Module ImportFrom alias ImportFrom alias alias ImportFrom alias ImportFrom alias ImportFrom alias ImportFrom alias ImportFrom alias ImportFrom alias Expr Call NameLoad NameLoad Str Str Expr Call NameLoad NameLoad Str ClassDef bases NameLoad NameLoad NameLoad body Assign NameStore Str Assign NameStore Call NameLoad keyword Str Assign NameStore Str Assign NameStore Call NameLoad Dict Str Assign NameStore Call NameLoad Assign NameStore NameLoad Assign NameStore Call NameLoad Str FunctionDef arguments args NameParam defaults body Assign AttributeStore NameLoad attr NameLoad For NameStore Call AttributeLoad AttributeLoad NameLoad attr attr body Expr Call AttributeLoad NameLoad attr NameLoad decorator_list FunctionDef arguments args NameParam defaults body If AttributeLoad NameLoad attr body Expr Call AttributeLoad NameLoad attr Str Str If AttributeLoad NameLoad attr body Expr Call AttributeLoad NameLoad attr Str Raise Call NameLoad decorator_list FunctionDef arguments args NameParam defaults body If UnaryOpNot AttributeLoad NameLoad attr body Return Assign NameStore AttributeLoad NameLoad attr If BoolOpAnd AttributeLoad NameLoad attr CompareEq AttributeLoad AttributeLoad NameLoad attr attr AttributeLoad NameLoad attr body Assign SubscriptStore NameLoad Index Str AttributeLoad AttributeLoad NameLoad attr attr Assign SubscriptStore SubscriptLoad NameLoad Index Str Index Str AttributeLoad AttributeLoad NameLoad attr attr orelse Assign SubscriptStore NameLoad Index Str NameLoad Expr Call AttributeLoad AttributeLoad NameLoad attr attr NameLoad decorator_list FunctionDef arguments args NameParam defaults body If UnaryOpNot AttributeLoad NameLoad attr body Expr Call AttributeLoad NameLoad attr keyword Str keyword Str Assign AttributeStore NameLoad attr Num Expr Call AttributeLoad NameLoad attr Return Expr Call AttributeLoad NameLoad attr Str Str Expr Call AttributeLoad NameLoad attr Str Str Expr Call AttributeLoad NameLoad attr Assign AttributeStore NameLoad attr Call NameLoad AttributeLoad NameLoad attr keyword Num Expr Call AttributeLoad NameLoad attr decorator_list FunctionDef arguments args NameParam NameParam defaults NameLoad body Expr Call NameLoad AttributeLoad NameLoad attr Delete AttributeDel NameLoad attr Assign NameStore NameLoad If AttributeLoad NameLoad attr body Assign NameStore Call NameLoad AttributeLoad NameLoad attr NameLoad If UnaryOpNot NameLoad body Assign NameStore Call NameLoad NameLoad NameLoad Expr Call AttributeLoad NameLoad attr NameLoad Expr Call AttributeLoad NameLoad attr Str Assign AttributeStore NameLoad attr Str Assign AttributeStore NameLoad attr Num Expr Call AttributeLoad NameLoad attr decorator_list decorator_list
N/A lampost.context.resource m_requires lampost.datastore.dbofield DBOField DBOLField lampost.env.room Room lampost.gameops.action ActionError lampost.context.config m_configured lampost.lpmud.entity EntityLP lampost.model.item BaseItem lampost.model.player Player N/A N/A m_requires __name__ dispatcher datastore N/A N/A m_configured __name__ default_start_room PlayerLP N/A Player EntityLP BaseItem N/A N/A dbo_key_type player N/A race N/A DBOLField dbo_class_id race N/A affinity player N/A skills N/A DBOField N/A untyped N/A touchstone N/A DBOField N/A can_die True N/A size N/A DBOField medium on_loaded N/A N/A self N/A N/A N/A N/A self auto_fight False N/A skill N/A N/A N/A self skills values N/A N/A N/A N/A self _apply_skill skill N/A check_logout N/A N/A self N/A N/A N/A N/A self last_opponent N/A N/A N/A N/A self display_line You are in life threatening combat!  You can't log out right now. combat N/A N/A self imm_level N/A N/A N/A N/A self display_line (You might want to consider imposing 'peace.') N/A N/A ActionError N/A status_change N/A N/A self N/A N/A N/A N/A N/A self session N/A N/A N/A status N/A self display_status N/A N/A N/A self last_opponent N/A N/A N/A self last_opponent env N/A self env N/A N/A N/A status N/A opponent N/A N/A self last_opponent display_status N/A N/A N/A status N/A opponent N/A name N/A N/A self last_opponent name N/A N/A N/A status N/A opponent None N/A N/A N/A N/A self session update_status status N/A die N/A N/A self N/A N/A N/A N/A N/A self can_die N/A N/A N/A N/A self broadcast s You die.  Fortunately, you're immortal. e {n} examines {s} otherwise fatal wounds and shrugs. N/A N/A self health 1 N/A N/A N/A self start_refresh N/A N/A N/A N/A self display_line Alas, you succumb to your injuries. combat N/A N/A N/A self display_line Unless other help intercedes, you will be returned to your last touchstone in 90 seconds.<br/>You may hasten the end if you 'abandon' all hope of assistance. system N/A N/A N/A self _death_effects N/A N/A self _bind_pulse N/A register_once N/A self resurrect seconds 90 N/A N/A N/A self status_change N/A resurrect N/A N/A self auto N/A True N/A N/A N/A unregister N/A self _bind_pulse N/A N/A self _bind_pulse N/A res_room None N/A N/A self touchstone N/A N/A res_room N/A load_object N/A self touchstone Room N/A N/A res_room N/A N/A res_room N/A load_object default_start_room Room N/A N/A N/A self change_env res_room N/A N/A N/A self display_line With a sick feeling, you return to consciousness N/A N/A self status ok N/A N/A self heath 1 N/A N/A N/A self start_refresh N/A N/A