows the master robot to perform tool placements on the robot workspace table to regrasp the tool, which would typically fail since the tool cable tension may change the tool positions. It also allows the master robot to perform tool handovers, which would normally cause entanglements or collisions with the cable and the environment without the assistance. Simulations and real-world experiments are performed to validate the proposed planner.
395
Multi-Arm Robot Task Planning for Fruit Harvesting Using Multi-Agent Reinforcement Learning
The emergence of harvesting robotics offers a promising solution to the issue of limited agricultural labor resources and the increasing demand for fruits. Despite notable advancements in the field of harvesting robotics, the utilization of such technology in orchards is still limited. The key challenge is to improve operational efficiency. Taking into account inner-arm conflicts, couplings of DoFs, and dynamic tasks, we propose a task planning strategy for a harvesting robot with four arms in this paper. The proposed method employs a Markov game framework to formulate the four-arm robotic harvesting task, which avoids the computational complexity of solving an NP-hard scheduling problem. Furthermore, a multi-agent reinforcement learning (MARL) structure with a fully centralized collaboration protocol is used to train a MARL-based task planning network. Several simulations and orchard experiments are conducted to validate the effectiveness of the proposed method for a multi-arm harvesting robot in comparison with the existing method.
Disliked
jechoi@andrew.cmu.edu
Multi-Arm Robot Task Planning for Fruit Harvesting Using Multi-Agent Reinforcement Learning : The emergence of harvesting robotics offers a promising solution to the issue of limited agricultural labor resources and the increasing demand for fruits. Despite notable advancements in the field of harvesting robotics, the utilization of such technology in orchards is still limited. The key challenge is to improve operational efficiency. Taking into account inner-arm conflicts, couplings of DoFs, and dynamic tasks, we propose a task planning strategy for a harvesting robot with four arms in this paper. The proposed method employs a Markov game framework to formulate the four-arm robotic harvesting task, which avoids the computational complexity of solving an NP-hard scheduling problem. Furthermore, a multi-agent reinforcement learning (MARL) structure with a fully centralized collaboration protocol is used to train a MARL-based task planning network. Several simulations and orchard experiments are conducted to validate the effectiveness of the proposed method for a multi-arm harvesting robot in comparison with the existing method.
0
jechoi@andrew.cmu.edu [SEP] Multi-Arm Robot Task Planning for Fruit Harvesting Using Multi-Agent Reinforcement Learning : The emergence of harvesting robotics offers a promising solution to the issue of limited agricultural labor resources and the increasing demand for fruits. Despite notable advancements in the field of harvesting robotics, the utilization of such technology in orchards is still limited. The key challenge is to improve operational efficiency. Taking into account inner-arm conflicts, couplings of DoFs, and dynamic tasks, we propose a task planning strategy for a harvesting robot with four arms in this paper. The proposed method employs a Markov game framework to formulate the four-arm robotic harvesting task, which avoids the computational complexity of solving an NP-hard scheduling problem. Furthermore, a multi-agent reinforcement learning (MARL) structure with a fully centralized collaboration protocol is used to train a MARL-based task planning network. Several simulations and orchard experiments are conducted to validate the effectiveness of the proposed method for a multi-arm harvesting robot in comparison with the existing method.
451
Deep Divergence Learning
Classical linear metric learning methods have recently been extended along two distinct lines: deep metric learning methods for learning embeddings of the data using neural networks, and Bregman divergence learning approaches for extending learning Euclidean distances to more general divergence measures such as divergences over distributions. In this paper, we introduce deep Bregman divergences, which are based on learning and parameterizing functional Bregman divergences using neural networks, and which unify and extend these existing lines of work. We show in particular how deep metric learning formulations, kernel metric learning, Mahalanobis metric learning, and moment-matching functions for comparing distributions arise as special cases of these divergences in the symmetric setting. We then describe a deep learning framework for learning general functional Bregman divergences, and show in experiments that this method yields superior performance on benchmark datasets as compared to existing deep metric learning approaches. We also discuss novel applications, including a semi-supervised distributional clustering problem, and a new loss function for unsupervised data generation.
Liked
zrz@andrew.cmu.edu
Deep Divergence Learning : Classical linear metric learning methods have recently been extended along two distinct lines: deep metric learning methods for learning embeddings of the data using neural networks, and Bregman divergence learning approaches for extending learning Euclidean distances to more general divergence measures such as divergences over distributions. In this paper, we introduce deep Bregman divergences, which are based on learning and parameterizing functional Bregman divergences using neural networks, and which unify and extend these existing lines of work. We show in particular how deep metric learning formulations, kernel metric learning, Mahalanobis metric learning, and moment-matching functions for comparing distributions arise as special cases of these divergences in the symmetric setting. We then describe a deep learning framework for learning general functional Bregman divergences, and show in experiments that this method yields superior performance on benchmark datasets as compared to existing deep metric learning approaches. We also discuss novel applications, including a semi-supervised distributional clustering problem, and a new loss function for unsupervised data generation.
1
zrz@andrew.cmu.edu [SEP] Deep Divergence Learning : Classical linear metric learning methods have recently been extended along two distinct lines: deep metric learning methods for learning embeddings of the data using neural networks, and Bregman divergence learning approaches for extending learning Euclidean distances to more general divergence measures such as divergences over distributions. In this paper, we introduce deep Bregman divergences, which are based on learning and parameterizing functional Bregman divergences using neural networks, and which unify and extend these existing lines of work. We show in particular how deep metric learning formulations, kernel metric learning, Mahalanobis metric learning, and moment-matching functions for comparing distributions arise as special cases of these divergences in the symmetric setting. We then describe a deep learning framework for learning general functional Bregman divergences, and show in experiments that this method yields superior performance on benchmark datasets as compared to existing deep metric learning approaches. We also discuss novel applications, including a semi-supervised distributional clustering problem, and a new loss function for unsupervised data generation.
220
Real-time Streaming Perception System for Autonomous Driving
Nowadays, plenty of deep learning technologies are being applied to all aspects of autonomous driving with promising results. Among them, object detection is the key to improve the ability of an autonomous agent to perceive its environment so that it can (re)act. However, previous vision-based object detectors cannot achieve satisfactory performance under real-time driving scenarios. To remedy this, we present the real-time steaming perception system in this paper, which is also the 2nd Place solution of Streaming Perception Challenge (Workshop on Autonomous Driving at CVPR 2021) for the detection-only track. Unlike traditional object detection challenges, which focus mainly on the absolute performance, streaming perception task requires achieving a balance of accuracy and latency, which is crucial for real-time autonomous driving. We adopt YOLOv5 as our basic framework, data augmentation, Bag-of-Freebies, and Transformer are adopted to improve streaming object detection performance with negligible extra inference cost. On the Argoverse-HD test set, our method achieves 33.2 streaming AP (34.6 streaming AP verified by the organizer) under the required hardware. Its performance significantly surpasses the fixed baseline of 13.6 (host team), demonstrating the potentiality of application.
Liked
zrz@andrew.cmu.edu
Real-time Streaming Perception System for Autonomous Driving : Nowadays, plenty of deep learning technologies are being applied to all aspects of autonomous driving with promising results. Among them, object detection is the key to improve the ability of an autonomous agent to perceive its environment so that it can (re)act. However, previous vision-based object detectors cannot achieve satisfactory performance under real-time driving scenarios. To remedy this, we present the real-time steaming perception system in this paper, which is also the 2nd Place solution of Streaming Perception Challenge (Workshop on Autonomous Driving at CVPR 2021) for the detection-only track. Unlike traditional object detection challenges, which focus mainly on the absolute performance, streaming perception task requires achieving a balance of accuracy and latency, which is crucial for real-time autonomous driving. We adopt YOLOv5 as our basic framework, data augmentation, Bag-of-Freebies, and Transformer are adopted to improve streaming object detection performance with negligible extra inference cost. On the Argoverse-HD test set, our method achieves 33.2 streaming AP (34.6 streaming AP verified by the organizer) under the required hardware. Its performance significantly surpasses the fixed baseline of 13.6 (host team), demonstrating the potentiality of application.
1
zrz@andrew.cmu.edu [SEP] Real-time Streaming Perception System for Autonomous Driving : Nowadays, plenty of deep learning technologies are being applied to all aspects of autonomous driving with promising results. Among them, object detection is the key to improve the ability of an autonomous agent to perceive its environment so that it can (re)act. However, previous vision-based object detectors cannot achieve satisfactory performance under real-time driving scenarios. To remedy this, we present the real-time steaming perception system in this paper, which is also the 2nd Place solution of Streaming Perception Challenge (Workshop on Autonomous Driving at CVPR 2021) for the detection-only track. Unlike traditional object detection challenges, which focus mainly on the absolute performance, streaming perception task requires achieving a balance of accuracy and latency, which is crucial for real-time autonomous driving. We adopt YOLOv5 as our basic framework, data augmentation, Bag-of-Freebies, and Transformer are adopted to improve streaming object detection performance with negligible extra inference cost. On the Argoverse-HD test set, our method achieves 33.2 streaming AP (34.6 streaming AP verified by the organizer) under the required hardware. Its performance significantly surpasses the fixed baseline of 13.6 (host team), demonstrating the potentiality of application.
302
Leveraging Large Language Models for Enhancing Autonomous Vehicle Perception
Autonomous vehicles (AVs) rely on sophisticated perception systems to interpret their surroundings, a cornerstone for safe navigation and decision-making. The integration of Large Language Models (LLMs) into AV perception frameworks offers an innovative approach to address challenges in dynamic environments, sensor fusion, and contextual reasoning. This paper presents a novel framework for incorporating LLMs into AV perception, enabling advanced contextual understanding, seamless sensor integration, and enhanced decision support. Experimental results demonstrate that LLMs significantly improve the accuracy and reliability of AV perception systems, paving the way for safer and more intelligent autonomous driving technologies. By expanding the scope of perception beyond traditional methods, LLMs contribute to creating a more adaptive and human-centric driving ecosystem, making autonomous vehicles more reliable and transparent in their operations. These advancements redefine the relationship between human drivers and autonomous systems, fostering trust through enhanced understanding and personalized decision-making. Furthermore, by integrating memory modules and adaptive learning mechanisms, LLMs introduce continuous improvement in AV perception, enabling vehicles to evolve with time and adapt to changing environments and user preferences.
Liked
zrz@andrew.cmu.edu
Leveraging Large Language Models for Enhancing Autonomous Vehicle Perception : Autonomous vehicles (AVs) rely on sophisticated perception systems to interpret their surroundings, a cornerstone for safe navigation and decision-making. The integration of Large Language Models (LLMs) into AV perception frameworks offers an innovative approach to address challenges in dynamic environments, sensor fusion, and contextual reasoning. This paper presents a novel framework for incorporating LLMs into AV perception, enabling advanced contextual understanding, seamless sensor integration, and enhanced decision support. Experimental results demonstrate that LLMs significantly improve the accuracy and reliability of AV perception systems, paving the way for safer and more intelligent autonomous driving technologies. By expanding the scope of perception beyond traditional methods, LLMs contribute to creating a more adaptive and human-centric driving ecosystem, making autonomous vehicles more reliable and transparent in their operations. These advancements redefine the relationship between human drivers and autonomous systems, fostering trust through enhanced understanding and personalized decision-making. Furthermore, by integrating memory modules and adaptive learning mechanisms, LLMs introduce continuous improvement in AV perception, enabling vehicles to evolve with time and adapt to changing environments and user preferences.
1
zrz@andrew.cmu.edu [SEP] Leveraging Large Language Models for Enhancing Autonomous Vehicle Perception : Autonomous vehicles (AVs) rely on sophisticated perception systems to interpret their surroundings, a cornerstone for safe navigation and decision-making. The integration of Large Language Models (LLMs) into AV perception frameworks offers an innovative approach to address challenges in dynamic environments, sensor fusion, and contextual reasoning. This paper presents a novel framework for incorporating LLMs into AV perception, enabling advanced contextual understanding, seamless sensor integration, and enhanced decision support. Experimental results demonstrate that LLMs significantly improve the accuracy and reliability of AV perception systems, paving the way for safer and more intelligent autonomous driving technologies. By expanding the scope of perception beyond traditional methods, LLMs contribute to creating a more adaptive and human-centric driving ecosystem, making autonomous vehicles more reliable and transparent in their operations. These advancements redefine the relationship between human drivers and autonomous systems, fostering trust through enhanced understanding and personalized decision-making. Furthermore, by integrating memory modules and adaptive learning mechanisms, LLMs introduce continuous improvement in AV perception, enabling vehicles to evolve with time and adapt to changing environments and user preferences.
276
A Shared Autonomy Reconfigurable Control Framework for Telemanipulation of Multi-arm Systems
Teleoperation is a widely adopted strategy to control robotic manipulators executing complex tasks that require highly dexterous movements and critical high-level intelligence. Classical teleoperation schemes are based on either joystick control, or on more intuitive interfaces which map directly the user arm motions into one robot arm's motions. These approaches have limits when the execution of a given task requires reconfigurable multiple robotic arm systems. Indeed, the simultaneous teleoperation of two or more robot arms could extend the workspace of the manipulation cell, or increase its total payload, or afford other advantages. In different phases of a reconfigurable multi-arm system, each robot could act as an independent arm, or as one of a pair of cooperating arms, or as one of the fingers of a virtual, large robot hand. This manuscript proposes a novel telemanipulation framework that enables both the individual and combined control of any number of robotic arms. Thanks to the designed control architecture, the human operator can intuitively choose the proposed control modalities and the manipulators that make the task convenient to execute through the user interface. Moreover, through the tele-impedance paradigm, the system can address complex tasks that require physical interaction by letting the robot mimic the arm impedance and position references of the human operator. The proposed framework is validated with 8 subjects controlling 4 Franka Emika Panda robots with 7-DoFs to execute a telemanipulation task. Qualitative results of the experiments show us the promising applicability of our framework.
Liked
jechoi@andrew.cmu.edu
A Shared Autonomy Reconfigurable Control Framework for Telemanipulation of Multi-arm Systems : Teleoperation is a widely adopted strategy to control robotic manipulators executing complex tasks that require highly dexterous movements and critical high-level intelligence. Classical teleoperation schemes are based on either joystick control, or on more intuitive interfaces which map directly the user arm motions into one robot arm's motions. These approaches have limits when the execution of a given task requires reconfigurable multiple robotic arm systems. Indeed, the simultaneous teleoperation of two or more robot arms could extend the workspace of the manipulation cell, or increase its total payload, or afford other advantages. In different phases of a reconfigurable multi-arm system, each robot could act as an independent arm, or as one of a pair of cooperating arms, or as one of the fingers of a virtual, large robot hand. This manuscript proposes a novel telemanipulation framework that enables both the individual and combined control of any number of robotic arms. Thanks to the designed control architecture, the human operator can intuitively choose the proposed control modalities and the manipulators that make the task convenient to execute through the user interface. Moreover, through the tele-impedance paradigm, the system can address complex tasks that require physical interaction by letting the robot mimic the arm impedance and position references of the human operator. The proposed framework is validated with 8 subjects controlling 4 Franka Emika Panda robots with 7-DoFs to execute a telemanipulation task. Qualitative results of the experiments show us the promising applicability of our framework.
1
jechoi@andrew.cmu.edu [SEP] A Shared Autonomy Reconfigurable Control Framework for Telemanipulation of Multi-arm Systems : Teleoperation is a widely adopted strategy to control robotic manipulators executing complex tasks that require highly dexterous movements and critical high-level intelligence. Classical teleoperation schemes are based on either joystick control, or on more intuitive interfaces which map directly the user arm motions into one robot arm's motions. These approaches have limits when the execution of a given task requires reconfigurable multiple robotic arm systems. Indeed, the simultaneous teleoperation of two or more robot arms could extend the workspace of the manipulation cell, or increase its total payload, or afford other advantages. In different phases of a reconfigurable multi-arm system, each robot could act as an independent arm, or as one of a pair of cooperating arms, or as one of the fingers of a virtual, large robot hand. This manuscript proposes a novel telemanipulation framework that enables both the individual and combined control of any number of robotic arms. Thanks to the designed control architecture, the human operator can intuitively choose the proposed control modalities and the manipulators that make the task convenient to execute through the user interface. Moreover, through the tele-impedance paradigm, the system can address complex tasks that require physical interaction by letting the robot mimic the arm impedance and position references of the human operator. The proposed framework is validated with 8 subjects controlling 4 Franka Emika Panda robots with 7-DoFs to execute a telemanipulation task. Qualitative results of the experiments show us the promising applicability of our framework.
436
Deep Online Learning with Stochastic Constraints
Deep learning models are considered to be state-of-the-art in many offline machine learning tasks. However, many of the techniques developed are not suitable for online learning tasks. The problem of using deep learning models with sequential data becomes even harder when several loss functions need to be considered simultaneously, as in many real-world applications. In this paper, we, therefore, propose a novel online deep learning training procedure which can be used regardless of the neural network's architecture, aiming to deal with the multiple objectives case. We demonstrate and show the effectiveness of our algorithm on the Neyman-Pearson classification problem on several benchmark datasets.
Disliked
zrz@andrew.cmu.edu
Deep Online Learning with Stochastic Constraints : Deep learning models are considered to be state-of-the-art in many offline machine learning tasks. However, many of the techniques developed are not suitable for online learning tasks. The problem of using deep learning models with sequential data becomes even harder when several loss functions need to be considered simultaneously, as in many real-world applications. In this paper, we, therefore, propose a novel online deep learning training procedure which can be used regardless of the neural network's architecture, aiming to deal with the multiple objectives case. We demonstrate and show the effectiveness of our algorithm on the Neyman-Pearson classification problem on several benchmark datasets.
0
zrz@andrew.cmu.edu [SEP] Deep Online Learning with Stochastic Constraints : Deep learning models are considered to be state-of-the-art in many offline machine learning tasks. However, many of the techniques developed are not suitable for online learning tasks. The problem of using deep learning models with sequential data becomes even harder when several loss functions need to be considered simultaneously, as in many real-world applications. In this paper, we, therefore, propose a novel online deep learning training procedure which can be used regardless of the neural network's architecture, aiming to deal with the multiple objectives case. We demonstrate and show the effectiveness of our algorithm on the Neyman-Pearson classification problem on several benchmark datasets.
254
Model Complexity of Deep Learning: A Survey
Model complexity is a fundamental problem in deep learning. In this paper we conduct a systematic overview of the latest studies on model complexity in deep learning. Model complexity of deep learning can be categorized into expressive capacity and effective model complexity. We review the existing studies on those two categories along four important factors, including model framework, model size, optimization process and data complexity. We also discuss the applications of deep learning model complexity including understanding model generalization, model optimization, and model selection and design. We conclude by proposing several interesting future directions.
Disliked
zrz@andrew.cmu.edu
Model Complexity of Deep Learning: A Survey : Model complexity is a fundamental problem in deep learning. In this paper we conduct a systematic overview of the latest studies on model complexity in deep learning. Model complexity of deep learning can be categorized into expressive capacity and effective model complexity. We review the existing studies on those two categories along four important factors, including model framework, model size, optimization process and data complexity. We also discuss the applications of deep learning model complexity including understanding model generalization, model optimization, and model selection and design. We conclude by proposing several interesting future directions.
0
zrz@andrew.cmu.edu [SEP] Model Complexity of Deep Learning: A Survey : Model complexity is a fundamental problem in deep learning. In this paper we conduct a systematic overview of the latest studies on model complexity in deep learning. Model complexity of deep learning can be categorized into expressive capacity and effective model complexity. We review the existing studies on those two categories along four important factors, including model framework, model size, optimization process and data complexity. We also discuss the applications of deep learning model complexity including understanding model generalization, model optimization, and model selection and design. We conclude by proposing several interesting future directions.
243
SpaceOctopus: An Octopus-inspired Motion Planning Framework for Multi-arm Space Robot
Space robots have played a critical role in autonomous maintenance and space junk removal. Multi-arm space robots can efficiently complete the target capture and base reorientation tasks due to their flexibility and the collaborative capabilities between the arms. However, the complex coupling properties arising from both the multiple arms and the free-floating base present challenges to the motion planning problems of multi-arm space robots. We observe that the octopus elegantly achieves similar goals when grabbing prey and escaping from danger. Inspired by the distributed control of octopuses' limbs, we develop a multi-level decentralized motion planning framework to manage the movement of different arms of space robots. This motion planning framework integrates naturally with the multi-agent reinforcement learning (MARL) paradigm. The results indicate that our method outperforms the previous method (centralized training). Leveraging the flexibility of the decentralized framework, we reassemble policies trained for different tasks, enabling the space robot to complete trajectory planning tasks while adjusting the base attitude without further learning. Furthermore, our experiments confirm the superior robustness of our method in the face of external disturbances, changing base masses, and even the failure of one arm.
Disliked
jechoi@andrew.cmu.edu
SpaceOctopus: An Octopus-inspired Motion Planning Framework for Multi-arm Space Robot : Space robots have played a critical role in autonomous maintenance and space junk removal. Multi-arm space robots can efficiently complete the target capture and base reorientation tasks due to their flexibility and the collaborative capabilities between the arms. However, the complex coupling properties arising from both the multiple arms and the free-floating base present challenges to the motion planning problems of multi-arm space robots. We observe that the octopus elegantly achieves similar goals when grabbing prey and escaping from danger. Inspired by the distributed control of octopuses' limbs, we develop a multi-level decentralized motion planning framework to manage the movement of different arms of space robots. This motion planning framework integrates naturally with the multi-agent reinforcement learning (MARL) paradigm. The results indicate that our method outperforms the previous method (centralized training). Leveraging the flexibility of the decentralized framework, we reassemble policies trained for different tasks, enabling the space robot to complete trajectory planning tasks while adjusting the base attitude without further learning. Furthermore, our experiments confirm the superior robustness of our method in the face of external disturbances, changing base masses, and even the failure of one arm.
0
jechoi@andrew.cmu.edu [SEP] SpaceOctopus: An Octopus-inspired Motion Planning Framework for Multi-arm Space Robot : Space robots have played a critical role in autonomous maintenance and space junk removal. Multi-arm space robots can efficiently complete the target capture and base reorientation tasks due to their flexibility and the collaborative capabilities between the arms. However, the complex coupling properties arising from both the multiple arms and the free-floating base present challenges to the motion planning problems of multi-arm space robots. We observe that the octopus elegantly achieves similar goals when grabbing prey and escaping from danger. Inspired by the distributed control of octopuses' limbs, we develop a multi-level decentralized motion planning framework to manage the movement of different arms of space robots. This motion planning framework integrates naturally with the multi-agent reinforcement learning (MARL) paradigm. The results indicate that our method outperforms the previous method (centralized training). Leveraging the flexibility of the decentralized framework, we reassemble policies trained for different tasks, enabling the space robot to complete trajectory planning tasks while adjusting the base attitude without further learning. Furthermore, our experiments confirm the superior robustness of our method in the face of external disturbances, changing base masses, and even the failure of one arm.
408
Assisting MoCap-Based Teleoperation of Robot Arm using Augmented Reality Visualisations
Teleoperating a robot arm involves the human operator positioning the robot's end-effector or programming each joint. Whereas humans can control their own arms easily by integrating visual and proprioceptive feedback, it is challenging to control an external robot arm in the same way, due to its inconsistent orientation and appearance. We explore teleoperating a robot arm through motion-capture (MoCap) of the human operator's arm with the assistance of augmented reality (AR) visualisations. We investigate how AR helps teleoperation by visualising a virtual reference of the human arm alongside the robot arm to help users understand the movement mapping. We found that the AR overlay of a humanoid arm on the robot in the same orientation helped users learn the control. We discuss findings and future work on MoCap-based robot teleoperation.
Liked
jechoi@andrew.cmu.edu
Assisting MoCap-Based Teleoperation of Robot Arm using Augmented Reality Visualisations : Teleoperating a robot arm involves the human operator positioning the robot's end-effector or programming each joint. Whereas humans can control their own arms easily by integrating visual and proprioceptive feedback, it is challenging to control an external robot arm in the same way, due to its inconsistent orientation and appearance. We explore teleoperating a robot arm through motion-capture (MoCap) of the human operator's arm with the assistance of augmented reality (AR) visualisations. We investigate how AR helps teleoperation by visualising a virtual reference of the human arm alongside the robot arm to help users understand the movement mapping. We found that the AR overlay of a humanoid arm on the robot in the same orientation helped users learn the control. We discuss findings and future work on MoCap-based robot teleoperation.
1
jechoi@andrew.cmu.edu [SEP] Assisting MoCap-Based Teleoperation of Robot Arm using Augmented Reality Visualisations : Teleoperating a robot arm involves the human operator positioning the robot's end-effector or programming each joint. Whereas humans can control their own arms easily by integrating visual and proprioceptive feedback, it is challenging to control an external robot arm in the same way, due to its inconsistent orientation and appearance. We explore teleoperating a robot arm through motion-capture (MoCap) of the human operator's arm with the assistance of augmented reality (AR) visualisations. We investigate how AR helps teleoperation by visualising a virtual reference of the human arm alongside the robot arm to help users understand the movement mapping. We found that the AR overlay of a humanoid arm on the robot in the same orientation helped users learn the control. We discuss findings and future work on MoCap-based robot teleoperation.
12
The Tribes of Machine Learning and the Realm of Computer Architecture
Machine learning techniques have influenced the field of computer architecture like many other fields. This paper studies how the fundamental machine learning techniques can be applied towards computer architecture problems. We also provide a detailed survey of computer architecture research that employs different machine learning methods. Finally, we present some future opportunities and the outstanding challenges that need to be overcome to exploit full potential of machine learning for computer architecture.
Disliked
zrz@andrew.cmu.edu
The Tribes of Machine Learning and the Realm of Computer Architecture : Machine learning techniques have influenced the field of computer architecture like many other fields. This paper studies how the fundamental machine learning techniques can be applied towards computer architecture problems. We also provide a detailed survey of computer architecture research that employs different machine learning methods. Finally, we present some future opportunities and the outstanding challenges that need to be overcome to exploit full potential of machine learning for computer architecture.
0
zrz@andrew.cmu.edu [SEP] The Tribes of Machine Learning and the Realm of Computer Architecture : Machine learning techniques have influenced the field of computer architecture like many other fields. This paper studies how the fundamental machine learning techniques can be applied towards computer architecture problems. We also provide a detailed survey of computer architecture research that employs different machine learning methods. Finally, we present some future opportunities and the outstanding challenges that need to be overcome to exploit full potential of machine learning for computer architecture.
33
What Really is Deep Learning Doing?
Deep learning has achieved a great success in many areas, from computer vision to natural language processing, to game playing, and much more. Yet, what deep learning is really doing is still an open question. There are a lot of works in this direction. For example, [5] tried to explain deep learning by group renormalization, and [6] tried to explain deep learning from the view of functional approximation. In order to address this very crucial question, here we see deep learning from perspective of mechanical learning and learning machine (see [1], [2]). From this particular angle, we can see deep learning much better and answer with confidence: What deep learning is really doing? why it works well, how it works, and how much data is necessary for learning. We also will discuss advantages and disadvantages of deep learning at the end of this work.
Liked
zrz@andrew.cmu.edu
What Really is Deep Learning Doing? : Deep learning has achieved a great success in many areas, from computer vision to natural language processing, to game playing, and much more. Yet, what deep learning is really doing is still an open question. There are a lot of works in this direction. For example, [5] tried to explain deep learning by group renormalization, and [6] tried to explain deep learning from the view of functional approximation. In order to address this very crucial question, here we see deep learning from perspective of mechanical learning and learning machine (see [1], [2]). From this particular angle, we can see deep learning much better and answer with confidence: What deep learning is really doing? why it works well, how it works, and how much data is necessary for learning. We also will discuss advantages and disadvantages of deep learning at the end of this work.
1
zrz@andrew.cmu.edu [SEP] What Really is Deep Learning Doing? : Deep learning has achieved a great success in many areas, from computer vision to natural language processing, to game playing, and much more. Yet, what deep learning is really doing is still an open question. There are a lot of works in this direction. For example, [5] tried to explain deep learning by group renormalization, and [6] tried to explain deep learning from the view of functional approximation. In order to address this very crucial question, here we see deep learning from perspective of mechanical learning and learning machine (see [1], [2]). From this particular angle, we can see deep learning much better and answer with confidence: What deep learning is really doing? why it works well, how it works, and how much data is necessary for learning. We also will discuss advantages and disadvantages of deep learning at the end of this work.
175
Contrastive Alignment of Vision to Language Through Parameter-Efficient Transfer Learning
Contrastive vision-language models (e.g. CLIP) are typically created by updating all the parameters of a vision model and language model through contrastive training. Can such models be created by a small number of parameter updates to an already-trained language model and vision model? The literature describes techniques that can create vision-language models by updating a small number of parameters in a language model, but these require already aligned visual representations and are non-contrastive, hence unusable for latency-sensitive applications such as neural search. We explore the feasibility and benefits of parameter-efficient contrastive vision-language alignment through transfer learning: creating a model such as CLIP by minimally updating an already-trained vision and language model. We find that a minimal set of parameter updates ($<$7%) can achieve the same performance as full-model training, and updating specific components ($<$1% of parameters) can match 75% of full-model training. We describe a series of experiments: we show that existing knowledge is conserved more strongly in parameter-efficient training and that parameter-efficient scaling scales with model and dataset size. Where paired-image text data is scarce but strong multilingual language models exist (e.g. low resource languages), parameter-efficient training is even preferable to full-model training. Given a fixed compute budget, parameter-efficient training allows training larger models on the same hardware, achieving equivalent performance in less time. Parameter-efficient training hence constitutes an energy-efficient and effective training strategy for contrastive vision-language models that may be preferable to the full-model training paradigm for common use cases. Code and weights at https://github.com/codezakh/LilT.
Liked
zrz@andrew.cmu.edu
Contrastive Alignment of Vision to Language Through Parameter-Efficient Transfer Learning : Contrastive vision-language models (e.g. CLIP) are typically created by updating all the parameters of a vision model and language model through contrastive training. Can such models be created by a small number of parameter updates to an already-trained language model and vision model? The literature describes techniques that can create vision-language models by updating a small number of parameters in a language model, but these require already aligned visual representations and are non-contrastive, hence unusable for latency-sensitive applications such as neural search. We explore the feasibility and benefits of parameter-efficient contrastive vision-language alignment through transfer learning: creating a model such as CLIP by minimally updating an already-trained vision and language model. We find that a minimal set of parameter updates ($<$7%) can achieve the same performance as full-model training, and updating specific components ($<$1% of parameters) can match 75% of full-model training. We describe a series of experiments: we show that existing knowledge is conserved more strongly in parameter-efficient training and that parameter-efficient scaling scales with model and dataset size. Where paired-image text data is scarce but strong multilingual language models exist (e.g. low resource languages), parameter-efficient training is even preferable to full-model training. Given a fixed compute budget, parameter-efficient training allows training larger models on the same hardware, achieving equivalent performance in less time. Parameter-efficient training hence constitutes an energy-efficient and effective training strategy for contrastive vision-language models that may be preferable to the full-model training paradigm for common use cases. Code and weights at https://github.com/codezakh/LilT.
1
zrz@andrew.cmu.edu [SEP] Contrastive Alignment of Vision to Language Through Parameter-Efficient Transfer Learning : Contrastive vision-language models (e.g. CLIP) are typically created by updating all the parameters of a vision model and language model through contrastive training. Can such models be created by a small number of parameter updates to an already-trained language model and vision model? The literature describes techniques that can create vision-language models by updating a small number of parameters in a language model, but these require already aligned visual representations and are non-contrastive, hence unusable for latency-sensitive applications such as neural search. We explore the feasibility and benefits of parameter-efficient contrastive vision-language alignment through transfer learning: creating a model such as CLIP by minimally updating an already-trained vision and language model. We find that a minimal set of parameter updates ($<$7%) can achieve the same performance as full-model training, and updating specific components ($<$1% of parameters) can match 75% of full-model training. We describe a series of experiments: we show that existing knowledge is conserved more strongly in parameter-efficient training and that parameter-efficient scaling scales with model and dataset size. Where paired-image text data is scarce but strong multilingual language models exist (e.g. low resource languages), parameter-efficient training is even preferable to full-model training. Given a fixed compute budget, parameter-efficient training allows training larger models on the same hardware, achieving equivalent performance in less time. Parameter-efficient training hence constitutes an energy-efficient and effective training strategy for contrastive vision-language models that may be preferable to the full-model training paradigm for common use cases. Code and weights at https://github.com/codezakh/LilT.
377
CLAMGen: Closed-Loop Arm Motion Generation via Multi-view Vision-Based RL
We propose a vision-based reinforcement learning (RL) approach for closed-loop trajectory generation in an arm reaching problem. Arm trajectory generation is a fundamental robotics problem which entails finding collision-free paths to move the robot's body (e.g. arm) in order to satisfy a goal (e.g. place end-effector at a point). While classical methods typically require the model of the environment to solve a planning, search or optimization problem, learning-based approaches hold the promise of directly mapping from observations to robot actions. However, learning a collision-avoidance policy using RL remains a challenge for various reasons, including, but not limited to, partial observability, poor exploration, low sample efficiency, and learning instabilities. To address these challenges, we present a residual-RL method that leverages a greedy goal-reaching RL policy as the base to improve exploration, and the base policy is augmented with residual state-action values and residual actions learned from images to avoid obstacles. Further more, we introduce novel learning objectives and techniques to improve 3D understanding from multiple image views and sample efficiency of our algorithm. Compared to RL baselines, our method achieves superior performance in terms of success rate.
Liked
jechoi@andrew.cmu.edu
CLAMGen: Closed-Loop Arm Motion Generation via Multi-view Vision-Based RL : We propose a vision-based reinforcement learning (RL) approach for closed-loop trajectory generation in an arm reaching problem. Arm trajectory generation is a fundamental robotics problem which entails finding collision-free paths to move the robot's body (e.g. arm) in order to satisfy a goal (e.g. place end-effector at a point). While classical methods typically require the model of the environment to solve a planning, search or optimization problem, learning-based approaches hold the promise of directly mapping from observations to robot actions. However, learning a collision-avoidance policy using RL remains a challenge for various reasons, including, but not limited to, partial observability, poor exploration, low sample efficiency, and learning instabilities. To address these challenges, we present a residual-RL method that leverages a greedy goal-reaching RL policy as the base to improve exploration, and the base policy is augmented with residual state-action values and residual actions learned from images to avoid obstacles. Further more, we introduce novel learning objectives and techniques to improve 3D understanding from multiple image views and sample efficiency of our algorithm. Compared to RL baselines, our method achieves superior performance in terms of success rate.
1
jechoi@andrew.cmu.edu [SEP] CLAMGen: Closed-Loop Arm Motion Generation via Multi-view Vision-Based RL : We propose a vision-based reinforcement learning (RL) approach for closed-loop trajectory generation in an arm reaching problem. Arm trajectory generation is a fundamental robotics problem which entails finding collision-free paths to move the robot's body (e.g. arm) in order to satisfy a goal (e.g. place end-effector at a point). While classical methods typically require the model of the environment to solve a planning, search or optimization problem, learning-based approaches hold the promise of directly mapping from observations to robot actions. However, learning a collision-avoidance policy using RL remains a challenge for various reasons, including, but not limited to, partial observability, poor exploration, low sample efficiency, and learning instabilities. To address these challenges, we present a residual-RL method that leverages a greedy goal-reaching RL policy as the base to improve exploration, and the base policy is augmented with residual state-action values and residual actions learned from images to avoid obstacles. Further more, we introduce novel learning objectives and techniques to improve 3D understanding from multiple image views and sample efficiency of our algorithm. Compared to RL baselines, our method achieves superior performance in terms of success rate.
568
Some Requests for Machine Learning Research from the East African Tech Scene
Based on 46 in-depth interviews with scientists, engineers, and CEOs, this document presents a list of concrete machine research problems, progress on which would directly benefit tech ventures in East Africa.
Disliked
zrz@andrew.cmu.edu
Some Requests for Machine Learning Research from the East African Tech Scene : Based on 46 in-depth interviews with scientists, engineers, and CEOs, this document presents a list of concrete machine research problems, progress on which would directly benefit tech ventures in East Africa.
0
zrz@andrew.cmu.edu [SEP] Some Requests for Machine Learning Research from the East African Tech Scene : Based on 46 in-depth interviews with scientists, engineers, and CEOs, this document presents a list of concrete machine research problems, progress on which would directly benefit tech ventures in East Africa.
99
Low-Shot Classification: A Comparison of Classical and Deep Transfer Machine Learning Approaches
Despite the recent success of deep transfer learning approaches in NLP, there is a lack of quantitative studies demonstrating the gains these models offer in low-shot text classification tasks over existing paradigms. Deep transfer learning approaches such as BERT and ULMFiT demonstrate that they can beat state-of-the-art results on larger datasets, however when one has only 100-1000 labelled examples per class, the choice of approach is less clear, with classical machine learning and deep transfer learning representing valid options. This paper compares the current best transfer learning approach with top classical machine learning approaches on a trinary sentiment classification task to assess the best paradigm. We find that BERT, representing the best of deep transfer learning, is the best performing approach, outperforming top classical machine learning algorithms by 9.7% on average when trained with 100 examples per class, narrowing to 1.8% at 1000 labels per class. We also show the robustness of deep transfer learning in moving across domains, where the maximum loss in accuracy is only 0.7% in similar domain tasks and 3.2% cross domain, compared to classical machine learning which loses up to 20.6%.
Disliked
zrz@andrew.cmu.edu
Low-Shot Classification: A Comparison of Classical and Deep Transfer Machine Learning Approaches : Despite the recent success of deep transfer learning approaches in NLP, there is a lack of quantitative studies demonstrating the gains these models offer in low-shot text classification tasks over existing paradigms. Deep transfer learning approaches such as BERT and ULMFiT demonstrate that they can beat state-of-the-art results on larger datasets, however when one has only 100-1000 labelled examples per class, the choice of approach is less clear, with classical machine learning and deep transfer learning representing valid options. This paper compares the current best transfer learning approach with top classical machine learning approaches on a trinary sentiment classification task to assess the best paradigm. We find that BERT, representing the best of deep transfer learning, is the best performing approach, outperforming top classical machine learning algorithms by 9.7% on average when trained with 100 examples per class, narrowing to 1.8% at 1000 labels per class. We also show the robustness of deep transfer learning in moving across domains, where the maximum loss in accuracy is only 0.7% in similar domain tasks and 3.2% cross domain, compared to classical machine learning which loses up to 20.6%.
0
zrz@andrew.cmu.edu [SEP] Low-Shot Classification: A Comparison of Classical and Deep Transfer Machine Learning Approaches : Despite the recent success of deep transfer learning approaches in NLP, there is a lack of quantitative studies demonstrating the gains these models offer in low-shot text classification tasks over existing paradigms. Deep transfer learning approaches such as BERT and ULMFiT demonstrate that they can beat state-of-the-art results on larger datasets, however when one has only 100-1000 labelled examples per class, the choice of approach is less clear, with classical machine learning and deep transfer learning representing valid options. This paper compares the current best transfer learning approach with top classical machine learning approaches on a trinary sentiment classification task to assess the best paradigm. We find that BERT, representing the best of deep transfer learning, is the best performing approach, outperforming top classical machine learning algorithms by 9.7% on average when trained with 100 examples per class, narrowing to 1.8% at 1000 labels per class. We also show the robustness of deep transfer learning in moving across domains, where the maximum loss in accuracy is only 0.7% in similar domain tasks and 3.2% cross domain, compared to classical machine learning which loses up to 20.6%.
143
Octopus-Swimming-Like Robot with Soft Asymmetric Arms
Underwater vehicles have seen significant development over the past seventy years. However, bio-inspired propulsion robots are still in their early stages and require greater interdisciplinary collaboration between biologists and roboticists. The octopus, one of the most intelligent marine animals, exhibits remarkable abilities such as camouflaging, exploring, and hunting while swimming with its arms. Although bio-inspired robotics researchers have aimed to replicate these abilities, the complexity of designing an eight-arm bionic swimming platform has posed challenges from the beginning. In this work, we propose a novel bionic robot swimming platform that combines asymmetric passive morphing arms with an umbrella-like quick-return mechanism. Using only two simple constant-speed motors, this design achieves efficient swimming by replicating octopus-like arm movements and stroke time ratios. The robot reached a peak speed of 314 mm/s during its second power stroke. This design reduces the complexity of traditional octopus-like swimming robot actuation systems while maintaining good swimming performance. It offers a more achievable and efficient platform for biologists and roboticists conducting more profound octopus-inspired robotic and biological studies.
Disliked
jechoi@andrew.cmu.edu
Octopus-Swimming-Like Robot with Soft Asymmetric Arms : Underwater vehicles have seen significant development over the past seventy years. However, bio-inspired propulsion robots are still in their early stages and require greater interdisciplinary collaboration between biologists and roboticists. The octopus, one of the most intelligent marine animals, exhibits remarkable abilities such as camouflaging, exploring, and hunting while swimming with its arms. Although bio-inspired robotics researchers have aimed to replicate these abilities, the complexity of designing an eight-arm bionic swimming platform has posed challenges from the beginning. In this work, we propose a novel bionic robot swimming platform that combines asymmetric passive morphing arms with an umbrella-like quick-return mechanism. Using only two simple constant-speed motors, this design achieves efficient swimming by replicating octopus-like arm movements and stroke time ratios. The robot reached a peak speed of 314 mm/s during its second power stroke. This design reduces the complexity of traditional octopus-like swimming robot actuation systems while maintaining good swimming performance. It offers a more achievable and efficient platform for biologists and roboticists conducting more profound octopus-inspired robotic and biological studies.
0
jechoi@andrew.cmu.edu [SEP] Octopus-Swimming-Like Robot with Soft Asymmetric Arms : Underwater vehicles have seen significant development over the past seventy years. However, bio-inspired propulsion robots are still in their early stages and require greater interdisciplinary collaboration between biologists and roboticists. The octopus, one of the most intelligent marine animals, exhibits remarkable abilities such as camouflaging, exploring, and hunting while swimming with its arms. Although bio-inspired robotics researchers have aimed to replicate these abilities, the complexity of designing an eight-arm bionic swimming platform has posed challenges from the beginning. In this work, we propose a novel bionic robot swimming platform that combines asymmetric passive morphing arms with an umbrella-like quick-return mechanism. Using only two simple constant-speed motors, this design achieves efficient swimming by replicating octopus-like arm movements and stroke time ratios. The robot reached a peak speed of 314 mm/s during its second power stroke. This design reduces the complexity of traditional octopus-like swimming robot actuation systems while maintaining good swimming performance. It offers a more achievable and efficient platform for biologists and roboticists conducting more profound octopus-inspired robotic and biological studies.
421
Why & When Deep Learning Works: Looking Inside Deep Learnings
The Intel Collaborative Research Institute for Computational Intelligence (ICRI-CI) has been heavily supporting Machine Learning and Deep Learning research from its foundation in 2012. We have asked six leading ICRI-CI Deep Learning researchers to address the challenge of "Why & When Deep Learning works", with the goal of looking inside Deep Learning, providing insights on how deep networks function, and uncovering key observations on their expressiveness, limitations, and potential. The output of this challenge resulted in five papers that address different facets of deep learning. These different facets include a high-level understating of why and when deep networks work (and do not work), the impact of geometry on the expressiveness of deep networks, and making deep networks interpretable.
Disliked
zrz@andrew.cmu.edu
Why & When Deep Learning Works: Looking Inside Deep Learnings : The Intel Collaborative Research Institute for Computational Intelligence (ICRI-CI) has been heavily supporting Machine Learning and Deep Learning research from its foundation in 2012. We have asked six leading ICRI-CI Deep Learning researchers to address the challenge of "Why & When Deep Learning works", with the goal of looking inside Deep Learning, providing insights on how deep networks function, and uncovering key observations on their expressiveness, limitations, and potential. The output of this challenge resulted in five papers that address different facets of deep learning. These different facets include a high-level understating of why and when deep networks work (and do not work), the impact of geometry on the expressiveness of deep networks, and making deep networks interpretable.
0
zrz@andrew.cmu.edu [SEP] Why & When Deep Learning Works: Looking Inside Deep Learnings : The Intel Collaborative Research Institute for Computational Intelligence (ICRI-CI) has been heavily supporting Machine Learning and Deep Learning research from its foundation in 2012. We have asked six leading ICRI-CI Deep Learning researchers to address the challenge of "Why & When Deep Learning works", with the goal of looking inside Deep Learning, providing insights on how deep networks function, and uncovering key observations on their expressiveness, limitations, and potential. The output of this challenge resulted in five papers that address different facets of deep learning. These different facets include a high-level understating of why and when deep networks work (and do not work), the impact of geometry on the expressiveness of deep networks, and making deep networks interpretable.
161
Language Features Matter: Effective Language Representations for Vision-Language Tasks
Shouldn't language and vision features be treated equally in vision-language (VL) tasks? Many VL approaches treat the language component as an afterthought, using simple language models that are either built upon fixed word embeddings trained on text-only data or are learned from scratch. We believe that language features deserve more attention, and conduct experiments which compare different word embeddings, language models, and embedding augmentation steps on five common VL tasks: image-sentence retrieval, image captioning, visual question answering, phrase grounding, and text-to-clip retrieval. Our experiments provide some striking results; an average embedding language model outperforms an LSTM on retrieval-style tasks; state-of-the-art representations such as BERT perform relatively poorly on vision-language tasks. From this comprehensive set of experiments we propose a set of best practices for incorporating the language component of VL tasks. To further elevate language features, we also show that knowledge in vision-language problems can be transferred across tasks to gain performance with multi-task training. This multi-task training is applied to a new Graph Oriented Vision-Language Embedding (GrOVLE), which we adapt from Word2Vec using WordNet and an original visual-language graph built from Visual Genome, providing a ready-to-use vision-language embedding: http://ai.bu.edu/grovle.
Liked
zrz@andrew.cmu.edu
Language Features Matter: Effective Language Representations for Vision-Language Tasks : Shouldn't language and vision features be treated equally in vision-language (VL) tasks? Many VL approaches treat the language component as an afterthought, using simple language models that are either built upon fixed word embeddings trained on text-only data or are learned from scratch. We believe that language features deserve more attention, and conduct experiments which compare different word embeddings, language models, and embedding augmentation steps on five common VL tasks: image-sentence retrieval, image captioning, visual question answering, phrase grounding, and text-to-clip retrieval. Our experiments provide some striking results; an average embedding language model outperforms an LSTM on retrieval-style tasks; state-of-the-art representations such as BERT perform relatively poorly on vision-language tasks. From this comprehensive set of experiments we propose a set of best practices for incorporating the language component of VL tasks. To further elevate language features, we also show that knowledge in vision-language problems can be transferred across tasks to gain performance with multi-task training. This multi-task training is applied to a new Graph Oriented Vision-Language Embedding (GrOVLE), which we adapt from Word2Vec using WordNet and an original visual-language graph built from Visual Genome, providing a ready-to-use vision-language embedding: http://ai.bu.edu/grovle.
1
zrz@andrew.cmu.edu [SEP] Language Features Matter: Effective Language Representations for Vision-Language Tasks : Shouldn't language and vision features be treated equally in vision-language (VL) tasks? Many VL approaches treat the language component as an afterthought, using simple language models that are either built upon fixed word embeddings trained on text-only data or are learned from scratch. We believe that language features deserve more attention, and conduct experiments which compare different word embeddings, language models, and embedding augmentation steps on five common VL tasks: image-sentence retrieval, image captioning, visual question answering, phrase grounding, and text-to-clip retrieval. Our experiments provide some striking results; an average embedding language model outperforms an LSTM on retrieval-style tasks; state-of-the-art representations such as BERT perform relatively poorly on vision-language tasks. From this comprehensive set of experiments we propose a set of best practices for incorporating the language component of VL tasks. To further elevate language features, we also show that knowledge in vision-language problems can be transferred across tasks to gain performance with multi-task training. This multi-task training is applied to a new Graph Oriented Vision-Language Embedding (GrOVLE), which we adapt from Word2Vec using WordNet and an original visual-language graph built from Visual Genome, providing a ready-to-use vision-language embedding: http://ai.bu.edu/grovle.
359
D3-ARM: High-Dynamic, Dexterous and Fully Decoupled Cable-driven Robotic Arm
Cable transmission enables motors of robotic arm to operate lightweight and low-inertia joints remotely in various environments, but it also creates issues with motion coupling and cable routing that can reduce arm's control precision and performance. In this paper, we present a novel motion decoupling mechanism with low-friction to align the cables and efficiently transmit the motor's power. By arranging these mechanisms at the joints, we fabricate a fully decoupled and lightweight cable-driven robotic arm called D3-Arm with all the electrical components be placed at the base. Its 776 mm length moving part boasts six degrees of freedom (DOF) and only 1.6 kg weights. To address the issue of cable slack, a cable-pretension mechanism is integrated to enhance the stability of long-distance cable transmission. Through a series of comprehensive tests, D3-Arm demonstrated 1.29 mm average positioning error and 2.0 kg payload capacity, proving the practicality of the proposed decoupling mechanisms in cable-driven robotic arm.
Liked
jechoi@andrew.cmu.edu
D3-ARM: High-Dynamic, Dexterous and Fully Decoupled Cable-driven Robotic Arm : Cable transmission enables motors of robotic arm to operate lightweight and low-inertia joints remotely in various environments, but it also creates issues with motion coupling and cable routing that can reduce arm's control precision and performance. In this paper, we present a novel motion decoupling mechanism with low-friction to align the cables and efficiently transmit the motor's power. By arranging these mechanisms at the joints, we fabricate a fully decoupled and lightweight cable-driven robotic arm called D3-Arm with all the electrical components be placed at the base. Its 776 mm length moving part boasts six degrees of freedom (DOF) and only 1.6 kg weights. To address the issue of cable slack, a cable-pretension mechanism is integrated to enhance the stability of long-distance cable transmission. Through a series of comprehensive tests, D3-Arm demonstrated 1.29 mm average positioning error and 2.0 kg payload capacity, proving the practicality of the proposed decoupling mechanisms in cable-driven robotic arm.
1
jechoi@andrew.cmu.edu [SEP] D3-ARM: High-Dynamic, Dexterous and Fully Decoupled Cable-driven Robotic Arm : Cable transmission enables motors of robotic arm to operate lightweight and low-inertia joints remotely in various environments, but it also creates issues with motion coupling and cable routing that can reduce arm's control precision and performance. In this paper, we present a novel motion decoupling mechanism with low-friction to align the cables and efficiently transmit the motor's power. By arranging these mechanisms at the joints, we fabricate a fully decoupled and lightweight cable-driven robotic arm called D3-Arm with all the electrical components be placed at the base. Its 776 mm length moving part boasts six degrees of freedom (DOF) and only 1.6 kg weights. To address the issue of cable slack, a cable-pretension mechanism is integrated to enhance the stability of long-distance cable transmission. Through a series of comprehensive tests, D3-Arm demonstrated 1.29 mm average positioning error and 2.0 kg payload capacity, proving the practicality of the proposed decoupling mechanisms in cable-driven robotic arm.
432
Machine Learning with a Reject Option: A survey
Machine learning models always make a prediction, even when it is likely to be inaccurate. This behavior should be avoided in many decision support applications, where mistakes can have severe consequences. Albeit already studied in 1970, machine learning with rejection recently gained interest. This machine learning subfield enables machine learning models to abstain from making a prediction when likely to make a mistake. This survey aims to provide an overview on machine learning with rejection. We introduce the conditions leading to two types of rejection, ambiguity and novelty rejection, which we carefully formalize. Moreover, we review and categorize strategies to evaluate a model's predictive and rejective quality. Additionally, we define the existing architectures for models with rejection and describe the standard techniques for learning such models. Finally, we provide examples of relevant application domains and show how machine learning with rejection relates to other machine learning research areas.
Disliked
zrz@andrew.cmu.edu
Machine Learning with a Reject Option: A survey : Machine learning models always make a prediction, even when it is likely to be inaccurate. This behavior should be avoided in many decision support applications, where mistakes can have severe consequences. Albeit already studied in 1970, machine learning with rejection recently gained interest. This machine learning subfield enables machine learning models to abstain from making a prediction when likely to make a mistake. This survey aims to provide an overview on machine learning with rejection. We introduce the conditions leading to two types of rejection, ambiguity and novelty rejection, which we carefully formalize. Moreover, we review and categorize strategies to evaluate a model's predictive and rejective quality. Additionally, we define the existing architectures for models with rejection and describe the standard techniques for learning such models. Finally, we provide examples of relevant application domains and show how machine learning with rejection relates to other machine learning research areas.
0
zrz@andrew.cmu.edu [SEP] Machine Learning with a Reject Option: A survey : Machine learning models always make a prediction, even when it is likely to be inaccurate. This behavior should be avoided in many decision support applications, where mistakes can have severe consequences. Albeit already studied in 1970, machine learning with rejection recently gained interest. This machine learning subfield enables machine learning models to abstain from making a prediction when likely to make a mistake. This survey aims to provide an overview on machine learning with rejection. We introduce the conditions leading to two types of rejection, ambiguity and novelty rejection, which we carefully formalize. Moreover, we review and categorize strategies to evaluate a model's predictive and rejective quality. Additionally, we define the existing architectures for models with rejection and describe the standard techniques for learning such models. Finally, we provide examples of relevant application domains and show how machine learning with rejection relates to other machine learning research areas.
146
Understanding Shared Control for Assistive Robotic Arms
Living a self-determined life independent of human caregivers or fully autonomous robots is a crucial factor for human dignity and the preservation of self-worth for people with motor impairments. Assistive robotic solutions - particularly robotic arms - are frequently deployed in domestic care, empowering people with motor impairments in performing ADLs independently. However, while assistive robotic arms can help them perform ADLs, currently available controls are highly complex and time-consuming due to the need to control multiple DoFs at once and necessary mode-switches. This work provides an overview of shared control approaches for assistive robotic arms, which aim to improve their ease of use for people with motor impairments. We identify three main takeaways for future research: Less is More, Pick-and-Place Matters, and Communicating Intent.
Liked
jechoi@andrew.cmu.edu
Understanding Shared Control for Assistive Robotic Arms : Living a self-determined life independent of human caregivers or fully autonomous robots is a crucial factor for human dignity and the preservation of self-worth for people with motor impairments. Assistive robotic solutions - particularly robotic arms - are frequently deployed in domestic care, empowering people with motor impairments in performing ADLs independently. However, while assistive robotic arms can help them perform ADLs, currently available controls are highly complex and time-consuming due to the need to control multiple DoFs at once and necessary mode-switches. This work provides an overview of shared control approaches for assistive robotic arms, which aim to improve their ease of use for people with motor impairments. We identify three main takeaways for future research: Less is More, Pick-and-Place Matters, and Communicating Intent.
1
jechoi@andrew.cmu.edu [SEP] Understanding Shared Control for Assistive Robotic Arms : Living a self-determined life independent of human caregivers or fully autonomous robots is a crucial factor for human dignity and the preservation of self-worth for people with motor impairments. Assistive robotic solutions - particularly robotic arms - are frequently deployed in domestic care, empowering people with motor impairments in performing ADLs independently. However, while assistive robotic arms can help them perform ADLs, currently available controls are highly complex and time-consuming due to the need to control multiple DoFs at once and necessary mode-switches. This work provides an overview of shared control approaches for assistive robotic arms, which aim to improve their ease of use for people with motor impairments. We identify three main takeaways for future research: Less is More, Pick-and-Place Matters, and Communicating Intent.
452
Energy-Harvesting Distributed Machine Learning
This paper provides a first study of utilizing energy harvesting for sustainable machine learning in distributed networks. We consider a distributed learning setup in which a machine learning model is trained over a large number of devices that can harvest energy from the ambient environment, and develop a practical learning framework with theoretical convergence guarantees. We demonstrate through numerical experiments that the proposed framework can significantly outperform energy-agnostic benchmarks. Our framework is scalable, requires only local estimation of the energy statistics, and can be applied to a wide range of distributed training settings, including machine learning in wireless networks, edge computing, and mobile internet of things.
Liked
zrz@andrew.cmu.edu
Energy-Harvesting Distributed Machine Learning : This paper provides a first study of utilizing energy harvesting for sustainable machine learning in distributed networks. We consider a distributed learning setup in which a machine learning model is trained over a large number of devices that can harvest energy from the ambient environment, and develop a practical learning framework with theoretical convergence guarantees. We demonstrate through numerical experiments that the proposed framework can significantly outperform energy-agnostic benchmarks. Our framework is scalable, requires only local estimation of the energy statistics, and can be applied to a wide range of distributed training settings, including machine learning in wireless networks, edge computing, and mobile internet of things.
1
zrz@andrew.cmu.edu [SEP] Energy-Harvesting Distributed Machine Learning : This paper provides a first study of utilizing energy harvesting for sustainable machine learning in distributed networks. We consider a distributed learning setup in which a machine learning model is trained over a large number of devices that can harvest energy from the ambient environment, and develop a practical learning framework with theoretical convergence guarantees. We demonstrate through numerical experiments that the proposed framework can significantly outperform energy-agnostic benchmarks. Our framework is scalable, requires only local estimation of the energy statistics, and can be applied to a wide range of distributed training settings, including machine learning in wireless networks, edge computing, and mobile internet of things.
85
Acceleration method for generating perception failure scenarios based on editing Markov process
With the rapid advancement of autonomous driving technology, self-driving cars have become a central focus in the development of future transportation systems. Scenario generation technology has emerged as a crucial tool for testing and verifying the safety performance of autonomous driving systems. Current research in scenario generation primarily focuses on open roads such as highways, with relatively limited studies on underground parking garages. The unique structural constraints, insufficient lighting, and high-density obstacles in underground parking garages impose greater demands on the perception systems, which are critical to autonomous driving technology. This study proposes an accelerated generation method for perception failure scenarios tailored to the underground parking garage environment, aimed at testing and improving the safety performance of autonomous vehicle (AV) perception algorithms in such settings. The method presented in this paper generates an intelligent testing environment with a high density of perception failure scenarios by learning the interactions between background vehicles (BVs) and autonomous vehicles (AVs) within perception failure scenarios. Furthermore, this method edits the Markov process within the perception failure scenario data to increase the density of critical information in the training data, thereby optimizing the learning and generation of perception failure scenarios. A simulation environment for an underground parking garage was developed using the Carla and Vissim platforms, with Bevfusion employed as the perception algorithm for testing. The study demonstrates that this method can generate an intelligent testing environment with a high density of perception failure scenarios and enhance the safety performance of perception algorithms within this experimental setup.
Liked
zrz@andrew.cmu.edu
Acceleration method for generating perception failure scenarios based on editing Markov process : With the rapid advancement of autonomous driving technology, self-driving cars have become a central focus in the development of future transportation systems. Scenario generation technology has emerged as a crucial tool for testing and verifying the safety performance of autonomous driving systems. Current research in scenario generation primarily focuses on open roads such as highways, with relatively limited studies on underground parking garages. The unique structural constraints, insufficient lighting, and high-density obstacles in underground parking garages impose greater demands on the perception systems, which are critical to autonomous driving technology. This study proposes an accelerated generation method for perception failure scenarios tailored to the underground parking garage environment, aimed at testing and improving the safety performance of autonomous vehicle (AV) perception algorithms in such settings. The method presented in this paper generates an intelligent testing environment with a high density of perception failure scenarios by learning the interactions between background vehicles (BVs) and autonomous vehicles (AVs) within perception failure scenarios. Furthermore, this method edits the Markov process within the perception failure scenario data to increase the density of critical information in the training data, thereby optimizing the learning and generation of perception failure scenarios. A simulation environment for an underground parking garage was developed using the Carla and Vissim platforms, with Bevfusion employed as the perception algorithm for testing. The study demonstrates that this method can generate an intelligent testing environment with a high density of perception failure scenarios and enhance the safety performance of perception algorithms within this experimental setup.
1
zrz@andrew.cmu.edu [SEP] Acceleration method for generating perception failure scenarios based on editing Markov process : With the rapid advancement of autonomous driving technology, self-driving cars have become a central focus in the development of future transportation systems. Scenario generation technology has emerged as a crucial tool for testing and verifying the safety performance of autonomous driving systems. Current research in scenario generation primarily focuses on open roads such as highways, with relatively limited studies on underground parking garages. The unique structural constraints, insufficient lighting, and high-density obstacles in underground parking garages impose greater demands on the perception systems, which are critical to autonomous driving technology. This study proposes an accelerated generation method for perception failure scenarios tailored to the underground parking garage environment, aimed at testing and improving the safety performance of autonomous vehicle (AV) perception algorithms in such settings. The method presented in this paper generates an intelligent testing environment with a high density of perception failure scenarios by learning the interactions between background vehicles (BVs) and autonomous vehicles (AVs) within perception failure scenarios. Furthermore, this method edits the Markov process within the perception failure scenario data to increase the density of critical information in the training data, thereby optimizing the learning and generation of perception failure scenarios. A simulation environment for an underground parking garage was developed using the Carla and Vissim platforms, with Bevfusion employed as the perception algorithm for testing. The study demonstrates that this method can generate an intelligent testing environment with a high density of perception failure scenarios and enhance the safety performance of perception algorithms within this experimental setup.
273
Development of a Voice Controlled Robotic Arm
This paper describes a robotic arm with 5 degrees-of-freedom (DOF) which is controlled by human voice and has been developed in the Mechatronics Laboratory, CUET. This robotic arm is interfaced with a PC by serial communication (RS-232). Users' voice command is captured by a microphone, and this voice is processed by software which is made by Microsoft visual studio. Then the specific signal (obtained by signal processing) is sent to control unit. The main control unit that is used in the robotic arm is a microcontroller whose model no. is PIC18f452. Then Control unit drives the actuators, (Hitec HS-422, HS-81) according to the signal or signals to give required motion of the robotic arm. At present the robotic arm can perform a set action like pick & pull, gripping, holding & releasing, and some other extra function like dance-like movement, and can turn according to the voice commands.
Disliked
jechoi@andrew.cmu.edu
Development of a Voice Controlled Robotic Arm : This paper describes a robotic arm with 5 degrees-of-freedom (DOF) which is controlled by human voice and has been developed in the Mechatronics Laboratory, CUET. This robotic arm is interfaced with a PC by serial communication (RS-232). Users' voice command is captured by a microphone, and this voice is processed by software which is made by Microsoft visual studio. Then the specific signal (obtained by signal processing) is sent to control unit. The main control unit that is used in the robotic arm is a microcontroller whose model no. is PIC18f452. Then Control unit drives the actuators, (Hitec HS-422, HS-81) according to the signal or signals to give required motion of the robotic arm. At present the robotic arm can perform a set action like pick & pull, gripping, holding & releasing, and some other extra function like dance-like movement, and can turn according to the voice commands.
0
jechoi@andrew.cmu.edu [SEP] Development of a Voice Controlled Robotic Arm : This paper describes a robotic arm with 5 degrees-of-freedom (DOF) which is controlled by human voice and has been developed in the Mechatronics Laboratory, CUET. This robotic arm is interfaced with a PC by serial communication (RS-232). Users' voice command is captured by a microphone, and this voice is processed by software which is made by Microsoft visual studio. Then the specific signal (obtained by signal processing) is sent to control unit. The main control unit that is used in the robotic arm is a microcontroller whose model no. is PIC18f452. Then Control unit drives the actuators, (Hitec HS-422, HS-81) according to the signal or signals to give required motion of the robotic arm. At present the robotic arm can perform a set action like pick & pull, gripping, holding & releasing, and some other extra function like dance-like movement, and can turn according to the voice commands.
426
Casting manipulation of unknown string by robot arm
Casting manipulation has been studied to expand the robot's movable range. In this manipulation, the robot throws and reaches the end effector to a distant target. Usually, a special casting manipulator, which consists of rigid arm links and specific flexible linear objects, is constructed for an effective casting manipulation. However, the special manipulator cannot perform normal manipulations, such as picking and placing, grasping, and operating objects. We propose that the normal robot arm, which can perform normal tasks, picks up an unknown string in the surrounding environment and realizes casting manipulation with it. As the properties of the string are not provided in advance, it is crucial how to reflect it in casting manipulation. This is realized by the motion generation of the robot arm with the simulation of string movement, actual string manipulation by the robot arm, and string parameter estimation from the actual string movement. After repeating these three steps, the simulated string movement approximates the actual to realize casting manipulation with the unknown string. We confirmed the effectiveness of the proposed method through experiments. The try of this study will lead to enhancement of the performance of home service robot, exploration robot, rescue robot and entertainment robot.
Liked
jechoi@andrew.cmu.edu
Casting manipulation of unknown string by robot arm : Casting manipulation has been studied to expand the robot's movable range. In this manipulation, the robot throws and reaches the end effector to a distant target. Usually, a special casting manipulator, which consists of rigid arm links and specific flexible linear objects, is constructed for an effective casting manipulation. However, the special manipulator cannot perform normal manipulations, such as picking and placing, grasping, and operating objects. We propose that the normal robot arm, which can perform normal tasks, picks up an unknown string in the surrounding environment and realizes casting manipulation with it. As the properties of the string are not provided in advance, it is crucial how to reflect it in casting manipulation. This is realized by the motion generation of the robot arm with the simulation of string movement, actual string manipulation by the robot arm, and string parameter estimation from the actual string movement. After repeating these three steps, the simulated string movement approximates the actual to realize casting manipulation with the unknown string. We confirmed the effectiveness of the proposed method through experiments. The try of this study will lead to enhancement of the performance of home service robot, exploration robot, rescue robot and entertainment robot.
1
jechoi@andrew.cmu.edu [SEP] Casting manipulation of unknown string by robot arm : Casting manipulation has been studied to expand the robot's movable range. In this manipulation, the robot throws and reaches the end effector to a distant target. Usually, a special casting manipulator, which consists of rigid arm links and specific flexible linear objects, is constructed for an effective casting manipulation. However, the special manipulator cannot perform normal manipulations, such as picking and placing, grasping, and operating objects. We propose that the normal robot arm, which can perform normal tasks, picks up an unknown string in the surrounding environment and realizes casting manipulation with it. As the properties of the string are not provided in advance, it is crucial how to reflect it in casting manipulation. This is realized by the motion generation of the robot arm with the simulation of string movement, actual string manipulation by the robot arm, and string parameter estimation from the actual string movement. After repeating these three steps, the simulated string movement approximates the actual to realize casting manipulation with the unknown string. We confirmed the effectiveness of the proposed method through experiments. The try of this study will lead to enhancement of the performance of home service robot, exploration robot, rescue robot and entertainment robot.
458
Quantum Neural Networks: Concepts, Applications, and Challenges
Quantum deep learning is a research field for the use of quantum computing techniques for training deep neural networks. The research topics and directions of deep learning and quantum computing have been separated for long time, however by discovering that quantum circuits can act like artificial neural networks, quantum deep learning research is widely adopted. This paper explains the backgrounds and basic principles of quantum deep learning and also introduces major achievements. After that, this paper discusses the challenges of quantum deep learning research in multiple perspectives. Lastly, this paper presents various future research directions and application fields of quantum deep learning.
Disliked
zrz@andrew.cmu.edu
Quantum Neural Networks: Concepts, Applications, and Challenges : Quantum deep learning is a research field for the use of quantum computing techniques for training deep neural networks. The research topics and directions of deep learning and quantum computing have been separated for long time, however by discovering that quantum circuits can act like artificial neural networks, quantum deep learning research is widely adopted. This paper explains the backgrounds and basic principles of quantum deep learning and also introduces major achievements. After that, this paper discusses the challenges of quantum deep learning research in multiple perspectives. Lastly, this paper presents various future research directions and application fields of quantum deep learning.
0
zrz@andrew.cmu.edu [SEP] Quantum Neural Networks: Concepts, Applications, and Challenges : Quantum deep learning is a research field for the use of quantum computing techniques for training deep neural networks. The research topics and directions of deep learning and quantum computing have been separated for long time, however by discovering that quantum circuits can act like artificial neural networks, quantum deep learning research is widely adopted. This paper explains the backgrounds and basic principles of quantum deep learning and also introduces major achievements. After that, this paper discusses the challenges of quantum deep learning research in multiple perspectives. Lastly, this paper presents various future research directions and application fields of quantum deep learning.
166
Integrating Learning and Reasoning with Deep Logic Models
Deep learning is very effective at jointly learning feature representations and classification models, especially when dealing with high dimensional input patterns. Probabilistic logic reasoning, on the other hand, is capable to take consistent and robust decisions in complex environments. The integration of deep learning and logic reasoning is still an open-research problem and it is considered to be the key for the development of real intelligent agents. This paper presents Deep Logic Models, which are deep graphical models integrating deep learning and logic reasoning both for learning and inference. Deep Logic Models create an end-to-end differentiable architecture, where deep learners are embedded into a network implementing a continuous relaxation of the logic knowledge. The learning process allows to jointly learn the weights of the deep learners and the meta-parameters controlling the high-level reasoning. The experimental results show that the proposed methodology overtakes the limitations of the other approaches that have been proposed to bridge deep learning and reasoning.
Liked
zrz@andrew.cmu.edu
Integrating Learning and Reasoning with Deep Logic Models : Deep learning is very effective at jointly learning feature representations and classification models, especially when dealing with high dimensional input patterns. Probabilistic logic reasoning, on the other hand, is capable to take consistent and robust decisions in complex environments. The integration of deep learning and logic reasoning is still an open-research problem and it is considered to be the key for the development of real intelligent agents. This paper presents Deep Logic Models, which are deep graphical models integrating deep learning and logic reasoning both for learning and inference. Deep Logic Models create an end-to-end differentiable architecture, where deep learners are embedded into a network implementing a continuous relaxation of the logic knowledge. The learning process allows to jointly learn the weights of the deep learners and the meta-parameters controlling the high-level reasoning. The experimental results show that the proposed methodology overtakes the limitations of the other approaches that have been proposed to bridge deep learning and reasoning.
1
zrz@andrew.cmu.edu [SEP] Integrating Learning and Reasoning with Deep Logic Models : Deep learning is very effective at jointly learning feature representations and classification models, especially when dealing with high dimensional input patterns. Probabilistic logic reasoning, on the other hand, is capable to take consistent and robust decisions in complex environments. The integration of deep learning and logic reasoning is still an open-research problem and it is considered to be the key for the development of real intelligent agents. This paper presents Deep Logic Models, which are deep graphical models integrating deep learning and logic reasoning both for learning and inference. Deep Logic Models create an end-to-end differentiable architecture, where deep learners are embedded into a network implementing a continuous relaxation of the logic knowledge. The learning process allows to jointly learn the weights of the deep learners and the meta-parameters controlling the high-level reasoning. The experimental results show that the proposed methodology overtakes the limitations of the other approaches that have been proposed to bridge deep learning and reasoning.
170
Diversity in Machine Learning
Machine learning methods have achieved good performance and been widely applied in various real-world applications. They can learn the model adaptively and be better fit for special requirements of different tasks. Generally, a good machine learning system is composed of plentiful training data, a good model training process, and an accurate inference. Many factors can affect the performance of the machine learning process, among which the diversity of the machine learning process is an important one. The diversity can help each procedure to guarantee a total good machine learning: diversity of the training data ensures that the training data can provide more discriminative information for the model, diversity of the learned model (diversity in parameters of each model or diversity among different base models) makes each parameter/model capture unique or complement information and the diversity in inference can provide multiple choices each of which corresponds to a specific plausible local optimal result. Even though the diversity plays an important role in machine learning process, there is no systematical analysis of the diversification in machine learning system. In this paper, we systematically summarize the methods to make data diversification, model diversification, and inference diversification in the machine learning process, respectively. In addition, the typical applications where the diversity technology improved the machine learning performance have been surveyed, including the remote sensing imaging tasks, machine translation, camera relocalization, image segmentation, object detection, topic modeling, and others. Finally, we discuss some challenges of the diversity technology in machine learning and point out some directions in future work.
Liked
zrz@andrew.cmu.edu
Diversity in Machine Learning : Machine learning methods have achieved good performance and been widely applied in various real-world applications. They can learn the model adaptively and be better fit for special requirements of different tasks. Generally, a good machine learning system is composed of plentiful training data, a good model training process, and an accurate inference. Many factors can affect the performance of the machine learning process, among which the diversity of the machine learning process is an important one. The diversity can help each procedure to guarantee a total good machine learning: diversity of the training data ensures that the training data can provide more discriminative information for the model, diversity of the learned model (diversity in parameters of each model or diversity among different base models) makes each parameter/model capture unique or complement information and the diversity in inference can provide multiple choices each of which corresponds to a specific plausible local optimal result. Even though the diversity plays an important role in machine learning process, there is no systematical analysis of the diversification in machine learning system. In this paper, we systematically summarize the methods to make data diversification, model diversification, and inference diversification in the machine learning process, respectively. In addition, the typical applications where the diversity technology improved the machine learning performance have been surveyed, including the remote sensing imaging tasks, machine translation, camera relocalization, image segmentation, object detection, topic modeling, and others. Finally, we discuss some challenges of the diversity technology in machine learning and point out some directions in future work.
1
zrz@andrew.cmu.edu [SEP] Diversity in Machine Learning : Machine learning methods have achieved good performance and been widely applied in various real-world applications. They can learn the model adaptively and be better fit for special requirements of different tasks. Generally, a good machine learning system is composed of plentiful training data, a good model training process, and an accurate inference. Many factors can affect the performance of the machine learning process, among which the diversity of the machine learning process is an important one. The diversity can help each procedure to guarantee a total good machine learning: diversity of the training data ensures that the training data can provide more discriminative information for the model, diversity of the learned model (diversity in parameters of each model or diversity among different base models) makes each parameter/model capture unique or complement information and the diversity in inference can provide multiple choices each of which corresponds to a specific plausible local optimal result. Even though the diversity plays an important role in machine learning process, there is no systematical analysis of the diversification in machine learning system. In this paper, we systematically summarize the methods to make data diversification, model diversification, and inference diversification in the machine learning process, respectively. In addition, the typical applications where the diversity technology improved the machine learning performance have been surveyed, including the remote sensing imaging tasks, machine translation, camera relocalization, image segmentation, object detection, topic modeling, and others. Finally, we discuss some challenges of the diversity technology in machine learning and point out some directions in future work.
134
A Neuro-Symbolic Humanlike Arm Controller for Sophia the Robot
We outline the design and construction of novel robotic arms using machine perception, convolutional neural networks, and symbolic AI for logical control and affordance indexing. We describe our robotic arms built with a humanlike mechanical configuration and aesthetic, with 28 degrees of freedom, touch sensors, and series elastic actuators. The arms were modelled in Roodle and Gazebo with URDF models, as well as Unity, and implement motion control solutions for solving live games of Baccarat (the casino card game), rock paper scissors, handshaking, and drawing. This includes live interactions with people, incorporating both social control of the hands and facial gestures, and physical inverse kinematics (IK) for grasping and manipulation tasks. The resulting framework is an integral part of the Sophia 2020 alpha platform, which is being used with ongoing research in the authors work with team AHAM, an ANA Avatar Xprize effort towards human-AI hybrid telepresence. These results are available to test on the broadly released Hanson Robotics Sophia 2020 robot platform, for users to try and extend.
Disliked
jechoi@andrew.cmu.edu
A Neuro-Symbolic Humanlike Arm Controller for Sophia the Robot : We outline the design and construction of novel robotic arms using machine perception, convolutional neural networks, and symbolic AI for logical control and affordance indexing. We describe our robotic arms built with a humanlike mechanical configuration and aesthetic, with 28 degrees of freedom, touch sensors, and series elastic actuators. The arms were modelled in Roodle and Gazebo with URDF models, as well as Unity, and implement motion control solutions for solving live games of Baccarat (the casino card game), rock paper scissors, handshaking, and drawing. This includes live interactions with people, incorporating both social control of the hands and facial gestures, and physical inverse kinematics (IK) for grasping and manipulation tasks. The resulting framework is an integral part of the Sophia 2020 alpha platform, which is being used with ongoing research in the authors work with team AHAM, an ANA Avatar Xprize effort towards human-AI hybrid telepresence. These results are available to test on the broadly released Hanson Robotics Sophia 2020 robot platform, for users to try and extend.
0
jechoi@andrew.cmu.edu [SEP] A Neuro-Symbolic Humanlike Arm Controller for Sophia the Robot : We outline the design and construction of novel robotic arms using machine perception, convolutional neural networks, and symbolic AI for logical control and affordance indexing. We describe our robotic arms built with a humanlike mechanical configuration and aesthetic, with 28 degrees of freedom, touch sensors, and series elastic actuators. The arms were modelled in Roodle and Gazebo with URDF models, as well as Unity, and implement motion control solutions for solving live games of Baccarat (the casino card game), rock paper scissors, handshaking, and drawing. This includes live interactions with people, incorporating both social control of the hands and facial gestures, and physical inverse kinematics (IK) for grasping and manipulation tasks. The resulting framework is an integral part of the Sophia 2020 alpha platform, which is being used with ongoing research in the authors work with team AHAM, an ANA Avatar Xprize effort towards human-AI hybrid telepresence. These results are available to test on the broadly released Hanson Robotics Sophia 2020 robot platform, for users to try and extend.
439
Prismatic Soft Actuator Augments the Workspace of Soft Continuum Robots
Soft robots are promising for manipulation tasks thanks to their compliance, safety, and high degree of freedom. However, the commonly used bidirectional continuum segment design means soft robotic manipulators only function in a limited hemispherical workspace. This work increases a soft robotic arm's workspace by designing, fabricating, and controlling an additional soft prismatic actuator at the base of the soft arm. This actuator consists of pneumatic artificial muscles and a piston, making the actuator back-driveable. We increase the task space volume by 116\%, and we are now able to perform manipulation tasks that were previously impossible for soft robots, such as picking and placing objects at different positions on a surface and grabbing an object out of a container. By combining a soft robotic arm with a prismatic joint, we greatly increase the usability of soft robots for object manipulation. This work promotes the use of integrated and modular soft robotic systems for practical manipulation applications in human-centered environments.
Liked
jechoi@andrew.cmu.edu
Prismatic Soft Actuator Augments the Workspace of Soft Continuum Robots : Soft robots are promising for manipulation tasks thanks to their compliance, safety, and high degree of freedom. However, the commonly used bidirectional continuum segment design means soft robotic manipulators only function in a limited hemispherical workspace. This work increases a soft robotic arm's workspace by designing, fabricating, and controlling an additional soft prismatic actuator at the base of the soft arm. This actuator consists of pneumatic artificial muscles and a piston, making the actuator back-driveable. We increase the task space volume by 116\%, and we are now able to perform manipulation tasks that were previously impossible for soft robots, such as picking and placing objects at different positions on a surface and grabbing an object out of a container. By combining a soft robotic arm with a prismatic joint, we greatly increase the usability of soft robots for object manipulation. This work promotes the use of integrated and modular soft robotic systems for practical manipulation applications in human-centered environments.
1
jechoi@andrew.cmu.edu [SEP] Prismatic Soft Actuator Augments the Workspace of Soft Continuum Robots : Soft robots are promising for manipulation tasks thanks to their compliance, safety, and high degree of freedom. However, the commonly used bidirectional continuum segment design means soft robotic manipulators only function in a limited hemispherical workspace. This work increases a soft robotic arm's workspace by designing, fabricating, and controlling an additional soft prismatic actuator at the base of the soft arm. This actuator consists of pneumatic artificial muscles and a piston, making the actuator back-driveable. We increase the task space volume by 116\%, and we are now able to perform manipulation tasks that were previously impossible for soft robots, such as picking and placing objects at different positions on a surface and grabbing an object out of a container. By combining a soft robotic arm with a prismatic joint, we greatly increase the usability of soft robots for object manipulation. This work promotes the use of integrated and modular soft robotic systems for practical manipulation applications in human-centered environments.
480
On-the-Fly Learning in a Perpetual Learning Machine
Despite the promise of brain-inspired machine learning, deep neural networks (DNN) have frustratingly failed to bridge the deceptively large gap between learning and memory. Here, we introduce a Perpetual Learning Machine; a new type of DNN that is capable of brain-like dynamic 'on the fly' learning because it exists in a self-supervised state of Perpetual Stochastic Gradient Descent. Thus, we provide the means to unify learning and memory within a machine learning framework. We also explore the elegant duality of abstraction and synthesis: the Yin and Yang of deep learning.
Liked
zrz@andrew.cmu.edu
On-the-Fly Learning in a Perpetual Learning Machine : Despite the promise of brain-inspired machine learning, deep neural networks (DNN) have frustratingly failed to bridge the deceptively large gap between learning and memory. Here, we introduce a Perpetual Learning Machine; a new type of DNN that is capable of brain-like dynamic 'on the fly' learning because it exists in a self-supervised state of Perpetual Stochastic Gradient Descent. Thus, we provide the means to unify learning and memory within a machine learning framework. We also explore the elegant duality of abstraction and synthesis: the Yin and Yang of deep learning.
1
zrz@andrew.cmu.edu [SEP] On-the-Fly Learning in a Perpetual Learning Machine : Despite the promise of brain-inspired machine learning, deep neural networks (DNN) have frustratingly failed to bridge the deceptively large gap between learning and memory. Here, we introduce a Perpetual Learning Machine; a new type of DNN that is capable of brain-like dynamic 'on the fly' learning because it exists in a self-supervised state of Perpetual Stochastic Gradient Descent. Thus, we provide the means to unify learning and memory within a machine learning framework. We also explore the elegant duality of abstraction and synthesis: the Yin and Yang of deep learning.
67
A Survey of Behavior Learning Applications in Robotics -- State of the Art and Perspectives
Recent success of machine learning in many domains has been overwhelming, which often leads to false expectations regarding the capabilities of behavior learning in robotics. In this survey, we analyze the current state of machine learning for robotic behaviors. We will give a broad overview of behaviors that have been learned and used on real robots. Our focus is on kinematically or sensorially complex robots. That includes humanoid robots or parts of humanoid robots, for example, legged robots or robotic arms. We will classify presented behaviors according to various categories and we will draw conclusions about what can be learned and what should be learned. Furthermore, we will give an outlook on problems that are challenging today but might be solved by machine learning in the future and argue that classical robotics and other approaches from artificial intelligence should be integrated more with machine learning to form complete, autonomous systems.
Liked
jechoi@andrew.cmu.edu
A Survey of Behavior Learning Applications in Robotics -- State of the Art and Perspectives : Recent success of machine learning in many domains has been overwhelming, which often leads to false expectations regarding the capabilities of behavior learning in robotics. In this survey, we analyze the current state of machine learning for robotic behaviors. We will give a broad overview of behaviors that have been learned and used on real robots. Our focus is on kinematically or sensorially complex robots. That includes humanoid robots or parts of humanoid robots, for example, legged robots or robotic arms. We will classify presented behaviors according to various categories and we will draw conclusions about what can be learned and what should be learned. Furthermore, we will give an outlook on problems that are challenging today but might be solved by machine learning in the future and argue that classical robotics and other approaches from artificial intelligence should be integrated more with machine learning to form complete, autonomous systems.
1
jechoi@andrew.cmu.edu [SEP] A Survey of Behavior Learning Applications in Robotics -- State of the Art and Perspectives : Recent success of machine learning in many domains has been overwhelming, which often leads to false expectations regarding the capabilities of behavior learning in robotics. In this survey, we analyze the current state of machine learning for robotic behaviors. We will give a broad overview of behaviors that have been learned and used on real robots. Our focus is on kinematically or sensorially complex robots. That includes humanoid robots or parts of humanoid robots, for example, legged robots or robotic arms. We will classify presented behaviors according to various categories and we will draw conclusions about what can be learned and what should be learned. Furthermore, we will give an outlook on problems that are challenging today but might be solved by machine learning in the future and argue that classical robotics and other approaches from artificial intelligence should be integrated more with machine learning to form complete, autonomous systems.
573
Probabilistic Generative Deep Learning for Molecular Design
Probabilistic generative deep learning for molecular design involves the discovery and design of new molecules and analysis of their structure, properties and activities by probabilistic generative models using the deep learning approach. It leverages the existing huge databases and publications of experimental results, and quantum-mechanical calculations, to learn and explore molecular structure, properties and activities. We discuss the major components of probabilistic generative deep learning for molecular design, which include molecular structure, molecular representations, deep generative models, molecular latent representations and latent space, molecular structure-property and structure-activity relationships, molecular similarity and molecular design. We highlight significant recent work using or applicable to this new approach.
Disliked
zrz@andrew.cmu.edu
Probabilistic Generative Deep Learning for Molecular Design : Probabilistic generative deep learning for molecular design involves the discovery and design of new molecules and analysis of their structure, properties and activities by probabilistic generative models using the deep learning approach. It leverages the existing huge databases and publications of experimental results, and quantum-mechanical calculations, to learn and explore molecular structure, properties and activities. We discuss the major components of probabilistic generative deep learning for molecular design, which include molecular structure, molecular representations, deep generative models, molecular latent representations and latent space, molecular structure-property and structure-activity relationships, molecular similarity and molecular design. We highlight significant recent work using or applicable to this new approach.
0
zrz@andrew.cmu.edu [SEP] Probabilistic Generative Deep Learning for Molecular Design : Probabilistic generative deep learning for molecular design involves the discovery and design of new molecules and analysis of their structure, properties and activities by probabilistic generative models using the deep learning approach. It leverages the existing huge databases and publications of experimental results, and quantum-mechanical calculations, to learn and explore molecular structure, properties and activities. We discuss the major components of probabilistic generative deep learning for molecular design, which include molecular structure, molecular representations, deep generative models, molecular latent representations and latent space, molecular structure-property and structure-activity relationships, molecular similarity and molecular design. We highlight significant recent work using or applicable to this new approach.
239
Bi-Manual Manipulation and Attachment via Sim-to-Real Reinforcement Learning
Most successes in robotic manipulation have been restricted to single-arm robots, which limits the range of solvable tasks to pick-and-place, insertion, and objects rearrangement. In contrast, dual and multi arm robot platforms unlock a rich diversity of problems that can be tackled, such as laundry folding and executing cooking skills. However, developing controllers for multi-arm robots is complexified by a number of unique challenges, such as the need for coordinated bimanual behaviors, and collision avoidance amongst robots. Given these challenges, in this work we study how to solve bi-manual tasks using reinforcement learning (RL) trained in simulation, such that the resulting policies can be executed on real robotic platforms. Our RL approach results in significant simplifications due to using real-time (4Hz) joint-space control and directly passing unfiltered observations to neural networks policies. We also extensively discuss modifications to our simulated environment which lead to effective training of RL policies. In addition to designing control algorithms, a key challenge is how to design fair evaluation tasks for bi-manual robots that stress bimanual coordination, while removing orthogonal complicating factors such as high-level perception. In this work, we design a Connect Task, where the aim is for two robot arms to pick up and attach two blocks with magnetic connection points. We validate our approach with two xArm6 robots and 3D printed blocks with magnetic attachments, and find that our system has 100% success rate at picking up blocks, and 65% success rate at the Connect Task.
Liked
jechoi@andrew.cmu.edu
Bi-Manual Manipulation and Attachment via Sim-to-Real Reinforcement Learning : Most successes in robotic manipulation have been restricted to single-arm robots, which limits the range of solvable tasks to pick-and-place, insertion, and objects rearrangement. In contrast, dual and multi arm robot platforms unlock a rich diversity of problems that can be tackled, such as laundry folding and executing cooking skills. However, developing controllers for multi-arm robots is complexified by a number of unique challenges, such as the need for coordinated bimanual behaviors, and collision avoidance amongst robots. Given these challenges, in this work we study how to solve bi-manual tasks using reinforcement learning (RL) trained in simulation, such that the resulting policies can be executed on real robotic platforms. Our RL approach results in significant simplifications due to using real-time (4Hz) joint-space control and directly passing unfiltered observations to neural networks policies. We also extensively discuss modifications to our simulated environment which lead to effective training of RL policies. In addition to designing control algorithms, a key challenge is how to design fair evaluation tasks for bi-manual robots that stress bimanual coordination, while removing orthogonal complicating factors such as high-level perception. In this work, we design a Connect Task, where the aim is for two robot arms to pick up and attach two blocks with magnetic connection points. We validate our approach with two xArm6 robots and 3D printed blocks with magnetic attachments, and find that our system has 100% success rate at picking up blocks, and 65% success rate at the Connect Task.
1
jechoi@andrew.cmu.edu [SEP] Bi-Manual Manipulation and Attachment via Sim-to-Real Reinforcement Learning : Most successes in robotic manipulation have been restricted to single-arm robots, which limits the range of solvable tasks to pick-and-place, insertion, and objects rearrangement. In contrast, dual and multi arm robot platforms unlock a rich diversity of problems that can be tackled, such as laundry folding and executing cooking skills. However, developing controllers for multi-arm robots is complexified by a number of unique challenges, such as the need for coordinated bimanual behaviors, and collision avoidance amongst robots. Given these challenges, in this work we study how to solve bi-manual tasks using reinforcement learning (RL) trained in simulation, such that the resulting policies can be executed on real robotic platforms. Our RL approach results in significant simplifications due to using real-time (4Hz) joint-space control and directly passing unfiltered observations to neural networks policies. We also extensively discuss modifications to our simulated environment which lead to effective training of RL policies. In addition to designing control algorithms, a key challenge is how to design fair evaluation tasks for bi-manual robots that stress bimanual coordination, while removing orthogonal complicating factors such as high-level perception. In this work, we design a Connect Task, where the aim is for two robot arms to pick up and attach two blocks with magnetic connection points. We validate our approach with two xArm6 robots and 3D printed blocks with magnetic attachments, and find that our system has 100% success rate at picking up blocks, and 65% success rate at the Connect Task.
544
Controlling Assistive Robots with Learned Latent Actions
Assistive robotic arms enable users with physical disabilities to perform everyday tasks without relying on a caregiver. Unfortunately, the very dexterity that makes these arms useful also makes them challenging to teleoperate: the robot has more degrees-of-freedom than the human can directly coordinate with a handheld joystick. Our insight is that we can make assistive robots easier for humans to control by leveraging latent actions. Latent actions provide a low-dimensional embedding of high-dimensional robot behavior: for example, one latent dimension might guide the assistive arm along a pouring motion. In this paper, we design a teleoperation algorithm for assistive robots that learns latent actions from task demonstrations. We formulate the controllability, consistency, and scaling properties that user-friendly latent actions should have, and evaluate how different low-dimensional embeddings capture these properties. Finally, we conduct two user studies on a robotic arm to compare our latent action approach to both state-of-the-art shared autonomy baselines and a teleoperation strategy currently used by assistive arms. Participants completed assistive eating and cooking tasks more efficiently when leveraging our latent actions, and also subjectively reported that latent actions made the task easier to perform. The video accompanying this paper can be found at: https://youtu.be/wjnhrzugBj4.
Liked
jechoi@andrew.cmu.edu
Controlling Assistive Robots with Learned Latent Actions : Assistive robotic arms enable users with physical disabilities to perform everyday tasks without relying on a caregiver. Unfortunately, the very dexterity that makes these arms useful also makes them challenging to teleoperate: the robot has more degrees-of-freedom than the human can directly coordinate with a handheld joystick. Our insight is that we can make assistive robots easier for humans to control by leveraging latent actions. Latent actions provide a low-dimensional embedding of high-dimensional robot behavior: for example, one latent dimension might guide the assistive arm along a pouring motion. In this paper, we design a teleoperation algorithm for assistive robots that learns latent actions from task demonstrations. We formulate the controllability, consistency, and scaling properties that user-friendly latent actions should have, and evaluate how different low-dimensional embeddings capture these properties. Finally, we conduct two user studies on a robotic arm to compare our latent action approach to both state-of-the-art shared autonomy baselines and a teleoperation strategy currently used by assistive arms. Participants completed assistive eating and cooking tasks more efficiently when leveraging our latent actions, and also subjectively reported that latent actions made the task easier to perform. The video accompanying this paper can be found at: https://youtu.be/wjnhrzugBj4.
1
jechoi@andrew.cmu.edu [SEP] Controlling Assistive Robots with Learned Latent Actions : Assistive robotic arms enable users with physical disabilities to perform everyday tasks without relying on a caregiver. Unfortunately, the very dexterity that makes these arms useful also makes them challenging to teleoperate: the robot has more degrees-of-freedom than the human can directly coordinate with a handheld joystick. Our insight is that we can make assistive robots easier for humans to control by leveraging latent actions. Latent actions provide a low-dimensional embedding of high-dimensional robot behavior: for example, one latent dimension might guide the assistive arm along a pouring motion. In this paper, we design a teleoperation algorithm for assistive robots that learns latent actions from task demonstrations. We formulate the controllability, consistency, and scaling properties that user-friendly latent actions should have, and evaluate how different low-dimensional embeddings capture these properties. Finally, we conduct two user studies on a robotic arm to compare our latent action approach to both state-of-the-art shared autonomy baselines and a teleoperation strategy currently used by assistive arms. Participants completed assistive eating and cooking tasks more efficiently when leveraging our latent actions, and also subjectively reported that latent actions made the task easier to perform. The video accompanying this paper can be found at: https://youtu.be/wjnhrzugBj4.
520
Model-Assisted Learning for Adaptive Cooperative Perception of Connected Autonomous Vehicles
Cooperative perception (CP) is a key technology to facilitate consistent and accurate situational awareness for connected and autonomous vehicles (CAVs). To tackle the network resource inefficiency issue in traditional broadcast-based CP, unicast-based CP has been proposed to associate CAV pairs for cooperative perception via vehicle-to-vehicle transmission. In this paper, we investigate unicast-based CP among CAV pairs. With the consideration of dynamic perception workloads and channel conditions due to vehicle mobility and dynamic radio resource availability, we propose an adaptive cooperative perception scheme for CAV pairs in a mixed-traffic autonomous driving scenario with both CAVs and human-driven vehicles. We aim to determine when to switch between cooperative perception and stand-alone perception for each CAV pair, and allocate communication and computing resources to cooperative CAV pairs for maximizing the computing efficiency gain under perception task delay requirements. A model-assisted multi-agent reinforcement learning (MARL) solution is developed, which integrates MARL for an adaptive CAV cooperation decision and an optimization model for communication and computing resource allocation. Simulation results demonstrate the effectiveness of the proposed scheme in achieving high computing efficiency gain, as compared with benchmark schemes.
Liked
zrz@andrew.cmu.edu
Model-Assisted Learning for Adaptive Cooperative Perception of Connected Autonomous Vehicles : Cooperative perception (CP) is a key technology to facilitate consistent and accurate situational awareness for connected and autonomous vehicles (CAVs). To tackle the network resource inefficiency issue in traditional broadcast-based CP, unicast-based CP has been proposed to associate CAV pairs for cooperative perception via vehicle-to-vehicle transmission. In this paper, we investigate unicast-based CP among CAV pairs. With the consideration of dynamic perception workloads and channel conditions due to vehicle mobility and dynamic radio resource availability, we propose an adaptive cooperative perception scheme for CAV pairs in a mixed-traffic autonomous driving scenario with both CAVs and human-driven vehicles. We aim to determine when to switch between cooperative perception and stand-alone perception for each CAV pair, and allocate communication and computing resources to cooperative CAV pairs for maximizing the computing efficiency gain under perception task delay requirements. A model-assisted multi-agent reinforcement learning (MARL) solution is developed, which integrates MARL for an adaptive CAV cooperation decision and an optimization model for communication and computing resource allocation. Simulation results demonstrate the effectiveness of the proposed scheme in achieving high computing efficiency gain, as compared with benchmark schemes.
1
zrz@andrew.cmu.edu [SEP] Model-Assisted Learning for Adaptive Cooperative Perception of Connected Autonomous Vehicles : Cooperative perception (CP) is a key technology to facilitate consistent and accurate situational awareness for connected and autonomous vehicles (CAVs). To tackle the network resource inefficiency issue in traditional broadcast-based CP, unicast-based CP has been proposed to associate CAV pairs for cooperative perception via vehicle-to-vehicle transmission. In this paper, we investigate unicast-based CP among CAV pairs. With the consideration of dynamic perception workloads and channel conditions due to vehicle mobility and dynamic radio resource availability, we propose an adaptive cooperative perception scheme for CAV pairs in a mixed-traffic autonomous driving scenario with both CAVs and human-driven vehicles. We aim to determine when to switch between cooperative perception and stand-alone perception for each CAV pair, and allocate communication and computing resources to cooperative CAV pairs for maximizing the computing efficiency gain under perception task delay requirements. A model-assisted multi-agent reinforcement learning (MARL) solution is developed, which integrates MARL for an adaptive CAV cooperation decision and an optimization model for communication and computing resource allocation. Simulation results demonstrate the effectiveness of the proposed scheme in achieving high computing efficiency gain, as compared with benchmark schemes.
314
The many faces of deep learning
Deep learning has sparked a network of mutual interactions between different disciplines and AI. Naturally, each discipline focuses and interprets the workings of deep learning in different ways. This diversity of perspectives on deep learning, from neuroscience to statistical physics, is a rich source of inspiration that fuels novel developments in the theory and applications of machine learning. In this perspective, we collect and synthesize different intuitions scattered across several communities as for how deep learning works. In particular, we will briefly discuss the different perspectives that disciplines across mathematics, physics, computation, and neuroscience take on how deep learning does its tricks. Our discussion on each perspective is necessarily shallow due to the multiple views that had to be covered. The deepness in this case should come from putting all these faces of deep learning together in the reader's mind, so that one can look at the same problem from different angles.
Disliked
zrz@andrew.cmu.edu
The many faces of deep learning : Deep learning has sparked a network of mutual interactions between different disciplines and AI. Naturally, each discipline focuses and interprets the workings of deep learning in different ways. This diversity of perspectives on deep learning, from neuroscience to statistical physics, is a rich source of inspiration that fuels novel developments in the theory and applications of machine learning. In this perspective, we collect and synthesize different intuitions scattered across several communities as for how deep learning works. In particular, we will briefly discuss the different perspectives that disciplines across mathematics, physics, computation, and neuroscience take on how deep learning does its tricks. Our discussion on each perspective is necessarily shallow due to the multiple views that had to be covered. The deepness in this case should come from putting all these faces of deep learning together in the reader's mind, so that one can look at the same problem from different angles.
0
zrz@andrew.cmu.edu [SEP] The many faces of deep learning : Deep learning has sparked a network of mutual interactions between different disciplines and AI. Naturally, each discipline focuses and interprets the workings of deep learning in different ways. This diversity of perspectives on deep learning, from neuroscience to statistical physics, is a rich source of inspiration that fuels novel developments in the theory and applications of machine learning. In this perspective, we collect and synthesize different intuitions scattered across several communities as for how deep learning works. In particular, we will briefly discuss the different perspectives that disciplines across mathematics, physics, computation, and neuroscience take on how deep learning does its tricks. Our discussion on each perspective is necessarily shallow due to the multiple views that had to be covered. The deepness in this case should come from putting all these faces of deep learning together in the reader's mind, so that one can look at the same problem from different angles.
227
Fast Heuristic Scheduling and Trajectory Planning for Robotic Fruit Harvesters with Multiple Cartesian Arms
This work proposes a fast heuristic algorithm for the coupled scheduling and trajectory planning of multiple Cartesian robotic arms harvesting fruits. Our method partitions the workspace, assigns fruit-picking sequences to arms, determines tight and feasible fruit-picking schedules and vehicle travel speed, and generates smooth, collision-free arm trajectories. The fruit-picking throughput achieved by the algorithm was assessed using synthetically generated fruit coordinates and a harvester design featuring up to 12 arms. The throughput increased monotonically as more arms were added. Adding more arms when fruit densities were low resulted in diminishing gains because it took longer to travel from one fruit to another. However, when there were enough fruits, the proposed algorithm achieved a linear speedup as the number of arms increased.
Liked
jechoi@andrew.cmu.edu
Fast Heuristic Scheduling and Trajectory Planning for Robotic Fruit Harvesters with Multiple Cartesian Arms : This work proposes a fast heuristic algorithm for the coupled scheduling and trajectory planning of multiple Cartesian robotic arms harvesting fruits. Our method partitions the workspace, assigns fruit-picking sequences to arms, determines tight and feasible fruit-picking schedules and vehicle travel speed, and generates smooth, collision-free arm trajectories. The fruit-picking throughput achieved by the algorithm was assessed using synthetically generated fruit coordinates and a harvester design featuring up to 12 arms. The throughput increased monotonically as more arms were added. Adding more arms when fruit densities were low resulted in diminishing gains because it took longer to travel from one fruit to another. However, when there were enough fruits, the proposed algorithm achieved a linear speedup as the number of arms increased.
1
jechoi@andrew.cmu.edu [SEP] Fast Heuristic Scheduling and Trajectory Planning for Robotic Fruit Harvesters with Multiple Cartesian Arms : This work proposes a fast heuristic algorithm for the coupled scheduling and trajectory planning of multiple Cartesian robotic arms harvesting fruits. Our method partitions the workspace, assigns fruit-picking sequences to arms, determines tight and feasible fruit-picking schedules and vehicle travel speed, and generates smooth, collision-free arm trajectories. The fruit-picking throughput achieved by the algorithm was assessed using synthetically generated fruit coordinates and a harvester design featuring up to 12 arms. The throughput increased monotonically as more arms were added. Adding more arms when fruit densities were low resulted in diminishing gains because it took longer to travel from one fruit to another. However, when there were enough fruits, the proposed algorithm achieved a linear speedup as the number of arms increased.
444
Quantum memristors for neuromorphic quantum machine learning
Quantum machine learning may permit to realize more efficient machine learning calculations with near-term quantum devices. Among the diverse quantum machine learning paradigms which are currently being considered, quantum memristors are promising as a way of combining, in the same quantum hardware, a unitary evolution with the nonlinearity provided by the measurement and feedforward. Thus, an efficient way of deploying neuromorphic quantum computing for quantum machine learning may be enabled.
Disliked
zrz@andrew.cmu.edu
Quantum memristors for neuromorphic quantum machine learning : Quantum machine learning may permit to realize more efficient machine learning calculations with near-term quantum devices. Among the diverse quantum machine learning paradigms which are currently being considered, quantum memristors are promising as a way of combining, in the same quantum hardware, a unitary evolution with the nonlinearity provided by the measurement and feedforward. Thus, an efficient way of deploying neuromorphic quantum computing for quantum machine learning may be enabled.
0
zrz@andrew.cmu.edu [SEP] Quantum memristors for neuromorphic quantum machine learning : Quantum machine learning may permit to realize more efficient machine learning calculations with near-term quantum devices. Among the diverse quantum machine learning paradigms which are currently being considered, quantum memristors are promising as a way of combining, in the same quantum hardware, a unitary evolution with the nonlinearity provided by the measurement and feedforward. Thus, an efficient way of deploying neuromorphic quantum computing for quantum machine learning may be enabled.
63
Teaching Uncertainty Quantification in Machine Learning through Use Cases
Uncertainty in machine learning is not generally taught as general knowledge in Machine Learning course curricula. In this paper we propose a short curriculum for a course about uncertainty in machine learning, and complement the course with a selection of use cases, aimed to trigger discussion and let students play with the concepts of uncertainty in a programming setting. Our use cases cover the concept of output uncertainty, Bayesian neural networks and weight distributions, sources of uncertainty, and out of distribution detection. We expect that this curriculum and set of use cases motivates the community to adopt these important concepts into courses for safety in AI.
Disliked
zrz@andrew.cmu.edu
Teaching Uncertainty Quantification in Machine Learning through Use Cases : Uncertainty in machine learning is not generally taught as general knowledge in Machine Learning course curricula. In this paper we propose a short curriculum for a course about uncertainty in machine learning, and complement the course with a selection of use cases, aimed to trigger discussion and let students play with the concepts of uncertainty in a programming setting. Our use cases cover the concept of output uncertainty, Bayesian neural networks and weight distributions, sources of uncertainty, and out of distribution detection. We expect that this curriculum and set of use cases motivates the community to adopt these important concepts into courses for safety in AI.
0
zrz@andrew.cmu.edu [SEP] Teaching Uncertainty Quantification in Machine Learning through Use Cases : Uncertainty in machine learning is not generally taught as general knowledge in Machine Learning course curricula. In this paper we propose a short curriculum for a course about uncertainty in machine learning, and complement the course with a selection of use cases, aimed to trigger discussion and let students play with the concepts of uncertainty in a programming setting. Our use cases cover the concept of output uncertainty, Bayesian neural networks and weight distributions, sources of uncertainty, and out of distribution detection. We expect that this curriculum and set of use cases motivates the community to adopt these important concepts into courses for safety in AI.
80
Monitoring of Perception Systems: Deterministic, Probabilistic, and Learning-based Fault Detection and Identification
This paper investigates runtime monitoring of perception systems. Perception is a critical component of high-integrity applications of robotics and autonomous systems, such as self-driving cars. In these applications, failure of perception systems may put human life at risk, and a broad adoption of these technologies requires the development of methodologies to guarantee and monitor safe operation. Despite the paramount importance of perception, currently there is no formal approach for system-level perception monitoring. In this paper, we formalize the problem of runtime fault detection and identification in perception systems and present a framework to model diagnostic information using a diagnostic graph. We then provide a set of deterministic, probabilistic, and learning-based algorithms that use diagnostic graphs to perform fault detection and identification. Moreover, we investigate fundamental limits and provide deterministic and probabilistic guarantees on the fault detection and identification results. We conclude the paper with an extensive experimental evaluation, which recreates several realistic failure modes in the LGSVL open-source autonomous driving simulator, and applies the proposed system monitors to a state-of-the-art autonomous driving software stack (Baidu's Apollo Auto). The results show that the proposed system monitors outperform baselines, have the potential of preventing accidents in realistic autonomous driving scenarios, and incur a negligible computational overhead.
Liked
zrz@andrew.cmu.edu
Monitoring of Perception Systems: Deterministic, Probabilistic, and Learning-based Fault Detection and Identification : This paper investigates runtime monitoring of perception systems. Perception is a critical component of high-integrity applications of robotics and autonomous systems, such as self-driving cars. In these applications, failure of perception systems may put human life at risk, and a broad adoption of these technologies requires the development of methodologies to guarantee and monitor safe operation. Despite the paramount importance of perception, currently there is no formal approach for system-level perception monitoring. In this paper, we formalize the problem of runtime fault detection and identification in perception systems and present a framework to model diagnostic information using a diagnostic graph. We then provide a set of deterministic, probabilistic, and learning-based algorithms that use diagnostic graphs to perform fault detection and identification. Moreover, we investigate fundamental limits and provide deterministic and probabilistic guarantees on the fault detection and identification results. We conclude the paper with an extensive experimental evaluation, which recreates several realistic failure modes in the LGSVL open-source autonomous driving simulator, and applies the proposed system monitors to a state-of-the-art autonomous driving software stack (Baidu's Apollo Auto). The results show that the proposed system monitors outperform baselines, have the potential of preventing accidents in realistic autonomous driving scenarios, and incur a negligible computational overhead.
1
zrz@andrew.cmu.edu [SEP] Monitoring of Perception Systems: Deterministic, Probabilistic, and Learning-based Fault Detection and Identification : This paper investigates runtime monitoring of perception systems. Perception is a critical component of high-integrity applications of robotics and autonomous systems, such as self-driving cars. In these applications, failure of perception systems may put human life at risk, and a broad adoption of these technologies requires the development of methodologies to guarantee and monitor safe operation. Despite the paramount importance of perception, currently there is no formal approach for system-level perception monitoring. In this paper, we formalize the problem of runtime fault detection and identification in perception systems and present a framework to model diagnostic information using a diagnostic graph. We then provide a set of deterministic, probabilistic, and learning-based algorithms that use diagnostic graphs to perform fault detection and identification. Moreover, we investigate fundamental limits and provide deterministic and probabilistic guarantees on the fault detection and identification results. We conclude the paper with an extensive experimental evaluation, which recreates several realistic failure modes in the LGSVL open-source autonomous driving simulator, and applies the proposed system monitors to a state-of-the-art autonomous driving software stack (Baidu's Apollo Auto). The results show that the proposed system monitors outperform baselines, have the potential of preventing accidents in realistic autonomous driving scenarios, and incur a negligible computational overhead.
308
Visions in Theoretical Computer Science: A Report on the TCS Visioning Workshop 2020
Theoretical computer science (TCS) is a subdiscipline of computer science that studies the mathematical foundations of computational and algorithmic processes and interactions. Work in this field is often recognized by its emphasis on mathematical technique and rigor. At the heart of the field are questions surrounding the nature of computation: What does it mean to compute? What is computable? And how efficiently? Every ten years or so the TCS community attends visioning workshops to discuss the challenges and recent accomplishments in the TCS field. The workshops and the outputs they produce are meant both as a reflection for the TCS community and as guiding principles for interested investment partners. Concretely, the workshop output consists of a number of nuggets, each summarizing a particular point, that are synthesized in the form of a white paper and illustrated with graphics/slides produced by a professional graphic designer. The second TCS Visioning Workshop was organized by the SIGACT Committee for the Advancement of Theoretical Computer Science and took place during the week of July 20, 2020. Despite the conference being virtual, there were over 76 participants, mostly from the United States, but also a few from Europe and Asia who were able to attend due to the online format. Workshop participants were divided into categories as reflected in the sections of this report: (1) models of computation; (2) foundations of data science; (3) cryptography; and (4) using theoretical computer science for other domains. Each group participated in a series of discussions that produced the nuggets below.
Disliked
zrz@andrew.cmu.edu
Visions in Theoretical Computer Science: A Report on the TCS Visioning Workshop 2020 : Theoretical computer science (TCS) is a subdiscipline of computer science that studies the mathematical foundations of computational and algorithmic processes and interactions. Work in this field is often recognized by its emphasis on mathematical technique and rigor. At the heart of the field are questions surrounding the nature of computation: What does it mean to compute? What is computable? And how efficiently? Every ten years or so the TCS community attends visioning workshops to discuss the challenges and recent accomplishments in the TCS field. The workshops and the outputs they produce are meant both as a reflection for the TCS community and as guiding principles for interested investment partners. Concretely, the workshop output consists of a number of nuggets, each summarizing a particular point, that are synthesized in the form of a white paper and illustrated with graphics/slides produced by a professional graphic designer. The second TCS Visioning Workshop was organized by the SIGACT Committee for the Advancement of Theoretical Computer Science and took place during the week of July 20, 2020. Despite the conference being virtual, there were over 76 participants, mostly from the United States, but also a few from Europe and Asia who were able to attend due to the online format. Workshop participants were divided into categories as reflected in the sections of this report: (1) models of computation; (2) foundations of data science; (3) cryptography; and (4) using theoretical computer science for other domains. Each group participated in a series of discussions that produced the nuggets below.
0
zrz@andrew.cmu.edu [SEP] Visions in Theoretical Computer Science: A Report on the TCS Visioning Workshop 2020 : Theoretical computer science (TCS) is a subdiscipline of computer science that studies the mathematical foundations of computational and algorithmic processes and interactions. Work in this field is often recognized by its emphasis on mathematical technique and rigor. At the heart of the field are questions surrounding the nature of computation: What does it mean to compute? What is computable? And how efficiently? Every ten years or so the TCS community attends visioning workshops to discuss the challenges and recent accomplishments in the TCS field. The workshops and the outputs they produce are meant both as a reflection for the TCS community and as guiding principles for interested investment partners. Concretely, the workshop output consists of a number of nuggets, each summarizing a particular point, that are synthesized in the form of a white paper and illustrated with graphics/slides produced by a professional graphic designer. The second TCS Visioning Workshop was organized by the SIGACT Committee for the Advancement of Theoretical Computer Science and took place during the week of July 20, 2020. Despite the conference being virtual, there were over 76 participants, mostly from the United States, but also a few from Europe and Asia who were able to attend due to the online format. Workshop participants were divided into categories as reflected in the sections of this report: (1) models of computation; (2) foundations of data science; (3) cryptography; and (4) using theoretical computer science for other domains. Each group participated in a series of discussions that produced the nuggets below.
362
Towards a Crowd Analytic Framework For Crowd Management in Majid-al-Haram
The scared cities of Makkah Al Mukarramah and Madina Al Munawarah host millions of pilgrims every year. During Hajj, the movement of large number of people has a unique spatial and temporal constraints, which makes Hajj one of toughest challenges for crowd management. In this paper, we propose a computer vision based framework that automatically analyses video sequence and computes important measurements which include estimation of crowd density, identification of dominant patterns, detection and localization of congestion. In addition, we analyze helpful statistics of the crowd like speed, and direction, that could provide support to crowd management personnel. The framework presented in this paper indicate that new advances in computer vision and machine learning can be leveraged effectively for challenging and high density crowd management applications. However, significant customization of existing approaches is required to apply them to the challenging crowd management situations in Masjid Al Haram. Our results paint a promising picture for deployment of computer vision technologies to assist in quantitative measurement of crowd size, density and congestion.
Disliked
zrz@andrew.cmu.edu
Towards a Crowd Analytic Framework For Crowd Management in Majid-al-Haram : The scared cities of Makkah Al Mukarramah and Madina Al Munawarah host millions of pilgrims every year. During Hajj, the movement of large number of people has a unique spatial and temporal constraints, which makes Hajj one of toughest challenges for crowd management. In this paper, we propose a computer vision based framework that automatically analyses video sequence and computes important measurements which include estimation of crowd density, identification of dominant patterns, detection and localization of congestion. In addition, we analyze helpful statistics of the crowd like speed, and direction, that could provide support to crowd management personnel. The framework presented in this paper indicate that new advances in computer vision and machine learning can be leveraged effectively for challenging and high density crowd management applications. However, significant customization of existing approaches is required to apply them to the challenging crowd management situations in Masjid Al Haram. Our results paint a promising picture for deployment of computer vision technologies to assist in quantitative measurement of crowd size, density and congestion.
0
zrz@andrew.cmu.edu [SEP] Towards a Crowd Analytic Framework For Crowd Management in Majid-al-Haram : The scared cities of Makkah Al Mukarramah and Madina Al Munawarah host millions of pilgrims every year. During Hajj, the movement of large number of people has a unique spatial and temporal constraints, which makes Hajj one of toughest challenges for crowd management. In this paper, we propose a computer vision based framework that automatically analyses video sequence and computes important measurements which include estimation of crowd density, identification of dominant patterns, detection and localization of congestion. In addition, we analyze helpful statistics of the crowd like speed, and direction, that could provide support to crowd management personnel. The framework presented in this paper indicate that new advances in computer vision and machine learning can be leveraged effectively for challenging and high density crowd management applications. However, significant customization of existing approaches is required to apply them to the challenging crowd management situations in Masjid Al Haram. Our results paint a promising picture for deployment of computer vision technologies to assist in quantitative measurement of crowd size, density and congestion.
364
Joint Training of Deep Boltzmann Machines
We introduce a new method for training deep Boltzmann machines jointly. Prior methods require an initial learning pass that trains the deep Boltzmann machine greedily, one layer at a time, or do not perform well on classifi- cation tasks.
Liked
zrz@andrew.cmu.edu
Joint Training of Deep Boltzmann Machines : We introduce a new method for training deep Boltzmann machines jointly. Prior methods require an initial learning pass that trains the deep Boltzmann machine greedily, one layer at a time, or do not perform well on classifi- cation tasks.
1
zrz@andrew.cmu.edu [SEP] Joint Training of Deep Boltzmann Machines : We introduce a new method for training deep Boltzmann machines jointly. Prior methods require an initial learning pass that trains the deep Boltzmann machine greedily, one layer at a time, or do not perform well on classifi- cation tasks.
198
Deep Causal Learning for Robotic Intelligence
This invited review discusses causal learning in the context of robotic intelligence. The paper introduced the psychological findings on causal learning in human cognition, then it introduced the traditional statistical solutions on causal discovery and causal inference. The paper reviewed recent deep causal learning algorithms with a focus on their architectures and the benefits of using deep nets and discussed the gap between deep causal learning and the needs of robotic intelligence.
Disliked
zrz@andrew.cmu.edu
Deep Causal Learning for Robotic Intelligence : This invited review discusses causal learning in the context of robotic intelligence. The paper introduced the psychological findings on causal learning in human cognition, then it introduced the traditional statistical solutions on causal discovery and causal inference. The paper reviewed recent deep causal learning algorithms with a focus on their architectures and the benefits of using deep nets and discussed the gap between deep causal learning and the needs of robotic intelligence.
0
zrz@andrew.cmu.edu [SEP] Deep Causal Learning for Robotic Intelligence : This invited review discusses causal learning in the context of robotic intelligence. The paper introduced the psychological findings on causal learning in human cognition, then it introduced the traditional statistical solutions on causal discovery and causal inference. The paper reviewed recent deep causal learning algorithms with a focus on their architectures and the benefits of using deep nets and discussed the gap between deep causal learning and the needs of robotic intelligence.
185
Grid-Centric Traffic Scenario Perception for Autonomous Driving: A Comprehensive Review
Grid-centric perception is a crucial field for mobile robot perception and navigation. Nonetheless, grid-centric perception is less prevalent than object-centric perception as autonomous vehicles need to accurately perceive highly dynamic, large-scale traffic scenarios and the complexity and computational costs of grid-centric perception are high. In recent years, the rapid development of deep learning techniques and hardware provides fresh insights into the evolution of grid-centric perception. The fundamental difference between grid-centric and object-centric pipeline lies in that grid-centric perception follows a geometry-first paradigm which is more robust to the open-world driving scenarios with endless long-tailed semantically-unknown obstacles. Recent researches demonstrate the great advantages of grid-centric perception, such as comprehensive fine-grained environmental representation, greater robustness to occlusion and irregular shaped objects, better ground estimation, and safer planning policies. There is also a growing trend that the capacity of occupancy networks are greatly expanded to 4D scene perception and prediction and latest techniques are highly related to new research topics such as 4D occupancy forecasting, generative AI and world models in the field of autonomous driving. Given the lack of current surveys for this rapidly expanding field, we present a hierarchically-structured review of grid-centric perception for autonomous vehicles. We organize previous and current knowledge of occupancy grid techniques along the main vein from 2D BEV grids to 3D occupancy to 4D occupancy forecasting. We additionally summarize label-efficient occupancy learning and the role of grid-centric perception in driving systems. Lastly, we present a summary of the current research trend and provide future outlooks.
Liked
zrz@andrew.cmu.edu
Grid-Centric Traffic Scenario Perception for Autonomous Driving: A Comprehensive Review : Grid-centric perception is a crucial field for mobile robot perception and navigation. Nonetheless, grid-centric perception is less prevalent than object-centric perception as autonomous vehicles need to accurately perceive highly dynamic, large-scale traffic scenarios and the complexity and computational costs of grid-centric perception are high. In recent years, the rapid development of deep learning techniques and hardware provides fresh insights into the evolution of grid-centric perception. The fundamental difference between grid-centric and object-centric pipeline lies in that grid-centric perception follows a geometry-first paradigm which is more robust to the open-world driving scenarios with endless long-tailed semantically-unknown obstacles. Recent researches demonstrate the great advantages of grid-centric perception, such as comprehensive fine-grained environmental representation, greater robustness to occlusion and irregular shaped objects, better ground estimation, and safer planning policies. There is also a growing trend that the capacity of occupancy networks are greatly expanded to 4D scene perception and prediction and latest techniques are highly related to new research topics such as 4D occupancy forecasting, generative AI and world models in the field of autonomous driving. Given the lack of current surveys for this rapidly expanding field, we present a hierarchically-structured review of grid-centric perception for autonomous vehicles. We organize previous and current knowledge of occupancy grid techniques along the main vein from 2D BEV grids to 3D occupancy to 4D occupancy forecasting. We additionally summarize label-efficient occupancy learning and the role of grid-centric perception in driving systems. Lastly, we present a summary of the current research trend and provide future outlooks.
1
zrz@andrew.cmu.edu [SEP] Grid-Centric Traffic Scenario Perception for Autonomous Driving: A Comprehensive Review : Grid-centric perception is a crucial field for mobile robot perception and navigation. Nonetheless, grid-centric perception is less prevalent than object-centric perception as autonomous vehicles need to accurately perceive highly dynamic, large-scale traffic scenarios and the complexity and computational costs of grid-centric perception are high. In recent years, the rapid development of deep learning techniques and hardware provides fresh insights into the evolution of grid-centric perception. The fundamental difference between grid-centric and object-centric pipeline lies in that grid-centric perception follows a geometry-first paradigm which is more robust to the open-world driving scenarios with endless long-tailed semantically-unknown obstacles. Recent researches demonstrate the great advantages of grid-centric perception, such as comprehensive fine-grained environmental representation, greater robustness to occlusion and irregular shaped objects, better ground estimation, and safer planning policies. There is also a growing trend that the capacity of occupancy networks are greatly expanded to 4D scene perception and prediction and latest techniques are highly related to new research topics such as 4D occupancy forecasting, generative AI and world models in the field of autonomous driving. Given the lack of current surveys for this rapidly expanding field, we present a hierarchically-structured review of grid-centric perception for autonomous vehicles. We organize previous and current knowledge of occupancy grid techniques along the main vein from 2D BEV grids to 3D occupancy to 4D occupancy forecasting. We additionally summarize label-efficient occupancy learning and the role of grid-centric perception in driving systems. Lastly, we present a summary of the current research trend and provide future outlooks.
306
Unknown Delay for Adversarial Bandit Setting with Multiple Play
This paper addresses the problem of unknown delays in adversarial multi-armed bandit (MAB) with multiple play. Existing work on similar game setting focused on only the case where the learner selects an arm in each round. However, there are lots of applications in robotics where a learner needs to select more than one arm per round. It is therefore worthwhile to investigate the effect of delay when multiple arms are chosen. The multiple arms chosen per round in this setting are such that they experience the same amount of delay. There can be an aggregation of feedback losses from different combinations of arms selected at different rounds, and the learner is faced with the challenge of associating the feedback losses to the arms producing them. To address this problem, this paper proposes a delayed exponential, exploitation and exploration for multiple play (DEXP3.M) algorithm. The regret bound is only slightly worse than the regret of DEXP3 already proposed for the single play setting with unknown delay.
Liked
jechoi@andrew.cmu.edu
Unknown Delay for Adversarial Bandit Setting with Multiple Play : This paper addresses the problem of unknown delays in adversarial multi-armed bandit (MAB) with multiple play. Existing work on similar game setting focused on only the case where the learner selects an arm in each round. However, there are lots of applications in robotics where a learner needs to select more than one arm per round. It is therefore worthwhile to investigate the effect of delay when multiple arms are chosen. The multiple arms chosen per round in this setting are such that they experience the same amount of delay. There can be an aggregation of feedback losses from different combinations of arms selected at different rounds, and the learner is faced with the challenge of associating the feedback losses to the arms producing them. To address this problem, this paper proposes a delayed exponential, exploitation and exploration for multiple play (DEXP3.M) algorithm. The regret bound is only slightly worse than the regret of DEXP3 already proposed for the single play setting with unknown delay.
1
jechoi@andrew.cmu.edu [SEP] Unknown Delay for Adversarial Bandit Setting with Multiple Play : This paper addresses the problem of unknown delays in adversarial multi-armed bandit (MAB) with multiple play. Existing work on similar game setting focused on only the case where the learner selects an arm in each round. However, there are lots of applications in robotics where a learner needs to select more than one arm per round. It is therefore worthwhile to investigate the effect of delay when multiple arms are chosen. The multiple arms chosen per round in this setting are such that they experience the same amount of delay. There can be an aggregation of feedback losses from different combinations of arms selected at different rounds, and the learner is faced with the challenge of associating the feedback losses to the arms producing them. To address this problem, this paper proposes a delayed exponential, exploitation and exploration for multiple play (DEXP3.M) algorithm. The regret bound is only slightly worse than the regret of DEXP3 already proposed for the single play setting with unknown delay.
557
Design and Implementation of a DTMF Based Pick and Place Robotic Arm
In recent times, developments in field of communication and robotics has progressed with leaps and bounds. In addition, the blend of both disciplines has contributed heavily in making human life easier and better. So in this work while making use of both the aforementioned technologies, a procedure for design and implementation of a mobile operated mechanical arm is proposed, that is, the proposed arm will be operated via a cellular device that connects with the receiver mounted on the robotic arm. Moreover, over the duration of a call, if any key is pressed from the cellular device than an indicator indistinct to the key pressed is noticed at the receiver side. This tone represents superimposition of two distinct frequencies and referred to as DTMF (dual tone multi-frequency). Further, the mechanical arm is handled via the DTMF tone. Also, the acquired tone at the receiver is taken into a micro-controller (ATMEGA16) using the DTMF decipher module i.e. MT8870. Further, the decipher module unwinds the DTMF signal into its corresponding two bit representation and then the matched number is transmitted to the micro-controller. The micro-controller is programmed to take an action based on the decoded value. Further, the micro-controller forwards control signals to the motor driver unit to move the arm in forward/backward or multi-directional course. Lastly, the mechanical arm is capable of picking and placing objects while being controlled wirelessly over GSM (Global System for Mobile Communications).
Liked
jechoi@andrew.cmu.edu
Design and Implementation of a DTMF Based Pick and Place Robotic Arm : In recent times, developments in field of communication and robotics has progressed with leaps and bounds. In addition, the blend of both disciplines has contributed heavily in making human life easier and better. So in this work while making use of both the aforementioned technologies, a procedure for design and implementation of a mobile operated mechanical arm is proposed, that is, the proposed arm will be operated via a cellular device that connects with the receiver mounted on the robotic arm. Moreover, over the duration of a call, if any key is pressed from the cellular device than an indicator indistinct to the key pressed is noticed at the receiver side. This tone represents superimposition of two distinct frequencies and referred to as DTMF (dual tone multi-frequency). Further, the mechanical arm is handled via the DTMF tone. Also, the acquired tone at the receiver is taken into a micro-controller (ATMEGA16) using the DTMF decipher module i.e. MT8870. Further, the decipher module unwinds the DTMF signal into its corresponding two bit representation and then the matched number is transmitted to the micro-controller. The micro-controller is programmed to take an action based on the decoded value. Further, the micro-controller forwards control signals to the motor driver unit to move the arm in forward/backward or multi-directional course. Lastly, the mechanical arm is capable of picking and placing objects while being controlled wirelessly over GSM (Global System for Mobile Communications).
1
jechoi@andrew.cmu.edu [SEP] Design and Implementation of a DTMF Based Pick and Place Robotic Arm : In recent times, developments in field of communication and robotics has progressed with leaps and bounds. In addition, the blend of both disciplines has contributed heavily in making human life easier and better. So in this work while making use of both the aforementioned technologies, a procedure for design and implementation of a mobile operated mechanical arm is proposed, that is, the proposed arm will be operated via a cellular device that connects with the receiver mounted on the robotic arm. Moreover, over the duration of a call, if any key is pressed from the cellular device than an indicator indistinct to the key pressed is noticed at the receiver side. This tone represents superimposition of two distinct frequencies and referred to as DTMF (dual tone multi-frequency). Further, the mechanical arm is handled via the DTMF tone. Also, the acquired tone at the receiver is taken into a micro-controller (ATMEGA16) using the DTMF decipher module i.e. MT8870. Further, the decipher module unwinds the DTMF signal into its corresponding two bit representation and then the matched number is transmitted to the micro-controller. The micro-controller is programmed to take an action based on the decoded value. Further, the micro-controller forwards control signals to the motor driver unit to move the arm in forward/backward or multi-directional course. Lastly, the mechanical arm is capable of picking and placing objects while being controlled wirelessly over GSM (Global System for Mobile Communications).
547
TF.Learn: TensorFlow's High-level Module for Distributed Machine Learning
TF.Learn is a high-level Python module for distributed machine learning inside TensorFlow. It provides an easy-to-use Scikit-learn style interface to simplify the process of creating, configuring, training, evaluating, and experimenting a machine learning model. TF.Learn integrates a wide range of state-of-art machine learning algorithms built on top of TensorFlow's low level APIs for small to large-scale supervised and unsupervised problems. This module focuses on bringing machine learning to non-specialists using a general-purpose high-level language as well as researchers who want to implement, benchmark, and compare their new methods in a structured environment. Emphasis is put on ease of use, performance, documentation, and API consistency.
Liked
zrz@andrew.cmu.edu
TF.Learn: TensorFlow's High-level Module for Distributed Machine Learning : TF.Learn is a high-level Python module for distributed machine learning inside TensorFlow. It provides an easy-to-use Scikit-learn style interface to simplify the process of creating, configuring, training, evaluating, and experimenting a machine learning model. TF.Learn integrates a wide range of state-of-art machine learning algorithms built on top of TensorFlow's low level APIs for small to large-scale supervised and unsupervised problems. This module focuses on bringing machine learning to non-specialists using a general-purpose high-level language as well as researchers who want to implement, benchmark, and compare their new methods in a structured environment. Emphasis is put on ease of use, performance, documentation, and API consistency.
1
zrz@andrew.cmu.edu [SEP] TF.Learn: TensorFlow's High-level Module for Distributed Machine Learning : TF.Learn is a high-level Python module for distributed machine learning inside TensorFlow. It provides an easy-to-use Scikit-learn style interface to simplify the process of creating, configuring, training, evaluating, and experimenting a machine learning model. TF.Learn integrates a wide range of state-of-art machine learning algorithms built on top of TensorFlow's low level APIs for small to large-scale supervised and unsupervised problems. This module focuses on bringing machine learning to non-specialists using a general-purpose high-level language as well as researchers who want to implement, benchmark, and compare their new methods in a structured environment. Emphasis is put on ease of use, performance, documentation, and API consistency.
98
Computer Stereo Vision for Autonomous Driving
As an important component of autonomous systems, autonomous car perception has had a big leap with recent advances in parallel computing architectures. With the use of tiny but full-feature embedded supercomputers, computer stereo vision has been prevalently applied in autonomous cars for depth perception. The two key aspects of computer stereo vision are speed and accuracy. They are both desirable but conflicting properties, as the algorithms with better disparity accuracy usually have higher computational complexity. Therefore, the main aim of developing a computer stereo vision algorithm for resource-limited hardware is to improve the trade-off between speed and accuracy. In this chapter, we introduce both the hardware and software aspects of computer stereo vision for autonomous car systems. Then, we discuss four autonomous car perception tasks, including 1) visual feature detection, description and matching, 2) 3D information acquisition, 3) object detection/recognition and 4) semantic image segmentation. The principles of computer stereo vision and parallel computing on multi-threading CPU and GPU architectures are then detailed.
Liked
zrz@andrew.cmu.edu
Computer Stereo Vision for Autonomous Driving : As an important component of autonomous systems, autonomous car perception has had a big leap with recent advances in parallel computing architectures. With the use of tiny but full-feature embedded supercomputers, computer stereo vision has been prevalently applied in autonomous cars for depth perception. The two key aspects of computer stereo vision are speed and accuracy. They are both desirable but conflicting properties, as the algorithms with better disparity accuracy usually have higher computational complexity. Therefore, the main aim of developing a computer stereo vision algorithm for resource-limited hardware is to improve the trade-off between speed and accuracy. In this chapter, we introduce both the hardware and software aspects of computer stereo vision for autonomous car systems. Then, we discuss four autonomous car perception tasks, including 1) visual feature detection, description and matching, 2) 3D information acquisition, 3) object detection/recognition and 4) semantic image segmentation. The principles of computer stereo vision and parallel computing on multi-threading CPU and GPU architectures are then detailed.
1
zrz@andrew.cmu.edu [SEP] Computer Stereo Vision for Autonomous Driving : As an important component of autonomous systems, autonomous car perception has had a big leap with recent advances in parallel computing architectures. With the use of tiny but full-feature embedded supercomputers, computer stereo vision has been prevalently applied in autonomous cars for depth perception. The two key aspects of computer stereo vision are speed and accuracy. They are both desirable but conflicting properties, as the algorithms with better disparity accuracy usually have higher computational complexity. Therefore, the main aim of developing a computer stereo vision algorithm for resource-limited hardware is to improve the trade-off between speed and accuracy. In this chapter, we introduce both the hardware and software aspects of computer stereo vision for autonomous car systems. Then, we discuss four autonomous car perception tasks, including 1) visual feature detection, description and matching, 2) 3D information acquisition, 3) object detection/recognition and 4) semantic image segmentation. The principles of computer stereo vision and parallel computing on multi-threading CPU and GPU architectures are then detailed.
313
Bayesian Optimization for Machine Learning : A Practical Guidebook
The engineering of machine learning systems is still a nascent field; relying on a seemingly daunting collection of quickly evolving tools and best practices. It is our hope that this guidebook will serve as a useful resource for machine learning practitioners looking to take advantage of Bayesian optimization techniques. We outline four example machine learning problems that can be solved using open source machine learning libraries, and highlight the benefits of using Bayesian optimization in the context of these common machine learning applications.
Liked
zrz@andrew.cmu.edu
Bayesian Optimization for Machine Learning : A Practical Guidebook : The engineering of machine learning systems is still a nascent field; relying on a seemingly daunting collection of quickly evolving tools and best practices. It is our hope that this guidebook will serve as a useful resource for machine learning practitioners looking to take advantage of Bayesian optimization techniques. We outline four example machine learning problems that can be solved using open source machine learning libraries, and highlight the benefits of using Bayesian optimization in the context of these common machine learning applications.
1
zrz@andrew.cmu.edu [SEP] Bayesian Optimization for Machine Learning : A Practical Guidebook : The engineering of machine learning systems is still a nascent field; relying on a seemingly daunting collection of quickly evolving tools and best practices. It is our hope that this guidebook will serve as a useful resource for machine learning practitioners looking to take advantage of Bayesian optimization techniques. We outline four example machine learning problems that can be solved using open source machine learning libraries, and highlight the benefits of using Bayesian optimization in the context of these common machine learning applications.
69
MLBench: How Good Are Machine Learning Clouds for Binary Classification Tasks on Structured Data?
We conduct an empirical study of machine learning functionalities provided by major cloud service providers, which we call machine learning clouds. Machine learning clouds hold the promise of hiding all the sophistication of running large-scale machine learning: Instead of specifying how to run a machine learning task, users only specify what machine learning task to run and the cloud figures out the rest. Raising the level of abstraction, however, rarely comes free - a performance penalty is possible. How good, then, are current machine learning clouds on real-world machine learning workloads? We study this question with a focus on binary classication problems. We present mlbench, a novel benchmark constructed by harvesting datasets from Kaggle competitions. We then compare the performance of the top winning code available from Kaggle with that of running machine learning clouds from both Azure and Amazon on mlbench. Our comparative study reveals the strength and weakness of existing machine learning clouds and points out potential future directions for improvement.
Liked
zrz@andrew.cmu.edu
MLBench: How Good Are Machine Learning Clouds for Binary Classification Tasks on Structured Data? : We conduct an empirical study of machine learning functionalities provided by major cloud service providers, which we call machine learning clouds. Machine learning clouds hold the promise of hiding all the sophistication of running large-scale machine learning: Instead of specifying how to run a machine learning task, users only specify what machine learning task to run and the cloud figures out the rest. Raising the level of abstraction, however, rarely comes free - a performance penalty is possible. How good, then, are current machine learning clouds on real-world machine learning workloads? We study this question with a focus on binary classication problems. We present mlbench, a novel benchmark constructed by harvesting datasets from Kaggle competitions. We then compare the performance of the top winning code available from Kaggle with that of running machine learning clouds from both Azure and Amazon on mlbench. Our comparative study reveals the strength and weakness of existing machine learning clouds and points out potential future directions for improvement.
1
zrz@andrew.cmu.edu [SEP] MLBench: How Good Are Machine Learning Clouds for Binary Classification Tasks on Structured Data? : We conduct an empirical study of machine learning functionalities provided by major cloud service providers, which we call machine learning clouds. Machine learning clouds hold the promise of hiding all the sophistication of running large-scale machine learning: Instead of specifying how to run a machine learning task, users only specify what machine learning task to run and the cloud figures out the rest. Raising the level of abstraction, however, rarely comes free - a performance penalty is possible. How good, then, are current machine learning clouds on real-world machine learning workloads? We study this question with a focus on binary classication problems. We present mlbench, a novel benchmark constructed by harvesting datasets from Kaggle competitions. We then compare the performance of the top winning code available from Kaggle with that of running machine learning clouds from both Azure and Amazon on mlbench. Our comparative study reveals the strength and weakness of existing machine learning clouds and points out potential future directions for improvement.
32
Human Arm Pose Estimation with a Shoulder-worn Force-Myography Device for Human-Robot Interaction
Accurate human pose estimation is essential for effective Human-Robot Interaction (HRI). By observing a user's arm movements, robots can respond appropriately, whether it's providing assistance or avoiding collisions. While visual perception offers potential for human pose estimation, it can be hindered by factors like poor lighting or occlusions. Additionally, wearable inertial sensors, though useful, require frequent calibration as they do not provide absolute position information. Force-myography (FMG) is an alternative approach where muscle perturbations are externally measured. It has been used to observe finger movements, but its application to full arm state estimation is unexplored. In this letter, we investigate the use of a wearable FMG device that can observe the state of the human arm for real-time applications of HRI. We propose a Transformer-based model to map FMG measurements from the shoulder of the user to the physical pose of the arm. The model is also shown to be transferable to other users with limited decline in accuracy. Through real-world experiments with a robotic arm, we demonstrate collision avoidance without relying on visual perception.
Liked
jechoi@andrew.cmu.edu
Human Arm Pose Estimation with a Shoulder-worn Force-Myography Device for Human-Robot Interaction : Accurate human pose estimation is essential for effective Human-Robot Interaction (HRI). By observing a user's arm movements, robots can respond appropriately, whether it's providing assistance or avoiding collisions. While visual perception offers potential for human pose estimation, it can be hindered by factors like poor lighting or occlusions. Additionally, wearable inertial sensors, though useful, require frequent calibration as they do not provide absolute position information. Force-myography (FMG) is an alternative approach where muscle perturbations are externally measured. It has been used to observe finger movements, but its application to full arm state estimation is unexplored. In this letter, we investigate the use of a wearable FMG device that can observe the state of the human arm for real-time applications of HRI. We propose a Transformer-based model to map FMG measurements from the shoulder of the user to the physical pose of the arm. The model is also shown to be transferable to other users with limited decline in accuracy. Through real-world experiments with a robotic arm, we demonstrate collision avoidance without relying on visual perception.
1
jechoi@andrew.cmu.edu [SEP] Human Arm Pose Estimation with a Shoulder-worn Force-Myography Device for Human-Robot Interaction : Accurate human pose estimation is essential for effective Human-Robot Interaction (HRI). By observing a user's arm movements, robots can respond appropriately, whether it's providing assistance or avoiding collisions. While visual perception offers potential for human pose estimation, it can be hindered by factors like poor lighting or occlusions. Additionally, wearable inertial sensors, though useful, require frequent calibration as they do not provide absolute position information. Force-myography (FMG) is an alternative approach where muscle perturbations are externally measured. It has been used to observe finger movements, but its application to full arm state estimation is unexplored. In this letter, we investigate the use of a wearable FMG device that can observe the state of the human arm for real-time applications of HRI. We propose a Transformer-based model to map FMG measurements from the shoulder of the user to the physical pose of the arm. The model is also shown to be transferable to other users with limited decline in accuracy. Through real-world experiments with a robotic arm, we demonstrate collision avoidance without relying on visual perception.
437
Matched Machine Learning: A Generalized Framework for Treatment Effect Inference With Learned Metrics
We introduce Matched Machine Learning, a framework that combines the flexibility of machine learning black boxes with the interpretability of matching, a longstanding tool in observational causal inference. Interpretability is paramount in many high-stakes application of causal inference. Current tools for nonparametric estimation of both average and individualized treatment effects are black-boxes that do not allow for human auditing of estimates. Our framework uses machine learning to learn an optimal metric for matching units and estimating outcomes, thus achieving the performance of machine learning black-boxes, while being interpretable. Our general framework encompasses several published works as special cases. We provide asymptotic inference theory for our proposed framework, enabling users to construct approximate confidence intervals around estimates of both individualized and average treatment effects. We show empirically that instances of Matched Machine Learning perform on par with black-box machine learning methods and better than existing matching methods for similar problems. Finally, in our application we show how Matched Machine Learning can be used to perform causal inference even when covariate data are highly complex: we study an image dataset, and produce high quality matches and estimates of treatment effects.
Disliked
zrz@andrew.cmu.edu
Matched Machine Learning: A Generalized Framework for Treatment Effect Inference With Learned Metrics : We introduce Matched Machine Learning, a framework that combines the flexibility of machine learning black boxes with the interpretability of matching, a longstanding tool in observational causal inference. Interpretability is paramount in many high-stakes application of causal inference. Current tools for nonparametric estimation of both average and individualized treatment effects are black-boxes that do not allow for human auditing of estimates. Our framework uses machine learning to learn an optimal metric for matching units and estimating outcomes, thus achieving the performance of machine learning black-boxes, while being interpretable. Our general framework encompasses several published works as special cases. We provide asymptotic inference theory for our proposed framework, enabling users to construct approximate confidence intervals around estimates of both individualized and average treatment effects. We show empirically that instances of Matched Machine Learning perform on par with black-box machine learning methods and better than existing matching methods for similar problems. Finally, in our application we show how Matched Machine Learning can be used to perform causal inference even when covariate data are highly complex: we study an image dataset, and produce high quality matches and estimates of treatment effects.
0
zrz@andrew.cmu.edu [SEP] Matched Machine Learning: A Generalized Framework for Treatment Effect Inference With Learned Metrics : We introduce Matched Machine Learning, a framework that combines the flexibility of machine learning black boxes with the interpretability of matching, a longstanding tool in observational causal inference. Interpretability is paramount in many high-stakes application of causal inference. Current tools for nonparametric estimation of both average and individualized treatment effects are black-boxes that do not allow for human auditing of estimates. Our framework uses machine learning to learn an optimal metric for matching units and estimating outcomes, thus achieving the performance of machine learning black-boxes, while being interpretable. Our general framework encompasses several published works as special cases. We provide asymptotic inference theory for our proposed framework, enabling users to construct approximate confidence intervals around estimates of both individualized and average treatment effects. We show empirically that instances of Matched Machine Learning perform on par with black-box machine learning methods and better than existing matching methods for similar problems. Finally, in our application we show how Matched Machine Learning can be used to perform causal inference even when covariate data are highly complex: we study an image dataset, and produce high quality matches and estimates of treatment effects.
129
WiCV 2021: The Eighth Women In Computer Vision Workshop
In this paper, we present the details of Women in Computer Vision Workshop - WiCV 2021, organized alongside the virtual CVPR 2021. It provides a voice to a minority (female) group in the computer vision community and focuses on increasing the visibility of these researchers, both in academia and industry. WiCV believes that such an event can play an important role in lowering the gender imbalance in the field of computer vision. WiCV is organized each year where it provides a)~opportunity for collaboration between researchers from minority groups, b)~mentorship to female junior researchers, c)~financial support to presenters to overcome monetary burden and d)~large and diverse choice of role models, who can serve as examples to younger researchers at the beginning of their careers. In this paper, we present a report on the workshop program, trends over the past years, a summary of statistics regarding presenters, attendees, and sponsorship for the WiCV 2021 workshop.
Disliked
zrz@andrew.cmu.edu
WiCV 2021: The Eighth Women In Computer Vision Workshop : In this paper, we present the details of Women in Computer Vision Workshop - WiCV 2021, organized alongside the virtual CVPR 2021. It provides a voice to a minority (female) group in the computer vision community and focuses on increasing the visibility of these researchers, both in academia and industry. WiCV believes that such an event can play an important role in lowering the gender imbalance in the field of computer vision. WiCV is organized each year where it provides a)~opportunity for collaboration between researchers from minority groups, b)~mentorship to female junior researchers, c)~financial support to presenters to overcome monetary burden and d)~large and diverse choice of role models, who can serve as examples to younger researchers at the beginning of their careers. In this paper, we present a report on the workshop program, trends over the past years, a summary of statistics regarding presenters, attendees, and sponsorship for the WiCV 2021 workshop.
0
zrz@andrew.cmu.edu [SEP] WiCV 2021: The Eighth Women In Computer Vision Workshop : In this paper, we present the details of Women in Computer Vision Workshop - WiCV 2021, organized alongside the virtual CVPR 2021. It provides a voice to a minority (female) group in the computer vision community and focuses on increasing the visibility of these researchers, both in academia and industry. WiCV believes that such an event can play an important role in lowering the gender imbalance in the field of computer vision. WiCV is organized each year where it provides a)~opportunity for collaboration between researchers from minority groups, b)~mentorship to female junior researchers, c)~financial support to presenters to overcome monetary burden and d)~large and diverse choice of role models, who can serve as examples to younger researchers at the beginning of their careers. In this paper, we present a report on the workshop program, trends over the past years, a summary of statistics regarding presenters, attendees, and sponsorship for the WiCV 2021 workshop.
371
Learning to Centralize Dual-Arm Assembly
Robotic manipulators are widely used in modern manufacturing processes. However, their deployment in unstructured environments remains an open problem. To deal with the variety, complexity, and uncertainty of real-world manipulation tasks, it is essential to develop a flexible framework with reduced assumptions on the environment characteristics. In recent years, reinforcement learning (RL) has shown great results for single-arm robotic manipulation. However, research focusing on dual-arm manipulation is still rare. From a classical control perspective, solving such tasks often involves complex modeling of interactions between two manipulators and the objects encountered in the tasks, as well as the two robots coupling at a control level. Instead, in this work, we explore the applicability of model-free RL to dual-arm assembly. As we aim to contribute towards an approach that is not limited to dual-arm assembly, but dual-arm manipulation in general, we keep modeling efforts at a minimum. Hence, to avoid modeling the interaction between the two robots and the used assembly tools, we present a modular approach with two decentralized single-arm controllers which are coupled using a single centralized learned policy. We reduce modeling effort to a minimum by using sparse rewards only. Our architecture enables successful assembly and simple transfer from simulation to the real world. We demonstrate the effectiveness of the framework on dual-arm peg-in-hole and analyze sample efficiency and success rates for different action spaces. Moreover, we compare results on different clearances and showcase disturbance recovery and robustness, when dealing with position uncertainties. Finally we zero-shot transfer policies trained in simulation to the real world and evaluate their performance.
Liked
jechoi@andrew.cmu.edu
Learning to Centralize Dual-Arm Assembly : Robotic manipulators are widely used in modern manufacturing processes. However, their deployment in unstructured environments remains an open problem. To deal with the variety, complexity, and uncertainty of real-world manipulation tasks, it is essential to develop a flexible framework with reduced assumptions on the environment characteristics. In recent years, reinforcement learning (RL) has shown great results for single-arm robotic manipulation. However, research focusing on dual-arm manipulation is still rare. From a classical control perspective, solving such tasks often involves complex modeling of interactions between two manipulators and the objects encountered in the tasks, as well as the two robots coupling at a control level. Instead, in this work, we explore the applicability of model-free RL to dual-arm assembly. As we aim to contribute towards an approach that is not limited to dual-arm assembly, but dual-arm manipulation in general, we keep modeling efforts at a minimum. Hence, to avoid modeling the interaction between the two robots and the used assembly tools, we present a modular approach with two decentralized single-arm controllers which are coupled using a single centralized learned policy. We reduce modeling effort to a minimum by using sparse rewards only. Our architecture enables successful assembly and simple transfer from simulation to the real world. We demonstrate the effectiveness of the framework on dual-arm peg-in-hole and analyze sample efficiency and success rates for different action spaces. Moreover, we compare results on different clearances and showcase disturbance recovery and robustness, when dealing with position uncertainties. Finally we zero-shot transfer policies trained in simulation to the real world and evaluate their performance.
1
jechoi@andrew.cmu.edu [SEP] Learning to Centralize Dual-Arm Assembly : Robotic manipulators are widely used in modern manufacturing processes. However, their deployment in unstructured environments remains an open problem. To deal with the variety, complexity, and uncertainty of real-world manipulation tasks, it is essential to develop a flexible framework with reduced assumptions on the environment characteristics. In recent years, reinforcement learning (RL) has shown great results for single-arm robotic manipulation. However, research focusing on dual-arm manipulation is still rare. From a classical control perspective, solving such tasks often involves complex modeling of interactions between two manipulators and the objects encountered in the tasks, as well as the two robots coupling at a control level. Instead, in this work, we explore the applicability of model-free RL to dual-arm assembly. As we aim to contribute towards an approach that is not limited to dual-arm assembly, but dual-arm manipulation in general, we keep modeling efforts at a minimum. Hence, to avoid modeling the interaction between the two robots and the used assembly tools, we present a modular approach with two decentralized single-arm controllers which are coupled using a single centralized learned policy. We reduce modeling effort to a minimum by using sparse rewards only. Our architecture enables successful assembly and simple transfer from simulation to the real world. We demonstrate the effectiveness of the framework on dual-arm peg-in-hole and analyze sample efficiency and success rates for different action spaces. Moreover, we compare results on different clearances and showcase disturbance recovery and robustness, when dealing with position uncertainties. Finally we zero-shot transfer policies trained in simulation to the real world and evaluate their performance.
477
A Survey of Optimization Methods from a Machine Learning Perspective
Machine learning develops rapidly, which has made many theoretical breakthroughs and is widely applied in various fields. Optimization, as an important part of machine learning, has attracted much attention of researchers. With the exponential growth of data amount and the increase of model complexity, optimization methods in machine learning face more and more challenges. A lot of work on solving optimization problems or improving optimization methods in machine learning has been proposed successively. The systematic retrospect and summary of the optimization methods from the perspective of machine learning are of great significance, which can offer guidance for both developments of optimization and machine learning research. In this paper, we first describe the optimization problems in machine learning. Then, we introduce the principles and progresses of commonly used optimization methods. Next, we summarize the applications and developments of optimization methods in some popular machine learning fields. Finally, we explore and give some challenges and open problems for the optimization in machine learning.
Liked
zrz@andrew.cmu.edu
A Survey of Optimization Methods from a Machine Learning Perspective : Machine learning develops rapidly, which has made many theoretical breakthroughs and is widely applied in various fields. Optimization, as an important part of machine learning, has attracted much attention of researchers. With the exponential growth of data amount and the increase of model complexity, optimization methods in machine learning face more and more challenges. A lot of work on solving optimization problems or improving optimization methods in machine learning has been proposed successively. The systematic retrospect and summary of the optimization methods from the perspective of machine learning are of great significance, which can offer guidance for both developments of optimization and machine learning research. In this paper, we first describe the optimization problems in machine learning. Then, we introduce the principles and progresses of commonly used optimization methods. Next, we summarize the applications and developments of optimization methods in some popular machine learning fields. Finally, we explore and give some challenges and open problems for the optimization in machine learning.
1
zrz@andrew.cmu.edu [SEP] A Survey of Optimization Methods from a Machine Learning Perspective : Machine learning develops rapidly, which has made many theoretical breakthroughs and is widely applied in various fields. Optimization, as an important part of machine learning, has attracted much attention of researchers. With the exponential growth of data amount and the increase of model complexity, optimization methods in machine learning face more and more challenges. A lot of work on solving optimization problems or improving optimization methods in machine learning has been proposed successively. The systematic retrospect and summary of the optimization methods from the perspective of machine learning are of great significance, which can offer guidance for both developments of optimization and machine learning research. In this paper, we first describe the optimization problems in machine learning. Then, we introduce the principles and progresses of commonly used optimization methods. Next, we summarize the applications and developments of optimization methods in some popular machine learning fields. Finally, we explore and give some challenges and open problems for the optimization in machine learning.
42
DME-Driver: Integrating Human Decision Logic and 3D Scene Perception in Autonomous Driving
In the field of autonomous driving, two important features of autonomous driving car systems are the explainability of decision logic and the accuracy of environmental perception. This paper introduces DME-Driver, a new autonomous driving system that enhances the performance and reliability of autonomous driving system. DME-Driver utilizes a powerful vision language model as the decision-maker and a planning-oriented perception model as the control signal generator. To ensure explainable and reliable driving decisions, the logical decision-maker is constructed based on a large vision language model. This model follows the logic employed by experienced human drivers and makes decisions in a similar manner. On the other hand, the generation of accurate control signals relies on precise and detailed environmental perception, which is where 3D scene perception models excel. Therefore, a planning oriented perception model is employed as the signal generator. It translates the logical decisions made by the decision-maker into accurate control signals for the self-driving cars. To effectively train the proposed model, a new dataset for autonomous driving was created. This dataset encompasses a diverse range of human driver behaviors and their underlying motivations. By leveraging this dataset, our model achieves high-precision planning accuracy through a logical thinking process.
Liked
zrz@andrew.cmu.edu
DME-Driver: Integrating Human Decision Logic and 3D Scene Perception in Autonomous Driving : In the field of autonomous driving, two important features of autonomous driving car systems are the explainability of decision logic and the accuracy of environmental perception. This paper introduces DME-Driver, a new autonomous driving system that enhances the performance and reliability of autonomous driving system. DME-Driver utilizes a powerful vision language model as the decision-maker and a planning-oriented perception model as the control signal generator. To ensure explainable and reliable driving decisions, the logical decision-maker is constructed based on a large vision language model. This model follows the logic employed by experienced human drivers and makes decisions in a similar manner. On the other hand, the generation of accurate control signals relies on precise and detailed environmental perception, which is where 3D scene perception models excel. Therefore, a planning oriented perception model is employed as the signal generator. It translates the logical decisions made by the decision-maker into accurate control signals for the self-driving cars. To effectively train the proposed model, a new dataset for autonomous driving was created. This dataset encompasses a diverse range of human driver behaviors and their underlying motivations. By leveraging this dataset, our model achieves high-precision planning accuracy through a logical thinking process.
1
zrz@andrew.cmu.edu [SEP] DME-Driver: Integrating Human Decision Logic and 3D Scene Perception in Autonomous Driving : In the field of autonomous driving, two important features of autonomous driving car systems are the explainability of decision logic and the accuracy of environmental perception. This paper introduces DME-Driver, a new autonomous driving system that enhances the performance and reliability of autonomous driving system. DME-Driver utilizes a powerful vision language model as the decision-maker and a planning-oriented perception model as the control signal generator. To ensure explainable and reliable driving decisions, the logical decision-maker is constructed based on a large vision language model. This model follows the logic employed by experienced human drivers and makes decisions in a similar manner. On the other hand, the generation of accurate control signals relies on precise and detailed environmental perception, which is where 3D scene perception models excel. Therefore, a planning oriented perception model is employed as the signal generator. It translates the logical decisions made by the decision-maker into accurate control signals for the self-driving cars. To effectively train the proposed model, a new dataset for autonomous driving was created. This dataset encompasses a diverse range of human driver behaviors and their underlying motivations. By leveraging this dataset, our model achieves high-precision planning accuracy through a logical thinking process.
295
Financial Time Series Data Processing for Machine Learning
This article studies the financial time series data processing for machine learning. It introduces the most frequent scaling methods, then compares the resulting stationarity and preservation of useful information for trend forecasting. It proposes an empirical test based on the capability to learn simple data relationship with simple models. It also speaks about the data split method specific to time series, avoiding unwanted overfitting and proposes various labelling for classification and regression.
Liked
zrz@andrew.cmu.edu
Financial Time Series Data Processing for Machine Learning : This article studies the financial time series data processing for machine learning. It introduces the most frequent scaling methods, then compares the resulting stationarity and preservation of useful information for trend forecasting. It proposes an empirical test based on the capability to learn simple data relationship with simple models. It also speaks about the data split method specific to time series, avoiding unwanted overfitting and proposes various labelling for classification and regression.
1
zrz@andrew.cmu.edu [SEP] Financial Time Series Data Processing for Machine Learning : This article studies the financial time series data processing for machine learning. It introduces the most frequent scaling methods, then compares the resulting stationarity and preservation of useful information for trend forecasting. It proposes an empirical test based on the capability to learn simple data relationship with simple models. It also speaks about the data split method specific to time series, avoiding unwanted overfitting and proposes various labelling for classification and regression.
120
Combining Deep Learning with Good Old-Fashioned Machine Learning
We present a comprehensive, stacking-based framework for combining deep learning with good old-fashioned machine learning, called Deep GOld. Our framework involves ensemble selection from 51 retrained pretrained deep networks as first-level models, and 10 machine-learning algorithms as second-level models. Enabled by today's state-of-the-art software tools and hardware platforms, Deep GOld delivers consistent improvement when tested on four image-classification datasets: Fashion MNIST, CIFAR10, CIFAR100, and Tiny ImageNet. Of 120 experiments, in all but 10 Deep GOld improved the original networks' performance.
Liked
zrz@andrew.cmu.edu
Combining Deep Learning with Good Old-Fashioned Machine Learning : We present a comprehensive, stacking-based framework for combining deep learning with good old-fashioned machine learning, called Deep GOld. Our framework involves ensemble selection from 51 retrained pretrained deep networks as first-level models, and 10 machine-learning algorithms as second-level models. Enabled by today's state-of-the-art software tools and hardware platforms, Deep GOld delivers consistent improvement when tested on four image-classification datasets: Fashion MNIST, CIFAR10, CIFAR100, and Tiny ImageNet. Of 120 experiments, in all but 10 Deep GOld improved the original networks' performance.
1
zrz@andrew.cmu.edu [SEP] Combining Deep Learning with Good Old-Fashioned Machine Learning : We present a comprehensive, stacking-based framework for combining deep learning with good old-fashioned machine learning, called Deep GOld. Our framework involves ensemble selection from 51 retrained pretrained deep networks as first-level models, and 10 machine-learning algorithms as second-level models. Enabled by today's state-of-the-art software tools and hardware platforms, Deep GOld delivers consistent improvement when tested on four image-classification datasets: Fashion MNIST, CIFAR10, CIFAR100, and Tiny ImageNet. Of 120 experiments, in all but 10 Deep GOld improved the original networks' performance.
193
Machine Learning for Clinical Predictive Analytics
In this chapter, we provide a brief overview of applying machine learning techniques for clinical prediction tasks. We begin with a quick introduction to the concepts of machine learning and outline some of the most common machine learning algorithms. Next, we demonstrate how to apply the algorithms with appropriate toolkits to conduct machine learning experiments for clinical prediction tasks. The objectives of this chapter are to (1) understand the basics of machine learning techniques and the reasons behind why they are useful for solving clinical prediction problems, (2) understand the intuition behind some machine learning models, including regression, decision trees, and support vector machines, and (3) understand how to apply these models to clinical prediction problems using publicly available datasets via case studies.
Disliked
zrz@andrew.cmu.edu
Machine Learning for Clinical Predictive Analytics : In this chapter, we provide a brief overview of applying machine learning techniques for clinical prediction tasks. We begin with a quick introduction to the concepts of machine learning and outline some of the most common machine learning algorithms. Next, we demonstrate how to apply the algorithms with appropriate toolkits to conduct machine learning experiments for clinical prediction tasks. The objectives of this chapter are to (1) understand the basics of machine learning techniques and the reasons behind why they are useful for solving clinical prediction problems, (2) understand the intuition behind some machine learning models, including regression, decision trees, and support vector machines, and (3) understand how to apply these models to clinical prediction problems using publicly available datasets via case studies.
0
zrz@andrew.cmu.edu [SEP] Machine Learning for Clinical Predictive Analytics : In this chapter, we provide a brief overview of applying machine learning techniques for clinical prediction tasks. We begin with a quick introduction to the concepts of machine learning and outline some of the most common machine learning algorithms. Next, we demonstrate how to apply the algorithms with appropriate toolkits to conduct machine learning experiments for clinical prediction tasks. The objectives of this chapter are to (1) understand the basics of machine learning techniques and the reasons behind why they are useful for solving clinical prediction problems, (2) understand the intuition behind some machine learning models, including regression, decision trees, and support vector machines, and (3) understand how to apply these models to clinical prediction problems using publicly available datasets via case studies.
4
Augmented Body Communicator: Enhancing daily body expression for people with upper limb limitations through LLM and a robotic arm
Individuals with upper limb movement limitations face challenges in interacting with others. Although robotic arms are currently used primarily for functional tasks, there is considerable potential to explore ways to enhance users' body language capabilities during social interactions. This paper introduces an Augmented Body Communicator system that integrates robotic arms and a large language model. Through the incorporation of kinetic memory, disabled users and their supporters can collaboratively design actions for the robot arm. The LLM system then provides suggestions on the most suitable action based on contextual cues during interactions. The system underwent thorough user testing with six participants who have conditions affecting upper limb mobility. Results indicate that the system improves users' ability to express themselves. Based on our findings, we offer recommendations for developing robotic arms that support disabled individuals with body language capabilities and functional tasks.
Liked
jechoi@andrew.cmu.edu
Augmented Body Communicator: Enhancing daily body expression for people with upper limb limitations through LLM and a robotic arm : Individuals with upper limb movement limitations face challenges in interacting with others. Although robotic arms are currently used primarily for functional tasks, there is considerable potential to explore ways to enhance users' body language capabilities during social interactions. This paper introduces an Augmented Body Communicator system that integrates robotic arms and a large language model. Through the incorporation of kinetic memory, disabled users and their supporters can collaboratively design actions for the robot arm. The LLM system then provides suggestions on the most suitable action based on contextual cues during interactions. The system underwent thorough user testing with six participants who have conditions affecting upper limb mobility. Results indicate that the system improves users' ability to express themselves. Based on our findings, we offer recommendations for developing robotic arms that support disabled individuals with body language capabilities and functional tasks.
1
jechoi@andrew.cmu.edu [SEP] Augmented Body Communicator: Enhancing daily body expression for people with upper limb limitations through LLM and a robotic arm : Individuals with upper limb movement limitations face challenges in interacting with others. Although robotic arms are currently used primarily for functional tasks, there is considerable potential to explore ways to enhance users' body language capabilities during social interactions. This paper introduces an Augmented Body Communicator system that integrates robotic arms and a large language model. Through the incorporation of kinetic memory, disabled users and their supporters can collaboratively design actions for the robot arm. The LLM system then provides suggestions on the most suitable action based on contextual cues during interactions. The system underwent thorough user testing with six participants who have conditions affecting upper limb mobility. Results indicate that the system improves users' ability to express themselves. Based on our findings, we offer recommendations for developing robotic arms that support disabled individuals with body language capabilities and functional tasks.
466
Mathematical Perspective of Machine Learning
We take a closer look at some theoretical challenges of Machine Learning as a function approximation, gradient descent as the default optimization algorithm, limitations of fixed length and width networks and a different approach to RNNs from a mathematical perspective.
Disliked
zrz@andrew.cmu.edu
Mathematical Perspective of Machine Learning : We take a closer look at some theoretical challenges of Machine Learning as a function approximation, gradient descent as the default optimization algorithm, limitations of fixed length and width networks and a different approach to RNNs from a mathematical perspective.
0
zrz@andrew.cmu.edu [SEP] Mathematical Perspective of Machine Learning : We take a closer look at some theoretical challenges of Machine Learning as a function approximation, gradient descent as the default optimization algorithm, limitations of fixed length and width networks and a different approach to RNNs from a mathematical perspective.
45
Malleable Agents for Re-Configurable Robotic Manipulators
Re-configurable robots have more utility and flexibility for many real-world tasks. Designing a learning agent to operate such robots requires adapting to different configurations. Here, we focus on robotic arms with multiple rigid links connected by joints. We propose a deep reinforcement learning agent with sequence neural networks embedded in the agent to adapt to robotic arms that have a varying number of links. Further, with the additional tool of domain randomization, this agent adapts to different configurations. We perform simulations on a 2D N-link arm to show the ability of our network to transfer and generalize efficiently.
Liked
jechoi@andrew.cmu.edu
Malleable Agents for Re-Configurable Robotic Manipulators : Re-configurable robots have more utility and flexibility for many real-world tasks. Designing a learning agent to operate such robots requires adapting to different configurations. Here, we focus on robotic arms with multiple rigid links connected by joints. We propose a deep reinforcement learning agent with sequence neural networks embedded in the agent to adapt to robotic arms that have a varying number of links. Further, with the additional tool of domain randomization, this agent adapts to different configurations. We perform simulations on a 2D N-link arm to show the ability of our network to transfer and generalize efficiently.
1
jechoi@andrew.cmu.edu [SEP] Malleable Agents for Re-Configurable Robotic Manipulators : Re-configurable robots have more utility and flexibility for many real-world tasks. Designing a learning agent to operate such robots requires adapting to different configurations. Here, we focus on robotic arms with multiple rigid links connected by joints. We propose a deep reinforcement learning agent with sequence neural networks embedded in the agent to adapt to robotic arms that have a varying number of links. Further, with the additional tool of domain randomization, this agent adapts to different configurations. We perform simulations on a 2D N-link arm to show the ability of our network to transfer and generalize efficiently.
428
Harnessing with Twisting: Single-Arm Deformable Linear Object Manipulation for Industrial Harnessing Task
Wire-harnessing tasks pose great challenges to be automated by the robot due to the complex dynamics and unpredictable behavior of the deformable wire. Traditional methods, often reliant on dual-robot arms or tactile sensing, face limitations in adaptability, cost, and scalability. This paper introduces a novel single-robot wire-harnessing pipeline that leverages a robot's twisting motion to generate necessary wire tension for precise insertion into clamps, using only one robot arm with an integrated force/torque (F/T) sensor. Benefiting from this design, the single robot arm can efficiently apply tension for wire routing and insertion into clamps in a narrow space. Our approach is structured around four principal components: a Model Predictive Control (MPC) based on the Koopman operator for tension tracking and wire following, a motion planner for sequencing harnessing waypoints, a suite of insertion primitives for clamp engagement, and a fix-point switching mechanism for wire constraint updating. Evaluated on an industrial-level wire harnessing task, our method demonstrated superior performance and reliability over conventional approaches, efficiently handling both single and multiple wire configurations with high success rates.
Liked
jechoi@andrew.cmu.edu
Harnessing with Twisting: Single-Arm Deformable Linear Object Manipulation for Industrial Harnessing Task : Wire-harnessing tasks pose great challenges to be automated by the robot due to the complex dynamics and unpredictable behavior of the deformable wire. Traditional methods, often reliant on dual-robot arms or tactile sensing, face limitations in adaptability, cost, and scalability. This paper introduces a novel single-robot wire-harnessing pipeline that leverages a robot's twisting motion to generate necessary wire tension for precise insertion into clamps, using only one robot arm with an integrated force/torque (F/T) sensor. Benefiting from this design, the single robot arm can efficiently apply tension for wire routing and insertion into clamps in a narrow space. Our approach is structured around four principal components: a Model Predictive Control (MPC) based on the Koopman operator for tension tracking and wire following, a motion planner for sequencing harnessing waypoints, a suite of insertion primitives for clamp engagement, and a fix-point switching mechanism for wire constraint updating. Evaluated on an industrial-level wire harnessing task, our method demonstrated superior performance and reliability over conventional approaches, efficiently handling both single and multiple wire configurations with high success rates.
1
jechoi@andrew.cmu.edu [SEP] Harnessing with Twisting: Single-Arm Deformable Linear Object Manipulation for Industrial Harnessing Task : Wire-harnessing tasks pose great challenges to be automated by the robot due to the complex dynamics and unpredictable behavior of the deformable wire. Traditional methods, often reliant on dual-robot arms or tactile sensing, face limitations in adaptability, cost, and scalability. This paper introduces a novel single-robot wire-harnessing pipeline that leverages a robot's twisting motion to generate necessary wire tension for precise insertion into clamps, using only one robot arm with an integrated force/torque (F/T) sensor. Benefiting from this design, the single robot arm can efficiently apply tension for wire routing and insertion into clamps in a narrow space. Our approach is structured around four principal components: a Model Predictive Control (MPC) based on the Koopman operator for tension tracking and wire following, a motion planner for sequencing harnessing waypoints, a suite of insertion primitives for clamp engagement, and a fix-point switching mechanism for wire constraint updating. Evaluated on an industrial-level wire harnessing task, our method demonstrated superior performance and reliability over conventional approaches, efficiently handling both single and multiple wire configurations with high success rates.
491
Metal Wire Manipulation Planning for 3D Curving -- How a Low Payload Robot Can Use a Bending Machine to Bend Stiff Metal Wire
This paper presents a combined task and motion planner for a robot arm to carry out 3D metal wire curving tasks by collaborating with a bending machine. We assume a collaborative robot that is safe to work in a human environment but has a weak payload to bend objects with large stiffness, and developed a combined planner for the robot to use a bending machine. Our method converts a 3D curve to a bending set and generates the feasible bending sequence, machine usage, robotic grasp poses, and pick-and-place arm motion considering the combined task and motion level constraints. Compared with previous deformable linear object shaping work that relied on forces provided by robotic arms, the proposed method is suitable for the material with high stiffness. We evaluate the system using different tasks. The results show that the proposed system is flexible and robust to generate robotic motion to corporate with the designed bending machine.
Liked
jechoi@andrew.cmu.edu
Metal Wire Manipulation Planning for 3D Curving -- How a Low Payload Robot Can Use a Bending Machine to Bend Stiff Metal Wire : This paper presents a combined task and motion planner for a robot arm to carry out 3D metal wire curving tasks by collaborating with a bending machine. We assume a collaborative robot that is safe to work in a human environment but has a weak payload to bend objects with large stiffness, and developed a combined planner for the robot to use a bending machine. Our method converts a 3D curve to a bending set and generates the feasible bending sequence, machine usage, robotic grasp poses, and pick-and-place arm motion considering the combined task and motion level constraints. Compared with previous deformable linear object shaping work that relied on forces provided by robotic arms, the proposed method is suitable for the material with high stiffness. We evaluate the system using different tasks. The results show that the proposed system is flexible and robust to generate robotic motion to corporate with the designed bending machine.
1
jechoi@andrew.cmu.edu [SEP] Metal Wire Manipulation Planning for 3D Curving -- How a Low Payload Robot Can Use a Bending Machine to Bend Stiff Metal Wire : This paper presents a combined task and motion planner for a robot arm to carry out 3D metal wire curving tasks by collaborating with a bending machine. We assume a collaborative robot that is safe to work in a human environment but has a weak payload to bend objects with large stiffness, and developed a combined planner for the robot to use a bending machine. Our method converts a 3D curve to a bending set and generates the feasible bending sequence, machine usage, robotic grasp poses, and pick-and-place arm motion considering the combined task and motion level constraints. Compared with previous deformable linear object shaping work that relied on forces provided by robotic arms, the proposed method is suitable for the material with high stiffness. We evaluate the system using different tasks. The results show that the proposed system is flexible and robust to generate robotic motion to corporate with the designed bending machine.
530
Ethics and Creativity in Computer Vision
This paper offers a retrospective of what we learnt from organizing the workshop *Ethical Considerations in Creative applications of Computer Vision* at CVPR 2021 conference and, prior to that, a series of workshops on *Computer Vision for Fashion, Art and Design* at ECCV 2018, ICCV 2019, and CVPR 2020. We hope this reflection will bring artists and machine learning researchers into conversation around the ethical and social dimensions of creative applications of computer vision.
Disliked
zrz@andrew.cmu.edu
Ethics and Creativity in Computer Vision : This paper offers a retrospective of what we learnt from organizing the workshop *Ethical Considerations in Creative applications of Computer Vision* at CVPR 2021 conference and, prior to that, a series of workshops on *Computer Vision for Fashion, Art and Design* at ECCV 2018, ICCV 2019, and CVPR 2020. We hope this reflection will bring artists and machine learning researchers into conversation around the ethical and social dimensions of creative applications of computer vision.
0
zrz@andrew.cmu.edu [SEP] Ethics and Creativity in Computer Vision : This paper offers a retrospective of what we learnt from organizing the workshop *Ethical Considerations in Creative applications of Computer Vision* at CVPR 2021 conference and, prior to that, a series of workshops on *Computer Vision for Fashion, Art and Design* at ECCV 2018, ICCV 2019, and CVPR 2020. We hope this reflection will bring artists and machine learning researchers into conversation around the ethical and social dimensions of creative applications of computer vision.
361
Transferability in Deep Learning: A Survey
The success of deep learning algorithms generally depends on large-scale data, while humans appear to have inherent ability of knowledge transfer, by recognizing and applying relevant knowledge from previous learning experiences when encountering and solving unseen tasks. Such an ability to acquire and reuse knowledge is known as transferability in deep learning. It has formed the long-term quest towards making deep learning as data-efficient as human learning, and has been motivating fruitful design of more powerful deep learning algorithms. We present this survey to connect different isolated areas in deep learning with their relation to transferability, and to provide a unified and complete view to investigating transferability through the whole lifecycle of deep learning. The survey elaborates the fundamental goals and challenges in parallel with the core principles and methods, covering recent cornerstones in deep architectures, pre-training, task adaptation and domain adaptation. This highlights unanswered questions on the appropriate objectives for learning transferable knowledge and for adapting the knowledge to new tasks and domains, avoiding catastrophic forgetting and negative transfer. Finally, we implement a benchmark and an open-source library, enabling a fair evaluation of deep learning methods in terms of transferability.
Disliked
zrz@andrew.cmu.edu
Transferability in Deep Learning: A Survey : The success of deep learning algorithms generally depends on large-scale data, while humans appear to have inherent ability of knowledge transfer, by recognizing and applying relevant knowledge from previous learning experiences when encountering and solving unseen tasks. Such an ability to acquire and reuse knowledge is known as transferability in deep learning. It has formed the long-term quest towards making deep learning as data-efficient as human learning, and has been motivating fruitful design of more powerful deep learning algorithms. We present this survey to connect different isolated areas in deep learning with their relation to transferability, and to provide a unified and complete view to investigating transferability through the whole lifecycle of deep learning. The survey elaborates the fundamental goals and challenges in parallel with the core principles and methods, covering recent cornerstones in deep architectures, pre-training, task adaptation and domain adaptation. This highlights unanswered questions on the appropriate objectives for learning transferable knowledge and for adapting the knowledge to new tasks and domains, avoiding catastrophic forgetting and negative transfer. Finally, we implement a benchmark and an open-source library, enabling a fair evaluation of deep learning methods in terms of transferability.
0
zrz@andrew.cmu.edu [SEP] Transferability in Deep Learning: A Survey : The success of deep learning algorithms generally depends on large-scale data, while humans appear to have inherent ability of knowledge transfer, by recognizing and applying relevant knowledge from previous learning experiences when encountering and solving unseen tasks. Such an ability to acquire and reuse knowledge is known as transferability in deep learning. It has formed the long-term quest towards making deep learning as data-efficient as human learning, and has been motivating fruitful design of more powerful deep learning algorithms. We present this survey to connect different isolated areas in deep learning with their relation to transferability, and to provide a unified and complete view to investigating transferability through the whole lifecycle of deep learning. The survey elaborates the fundamental goals and challenges in parallel with the core principles and methods, covering recent cornerstones in deep architectures, pre-training, task adaptation and domain adaptation. This highlights unanswered questions on the appropriate objectives for learning transferable knowledge and for adapting the knowledge to new tasks and domains, avoiding catastrophic forgetting and negative transfer. Finally, we implement a benchmark and an open-source library, enabling a fair evaluation of deep learning methods in terms of transferability.
177
Learning Dexterous Manipulation with Quantized Hand State
Dexterous robotic hands enable robots to perform complex manipulations that require fine-grained control and adaptability. Achieving such manipulation is challenging because the high degrees of freedom tightly couple hand and arm motions, making learning and control difficult. Successful dexterous manipulation relies not only on precise hand motions, but also on accurate spatial positioning of the arm and coordinated arm-hand dynamics. However, most existing visuomotor policies represent arm and hand actions in a single combined space, which often causes high-dimensional hand actions to dominate the coupled action space and compromise arm control. To address this, we propose DQ-RISE, which quantizes hand states to simplify hand motion prediction while preserving essential patterns, and applies a continuous relaxation that allows arm actions to diffuse jointly with these compact hand states. This design enables the policy to learn arm-hand coordination from data while preventing hand actions from overwhelming the action space. Experiments show that DQ-RISE achieves more balanced and efficient learning, paving the way toward structured and generalizable dexterous manipulation. Project website: http://rise-policy.github.io/DQ-RISE/
Liked
jechoi@andrew.cmu.edu
Learning Dexterous Manipulation with Quantized Hand State : Dexterous robotic hands enable robots to perform complex manipulations that require fine-grained control and adaptability. Achieving such manipulation is challenging because the high degrees of freedom tightly couple hand and arm motions, making learning and control difficult. Successful dexterous manipulation relies not only on precise hand motions, but also on accurate spatial positioning of the arm and coordinated arm-hand dynamics. However, most existing visuomotor policies represent arm and hand actions in a single combined space, which often causes high-dimensional hand actions to dominate the coupled action space and compromise arm control. To address this, we propose DQ-RISE, which quantizes hand states to simplify hand motion prediction while preserving essential patterns, and applies a continuous relaxation that allows arm actions to diffuse jointly with these compact hand states. This design enables the policy to learn arm-hand coordination from data while preventing hand actions from overwhelming the action space. Experiments show that DQ-RISE achieves more balanced and efficient learning, paving the way toward structured and generalizable dexterous manipulation. Project website: http://rise-policy.github.io/DQ-RISE/
1
jechoi@andrew.cmu.edu [SEP] Learning Dexterous Manipulation with Quantized Hand State : Dexterous robotic hands enable robots to perform complex manipulations that require fine-grained control and adaptability. Achieving such manipulation is challenging because the high degrees of freedom tightly couple hand and arm motions, making learning and control difficult. Successful dexterous manipulation relies not only on precise hand motions, but also on accurate spatial positioning of the arm and coordinated arm-hand dynamics. However, most existing visuomotor policies represent arm and hand actions in a single combined space, which often causes high-dimensional hand actions to dominate the coupled action space and compromise arm control. To address this, we propose DQ-RISE, which quantizes hand states to simplify hand motion prediction while preserving essential patterns, and applies a continuous relaxation that allows arm actions to diffuse jointly with these compact hand states. This design enables the policy to learn arm-hand coordination from data while preventing hand actions from overwhelming the action space. Experiments show that DQ-RISE achieves more balanced and efficient learning, paving the way toward structured and generalizable dexterous manipulation. Project website: http://rise-policy.github.io/DQ-RISE/
471
Extracting Built Environment Features for Planning Research with Computer Vision: A Review and Discussion of State-of-the-Art Approaches
This is an extended abstract for a presentation at The 17th International Conference on CUPUM - Computational Urban Planning and Urban Management in June 2021. This study presents an interdisciplinary synthesis of the state-of-the-art approaches in computer vision technologies to extract built environment features that could improve the robustness of empirical research in planning. We discussed the findings from the review of studies in both planning and computer science.
Disliked
zrz@andrew.cmu.edu
Extracting Built Environment Features for Planning Research with Computer Vision: A Review and Discussion of State-of-the-Art Approaches : This is an extended abstract for a presentation at The 17th International Conference on CUPUM - Computational Urban Planning and Urban Management in June 2021. This study presents an interdisciplinary synthesis of the state-of-the-art approaches in computer vision technologies to extract built environment features that could improve the robustness of empirical research in planning. We discussed the findings from the review of studies in both planning and computer science.
0
zrz@andrew.cmu.edu [SEP] Extracting Built Environment Features for Planning Research with Computer Vision: A Review and Discussion of State-of-the-Art Approaches : This is an extended abstract for a presentation at The 17th International Conference on CUPUM - Computational Urban Planning and Urban Management in June 2021. This study presents an interdisciplinary synthesis of the state-of-the-art approaches in computer vision technologies to extract built environment features that could improve the robustness of empirical research in planning. We discussed the findings from the review of studies in both planning and computer science.
352
Lale: Consistent Automated Machine Learning
Automated machine learning makes it easier for data scientists to develop pipelines by searching over possible choices for hyperparameters, algorithms, and even pipeline topologies. Unfortunately, the syntax for automated machine learning tools is inconsistent with manual machine learning, with each other, and with error checks. Furthermore, few tools support advanced features such as topology search or higher-order operators. This paper introduces Lale, a library of high-level Python interfaces that simplifies and unifies automated machine learning in a consistent way.
Liked
zrz@andrew.cmu.edu
Lale: Consistent Automated Machine Learning : Automated machine learning makes it easier for data scientists to develop pipelines by searching over possible choices for hyperparameters, algorithms, and even pipeline topologies. Unfortunately, the syntax for automated machine learning tools is inconsistent with manual machine learning, with each other, and with error checks. Furthermore, few tools support advanced features such as topology search or higher-order operators. This paper introduces Lale, a library of high-level Python interfaces that simplifies and unifies automated machine learning in a consistent way.
1
zrz@andrew.cmu.edu [SEP] Lale: Consistent Automated Machine Learning : Automated machine learning makes it easier for data scientists to develop pipelines by searching over possible choices for hyperparameters, algorithms, and even pipeline topologies. Unfortunately, the syntax for automated machine learning tools is inconsistent with manual machine learning, with each other, and with error checks. Furthermore, few tools support advanced features such as topology search or higher-order operators. This paper introduces Lale, a library of high-level Python interfaces that simplifies and unifies automated machine learning in a consistent way.
74
Faster Deep Q-learning using Neural Episodic Control
The research on deep reinforcement learning which estimates Q-value by deep learning has been attracted the interest of researchers recently. In deep reinforcement learning, it is important to efficiently learn the experiences that an agent has collected by exploring environment. We propose NEC2DQN that improves learning speed of a poor sample efficiency algorithm such as DQN by using good one such as NEC at the beginning of learning. We show it is able to learn faster than Double DQN or N-step DQN in the experiments of Pong.
Disliked
zrz@andrew.cmu.edu
Faster Deep Q-learning using Neural Episodic Control : The research on deep reinforcement learning which estimates Q-value by deep learning has been attracted the interest of researchers recently. In deep reinforcement learning, it is important to efficiently learn the experiences that an agent has collected by exploring environment. We propose NEC2DQN that improves learning speed of a poor sample efficiency algorithm such as DQN by using good one such as NEC at the beginning of learning. We show it is able to learn faster than Double DQN or N-step DQN in the experiments of Pong.
0
zrz@andrew.cmu.edu [SEP] Faster Deep Q-learning using Neural Episodic Control : The research on deep reinforcement learning which estimates Q-value by deep learning has been attracted the interest of researchers recently. In deep reinforcement learning, it is important to efficiently learn the experiences that an agent has collected by exploring environment. We propose NEC2DQN that improves learning speed of a poor sample efficiency algorithm such as DQN by using good one such as NEC at the beginning of learning. We show it is able to learn faster than Double DQN or N-step DQN in the experiments of Pong.
253
Machine Learning as Ecology
Machine learning methods have had spectacular success on numerous problems. Here we show that a prominent class of learning algorithms - including Support Vector Machines (SVMs) -- have a natural interpretation in terms of ecological dynamics. We use these ideas to design new online SVM algorithms that exploit ecological invasions, and benchmark performance using the MNIST dataset. Our work provides a new ecological lens through which we can view statistical learning and opens the possibility of designing ecosystems for machine learning. Supplemental code is found at https://github.com/owenhowell20/EcoSVM.
Disliked
zrz@andrew.cmu.edu
Machine Learning as Ecology : Machine learning methods have had spectacular success on numerous problems. Here we show that a prominent class of learning algorithms - including Support Vector Machines (SVMs) -- have a natural interpretation in terms of ecological dynamics. We use these ideas to design new online SVM algorithms that exploit ecological invasions, and benchmark performance using the MNIST dataset. Our work provides a new ecological lens through which we can view statistical learning and opens the possibility of designing ecosystems for machine learning. Supplemental code is found at https://github.com/owenhowell20/EcoSVM.
0
zrz@andrew.cmu.edu [SEP] Machine Learning as Ecology : Machine learning methods have had spectacular success on numerous problems. Here we show that a prominent class of learning algorithms - including Support Vector Machines (SVMs) -- have a natural interpretation in terms of ecological dynamics. We use these ideas to design new online SVM algorithms that exploit ecological invasions, and benchmark performance using the MNIST dataset. Our work provides a new ecological lens through which we can view statistical learning and opens the possibility of designing ecosystems for machine learning. Supplemental code is found at https://github.com/owenhowell20/EcoSVM.
106
Data Pricing in Machine Learning Pipelines
Machine learning is disruptive. At the same time, machine learning can only succeed by collaboration among many parties in multiple steps naturally as pipelines in an eco-system, such as collecting data for possible machine learning applications, collaboratively training models by multiple parties and delivering machine learning services to end users. Data is critical and penetrating in the whole machine learning pipelines. As machine learning pipelines involve many parties and, in order to be successful, have to form a constructive and dynamic eco-system, marketplaces and data pricing are fundamental in connecting and facilitating those many parties. In this article, we survey the principles and the latest research development of data pricing in machine learning pipelines. We start with a brief review of data marketplaces and pricing desiderata. Then, we focus on pricing in three important steps in machine learning pipelines. To understand pricing in the step of training data collection, we review pricing raw data sets and data labels. We also investigate pricing in the step of collaborative training of machine learning models, and overview pricing machine learning models for end users in the step of machine learning deployment. We also discuss a series of possible future directions.
Liked
zrz@andrew.cmu.edu
Data Pricing in Machine Learning Pipelines : Machine learning is disruptive. At the same time, machine learning can only succeed by collaboration among many parties in multiple steps naturally as pipelines in an eco-system, such as collecting data for possible machine learning applications, collaboratively training models by multiple parties and delivering machine learning services to end users. Data is critical and penetrating in the whole machine learning pipelines. As machine learning pipelines involve many parties and, in order to be successful, have to form a constructive and dynamic eco-system, marketplaces and data pricing are fundamental in connecting and facilitating those many parties. In this article, we survey the principles and the latest research development of data pricing in machine learning pipelines. We start with a brief review of data marketplaces and pricing desiderata. Then, we focus on pricing in three important steps in machine learning pipelines. To understand pricing in the step of training data collection, we review pricing raw data sets and data labels. We also investigate pricing in the step of collaborative training of machine learning models, and overview pricing machine learning models for end users in the step of machine learning deployment. We also discuss a series of possible future directions.
1
zrz@andrew.cmu.edu [SEP] Data Pricing in Machine Learning Pipelines : Machine learning is disruptive. At the same time, machine learning can only succeed by collaboration among many parties in multiple steps naturally as pipelines in an eco-system, such as collecting data for possible machine learning applications, collaboratively training models by multiple parties and delivering machine learning services to end users. Data is critical and penetrating in the whole machine learning pipelines. As machine learning pipelines involve many parties and, in order to be successful, have to form a constructive and dynamic eco-system, marketplaces and data pricing are fundamental in connecting and facilitating those many parties. In this article, we survey the principles and the latest research development of data pricing in machine learning pipelines. We start with a brief review of data marketplaces and pricing desiderata. Then, we focus on pricing in three important steps in machine learning pipelines. To understand pricing in the step of training data collection, we review pricing raw data sets and data labels. We also investigate pricing in the step of collaborative training of machine learning models, and overview pricing machine learning models for end users in the step of machine learning deployment. We also discuss a series of possible future directions.
36
Vision-Based Shape Reconstruction of Soft Continuum Arms Using a Geometric Strain Parametrization
Interest in soft continuum arms has increased as their inherent material elasticity enables safe and adaptive interactions with the environment. However to achieve full autonomy in these arms, accurate three-dimensional shape sensing is needed. Vision-based solutions have been found to be effective in estimating the shape of soft continuum arms. In this paper, a vision-based shape estimator that utilizes a geometric strain based representation for the soft continuum arm's shape, is proposed. This representation reduces the dimension of the curved shape to a finite set of strain basis functions, thereby allowing for efficient optimization for the shape that best fits the observed image. Experimental results demonstrate the effectiveness of the proposed approach in estimating the end effector with accuracy less than the soft arm's radius. Multiple basis functions are also analyzed and compared for the specific soft continuum arm in use.
Liked
jechoi@andrew.cmu.edu
Vision-Based Shape Reconstruction of Soft Continuum Arms Using a Geometric Strain Parametrization : Interest in soft continuum arms has increased as their inherent material elasticity enables safe and adaptive interactions with the environment. However to achieve full autonomy in these arms, accurate three-dimensional shape sensing is needed. Vision-based solutions have been found to be effective in estimating the shape of soft continuum arms. In this paper, a vision-based shape estimator that utilizes a geometric strain based representation for the soft continuum arm's shape, is proposed. This representation reduces the dimension of the curved shape to a finite set of strain basis functions, thereby allowing for efficient optimization for the shape that best fits the observed image. Experimental results demonstrate the effectiveness of the proposed approach in estimating the end effector with accuracy less than the soft arm's radius. Multiple basis functions are also analyzed and compared for the specific soft continuum arm in use.
1
jechoi@andrew.cmu.edu [SEP] Vision-Based Shape Reconstruction of Soft Continuum Arms Using a Geometric Strain Parametrization : Interest in soft continuum arms has increased as their inherent material elasticity enables safe and adaptive interactions with the environment. However to achieve full autonomy in these arms, accurate three-dimensional shape sensing is needed. Vision-based solutions have been found to be effective in estimating the shape of soft continuum arms. In this paper, a vision-based shape estimator that utilizes a geometric strain based representation for the soft continuum arm's shape, is proposed. This representation reduces the dimension of the curved shape to a finite set of strain basis functions, thereby allowing for efficient optimization for the shape that best fits the observed image. Experimental results demonstrate the effectiveness of the proposed approach in estimating the end effector with accuracy less than the soft arm's radius. Multiple basis functions are also analyzed and compared for the specific soft continuum arm in use.
558
Information Theory and its Relation to Machine Learning
In this position paper, I first describe a new perspective on machine learning (ML) by four basic problems (or levels), namely, "What to learn?", "How to learn?", "What to evaluate?", and "What to adjust?". The paper stresses more on the first level of "What to learn?", or "Learning Target Selection". Towards this primary problem within the four levels, I briefly review the existing studies about the connection between information theoretical learning (ITL [1]) and machine learning. A theorem is given on the relation between the empirically-defined similarity measure and information measures. Finally, a conjecture is proposed for pursuing a unified mathematical interpretation to learning target selection.
Disliked
zrz@andrew.cmu.edu
Information Theory and its Relation to Machine Learning : In this position paper, I first describe a new perspective on machine learning (ML) by four basic problems (or levels), namely, "What to learn?", "How to learn?", "What to evaluate?", and "What to adjust?". The paper stresses more on the first level of "What to learn?", or "Learning Target Selection". Towards this primary problem within the four levels, I briefly review the existing studies about the connection between information theoretical learning (ITL [1]) and machine learning. A theorem is given on the relation between the empirically-defined similarity measure and information measures. Finally, a conjecture is proposed for pursuing a unified mathematical interpretation to learning target selection.
0
zrz@andrew.cmu.edu [SEP] Information Theory and its Relation to Machine Learning : In this position paper, I first describe a new perspective on machine learning (ML) by four basic problems (or levels), namely, "What to learn?", "How to learn?", "What to evaluate?", and "What to adjust?". The paper stresses more on the first level of "What to learn?", or "Learning Target Selection". Towards this primary problem within the four levels, I briefly review the existing studies about the connection between information theoretical learning (ITL [1]) and machine learning. A theorem is given on the relation between the empirically-defined similarity measure and information measures. Finally, a conjecture is proposed for pursuing a unified mathematical interpretation to learning target selection.
124
A New Robot Arm Calibration Method Based on Cubic Interpolated Beetle Antennae Search Approach
Industrial robot arms are extensively important for intelligent manufacturing. An industrial robot arm commonly enjoys its high repetitive positioning accuracy while suffering from its low absolute positioning accuracy, which greatly restricts its application in high-precision manufacture, like automobile manufacture. Aiming at addressing this hot issue, this work proposes a novel robot arm calibration method based on cubic interpolated beetle antennae search (CIBAS). This study has three ideas: a) developing a novel CIBAS algorithm, which can effectively addresses the issue of local optimum in a Beetle Antennae Search algorithm; b) utilizing a particle filter to reduce the influence of non-Gaussian noises; and c) proposing a new calibration method incorporating CIBAS algorithm and particle filter to searching the optimal kinematic parameters. Experimental results on an ABB IRB120 industrial robot arm demonstrate that the proposed method achieves much higher calibration accuracy than several state-of-the-art calibration methods.
Liked
jechoi@andrew.cmu.edu
A New Robot Arm Calibration Method Based on Cubic Interpolated Beetle Antennae Search Approach : Industrial robot arms are extensively important for intelligent manufacturing. An industrial robot arm commonly enjoys its high repetitive positioning accuracy while suffering from its low absolute positioning accuracy, which greatly restricts its application in high-precision manufacture, like automobile manufacture. Aiming at addressing this hot issue, this work proposes a novel robot arm calibration method based on cubic interpolated beetle antennae search (CIBAS). This study has three ideas: a) developing a novel CIBAS algorithm, which can effectively addresses the issue of local optimum in a Beetle Antennae Search algorithm; b) utilizing a particle filter to reduce the influence of non-Gaussian noises; and c) proposing a new calibration method incorporating CIBAS algorithm and particle filter to searching the optimal kinematic parameters. Experimental results on an ABB IRB120 industrial robot arm demonstrate that the proposed method achieves much higher calibration accuracy than several state-of-the-art calibration methods.
1
jechoi@andrew.cmu.edu [SEP] A New Robot Arm Calibration Method Based on Cubic Interpolated Beetle Antennae Search Approach : Industrial robot arms are extensively important for intelligent manufacturing. An industrial robot arm commonly enjoys its high repetitive positioning accuracy while suffering from its low absolute positioning accuracy, which greatly restricts its application in high-precision manufacture, like automobile manufacture. Aiming at addressing this hot issue, this work proposes a novel robot arm calibration method based on cubic interpolated beetle antennae search (CIBAS). This study has three ideas: a) developing a novel CIBAS algorithm, which can effectively addresses the issue of local optimum in a Beetle Antennae Search algorithm; b) utilizing a particle filter to reduce the influence of non-Gaussian noises; and c) proposing a new calibration method incorporating CIBAS algorithm and particle filter to searching the optimal kinematic parameters. Experimental results on an ABB IRB120 industrial robot arm demonstrate that the proposed method achieves much higher calibration accuracy than several state-of-the-art calibration methods.
463
Ten-year Survival Prediction for Breast Cancer Patients
This report assesses different machine learning approaches to 10-year survival prediction of breast cancer patients.
Disliked
zrz@andrew.cmu.edu
Ten-year Survival Prediction for Breast Cancer Patients : This report assesses different machine learning approaches to 10-year survival prediction of breast cancer patients.
0
zrz@andrew.cmu.edu [SEP] Ten-year Survival Prediction for Breast Cancer Patients : This report assesses different machine learning approaches to 10-year survival prediction of breast cancer patients.
47
Discussion on Mechanical Learning and Learning Machine
Mechanical learning is a computing system that is based on a set of simple and fixed rules, and can learn from incoming data. A learning machine is a system that realizes mechanical learning. Importantly, we emphasis that it is based on a set of simple and fixed rules, contrasting to often called machine learning that is sophisticated software based on very complicated mathematical theory, and often needs human intervene for software fine tune and manual adjustments. Here, we discuss some basic facts and principles of such system, and try to lay down a framework for further study. We propose 2 directions to approach mechanical learning, just like Church-Turing pair: one is trying to realize a learning machine, another is trying to well describe the mechanical learning.
Disliked
zrz@andrew.cmu.edu
Discussion on Mechanical Learning and Learning Machine : Mechanical learning is a computing system that is based on a set of simple and fixed rules, and can learn from incoming data. A learning machine is a system that realizes mechanical learning. Importantly, we emphasis that it is based on a set of simple and fixed rules, contrasting to often called machine learning that is sophisticated software based on very complicated mathematical theory, and often needs human intervene for software fine tune and manual adjustments. Here, we discuss some basic facts and principles of such system, and try to lay down a framework for further study. We propose 2 directions to approach mechanical learning, just like Church-Turing pair: one is trying to realize a learning machine, another is trying to well describe the mechanical learning.
0
zrz@andrew.cmu.edu [SEP] Discussion on Mechanical Learning and Learning Machine : Mechanical learning is a computing system that is based on a set of simple and fixed rules, and can learn from incoming data. A learning machine is a system that realizes mechanical learning. Importantly, we emphasis that it is based on a set of simple and fixed rules, contrasting to often called machine learning that is sophisticated software based on very complicated mathematical theory, and often needs human intervene for software fine tune and manual adjustments. Here, we discuss some basic facts and principles of such system, and try to lay down a framework for further study. We propose 2 directions to approach mechanical learning, just like Church-Turing pair: one is trying to realize a learning machine, another is trying to well describe the mechanical learning.
125
Research Experience of an Undergraduate Student in Computer Vision and Robotics
This paper focuses on the educational journey of a computer engineering undergraduate student venturing into the domain of computer vision and robotics. It explores how optical flow and its applications can be used to detect moving objects when a camera undergoes translational motion, highlighting the challenges encountered and the strategies used to overcome them. Furthermore, the paper discusses not only the technical skills acquired by the student but also interpersonal skills as related to teamwork and diversity. In this paper, we detail the learning process, including the acquisition of technical and problem-solving skills, as well as out-of-the-box thinking.
Disliked
zrz@andrew.cmu.edu
Research Experience of an Undergraduate Student in Computer Vision and Robotics : This paper focuses on the educational journey of a computer engineering undergraduate student venturing into the domain of computer vision and robotics. It explores how optical flow and its applications can be used to detect moving objects when a camera undergoes translational motion, highlighting the challenges encountered and the strategies used to overcome them. Furthermore, the paper discusses not only the technical skills acquired by the student but also interpersonal skills as related to teamwork and diversity. In this paper, we detail the learning process, including the acquisition of technical and problem-solving skills, as well as out-of-the-box thinking.
0
zrz@andrew.cmu.edu [SEP] Research Experience of an Undergraduate Student in Computer Vision and Robotics : This paper focuses on the educational journey of a computer engineering undergraduate student venturing into the domain of computer vision and robotics. It explores how optical flow and its applications can be used to detect moving objects when a camera undergoes translational motion, highlighting the challenges encountered and the strategies used to overcome them. Furthermore, the paper discusses not only the technical skills acquired by the student but also interpersonal skills as related to teamwork and diversity. In this paper, we detail the learning process, including the acquisition of technical and problem-solving skills, as well as out-of-the-box thinking.
381
Prioritized Hierarchical Compliance Control for Dual-Arm Robot Stable Clamping
When a dual-arm robot clamps a rigid object in an environment for human beings, the environment or the collaborating human will impose incidental disturbance on the operated object or the robot arm, leading to clamping failure, damaging the robot even hurting the human. This research proposes a prioritized hierarchical compliance control to simultaneously deal with the two types of disturbances in the dual-arm robot clamping. First, we use hierarchical quadratic programming (HQP) to solve the robot inverse kinematics under the joint constraints and prioritize the compliance for the disturbance on the object over that on the robot arm. Second, we estimate the disturbance forces throughout the momentum observer with the F/T sensors and adopt admittance control to realize the compliances. Finally, we perform the verify experiments on a 14-DOF position-controlled dual-arm robot WalkerX, clamping a rigid object stably while realizing the compliance against the disturbances.
Liked
jechoi@andrew.cmu.edu
Prioritized Hierarchical Compliance Control for Dual-Arm Robot Stable Clamping : When a dual-arm robot clamps a rigid object in an environment for human beings, the environment or the collaborating human will impose incidental disturbance on the operated object or the robot arm, leading to clamping failure, damaging the robot even hurting the human. This research proposes a prioritized hierarchical compliance control to simultaneously deal with the two types of disturbances in the dual-arm robot clamping. First, we use hierarchical quadratic programming (HQP) to solve the robot inverse kinematics under the joint constraints and prioritize the compliance for the disturbance on the object over that on the robot arm. Second, we estimate the disturbance forces throughout the momentum observer with the F/T sensors and adopt admittance control to realize the compliances. Finally, we perform the verify experiments on a 14-DOF position-controlled dual-arm robot WalkerX, clamping a rigid object stably while realizing the compliance against the disturbances.
1
jechoi@andrew.cmu.edu [SEP] Prioritized Hierarchical Compliance Control for Dual-Arm Robot Stable Clamping : When a dual-arm robot clamps a rigid object in an environment for human beings, the environment or the collaborating human will impose incidental disturbance on the operated object or the robot arm, leading to clamping failure, damaging the robot even hurting the human. This research proposes a prioritized hierarchical compliance control to simultaneously deal with the two types of disturbances in the dual-arm robot clamping. First, we use hierarchical quadratic programming (HQP) to solve the robot inverse kinematics under the joint constraints and prioritize the compliance for the disturbance on the object over that on the robot arm. Second, we estimate the disturbance forces throughout the momentum observer with the F/T sensors and adopt admittance control to realize the compliances. Finally, we perform the verify experiments on a 14-DOF position-controlled dual-arm robot WalkerX, clamping a rigid object stably while realizing the compliance against the disturbances.
405
Examining the legibility of humanoid robot arm movements in a pointing task
Human--robot interaction requires robots whose actions are legible, allowing humans to interpret, predict, and feel safe around them. This study investigates the legibility of humanoid robot arm movements in a pointing task, aiming to understand how humans predict robot intentions from truncated movements and bodily cues. We designed an experiment using the NICO humanoid robot, where participants observed its arm movements towards targets on a touchscreen. Robot cues varied across conditions: gaze, pointing, and pointing with congruent or incongruent gaze. Arm trajectories were stopped at 60\% or 80\% of their full length, and participants predicted the final target. We tested the multimodal superiority and ocular primacy hypotheses, both of which were supported by the experiment.
Liked
jechoi@andrew.cmu.edu
Examining the legibility of humanoid robot arm movements in a pointing task : Human--robot interaction requires robots whose actions are legible, allowing humans to interpret, predict, and feel safe around them. This study investigates the legibility of humanoid robot arm movements in a pointing task, aiming to understand how humans predict robot intentions from truncated movements and bodily cues. We designed an experiment using the NICO humanoid robot, where participants observed its arm movements towards targets on a touchscreen. Robot cues varied across conditions: gaze, pointing, and pointing with congruent or incongruent gaze. Arm trajectories were stopped at 60\% or 80\% of their full length, and participants predicted the final target. We tested the multimodal superiority and ocular primacy hypotheses, both of which were supported by the experiment.
1
jechoi@andrew.cmu.edu [SEP] Examining the legibility of humanoid robot arm movements in a pointing task : Human--robot interaction requires robots whose actions are legible, allowing humans to interpret, predict, and feel safe around them. This study investigates the legibility of humanoid robot arm movements in a pointing task, aiming to understand how humans predict robot intentions from truncated movements and bodily cues. We designed an experiment using the NICO humanoid robot, where participants observed its arm movements towards targets on a touchscreen. Robot cues varied across conditions: gaze, pointing, and pointing with congruent or incongruent gaze. Arm trajectories were stopped at 60\% or 80\% of their full length, and participants predicted the final target. We tested the multimodal superiority and ocular primacy hypotheses, both of which were supported by the experiment.
468
A Secure and Efficient Multi-Object Grasping Detection Approach for Robotic Arms
Robotic arms are widely used in automatic industries. However, with wide applications of deep learning in robotic arms, there are new challenges such as the allocation of grasping computing power and the growing demand for security. In this work, we propose a robotic arm grasping approach based on deep learning and edge-cloud collaboration. This approach realizes the arbitrary grasp planning of the robot arm and considers the grasp efficiency and information security. In addition, the encoder and decoder trained by GAN enable the images to be encrypted while compressing, which ensures the security of privacy. The model achieves 92% accuracy on the OCID dataset, the image compression ratio reaches 0.03%, and the structural difference value is higher than 0.91.
Liked
jechoi@andrew.cmu.edu
A Secure and Efficient Multi-Object Grasping Detection Approach for Robotic Arms : Robotic arms are widely used in automatic industries. However, with wide applications of deep learning in robotic arms, there are new challenges such as the allocation of grasping computing power and the growing demand for security. In this work, we propose a robotic arm grasping approach based on deep learning and edge-cloud collaboration. This approach realizes the arbitrary grasp planning of the robot arm and considers the grasp efficiency and information security. In addition, the encoder and decoder trained by GAN enable the images to be encrypted while compressing, which ensures the security of privacy. The model achieves 92% accuracy on the OCID dataset, the image compression ratio reaches 0.03%, and the structural difference value is higher than 0.91.
1
jechoi@andrew.cmu.edu [SEP] A Secure and Efficient Multi-Object Grasping Detection Approach for Robotic Arms : Robotic arms are widely used in automatic industries. However, with wide applications of deep learning in robotic arms, there are new challenges such as the allocation of grasping computing power and the growing demand for security. In this work, we propose a robotic arm grasping approach based on deep learning and edge-cloud collaboration. This approach realizes the arbitrary grasp planning of the robot arm and considers the grasp efficiency and information security. In addition, the encoder and decoder trained by GAN enable the images to be encrypted while compressing, which ensures the security of privacy. The model achieves 92% accuracy on the OCID dataset, the image compression ratio reaches 0.03%, and the structural difference value is higher than 0.91.
465
The Profiling Potential of Computer Vision and the Challenge of Computational Empiricism
Computer vision and other biometrics data science applications have commenced a new project of profiling people. Rather than using 'transaction generated information', these systems measure the 'real world' and produce an assessment of the 'world state' - in this case an assessment of some individual trait. Instead of using proxies or scores to evaluate people, they increasingly deploy a logic of revealing the truth about reality and the people within it. While these profiling knowledge claims are sometimes tentative, they increasingly suggest that only through computation can these excesses of reality be captured and understood. This article explores the bases of those claims in the systems of measurement, representation, and classification deployed in computer vision. It asks if there is something new in this type of knowledge claim, sketches an account of a new form of computational empiricism being operationalised, and questions what kind of human subject is being constructed by these technological systems and practices. Finally, the article explores legal mechanisms for contesting the emergence of computational empiricism as the dominant knowledge platform for understanding the world and the people within it.
Disliked
zrz@andrew.cmu.edu
The Profiling Potential of Computer Vision and the Challenge of Computational Empiricism : Computer vision and other biometrics data science applications have commenced a new project of profiling people. Rather than using 'transaction generated information', these systems measure the 'real world' and produce an assessment of the 'world state' - in this case an assessment of some individual trait. Instead of using proxies or scores to evaluate people, they increasingly deploy a logic of revealing the truth about reality and the people within it. While these profiling knowledge claims are sometimes tentative, they increasingly suggest that only through computation can these excesses of reality be captured and understood. This article explores the bases of those claims in the systems of measurement, representation, and classification deployed in computer vision. It asks if there is something new in this type of knowledge claim, sketches an account of a new form of computational empiricism being operationalised, and questions what kind of human subject is being constructed by these technological systems and practices. Finally, the article explores legal mechanisms for contesting the emergence of computational empiricism as the dominant knowledge platform for understanding the world and the people within it.
0
zrz@andrew.cmu.edu [SEP] The Profiling Potential of Computer Vision and the Challenge of Computational Empiricism : Computer vision and other biometrics data science applications have commenced a new project of profiling people. Rather than using 'transaction generated information', these systems measure the 'real world' and produce an assessment of the 'world state' - in this case an assessment of some individual trait. Instead of using proxies or scores to evaluate people, they increasingly deploy a logic of revealing the truth about reality and the people within it. While these profiling knowledge claims are sometimes tentative, they increasingly suggest that only through computation can these excesses of reality be captured and understood. This article explores the bases of those claims in the systems of measurement, representation, and classification deployed in computer vision. It asks if there is something new in this type of knowledge claim, sketches an account of a new form of computational empiricism being operationalised, and questions what kind of human subject is being constructed by these technological systems and practices. Finally, the article explores legal mechanisms for contesting the emergence of computational empiricism as the dominant knowledge platform for understanding the world and the people within it.
384
Efficient Medical Vision-Language Alignment Through Adapting Masked Vision Models
Medical vision-language alignment through cross-modal contrastive learning shows promising performance in image-text matching tasks, such as retrieval and zero-shot classification. However, conventional cross-modal contrastive learning (CLIP-based) methods suffer from suboptimal visual representation capabilities, which also limits their effectiveness in vision-language alignment. In contrast, although the models pretrained via multimodal masked modeling struggle with direct cross-modal matching, they excel in visual representation. To address this contradiction, we propose ALTA (ALign Through Adapting), an efficient medical vision-language alignment method that utilizes only about 8% of the trainable parameters and less than 1/5 of the computational consumption required for masked record modeling. ALTA achieves superior performance in vision-language matching tasks like retrieval and zero-shot classification by adapting the pretrained vision model from masked record modeling. Additionally, we integrate temporal-multiview radiograph inputs to enhance the information consistency between radiographs and their corresponding descriptions in reports, further improving the vision-language alignment. Experimental evaluations show that ALTA outperforms the best-performing counterpart by over 4% absolute points in text-to-image accuracy and approximately 6% absolute points in image-to-text retrieval accuracy. The adaptation of vision-language models during efficient alignment also promotes better vision and language understanding. Code is publicly available at https://github.com/DopamineLcy/ALTA.
Liked
zrz@andrew.cmu.edu
Efficient Medical Vision-Language Alignment Through Adapting Masked Vision Models : Medical vision-language alignment through cross-modal contrastive learning shows promising performance in image-text matching tasks, such as retrieval and zero-shot classification. However, conventional cross-modal contrastive learning (CLIP-based) methods suffer from suboptimal visual representation capabilities, which also limits their effectiveness in vision-language alignment. In contrast, although the models pretrained via multimodal masked modeling struggle with direct cross-modal matching, they excel in visual representation. To address this contradiction, we propose ALTA (ALign Through Adapting), an efficient medical vision-language alignment method that utilizes only about 8% of the trainable parameters and less than 1/5 of the computational consumption required for masked record modeling. ALTA achieves superior performance in vision-language matching tasks like retrieval and zero-shot classification by adapting the pretrained vision model from masked record modeling. Additionally, we integrate temporal-multiview radiograph inputs to enhance the information consistency between radiographs and their corresponding descriptions in reports, further improving the vision-language alignment. Experimental evaluations show that ALTA outperforms the best-performing counterpart by over 4% absolute points in text-to-image accuracy and approximately 6% absolute points in image-to-text retrieval accuracy. The adaptation of vision-language models during efficient alignment also promotes better vision and language understanding. Code is publicly available at https://github.com/DopamineLcy/ALTA.
1
zrz@andrew.cmu.edu [SEP] Efficient Medical Vision-Language Alignment Through Adapting Masked Vision Models : Medical vision-language alignment through cross-modal contrastive learning shows promising performance in image-text matching tasks, such as retrieval and zero-shot classification. However, conventional cross-modal contrastive learning (CLIP-based) methods suffer from suboptimal visual representation capabilities, which also limits their effectiveness in vision-language alignment. In contrast, although the models pretrained via multimodal masked modeling struggle with direct cross-modal matching, they excel in visual representation. To address this contradiction, we propose ALTA (ALign Through Adapting), an efficient medical vision-language alignment method that utilizes only about 8% of the trainable parameters and less than 1/5 of the computational consumption required for masked record modeling. ALTA achieves superior performance in vision-language matching tasks like retrieval and zero-shot classification by adapting the pretrained vision model from masked record modeling. Additionally, we integrate temporal-multiview radiograph inputs to enhance the information consistency between radiographs and their corresponding descriptions in reports, further improving the vision-language alignment. Experimental evaluations show that ALTA outperforms the best-performing counterpart by over 4% absolute points in text-to-image accuracy and approximately 6% absolute points in image-to-text retrieval accuracy. The adaptation of vision-language models during efficient alignment also promotes better vision and language understanding. Code is publicly available at https://github.com/DopamineLcy/ALTA.
357
Accelerating Deep Learning with Shrinkage and Recall
Deep Learning is a very powerful machine learning model. Deep Learning trains a large number of parameters for multiple layers and is very slow when data is in large scale and the architecture size is large. Inspired from the shrinking technique used in accelerating computation of Support Vector Machines (SVM) algorithm and screening technique used in LASSO, we propose a shrinking Deep Learning with recall (sDLr) approach to speed up deep learning computation. We experiment shrinking Deep Learning with recall (sDLr) using Deep Neural Network (DNN), Deep Belief Network (DBN) and Convolution Neural Network (CNN) on 4 data sets. Results show that the speedup using shrinking Deep Learning with recall (sDLr) can reach more than 2.0 while still giving competitive classification performance.
Disliked
zrz@andrew.cmu.edu
Accelerating Deep Learning with Shrinkage and Recall : Deep Learning is a very powerful machine learning model. Deep Learning trains a large number of parameters for multiple layers and is very slow when data is in large scale and the architecture size is large. Inspired from the shrinking technique used in accelerating computation of Support Vector Machines (SVM) algorithm and screening technique used in LASSO, we propose a shrinking Deep Learning with recall (sDLr) approach to speed up deep learning computation. We experiment shrinking Deep Learning with recall (sDLr) using Deep Neural Network (DNN), Deep Belief Network (DBN) and Convolution Neural Network (CNN) on 4 data sets. Results show that the speedup using shrinking Deep Learning with recall (sDLr) can reach more than 2.0 while still giving competitive classification performance.
0
zrz@andrew.cmu.edu [SEP] Accelerating Deep Learning with Shrinkage and Recall : Deep Learning is a very powerful machine learning model. Deep Learning trains a large number of parameters for multiple layers and is very slow when data is in large scale and the architecture size is large. Inspired from the shrinking technique used in accelerating computation of Support Vector Machines (SVM) algorithm and screening technique used in LASSO, we propose a shrinking Deep Learning with recall (sDLr) approach to speed up deep learning computation. We experiment shrinking Deep Learning with recall (sDLr) using Deep Neural Network (DNN), Deep Belief Network (DBN) and Convolution Neural Network (CNN) on 4 data sets. Results show that the speedup using shrinking Deep Learning with recall (sDLr) can reach more than 2.0 while still giving competitive classification performance.
207
An Aggregate and Iterative Disaggregate Algorithm with Proven Optimality in Machine Learning
We propose a clustering-based iterative algorithm to solve certain optimization problems in machine learning, where we start the algorithm by aggregating the original data, solving the problem on aggregated data, and then in subsequent steps gradually disaggregate the aggregated data. We apply the algorithm to common machine learning problems such as the least absolute deviation regression problem, support vector machines, and semi-supervised support vector machines. We derive model-specific data aggregation and disaggregation procedures. We also show optimality, convergence, and the optimality gap of the approximated solution in each iteration. A computational study is provided.
Disliked
zrz@andrew.cmu.edu
An Aggregate and Iterative Disaggregate Algorithm with Proven Optimality in Machine Learning : We propose a clustering-based iterative algorithm to solve certain optimization problems in machine learning, where we start the algorithm by aggregating the original data, solving the problem on aggregated data, and then in subsequent steps gradually disaggregate the aggregated data. We apply the algorithm to common machine learning problems such as the least absolute deviation regression problem, support vector machines, and semi-supervised support vector machines. We derive model-specific data aggregation and disaggregation procedures. We also show optimality, convergence, and the optimality gap of the approximated solution in each iteration. A computational study is provided.
0
zrz@andrew.cmu.edu [SEP] An Aggregate and Iterative Disaggregate Algorithm with Proven Optimality in Machine Learning : We propose a clustering-based iterative algorithm to solve certain optimization problems in machine learning, where we start the algorithm by aggregating the original data, solving the problem on aggregated data, and then in subsequent steps gradually disaggregate the aggregated data. We apply the algorithm to common machine learning problems such as the least absolute deviation regression problem, support vector machines, and semi-supervised support vector machines. We derive model-specific data aggregation and disaggregation procedures. We also show optimality, convergence, and the optimality gap of the approximated solution in each iteration. A computational study is provided.
65
Automated Machine Learning on Graphs: A Survey
Machine learning on graphs has been extensively studied in both academic and industry. However, as the literature on graph learning booms with a vast number of emerging methods and techniques, it becomes increasingly difficult to manually design the optimal machine learning algorithm for different graph-related tasks. To solve this critical challenge, automated machine learning (AutoML) on graphs which combines the strength of graph machine learning and AutoML together, is gaining attention from the research community. Therefore, we comprehensively survey AutoML on graphs in this paper, primarily focusing on hyper-parameter optimization (HPO) and neural architecture search (NAS) for graph machine learning. We further overview libraries related to automated graph machine learning and in-depth discuss AutoGL, the first dedicated open-source library for AutoML on graphs. In the end, we share our insights on future research directions for automated graph machine learning. This paper is the first systematic and comprehensive review of automated machine learning on graphs to the best of our knowledge.
Liked
zrz@andrew.cmu.edu
Automated Machine Learning on Graphs: A Survey : Machine learning on graphs has been extensively studied in both academic and industry. However, as the literature on graph learning booms with a vast number of emerging methods and techniques, it becomes increasingly difficult to manually design the optimal machine learning algorithm for different graph-related tasks. To solve this critical challenge, automated machine learning (AutoML) on graphs which combines the strength of graph machine learning and AutoML together, is gaining attention from the research community. Therefore, we comprehensively survey AutoML on graphs in this paper, primarily focusing on hyper-parameter optimization (HPO) and neural architecture search (NAS) for graph machine learning. We further overview libraries related to automated graph machine learning and in-depth discuss AutoGL, the first dedicated open-source library for AutoML on graphs. In the end, we share our insights on future research directions for automated graph machine learning. This paper is the first systematic and comprehensive review of automated machine learning on graphs to the best of our knowledge.
1
zrz@andrew.cmu.edu [SEP] Automated Machine Learning on Graphs: A Survey : Machine learning on graphs has been extensively studied in both academic and industry. However, as the literature on graph learning booms with a vast number of emerging methods and techniques, it becomes increasingly difficult to manually design the optimal machine learning algorithm for different graph-related tasks. To solve this critical challenge, automated machine learning (AutoML) on graphs which combines the strength of graph machine learning and AutoML together, is gaining attention from the research community. Therefore, we comprehensively survey AutoML on graphs in this paper, primarily focusing on hyper-parameter optimization (HPO) and neural architecture search (NAS) for graph machine learning. We further overview libraries related to automated graph machine learning and in-depth discuss AutoGL, the first dedicated open-source library for AutoML on graphs. In the end, we share our insights on future research directions for automated graph machine learning. This paper is the first systematic and comprehensive review of automated machine learning on graphs to the best of our knowledge.
91
IKDiffuser: A Generative Inverse Kinematics Solver for Multi-arm Robots via Diffusion Model
Solving Inverse Kinematics (IK) problems is fundamental to robotics, but has primarily been successful with single serial manipulators. For multi-arm robotic systems, IK remains challenging due to complex self-collisions, coupled joints, and high-dimensional redundancy. These complexities make traditional IK solvers slow, prone to failure, and lacking in solution diversity. In this paper, we present IKDiffuser, a diffusion-based model designed for fast and diverse IK solution generation for multi-arm robotic systems. IKDiffuser learns the joint distribution over the configuration space, capturing complex dependencies and enabling seamless generalization to multi-arm robotic systems of different structures. In addition, IKDiffuser can incorporate additional objectives during inference without retraining, offering versatility and adaptability for task-specific requirements. In experiments on 6 different multi-arm systems, the proposed IKDiffuser achieves superior solution accuracy, precision, diversity, and computational efficiency compared to existing solvers. The proposed IKDiffuser framework offers a scalable, unified approach to solving multi-arm IK problems, facilitating the potential of multi-arm robotic systems in real-time manipulation tasks.
Liked
jechoi@andrew.cmu.edu
IKDiffuser: A Generative Inverse Kinematics Solver for Multi-arm Robots via Diffusion Model : Solving Inverse Kinematics (IK) problems is fundamental to robotics, but has primarily been successful with single serial manipulators. For multi-arm robotic systems, IK remains challenging due to complex self-collisions, coupled joints, and high-dimensional redundancy. These complexities make traditional IK solvers slow, prone to failure, and lacking in solution diversity. In this paper, we present IKDiffuser, a diffusion-based model designed for fast and diverse IK solution generation for multi-arm robotic systems. IKDiffuser learns the joint distribution over the configuration space, capturing complex dependencies and enabling seamless generalization to multi-arm robotic systems of different structures. In addition, IKDiffuser can incorporate additional objectives during inference without retraining, offering versatility and adaptability for task-specific requirements. In experiments on 6 different multi-arm systems, the proposed IKDiffuser achieves superior solution accuracy, precision, diversity, and computational efficiency compared to existing solvers. The proposed IKDiffuser framework offers a scalable, unified approach to solving multi-arm IK problems, facilitating the potential of multi-arm robotic systems in real-time manipulation tasks.
1
jechoi@andrew.cmu.edu [SEP] IKDiffuser: A Generative Inverse Kinematics Solver for Multi-arm Robots via Diffusion Model : Solving Inverse Kinematics (IK) problems is fundamental to robotics, but has primarily been successful with single serial manipulators. For multi-arm robotic systems, IK remains challenging due to complex self-collisions, coupled joints, and high-dimensional redundancy. These complexities make traditional IK solvers slow, prone to failure, and lacking in solution diversity. In this paper, we present IKDiffuser, a diffusion-based model designed for fast and diverse IK solution generation for multi-arm robotic systems. IKDiffuser learns the joint distribution over the configuration space, capturing complex dependencies and enabling seamless generalization to multi-arm robotic systems of different structures. In addition, IKDiffuser can incorporate additional objectives during inference without retraining, offering versatility and adaptability for task-specific requirements. In experiments on 6 different multi-arm systems, the proposed IKDiffuser achieves superior solution accuracy, precision, diversity, and computational efficiency compared to existing solvers. The proposed IKDiffuser framework offers a scalable, unified approach to solving multi-arm IK problems, facilitating the potential of multi-arm robotic systems in real-time manipulation tasks.
406
Learning over time using a neuromorphic adaptive control algorithm for robotic arms
In this paper, we explore the ability of a robot arm to learn the underlying operation space defined by the positions (x, y, z) that the arm's end-effector can reach, including disturbances, by deploying and thoroughly evaluating a Spiking Neural Network SNN-based adaptive control algorithm. While traditional control algorithms for robotics have limitations in both adapting to new and dynamic environments, we show that the robot arm can learn the operational space and complete tasks faster over time. We also demonstrate that the adaptive robot control algorithm based on SNNs enables a fast response while maintaining energy efficiency. We obtained these results by performing an extensive search of the adaptive algorithm parameter space, and evaluating algorithm performance for different SNN network sizes, learning rates, dynamic robot arm trajectories, and response times. We show that the robot arm learns to complete tasks 15% faster in specific experiment scenarios such as scenarios with six or nine random target points.
Liked
jechoi@andrew.cmu.edu
Learning over time using a neuromorphic adaptive control algorithm for robotic arms : In this paper, we explore the ability of a robot arm to learn the underlying operation space defined by the positions (x, y, z) that the arm's end-effector can reach, including disturbances, by deploying and thoroughly evaluating a Spiking Neural Network SNN-based adaptive control algorithm. While traditional control algorithms for robotics have limitations in both adapting to new and dynamic environments, we show that the robot arm can learn the operational space and complete tasks faster over time. We also demonstrate that the adaptive robot control algorithm based on SNNs enables a fast response while maintaining energy efficiency. We obtained these results by performing an extensive search of the adaptive algorithm parameter space, and evaluating algorithm performance for different SNN network sizes, learning rates, dynamic robot arm trajectories, and response times. We show that the robot arm learns to complete tasks 15% faster in specific experiment scenarios such as scenarios with six or nine random target points.
1
jechoi@andrew.cmu.edu [SEP] Learning over time using a neuromorphic adaptive control algorithm for robotic arms : In this paper, we explore the ability of a robot arm to learn the underlying operation space defined by the positions (x, y, z) that the arm's end-effector can reach, including disturbances, by deploying and thoroughly evaluating a Spiking Neural Network SNN-based adaptive control algorithm. While traditional control algorithms for robotics have limitations in both adapting to new and dynamic environments, we show that the robot arm can learn the operational space and complete tasks faster over time. We also demonstrate that the adaptive robot control algorithm based on SNNs enables a fast response while maintaining energy efficiency. We obtained these results by performing an extensive search of the adaptive algorithm parameter space, and evaluating algorithm performance for different SNN network sizes, learning rates, dynamic robot arm trajectories, and response times. We show that the robot arm learns to complete tasks 15% faster in specific experiment scenarios such as scenarios with six or nine random target points.
414
Deep Recurrent Convolutional Neural Network: Improving Performance For Speech Recognition
A deep learning approach has been widely applied in sequence modeling problems. In terms of automatic speech recognition (ASR), its performance has significantly been improved by increasing large speech corpus and deeper neural network. Especially, recurrent neural network and deep convolutional neural network have been applied in ASR successfully. Given the arising problem of training speed, we build a novel deep recurrent convolutional network for acoustic modeling and then apply deep residual learning to it. Our experiments show that it has not only faster convergence speed but better recognition accuracy over traditional deep convolutional recurrent network. In the experiments, we compare the convergence speed of our novel deep recurrent convolutional networks and traditional deep convolutional recurrent networks. With faster convergence speed, our novel deep recurrent convolutional networks can reach the comparable performance. We further show that applying deep residual learning can boost the convergence speed of our novel deep recurret convolutional networks. Finally, we evaluate all our experimental networks by phoneme error rate (PER) with our proposed bidirectional statistical n-gram language model. Our evaluation results show that our newly proposed deep recurrent convolutional network applied with deep residual learning can reach the best PER of 17.33\% with the fastest convergence speed on TIMIT database. The outstanding performance of our novel deep recurrent convolutional neural network with deep residual learning indicates that it can be potentially adopted in other sequential problems.
Disliked
zrz@andrew.cmu.edu
Deep Recurrent Convolutional Neural Network: Improving Performance For Speech Recognition : A deep learning approach has been widely applied in sequence modeling problems. In terms of automatic speech recognition (ASR), its performance has significantly been improved by increasing large speech corpus and deeper neural network. Especially, recurrent neural network and deep convolutional neural network have been applied in ASR successfully. Given the arising problem of training speed, we build a novel deep recurrent convolutional network for acoustic modeling and then apply deep residual learning to it. Our experiments show that it has not only faster convergence speed but better recognition accuracy over traditional deep convolutional recurrent network. In the experiments, we compare the convergence speed of our novel deep recurrent convolutional networks and traditional deep convolutional recurrent networks. With faster convergence speed, our novel deep recurrent convolutional networks can reach the comparable performance. We further show that applying deep residual learning can boost the convergence speed of our novel deep recurret convolutional networks. Finally, we evaluate all our experimental networks by phoneme error rate (PER) with our proposed bidirectional statistical n-gram language model. Our evaluation results show that our newly proposed deep recurrent convolutional network applied with deep residual learning can reach the best PER of 17.33\% with the fastest convergence speed on TIMIT database. The outstanding performance of our novel deep recurrent convolutional neural network with deep residual learning indicates that it can be potentially adopted in other sequential problems.
0
zrz@andrew.cmu.edu [SEP] Deep Recurrent Convolutional Neural Network: Improving Performance For Speech Recognition : A deep learning approach has been widely applied in sequence modeling problems. In terms of automatic speech recognition (ASR), its performance has significantly been improved by increasing large speech corpus and deeper neural network. Especially, recurrent neural network and deep convolutional neural network have been applied in ASR successfully. Given the arising problem of training speed, we build a novel deep recurrent convolutional network for acoustic modeling and then apply deep residual learning to it. Our experiments show that it has not only faster convergence speed but better recognition accuracy over traditional deep convolutional recurrent network. In the experiments, we compare the convergence speed of our novel deep recurrent convolutional networks and traditional deep convolutional recurrent networks. With faster convergence speed, our novel deep recurrent convolutional networks can reach the comparable performance. We further show that applying deep residual learning can boost the convergence speed of our novel deep recurret convolutional networks. Finally, we evaluate all our experimental networks by phoneme error rate (PER) with our proposed bidirectional statistical n-gram language model. Our evaluation results show that our newly proposed deep recurrent convolutional network applied with deep residual learning can reach the best PER of 17.33\% with the fastest convergence speed on TIMIT database. The outstanding performance of our novel deep recurrent convolutional neural network with deep residual learning indicates that it can be potentially adopted in other sequential problems.
221
Low-Shot Classification: A Comparison of Classical and Deep Transfer Machine Learning Approaches
Despite the recent success of deep transfer learning approaches in NLP, there is a lack of quantitative studies demonstrating the gains these models offer in low-shot text classification tasks over existing paradigms. Deep transfer learning approaches such as BERT and ULMFiT demonstrate that they can beat state-of-the-art results on larger datasets, however when one has only 100-1000 labelled examples per class, the choice of approach is less clear, with classical machine learning and deep transfer learning representing valid options. This paper compares the current best transfer learning approach with top classical machine learning approaches on a trinary sentiment classification task to assess the best paradigm. We find that BERT, representing the best of deep transfer learning, is the best performing approach, outperforming top classical machine learning algorithms by 9.7% on average when trained with 100 examples per class, narrowing to 1.8% at 1000 labels per class. We also show the robustness of deep transfer learning in moving across domains, where the maximum loss in accuracy is only 0.7% in similar domain tasks and 3.2% cross domain, compared to classical machine learning which loses up to 20.6%.
Disliked
zrz@andrew.cmu.edu
Low-Shot Classification: A Comparison of Classical and Deep Transfer Machine Learning Approaches : Despite the recent success of deep transfer learning approaches in NLP, there is a lack of quantitative studies demonstrating the gains these models offer in low-shot text classification tasks over existing paradigms. Deep transfer learning approaches such as BERT and ULMFiT demonstrate that they can beat state-of-the-art results on larger datasets, however when one has only 100-1000 labelled examples per class, the choice of approach is less clear, with classical machine learning and deep transfer learning representing valid options. This paper compares the current best transfer learning approach with top classical machine learning approaches on a trinary sentiment classification task to assess the best paradigm. We find that BERT, representing the best of deep transfer learning, is the best performing approach, outperforming top classical machine learning algorithms by 9.7% on average when trained with 100 examples per class, narrowing to 1.8% at 1000 labels per class. We also show the robustness of deep transfer learning in moving across domains, where the maximum loss in accuracy is only 0.7% in similar domain tasks and 3.2% cross domain, compared to classical machine learning which loses up to 20.6%.
0
zrz@andrew.cmu.edu [SEP] Low-Shot Classification: A Comparison of Classical and Deep Transfer Machine Learning Approaches : Despite the recent success of deep transfer learning approaches in NLP, there is a lack of quantitative studies demonstrating the gains these models offer in low-shot text classification tasks over existing paradigms. Deep transfer learning approaches such as BERT and ULMFiT demonstrate that they can beat state-of-the-art results on larger datasets, however when one has only 100-1000 labelled examples per class, the choice of approach is less clear, with classical machine learning and deep transfer learning representing valid options. This paper compares the current best transfer learning approach with top classical machine learning approaches on a trinary sentiment classification task to assess the best paradigm. We find that BERT, representing the best of deep transfer learning, is the best performing approach, outperforming top classical machine learning algorithms by 9.7% on average when trained with 100 examples per class, narrowing to 1.8% at 1000 labels per class. We also show the robustness of deep transfer learning in moving across domains, where the maximum loss in accuracy is only 0.7% in similar domain tasks and 3.2% cross domain, compared to classical machine learning which loses up to 20.6%.
263
Differential Transformer-driven 6G Physical Layer for Collaborative Perception Enhancement
The emergence of 6G wireless networks promises to revolutionize vehicular communications by enabling ultra-reliable, low-latency, and high-capacity data exchange. In this context, collaborative perception techniques, where multiple vehicles or infrastructure nodes cooperate to jointly receive and decode transmitted signals, aim to enhance reliability and spectral efficiency for Connected Autonomous Vehicle (CAV) applications. In this paper, we propose an end-to-end wireless neural receiver based on a Differential Transformer architecture, tailored for 6G V2X communication with a specific focus on enabling collaborative perception among connected autonomous vehicles. Our model integrates key components of the 6G physical layer, designed to boost performance in dynamic and challenging autonomous driving environments. We validate the proposed system across a range of scenarios, including 3GPP-defined Urban Macro (UMa) channel. To assess the model's real-world applicability, we evaluate its robustness within a V2X framework. In a collaborative perception scenario, our system processes heterogeneous LiDAR and camera data from four connected vehicles in dynamic cooperative vehicular networks. The results show significant improvements over state-of-the-art methods, achieving an average precision of 0.84, highlighting the potential of our proposed approach to enable robust, intelligent, and adaptive wireless cooperation for next-generation connected autonomous vehicles.
Disliked
zrz@andrew.cmu.edu
Differential Transformer-driven 6G Physical Layer for Collaborative Perception Enhancement : The emergence of 6G wireless networks promises to revolutionize vehicular communications by enabling ultra-reliable, low-latency, and high-capacity data exchange. In this context, collaborative perception techniques, where multiple vehicles or infrastructure nodes cooperate to jointly receive and decode transmitted signals, aim to enhance reliability and spectral efficiency for Connected Autonomous Vehicle (CAV) applications. In this paper, we propose an end-to-end wireless neural receiver based on a Differential Transformer architecture, tailored for 6G V2X communication with a specific focus on enabling collaborative perception among connected autonomous vehicles. Our model integrates key components of the 6G physical layer, designed to boost performance in dynamic and challenging autonomous driving environments. We validate the proposed system across a range of scenarios, including 3GPP-defined Urban Macro (UMa) channel. To assess the model's real-world applicability, we evaluate its robustness within a V2X framework. In a collaborative perception scenario, our system processes heterogeneous LiDAR and camera data from four connected vehicles in dynamic cooperative vehicular networks. The results show significant improvements over state-of-the-art methods, achieving an average precision of 0.84, highlighting the potential of our proposed approach to enable robust, intelligent, and adaptive wireless cooperation for next-generation connected autonomous vehicles.
0
zrz@andrew.cmu.edu [SEP] Differential Transformer-driven 6G Physical Layer for Collaborative Perception Enhancement : The emergence of 6G wireless networks promises to revolutionize vehicular communications by enabling ultra-reliable, low-latency, and high-capacity data exchange. In this context, collaborative perception techniques, where multiple vehicles or infrastructure nodes cooperate to jointly receive and decode transmitted signals, aim to enhance reliability and spectral efficiency for Connected Autonomous Vehicle (CAV) applications. In this paper, we propose an end-to-end wireless neural receiver based on a Differential Transformer architecture, tailored for 6G V2X communication with a specific focus on enabling collaborative perception among connected autonomous vehicles. Our model integrates key components of the 6G physical layer, designed to boost performance in dynamic and challenging autonomous driving environments. We validate the proposed system across a range of scenarios, including 3GPP-defined Urban Macro (UMa) channel. To assess the model's real-world applicability, we evaluate its robustness within a V2X framework. In a collaborative perception scenario, our system processes heterogeneous LiDAR and camera data from four connected vehicles in dynamic cooperative vehicular networks. The results show significant improvements over state-of-the-art methods, achieving an average precision of 0.84, highlighting the potential of our proposed approach to enable robust, intelligent, and adaptive wireless cooperation for next-generation connected autonomous vehicles.
328
A Survey on Deep Learning for Skeleton-Based Human Animation
Human character animation is often critical in entertainment content production, including video games, virtual reality or fiction films. To this end, deep neural networks drive most recent advances through deep learning and deep reinforcement learning. In this article, we propose a comprehensive survey on the state-of-the-art approaches based on either deep learning or deep reinforcement learning in skeleton-based human character animation. First, we introduce motion data representations, most common human motion datasets and how basic deep models can be enhanced to foster learning of spatial and temporal patterns in motion data. Second, we cover state-of-the-art approaches divided into three large families of applications in human animation pipelines: motion synthesis, character control and motion editing. Finally, we discuss the limitations of the current state-of-the-art methods based on deep learning and/or deep reinforcement learning in skeletal human character animation and possible directions of future research to alleviate current limitations and meet animators' needs.
Liked
zrz@andrew.cmu.edu
A Survey on Deep Learning for Skeleton-Based Human Animation : Human character animation is often critical in entertainment content production, including video games, virtual reality or fiction films. To this end, deep neural networks drive most recent advances through deep learning and deep reinforcement learning. In this article, we propose a comprehensive survey on the state-of-the-art approaches based on either deep learning or deep reinforcement learning in skeleton-based human character animation. First, we introduce motion data representations, most common human motion datasets and how basic deep models can be enhanced to foster learning of spatial and temporal patterns in motion data. Second, we cover state-of-the-art approaches divided into three large families of applications in human animation pipelines: motion synthesis, character control and motion editing. Finally, we discuss the limitations of the current state-of-the-art methods based on deep learning and/or deep reinforcement learning in skeletal human character animation and possible directions of future research to alleviate current limitations and meet animators' needs.
1
zrz@andrew.cmu.edu [SEP] A Survey on Deep Learning for Skeleton-Based Human Animation : Human character animation is often critical in entertainment content production, including video games, virtual reality or fiction films. To this end, deep neural networks drive most recent advances through deep learning and deep reinforcement learning. In this article, we propose a comprehensive survey on the state-of-the-art approaches based on either deep learning or deep reinforcement learning in skeleton-based human character animation. First, we introduce motion data representations, most common human motion datasets and how basic deep models can be enhanced to foster learning of spatial and temporal patterns in motion data. Second, we cover state-of-the-art approaches divided into three large families of applications in human animation pipelines: motion synthesis, character control and motion editing. Finally, we discuss the limitations of the current state-of-the-art methods based on deep learning and/or deep reinforcement learning in skeletal human character animation and possible directions of future research to alleviate current limitations and meet animators' needs.
229
A Dual-arm Robot that Autonomously Lifts Up and Tumbles Heavy Plates Using Crane Pulley Blocks
This paper develops a planner that plans the action sequences and motion for a dual-arm robot to lift up and flip heavy plates using crane pulley blocks. The problem is motivated by the low payload of modern collaborative robots. Instead of directly manipulating heavy plates that collaborative robots cannot afford, the paper develops a planner for collaborative robots to operate crane pulley blocks. The planner assumes a target plate is pre-attached to the crane hook. It optimizes dual-arm action sequences and plans the robot's dual-arm motion that pulls the rope of the crane pulley blocks to lift up the plate. The crane pulley blocks reduce the payload that each robotic arm needs to bear. When the plate is lifted up to a satisfying pose, the planner plans a pushing motion for one of the robot arms to tumble over the plate while considering force and moment constraints. The article presents the technical details of the planner and several experiments and analysis carried out using a dual-arm robot made by two Universal Robots UR3 arms. The influence of various parameters and optimization goals are investigated and compared in depth. The results show that the proposed planner is flexible and efficient.
Disliked
jechoi@andrew.cmu.edu
A Dual-arm Robot that Autonomously Lifts Up and Tumbles Heavy Plates Using Crane Pulley Blocks : This paper develops a planner that plans the action sequences and motion for a dual-arm robot to lift up and flip heavy plates using crane pulley blocks. The problem is motivated by the low payload of modern collaborative robots. Instead of directly manipulating heavy plates that collaborative robots cannot afford, the paper develops a planner for collaborative robots to operate crane pulley blocks. The planner assumes a target plate is pre-attached to the crane hook. It optimizes dual-arm action sequences and plans the robot's dual-arm motion that pulls the rope of the crane pulley blocks to lift up the plate. The crane pulley blocks reduce the payload that each robotic arm needs to bear. When the plate is lifted up to a satisfying pose, the planner plans a pushing motion for one of the robot arms to tumble over the plate while considering force and moment constraints. The article presents the technical details of the planner and several experiments and analysis carried out using a dual-arm robot made by two Universal Robots UR3 arms. The influence of various parameters and optimization goals are investigated and compared in depth. The results show that the proposed planner is flexible and efficient.
0
jechoi@andrew.cmu.edu [SEP] A Dual-arm Robot that Autonomously Lifts Up and Tumbles Heavy Plates Using Crane Pulley Blocks : This paper develops a planner that plans the action sequences and motion for a dual-arm robot to lift up and flip heavy plates using crane pulley blocks. The problem is motivated by the low payload of modern collaborative robots. Instead of directly manipulating heavy plates that collaborative robots cannot afford, the paper develops a planner for collaborative robots to operate crane pulley blocks. The planner assumes a target plate is pre-attached to the crane hook. It optimizes dual-arm action sequences and plans the robot's dual-arm motion that pulls the rope of the crane pulley blocks to lift up the plate. The crane pulley blocks reduce the payload that each robotic arm needs to bear. When the plate is lifted up to a satisfying pose, the planner plans a pushing motion for one of the robot arms to tumble over the plate while considering force and moment constraints. The article presents the technical details of the planner and several experiments and analysis carried out using a dual-arm robot made by two Universal Robots UR3 arms. The influence of various parameters and optimization goals are investigated and compared in depth. The results show that the proposed planner is flexible and efficient.
391
A Survey Analyzing Generalization in Deep Reinforcement Learning
Reinforcement learning research obtained significant success and attention with the utilization of deep neural networks to solve problems in high dimensional state or action spaces. While deep reinforcement learning policies are currently being deployed in many different fields from medical applications to large language models, there are still ongoing questions the field is trying to answer on the generalization capabilities of deep reinforcement learning policies. In this paper, we will formalize and analyze generalization in deep reinforcement learning. We will explain the fundamental reasons why deep reinforcement learning policies encounter overfitting problems that limit their generalization capabilities. Furthermore, we will categorize and explain the manifold solution approaches to increase generalization, and overcome overfitting in deep reinforcement learning policies. From exploration to adversarial analysis and from regularization to robustness our paper provides an analysis on a wide range of subfields within deep reinforcement learning with a broad scope and in-depth view. We believe our study can provide a compact guideline for the current advancements in deep reinforcement learning, and help to construct robust deep neural policies with higher generalization skills.
Liked
zrz@andrew.cmu.edu
A Survey Analyzing Generalization in Deep Reinforcement Learning : Reinforcement learning research obtained significant success and attention with the utilization of deep neural networks to solve problems in high dimensional state or action spaces. While deep reinforcement learning policies are currently being deployed in many different fields from medical applications to large language models, there are still ongoing questions the field is trying to answer on the generalization capabilities of deep reinforcement learning policies. In this paper, we will formalize and analyze generalization in deep reinforcement learning. We will explain the fundamental reasons why deep reinforcement learning policies encounter overfitting problems that limit their generalization capabilities. Furthermore, we will categorize and explain the manifold solution approaches to increase generalization, and overcome overfitting in deep reinforcement learning policies. From exploration to adversarial analysis and from regularization to robustness our paper provides an analysis on a wide range of subfields within deep reinforcement learning with a broad scope and in-depth view. We believe our study can provide a compact guideline for the current advancements in deep reinforcement learning, and help to construct robust deep neural policies with higher generalization skills.
1
zrz@andrew.cmu.edu [SEP] A Survey Analyzing Generalization in Deep Reinforcement Learning : Reinforcement learning research obtained significant success and attention with the utilization of deep neural networks to solve problems in high dimensional state or action spaces. While deep reinforcement learning policies are currently being deployed in many different fields from medical applications to large language models, there are still ongoing questions the field is trying to answer on the generalization capabilities of deep reinforcement learning policies. In this paper, we will formalize and analyze generalization in deep reinforcement learning. We will explain the fundamental reasons why deep reinforcement learning policies encounter overfitting problems that limit their generalization capabilities. Furthermore, we will categorize and explain the manifold solution approaches to increase generalization, and overcome overfitting in deep reinforcement learning policies. From exploration to adversarial analysis and from regularization to robustness our paper provides an analysis on a wide range of subfields within deep reinforcement learning with a broad scope and in-depth view. We believe our study can provide a compact guideline for the current advancements in deep reinforcement learning, and help to construct robust deep neural policies with higher generalization skills.
174
Manipulability optimization for multi-arm teleoperation
Teleoperation provides a way for human operators to guide robots in situations where full autonomy is challenging or where direct human intervention is required. It can also be an important tool to teach robots in order to achieve autonomous behaviour later on. The increased availability of collaborative robot arms and Virtual Reality (VR) devices provides ample opportunity for development of novel teleoperation methods. Since robot arms are often kinematically different from human arms, mapping human motions to a robot in real-time is not trivial. Additionally, a human operator might steer the robot arm toward singularities or its workspace limits, which can lead to undesirable behaviour. This is further accentuated for the orchestration of multiple robots. In this paper, we present a VR interface targeted to multi-arm payload manipulation, which can closely match real-time input motion. Allowing the user to manipulate the payload rather than mapping their motions to individual arms we are able to simultaneously guide multiple collaborative arms. By releasing a single rotational degree of freedom, and by using a local optimization method, we can improve each arm's manipulability index, which in turn lets us avoid kinematic singularities and workspace limitations. We apply our approach to predefined trajectories as well as real-time teleoperation on different robot arms and compare performance in terms of end effector position error and relevant joint motion metrics.
Liked
jechoi@andrew.cmu.edu
Manipulability optimization for multi-arm teleoperation : Teleoperation provides a way for human operators to guide robots in situations where full autonomy is challenging or where direct human intervention is required. It can also be an important tool to teach robots in order to achieve autonomous behaviour later on. The increased availability of collaborative robot arms and Virtual Reality (VR) devices provides ample opportunity for development of novel teleoperation methods. Since robot arms are often kinematically different from human arms, mapping human motions to a robot in real-time is not trivial. Additionally, a human operator might steer the robot arm toward singularities or its workspace limits, which can lead to undesirable behaviour. This is further accentuated for the orchestration of multiple robots. In this paper, we present a VR interface targeted to multi-arm payload manipulation, which can closely match real-time input motion. Allowing the user to manipulate the payload rather than mapping their motions to individual arms we are able to simultaneously guide multiple collaborative arms. By releasing a single rotational degree of freedom, and by using a local optimization method, we can improve each arm's manipulability index, which in turn lets us avoid kinematic singularities and workspace limitations. We apply our approach to predefined trajectories as well as real-time teleoperation on different robot arms and compare performance in terms of end effector position error and relevant joint motion metrics.
1
jechoi@andrew.cmu.edu [SEP] Manipulability optimization for multi-arm teleoperation : Teleoperation provides a way for human operators to guide robots in situations where full autonomy is challenging or where direct human intervention is required. It can also be an important tool to teach robots in order to achieve autonomous behaviour later on. The increased availability of collaborative robot arms and Virtual Reality (VR) devices provides ample opportunity for development of novel teleoperation methods. Since robot arms are often kinematically different from human arms, mapping human motions to a robot in real-time is not trivial. Additionally, a human operator might steer the robot arm toward singularities or its workspace limits, which can lead to undesirable behaviour. This is further accentuated for the orchestration of multiple robots. In this paper, we present a VR interface targeted to multi-arm payload manipulation, which can closely match real-time input motion. Allowing the user to manipulate the payload rather than mapping their motions to individual arms we are able to simultaneously guide multiple collaborative arms. By releasing a single rotational degree of freedom, and by using a local optimization method, we can improve each arm's manipulability index, which in turn lets us avoid kinematic singularities and workspace limitations. We apply our approach to predefined trajectories as well as real-time teleoperation on different robot arms and compare performance in terms of end effector position error and relevant joint motion metrics.
14