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c++, beginner, rock-paper-scissors do { if (std::cin >> matches) { // Read worked. } else { // If the failure was because of EOF. // Then you can't get any more input and it // simply fail again so exit. if (std::cin.eof()) { ...
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c++, beginner, rock-paper-scissors Also no need for a break after a return. I would write like this: // PS: Why 1->3 we are programmers. // Numbers start at zero! switch (r) { case 1: return 'r'; case 2: return 'p'; case 3: return 's'; } But I would use an array. ...
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python, python-3.x, classes, python-requests Title: Mapping an API's setting IDs to setting names with class methods, enabling clearer utilization Question: I'm trying to access an API using the requests library in as clean a manner as possible. The API is accessing various settings of various devices. I'd like to ke...
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python, python-3.x, classes, python-requests domain = "https://my_dummy_api.com" headers = {"Authorization": "my_token"} reader = SettingReader(domain, headers, 'my_device_serial') result_A = reader.read_setting_A() result_B = reader.read_setting_B() result_C = reader.read_setting_C() For these relatively simple que...
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python, python-3.x, classes, python-requests Answer: One can try the approach of creating the methods dynamically. The answer posted by Linny is one way of doing this. Linny's solution implements a __getattr__ that is called when an attribute such as read_setting_A is undefined when calling reader.read_setting_A() and...
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python, python-3.x, classes, python-requests def create_read_setting_function(value): """Create a method that calls self._read_setting with the specified value as the argument. Note that this function returns a closure.""" return lambda self: self._read_setting(value) # Create a dictionary...
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python, python-3.x, classes, python-requests A Second Approach: Use Descriptors Descriptors are very powerful. Properties are implemented as descriptors and we will be creating specialized properties. Now a client will access property setting_A rather than calling method read_setting_A. If you do not mind the change ...
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python, python-3.x, classes, python-requests Prints: read_setting called with setting_id = 1 domain = https://my_dummy_api.com read_setting called with setting_id = 2 domain = https://my_dummy_api.com read_setting called with setting_id = 3 domain = https://my_dummy_api.com Notes In both approaches when a read-settin...
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python, python-3.x, classes, python-requests def __init__(self, domain, headers, device_serial): self.domain = domain self.headers = headers self.device_serial = device_serial domain = "https://my_dummy_api.com" headers = {"Authorization": "my_token"} reader = SettingReader(domain, headers, '...
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python, game, numpy Title: Text-mode 2048 in Python (using numpy) Question: Good evening. I am studying mathematics at the moment, so I have little to no formal education in actual computer engineering. However, I am trying my hands at learning Python because I will need lots of it for my future career. I hope you ca...
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python, game, numpy This module defines a class Game whose instances are 2048 games. """ # Import useful libraries: # - numpy: the "2048" game is played on a numpy array # - random: random handles # - enum: the status of the "2048" game is memorized as an Enum # - re: we use the sub function to print the game...
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python, game, numpy self.insert_random_2() def shift_left(self): """Shift the table left. The same algorithm is applied to every row: - compact the row to the left by removing empty space - replace consecutive equal integers with a single integer equal to their sum ...
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python, game, numpy def shift_right(self): """Shift the table right. The same algorithm is applied to every row: - compact the row to the right by removing empty space - replace consecutive equal integers with a single integer equal to their sum """ # i -- row i...
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python, game, numpy def shift_up(self): """Shift the table up. The same algorithm is applied to every column: - compact the column above by removing empty space - replace consecutive equal integers with a single integer equal to their sum """ # i -- column index...
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python, game, numpy def shift_down(self): """Shift the table down. The same algorithm is applied to every column: - compact the column below by removing empty space - replace consecutive equal integers with a single integer equal to their sum """ # i -- column i...
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python, game, numpy def update_status(self): """Check whether the game has been won or lost and update the self.status instance variable if necessary.""" # If there is at least one element in self.table >= self.winning_number, update the game status to WON. if np.any(self.table >= self.winning_...
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python, game, numpy def display(self): """Display the game table in a legible format.""" # We use the array_str numpy method to convert the table to a string, and then we use a regular expression to # remove the brackets. The first bracket needs to be replaced by a space to preserve indentation...
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python, game, numpy Any feedback and advice is welcome, regardless of how harsh. Thanks everyone and have nice day. Answer: Yay! Modules have docstrings, excellent. And same for classes. Recommend that you routinely include .idea/ in .gitignore, so files peculiar to certain IDE version won't leak out into the public ...
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python, game, numpy Consider using import re rather than from re import sub, so the re.sub( ... ) call will more clearly be about regular expressions. update_status Please lint your code every now and again. We see this bit of lint advice: E722 Do not use bare `except` Never write except:, as it catches "too many" ex...
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python, game, numpy No. (But sometimes yes, at least in a first draft.) The four shift_DIRECTION() methods work and are a good first step. You could certainly stop here. There are several refactoring avenues for improvement. If you begin following my suggestions and then lose interest, that's fine, you can stop at any...
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python, game, numpy We usually want just class + function definitions in a source file, for the most part. Nothing with side effects, such as print(). That lets other modules, including unit tests, silently import those definitions. The main guard handles the case where we actually want to run the script, rather than ...
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c, file-system, posix, portability, c89 Title: Portable old-school filesystem tool Question: I recently made a tool called mkfh to create a FHS compliant filesystem structure. I aimed to make it as portable as possible, so I wrote it in C89 and also tried to catch the vibe of old-school tools! Did I achieve that? Is ...
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c, file-system, posix, portability, c89 if(!options && ( !strcmp(root, "-h") || !strcmp(root, "-u") )) options = root; if(options != 0) while(*options) switch(*options++) { case 'a': ask_optional = 1; break; case 'A': ask_optio...
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c, file-system, posix, portability, c89 return r; } int acc(char c) { return c == 'y' || c == 'Y'; } int ask(char* c) { if(ask_optional == 1) return USR_FAIL; if(ask_optional == 2) return USR_SUCCESS; fprintf(stderr,"Create %s [y/N]:",c); return acc(cgetc()); } int vout(char* c) { i...
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c, file-system, posix, portability, c89 struct dir tree(void) { return newdir(root, REQUIRED, dirlst(14, newdir("bin", REQUIRED, NULL), newdir("boot", REQUIRED, NULL), newdir("dev", REQUIRED, NULL), newdir("etc", REQUIRED, dirlst(4, ...
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c, file-system, posix, portability, c89 newdir("share", REQUIRED, dirlst(15, newdir("man", REQUIRED, dirlst(8, newdir("man1", OPTIONAL, NULL), ...
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c, file-system, posix, portability, c89 newdir("html", OPTIONAL, NULL), newdir("mathml", OPTIONAL, NULL) )), newdir("terminfo", OPTIONAL, NULL), newdir("tmac", OPT...
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c, file-system, posix, portability, c89 newdir("color", OPTIONAL, dirlst(1, newdir("icc", OPTIONAL, NULL) )), newdir("dict", OPTIONAL, NULL), newdir("doc", OPTION...
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c, file-system, posix, portability, c89 newdir("src", OPTIONAL, NULL) )), newdir("var", REQUIRED, dirlst(14, newdir("cache", REQUIRED, dirlst(3, newdir("fonts", OPTIONAL, NULL), ...
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c, file-system, posix, portability, c89 newdir("home", OPTIONAL, NULL), newdir("root", OPTIONAL, NULL), newdir("lib64", OPTIONAL, NULL) )); }
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c, file-system, posix, portability, c89 usr.c #include <sys/stat.h> #include <stdio.h> #define USR_SUCCESS 1 #define USR_FAIL 0 /* define user functions here */ /* create a directory at relative path PATH */ int umkdir(const char* path) { struct stat st = {0}; if(stat(path, &st) == -1) return ...
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c, file-system, posix, portability, c89 Answer: EXIT_SUCCESS and EXIT_FAILURE The language spec promises that EXIT_SUCCESS and EXIT_FAILURE are defined by stdlib.h. Having included that header, you do not need to check whether they are defined. Moreover, the point of these is that the specific values (other than 0) ...
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c, file-system, posix, portability, c89 Compound statements (blocks) As a matter of good code style, use compound statements (brace-enclosed code blocks) in conjunction with conditional and looping statements, even when they contain only one simple statement. Especially do not use the comma operator to squeeze what w...
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c, file-system, posix, portability, c89 if(argc == 2) root = argv[1]; else if(argc == 3) options = argv[1], root = argv[2]; else usage(); should be if (argc == 2) { root = argv[1]; } else if (argc == 3) { options = argv[1]; root = argv[2]; } else { ...
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c, file-system, posix, portability, c89 the correct spelling is "separator" (not "seperator") function cgetc() would be more efficiently written in terms of the fgets() function. the return value of function vout() is not actually computed by the function, and it is never used anyway. This function probably should no...
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c++, error-handling, c++20, exception Title: Wrap a noexcept C++ library method with a method throwing exceptions with usable explanatory strings to stay DRY Question: In our apps we're using a shared inhouse library which provides filesystem functions. All the functions are noexcept. In several apps i found that sim...
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c++, error-handling, c++20, exception // is this good design? // reimplement it per app? // repeat it on every invocation and don't create a wrapper? void createDirectory_CanThrow(std::string_view directory) { switch (createDirectory(directory)) { default: assert...
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c++, error-handling, c++20, exception Then in main() you can write: auto result = myorg::filesystem::createDirectory("C:\\test"); if (result != CreateDirectoryResult::Ok) { std::cerr << "Error creating directory: " << what(result) << "\n"; } Or maybe you can add a check() function that does the printing, and ret...
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c++, error-handling, c++20, exception This is a bit advanced, but it allows you to write: auto createDirectory_CanThrow = MakeThrow<createDirectory>{}; It still needs you to write overloads for check() that handle all the possible return types that your non-throwing functions can return, but creating the wrapper func...
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java, performance, hash-map Title: Map constructor utility class in Java 8 Question: In a Java 8 project, I'm using several maps, many of which contain static or default content. In Java 9 and newer, there's the convenient Map.of() method and I want something similar convenient. So, I came up with the following imple...
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java, performance, hash-map /** * Shortcut to create a map * @param keyClass type class of keys * @param valueClass type class of values * @param keysAndValues array with keys and values (even indices: keys, odd indices: values) * @param <KeyT> type of keys * @param <ValueT...
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java, performance, hash-map I did quite a lot of tinkering to get this implementation and I believe there's still room for improvement. For example, the first two arguments must be the key and value classes to get the types correctly, which Java 9's Map.of() doesn't require. Besides implementational improvements, I'm ...
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c++, performance, r, rcpp Title: Acceleration of Hidden Markov Modell likelihood calculation in Rcpp Question: I wrote the following code in Rcpp, i.e. it is C++ code that is compiled in R for making faster calculations. The code in Rcpp is intended to calculate in a recursive way the likelihood function for an Hidde...
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c++, performance, r, rcpp // [[Rcpp::export]] arma::vec dmvnrm_arma_mc(arma::mat const &x, arma::rowvec const &mean, arma::mat const &sigma, bool const logd = false, int const cores = 1) { using arma::uword; ...
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c++, performance, r, rcpp } if(k==1){ q.slice(j).submat(0,t,n-1,t) = q.slice(0).submat(0,t-1,n-1,t-1) + log(PI(0,j)) + dmvnrm_arma_mc(as<arma::mat>(Data[t]), mu.submat(j,0,j,num_feat-1), Sigma.slice(j), true,4); } } } if(k>1){ cb = SummarizeLastCol...
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c++, performance, r, rcpp I tried to optimize all the functions shown by avoiding using any cumbersome functions, however, the time needed for the function Like_Fun_acoustic_FAST to run is still too much. The first function log_sum_exp2_cpp_apply takes as input a matrix and calculates the log sum for each row. The fu...
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c++, performance, r, rcpp Answer: I tried to look for performance issues, but unfortunately I can't, because your code has a major problem: Naming things Your code is very hard to read because of the inconsistent way you are naming things. Also, while you are apparently not afraid to use long names for certain things,...
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c++, performance, r, rcpp Go over all the function names, make sure they use the same style of naming (I recommend using snake_case, as that is the most commonly used style for function and variable names in C++ code), and ensure the name clearly explains what it is doing. Do the same for variable names: make sure the...
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c++, performance, r, rcpp With: for (int row = 0; row < num_rows; ++row) { Sure, it's a bit more typing, but now I instantly know what is being looped over, whereas with j and n I have to look elsewhere to see what is actually stored in those variables. Another thing you can do is imagine your are talking with someon...
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php, database, mysqli Title: A PHP class for the common database operations? Question: I'm a CS undergrad, so I don't have much experience. But while coding vanilla PHP projects, I found that I was repeating myself a lot with the CRUD operations. So overtime, I developed a single file called config.php that I use in ...
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php, database, mysqli if (!$result) { return array(); } return $result->fetch_all(MYSQLI_ASSOC); } finally { $stmt->close(); } } public function executeWriteQuery($query, $params = array()) { $stmt = $this->prepareStatement($quer...
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php, database, mysqli $this->conn->rollback(); return false; } } private function prepareStatement($query, $params) { $stmt = $this->conn->prepare($query); if (!$stmt) { return false; } if ($params) { $types = $this->getBindType...
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php, database, mysqli Answer: Yes of course it's OK to have such a file. However, your Connection class is hardly related to actual CRUD operations. It's more a DAO, a database abstraction object. Speaking of the code you provided, it's not a bad code for an undergraduate, though it can see a good rewrite. Better yet,...
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c++, datetime Title: Getting current time with milliseconds Question: I am looking for a more efficient or shorter way to achieve the following output using the following code: timeval curTime; gettimeofday(&curTime, NULL); int milli = curTime.tv_usec / 1000; time_t rawtime; struct tm * timeinfo; char buffer [80]; ...
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performance, python-3.x, sorting Title: Average Pair Sorting algorithm Question: I had to relax a bit, so I wrote this sorting algorithm. By any means it isn't fast, but I really started to get interested in it, since I haven't seen similar approach yet. Disclaimer I do not intend to make something revolutionary, but...
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performance, python-3.x, sorting The code [Python] import random class ValueNode: #ValueNode object storing single number or a pair of values def __init__(self, numL=None, numR=None, num=None): if num is None: #Initializing a pair of values self.numL = numL self.numR = numR self.valL = nu...
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performance, python-3.x, sorting if isSorted(current_arr): if isComplete(current_arr): return current_arr else: unpackedArray = [] for i in current_arr: unpackedArray += i.unpack() stack.append(unpackedArray) else: newArray = ...
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performance, python-3.x, sorting Answer: naming convention self.numL = numL self.numR = numR self.valL = ... PEP-8 asks that you spell these num_l, val_l, new_array, and so on. (Also, somehow your defs wound up exdented and in the left margin, but that must be a stackexchange copy-n-paste issu...
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performance, python-3.x, sorting Now, I understand that this code happens to never ask if one is less than another. But still, it's odd that you didn't throw in a @total_ordering decorator. It feels like a giant hole in the sidewalk, just waiting for some hapless maintenance engineer to fall into. And at this point, I...
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performance, python-3.x, sorting make sense? Yes, sure, given that it eventually puts the inputs into proper order. I assume you have an automated test suite that compares results with what sorted() says. Given the ready availability of such an oracle, consider letting the hypothesis package torture test this algorit...
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performance, python-3.x, sorting As a separate matter, I have seen the standard library array (or equivalently, np.array) make code run 3x faster than a naïve list of numbers. How does that work? Part of it is due to being cache-friendly. For N numbers we don't need to do random reads via N 64-bit pointers. In your ca...
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python-3.x, console Title: Python3 Unix command_line_interface task organizer application using argparse Question: Greetings. Lately I've tried to use a branch of text_formatting rules to enhance my productivity while working with different integration tools such as Git, but this formatting convention went so deep i...
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python-3.x, console def handle_filename_argument_action() -> str: filename_signature = "--filename" filename = ''.join([argument for argument in command_line_arguments if command_line_arguments[command_line_arguments.index(filename_signature) + 1] == argument]) return filename def setup_filename_arg...
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python-3.x, console cmd_input("clear") should_open_file = input("Do you want to open the file? ( Y OR N )?: ") if should_open_file.lower() == "yes" or should_open_file.lower() == "y": webbrowser.open(saved_file_path) if __name__ == "__main__": setup_help_arguments() setup_element_arguments() ...
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python-3.x, console Thank you for the type annotation. Prefer Path over str here. It is more specific, so it more clearly communicates Author's Intent. And there are lots of nice convenience methods hanging off of each Path object. filename = ... Yeah, you wrote some code there. It extends way, waayyy beyond an 80-ch...
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python-3.x, console long function I count 64 lines in main(). That's starting to get too long -- we need to vertically scroll in order to visually take it all in. Consider breaking out one or more sections as (individually testable!) helper functions. Often for loops will be likely candidates. Calling it main is not a...
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python-3.x, console That's a little weird. Typical idiom would be to set a bool flag when we encounter "--elements", and then just test the flag. (And for the number on the left that we're comparing, a for loop using enumerate would give you that index directly.) As written, cost of scanning N arguments is O(N²) quadr...
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python-3.x, console I can't imagine what helpful effect that first one has, given that our previous action was to write to that same file. Elide it. The chmod suffers from a TOCTTOU race bug. We could accomplish this more quickly with file_name.chmod(mode), but that would still suffer from the race condition. If you w...
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python, python-3.x, strings Title: A simple search-and-replace algorithm Question: In recent times, I've been using the following algorithm repeatedly in different languages (Java, Python, ...) to search and replace strings. I don't like this implementation very much, it's very procedural and not very descriptive, bu...
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python, python-3.x, strings You intended to assign ... = match.end(). I cannot imagine how one could "test" this source code without noticing a fatal NameError. missing documentation The review context merely mentioned that this will "search and replace strings", similar to what the identifier promises. It's unclear h...
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java Title: Read a list of value display it depends on pagesize and current page Question: code feature: read a list of value display it depends on pagesize and current page original code: public static <T> List<T> pageBySubList(List<T> list, int pagesize, int currentPage) { int totalcount = list.size(); ...
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java second try: public static <T> List<T> pageBySubList(List<T> list, int pageSize, int currentPage) { if (list.isEmpty()) { return new ArrayList<>(); } int pageCount = list.size() / pageSize + list.size() % pageSize > 0 ? 1 : 0; boolean isLastPage = list.size() % pageSize != 0 && ...
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java Answer: meaningful identifier public ... pageBySubList(List<T> list, ...) { That final identifier there, list, is just terrible. Tell me what's in the list, tell me about its content. From reading the signature I already know that list is a List, so the name isn't being helpful. OTOH isLastPage is a terrific ide...
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c++, number-guessing-game Title: Number Guessing Game in C++ Question: I am very new to C++ and I've tried to write a simple number guessing game. I know it is a basic task but I'd really appreciate any feedback that could help me improve my writing. Thanks! #include <iostream> #include<cstdlib> int main(){ //This ...
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c++, number-guessing-game Now this, int g; //guess is silly. Why not int guess; If you use proper variable names you’ll need fewer comments. Also it makes the rest of the code easier to read, as you won’t have to refer to the earlier comment. This becomes increasingly important as the size and complexity of the prog...
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java, algorithm, generics, library, dijkstra Title: Fully generic, very efficient bidirectional Dijkstra's algorithm in Java Question: After finding out that my previous implementations are incorrect, I decided to give it another try. I relied on this post. (The entire project resides in this GitHub repository. Conta...
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java, algorithm, generics, library, dijkstra /** * This class implements a bidirectional Dijkstra's algorithm. * * @param <N> the actual graph node type. * @param <W> the value type of arc weights. */ public final class BidirectionalDijkstrasAlgorithm<N, W> { /** * Searches for a shortest {@code s...
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java, algorithm, generics, library, dijkstra queueF.add(new HeapNodeWrapper<>( weightFunction.getZero(), source, scoreComparator)); queueB.add(new HeapNodeWrapper<>( weightFunction.getZero(), target, scor...
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java, algorithm, generics, library, dijkstra parentsF.put(childNode, currentNodeF); queueF.add(new HeapNodeWrapper<>(tentativeDistance, childNode, scoreComparator)); } ...
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java, algorithm, generics, library, dijkstra weightFunction.getWeight(parentNode, currentNodeB)); distancesB.put(parentNode, tentativeDistance); parentsB.put(parentNode, currentNodeB); ...
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java, algorithm, generics, library, dijkstra parentsB); } } throw new IllegalStateException( "The target node is not reachable from the source node."); } private static <N> List<N> tracebackPath(N touchNodeF, ...
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java, algorithm, generics, library, dijkstra com.github.coderodde.pathfinding.DijkstrasAlgorithm.java: package com.github.coderodde.pathfinding; import java.util.ArrayList; import java.util.Collections; import java.util.Comparator; import java.util.HashMap; import java.util.HashSet; import java.util.List; import java...
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java, algorithm, generics, library, dijkstra /** * Finds the shortest {@code source/target} path or throws an * {@link IllegalStateException} if the target node is not reachable from * the source node. * * @param source the source node. * @param target the target no...
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java, algorithm, generics, library, dijkstra W tentativeDistance = weightFunction.sum( distanceMap.get(currentNode), weightFunction.getWeight(currentNode, c...
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java, algorithm, generics, library, dijkstra if (scoreComparator.compare(distanceMap.get(childNode), tentativeDistance) > 0) { distanceMap.put(childNode, tentativeDistance); parentMap.put(childNode, currentNode); open.add(new HeapNodeWrapper<>(ten...
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java, algorithm, generics, library, dijkstra import java.util.Collection; /** * This interface defines the API for all the node expanders. * * @param <N> the actual type of the nodes. */ public interface NodeExpander<N> { /** * Returns the expansion view of the input node. * * @param no...
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java, algorithm, generics, library, dijkstra import com.github.coderodde.pathfinding.BidirectionalDijkstrasAlgorithm; import com.github.coderodde.pathfinding.DijkstrasAlgorithm; import com.github.coderodde.pathfinding.NodeExpander; import com.github.coderodde.pathfinding.WeightFunction; import java.util.ArrayList; imp...
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java, algorithm, generics, library, dijkstra final class Benchmark { private static final int NUMBER_OF_NODES = 100_000; private static final int NUMBER_OF_ARCS = 1_000_000; public static void main(String[] args) { long seed = parseSeed(args); System.out.println("Seed = " + seed); ...
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java, algorithm, generics, library, dijkstra weightFunction, Float::compare); System.out.printf("Dijkstra's algorithm in %d milliseconds.\n", System.currentTimeMillis() - startTime); startTime = System.currentTimeMillis(); ...
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java, algorithm, generics, library, dijkstra System.out.println(node); } System.out.printf("Bidirectional Dijkstra's path cost: %.3f\n", computePathCost(pathBidirectionalDijkstra, weightFunction)); ...
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java, algorithm, generics, library, dijkstra Set<Arc> arcs = new HashSet<>(edges); for (int i = 0; i < nodes; i++) { graph.add(new DirectedGraphNode()); } while (arcs.size() < edges) { DirectedGraphNode tail = choose(graph, random); Directed...
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java, algorithm, generics, library, dijkstra final class DirectedGraphNode { private static int nodeIdCounter = 0; private final int id; private final Map<DirectedGraphNode, Float> outgoingArcs = new HashMap<>(); private final Map<DirectedGraphNode, Float> incomingArcs = ...
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java, algorithm, generics, library, dijkstra class DirectedGraphNodeParentsExpander implements NodeExpander<DirectedGraphNode> { @Override public List<DirectedGraphNode> expand(DirectedGraphNode node) { return node.getParents(); } } Typical output Seed = 1705171998017 Built the graph in 1...
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java, algorithm, generics, library, dijkstra Critique request As always, I would like to hear whatever comes to mind. Answer: (Not a full review) A lot of things feel done right - doc comments, use of interfaces, visibility… One alternative to keeping a set of closed nodes should be to keep open as a "PrioritySet": h...
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java, algorithm, generics, library, dijkstra In BidirectionalDijkstrasAlgorithm.findShortestPath(), I think the declarations "qualified" by F&B a code smell. If there was a class subsuming these, it should be possible to remove most code duplication. class ExplorationState { Queue<HeapNodeWrapper<N, W>> queue = ne...
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c++, converting Title: library for converting numbers to HEX Question: This is library for fast converting "HEX strings" to unsigned numbers and vice versa. The result is not defined, if input is incorrect, e.g. string "ZZZ1" will be converted to number 1. Special attention is made the conversion to string to work in...
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c++, converting return { buffer, size }; } template <typename T, uint8_t opt = options::defaults, size_t N> std::string_view toHex(T const number, std::array<char, N> &buffer){ static_assert( std::is_same_v<T, uint8_t > || std::is_same_v<T, uint16_t> || std::is_...
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c++, converting if constexpr(1){ to_string_buffer_t buffer; printf("%s\n", hex_convert::toHex<uint64_t, о::terminate | о::lowercase>(0x00DEADBEEF, buffer).data()); printf("%s\n", hex_convert::toHex<uint64_t, о::terminate | о::uppercase>(0x00DEADBEEF, buffer).data()); printf("%s\n", he...
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c++, converting The char* version of toHex() requires the caller to know the required buffer size in advance and provide a suitable pointer. That's risky. I'd prefer a version that creates a std::string. The std::array version of toHex() only asserts that the buffer has enough space for 1 character per input octet,...
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javascript, typescript, user-interface, vue.js Title: Virtual scroller Vue component Question: Problem The scrolling looks smooth on Windows, but very laggy on Linux (Webkit webview and Webkit browsers). Any thoughts on what could be optimized or what's obviously broken? Demo playground: https://stackblitz.com/edit/s...
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