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Definition1
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binary tree
an ordered tree in which every vertex has no more than two children, with each child designated as a left or right child. potentially empty.
a tree where every node has two or fewer children. the children are usually called left and right.
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binary tree
a tree where each node can only have up to two nodes attached to it
dynamically allocated data structure with two child nodes
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binary tree
a data structure in which each node may point to a left child and a right child.
a type of list where each node has up to two children (left and right child)
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binary tree
special case of linked list where each node points to >= 1 nodes
nonlinear linked list in which each node may point to 0, 1, or two other nodes. each node contains one or more data fields and two pointers.
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tangible interfaces
a sensor-based interaction where physical objects are paired with a digital representation
- sensor-based interaction - person manipulates physical object - digital effects in response`
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formal definition
paragraph development (broad) + that answers the question what is it (specific)
explains a term by the general category (genus)
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formal definition
explains a term by the general category (genus)
explains a term by the quality that makes the term different from the others in the same category (differentia)
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formal definition
explains a term by incorporating the term to be defined (species)
explains a term by the quality that makes the term different from the others in the same category (differentia)
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formal definition
explains a term by incorporating the term to be defined (species)
explains a term by the general category (genus)
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formal definition
explains a term by incorporating the term to be defined (species)
paragraph development (broad) + that answers the question what is it (specific)
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formal definition
paragraph development (broad) + that answers the question what is it (specific)
explains a term by the quality that makes the term different from the others in the same category (differentia)
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combinatorial explosion
a multiplicative growth. ex: if in a is introduced it has two possible states true or false. when b is introduced there are 4 possible states.
the number of states and the number of transitions grows very quickly as you model complex state machines - the achilles heel
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combinatorial explosion
having too many rotatable bond results in
the number of states and the number of transitions grows very quickly as you model complex state machines - the achilles heel
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combinatorial explosion
-form of duplication, exists when numerous pieces of code do the same thing using different combinations of data or behavior
the number of states and the number of transitions grows very quickly as you model complex state machines - the achilles heel
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combinatorial explosion
-form of duplication, exists when numerous pieces of code do the same thing using different combinations of data or behavior
having too many rotatable bond results in
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exception handling
mechanism used to improve a program's robustness
an error that might occur during the execution of a program
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exception handling
exception handling is the process of responding to the occurrence, during computation, of exceptions.
a type of boundary use case; for each type of component failure, we decide how the system should react
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exception handling
exception handling is a feature of oop, to handle unresolved exceptions or errors produced at runtime.
a set of techniques for handling errors in object-oriented programs.
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exception handling
a set of techniques for handling errors in object-oriented programs.
the object-oriented techniques for managing errors.
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exception handling
an error in programming that is &"thrown&" when something bad happens in a program, usually during runtime.
is necessary to capture the run-time error conditions by invoking a user-defined routine for graceful correction of the error condition or exit to avoid program crashes
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exception handling
exception is an error that might occur during the execution of a program. example: try catch block
an error in programming that is &"thrown&" when something bad happens in a program, usually during runtime.
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exception handling
exception handling is a feature of oop, to handle unresolved exceptions or errors produced at runtime.
the object-oriented techniques for managing errors.
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exception handling
mechanism used to improve a program's robustness
technique used by most programming languages to intercept events that disrupt the normal flow of a program's execution
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exception handling
exception is an error that might occur during the execution of a program. example: try catch block
is necessary to capture the run-time error conditions by invoking a user-defined routine for graceful correction of the error condition or exit to avoid program crashes
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component analysis
used to determine which elements (i.e,. separable components) in a treatment package are necessary to maintain bx at acceptable levels.
to determine the effective components of an intervention package.
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component analysis
experimental designs that combine multiple baseline, reversal, and/or alternating treatment tactics can also provide the basis for comparing the effects of two or more independent variables
an experiment designed to identify the active elements of a treatment condition, the relative contributions of different variables in a treatment package, or the necessary components of an intervention
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component analysis
to determine the effective components of an intervention package.
an experiment designed to identify the active elements of a treatment condition, the relative contributions of different variables in a treatment package, or the necessary components of an intervention
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high-level language
a programming language that is human readable and provides the programmer with easy to understand abstractions
a high level language is a programming language that is human readable (app inventor) and provides the programmer with easy to understand abstractions.
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high-level language
a programming language like python that is designed to be easy for humans to read and write.
a programming language that is designed to be easy for humans to read & write. e.g python, java
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high-level language
a programming language whose concepts and structures are convenient for human reasoning. such languages are independent of the structures of computers and operating systems.
a programming language that falls somewhere between natural human languages and precise machine languages, developed to streamline and simplify the programming process
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high-level language
language or code that is readily able to be written and read by humans; this language must be compiled or interpreted in order to be understood by the computer
any programming language that must be translated into machine code in order for the cpu to understand it
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high-level language
third generation language; converted into binary by compilers and interpreters; users tell the computer what results they want and how to get there. examples: basic, cobal, fortran
closer to natural language and highly understood by human and require software or a set of program to translate a program code into machine code
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high-level language
a programming language which provides convenient features for a programmer (such as variables, control statements and subroutine definitions (which may not exist in machine code)
closer to natural language and highly understood by human and require software or a set of program to translate a program code into machine code
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high-level language
programming languages with unique rules (syntax) and can be written without regard of computer running it, it usually uses english words and phrases and easily recognizable symbols
contain english words and phrases, as well as easily recognized symbols.
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high-level language
a programming language that is easier for humans to read, write, and parse, guaranteed to be unambiguous
a programming language that is designed to be easy for humans to read and write. (basic, fortran,cobol,c,c++,java, and python)
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high-level language
a programming language that is human readable (python, c#, java, r) and provides the programmer with easy to understand variables.
an english-like programming language. examples include cobol, java, and basic.
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high-level language
a programming language written in a more natural language that humans can read and understand
computer programming language closer to natural english.
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high-level language
instructions are closer to natural language, use familiar words and symbols
contain english words and phrases, as well as easily recognized symbols.
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high-level language
a computer language that is closer to human language and easier for us to use than low level or machine languages
platform independent language that can be run in multiple types of machines; english-like and easy to learn
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high-level language
any programming language that must be translated into machine code in order for the cpu to understand it
uses command words and grammar based on human languages
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high-level language
language or code that is readily able to be written and read by humans; this language must be compiled or interpreted in order to be understood by the computer
uses command words and grammar based on human languages
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high-level language
easily portable, human-readable languages, must be translated into a format the computer can understand before execution.
language or code that is readily able to be written and read by humans; this language must be compiled or interpreted in order to be understood by the computer
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high-level language
a programming language which provides convenient features for a programmer (such as variables, control statements and subroutine definitions (which may not exist in machine code)
a computer programming language in which each instruction or statement corresponds to several machine code instructions. it allows users to write in a notation with which they are relatively familiar.
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high-level language
a programming language that allows a programmer to write instructions using human-like language.
a programming language that is designed to be easy for programmers to read, write and express solutions to problems
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high-level language
provides program instruction closer to natural languages. basic, fortran, cobol, pascal, c c++, c#, and java are examples of this language
an english-like programming language. examples include cobol, java, and basic.
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high-level language
a programming language that is designed to be easy for humans to read and write.
a programming language that is easier for humans to read, write, and parse, guaranteed to be unambiguous
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high-level language
third generation language; converted into binary by compilers and interpreters; users tell the computer what results they want and how to get there. examples: basic, cobal, fortran
a programming language which provides convenient features for a programmer (such as variables, control statements and subroutine definitions (which may not exist in machine code)
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key exchange
a method by which cryptographic keys are transferred between entities.
the process of sending and receiving secure cryptographic keys.
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key exchange
the process of sending and receiving secure cryptographic keys. also the specific handshake setup between web browser and web server
when two sides cooperate to exchange a session key
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data gathering
several video cameras and direct logging of application problems: synchronisation, and sheer volume solution: record from each perspective
any technique used to get information about something and getting more data is almost always a good choice. used across all processes groups
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data gathering
to collect sufficient, accurate, and relevant data so that a set of stable requirements can be produced
any technique used to get information about something and getting more data is almost always a good choice. used across all processes groups
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data gathering
to collect sufficient, accurate, and relevant data so that a set of stable requirements can be produced
collections of data is imperative.
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data gathering
the process of collecting facts and figures
any technique used to get information about something and getting more data is almost always a good choice. used across all processes groups
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data gathering
to collect sufficient, accurate, and relevant data so that a set of stable requirements can be produced
the process of collecting facts and figures
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data gathering
collections of data is imperative.
any technique used to get information about something and getting more data is almost always a good choice. used across all processes groups
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data gathering
collections of data is imperative.
usually the first step in reverse engineering where raw data is used to identify subject system's artifacts and relationships
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data gathering
usually the first step in reverse engineering where raw data is used to identify subject system's artifacts and relationships
the process of collecting facts and figures
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data gathering
collections of data is imperative.
the process of collecting facts and figures
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data gathering
usually the first step in reverse engineering where raw data is used to identify subject system's artifacts and relationships
any technique used to get information about something and getting more data is almost always a good choice. used across all processes groups
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data gathering
several video cameras and direct logging of application problems: synchronisation, and sheer volume solution: record from each perspective
the process of collecting facts and figures
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address space
-set of addresses to access memory -typically, linear and sequential -0 to n-1 (for size n) -text -> data -> stack
- set of addresses to access memory - usually linear and sequential
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address space
abstraction of memory each process has set of addresses that map to bytes
abstraction for the virtualization of memory each process has a set of addresses that map to bytes has static and dynamic components
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address space
- set of logical/virtual addresses a process can reference logical/virtual address space: 0-5000 (or however long) physical address space: mapped anywhere in physical address space (tend to be continuous)
a portion of memory that stores the (code) instructions, global variables and stacks of an executing program
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address space
the set of addresses in memory that a process can use.
the set of addresses that a process can use to address memory. each process has its own address space, independent of those belonging to other processes.
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address space
the part of the computer's memory where the program is running.
a running programs (abstract) view of memory (stack, free, heap, program code/data)
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address space
region of memory that a process is allocated when it is executed.
a portion of memory that stores the (code) instructions, global variables and stacks of an executing program
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address space
memory that can be addressed by a program. each program is compiled into its own address space.
a running programs (abstract) view of memory (stack, free, heap, program code/data)
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data point
a single point of information that is gathered by counting, measuring, questioning, or observing.
an individually measured value of the target behavior (the dv) at a given point in time
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data point
a point on a graph showing the location of a piece of data.
a point on a line graph that represents one value
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data point
an individually measured value of the target behavior (the dv) at a given point in time
small geometric forms, such as circles, squares, or triangles, are used to represent the occurrence of the target behavior during a time segment.
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data point
individual piece of data plotted in a chart/graph
an individual item of data
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data point
a single fact or piece of information
observation/record of (perhaps multiple) measurements for a single member of a population or data set. in the standard tabular format, a row of data.
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data point
a single point of information that is gathered by counting, measuring, questioning, or observing.
small geometric forms, such as circles, squares, or triangles, are used to represent the occurrence of the target behavior during a time segment.
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storage devices
primary storage devices include the computer's hard drive. secondary storage devices include cd-roms and flash drives.
portable hard drive, flash drive, tape drive, cloud, etc.
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storage devices
primary storage devices include the computer's hard drive. secondary storage devices include cd-roms and flash drives.
hold data; ex: hard drive, cd-roms flash drives
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storage devices
portable hard drive, flash drive, tape drive, cloud, etc.
hold data; ex: hard drive, cd-roms flash drives
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storage devices
stores data and programs when the machine is turned off
stores information and instructions (programs) over the long term. maintains information when the machine is turned off.
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storage devices
the hardware components that read and write data to and from storage media.
hardware that reads data and programs from storage media. most also write to storage
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storage devices
a piece of computer equipment on which information can be stored
hardware where computer information can be stored (e.g., thumb or jump drive)
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basic operations
selection, projection, cartesian product, union, set difference
-selection -projection -cross-product -set-difference -union -rename -intersection, join, division, assignment
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software testing
show that a program does what it is intended to do and to discover program defects before put into use
intended to show that program does what is is intended to do and meets its requirements; and to discover program defects(bugs) before it is put to use.
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software testing
a set of activities conducted with the intent of finding errors in software.
software testing is a set of activities conducted with the intention of finding error in a software.
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software testing
simulating the final design of an application in order to ensure that the development is progressing as expected is referred to as:
is the process of validating and verifying a software product meets the business and technical requirements that guided it's design and development.
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software testing
the process of finding bugs in software and verify/validate if the software works properly. detect the defect.
process of detecting software failures, bugs, and or detects to help verify and that the software is working properly.
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software testing
an assessment of the software to determine its level of quality and conformance to requirements.
verifies that the implementation matches the requirements of the system
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software testing
the process of detecting software failures, bugs and or defects to help verify and validate that the software is working properly (does what it's supposed to do).
process of detecting software failures, bugs, and or detects to help verify and that the software is working properly.
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software testing
the process of detecting software failures, bugs and or defects to help verify and validate that the software is working properly (does what it's supposed to do).
the process of finding bugs in software and verify/validate if the software works properly. detect the defect.
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software testing
concerned with exercising and observing product behaviour (dynamic verification)
the dynamic verification of the behavior of a program on a finite set of test cases, suitably selected from the usually infinite execution domains, against the expected behavior.
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software testing
the process of executing a program with data sets designed to discover errors
a systematic attempt to reveal errors in software by running test programs or scripts (interactively or automated)
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tree structure
a style of depiction often used to indicate hierarchical relationships, such as the relationships (specified by phrase structure rules) among the words in a phrase or sentence
a style of depiction often used to indicate hierarchical relationships, such as the relationships among the words in a phrase or sentence
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tree structure
• it's your standard binary search tree: - sorted by key - smaller values to the left - larger ones to the right.
the type of computer filing done that appears like that of a family tree
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tree structure
allow directories to refer to other directories in addition to referring to files
the type of computer filing done that appears like that of a family tree
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term frequency
more frequent within a document ---> more relevant to semantics
how many times the world appears in current document- higher is better.
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term frequency
more frequent within a document ---> more relevant to semantics
prioritizing the lesser word use tf* idf (inverse document frequency)
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web page
a document stored on the world wide web.
contains information that is displayed by a web browser
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web page
is the basic unit of the world wide web, an organizational structure that includes a large part of what is offered on the internet.
can contain text, graphics, animation, audio, and video. additionally, web pages usually have built-in connections to other documents.
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web page
what the html displays a document as
it is usually written in the hypertext markup language (html), and can be accessed by a url address on the internet or other network using an internet browser.
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web page
a text document written in html
text document created with embedded html codes that provide formatting for the page and hypertext links to other pages html - hypertext markup language
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web page
is the basic unit of the world wide web, an organizational structure that includes a large part of what is offered on the internet.
document on the world wide web that can include text, sound, pictures, and video.
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web page
a document on the world wide web consisting of an html file and any related files for scripts and graphics, and often hyperlinked to other documents on the web.
pages that make up the world wide web. these documents are written in html (hypertext markup language) and are translated by your web browser.