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2D Artist | I worked as a teacher at an IT school for children, teaching them website development and game development using Unity,С# ,C++, .NET,HTML, CSS,Java Script , and created projects in Adobe Illustrator with animations in Adobe After Effects | null | null | Artist | intermediate | 1 |
I worked as a teacher at an IT school for children, teaching them website development and game development using Unity,С# ,C++, .NET,HTML, CSS,Java Script , and created projects in Adobe Illustrator with animations in Adobe After Effects
| en | f8ed3b71-dfe7-5d52-b9eb-5fa00b56dfb9 | 24,730 |
2D Artist | I worked on a project at the mobile game development company Enixian, my tasks included creating icons, props, parallax, backgrounds.
Also I work as freelance artist with hyper casual game development studio.
I have master's degree in art, before cg I worked as artist in studio of interior design. This job allowed me to gain experience in teamwork to achieve the best result for the client. Now I am studying 3d programs and supplementing my portfolio with 2d works. My goal is to work in the game industry. I`ll be glad to complete test to show you my art skills.
Please, check my portfolio on artstation. | I want to gain experience of making amazing art for large audience. | Mobile game "Ukranians Simulator", a pack-man style game created to spread information about the war in Ukraine and ways to help. | Artist | pre | 0.5 | Mobile game "Ukranians Simulator", a pack-man style game created to spread information about the war in Ukraine and ways to help.
I worked on a project at the mobile game development company Enixian, my tasks included creating icons, props, parallax, backgrounds.
Also I work as freelance artist with hyper casual game development studio.
I have master's degree in art, before cg I worked as artist in studio of interior design. This job allowed me to gain experience in teamwork to achieve the best result for the client. Now I am studying 3d programs and supplementing my portfolio with 2d works. My goal is to work in the game industry. I`ll be glad to complete test to show you my art skills.
Please, check my portfolio on artstation.
I want to gain experience of making amazing art for large audience. | en | 59768426-3004-58dc-8dac-524ea2ea39af | 24,731 |
2D Artist | I worked with individual clients creating book covers and illustration for amateur novels, character designs for DnD campaigns and promotional materials for social and educational projects.
My tasks included but were not limited to:
- producing new visuals
- drawing characters from descriptions
- systematizing and improving preexisting concepts
I’m always motivated to ensure embodiment of author’s original vision.
Have a look at some examples of my work here: lei_solar.artstation.com | null | null | Artist | fluent | 0 |
I worked with individual clients creating book covers and illustration for amateur novels, character designs for DnD campaigns and promotional materials for social and educational projects.
My tasks included but were not limited to:
- producing new visuals
- drawing characters from descriptions
- systematizing and improving preexisting concepts
I’m always motivated to ensure embodiment of author’s original vision.
Have a look at some examples of my work here: lei_solar.artstation.com
| en | 98dce3c0-330c-59eb-9bf7-75fedc65434c | 24,732 |
2D Artist | I worked with small projects to order, remotely, both 2D and 3D, made props. | null | There is little research, but there is a great desire to develop in this area. I can draw by hand, I have good skills with a graphic tablet, I understand the principles of light and color, I have knowledge of anatomy and proportions. In addition to photoshop, good skills in 3d programs such as Maya, Zbrush, Substance painter | Artist | pre | 0 | There is little research, but there is a great desire to develop in this area. I can draw by hand, I have good skills with a graphic tablet, I understand the principles of light and color, I have knowledge of anatomy and proportions. In addition to photoshop, good skills in 3d programs such as Maya, Zbrush, Substance painter
I worked with small projects to order, remotely, both 2D and 3D, made props.
| en | ddf8fc27-2545-511f-a498-7021bcaedbfd | 24,733 |
2D Artist | - Knowledge of graphics programs Adobe Photoshop, Adobe Illustrator, Corel Draw, Corel Painter
- I have basic knowledge of Adobe Animate, 3D Max, Cinema 4D
- Professional tablet proficiency
- Possession of the principles of composition, color, light, proportions, anatomy
- Proficiency in painting techniques, freehand drawing
- Development of web page layouts
- Development of design of printing products
- Design of advertising and printing products
- Development of corporate identity. | null | I am looking for a job in a company where I can realize my artistic potential. I am hardworking and highly motivated to develop and improve my skill level. I would like to work in the field of game development, 2D graphics (character development, concept art). | Artist | pre | 0 | I am looking for a job in a company where I can realize my artistic potential. I am hardworking and highly motivated to develop and improve my skill level. I would like to work in the field of game development, 2D graphics (character development, concept art).
- Knowledge of graphics programs Adobe Photoshop, Adobe Illustrator, Corel Draw, Corel Painter
- I have basic knowledge of Adobe Animate, 3D Max, Cinema 4D
- Professional tablet proficiency
- Possession of the principles of composition, color, light, proportions, anatomy
- Proficiency in painting techniques, freehand drawing
- Development of web page layouts
- Development of design of printing products
- Design of advertising and printing products
- Development of corporate identity.
| en | 8d62f90d-321d-51df-9cbc-3ef17f0dca05 | 24,734 |
2D Artist | Middle 2D Artist
Kevuru Games [ 08/2022 – Current ]
Creating props and environments for mobile games
2D Artist, Illustrator, Graphic Designer
Freelance [ 05/2017 – Current ]
Making custom illustration orders, character design, game assets, concept art, tattoo designs, logo, brending.
Have experience in creating isometric houses, objects, etc.
Work involves direct communication with the client, setting tasks, working on a project, making changes, etc.
Graphics designer
Kharkov Academic Russian Drama Theater is called A.S. Pushkin [ 02/2018 – 02/2021 ]
Developed artwork and layout for print and digital signage, banners, posters, publications and lyers | null | null | Artist | pre | 3 |
Middle 2D Artist
Kevuru Games [ 08/2022 – Current ]
Creating props and environments for mobile games
2D Artist, Illustrator, Graphic Designer
Freelance [ 05/2017 – Current ]
Making custom illustration orders, character design, game assets, concept art, tattoo designs, logo, brending.
Have experience in creating isometric houses, objects, etc.
Work involves direct communication with the client, setting tasks, working on a project, making changes, etc.
Graphics designer
Kharkov Academic Russian Drama Theater is called A.S. Pushkin [ 02/2018 – 02/2021 ]
Developed artwork and layout for print and digital signage, banners, posters, publications and lyers
| en | 93536156-910c-5b9d-82b4-b991765b7b8e | 24,735 |
2D Artist | More then five years I've worked on sticker packs for Telegram Messenger, including very first one, "Great Minds". My main focus in work is combining high quality visual style with meaning and context. For several years I am researching on the connection between culture, visual arts and psychology. My study lead me to different symbolic systems which are great tool for creating fictional characters, pantheons and worlds. | I want to take part in making remarkable things which will make a world a better place, because I believe art is one of most powerful tools that can influence this place that we inhabit. And with current wide spectrum of art forms there is infinite number of possible ways to make this. From comic book to AAA-video games and further.
I am not interested in making one more "three-in-a-row" or slot machine game. | I drew more than 400 individual stickers for the Telegram Messenger. I was designing each sticker in the way that depicted emotion and meme reference would resonate with the character. | Unity | intermediate | 9 | I drew more than 400 individual stickers for the Telegram Messenger. I was designing each sticker in the way that depicted emotion and meme reference would resonate with the character.
More then five years I've worked on sticker packs for Telegram Messenger, including very first one, "Great Minds". My main focus in work is combining high quality visual style with meaning and context. For several years I am researching on the connection between culture, visual arts and psychology. My study lead me to different symbolic systems which are great tool for creating fictional characters, pantheons and worlds.
I want to take part in making remarkable things which will make a world a better place, because I believe art is one of most powerful tools that can influence this place that we inhabit. And with current wide spectrum of art forms there is infinite number of possible ways to make this. From comic book to AAA-video games and further.
I am not interested in making one more "three-in-a-row" or slot machine game. | en | ca7e73be-891d-5f3f-a64a-a472d0842c30 | 24,736 |
2D Artist | My career as a 2D artist started at university, where I met a lot of people with the
same interests as mine. In my graduation time, I had the opportunity to work as a
concept artist in game projects, developing scenes, key arts and characters.
After graduation I still felt that I was not ready to apply to work for a game studio, so I
started to search for courses, workshops and events that could help me in that long
journey. In that period of my life I found Skilltree and their courses helped me a lot to
improve as an artist. I also went to Topia Art Experience, where I could talk and have
some portfolio reviews with Renowned artists from the Game Industry, like Ursula
Dorada from Blizzard. It was a great opportunity to exchange experiences and
knowledge with other artists, which made me sure that what I wanted was to really
be an artist in the game industry.
From August of 2018 to June 2021 I worked as an Illustrator at Gocase Brazil, where
I experienced a lot of different Art Styles to a huge list of products, a great number of
them became Best sellers illustrated products. I also learned a lot about team
management and art direction.
Currently, I'm working as Lead 2D Artist at Gameplan Studio, creating illustrations,
art guides, and concept arts for some IPs in production | null | null | Artist | intermediate | 6 |
My career as a 2D artist started at university, where I met a lot of people with the
same interests as mine. In my graduation time, I had the opportunity to work as a
concept artist in game projects, developing scenes, key arts and characters.
After graduation I still felt that I was not ready to apply to work for a game studio, so I
started to search for courses, workshops and events that could help me in that long
journey. In that period of my life I found Skilltree and their courses helped me a lot to
improve as an artist. I also went to Topia Art Experience, where I could talk and have
some portfolio reviews with Renowned artists from the Game Industry, like Ursula
Dorada from Blizzard. It was a great opportunity to exchange experiences and
knowledge with other artists, which made me sure that what I wanted was to really
be an artist in the game industry.
From August of 2018 to June 2021 I worked as an Illustrator at Gocase Brazil, where
I experienced a lot of different Art Styles to a huge list of products, a great number of
them became Best sellers illustrated products. I also learned a lot about team
management and art direction.
Currently, I'm working as Lead 2D Artist at Gameplan Studio, creating illustrations,
art guides, and concept arts for some IPs in production
| en | 788b5e9b-f0fe-5692-8ad5-b5304e171729 | 24,737 |
2D Artist | My name is Anna, I am a digital artist with a classical education and work experience. I have been working in the game industry for over five years. Mostly experience in casual or close to it style. At the moment, I have been working for the third year in a game studio in the middle position. In my work I use Adobe Photoshop, and Blender is also used at a basic level. I want to improve my level and experience and I am ready for new interesting projects. | I expect new interesting tasks that will allow me to improve my skills. | On each project in which I worked, I quickly caught the general style and completed the tasks with high quality. | Artist | pre | 5 | On each project in which I worked, I quickly caught the general style and completed the tasks with high quality.
My name is Anna, I am a digital artist with a classical education and work experience. I have been working in the game industry for over five years. Mostly experience in casual or close to it style. At the moment, I have been working for the third year in a game studio in the middle position. In my work I use Adobe Photoshop, and Blender is also used at a basic level. I want to improve my level and experience and I am ready for new interesting projects.
I expect new interesting tasks that will allow me to improve my skills. | en | 81d46874-ec2a-5b42-84e8-8569e45946ca | 24,738 |
2D Artist | My specialty 2D-Art, I work in game development field. I have a strong passion in creating games and other different illustrative materials as: characters, backgrounds, concepts, posters, covers, ui elements and prompts.
Performed the following tasks:
-Create sketches, backgrounds, game items, characters, etc in different styles (vector, casual);
- Setup art delivery flow;
- Decomposition and estimation of product tasks;
- Formation of feedback, effective distribution of tasks;
- Hosting art communication between departments: animators, technical designers, graphic designers, and developers;
- Onboarding of new artists to the team, sharing knowledge; of 2D rendering, color theory, perspective, and anatomy;
- Participation in the art department management process.
Technical Skills: Adobe Photoshop, Adobe Illustrator, Stable Diffusion, Midjourney, Figma, Jira. | null | null | Artist | pre | 3 |
My specialty 2D-Art, I work in game development field. I have a strong passion in creating games and other different illustrative materials as: characters, backgrounds, concepts, posters, covers, ui elements and prompts.
Performed the following tasks:
-Create sketches, backgrounds, game items, characters, etc in different styles (vector, casual);
- Setup art delivery flow;
- Decomposition and estimation of product tasks;
- Formation of feedback, effective distribution of tasks;
- Hosting art communication between departments: animators, technical designers, graphic designers, and developers;
- Onboarding of new artists to the team, sharing knowledge; of 2D rendering, color theory, perspective, and anatomy;
- Participation in the art department management process.
Technical Skills: Adobe Photoshop, Adobe Illustrator, Stable Diffusion, Midjourney, Figma, Jira.
| en | d6d94335-149b-5adc-9152-51e05345bde2 | 24,739 |
2D Artist | My work experience consists of variety of unique project. I have worked on illustrations for book, board game, made icons for twitch, created designs for merch. Among my freelance projects were also artworks for posters and images for personal use. | I would like to work on a variety of projects with a variety of teams in order to work in an atmosphere that encourages me to develop. I am looking for a position that will allow me to put my talents and expertise to good use while still allowing me to develop professionally and personally with the business. | Graduate of the Art School.
After switching from traditional art to digital, completed a course on digital drawing in ArtCraft. To achive expected quality of art i chose Adobe Photoshop using graphics tablet. | Artist | upper | 1 | Graduate of the Art School.
After switching from traditional art to digital, completed a course on digital drawing in ArtCraft. To achive expected quality of art i chose Adobe Photoshop using graphics tablet.
My work experience consists of variety of unique project. I have worked on illustrations for book, board game, made icons for twitch, created designs for merch. Among my freelance projects were also artworks for posters and images for personal use.
I would like to work on a variety of projects with a variety of teams in order to work in an atmosphere that encourages me to develop. I am looking for a position that will allow me to put my talents and expertise to good use while still allowing me to develop professionally and personally with the business. | en | 76f371e3-c411-5047-8489-8a2f872d2c1b | 24,740 |
2D Artist | -Over 4 years of experience in mobile/videogame dev as a 2D Artist.
-Over 8 years of freelancing as a 2D Artist.
-Bachelors degree in Fine Arts and Graphic Design.
• Creating sketches and concepts of the future character's designs;
• Creating concepts of future game assets;
• Generating new, fresh ideas for the future concepts for the games;
• Delivering the final renders of the 2D characters;
• Rending of 3D models;
• Occasional texturing for low-poly 3D models;
• Rendering of backgrounds for the illustrations;
• Color correction;
• Creating concepts and rendering for hyper-casual and merge type of games;
• Creation of low-poly isometric concepts;
• Creating character concept art for pc games;
• Rendering of hyper-realistic/ semi-realistic/ cartoonish characters;
• Storyboard creation;
• Concept & rendering of "Steam creative package";
• Mobile/Video Game splash art;
• UI;
• AI art. | null | -Awarded a scholarship by the Department of the United States based on art, language and academic skills;
-Winning a 100,000$ sponsorship for the employer/company with outstanding concept art of character evolution, environment, props and assets. | Artist | fluent | 4 | -Awarded a scholarship by the Department of the United States based on art, language and academic skills;
-Winning a 100,000$ sponsorship for the employer/company with outstanding concept art of character evolution, environment, props and assets.
-Over 4 years of experience in mobile/videogame dev as a 2D Artist.
-Over 8 years of freelancing as a 2D Artist.
-Bachelors degree in Fine Arts and Graphic Design.
• Creating sketches and concepts of the future character's designs;
• Creating concepts of future game assets;
• Generating new, fresh ideas for the future concepts for the games;
• Delivering the final renders of the 2D characters;
• Rending of 3D models;
• Occasional texturing for low-poly 3D models;
• Rendering of backgrounds for the illustrations;
• Color correction;
• Creating concepts and rendering for hyper-casual and merge type of games;
• Creation of low-poly isometric concepts;
• Creating character concept art for pc games;
• Rendering of hyper-realistic/ semi-realistic/ cartoonish characters;
• Storyboard creation;
• Concept & rendering of "Steam creative package";
• Mobile/Video Game splash art;
• UI;
• AI art.
| en | 546d2ab7-c905-5c0d-a709-209317f95d0d | 24,741 |
2D Artist | - Participated in the illustrations development for the mobile game and short cut scenes for it,
- Work with references in a given style, working through both backgrounds, characters and props
- Finalization and rendering of the provided sketches
- Work from the written terms of reference and general ideas to the final result
- Design and composition development of the commission
- Сlose work with the customer
- Work on the full process of the project, from idea and sketch to the final rendering
- Portraits Illustrations for the novel | null | null | Artist | pre | 0.5 |
- Participated in the illustrations development for the mobile game and short cut scenes for it,
- Work with references in a given style, working through both backgrounds, characters and props
- Finalization and rendering of the provided sketches
- Work from the written terms of reference and general ideas to the final result
- Design and composition development of the commission
- Сlose work with the customer
- Work on the full process of the project, from idea and sketch to the final rendering
- Portraits Illustrations for the novel
| en | 47906199-e357-5141-b0ea-501f99abe5b6 | 24,742 |
2D Artist | Passionate 2D artist with a strong desire to create props and environmental art seeking a position of 2D Artist Generalist.
SKILLS
- Proficiency in Photoshop
- Basic knowledge of 3D modeling:
• SketchUp
• Blender
• ZBrush
- Basic art knowledge
- High attention to details and ability to adapt, change, and re-envision work when requested
- Work in a semi-realistic style but knowledge of 3D helps me work in casual or isometric style.
EXPERIENCE
• Created customized portraits
• Designed concepts and finalized props for the website combining 3D modeling and 2D hand-rendering
• Created low-poly 3D models in Blender, ZBrush and SketchUp + KeyShot
• Finished several Smirnov School's courses: CG Basics, Sketching and Form, Material rendering, 3D for 2D artists.
ADDITIONAL SKILLS
- Languages:
• Ukrainian, Russian – Native
• English – Upper-Intermediate | Seeking a position in a game dev company, however, I'm not interested in gambling.
I really enjoy working in a small or medium cool and well-coordinated team. I believe that the success of a project depends on professionalism, good communication processes, and fast decision makings. A well-structured standardization of processes within the company is always a great advantage. Also, it's great to have the ability to study and learn from my teammates and leads. To hear and be heard. | null | Other | upper | 1 |
Passionate 2D artist with a strong desire to create props and environmental art seeking a position of 2D Artist Generalist.
SKILLS
- Proficiency in Photoshop
- Basic knowledge of 3D modeling:
• SketchUp
• Blender
• ZBrush
- Basic art knowledge
- High attention to details and ability to adapt, change, and re-envision work when requested
- Work in a semi-realistic style but knowledge of 3D helps me work in casual or isometric style.
EXPERIENCE
• Created customized portraits
• Designed concepts and finalized props for the website combining 3D modeling and 2D hand-rendering
• Created low-poly 3D models in Blender, ZBrush and SketchUp + KeyShot
• Finished several Smirnov School's courses: CG Basics, Sketching and Form, Material rendering, 3D for 2D artists.
ADDITIONAL SKILLS
- Languages:
• Ukrainian, Russian – Native
• English – Upper-Intermediate
Seeking a position in a game dev company, however, I'm not interested in gambling.
I really enjoy working in a small or medium cool and well-coordinated team. I believe that the success of a project depends on professionalism, good communication processes, and fast decision makings. A well-structured standardization of processes within the company is always a great advantage. Also, it's great to have the ability to study and learn from my teammates and leads. To hear and be heard. | en | 85181a5f-73c8-5e25-8640-ad699bf7db98 | 24,743 |
2D Artist | Playrix Zagrava
2D Artist
• creating graphics for marketing creatives (characters, locations, UI)
• preparing graphics for animation
• creating storyboards
• creating simple animation
July 2021 - July 2022
Ukraine
Freelance
2D Artist
Fulfillment of different orders(character design, comics, locations, UI)
2019 -
Ukraine
DVIZH Studio
Freelance 2D Artist
It's just a cooperation on some projects
• creating characters concepts for NFT
• making character sketches for 3D modeling
• creating NFT collection (character, his attributes, locations)
• creating storyboards for animation
2021 -
I am young, creative and open-minded person with 3 years of digital illustration background. I have a good experience of fast and high-quality implementation of various orders, game graphics development and creation of NFT projects. I am really interested in work in a team on cool projects.
Art is my passion. | null | null | Artist | upper | 3 |
Playrix Zagrava
2D Artist
• creating graphics for marketing creatives (characters, locations, UI)
• preparing graphics for animation
• creating storyboards
• creating simple animation
July 2021 - July 2022
Ukraine
Freelance
2D Artist
Fulfillment of different orders(character design, comics, locations, UI)
2019 -
Ukraine
DVIZH Studio
Freelance 2D Artist
It's just a cooperation on some projects
• creating characters concepts for NFT
• making character sketches for 3D modeling
• creating NFT collection (character, his attributes, locations)
• creating storyboards for animation
2021 -
I am young, creative and open-minded person with 3 years of digital illustration background. I have a good experience of fast and high-quality implementation of various orders, game graphics development and creation of NFT projects. I am really interested in work in a team on cool projects.
Art is my passion.
| en | c5050d52-8613-5262-9a3f-8566f836d451 | 24,744 |
2D Artist | - Playson (game graphic designer). Logos, icons, game assets: jackpots, reels, buttons, pop-ups, feature preview/preloader, bitmaps. preparing art for animation.
- Enixan company (2d game artist)
- Freelance, private customers (2d, web design) | null | null | Design | pre | 3 |
- Playson (game graphic designer). Logos, icons, game assets: jackpots, reels, buttons, pop-ups, feature preview/preloader, bitmaps. preparing art for animation.
- Enixan company (2d game artist)
- Freelance, private customers (2d, web design)
| en | e9c5963b-032a-5719-940c-786568b9f798 | 24,745 |
2D Artist | Portfolio: behance -dot- net/midnightartime | null | null | Artist | upper | 1 |
Portfolio: behance -dot- net/midnightartime
| en | 92670b1f-0aa4-571f-be30-580fdc626d66 | 24,746 |
2D Artist | Professional Experience:
2D Artist - Mibl art (5 years)
I was drowning book covers, mostly in fantasy genre
Responsibilities:
Performed rough sketches
Created compelling artwork and illustrations
Searched for the best reference and imagery possible
Used 3D models from Daz Studio and Blender in my workflow
Drowning highly detailed and well rendered art.
Expert knowledge of Photoshop
My passion is drowning characters. | Interested in Character concept art and Illustration (realism/semi-realism).
Not a big fan of casual style | null | Artist | intermediate | 5 |
Professional Experience:
2D Artist - Mibl art (5 years)
I was drowning book covers, mostly in fantasy genre
Responsibilities:
Performed rough sketches
Created compelling artwork and illustrations
Searched for the best reference and imagery possible
Used 3D models from Daz Studio and Blender in my workflow
Drowning highly detailed and well rendered art.
Expert knowledge of Photoshop
My passion is drowning characters.
Interested in Character concept art and Illustration (realism/semi-realism).
Not a big fan of casual style | en | ac3b7250-ffe1-5a6b-9693-6ed94a1e52f9 | 24,747 |
2D Artist | She worked on game projects, created icons, game backgrounds, characters, logos. Also engaged in the creation of unique characters for projects. Created fabulous book covers in casual styles. I worked on advertising banners for games and everything in this regard. | null | null | Artist | no_english | 2 |
She worked on game projects, created icons, game backgrounds, characters, logos. Also engaged in the creation of unique characters for projects. Created fabulous book covers in casual styles. I worked on advertising banners for games and everything in this regard.
| en | 68039dad-7e38-5397-94f5-83fe7c7c0397 | 24,748 |
2D Artist | - sketching;
- knowledge of the basics of drawing (composition, color, perspective, anatomy);
- experience in creating 2D concepts;
- creating 2D art: from composite sketches to final rendering;
- good communication skills and strong attention to detail. | Work in a team with other artists and strong lead artist. Make concepts, sketches, props, icons and illustration for games. | In April 2023, I took basic digital drawing courses at Artcraft CG School. I got good results in the courses, put together a portfolio and at the end of the course I made an excellent graduation project. | Artist | intermediate | 0.5 | In April 2023, I took basic digital drawing courses at Artcraft CG School. I got good results in the courses, put together a portfolio and at the end of the course I made an excellent graduation project.
- sketching;
- knowledge of the basics of drawing (composition, color, perspective, anatomy);
- experience in creating 2D concepts;
- creating 2D art: from composite sketches to final rendering;
- good communication skills and strong attention to detail.
Work in a team with other artists and strong lead artist. Make concepts, sketches, props, icons and illustration for games. | en | 469fe1c1-cc25-5b20-aefd-d91b6e49b769 | 24,749 |
2D Artist | Slime Evo. Indie game. 2d artist-animator
(May 2021 - current)
“Slime Evo” - is a metroidvania indiegame that challenges players to face monstrous dungeons as an adorable, but morally ambiguous slime. Engine - gamemaker2. Style - pixel art. Team - project lead+game designer, programmer, 2 artists.
My responsibilities were the creation of characters animations.
(September 2020 - current)
“Rogue Tower” - a rogue-like game in hell setting. Engine - Unity. Style - pixel art. Team - project lead, programmer, game designer, 2 artists.
My responsibilities were the creation of characters and animations, props, sketches for cut scenes, small tasks to set some animation in Unity.
"Glover" - pixel art platformer. Engine - Unity. My responsibilities were animation of the main hero, creation of weapons, small elements of the interface. | null | null | Other | pre | 2 |
Slime Evo. Indie game. 2d artist-animator
(May 2021 - current)
“Slime Evo” - is a metroidvania indiegame that challenges players to face monstrous dungeons as an adorable, but morally ambiguous slime. Engine - gamemaker2. Style - pixel art. Team - project lead+game designer, programmer, 2 artists.
My responsibilities were the creation of characters animations.
(September 2020 - current)
“Rogue Tower” - a rogue-like game in hell setting. Engine - Unity. Style - pixel art. Team - project lead, programmer, game designer, 2 artists.
My responsibilities were the creation of characters and animations, props, sketches for cut scenes, small tasks to set some animation in Unity.
"Glover" - pixel art platformer. Engine - Unity. My responsibilities were animation of the main hero, creation of weapons, small elements of the interface.
| en | 3d344241-1604-5200-b65c-d57cc418c55c | 24,750 |
2D Artist | Some time before that, I painted portraits to order in a traditional style.
I am currently interested in working in the gaming industry. I took a
drawing course for casual games. I gained knowledge of the full cycle of
creating game art (sketch, 2D rendering, color selection, cutting for
animation, fitting the object into the location). I am currently a
freelancer, but I am looking for a permanent job in a game
development company.
EDUCATION
1. Lviv Polytechnic National University – Psychology (bachelor)
June 2019
2. GAMESTATION ACADEMY – Casual game art
December 2022
EXPERIENCE
Shop Seller, Board Game Store “Hobby Monster”
Feb 2020 – Sep 2021
• Consulting clients
• Online store service
• Work with the cash register
• Organizational activities in the board games club
Freelance 2d Artist, remote
Jun 2022 – Current
From time to time I paint to order. Now I am involved in the
development of design and illustrations for a board game. | I am not interested in slots and casino projects | null | Artist | basic | 1 |
Some time before that, I painted portraits to order in a traditional style.
I am currently interested in working in the gaming industry. I took a
drawing course for casual games. I gained knowledge of the full cycle of
creating game art (sketch, 2D rendering, color selection, cutting for
animation, fitting the object into the location). I am currently a
freelancer, but I am looking for a permanent job in a game
development company.
EDUCATION
1. Lviv Polytechnic National University – Psychology (bachelor)
June 2019
2. GAMESTATION ACADEMY – Casual game art
December 2022
EXPERIENCE
Shop Seller, Board Game Store “Hobby Monster”
Feb 2020 – Sep 2021
• Consulting clients
• Online store service
• Work with the cash register
• Organizational activities in the board games club
Freelance 2d Artist, remote
Jun 2022 – Current
From time to time I paint to order. Now I am involved in the
development of design and illustrations for a board game.
I am not interested in slots and casino projects | en | ce465f80-e2af-5207-8869-a4f00df3881e | 24,751 |
2D Artist | The main types of projects I worked on: casual mobile games, card games, as well as graphics development for slots.
Tasks performed on projects:
- GUI for mobile games and slots
- Isometric graphics
- Creation of icons and props
- Development of logos for games. from sketches to the finale
- Creation of mood boards at the beginning of the project for further transfer to the client
- Concept art of the characters
- Creation of promotional materials for advertising games on social networks
- Development of graphics for slots (symbols, reels, banners, wins). | null | I worked with the Playtika company on the development of cards for the SOLITAIRE GRAND HARVEST game
Created graphics for the "Rot Stormo" project for Tom Horn gaming | Artist | pre | 2 | I worked with the Playtika company on the development of cards for the SOLITAIRE GRAND HARVEST game
Created graphics for the "Rot Stormo" project for Tom Horn gaming
The main types of projects I worked on: casual mobile games, card games, as well as graphics development for slots.
Tasks performed on projects:
- GUI for mobile games and slots
- Isometric graphics
- Creation of icons and props
- Development of logos for games. from sketches to the finale
- Creation of mood boards at the beginning of the project for further transfer to the client
- Concept art of the characters
- Creation of promotional materials for advertising games on social networks
- Development of graphics for slots (symbols, reels, banners, wins).
| en | 3de95cc6-fecf-516e-9c71-a184ec7cde09 | 24,752 |
2D Artist | Today I work as a 2D Artist in GameDev, where I've already had an opportunity to work in team of
•NFT game projects, Slots and sport games for mobile applications.
This experience gave me an opportunity to perform the following tasks:
• Produce good quality 2D assets and textures from sketch to finished render.
• Design and create game elements such as user interface, buttons, objects, avatars, textures, icons, props design, game logos, backgrounds and more.
• Prepare the image for animation.
• Create 3D model blockouts in Blender.
Adobe Photoshop, Adobe Illustrator, Blender is widely used in my everyday tasks.
Figma and Corel Draw is less in demand in my projects now, but there is an experience of usage.
I use Jira to keep track of my task plan.
During my career as a Graphic Designer, I performed such tasks as:
• Branding and development of corporate style according to client requirements.
• Designing presentations.
• Creation of brand books and corporate identity design for companies.
• Development of illustrations and graphic elements for websites and mobile applications
• SMM design (Creating social media graphics and updating content.)
• Editing and optimization of photographs for use in advertising materials.
• Creating effective printing layouts of visual advertising for posters, brochures, business cards, custom business stickers and other printed materials.
• Motion design / Picture animation.
• Communicating with customers with understanding of their needs.
In projects my goals are to create an idea according to clients references and to apply my skills and knowledge to complete it in printed or digital option depending on the task.
I've established as a graphic designer but I'm also interested in my development as 2D artist. I am currently deepening my knowledge in these spheres. | I enjoy drawing in casual style, and I really don't want to draw some horrors. | I am constantly improving my knowledge and skills and have finished several courses.
• Yappi Corporate English course Apr -October 2022 (Pre-advanced C1)
• Lviv Logos IT Academy • Aug - October 2021
UX/UI
• Lviv Logos IT Academy • May-July 2021
English - Upper intermediate (B2)
• SMM course • May - June 2021
• Language courses "Азбука світу" • October 2020 - April 2021
English - Upper intermediate (B2). | Artist | upper | 2 | I am constantly improving my knowledge and skills and have finished several courses.
• Yappi Corporate English course Apr -October 2022 (Pre-advanced C1)
• Lviv Logos IT Academy • Aug - October 2021
UX/UI
• Lviv Logos IT Academy • May-July 2021
English - Upper intermediate (B2)
• SMM course • May - June 2021
• Language courses "Азбука світу" • October 2020 - April 2021
English - Upper intermediate (B2).
Today I work as a 2D Artist in GameDev, where I've already had an opportunity to work in team of
•NFT game projects, Slots and sport games for mobile applications.
This experience gave me an opportunity to perform the following tasks:
• Produce good quality 2D assets and textures from sketch to finished render.
• Design and create game elements such as user interface, buttons, objects, avatars, textures, icons, props design, game logos, backgrounds and more.
• Prepare the image for animation.
• Create 3D model blockouts in Blender.
Adobe Photoshop, Adobe Illustrator, Blender is widely used in my everyday tasks.
Figma and Corel Draw is less in demand in my projects now, but there is an experience of usage.
I use Jira to keep track of my task plan.
During my career as a Graphic Designer, I performed such tasks as:
• Branding and development of corporate style according to client requirements.
• Designing presentations.
• Creation of brand books and corporate identity design for companies.
• Development of illustrations and graphic elements for websites and mobile applications
• SMM design (Creating social media graphics and updating content.)
• Editing and optimization of photographs for use in advertising materials.
• Creating effective printing layouts of visual advertising for posters, brochures, business cards, custom business stickers and other printed materials.
• Motion design / Picture animation.
• Communicating with customers with understanding of their needs.
In projects my goals are to create an idea according to clients references and to apply my skills and knowledge to complete it in printed or digital option depending on the task.
I've established as a graphic designer but I'm also interested in my development as 2D artist. I am currently deepening my knowledge in these spheres.
I enjoy drawing in casual style, and I really don't want to draw some horrors. | en | 295c6b33-667a-5584-9b5e-dba88267f981 | 24,753 |
2D Artist | Tools: · Adobe (Photoshop, After Effects, Audition, Illustrator), Corel DRAW, АutoCAD, 3d Max, ArchiCAD, Artlantis, Woody, Bryce, Zbrush, Sparkol | Gamedev only | I consider myself disciplinary, with a grasp of how all visual pieces of a game become a cohesive whole. My background is in graphic and visual design, in which I have over a 15 years of experience. In gamedev since 2012. Able to prioritize, good communicator with a positive attitude. Excellent eye for detail | Other | upper | 9 | I consider myself disciplinary, with a grasp of how all visual pieces of a game become a cohesive whole. My background is in graphic and visual design, in which I have over a 15 years of experience. In gamedev since 2012. Able to prioritize, good communicator with a positive attitude. Excellent eye for detail
Tools: · Adobe (Photoshop, After Effects, Audition, Illustrator), Corel DRAW, АutoCAD, 3d Max, ArchiCAD, Artlantis, Woody, Bryce, Zbrush, Sparkol
Gamedev only | en | f00ffcf2-4d35-544c-85db-293d5e251f96 | 24,754 |
2D Artist | Twitch channel design in Corgi style. A channel avatar, a banner, which is also used as a postcard, and 4 dice to indicate donation, devices, telegram and information about the author were made.
Creation of a sebek logo, where it was necessary to draw in a vector for the company.
Brochure design for the specialty Publishing and Printing, which will be distributed to applicants when choosing a specialty. The design of the brochure was done in Adobe Illustrator, a modern minimalist design was thought out, which provided the necessary information to the applicant. | null | null | Artist | pre | 0 |
Twitch channel design in Corgi style. A channel avatar, a banner, which is also used as a postcard, and 4 dice to indicate donation, devices, telegram and information about the author were made.
Creation of a sebek logo, where it was necessary to draw in a vector for the company.
Brochure design for the specialty Publishing and Printing, which will be distributed to applicants when choosing a specialty. The design of the brochure was done in Adobe Illustrator, a modern minimalist design was thought out, which provided the necessary information to the applicant.
| en | de5924d8-bda3-5246-9b6a-cfb201ac9617 | 24,755 |
2D Artist | Worked as architect assistant on private projects ( got letter of recommendation )
Got experience on freelance projects
Tech stack: Adobe Photoshop, 3DMax, 3DMaya, Lumion, ArchiCad, AvtoCad, Jira, Confluence | null | null | Artist | upper | 1 |
Worked as architect assistant on private projects ( got letter of recommendation )
Got experience on freelance projects
Tech stack: Adobe Photoshop, 3DMax, 3DMaya, Lumion, ArchiCad, AvtoCad, Jira, Confluence
| en | 7ba62d0b-c948-526a-9151-8dfcdcf9d0a0 | 24,756 |
2D Artist | Worked at Funzy Games Studio as a 2D Artist from 2021.
Was rendering locations and different objects. Made concepts and sketches which later become a part of projects. Worked in art team and tried to hold a proper art style which is required for specific project requirements.
I use Photoshop as a main programm for creating 2D art. Also at times I use some 3D softwares for making my work faster (not something difficult but in general, to see some difficult perspective foreshortenings, textures or light bihavior.
2020 – “Farvater Schastia Studio”. Art teacher.
- Organisation of the curriculum (collection and preparation of materials)
- - Helding of workshops of painting and drawing for adult and children
- Administrative tasks (attendance control and financial payments)
- Conducting individual painting and drawing classes
Oct 2019 – May 2020 Dniprovskyi Children’s Art Center. Art history teacher.
- Carrying out of lessons of fine arts for children of younger age (5 - 7 grades)
- Conducting art history lessons for middle-aged children (grade 8)
- Submission of material according to the approved calendar plan
- Checking students' knowledge and giving feedback to each student (11 groups, 380 children)
- Keeping a journal of students’ success
- Carrying out of separate thematic and celebratory events
- Participation in conferences and professional development courses | I had a great experience to work in a very warm and professional company. So I hope to see comfortable and warm atmosphere in new team so that everybody can be relaxed and creative 100 %. And where I can hear feedbacks and be able to ask for adwice at anytime.
As a young and very motivated artist I do not only work but learn as well, with every single project. I dedicatively and seriously related to quality of my works.
I expect to meet a company which loves art and insparing games as I do. Who feel the sofistication in details but understanding importance of general forms and simplicity.
. I love to do any of my tasks like it is my own project (game, concept, illustration and so on) and I always very happy seeing it relized in some way. I would like to work in office and with team 5 days a week. And I know how it is to work hard and even more then it is should be if we have to finish it in specific time.
I would do anything. But the main thing which might constantly exist in the project is an idea and clear explenation of what we need to achive now and in nearest future doing our job.
In nearest future I expect to learn 3D programms such as Blender (and Z-Brush) et cetera for making more qualitative 3D Art for making more and more difficult scenes.And for making some characters. Because as a sculptor I like to paint and sculpt human body. So also in the future I whoud like to do some characters concepts. | I relized a bronze statue of young Panteleimon Kulish in Ukrainian city called Voronizh (Sumy region) in 2019.
I was studying art for more then 12 years)) and now at times I am still looking for a job as a 2D Artist and with every single task and project I am studying and improving my art skills)
2014 – 2019 – National Academy of Fine Art and Architecture. Program Subject Area Fine Art, Decorative Art,
Restoration. Educational program Easel and Monumental Sculpture. Professonal qualification Artist-sculptor,
Researcher, Teacher (Master Degree).
2008 – 2013 – Shevchenko State Art School. Specialisation Artist-sculptor
I did also some interesting 2D freelance projects for American castumers.Which was very interestin experience for me.
I was taking a part in some Ukrainian and Internationals art exhibitions. | Artist | upper | 2 | I relized a bronze statue of young Panteleimon Kulish in Ukrainian city called Voronizh (Sumy region) in 2019.
I was studying art for more then 12 years)) and now at times I am still looking for a job as a 2D Artist and with every single task and project I am studying and improving my art skills)
2014 – 2019 – National Academy of Fine Art and Architecture. Program Subject Area Fine Art, Decorative Art,
Restoration. Educational program Easel and Monumental Sculpture. Professonal qualification Artist-sculptor,
Researcher, Teacher (Master Degree).
2008 – 2013 – Shevchenko State Art School. Specialisation Artist-sculptor
I did also some interesting 2D freelance projects for American castumers.Which was very interestin experience for me.
I was taking a part in some Ukrainian and Internationals art exhibitions.
Worked at Funzy Games Studio as a 2D Artist from 2021.
Was rendering locations and different objects. Made concepts and sketches which later become a part of projects. Worked in art team and tried to hold a proper art style which is required for specific project requirements.
I use Photoshop as a main programm for creating 2D art. Also at times I use some 3D softwares for making my work faster (not something difficult but in general, to see some difficult perspective foreshortenings, textures or light bihavior.
2020 – “Farvater Schastia Studio”. Art teacher.
- Organisation of the curriculum (collection and preparation of materials)
- - Helding of workshops of painting and drawing for adult and children
- Administrative tasks (attendance control and financial payments)
- Conducting individual painting and drawing classes
Oct 2019 – May 2020 Dniprovskyi Children’s Art Center. Art history teacher.
- Carrying out of lessons of fine arts for children of younger age (5 - 7 grades)
- Conducting art history lessons for middle-aged children (grade 8)
- Submission of material according to the approved calendar plan
- Checking students' knowledge and giving feedback to each student (11 groups, 380 children)
- Keeping a journal of students’ success
- Carrying out of separate thematic and celebratory events
- Participation in conferences and professional development courses
I had a great experience to work in a very warm and professional company. So I hope to see comfortable and warm atmosphere in new team so that everybody can be relaxed and creative 100 %. And where I can hear feedbacks and be able to ask for adwice at anytime.
As a young and very motivated artist I do not only work but learn as well, with every single project. I dedicatively and seriously related to quality of my works.
I expect to meet a company which loves art and insparing games as I do. Who feel the sofistication in details but understanding importance of general forms and simplicity.
. I love to do any of my tasks like it is my own project (game, concept, illustration and so on) and I always very happy seeing it relized in some way. I would like to work in office and with team 5 days a week. And I know how it is to work hard and even more then it is should be if we have to finish it in specific time.
I would do anything. But the main thing which might constantly exist in the project is an idea and clear explenation of what we need to achive now and in nearest future doing our job.
In nearest future I expect to learn 3D programms such as Blender (and Z-Brush) et cetera for making more qualitative 3D Art for making more and more difficult scenes.And for making some characters. Because as a sculptor I like to paint and sculpt human body. So also in the future I whoud like to do some characters concepts. | en | 0cf9cf1a-4d3f-59e7-9d07-0c699ce809fb | 24,757 |
2D Artist | Worked only with freelance projects, no experience of working with a team. But I always dreamed of having a friendly group of interests and doing something incredible, I hope I will find my dream team here :) | null | Created and designed the brand, starting from the logo to the menu and various yummy printed products. To this day, I draw illustrations on customer orders. | Artist | basic | 1 | Created and designed the brand, starting from the logo to the menu and various yummy printed products. To this day, I draw illustrations on customer orders.
Worked only with freelance projects, no experience of working with a team. But I always dreamed of having a friendly group of interests and doing something incredible, I hope I will find my dream team here :)
| en | 66505495-0339-57fb-9835-d01b0732aec1 | 24,758 |
2D Artist | Worked on the creation of mobile games (Visual novels, jigsaw puzzles, match3, Slots).Created characters, backgrounds, UI/UX elements. Also created commercials/creatives.
My skils:
-Character Design
-2D Animation in After Effects
-Fast Sketching
-Working with references
-Adapt to the style of the project
-Working with raster and vector illustrations and assets
-Creation of promotional videos and materials | I would like to work on projects in casual style. Also to share my positive and creative ideas! | Created the whole style of the game and more than 20 backgrounds and 10 characters that were used. Also created 2 commercials that attracted more than 1000+ players in the first week after the release. | Artist | intermediate | 1.5 | Created the whole style of the game and more than 20 backgrounds and 10 characters that were used. Also created 2 commercials that attracted more than 1000+ players in the first week after the release.
Worked on the creation of mobile games (Visual novels, jigsaw puzzles, match3, Slots).Created characters, backgrounds, UI/UX elements. Also created commercials/creatives.
My skils:
-Character Design
-2D Animation in After Effects
-Fast Sketching
-Working with references
-Adapt to the style of the project
-Working with raster and vector illustrations and assets
-Creation of promotional videos and materials
I would like to work on projects in casual style. Also to share my positive and creative ideas! | en | fee05189-a3b8-522e-af8c-e10592dd9359 | 24,759 |
2D-Artist | I draw characters to order for 2 years, based on the wishes of the customer. Basically, original characters created for the customer, or their character in my semi-realistic style.
Some of my comissions are on my artstation page (nymphelle). | It would have been nice not to draw complicated detailed backgrounds and concentrate on the characters themselves. | I drew loading-backgrounds for an online game. Not as many achievements as I would like, but I hope this list will be replenished by a few paragraphs soon. | Artist | upper | 0 | I drew loading-backgrounds for an online game. Not as many achievements as I would like, but I hope this list will be replenished by a few paragraphs soon.
I draw characters to order for 2 years, based on the wishes of the customer. Basically, original characters created for the customer, or their character in my semi-realistic style.
Some of my comissions are on my artstation page (nymphelle).
It would have been nice not to draw complicated detailed backgrounds and concentrate on the characters themselves. | en | fab803a3-ea06-5a03-bfe6-caac040d0a98 | 24,760 |
2D Artist / 2D Animation in Spine | Hi! I'm a 2D artist.
I have experience in casual games, match 3, slots game, crypto game. Proficient in character and environment concept art, also have skills in, 2D Animation in Spine.
Adobe Illustrator, Adobe Photoshop, Blender 3D, Spine 2D, mobile games, Character Artist, Blender, 3D sculpting, Team Lead, Concept Artist
I live in Vinnytsia, but I can work remotely or, if necessary, am ready to move to another city. I have experience in creating illustrations, worked as a freelancer, drew both private orders and microstock. | null | null | Artist | pre | 5 |
Hi! I'm a 2D artist.
I have experience in casual games, match 3, slots game, crypto game. Proficient in character and environment concept art, also have skills in, 2D Animation in Spine.
Adobe Illustrator, Adobe Photoshop, Blender 3D, Spine 2D, mobile games, Character Artist, Blender, 3D sculpting, Team Lead, Concept Artist
I live in Vinnytsia, but I can work remotely or, if necessary, am ready to move to another city. I have experience in creating illustrations, worked as a freelancer, drew both private orders and microstock.
| en | d908d893-e9fe-5336-818d-d499cecdd093 | 24,761 |
2D artist/2D animator | Freelance
Illustrator, animator and graphic designer.
September 2019 - until now
Appsulove
August 2021 - April 2022
Graphic and motion designer - freelancer
Сreation of advertising content for applications
Glowberry
January 2022 - until now
2D Artist
Сreation of illustrations for animation
I graduated WIZO Haifa Academy of Design with majoring in animation and illustration.(2016-2020) | null | null | Artist | intermediate | 3 |
Freelance
Illustrator, animator and graphic designer.
September 2019 - until now
Appsulove
August 2021 - April 2022
Graphic and motion designer - freelancer
Сreation of advertising content for applications
Glowberry
January 2022 - until now
2D Artist
Сreation of illustrations for animation
I graduated WIZO Haifa Academy of Design with majoring in animation and illustration.(2016-2020)
| en | c05c0da3-7e5d-5216-8468-c77b1e809c06 | 24,762 |
2D artist, 2D Animator | Computer and traditional graphics arts professional with 19 years of experience in mobile app
graphics, concept art, branding and web design.
Particularly skilled in creating and managing an art department. Concept specialist in the
creation and development of characters and environments in children's applications.
Control over the development of UI kit in applications. Development of a pipeline for creating
graphics for applications. Defining and creating typical and conceptual tasks for artists and
determining the timing of their implementation.
Exceptional interpersonal skills with team members and customers, as well as with remote
clients from Europe, USA, Canada. Successfully incorporating demands of a customer into a
superior art solution.
Construction and development of the art department at Bini Bambini
Realistic style and technical execution of a vector illustration for a project at Apps-O-Rama
Graphic symbols for ACDSee project Canvas – more than 3000 graphic symbols
GUI for ACDSee – graphic user interface for ACDSee2 for Mac
Android, IOs, Flash mobile games for Roocksoftware
Mobile games for Kynitex (Android, IOs)
Vector clipart for Corel – created more than 20 new clipart styles
Construction and development of the art department. Creation of a pipeline for the development of graphics and animation. Defining and creating typical and conceptual tasks for artists and determining the timing of their implementation. Concept artist, Vector illustrators, Mentor (department 20 artist). Corporate identity, development of ideas for advertising applications in conjunction with the marketing department. | null | null | Artist | intermediate | 11 |
Computer and traditional graphics arts professional with 19 years of experience in mobile app
graphics, concept art, branding and web design.
Particularly skilled in creating and managing an art department. Concept specialist in the
creation and development of characters and environments in children's applications.
Control over the development of UI kit in applications. Development of a pipeline for creating
graphics for applications. Defining and creating typical and conceptual tasks for artists and
determining the timing of their implementation.
Exceptional interpersonal skills with team members and customers, as well as with remote
clients from Europe, USA, Canada. Successfully incorporating demands of a customer into a
superior art solution.
Construction and development of the art department at Bini Bambini
Realistic style and technical execution of a vector illustration for a project at Apps-O-Rama
Graphic symbols for ACDSee project Canvas – more than 3000 graphic symbols
GUI for ACDSee – graphic user interface for ACDSee2 for Mac
Android, IOs, Flash mobile games for Roocksoftware
Mobile games for Kynitex (Android, IOs)
Vector clipart for Corel – created more than 20 new clipart styles
Construction and development of the art department. Creation of a pipeline for the development of graphics and animation. Defining and creating typical and conceptual tasks for artists and determining the timing of their implementation. Concept artist, Vector illustrators, Mentor (department 20 artist). Corporate identity, development of ideas for advertising applications in conjunction with the marketing department.
| en | 014b6056-8f03-59fe-aad0-9679a8261fcb | 24,763 |
2D artist 2D animator AI Art Specialist | I worked for half a year at the Ejaw company as an AI Art Specialist, while at the same time doing freelance art and animation orders. I have been working as an illustrator at The Wilderforge company as a freelancer for a year and continue to work. Now open to new ideas and suggestions! | permanent work with the possibility of development | while working in the company, I often took on issues of organization and responsible tasks. It is very interesting and easy for me. I easily find compromises in any situation. I am good at optimizing work processes. | Artist | upper | 1.5 | while working in the company, I often took on issues of organization and responsible tasks. It is very interesting and easy for me. I easily find compromises in any situation. I am good at optimizing work processes.
I worked for half a year at the Ejaw company as an AI Art Specialist, while at the same time doing freelance art and animation orders. I have been working as an illustrator at The Wilderforge company as a freelancer for a year and continue to work. Now open to new ideas and suggestions!
permanent work with the possibility of development | en | 24b4d606-dce1-5e0c-affb-96dbd5f218c2 | 24,764 |
2d artist, 2d animator, technical artist | 2d graphic, promo, banners, icons, animation, UI elements, web, game dev, experienced in creating games from start to release, experienced in 3d | Open for new projects or part of project connected to game development. I am looking for remote work mostly, but may also consider other options | 10 years experience in game development, on position: 2d artist, lead artist and technical artist. Strong knowledge in 2d and animation. Successfully released projects | Other | intermediate | 11 | 10 years experience in game development, on position: 2d artist, lead artist and technical artist. Strong knowledge in 2d and animation. Successfully released projects
2d graphic, promo, banners, icons, animation, UI elements, web, game dev, experienced in creating games from start to release, experienced in 3d
Open for new projects or part of project connected to game development. I am looking for remote work mostly, but may also consider other options | en | 5c17b02f-3c3a-5041-b4cc-7307dc92e027 | 24,765 |
2D Artist / 2D Character Artist / Concept Artist | I have 10 years of experience in game art creation.
More than 6 years in a leadership position.
Concepts and polishing 2D characters, for over 90 projects in different style (realistic and casual style).
I drew about 200 storyboards for video scenes in games.
I have experience in creating art for slot games. A full cycle of work, from a sketch to the final art (Background, symbols, characters). | null | null | Artist | upper | 10 |
I have 10 years of experience in game art creation.
More than 6 years in a leadership position.
Concepts and polishing 2D characters, for over 90 projects in different style (realistic and casual style).
I drew about 200 storyboards for video scenes in games.
I have experience in creating art for slot games. A full cycle of work, from a sketch to the final art (Background, symbols, characters).
| en | ecda274e-9599-5b2d-8bec-a588dddc8d7a | 24,766 |
2d artist, 2d concept artist, illustrator | Adobe Photoshop
2D graphics for computer games. Concept of: characters, environment, industrial and technical objects.
Adobe Illustrator
Sketch | Creative atmosphere, team work, career and skills growth. | 2D graphics for computer games. Concept of: characters, environment, industrial and technical objects
Accurate, responsible and hardworking employee, passionate for game art. | Design | intermediate | 1 | 2D graphics for computer games. Concept of: characters, environment, industrial and technical objects
Accurate, responsible and hardworking employee, passionate for game art.
Adobe Photoshop
2D graphics for computer games. Concept of: characters, environment, industrial and technical objects.
Adobe Illustrator
Sketch
Creative atmosphere, team work, career and skills growth. | en | ce5f034a-be4a-59e1-a95f-749e2b1bb601 | 24,767 |
2D Artist/ 2D Designer | Freelance experience for 4 years.
Creation of illustrations for game indie projects. Character and environment development.
You can see more my artwork on Artstation. | Getting a promising, creative job in the computer graphics industry, with the possibility of professional growth and competitive wages. | Development and creation of characters design for indie game projects. | Artist | intermediate | 2 | Development and creation of characters design for indie game projects.
Freelance experience for 4 years.
Creation of illustrations for game indie projects. Character and environment development.
You can see more my artwork on Artstation.
Getting a promising, creative job in the computer graphics industry, with the possibility of professional growth and competitive wages. | en | 5e112e28-9f33-57b1-9306-091804ba7c1a | 24,768 |
2d artist, 2d художник, иллюстратор, concept artist | - Good knowledge of Photoshop and Illustrator
- Good composition and rendering skills
- Create character concepts, props, environments and backgrounds in collaboration with the game designer
- Talent for illustration and the use of colours, light, anatomy and perspective
- Good skills in illustration in different styles (cartoon, realistic, illustration, etc.)
- Knowledge of classical drawing and painting techniques
- Detail-oriented and able to finish projects quickly
- Able to follow, and adapt to, an established art direction
- Open-minded, curious and self-critical
- Organised, efficient and motivated
- Team spirit, sense of responsibility, deadline commitment, quick learner | null | null | Other | intermediate | 4 |
- Good knowledge of Photoshop and Illustrator
- Good composition and rendering skills
- Create character concepts, props, environments and backgrounds in collaboration with the game designer
- Talent for illustration and the use of colours, light, anatomy and perspective
- Good skills in illustration in different styles (cartoon, realistic, illustration, etc.)
- Knowledge of classical drawing and painting techniques
- Detail-oriented and able to finish projects quickly
- Able to follow, and adapt to, an established art direction
- Open-minded, curious and self-critical
- Organised, efficient and motivated
- Team spirit, sense of responsibility, deadline commitment, quick learner
| en | 497259fb-75bb-53fb-bc80-bfa110922fd8 | 24,769 |
2d artist / 3d artist | I am passionate 2D and 3D artist interested in professional and career growth. I spent 2 year working as a freelancer. Have a confident modeling and texturing skills For 2D artworks I use Clip Studio Paint and Photoshop As a 3D artist I mostly use is Blender, ZBrush and Substance Painter. And also I worked in Maya a while back. | null | - character design - 2d illustration - concept art - 3d modeling (lowpoly/highpoly) - sculpting - retopology - UV unwrapping - baking textures - texturing | Artist | intermediate | 2 | - character design - 2d illustration - concept art - 3d modeling (lowpoly/highpoly) - sculpting - retopology - UV unwrapping - baking textures - texturing
I am passionate 2D and 3D artist interested in professional and career growth. I spent 2 year working as a freelancer. Have a confident modeling and texturing skills For 2D artworks I use Clip Studio Paint and Photoshop As a 3D artist I mostly use is Blender, ZBrush and Substance Painter. And also I worked in Maya a while back.
| en | 546b84bb-c4e5-534c-a5b8-0e8e5d7e831b | 24,770 |
2D artist, 3D artist, Game designer | I used blender, photoshop, clip studio paint, unity and UE4 redactors to create illustrations, models, textures and effects for amateur projects to learn this programs. | null | I created modification for a game in steam to add a mask. I modelled and textured a mask, added it into the game and changed in-game effects to fit eye-sockets of the mask. | Artist | upper | 0 | I created modification for a game in steam to add a mask. I modelled and textured a mask, added it into the game and changed in-game effects to fit eye-sockets of the mask.
I used blender, photoshop, clip studio paint, unity and UE4 redactors to create illustrations, models, textures and effects for amateur projects to learn this programs.
| en | f92c2fd7-0fc4-507d-b192-d9fbe045ef75 | 24,771 |
2d artist animator | Have experience in creating graphic for games (casino, hidden objects, farm-simulators, strategies, etc.), advertisement (banners, promo), some UI;
Have experience with time-lapse animation
Finished spine animation course | null | Have experience in leading art team on game project | Artist | pre | 3 | Have experience in leading art team on game project
Have experience in creating graphic for games (casino, hidden objects, farm-simulators, strategies, etc.), advertisement (banners, promo), some UI;
Have experience with time-lapse animation
Finished spine animation course
| en | 1d83832c-82f8-5d95-9a87-a9b54c1abc0c | 24,772 |
2d artist/animator | • development of the concept of a slot game according to a given task
• sketching and searching for an idea
• 2D visualization of symbols, background, UI/UX and other objects
• preparation of arts for animation
• animation of game objects in the Spine program
• Proficient in Photoshop Adobe, Spine, Adobe Animate, AdobeI llustrator
• Basic skills in 3D
• Animation of vector and raster graphics (characters, props, backgrounds...)
• Integration of developed effects into the game.
• Good sense of dynamics, form, composition, movement along the path, arcs, deceleration, acceleration, etc.
• High-quality handling before animation.
• Software knowledge.
• Able to carry out project scheduling.
• Detail oriented. | null | worked on four projects "Piggy Riches" and "Tens or Betters", "China Roll" and "Carnival of Venice". Two of them were released. | Artist | pre | 1.5 | worked on four projects "Piggy Riches" and "Tens or Betters", "China Roll" and "Carnival of Venice". Two of them were released.
• development of the concept of a slot game according to a given task
• sketching and searching for an idea
• 2D visualization of symbols, background, UI/UX and other objects
• preparation of arts for animation
• animation of game objects in the Spine program
• Proficient in Photoshop Adobe, Spine, Adobe Animate, AdobeI llustrator
• Basic skills in 3D
• Animation of vector and raster graphics (characters, props, backgrounds...)
• Integration of developed effects into the game.
• Good sense of dynamics, form, composition, movement along the path, arcs, deceleration, acceleration, etc.
• High-quality handling before animation.
• Software knowledge.
• Able to carry out project scheduling.
• Detail oriented.
| en | 029f4164-40d9-576e-af5b-e315cb511ccd | 24,773 |
2d artist , Animator | Vector & raster graphics. Sketching, lineart, rendering. Characters, locations. 2d art. Isometric - possible.
1. Children's books (Disney-like style) / NY, USA, Caribbean islands, Slovakia. Remote/full-time
- creating the concept arts of the character and locations
- drawing the storyboards
- work with client's text & publishing
Work with NDA, partly Amazon publishing lf by my name
2. Remote/full-time, USA. Creating the images for kid's games (casual flat style, work with Adobe Illustrator, draw characters and locations)
3. Remote/full-time, China. Illustrations for gardening mobile apps. Drawing plants & locations, raster realistic "wikihow" style.
4. Short cartoon animations, loop animation in Spine. Work with own illustrations.
5. Freelance
- illustrations for a fashion magazine (Liverpool, UK), vector graphic
- flyers and banners for nightclubs (Chicago, USA)
- props for a mobile game (Canada), NDA-project;
- illustrations for fitness mobile app (Ukraine), NDA-project;
- illustrations for fitness 100k+ blogger, UK
- 3D models in Voxel3D for color-book app, 3Dpixel-art (Ukraine), NDA-project;
- realistic art about the life of African peoples (Jamaica) NDA-project;
- illustrations for corporative websites. Vector graphics, NDA-projects. | null | Mariya Devyakovich: Books - Amazon.com
DeviantART Daily Deviationx2 | Artist | intermediate | 5 | Mariya Devyakovich: Books - Amazon.com
DeviantART Daily Deviationx2
Vector & raster graphics. Sketching, lineart, rendering. Characters, locations. 2d art. Isometric - possible.
1. Children's books (Disney-like style) / NY, USA, Caribbean islands, Slovakia. Remote/full-time
- creating the concept arts of the character and locations
- drawing the storyboards
- work with client's text & publishing
Work with NDA, partly Amazon publishing lf by my name
2. Remote/full-time, USA. Creating the images for kid's games (casual flat style, work with Adobe Illustrator, draw characters and locations)
3. Remote/full-time, China. Illustrations for gardening mobile apps. Drawing plants & locations, raster realistic "wikihow" style.
4. Short cartoon animations, loop animation in Spine. Work with own illustrations.
5. Freelance
- illustrations for a fashion magazine (Liverpool, UK), vector graphic
- flyers and banners for nightclubs (Chicago, USA)
- props for a mobile game (Canada), NDA-project;
- illustrations for fitness mobile app (Ukraine), NDA-project;
- illustrations for fitness 100k+ blogger, UK
- 3D models in Voxel3D for color-book app, 3Dpixel-art (Ukraine), NDA-project;
- realistic art about the life of African peoples (Jamaica) NDA-project;
- illustrations for corporative websites. Vector graphics, NDA-projects.
| en | 8acbb152-e059-5a1d-993a-11e715402cd4 | 24,774 |
2d Artist, animator | As a freelance illustrator, I have worked with a number of initiatives, clients and companies on projects ranging from album covers to visually developing fictional worlds. Although my work tends towards futurism and scifi, I have also delivered on more traditional and historically leaning projects.
I created several illustrations for Helicarrier's websites, apps, email campaigns and blog posts. These were around the concept of the future of finance and instant cross border financial transactions
I use Adobe's Creative Suite for my work, sometimes incorporating 3d elements using sketchup and Zbrush | I expect a job that is dynamic, in which projects vary in scope and theme such that it stays fresh and challenging. I'd prefer a part time role with about 20 hours/week requirement. | The time I created 4 representative mandalas for a design and research community within a week. Each mandala was to represent each of their 4 sub communities; their values, philosophy and mission. It was both fulfilling to translate those ideas into visuals as well as to get all the positive feedback directly from the community members. | Artist | fluent | 4 | The time I created 4 representative mandalas for a design and research community within a week. Each mandala was to represent each of their 4 sub communities; their values, philosophy and mission. It was both fulfilling to translate those ideas into visuals as well as to get all the positive feedback directly from the community members.
As a freelance illustrator, I have worked with a number of initiatives, clients and companies on projects ranging from album covers to visually developing fictional worlds. Although my work tends towards futurism and scifi, I have also delivered on more traditional and historically leaning projects.
I created several illustrations for Helicarrier's websites, apps, email campaigns and blog posts. These were around the concept of the future of finance and instant cross border financial transactions
I use Adobe's Creative Suite for my work, sometimes incorporating 3d elements using sketchup and Zbrush
I expect a job that is dynamic, in which projects vary in scope and theme such that it stays fresh and challenging. I'd prefer a part time role with about 20 hours/week requirement. | en | 4f2ff55f-87d2-54cc-a63c-11319a4f184e | 24,775 |
2D artist / animator | Freelance illustration, brand logo and merch projects;
Photo editing for photostocks and advertising;
Creating characters, backgrounds, objects, character animations and UI for mobile games;
I work in Photoshop, Illustrator, After Effects creating graphics in various styles. Can make stop-motion animation, frame-by-frame sprite animation, 2D character animation in After Effects and Unity.
I speak English and Polish. | null | Creating all graphics and animations for a mobile game solo. Successfully managing two beginner illustrators on my team. | Artist | fluent | 3 | Creating all graphics and animations for a mobile game solo. Successfully managing two beginner illustrators on my team.
Freelance illustration, brand logo and merch projects;
Photo editing for photostocks and advertising;
Creating characters, backgrounds, objects, character animations and UI for mobile games;
I work in Photoshop, Illustrator, After Effects creating graphics in various styles. Can make stop-motion animation, frame-by-frame sprite animation, 2D character animation in After Effects and Unity.
I speak English and Polish.
| en | 5a448e72-07b5-5abe-a427-0d794d70025d | 24,776 |
2D Artist| Animator | Digital artist and Spine animator with
1.5 years of experience in 2D drawing, illustration and animation.
Worked as a freelancer creating various digital illustrations & animations.
I`ll be happy to share the link to my portfolio in the chat | I hope to find a company with an excellent corporate culture looking to work with a talented 2D animator, which will help me grow and believe in my skills and quick learning. | Diplomas in digital drawing and Spine animation from ArtCraft CG SchoCertificateoma of The Ultimate Drawing Course - Beginner to Advanced - Jaysen Batchelor
Certificate of The Adobe Illustrator Mega Course - From Beginner to Advanced - Alan Ayoubi
Diploma "Spine PRO: A complete 2D Caracter Animation Guid. Certification of The After Effects Motion Graphics Beast Course - Alan Ayoubi
I drew several sketches for a volunteering project that helps homeless animals in Odesa, Ukraine. These pics were printed on merchandise (cups, bags, notebooks) of "HomeMe Fest" – the fest for shelter animals.
I have created a cozy character project – from the first sketches to the final render and animated them. I drew it as a casual character for a mobile game. | Unity | upper | 1.5 | Diplomas in digital drawing and Spine animation from ArtCraft CG SchoCertificateoma of The Ultimate Drawing Course - Beginner to Advanced - Jaysen Batchelor
Certificate of The Adobe Illustrator Mega Course - From Beginner to Advanced - Alan Ayoubi
Diploma "Spine PRO: A complete 2D Caracter Animation Guid. Certification of The After Effects Motion Graphics Beast Course - Alan Ayoubi
I drew several sketches for a volunteering project that helps homeless animals in Odesa, Ukraine. These pics were printed on merchandise (cups, bags, notebooks) of "HomeMe Fest" – the fest for shelter animals.
I have created a cozy character project – from the first sketches to the final render and animated them. I drew it as a casual character for a mobile game.
Digital artist and Spine animator with
1.5 years of experience in 2D drawing, illustration and animation.
Worked as a freelancer creating various digital illustrations & animations.
I`ll be happy to share the link to my portfolio in the chat
I hope to find a company with an excellent corporate culture looking to work with a talented 2D animator, which will help me grow and believe in my skills and quick learning. | en | 4174c236-1888-57d4-a920-06dd92031a12 | 24,777 |
2d artist, Art lead | Illustrator and character designer with 10 years of experience in designing complex solutions. I draw by hand and digital. I work in Photoshop, illustrator, Lightroom I know InDesign. | null | null | Design | pre | 11 |
Illustrator and character designer with 10 years of experience in designing complex solutions. I draw by hand and digital. I work in Photoshop, illustrator, Lightroom I know InDesign.
| en | 382f29e7-b851-58e2-a8b2-83fc95f8e6f2 | 24,778 |
2D Artist, Art Lead, Marketing Artist | I've been working as a 2D Marketing Artist for 4+ years. I've worked as a graphic designer for 7 years before. I've been performing as an art lead for the past 2+ years. I produce the art, as well as handle the technical aspects of the art team, such as art processes, tools, task definitions and scheduling of tasks. I also communicate with monetisation and live ops managers to take into account their vision and product pipelines. | null | null | Artist | fluent | 4 |
I've been working as a 2D Marketing Artist for 4+ years. I've worked as a graphic designer for 7 years before. I've been performing as an art lead for the past 2+ years. I produce the art, as well as handle the technical aspects of the art team, such as art processes, tools, task definitions and scheduling of tasks. I also communicate with monetisation and live ops managers to take into account their vision and product pipelines.
| en | d88b5d48-fdc0-5eb1-9ca3-0ef6428f8827 | 24,779 |
2d artist / Art manager / Lead artist | Hi, my name is Alexandra and I'm a 2D artist\ Art Manager. I have started my journey in the industry by drawing storyboards for 2d videos, cartoons, and clips. Also, I had engaged in games of the Hidden Object genre, city builder, match3 Currently working in the field of slots games.
During my work in the industry, my responsibilities included: character development and design, UI design, drawing and rendering of characters, symbols and backgrounds, game elements in isometry, art preparation for animation. I also have been studied 3D sculpting and animation in the after-effect a bit. at my previous job, I grew into an art manager. my duties included the development and preparation of documentation, onboarding, feedback, development of art briefs for artists, etc.
I would like to find a place where I could improve my knowledge and skills. It is very important for me if my new team will encourage and welcome creativity and career growth. | I would like to find a place where I could improve my knowledge and skills. It is very important to me if my new team will encourage and welcome creativity and career growth. | I have created a few projects by myself from start to finish and it was a cool experience! I'm`very proud that people gave me such opportunities. It was an important step for me as an artist. | Artist | upper | 7 | I have created a few projects by myself from start to finish and it was a cool experience! I'm`very proud that people gave me such opportunities. It was an important step for me as an artist.
Hi, my name is Alexandra and I'm a 2D artist\ Art Manager. I have started my journey in the industry by drawing storyboards for 2d videos, cartoons, and clips. Also, I had engaged in games of the Hidden Object genre, city builder, match3 Currently working in the field of slots games.
During my work in the industry, my responsibilities included: character development and design, UI design, drawing and rendering of characters, symbols and backgrounds, game elements in isometry, art preparation for animation. I also have been studied 3D sculpting and animation in the after-effect a bit. at my previous job, I grew into an art manager. my duties included the development and preparation of documentation, onboarding, feedback, development of art briefs for artists, etc.
I would like to find a place where I could improve my knowledge and skills. It is very important for me if my new team will encourage and welcome creativity and career growth.
I would like to find a place where I could improve my knowledge and skills. It is very important to me if my new team will encourage and welcome creativity and career growth. | en | 7f6ecdd5-1416-5147-a2c6-f69647a8e89b | 24,780 |
2D Artist Casual Isometric Concept Props | I am writing to apply for the open Casual Game Artist position that I saw on your website. I am confident that I have the skills that you are looking for, and I believe that I would be a valuable asset to your team.
I have been studying to be a Game Artist in courses Game Station Academy and during that time I have developed understanding of the art and design process. I am skilled in 2D art, working with layers, tiling and I experience with a variety of software and tools.
I am a highly motivated and hard-working individual, and I am always looking for new challenges and opportunities to learn. I am confident that I have the skills and experience to excel in this role, and I am eager to put my skills to work for your company.
If you would like to discuss this position further, or if you have any questions, please do not hesitate to contact me. I look forward to hearing from you.
Sincerely,
Yuliia Bilash | null | I have been studying to be a Game Artist in Advanced courses from Game Station Academy and during that time I have developed understanding of the art and design process. I am skilled in 2D art, working with layers to prepare them for further animation, making tiling and I experience with a variety of software and tools. | Artist | upper | 1 | I have been studying to be a Game Artist in Advanced courses from Game Station Academy and during that time I have developed understanding of the art and design process. I am skilled in 2D art, working with layers to prepare them for further animation, making tiling and I experience with a variety of software and tools.
I am writing to apply for the open Casual Game Artist position that I saw on your website. I am confident that I have the skills that you are looking for, and I believe that I would be a valuable asset to your team.
I have been studying to be a Game Artist in courses Game Station Academy and during that time I have developed understanding of the art and design process. I am skilled in 2D art, working with layers, tiling and I experience with a variety of software and tools.
I am a highly motivated and hard-working individual, and I am always looking for new challenges and opportunities to learn. I am confident that I have the skills and experience to excel in this role, and I am eager to put my skills to work for your company.
If you would like to discuss this position further, or if you have any questions, please do not hesitate to contact me. I look forward to hearing from you.
Sincerely,
Yuliia Bilash
| en | cf3c78d5-b9a0-51ba-ab4e-c10d66875f5d | 24,781 |
2d artist (casual) / UI | I am a 2D artist working in casual style. I prefer to create assets
for mobile games and applications. I also do UI/UX design.
My main responsibilities in these positions are:
Creation of prototypes and rendering of interface elements;
Creation of 2D graphics for casual mobile games;
Formation of a unified style of play;
Drawing casual backgrounds, characters, objects, environments,
interface elements;
Creation of advertising creativs;
Integrating interface solutions into product;
Work with libraries, components, guidelines, ui kit. | Animation, 3d | null | Artist | pre | 3 |
I am a 2D artist working in casual style. I prefer to create assets
for mobile games and applications. I also do UI/UX design.
My main responsibilities in these positions are:
Creation of prototypes and rendering of interface elements;
Creation of 2D graphics for casual mobile games;
Formation of a unified style of play;
Drawing casual backgrounds, characters, objects, environments,
interface elements;
Creation of advertising creativs;
Integrating interface solutions into product;
Work with libraries, components, guidelines, ui kit.
Animation, 3d | en | 97f263dd-d7a8-5688-af29-4a2e8a111398 | 24,782 |
2D Artist/Character Artist | Fulfillment of private orders for the creation of illustrations, character concepts for printing, the creation of a mascot, the creation of illustrations for casual games | I want to gain experience in game development and develop in this field | I have extensive experience in digital painting and have an academic background. 2 years of commercial work gave me the ability to work with deadlines. I can adapt well to a given style, deliver results quickly and efficiently.
I graduated from an art school and have a higher education in the field of design. | Other | pre | 0 | I have extensive experience in digital painting and have an academic background. 2 years of commercial work gave me the ability to work with deadlines. I can adapt well to a given style, deliver results quickly and efficiently.
I graduated from an art school and have a higher education in the field of design.
Fulfillment of private orders for the creation of illustrations, character concepts for printing, the creation of a mascot, the creation of illustrations for casual games
I want to gain experience in game development and develop in this field | en | 24360bdb-1db0-5657-955d-4255a43dc1ee | 24,783 |
2D Artist\Character Artist | I expect to work as 2D Character Artist,
I am burned out from working on casual art with extensive stylization (games for kids / hidden objects / farming games). | Have experience working as the only 2D artist on a long-term project.
Expanded my professional skills in each company.
Kept my passion for art despite working on projects I'm not excited to work on. | null | Artist | intermediate | 6 |
I expect to work as 2D Character Artist,
I am burned out from working on casual art with extensive stylization (games for kids / hidden objects / farming games).
Have experience working as the only 2D artist on a long-term project.
Expanded my professional skills in each company.
Kept my passion for art despite working on projects I'm not excited to work on. | en | 9a809d90-5db8-5ea1-969a-9574da9ead54 | 24,784 |
2D artist, character designer | Creating art since I was 12. Mostly character design, but I have no problem with drawing diffirent props, icons and etc. I've created a lot of personal projects and animations. for the most part it was 2D Animation using Photoshop and After Effects, but also i've tried myself in traditional pen-and-paper and 3D animation using SFM and Garry's Mod. | I'm not really that good with the landscapes yet. | null | Artist | intermediate | 0 |
Creating art since I was 12. Mostly character design, but I have no problem with drawing diffirent props, icons and etc. I've created a lot of personal projects and animations. for the most part it was 2D Animation using Photoshop and After Effects, but also i've tried myself in traditional pen-and-paper and 3D animation using SFM and Garry's Mod.
I'm not really that good with the landscapes yet. | en | dad6acef-19a5-5420-afd0-06891cf8e22e | 24,785 |
2d artist / concept artist | I am a 2D artist looking for new challenges and experiences in the game development industry. I am passionate about creating concept art and illustrations that bring game worlds to life and am eager to work with new teams on exciting new projects. I am currently seeking a position with a game company where I can contribute my skills and creativity to help bring innovative games | As a 2D artist with 3 years of experience, I am eager to continue developing my skills in the game development industry. I am passionate about creating visually stunning game assets and am constantly seeking new challenges to expand my knowledge and abilities. I am currently seeking a new position where I can contribute my expertise to exciting game projects and grow as a professional artist. | I specialize in creating art for slot games. I deeply understand the visual requirements for this type of game and am experienced in creating symbols, backgrounds, and UI elements that enhance the player experience. Additionally, I am able to adapt my style to work in different visual styles as needed, ensuring that my art meets the specific needs of each project. | Artist | intermediate | 3 | I specialize in creating art for slot games. I deeply understand the visual requirements for this type of game and am experienced in creating symbols, backgrounds, and UI elements that enhance the player experience. Additionally, I am able to adapt my style to work in different visual styles as needed, ensuring that my art meets the specific needs of each project.
I am a 2D artist looking for new challenges and experiences in the game development industry. I am passionate about creating concept art and illustrations that bring game worlds to life and am eager to work with new teams on exciting new projects. I am currently seeking a position with a game company where I can contribute my skills and creativity to help bring innovative games
As a 2D artist with 3 years of experience, I am eager to continue developing my skills in the game development industry. I am passionate about creating visually stunning game assets and am constantly seeking new challenges to expand my knowledge and abilities. I am currently seeking a new position where I can contribute my expertise to exciting game projects and grow as a professional artist. | en | 83f8b310-3d43-53df-8b66-6e1c573f4b93 | 24,786 |
2d artist, concept artist | Freelance for 3 months
I am looking for a company that loves own work. A company that is directed to the development of colleagues and supports them. A company for which the quality of artwork is important.
I will be grateful for your feedback. | Discussed in conversation | Art education and digital painting courses | Artist | upper | 0 | Art education and digital painting courses
Freelance for 3 months
I am looking for a company that loves own work. A company that is directed to the development of colleagues and supports them. A company for which the quality of artwork is important.
I will be grateful for your feedback.
Discussed in conversation | en | 52d1e3c4-0600-57b9-9d27-741de6a65cb6 | 24,787 |
2d artist, concept artist | I graduated architecture. I am working in GameDev as 2d artist. I am interested in concepting of objects, characters and environment. And I always open for studying something new for me. | null | null | Artist | upper | 4 |
I graduated architecture. I am working in GameDev as 2d artist. I am interested in concepting of objects, characters and environment. And I always open for studying something new for me.
| en | ae03e100-f76b-52f1-80ad-14e429a2181d | 24,788 |
2d artist, concept artist | I have experience with part-time freelance projects , drawing characters and items , fulfilment of individual orders
Also I worked as 2d artist and concept artist in private company A-ravlik studio
Creation of game icons, items and character concepts for sale on stock platforms | null | null | Artist | basic | 2 |
I have experience with part-time freelance projects , drawing characters and items , fulfilment of individual orders
Also I worked as 2d artist and concept artist in private company A-ravlik studio
Creation of game icons, items and character concepts for sale on stock platforms
| en | 3e245128-742f-5a0a-b32e-a4c5bcd03331 | 24,789 |
2d artist/ concept artist | I have been working in the company for 8
months, I have been doing all the duties of a 2D
artist, cutting and preparing art for animation in
spine, as well as preparing art for engines in
Unity, I have led several projects on my own
without top management
My portfolio https://polly_mini.artstation.com | null | null | Artist | fluent | 1 |
I have been working in the company for 8
months, I have been doing all the duties of a 2D
artist, cutting and preparing art for animation in
spine, as well as preparing art for engines in
Unity, I have led several projects on my own
without top management
My portfolio https://polly_mini.artstation.com
| en | 6f0ea150-1b90-57ba-b526-5fb1264d59a3 | 24,790 |
2d artist/concept artist | 2d artist/narrative designer/game designer, MHG LLC · Contract
Mar 2020 — Aug 2020, Tbilisi/remote
Creation of 2D assets, thinking through narrative and game design.
2d artist, N-iX · Freelance
May 2020 — Feb 2022, Lviv
Project work for various mobile games
2d artist, Inkration Studio · Full-time
Jan 2021 — Oct 2021, Lviv
Gambling/illustrations/mobile games
2d artist, Stepico · Full-time
Oct 2021 — May 2023, Lviv
Gambling/concept art/mobile game | null | null | Artist | intermediate | 4 |
2d artist/narrative designer/game designer, MHG LLC · Contract
Mar 2020 — Aug 2020, Tbilisi/remote
Creation of 2D assets, thinking through narrative and game design.
2d artist, N-iX · Freelance
May 2020 — Feb 2022, Lviv
Project work for various mobile games
2d artist, Inkration Studio · Full-time
Jan 2021 — Oct 2021, Lviv
Gambling/illustrations/mobile games
2d artist, Stepico · Full-time
Oct 2021 — May 2023, Lviv
Gambling/concept art/mobile game
| en | 98e87ea4-1ba2-5f3a-aa57-830272255f89 | 24,791 |
2d artist/concept artist | I have over 3 years of experience in game development.
I create graphics for games (from concept to final).
Work experience:
- experience in creating a game from scratch.
- skills in creating concepts: props, locations, characters.
- speedpaint basic ideas
- knowledge of coloristics, composition, basics of perspective. The ability to use them correctly
- work with 3D packages (Blender, Zbrush). | null | null | Artist | pre | 3 |
I have over 3 years of experience in game development.
I create graphics for games (from concept to final).
Work experience:
- experience in creating a game from scratch.
- skills in creating concepts: props, locations, characters.
- speedpaint basic ideas
- knowledge of coloristics, composition, basics of perspective. The ability to use them correctly
- work with 3D packages (Blender, Zbrush).
| en | d4837c4c-77b9-57a5-ab25-c4d0a83e62a1 | 24,792 |
2d Artist, Concept artist | • Illustrator and Game Artist - Marble Heroes (1 year). Participated in the development and creation of UI design for the game. Developed characters, environment concepts, as well as auxiliary elements (cards, icons, etc.). Created illustrations for advertising banners and posters.
• Illustrator and Game Artist – Farmer and Thief. Developed characters design, environment concepts.
• Three years of experience in working with foreign customers in the development, creation and maintenance of artworks, in the mode of free employment.
• Development and implementation of concepts, design of the Cup-Cup and Сoffeopia coffee shops (signboard, lightbox, interior painting, logo), I carried out their implementation independently. Selection and preparation of materials for work. | Advanced training, development of professional skills, implementation of non-trivial projects, achievement of high results in the artistic field, participation in interesting and creative tasks, work with a team of professionals. | null | Artist | intermediate | 3 |
• Illustrator and Game Artist - Marble Heroes (1 year). Participated in the development and creation of UI design for the game. Developed characters, environment concepts, as well as auxiliary elements (cards, icons, etc.). Created illustrations for advertising banners and posters.
• Illustrator and Game Artist – Farmer and Thief. Developed characters design, environment concepts.
• Three years of experience in working with foreign customers in the development, creation and maintenance of artworks, in the mode of free employment.
• Development and implementation of concepts, design of the Cup-Cup and Сoffeopia coffee shops (signboard, lightbox, interior painting, logo), I carried out their implementation independently. Selection and preparation of materials for work.
Advanced training, development of professional skills, implementation of non-trivial projects, achievement of high results in the artistic field, participation in interesting and creative tasks, work with a team of professionals. | en | ed656f9b-65cf-523b-9a4e-6c4966c88397 | 24,793 |
2d Artist / Concept Artist | I want to work in a team for a long time.I would really like to work on interesting projects with diverse tasks.
WORK EXPERIENCE
2020 - 2021
FREELANCE COMISSIONS: Concept art; Character design; Illustration;
2020 - 2022
FREELANCE GAME ART: 4 different projects
1) concept of characters for tabletop RPG
2) concept of characters for MMOrpg + prepared characters for animation
3) concept art of characters (for 3D models) for strategy game
4) environment concept photobushing
I’ve completed XYZ course “Concept Art” | Not a fun of creating icons, printing, advertising design. | null | Artist | intermediate | 1.5 |
I want to work in a team for a long time.I would really like to work on interesting projects with diverse tasks.
WORK EXPERIENCE
2020 - 2021
FREELANCE COMISSIONS: Concept art; Character design; Illustration;
2020 - 2022
FREELANCE GAME ART: 4 different projects
1) concept of characters for tabletop RPG
2) concept of characters for MMOrpg + prepared characters for animation
3) concept art of characters (for 3D models) for strategy game
4) environment concept photobushing
I’ve completed XYZ course “Concept Art”
Not a fun of creating icons, printing, advertising design. | en | a8c9f8bd-0f9d-5d65-b0df-9c96b821e814 | 24,794 |
2d Artist/ Concept Artist | Hello everyone! I am an I'm professional 2D Artist and an Illustrator. I have 3 years of experience as a 2d artist in game dev. I have created concepts and drew final illustrations in different styles for mobile casual and PC games.
SUMMARY:
Creating realistiс and cartoon-style backgrounds (environment) from sketch to the final result
Matte painting
Drawing of all kinds of landscapes and interiors
Huge interest in animation and film production
Good organizational skills
Good written and verbal communication skills (English - Upper-Intermediate, Russian and Ukrainian - native)
TECHNICAL SKILLS:
Expert knowledge of Photoshop, Illustrator
Proficient in Figma
Familiar with Corel Draw, AfterEffect
Hand drawing skills.
WORK EXPERIENCE:
Whimsy Games - CG artist (Apr 2021 – Oct 2021)
work closely with Lead Art in order to get the best possible solutions in improving artistic aspects of companies projects
work on backgrounds/environment, concepts, marketing screens
Whaleapp LTD - 2d artist (Feb 2019 – Jan 2021)
titles worked on: Hidden Hotel, Hotel Blast, Resort Hotel, Rancho Blast, Hollywood Legends
final drawing of game elements (backgrounds, characters, props, collections, etc.).
concept of game elements (environment and items).
drawing in a casual style, in the style of cartoon and hyper-casual.
Ers Game Studios Llp - 2d artist (Mar 2018 – Feb 2019)
drawing final illustrations for games (locations, zooms, props)
concepting game elements | I'm looking for a job where I can be creative, passionate, and useful. I love studying and I hope to bring something new to future projects. | null | Design | upper | 3 |
Hello everyone! I am an I'm professional 2D Artist and an Illustrator. I have 3 years of experience as a 2d artist in game dev. I have created concepts and drew final illustrations in different styles for mobile casual and PC games.
SUMMARY:
Creating realistiс and cartoon-style backgrounds (environment) from sketch to the final result
Matte painting
Drawing of all kinds of landscapes and interiors
Huge interest in animation and film production
Good organizational skills
Good written and verbal communication skills (English - Upper-Intermediate, Russian and Ukrainian - native)
TECHNICAL SKILLS:
Expert knowledge of Photoshop, Illustrator
Proficient in Figma
Familiar with Corel Draw, AfterEffect
Hand drawing skills.
WORK EXPERIENCE:
Whimsy Games - CG artist (Apr 2021 – Oct 2021)
work closely with Lead Art in order to get the best possible solutions in improving artistic aspects of companies projects
work on backgrounds/environment, concepts, marketing screens
Whaleapp LTD - 2d artist (Feb 2019 – Jan 2021)
titles worked on: Hidden Hotel, Hotel Blast, Resort Hotel, Rancho Blast, Hollywood Legends
final drawing of game elements (backgrounds, characters, props, collections, etc.).
concept of game elements (environment and items).
drawing in a casual style, in the style of cartoon and hyper-casual.
Ers Game Studios Llp - 2d artist (Mar 2018 – Feb 2019)
drawing final illustrations for games (locations, zooms, props)
concepting game elements
I'm looking for a job where I can be creative, passionate, and useful. I love studying and I hope to bring something new to future projects. | en | 25a3e1f2-c9be-56b7-bcfb-7a9c254db4a1 | 24,795 |
2D artist / concept artist | KEY SKILLS AND COMPETENCIES
• traditional 2D design and drafting skills
• able to work on a multitude of different subjects to various levels of completion
• strong knowledge of art theory (composition, color, anatomy, art history, etc.)
• high freehand drawing and sketching skill
• experienced in all levels of a concept art pipeline from high concept paintings to individual breakout sheets and turnarounds
• expert level in required software (Photoshop, Illustrator)
• interested in videogames
PERSONAL SKILLS
• Academic-based
• Thinking creatively
• Perfectionist
• Communication skills
• English speaker | I hope to find a work which will give me opportunity to improve my skills. And it will be nice to work with a team of good lads. | null | Design | upper | 4 |
KEY SKILLS AND COMPETENCIES
• traditional 2D design and drafting skills
• able to work on a multitude of different subjects to various levels of completion
• strong knowledge of art theory (composition, color, anatomy, art history, etc.)
• high freehand drawing and sketching skill
• experienced in all levels of a concept art pipeline from high concept paintings to individual breakout sheets and turnarounds
• expert level in required software (Photoshop, Illustrator)
• interested in videogames
PERSONAL SKILLS
• Academic-based
• Thinking creatively
• Perfectionist
• Communication skills
• English speaker
I hope to find a work which will give me opportunity to improve my skills. And it will be nice to work with a team of good lads. | en | 576bd039-3cc8-5da0-b2fa-b8e43d9d90fe | 24,796 |
2D artist, concept artist | I am an artist from Ukraine. I have been studying drawing throughout my life, graduated with a bachelor's degree in art as well as a large number of master classes and courses. I have a vast understanding of a human anatomy, color theory and entire classical drawing theory.
- I have an experience in creating characters and environments.
- One of my favorite things to do is to come up with ideas and bring them to life, so I would like to work on your project! | I look forward to participate in interesting and developing projects, as well as working with people from all over the world. | I have been studying the basics of drawing for 10 years now. At first it was only traditional drawing, but 5 years ago I have started to learn CG art. I also have a Bachelor at the Polytechnic University of Valencia, majoring in illustration and animation. I have completed my studies at the XYZ school in the specialty "Concept art" and "3D art for games". | Artist | intermediate | 2.5 | I have been studying the basics of drawing for 10 years now. At first it was only traditional drawing, but 5 years ago I have started to learn CG art. I also have a Bachelor at the Polytechnic University of Valencia, majoring in illustration and animation. I have completed my studies at the XYZ school in the specialty "Concept art" and "3D art for games".
I am an artist from Ukraine. I have been studying drawing throughout my life, graduated with a bachelor's degree in art as well as a large number of master classes and courses. I have a vast understanding of a human anatomy, color theory and entire classical drawing theory.
- I have an experience in creating characters and environments.
- One of my favorite things to do is to come up with ideas and bring them to life, so I would like to work on your project!
I look forward to participate in interesting and developing projects, as well as working with people from all over the world. | en | 78a465eb-4ef6-52c4-ab44-177a5b0cdf0b | 24,797 |
2D artist / Concept artist | Highly qualified CG artist (2D, 3D, concept art) with 5 years of gamedev experience. I had worked on such top projects as “Manor Matters” and other. Huge experience in the creation of high-quality environ andments, characters, objects, storyboards and UI. Full cycle of isometric graphics development for top-level mobile games. Creation of realistic game-ready PBR-textured low-poly objects.
Strong knowledge of colour theory, composition, light and anatomy. Work in different art styles. Huge experience in cartoon style art. | I would like to have a full-time remote permanent job | Excellent work in different art departments in different styles. Not a single one from a burning deadline, respected by colleagues for responsibility, discipline, accuracy and creativity. Excellent communication within the team, as well as with game designers, animators and art director. Soft and effective supervision of interns. 100% involvement in the development of the project.
One published game and another one on the way | Artist | fluent | 5 | Excellent work in different art departments in different styles. Not a single one from a burning deadline, respected by colleagues for responsibility, discipline, accuracy and creativity. Excellent communication within the team, as well as with game designers, animators and art director. Soft and effective supervision of interns. 100% involvement in the development of the project.
One published game and another one on the way
Highly qualified CG artist (2D, 3D, concept art) with 5 years of gamedev experience. I had worked on such top projects as “Manor Matters” and other. Huge experience in the creation of high-quality environ andments, characters, objects, storyboards and UI. Full cycle of isometric graphics development for top-level mobile games. Creation of realistic game-ready PBR-textured low-poly objects.
Strong knowledge of colour theory, composition, light and anatomy. Work in different art styles. Huge experience in cartoon style art.
I would like to have a full-time remote permanent job | en | c04e6b7b-715d-5c55-993a-4119ba839072 | 24,798 |
2D artist, Concept artist | 05/2022-present I worked in GrandMAStudios as a 2DArtist. Creating zoom zones using Adobe Photoshop (photobash) (Games - Reflections of Life, Mystery Case Files, Whispered Secrets)
3 years i worked in the Foxminded company as a freelance graphic designer. | null | null | Artist | pre | 1.5 |
05/2022-present I worked in GrandMAStudios as a 2DArtist. Creating zoom zones using Adobe Photoshop (photobash) (Games - Reflections of Life, Mystery Case Files, Whispered Secrets)
3 years i worked in the Foxminded company as a freelance graphic designer.
| en | c9f22d4e-12f4-5617-8ea0-e4ab7a50fd46 | 24,799 |
2D artist/Concept artist | I am a self-taught artist and drawing has been my biggest passion since 2015.
In 2018 I had a chance to work on a character concept for the Revolution Fist Studio. It was a collaborative process during which we together with the Art Director iterated on the character development according to customer's requirements and feedback. This resulted in a character concept for a mobile quest game. In 2019 I completed a CG Spectrum course in concept art where I worked on a character concept for an RPG fantasy game.
In addition to my passion for digital and traditional art, I hold a Ph.D. degree in civil engineering. For the past six years, I have been working at the State Road Construction Agency of Ukraine where I most recently was leading a digital transformation project focused on the support of the paperless workflow. | null | null | Artist | intermediate | 2 |
I am a self-taught artist and drawing has been my biggest passion since 2015.
In 2018 I had a chance to work on a character concept for the Revolution Fist Studio. It was a collaborative process during which we together with the Art Director iterated on the character development according to customer's requirements and feedback. This resulted in a character concept for a mobile quest game. In 2019 I completed a CG Spectrum course in concept art where I worked on a character concept for an RPG fantasy game.
In addition to my passion for digital and traditional art, I hold a Ph.D. degree in civil engineering. For the past six years, I have been working at the State Road Construction Agency of Ukraine where I most recently was leading a digital transformation project focused on the support of the paperless workflow.
| en | f1aab530-1f7e-5add-b4ad-cdf468bdc10a | 24,800 |
2D artist/ Concept Artist | I have a huge passion for art.
So I swiched my career path from IT Recruiter/HR activity (4+ years) to 2D concept artist in April 2019.
I work with Wacom graphic tablet, able to do hand drawings and develop art from sketch to final artwork.
I was working on mobile games as 2D concept artist and using 3D modeling in Blender as well for blockout/overpaint.
- Experienced in Photoshop, Adobe Illustrator, Procreate
- Creating concept art, 3D blockout, icons, etc.
- Knowledge of Blender, Affinity Designer
- Freehand drawing and sketching skill
- Zbrush/Cinema 4D/After Effects - basic level
artstation.com /makarovart | Concept art (designing characters, objects, backgrounds etc.).
3D concepting (objects, buildings, etc.).
Creating UI-elements and icons, preparing moodboards and references for my team.
Developing art from sketch to final state. | null | Artist | intermediate | 2.5 |
I have a huge passion for art.
So I swiched my career path from IT Recruiter/HR activity (4+ years) to 2D concept artist in April 2019.
I work with Wacom graphic tablet, able to do hand drawings and develop art from sketch to final artwork.
I was working on mobile games as 2D concept artist and using 3D modeling in Blender as well for blockout/overpaint.
- Experienced in Photoshop, Adobe Illustrator, Procreate
- Creating concept art, 3D blockout, icons, etc.
- Knowledge of Blender, Affinity Designer
- Freehand drawing and sketching skill
- Zbrush/Cinema 4D/After Effects - basic level
artstation.com /makarovart
Concept art (designing characters, objects, backgrounds etc.).
3D concepting (objects, buildings, etc.).
Creating UI-elements and icons, preparing moodboards and references for my team.
Developing art from sketch to final state. | en | c196c544-446b-538f-8c70-eefd3471350f | 24,801 |
2D Artist / Concept Artist | Creating different types of 2D game graphics and concepts, from scratch to finish - characters, locations, isometric buildings, props, maps, backgrounds, and icons (symbols) for slots games. Have basic knowledge of 3D software Blender. Conversational level of English grammar is Okay as well ;)
I prefer to work in a product company remotely. To create concepts, sketches, and final 2D game art, tight to the industry pipeline, to the clear and well-organized description.
Also experienced in the NFT industry have NFT creating, and selling experience. Familiar with AI Midjorney generative art creation. | I don`t want to work on 2D platformer-type game art or pixel art and suffer from micro-management. | M:Dusa CG concept art winner | Other | upper | 4 | M:Dusa CG concept art winner
Creating different types of 2D game graphics and concepts, from scratch to finish - characters, locations, isometric buildings, props, maps, backgrounds, and icons (symbols) for slots games. Have basic knowledge of 3D software Blender. Conversational level of English grammar is Okay as well ;)
I prefer to work in a product company remotely. To create concepts, sketches, and final 2D game art, tight to the industry pipeline, to the clear and well-organized description.
Also experienced in the NFT industry have NFT creating, and selling experience. Familiar with AI Midjorney generative art creation.
I don`t want to work on 2D platformer-type game art or pixel art and suffer from micro-management. | en | 81867463-363c-5ebe-8716-4c1d25d243a8 | 24,802 |
2D Artist / Concept Artist | My experience as a 2D artist is 3 years,
In the first company, I developed illustrations for subsequent printing.
Now I'm working as a Lead 2D artist for a year,
my work includes
- concepts in different styles (hypercasual, realism, casual)
-UI
- drawing icons and loading screens
Also, my work includes teaching other artists.
I work mainly in Procreate, I know Adobe Photoshop, Figma, Blender
I constantly improve my skills by taking courses | I’m sure I don’t want to do UI, because I don’t enjoy it, I know it at basic level, I can make layout. | I have released projects in games, the development was from idea to final concept | Artist | upper | 3 | I have released projects in games, the development was from idea to final concept
My experience as a 2D artist is 3 years,
In the first company, I developed illustrations for subsequent printing.
Now I'm working as a Lead 2D artist for a year,
my work includes
- concepts in different styles (hypercasual, realism, casual)
-UI
- drawing icons and loading screens
Also, my work includes teaching other artists.
I work mainly in Procreate, I know Adobe Photoshop, Figma, Blender
I constantly improve my skills by taking courses
I’m sure I don’t want to do UI, because I don’t enjoy it, I know it at basic level, I can make layout. | en | ed163cc7-df89-55c3-9999-20a27a8c3fcd | 24,803 |
2D Artist, Concept Artist | 2 years of work experience (freelance). i worked on vector illustrations for animation, concept art, character design, props and game assets for video games, NFT projects, game art and more. I can work in 3D too. I know 3D Max and Blender (base skills).
Also, I continue to studying more and create my personal projects.
I'll be glad to work on video-game projects. | I don't create UI/UX design, logo, fonts, animation and other design skills | I worked on game industry's projects which entered the market. 100% Job Success and Top Rated on Upwork | Artist | intermediate | 2 | I worked on game industry's projects which entered the market. 100% Job Success and Top Rated on Upwork
2 years of work experience (freelance). i worked on vector illustrations for animation, concept art, character design, props and game assets for video games, NFT projects, game art and more. I can work in 3D too. I know 3D Max and Blender (base skills).
Also, I continue to studying more and create my personal projects.
I'll be glad to work on video-game projects.
I don't create UI/UX design, logo, fonts, animation and other design skills | en | 6fb38b79-fd2c-592c-921e-0eb5d9e249e6 | 24,804 |
2D Artist, Concept Artist | Concept art, sketching for environment, indoor and outdoor scenes and locations (casual games, video slot games, card games, illustrations);
Props and icons design and final art;
UI elements design (menus, buttons, frames);
Creating 3D blockouts for artists to overpaint;
Final 2D render for icons, backgrounds, props, illustrations.
Job Experience
2016 - 2017 - Freelance:
Absolutist (Ukraine) - HOG.
Upwork (Freelance service) - icons.
2017 - 2020 - Volmi Games:
HOPA, HOG: background sketching, items lists, items placement, backgrounds and
items overpaint, source file preparation.
Casino Slot games: background sketching and rendering, creating ui elements (reels,
buttons, logos, pop-up menus).
Illustrations sketches, final render from scratch and with 3D models overpaint.
Environment concepts and sketches.
2020 - present - Stakelogic
Video Slots: backgrounds, icon, ui elements sketching; final art of icons, ui elements;
source files and assets delivery | null | null | Design | intermediate | 5 |
Concept art, sketching for environment, indoor and outdoor scenes and locations (casual games, video slot games, card games, illustrations);
Props and icons design and final art;
UI elements design (menus, buttons, frames);
Creating 3D blockouts for artists to overpaint;
Final 2D render for icons, backgrounds, props, illustrations.
Job Experience
2016 - 2017 - Freelance:
Absolutist (Ukraine) - HOG.
Upwork (Freelance service) - icons.
2017 - 2020 - Volmi Games:
HOPA, HOG: background sketching, items lists, items placement, backgrounds and
items overpaint, source file preparation.
Casino Slot games: background sketching and rendering, creating ui elements (reels,
buttons, logos, pop-up menus).
Illustrations sketches, final render from scratch and with 3D models overpaint.
Environment concepts and sketches.
2020 - present - Stakelogic
Video Slots: backgrounds, icon, ui elements sketching; final art of icons, ui elements;
source files and assets delivery
| en | e03fc6ad-0ba6-5842-8e63-d3a25dad27fc | 24,805 |
2D Artist, Concept Artist | I'm an amateur freelance 2d artist working for game development. Passionate for this job, self-critical and dedicated. | I would really like to join a creative product team of any size, learning new techniques and be able to grow professionally. | null | Other | no_english | 1.5 |
I'm an amateur freelance 2d artist working for game development. Passionate for this job, self-critical and dedicated.
I would really like to join a creative product team of any size, learning new techniques and be able to grow professionally. | en | e3f2d810-8525-5d2b-b263-2dc6dfcd3ff2 | 24,806 |
2D Artist, Concept Artist | I've 3 years experience with different freelance projects on Upwork website, where I currently working. I prefer to work with a characters design in anime and but I also familiar with realistic style. I have a good command of Adobe Photoshop, Procreate and a graphics tablet. | I just want to have experience with team working and learn more from professionals. | I have sucsessfull cooperative project - webcomics in manga style that is completely illustrated by me. | Other | upper | 3 | I have sucsessfull cooperative project - webcomics in manga style that is completely illustrated by me.
I've 3 years experience with different freelance projects on Upwork website, where I currently working. I prefer to work with a characters design in anime and but I also familiar with realistic style. I have a good command of Adobe Photoshop, Procreate and a graphics tablet.
I just want to have experience with team working and learn more from professionals. | en | 00fec187-2c40-5b76-8770-73462e3bde2d | 24,807 |
2D Artist, Concept Artist | My name is Anton. I have been working as 2D artist . My main drawing style is casual. I like to create something new.
My basic skills:
- Concept Art
- Illustrations
- Rendering
- Characters creation
- Concept Art of game area
- Casual graphics for games
- Classic animation creation
- Caricatures in Simpsons and Disney styles
- Other art projects (fantasy maps, playing cards, logos, etc.)
I use the following software in my work:
- Adobe Photoshop (high level)
- Adobe Illustrator (high level)
- Stable Diffusion (intermediate level)
- Procreate (high level)
In addition to work, I am also developing and improving my skills in Concept Art.
I am planning to study and develop constantly, because with new skills I can create bigger and more interesting worlds and characters. | null | null | Other | pre | 4 |
My name is Anton. I have been working as 2D artist . My main drawing style is casual. I like to create something new.
My basic skills:
- Concept Art
- Illustrations
- Rendering
- Characters creation
- Concept Art of game area
- Casual graphics for games
- Classic animation creation
- Caricatures in Simpsons and Disney styles
- Other art projects (fantasy maps, playing cards, logos, etc.)
I use the following software in my work:
- Adobe Photoshop (high level)
- Adobe Illustrator (high level)
- Stable Diffusion (intermediate level)
- Procreate (high level)
In addition to work, I am also developing and improving my skills in Concept Art.
I am planning to study and develop constantly, because with new skills I can create bigger and more interesting worlds and characters.
| en | dd3d5f15-c12a-5aff-a5e8-f5125597bc01 | 24,808 |
2D artist, concept artist, art lead, art director | Hello! My name is Olga, I'm an artist in the entertainment industry looking for a new adventure in work!
I do environments/backgrounds both design and painting/prop design, game elements and illustrations.
I have several years of experience in game dev - in outsource companies, and product, as an artist and as a lead artist/art director too.
I was:
-doing props, backgrounds and environments from scratch to final, icons, illustrations, rough UI design
- making moodboards for the projects to find the right mood and style
- doing rough UI design to find the right direction for further development
-supporting artists, providing feedbacks, organizing work in general
- cooperating closely with the developers, game designers, and animators
Also, I have an experience in the animation industry as an artist and supervisor.
I have basic knowledge of Blender and Gravity Sketch, I'm using them actively to speed the process and for some level up of projects.
Hope to find new exciting projects and teams, where I can suit well with my skills, realize myself as an artist and/or art lead and learn something new. | null | null | Artist | upper | 5 |
Hello! My name is Olga, I'm an artist in the entertainment industry looking for a new adventure in work!
I do environments/backgrounds both design and painting/prop design, game elements and illustrations.
I have several years of experience in game dev - in outsource companies, and product, as an artist and as a lead artist/art director too.
I was:
-doing props, backgrounds and environments from scratch to final, icons, illustrations, rough UI design
- making moodboards for the projects to find the right mood and style
- doing rough UI design to find the right direction for further development
-supporting artists, providing feedbacks, organizing work in general
- cooperating closely with the developers, game designers, and animators
Also, I have an experience in the animation industry as an artist and supervisor.
I have basic knowledge of Blender and Gravity Sketch, I'm using them actively to speed the process and for some level up of projects.
Hope to find new exciting projects and teams, where I can suit well with my skills, realize myself as an artist and/or art lead and learn something new.
| en | 41be8c0d-b3d9-5d4c-8808-a3b26f221ddf | 24,809 |
2D Artist, Concept Artist, Character Artist | 2D Artist at Yarki Studio
September 2017 - October 2019
Various projects
∙ Working with different styles
∙ Creating overall game aesthetic
∙ Characters and props concept and finalization
∙ Icons concept and finalization
Technologies/Tools: Photoshop, Illustrator
***
Freelance Artist
November 2019 - November 2020
Various projects
∙ Creating custom illustrations
∙ Creating character concepts in my personal style
∙ Recreating already established characters design in my personal style
Technologies/Tools: Photoshop, Procreate
***
2D Artist at Playrix
December 2020 - March 2021
Fishdom project
∙ Developing concepts and ideas
∙ Creating sketches for characters and decorations in assigned style
∙ Rendering and finalization
Technologies/Tools: Photoshop
***
2D Artist at YozmaTech
June 2022 - February 2023
Bingo Drive project
∙ Character design for illustrations and animation
∙ Creating illustrations from scratch
∙ Working with different expressions and angles of a character
Technologies/Tools: Photoshop, Procreate
***
Education
National Technical University of Ukraine Kyiv Polytechnic Institute: Graphic Art and Design
2014-2018 | null | null | Artist | upper | 4 |
2D Artist at Yarki Studio
September 2017 - October 2019
Various projects
∙ Working with different styles
∙ Creating overall game aesthetic
∙ Characters and props concept and finalization
∙ Icons concept and finalization
Technologies/Tools: Photoshop, Illustrator
***
Freelance Artist
November 2019 - November 2020
Various projects
∙ Creating custom illustrations
∙ Creating character concepts in my personal style
∙ Recreating already established characters design in my personal style
Technologies/Tools: Photoshop, Procreate
***
2D Artist at Playrix
December 2020 - March 2021
Fishdom project
∙ Developing concepts and ideas
∙ Creating sketches for characters and decorations in assigned style
∙ Rendering and finalization
Technologies/Tools: Photoshop
***
2D Artist at YozmaTech
June 2022 - February 2023
Bingo Drive project
∙ Character design for illustrations and animation
∙ Creating illustrations from scratch
∙ Working with different expressions and angles of a character
Technologies/Tools: Photoshop, Procreate
***
Education
National Technical University of Ukraine Kyiv Polytechnic Institute: Graphic Art and Design
2014-2018
| en | 0b51917b-c14d-54d5-9f2b-ab92b18f47c1 | 24,810 |
2D Artist, Concept Artist, Character Artist | I have had an experience in working on various mobile games.
My responsibilities were:
- developing concepts of characters, creatures, and props;
- finalizing the concepts, creating clean illustrations;
- sketching;
- rendering;
- making game UI, assets, textures;
- creating simple character animations. | null | null | Artist | fluent | 2 |
I have had an experience in working on various mobile games.
My responsibilities were:
- developing concepts of characters, creatures, and props;
- finalizing the concepts, creating clean illustrations;
- sketching;
- rendering;
- making game UI, assets, textures;
- creating simple character animations.
| en | f4ffcea5-d8ed-5408-aa32-23afbc36876d | 24,811 |
2d artist, concept artist, character designer | A 2D Artist who have been drawing for more than 15 years. I've graduated from Avni Akyol Fine Arts Highschool and Radio, Television and Cinema department in Istanbul University. I've always dreamed of studying animation. In order to realize my dreams i worked hard and got accepted to Cartoon and Animation department of Eskişehir Anadolu University. Currently, i am working as a freelancer for 5 years in gaming industry and doing my best to graduate from my second, current university. My first and foremost goals are both improving my art and myself. At the moment i am interested in learning 3D modeling, sculpting animation. | null | null | Artist | intermediate | 5 |
A 2D Artist who have been drawing for more than 15 years. I've graduated from Avni Akyol Fine Arts Highschool and Radio, Television and Cinema department in Istanbul University. I've always dreamed of studying animation. In order to realize my dreams i worked hard and got accepted to Cartoon and Animation department of Eskişehir Anadolu University. Currently, i am working as a freelancer for 5 years in gaming industry and doing my best to graduate from my second, current university. My first and foremost goals are both improving my art and myself. At the moment i am interested in learning 3D modeling, sculpting animation.
| en | 370b5a8e-1f71-5dbc-8189-bb4c8872f3be | 24,812 |
2D Artist , Concept Artist , character designer | Extensive experience in Illustrator and Photoshop, also love to do quick jobs in procreate. Preferably work as a character designer and concept art storyteller .
Ready to learn new things as well as share experience, I love the cartoon style similar to pixar graphics | null | null | Artist | intermediate | 2 |
Extensive experience in Illustrator and Photoshop, also love to do quick jobs in procreate. Preferably work as a character designer and concept art storyteller .
Ready to learn new things as well as share experience, I love the cartoon style similar to pixar graphics
| en | c11428d0-120a-516f-ba6b-a15a50fa91fa | 24,813 |
2D Artist/Concept Artist/Comic Artist | Hi! My name is Lena.
Currently I work in two main directions - the developing and content maintaining for mobile games, and creating comics.
I have been working in gamedev for 8 years. During this time, I’ve worked on games of different genres: Match-3, Digger, Beat-Em-Up. I’ve engaged in development new projects (sketches, concepts, prototyping) and creation of content to support games (drawing characters, mechanics, locations). I especially love in drawing the concepts of characters and monsters.
Also I develop game user interfaces (UI), its structure and design. My tasks were to develop a clear interface and create a compact constructor for it.
Besides doing hand-ons work on the project, some part of my daily activities include reviewing art and effects, compliance with the given style and development of color schemes. As well as coordination with animation and techart teams.
Additionally, I’m developing my own project. I create the comic and make all the stages of development in it - from idea and storyboards to design of text bubbles. I adore to make highly detailed illustrations with complex compositional solutions. I would be interested in doing storytelling and graphic novels on a commercial basis.
At a basic level, I work in 3D editor and practice creating photorealistic concepts for games and movies. | I'm looking for interesting projects with high graphics requirements to improve my level. I really want to try something new. Therefore, I DO NOT consider proposals for match-3 and casino projects. | Last year I launched the Patreon for my own project “The Holy City” and I’m continuing to support it. This is a fantasy comic-ongoing. | Artist | intermediate | 8 | Last year I launched the Patreon for my own project “The Holy City” and I’m continuing to support it. This is a fantasy comic-ongoing.
Hi! My name is Lena.
Currently I work in two main directions - the developing and content maintaining for mobile games, and creating comics.
I have been working in gamedev for 8 years. During this time, I’ve worked on games of different genres: Match-3, Digger, Beat-Em-Up. I’ve engaged in development new projects (sketches, concepts, prototyping) and creation of content to support games (drawing characters, mechanics, locations). I especially love in drawing the concepts of characters and monsters.
Also I develop game user interfaces (UI), its structure and design. My tasks were to develop a clear interface and create a compact constructor for it.
Besides doing hand-ons work on the project, some part of my daily activities include reviewing art and effects, compliance with the given style and development of color schemes. As well as coordination with animation and techart teams.
Additionally, I’m developing my own project. I create the comic and make all the stages of development in it - from idea and storyboards to design of text bubbles. I adore to make highly detailed illustrations with complex compositional solutions. I would be interested in doing storytelling and graphic novels on a commercial basis.
At a basic level, I work in 3D editor and practice creating photorealistic concepts for games and movies.
I'm looking for interesting projects with high graphics requirements to improve my level. I really want to try something new. Therefore, I DO NOT consider proposals for match-3 and casino projects. | en | fda56a1b-8b54-574f-b147-587f227a3772 | 24,814 |
2D Artist, Concept Artist, Design Mobile Developer, Game Designer. | I work in digital and cartoon style, my tools - Photoshop, stylus and imagination. Doing a lot of concepts and design is my specialty. In the past few years I have been involved in more games by game design, level creation, level balance, logic, monetization etc.
Over the past two years has gained a lot of experience in hyper casual games as an artist and game designer | Сool people and a good team with an interesting project. | Hi! I'm Concept Artist & 2D Designer in Photoshop. Like work in cartoon 2D Graphic & any photo-manipulation kinda :) I studied design and concept art at digital academy “Art Club” CG Academy graphic. After that in 2012 i worked on several projects associated with the school and after school i worked in digital company "Cheesebanana" for a 5 years. And now I work in a young team in ChickenFish Games. | Design | upper | 7 | Hi! I'm Concept Artist & 2D Designer in Photoshop. Like work in cartoon 2D Graphic & any photo-manipulation kinda :) I studied design and concept art at digital academy “Art Club” CG Academy graphic. After that in 2012 i worked on several projects associated with the school and after school i worked in digital company "Cheesebanana" for a 5 years. And now I work in a young team in ChickenFish Games.
I work in digital and cartoon style, my tools - Photoshop, stylus and imagination. Doing a lot of concepts and design is my specialty. In the past few years I have been involved in more games by game design, level creation, level balance, logic, monetization etc.
Over the past two years has gained a lot of experience in hyper casual games as an artist and game designer
Сool people and a good team with an interesting project. | en | 8d24788c-4545-5f0e-8ef9-2f92a958a8ac | 24,815 |
2d artist\Concept artist\Game artist\Illustrator | I have 6 years of experience in game design.
For one and a half years, I developed the design of icons, backgrounds, and characters for bubble shooters.
Also, for two and a half years, I developed art for Match3 in one of the Playrix studios as a senior (mentoring, giving feedback, project quality control).
Later, I was the character lead on one of the Playrix projects.
I am interested in illustration, characters as an artist with partial mentorship. | null | null | Artist | pre | 7 |
I have 6 years of experience in game design.
For one and a half years, I developed the design of icons, backgrounds, and characters for bubble shooters.
Also, for two and a half years, I developed art for Match3 in one of the Playrix studios as a senior (mentoring, giving feedback, project quality control).
Later, I was the character lead on one of the Playrix projects.
I am interested in illustration, characters as an artist with partial mentorship.
| en | 0d507e2a-ab5b-51db-995b-674daa8a71df | 24,816 |
2d artist, concept artist, illustrator | 2022-2023: Lead artist in Hyper Factory.2020-2022: 2D artist in WhalleApp Ltd. 2019– 2020: 2D artist Illustrator in Enixan Entertainment in the development department. 2014-2017: freelance, performing various artworks, illustrator. | A clear task, adequate deadlines and Enjoy your favorite and well-done work | I own various techniques of academic painting, academic drawing and composition, anatomy | Artist | intermediate | 4 | I own various techniques of academic painting, academic drawing and composition, anatomy
2022-2023: Lead artist in Hyper Factory.2020-2022: 2D artist in WhalleApp Ltd. 2019– 2020: 2D artist Illustrator in Enixan Entertainment in the development department. 2014-2017: freelance, performing various artworks, illustrator.
A clear task, adequate deadlines and Enjoy your favorite and well-done work | en | 8140cb1f-279f-58ee-a6f7-e91982014460 | 24,817 |
2D artist, concept artist, illustrator | Development art in casual style from scratch . Characters, backgrounds, ui windows, promotional art for gaming communities, etc... Duties: searching for a concept, full and detailed rendering in a given style, preparing assets for animations. | null | null | Artist | pre | 8 |
Development art in casual style from scratch . Characters, backgrounds, ui windows, promotional art for gaming communities, etc... Duties: searching for a concept, full and detailed rendering in a given style, preparing assets for animations.
| en | 82b35e9e-ef43-5bdd-9e29-045be4c1eaa9 | 24,818 |
2D Artist/ Concept artist/ Illustrator | I'm an 2D artist with a true passion for illustration and concept art. I have a foundation in traditional art techniques and digital tools, as well as an understanding of composition, color theory, perspective, and visual aesthetics. I really enjoy learning and evolving in the field of digital art. Currently, I work at a mobile game development company where I have the opportunity to work on concepts, UI elements and illustrations. I'm open to diverse projects and ready to experiment with fresh styles and techniques. Thank you! | null | null | Artist | upper | 2.5 |
I'm an 2D artist with a true passion for illustration and concept art. I have a foundation in traditional art techniques and digital tools, as well as an understanding of composition, color theory, perspective, and visual aesthetics. I really enjoy learning and evolving in the field of digital art. Currently, I work at a mobile game development company where I have the opportunity to work on concepts, UI elements and illustrations. I'm open to diverse projects and ready to experiment with fresh styles and techniques. Thank you!
| en | 485ff72c-bcbb-5cf8-9d48-362453e6c674 | 24,819 |
2d artist, concept artist, storyboard artist, illustrator | Marketing Creatives Artist, Home Games, Kyiv, Ukraine - August 2021 - September 2022
Creating storyboards. Making illustrations for video and static ad campaigns, character and environment designs, concepts for 3d artists.
2d artist, Grandma studious, Kyiv, Ukraine - February 2019 - August 2021
Digital photorealistic art for hidden objects puzzle games. Environment: zooms, HO scenes, locations, mini games.
Scientific illustrator, Nova Knyha Publishing House, Vinnytsia, Ukraine - February 2016 - February 2019
Communication with authors. Creating original concepts for illustrations, colorising, editing. | null | null | Artist | upper | 3 |
Marketing Creatives Artist, Home Games, Kyiv, Ukraine - August 2021 - September 2022
Creating storyboards. Making illustrations for video and static ad campaigns, character and environment designs, concepts for 3d artists.
2d artist, Grandma studious, Kyiv, Ukraine - February 2019 - August 2021
Digital photorealistic art for hidden objects puzzle games. Environment: zooms, HO scenes, locations, mini games.
Scientific illustrator, Nova Knyha Publishing House, Vinnytsia, Ukraine - February 2016 - February 2019
Communication with authors. Creating original concepts for illustrations, colorising, editing.
| en | 02891095-aff6-58ea-a7cf-4fb957943d40 | 24,820 |
2d artist, Concept character artist, Concept artist | - I have worked in companies and as a freelancer, have experience in various areas, including character concepts, illustrations for multiple tasks, environments, props, comics, and icons.
- I have experience working both independently and in a team. I have worked and communicated directly with clients.
- I have a degree in Fine Arts and a strong academic background in anatomy, composition, color theory, and different art styles; have traditional art skills.
- I have advanced skills in line art, design, and fully rendered illustrations, and I am able to use 3D tools(Blender) for 2D purposes. I understand the entire pipeline for creating game art pieces.
- I have a good level of English, can clearly understand English speach and hold conversations both in written and spoken forms . | I am really not into UI, but if it is needed I can help my team. | I can make attractive, memorable characters. From concept to full render and illustrations | Artist | upper | 3 | I can make attractive, memorable characters. From concept to full render and illustrations
- I have worked in companies and as a freelancer, have experience in various areas, including character concepts, illustrations for multiple tasks, environments, props, comics, and icons.
- I have experience working both independently and in a team. I have worked and communicated directly with clients.
- I have a degree in Fine Arts and a strong academic background in anatomy, composition, color theory, and different art styles; have traditional art skills.
- I have advanced skills in line art, design, and fully rendered illustrations, and I am able to use 3D tools(Blender) for 2D purposes. I understand the entire pipeline for creating game art pieces.
- I have a good level of English, can clearly understand English speach and hold conversations both in written and spoken forms .
I am really not into UI, but if it is needed I can help my team. | en | f14e3c0d-03ba-5d40-8ffe-dad620928974 | 24,821 |
2D artist/concept designer | - MA in graphic design - 91,6
- OK'S model management (English translator, graphic design)
- Avtark (graphic design, SMM)
- Perpetio (mobile games, UI/UX)
- Snap Inc (mobile games, original content - Concept Artist) | Want to work in game industry. Expect to draw a lot. | Hello, I have 6 years of experience in Graphic Design and Illustration. Now work as a concept artist for 2 years. My works were used more than 1m users all over the world.
I always in searching of new design tendencies and styles of drawing. I'm eternal disciple and always try myself in different styles.
More than 10 years draw in manga(anime) style. Have 2 unpublished comic books(one in manga style and one in my own "ukrainian" style).
Also can do an animation (work with Adobe After Effects, TVPaint, Adobe Character and Adobe Photoshop).
Further education: 2010-2014 – National University “Lviv Polytechnic” the institute of architecture, the department of design
Diploma for the first place in the university Olympiad in the speciality of design (2013).
Certificate of attendance in the allukrainian Olympiad in the speciality of design (Kharkiv- 2013)
Diploma for the culture of representation in the allukrainian Olympiad in the speciality of design (Kharkiv- 2013).
Bachelor degree in design – May 2014
2014–2016 – magistracy, National University “Lviv Polytechnic” the institute of architecture, the department of graphic design (91.6).
07/2015 - visiting Japan for techniques drawing perfections. Learning manga style etc
2016 - visiting China for techniques drawing perfections.
2017 - Avtark
2017 - UI/UX courses
2017 - Perpetio
2018 - 2019 - Snap Inc
(Have 7 published mobile games and more than 20 which are waiting to be published. Also more than 50 lenses.) | Design | upper | 3 | Hello, I have 6 years of experience in Graphic Design and Illustration. Now work as a concept artist for 2 years. My works were used more than 1m users all over the world.
I always in searching of new design tendencies and styles of drawing. I'm eternal disciple and always try myself in different styles.
More than 10 years draw in manga(anime) style. Have 2 unpublished comic books(one in manga style and one in my own "ukrainian" style).
Also can do an animation (work with Adobe After Effects, TVPaint, Adobe Character and Adobe Photoshop).
Further education: 2010-2014 – National University “Lviv Polytechnic” the institute of architecture, the department of design
Diploma for the first place in the university Olympiad in the speciality of design (2013).
Certificate of attendance in the allukrainian Olympiad in the speciality of design (Kharkiv- 2013)
Diploma for the culture of representation in the allukrainian Olympiad in the speciality of design (Kharkiv- 2013).
Bachelor degree in design – May 2014
2014–2016 – magistracy, National University “Lviv Polytechnic” the institute of architecture, the department of graphic design (91.6).
07/2015 - visiting Japan for techniques drawing perfections. Learning manga style etc
2016 - visiting China for techniques drawing perfections.
2017 - Avtark
2017 - UI/UX courses
2017 - Perpetio
2018 - 2019 - Snap Inc
(Have 7 published mobile games and more than 20 which are waiting to be published. Also more than 50 lenses.)
- MA in graphic design - 91,6
- OK'S model management (English translator, graphic design)
- Avtark (graphic design, SMM)
- Perpetio (mobile games, UI/UX)
- Snap Inc (mobile games, original content - Concept Artist)
Want to work in game industry. Expect to draw a lot. | en | 52ec2688-864b-5285-9deb-6dfdb9eba7b7 | 24,822 |
2d artist / designer | [Main activity]
• PricewaterhouseCoopers: Infographic Specialist (10.2018-11.2018)
• Freelance illustrator for Etsy store (11.2019-11.2021)
• Ubdyo: Designer for Amazon store (12.2020-1.2021)
• Placard: Advertising design, poligrafia (1.2021-05.2021)
• Art Studio Team UA: Illustrator for Etsy store (6.2021-today)
[Volunteering]
- Altus Translation: translator of comics from English, account manager 10 000+ followers (2 years).
- Octopus Family and Octopus Shop: manager of public activities, content management, product designer, video editor, account management 1000+ followers (2 years).
- ATEEZ Unkraine and ATINY Union: designer, account manager, translator, organizer of charity projects (3+ years).
- Under Castle: author's webtoon.
- Art competitions and exhibitions: FB 2017, exhibition of a series of portraits of Ukrainian poets and scientists in the People's House (Shchyrets).
- Experienced in working with murals.
- Experienced in working for small photostudio. | + 2d Illustration
+ Remote part-time job
+ Project job
+ Identity (full or partial)
+ Advertising design
+ Printing preparation
+ SMM design
× 3d modelling
× Marketing
× Full-time job
× Animation | • Chosen as a designer for the "Atiny Union" organization (numbering 55+ countries) to create ideas, design and present projects for an audience of 100-100000+ followers for each page.
• Having an architectural university background, that is rare :') | Artist | intermediate | 1 | • Chosen as a designer for the "Atiny Union" organization (numbering 55+ countries) to create ideas, design and present projects for an audience of 100-100000+ followers for each page.
• Having an architectural university background, that is rare :')
[Main activity]
• PricewaterhouseCoopers: Infographic Specialist (10.2018-11.2018)
• Freelance illustrator for Etsy store (11.2019-11.2021)
• Ubdyo: Designer for Amazon store (12.2020-1.2021)
• Placard: Advertising design, poligrafia (1.2021-05.2021)
• Art Studio Team UA: Illustrator for Etsy store (6.2021-today)
[Volunteering]
- Altus Translation: translator of comics from English, account manager 10 000+ followers (2 years).
- Octopus Family and Octopus Shop: manager of public activities, content management, product designer, video editor, account management 1000+ followers (2 years).
- ATEEZ Unkraine and ATINY Union: designer, account manager, translator, organizer of charity projects (3+ years).
- Under Castle: author's webtoon.
- Art competitions and exhibitions: FB 2017, exhibition of a series of portraits of Ukrainian poets and scientists in the People's House (Shchyrets).
- Experienced in working with murals.
- Experienced in working for small photostudio.
+ 2d Illustration
+ Remote part-time job
+ Project job
+ Identity (full or partial)
+ Advertising design
+ Printing preparation
+ SMM design
× 3d modelling
× Marketing
× Full-time job
× Animation | en | a6a22cc0-4707-50eb-84de-e963c6be4f0a | 24,823 |
2d artist / designer | Upwork
Position - illustrator/designer
2019 - 2023
- creating unique illustrations/designs that meet the specific needs of clients.
LTD "Shik i Blisk"
Position - designer
08.2021 - 05.2022
- creating of creative content for instagram page to engage the target audience.
- creating designs for print.
- creating short animations. | null | null | Artist | intermediate | 1 |
Upwork
Position - illustrator/designer
2019 - 2023
- creating unique illustrations/designs that meet the specific needs of clients.
LTD "Shik i Blisk"
Position - designer
08.2021 - 05.2022
- creating of creative content for instagram page to engage the target audience.
- creating designs for print.
- creating short animations.
| en | c442c2e9-812e-59a7-a166-4587d53651dc | 24,824 |
2d artist, designer | 1 year of working as a designer and illustrator at STB TV channel.
Adope Photoshop, Adobe Illustrator, Adobe after effects (starter). | Waiting to improve my skills, what I'm definitely interested in:
- game development.
I don't have any experience in this field yet, but that's what I'm aim to do, so I'd be happy for any opportunity!
- design and illustration | Now I'm working as a designer and illustrator at digital promotion department at STB TV Channel and this is my main achievement for today I guess, as I started to learn basic principles of design and academic drawing nearly 2 years ago on my own, in the same way I learnt Ps and Ai.
I'm a great enthusiast when it comes to my work, I'm really in love with the field I chose and from day to day I'm trying to develop and refine my skills.
Also you can check my works on www.artstation.com/annkiyanitsa | Design | upper | 2 | Now I'm working as a designer and illustrator at digital promotion department at STB TV Channel and this is my main achievement for today I guess, as I started to learn basic principles of design and academic drawing nearly 2 years ago on my own, in the same way I learnt Ps and Ai.
I'm a great enthusiast when it comes to my work, I'm really in love with the field I chose and from day to day I'm trying to develop and refine my skills.
Also you can check my works on www.artstation.com/annkiyanitsa
1 year of working as a designer and illustrator at STB TV channel.
Adope Photoshop, Adobe Illustrator, Adobe after effects (starter).
Waiting to improve my skills, what I'm definitely interested in:
- game development.
I don't have any experience in this field yet, but that's what I'm aim to do, so I'd be happy for any opportunity!
- design and illustration | en | efb9a079-b2d3-5f9a-acd2-8501e64613e4 | 24,825 |
2d artist, designer | Adobe Photoshop,Graphic tablet, digital drawing, traditional drawing. | null | 3 Artist's artworks were included in international catalogue of modern art WECONTEMPORARY 2016 from the world famous MUSA International Art Space, which included artworks of 100 artists from different countries. | Design | intermediate | 0.5 | 3 Artist's artworks were included in international catalogue of modern art WECONTEMPORARY 2016 from the world famous MUSA International Art Space, which included artworks of 100 artists from different countries.
Adobe Photoshop,Graphic tablet, digital drawing, traditional drawing.
| en | 304e0b38-343a-5c2b-b3bb-493c602ae761 | 24,826 |
2D Artist, Digital Artist | Education: Master’s Degree Glass Artist at Lviv National Academy of Arts. Graduated from the Department of Decorative Arts. This included academic drawing, the study of anatomy, the basics of composition, color theory, sketching, rendering, 2D illustration, and 3D modeling. Also, passed courses in Smirnov Digital art school “CG basics” and “rendering of materials”.
Skills:
* rendering and working with materials;
* knowledge of anatomy;
* good sense of sketching, composition, shape, lighting, and coloring.
Mostly working with:
* Adobe Photoshop (3+ years)
* Procreate(1 year)
* Pencil/liner+paper, watercolor, gouache, oil (6+ years)
* graphics tablet (3+ years).
I have experience in creating original concept art: characters, icons, and props from sketch to final render. | null | null | Artist | basic | 1.5 |
Education: Master’s Degree Glass Artist at Lviv National Academy of Arts. Graduated from the Department of Decorative Arts. This included academic drawing, the study of anatomy, the basics of composition, color theory, sketching, rendering, 2D illustration, and 3D modeling. Also, passed courses in Smirnov Digital art school “CG basics” and “rendering of materials”.
Skills:
* rendering and working with materials;
* knowledge of anatomy;
* good sense of sketching, composition, shape, lighting, and coloring.
Mostly working with:
* Adobe Photoshop (3+ years)
* Procreate(1 year)
* Pencil/liner+paper, watercolor, gouache, oil (6+ years)
* graphics tablet (3+ years).
I have experience in creating original concept art: characters, icons, and props from sketch to final render.
| en | ae5b0424-749e-50dc-a64c-44fce73693de | 24,827 |
2d artist game artist | Hello, I have more than 8 years on position 2D artist, went through the path of growth from trainee to project art lead of three projects. I have a strong foundation in character design, environments, and props, and I bring a keen attention to detail to every project I undertake. | My job expectations revolve around utilizing my artistic skills, collaborating effectively, continuously learning, and delivering visually appealing and engaging artwork. I'm excited to contribute my passion and expertise to projects that push the boundaries of creativity.
I value working in a collaborative setting where ideas are shared, and creative discussions thrive. I expect a company that fosters a team-oriented culture, where different disciplines can come together to create outstanding artwork and projects. The opportunity to work alongside talented professionals from diverse backgrounds would be highly motivating and inspiring. | In 2021 I was mentor at the all-Ukrainian hackathon "Game Jam" by Genesis.
In 2022 become one of co-founders PowerKIT, Ukrainian voluntary organization, who converts used e-cigarettes (their batteries) into free power banks for Ukrainian Soldiers. | Artist | intermediate | 8 | In 2021 I was mentor at the all-Ukrainian hackathon "Game Jam" by Genesis.
In 2022 become one of co-founders PowerKIT, Ukrainian voluntary organization, who converts used e-cigarettes (their batteries) into free power banks for Ukrainian Soldiers.
Hello, I have more than 8 years on position 2D artist, went through the path of growth from trainee to project art lead of three projects. I have a strong foundation in character design, environments, and props, and I bring a keen attention to detail to every project I undertake.
My job expectations revolve around utilizing my artistic skills, collaborating effectively, continuously learning, and delivering visually appealing and engaging artwork. I'm excited to contribute my passion and expertise to projects that push the boundaries of creativity.
I value working in a collaborative setting where ideas are shared, and creative discussions thrive. I expect a company that fosters a team-oriented culture, where different disciplines can come together to create outstanding artwork and projects. The opportunity to work alongside talented professionals from diverse backgrounds would be highly motivating and inspiring. | en | 826f7244-40c4-5631-96ae-d19213b58178 | 24,828 |
2d artist, game artist | I have more than 8 years of experience as a 2D artist in video games and gambling.
My main professional experience is in the creation the game objects, the backgrounds, game characters, the processing of graphics with a high degree of detail, fonts and UI.
I am expert in Adobe Photoshop, know basic principles of animation, skilled in Adobe Illustrator, Jira, Confluence, Slack and advocate Agile principles. Have cooperation with art director, game designers, animators and prepared art assets for them. | null | null | Artist | intermediate | 9 |
I have more than 8 years of experience as a 2D artist in video games and gambling.
My main professional experience is in the creation the game objects, the backgrounds, game characters, the processing of graphics with a high degree of detail, fonts and UI.
I am expert in Adobe Photoshop, know basic principles of animation, skilled in Adobe Illustrator, Jira, Confluence, Slack and advocate Agile principles. Have cooperation with art director, game designers, animators and prepared art assets for them.
| en | 1b0ca052-2188-5659-91b6-46b03fa28567 | 24,829 |