Palladium Books® Weekly Update – Feb. 26, 2015

By Kevin Siembieda

Holy smoke, the days are flying by much too fast.  We have all been working away like crazy on many, many fronts, and things are moving along with them all: the engineering/tooling for Robotech® RPG Tactics™Wave Two items, additional support for RRT on several fronts, several new book releases, conventions and new business opportunities.  Yikes.  Right now, we need to get a couple of books wrapped up and sent to the printer, so I’m going to keep this Update short and to the most immediate items of interest. 

LAST 3 Days of Rifter® Super-Subscription Drive – ENDS Midnight on Sunday – March 1, 2015 – place your orders – get FREE gifts – save $16 off retail – have fun – LAST WEEKEND TO ORDER

This weekend is your last chance to subscribe to The Rifter® and get a FREE gift worth as much as $35.85 (practically the cost of the subscription).  This year’s gift selections are the most unique and enticing ever, because I want YOU to discover the value and fun every issue of The Rifter® has to offer.  The Rifter® is an excellent gaming resource for players and G.M.s alike.  Adventures, monsters, and villains for any given setting can all be easily adapted to other game settings. 

The Rifter® Super-Subscription Drive only happens once a year, and in addition to saving $16.00 off the retail price, you can get some cool free gifts, so take a look at it.  Please keep The Rifter® Super-Subscription Drive going strong.  This offer ENDS at midnight,March 1, 2015.  Since the “weekend” ends with March first, we have extended the offer to include Sunday, March 1.  After midnight on Sunday, the subscription offer is over.  Get yours while you still can. 

Click here to see the full description for your subscription options and choice of free gift in the Palladium Online Store. 

UPDATE: Chaos Earth® Rise of Magic™ – Available now

Chaos Earth® Rise of Magic™ arrived from the printer TODAY.  Pre-orders have already started shipping out.  I forgot how cool Chaos Earth® Rise of Magic™ is with its different approach to magic, and the ways ordinary people caught in the Great Cataclysm discover, learn and use magic and ley lines.  See how survivors deal with the sudden appearance of demons, monsters and magic.  Magic that appears along the Blue Zones (ley lines) and magic that is suddenly being cast by ordinary people – children and teenagers in particular.  The guy who wrote this book did a pretty good job.  Oh wait, that was me.  lol.  Taking orders and shipping right now. 

UPDATE: Chaos Earth® Resurrection™ sourcebook – spring release

I spoke with artist Chuck Walton and he expects to have the finished Chaos Earth® Resurrection cover to me by Monday, then he’ll start on the interior artwork.  I think Amy Ashbaugh will be contributing to this book too.  An April release, with Chaos Earth® First Responders by Jason Richards coming in the spring or summer. 

UPDATE: Bizantium and the Northern Islands™ – Getting close

So close now, I can taste it.  I think I have only two or three Bizantium manuscript files left.  Wayne is editing away.  Typesetting and layout will be starting any day now.  Absolutely goes to the printer next week.  Awesome book.  Lost secrets, lost treasures, ancient gods, sea serpents, monsters, animals, political intrigue, updated stats and information on key places, the Great Ice Shelf and my new favorite villain, the Iceborn — you will love hating them.  192 pages coming your way next month.  See the full description elsewhere in this Update. 

UPDATE: The Rifter® #69 – will probably ship at the same time as Bizantium in March

The Rifter® #69 is full of all kinds of crunchy goodness.  And I mean full with material for Rifts®, Chaos Earth®, Heroes Unlimited™, After the Bomb®, G.M. tips and more.  The book is in final production.  All the artwork has been assigned and some of it is already finished and in our hands.  See the full description elsewhere in this Update. 

UPDATE: The Rifter® #70 and beyond . . . 

Artist Chuck Walton tells me he expects to be done with this cover next week.  And we expect to dive into production of The Rifter® #70 in short order for an end of April release. 

UPDATE: Robotech®: Expeditionary Force Marines™ Sourcebook

It’s coming, it’s coming.  In fact, we’re working on many ideas for Robotech® products this year.  Keep your eyes peeled. 

UPDATE: Robotech® RPG Tactics™

We need to make EVERYBODY aware of Robotech® RPG Tactics™, so please spread the word, and talk the game up, because while we’ve been working on getting Wave One shipped and Wave Two advanced into manufacturing, we have been developing plans for all kinds of future releases.  Everything from game pieces to broaden the scope of battles (like tanks, trucks, the Comanchero Helicopter, other aircraft, etc.)  to scenario books and advanced rules and new battle-fronts.  As you know, Robotech® RPG Tactics™(RRT) – which starts with the Macross mecha and setting – is NOW AVAILABLE in stores across the USA and Canada (and soon in Europe and Australia).  But we have big plans for all eras of Robotech® and ideas that have NEVER been done! ( And you are going to love.)  If you can’t find Robotech® RPG Tactics™ on the store shelf, make sure the manager and/or owner of the store knows you want the product and that he can get it right now from his distributor! 

Robotech® fans, the RRT rules capture the very essence, speed and combat action of the Macross TV series.  Collectors may want this gorgeous game just to have in their collections, because it is beautiful and contains a wealth of art and images never before offered.  Take a look and spread the word.  Oh, and for those of you who would like to see the rules first, you can purchase the full color Robotech® RPG Tactics™ Rulebook directly from Palladium Books.  We also intend to make the rules available online. 

Join the thousands of people who are already building, painting and playing right now.  Robotech® RPG Tactics™ games and tournaments are already starting to pop up at conventions and more will be coming. 

The FREE Robotech® RPG Tactics™ Color Guide Resource is available on DriveThruRPG.com right now, and has been very well received.  Please spread the word about the Color Guide and an ever increasing number of comprehensive building instructions. 

UPDATE: Shipping to Overseas Kickstarter Backers

RRT Europe! 

The Robotech® RPG Tactics™ rewards to our backers in Europe have arrived in port and should reach our UK shipper in about 10 days.  It still has to clear Customs and get shipped to the folks mailing out product across Europe.  There is still time for some last minute address corrections, if necessary, so PLEASE MAKE SURE WE HAVE YOUR CURRENT and CORRECT MAILING ADDRESS. 

Australian and all other Overseas Backers, we must have any address change by February 28! 

The Robotech® RPG Tactics™ rewards to our backers in Australia should be arriving in port in about two weeks.  Our Australian shipper has requested we get them all current addresses by Monday, March 2 – so they can start prepping for the big mailing as soon as product reaches their doorstep.  WE want that too.  As do you. 

If you have MOVED since the Kickstarter was funded, PLEASE MAKE SURE Palladium Books has your CURRENT address as soon as possible.  That means NOW (this weekend). 

Please check BackerKit ( http://robotech-rpg-tacticstm.backerkit.com ) and make sure your address is correct.  If anything does not look right, please send us your address in a Kickstarter message or via email at kickstarter@palladiumbooks.com or call the Palladium office at 734-721-2903 with your new information. 

To make sure we see it, make the subject “Address Change.”  TIME IS OF THE ESSENCE!!!  Do not risk your reward going to the wrong address because YOU failed to update your address.  If your rewards go to the wrong address they might be lost and unreplaceable. 

NOTE: Palladium Books will NOT be liable for lost goods if you have moved and did not tell us in time.  MOREOVER, you will be required to pay the additional shipping to redirect the package to the correct address.  Which, if coming directly from the USA, will be considerable ($60-$120 for just Battle Cry) and you will be charged any applicable VAT, duty and other fees.  DON’T LET THAT HAPPEN!  Please save yourself the time and money and make sure your address is correct right NOW.  Thank you very, very much. 

UPDATE: Podcast interview with Kevin Siembieda on ThisWeekInGeek.net

Interviewer Mike Dodd let us know he could not get the interview up last weekend, but it will appear this Saturday, February 28, 2015.  It was very fun to do, and I think many of you will enjoy it, so check it out.  Our conversation touched on the gaming industry in the 1980s and 1990s, TMNT®, Robotech®, Rifts® and getting started in the business. 

Can hardly wait.  Palladium will be there selling product and running demos.  Chat with Kevin Siembieda, Wayne Smith and Jeff Burke, and play in the Robotech® RPG Tactics™ Tournament.  We hope to see many of you there.  http://www.adepticon.org

Robotech® RPG Tactics™ Tournament – Battle for Macross City – It’s big.  It’s fun.  There are prizes.  Register now to make sure you get to play.  We’ve been told the more people who register, the bigger the event will become. 

This tournament will be 300 points and have several games with fantastic scenarios. 

Each table shall be a beautiful custom creation, for a unique gaming experience. 

Five different awards will ensure that no matter what aspect of the hobby you are most interested in, there is an award that will be for you. 

This tourney is for all levels of players, from first time tournament and convention attendees to the seasoned gamer. 

Experience first-hand the fun, fast-paced game of Robotech® RPG Tactics™. 

UPDATE: PenguiCon – April 24, 25 & 26, 2015 – Southfield, Michigan

Palladium has added PenguiCon to its convention schedule – April.  We’ll be there selling Robotech® RPG Tactics™, our latest book releases and other select RPG titles.  Chuck Walton will be present selling original art and prints too.  And since the Palladium warehouse is only 30 minutes away, tell us your special wants, and we can have them there later that evening or the next day.  Cool.  Hope to see some of you there. 

UPDATE: DriveThruRPG.com – FREE Robotech® RPG Tactics™ color guides, detailed, comprehensive RRT building instructions, The Rifter® #60 and more are available now

Palladium continues to provide FREE support to Robotech® RPG Tactics™ with supplemental material.  So far that includes some game cards, the massive mecha painting/color design templates (more than 100 images in color and black and white – and an awesome resource for any Robotech fan), and now some detailed assembly instructions, with MUCH more coming.  There is much more to come for Robotech® RPG Tactics™ and other Palladium game lines. 

The Rifter® #60 has also been added to titles available.  Much, much more is coming in the weeks ahead for Robotech® and other Palladium game lines.  We plan to add a bunch of new material to DriveThruRPG.com over the next several weeks, so keep an eye on it.  DriveThruRPG.com already offers 90+ Palladium Books titles available as PDFs with more to be made available soon.  They currently include the Coalition Wars®/Siege on Tolkeen™ series, Splicers® RPG, The Rifter® issues #1-60 (with more being added soon), and first edition rules of the Rifts® RPG, Beyond the Supernatural™ RPG, Heroes Unlimited™ RPG, The Palladium Fantasy RPG®, and related 1st edition sourcebooks for each.  And more!  Like what?  Like Fantasy Paper Miniatures and Game Master Kits for digital download.  They are available only as PDF files and were designed special to help you run your games and build campaigns.  There are also sneak previews of books and other good stuff.  Check it out!  And let other gamers know they are available too.  We’ll be making more available on DriveThruRPG.com in the weeks and months to come, so take a look on a regular basis. 

UPDATE: 2015 Palladium Open House (POH) – May 15-17, 2015 – at the Palladium warehouse in Westland, Michigan

Like I said last week, I’m pulling out all the stops for the Palladium Open House.  There will be more panel talks, lots of games (many run by Palladium creators), there will be one-of-a-kind art items, original artwork (including some from the original Robotech® RPG and Rifts®), and I’m continuing to dig through my archives for offerings of rare limited editions, out of print Robotech® and Teenage Mutant Ninja Turtles® books – some signed by the late, great Erick Wujcik – truly unique collectibles that you seldom (if ever) see, new products we are test marketing, a Rifts® 25th Anniversary party, live auction and more! 

Meet 30+ Palladium Creators, get autographs and enjoy gaming galore and lots of fun and memories to make.  I’m hoping for a record turn out this Open House.  Come on down even if it’s for one day to meet and get autographs from 30+ awesome artists, writers and Palladium madmen (and women). 

It is going to be epic!  And hopefully not the last, but as we finalize our plans for the 2015 POH we are more and more convinced this may really be the last Open House.  So if you can attend – especially if you live in the area – join us for a party-like gaming extravaganza.  Please order your POH tickets as soon as possible because we need to know how many games and events it will take to keep all of you gaming and busy all the time! 

Please “reserve” your hotel rooms NOW.  It helps Palladium immensely.  Likewise, please order your admissions sooner than later so we know how many gaming events to schedule. 

● TIME SENSITIVE: Reserve your rooms soon for the 2015 Open House Hotel!  Your credit card will NOT be charged until May, so there is no reason not to play it safe and reserve your room.  Note: Hotels within a 20 mile area WILL BE BOOKED due to a sporting event the same weekend.  You need to RESERVE YOUR ROOM TODAY or the next available hotel may be 20+ miles away.  Seriously! 

Comfort Inn

40455 Ann Arbor RoadPlymouth, MI 48170Phone: 734-455-8100

Group Code: Palladium Books – you MUST request the Group Code “Palladium Books” at the time of booking to ensure the correct rate will be quoted and billed to you. 

Dates of the 2015 Palladium Open House (POH): May 15-17 (May 14 is VIP Thursday), 2015.  $109.00 (plus tax) per night for two queen beds or one king with a sofa that has a pull-out sleeper.  ALL rooms have a microwave & fridge, and FREE high-speed wired/wireless Internet.  Call 734-455-8100 to make your reservation.  The hotel does NOT charge your credit card until a few days before the event and you can cancel up to May 10, 2015.  So there is no reason to wait. 

For more info and to purchase tickets to the Palladium Open House, click here. 

GAME MASTERS NEEDED for the Palladium Open House – Submit your games NOW

We want to post a schedule of POH events as soon as we can.  To do that we need descriptions from ALL Game Masters in the next week or two.  Game Master POH Rewards: Run 3+ games and get our new G.M. T-shirt FREE (unveiled for the first time at the POH) and a 30% discount on Palladium’s RPG books, T-shirts and most other items (sorry, excludes original art, limited editions, art prints, auction items and Robotech® RPG Tactics).  We need plenty of games to satisfy 300 gamers.  Your help is appreciated and NEEDED.  Help!  Contact us by telephone (734-721-2903) or by email at palladium-gm@palladiumbooks.com. 

GAME MASTERS NEEDED for Gen Con Indy – MUST have your game descriptions by March 3, 2015

To get into the 2015 Gen Con Indy program book and Pre-Registration, we NEED your commitment and game descriptions by March 3, 2015.  SOONER is better.  Getting the games listed in the Gen Con Games Pre-Registration is vital to get the outstanding showing we saw at last year’s Gen Con.  PLEASE get us ALL game information ASAP to make it into the online pre-reg. 

Send your game descriptions in to the Palladium Megaversal Ambassadors pronto at ambassadors@palladiumbooks.com; or by telephone (734-721-2903).  We are also looking for volunteers familiar with RRT and wargames to run demos of Robotech® RPG Tactics™ in the miniatures area of Gen Con. 

Tell your local store if they are having problems getting Palladium product, to call us.  We continue to hear from customers and store owners that they cannot get Palladium product from their distributor.  That’s crazy because Palladium Books has 98% of its game titles in stock, in its warehouse, at all times!  This is true of Robotech® RPG Tactics™, Rifts®, Dead Reign® and ALL of our games.  If a distributor tells your local store we are out of stock, it’s baloney!  Have your store contact Palladium Books (734-721-2903) and we’ll help them get our products one way or another. 

Fan Favorite Stores

We’re going to be putting together a directory of “Fan Favorite Stores” that carry Palladium products.  Stores that you, our fan base, know, love and who carry Palladium products.  We want our customers to be able to find our games wherever they live.  These must be stores that carry Palladium Books products (even if it’s a small selection or new releases) and willing to order more when customers request them. 

Please post in this thread and list the store’s name, street address, telephone number, and website (if it has one).  We’ll be creating a listing in alphabetical order by State or region and adding it to our website.  That’s just one of many changes and features we’ll be making to the Palladium website in the coming weeks. 

Final words this update . . . 

Hey, just because we don’t mention a specific product, product line or project that you are looking forward to, does NOT mean something bad has happened or it isn’t coming out.  It just means we were focusing and talking about different products and happenings in this particular Update.  Please do not assume the worst.  If I tried to cover everything cooking on every front, these Updates would be three times larger and I’d have to spend an entire day writing one instead of working on getting product out.  Keep the faith, stay positive, and have a great weekend.  Books are coming! 

– Kevin Siembieda, Game Designer, Writer, Publisher

The FREE Robotech® RPG Tactics™ Color Guide Resource

The color guide in the Robotech® RPG Tactics™ rule book contains several classic paint schemes from the Robotech® universe, providing different visual options for every unit in the game.  Ah, but what about those of you who want to create your own paint schemes?  Use these PDFs available for FREE on DriveThruRPG.com as work sheets to create your paint schemes and unique designs on the computer before you go to paint the actual game pieces. 

Each of the PDFs provided contains the templates created by artist Jeffrey Burke for the Robotech® RPG Tactics™ Rulebook.  They are in a digital format so that you can colorize and alter them using Photoshop, Paint, or almost any other graphics program to work out and test your original squadron designs.  For your convenience, we included the color art as well as black and white “blank” versions of each unit for those of you who want to start from the ground up. 

Test out your paint schemes, see how units look next to each other, and get a feel for how your army will look before you break out the paintbrushes.  Enjoy. 

Robotech® RPG Tactics™ Rulebook – Available now

The RRT tabletop rules laid out at your fingertips in full color splendor.  Robotech® fans who don’t play Robotech® RPG Tactics™ may want this gorgeous, glossy color book just to have in their collection.  Perhaps for the paint guide alone – because the guide, for the first time ever, anywhere, presents all the color schemes for Earth and Zentraedi mecha you see in the TV series (plus some variants).  Note: This is the exact same rulebook that is included in the RRT main game box. 

The tabletop rules – capture the speed and combat of the animated Robotech® TV series. 

Battle scenarios to get started. 

Comprehensive Index. 

All your favorite Macross mecha. 

The Valkyries and Destroids of Earth’s defenders. 

The Battlepods of the Zentraedi invaders. 

Timeline, basic history and mecha stats. 

Applications for use in existing role-playing campaigns. 

100+ color images in the Robotech® Mecha Painting Guide. 

Gorgeous color artwork throughout. 

Created by Palladium Books and Ninja Division.  Written by Carmen Bellaire and David Freeman. 

NEW!  The Rifter® #69 – March – in final production

The Rifter® #69 is packed with exciting and fun material for Rifts®, Chaos Earth®, After the Bomb®, Dead Reign®, Heroes Unlimited™ and more! 

Every issue of The Rifter® is an idea factory for players and Game Masters to generate new ideas and find new avenues of adventure.  It provides useful, ready to go source material you can just drop into your ongoing games.  A doorway to new possibilities and numerous Palladium role-playing worlds.  And the many new characters, O.C.C.s, powers, magic, weapons, villains, monsters, adventures and ideas for one setting can be easily adapted to any Palladium setting.  Every issue has material for Rifts® and at least 2-3 other Palladium game lines. 

With 2015 being the 25th Anniversary of Rifts®, every issue of The Rifter® will feature a Rifts® inspired cover and contain at least one Rifts® article. 

The Rifter® #69 – Winter, 2015:

Rifts®: Arenas of Atlantis by Will Erwin. 

Rifts® Chaos Earth®: First Responders of New Mexico by Daniel Frederick. 

Rise of Magic™ – Rifts® Chaos Earth® Sourcebook – Now shipping

We’ve all played “post” apocalyptic games.  Now imagine playing as the apocalypse is happening.  As the world you know is crumbling.  As magic and monsters from myth become real and your world is reshaped by forces beyond your comprehension.  That is the premise behind the Rifts® Chaos Earth® series.  That YOU play through the Great Cataclysm as the apocalypse happens. 

Rifts® Chaos Earth®: Rise of Magic™ is a key book in that continuing story (new books are coming this Spring and Summer).  In Rise of Magic™, humans, particularly children, are discovering they can draw upon mystic energy and cast magic.  The thing is, they don’t really know what they are doing.  Magic is just part of the chaos and the impossible that is happening all around them.  Meanwhile, others have found they can summon and control monsters and demons, while still others make pacts with supernatural beings to become witches and worse.  And some have learned they can harness the magic to animate and command the dead.  Madness and more chaos ensues.  All of this only complicates things for NEMA, Earth’s defenders, as the line of distinction between “good guys” and “bad guys” begins to blur, and things go from bad to worse. 

Rifts® Chaos Earth® RPG – Available now

The origins of Rifts® start here!  It is a new beginning.  But first everything that human civilization had become during the Golden Age of Science, more than eighty years in our future, must come to a crashing end.  The Earth is in the process of being transformed into a place more alien than a thousand alien worlds.  Ley Lines erupt with even more power and ambient energy than what is known on Rifts Earth 300 years later.  Rifts – tears in space and time – appear along ley lines to unleash legions of aliens, monsters, dragons, supernatural horrors, and ancient gods of myth and legend in a mad symphony of chaos and transformation. 

You play survivors or the heroes of NEMA.  The men and women of the Northern Eagle Military Alliance equipped with their Chromium Guardsmen (Glitter Boys), Silver Eagles (SAMAS) and host of other robots and power armor to stand against a rising tide of enemies and alien invaders.  They are humanity’s last and only hope to survive the apocalypse that will become known as the Great Cataclysm.  These are the heroes you play in a world that can only be described as Chaos Earth. 

Overview of the Great Cataclysm as it unfolds. 

Introduction to NEMA and its weapons and resources. 

11 different character classes, including robot pilots, the Para-Arcane, Demon and Witch Hunters, Chromium Guardsmen, Silver Eagles, and more. 

Rifts® Book of Magic – Back in Print – NEEDED for Rise of Magic™ and the Chaos Earth® RPG setting

Rifts® Book of Magic is 352 pages of nothing but magic – 850+ spells, 370+ magic items, including Rune Weapons, Techno-Wizard items, Bio-Wizard Splugorth creations, and Iron Juggernauts, and more.  That’s cover to cover spells and magic items and a few related odds and ends like Atlantean Tattoos and the Nazca Lines.  Everything collected from the first 23 World Books, Sourcebooks 1-4, and Siege on Tolkeen 1-6 into one giant reference of magical goodness. 

Optional rules & clarification on magic and more.  Note: It is a vital reference for Rifts® Chaos Earth™, Rifts® Federation of Magic, the Rifts® China books and all Rifts® titles.  Furthermore, spells and most magic items are easy to adapt to world settings like Palladium Fantasy® and Heroes Unlimited™.  Don’t get caught without it. 

The Rifter® Super-Subscription Drive – Low Price – Free Gift

It only happens once a year – for a limited time – The Rifter® Super-Subscription Drive.  We want people to discover The Rifter® as a valuable resource, so we are offering the biggest selection of FREE gifts ever as an enticement.  Gamers already familiar with The Rifter® always jump at this offer.  That’s because, even when late, The Rifter® has been so consistently good, it is hard to say no to the Super-Subscription Drive. 

The free gift is always a nice incentive, and this year the selection is truly unique and fun.  I have dug through the Palladium archives to make a number of out of print titles and “special” items available.  For us, gaming is all about friends and fun, so enjoy and have fun.  Note: The early issues of The Rifter® are limited and available only while supplies last.  Please keep the orders coming and enjoy. 

Here are four reasons (and 7 gift choices) why this is the perfect time to try The Rifter® or renew your subscription:

1.  Save $16 off retail and each issue is delivered right to your door. 

3.  Order during the Super-Subscription Drive to lock in your low, low subscription price for the next year. 

4.  The Rifter® has been outstanding and is the place to find regular source material for Beyond the Supernatural™, Palladium Fantasy®, Splicers®, and Heroes Unlimited™ and other settings.  And future issues will have more playing and G.M. tips. 

If you haven’t taken a look at The Rifter® lately (if ever), I suggest you try an issue.  The Rifter® is an excellent source of ideas, characters, monsters, villains, powers, magic and adventures for your own game.  Even articles designed for settings you don’t play are likely to offer ideas and material you can easily modify and incorporate into your campaign.  In fact, drawing on concepts from outside the usual setting can spice up your game and keep players guessing.  The Rifter® is a great tool for that.  That’s the beauty of the Palladium Megaversal Game System; you can often take characters, gear and ideas from one world setting and drop them into ANY of the other settings with no or little work.  Other times, the amount of modification is minimal to make it work in a different setting.  That means a monster from Palladium Fantasy® can be easily used as a monster, mutant or alien in Heroes Unlimited™, After the Bomb®,Robotech®, Rifts®, Nightbane®,The Mechanoids®, Chaos Earth® or Splicers®, and vice versa.  What needs to be adjusted?  Perhaps just changing Hit Points/S.D.C. and damage to Mega-Damage, or M.D.C. and M.D. to Hit Points/S.D.C., or some other minor tweak. 

Characters from Heroes Unlimited™ and After the Bomb® can be from the future, or the past (depending on the setting), or they can be mutants, or aliens, or beings from another or parallel world.  As I am so wont to say, you are limited only by your imagination.  The same holds true for towns, cities and adventures – use that place and the adventure ideas tailored to a different setting.  Sure you may have to swap out monsters and treasure, or adjust motives, but you might be surprised how easy, fun and different that adventure plays out in a different world environment.  And The Rifter® is the ultimate source for alternative, new and different ideas, adventures, characters, and story ideas.  All of which can be tweaked to fit most settings, as can optional rules.  The Rifter® is a factory for alternative ideas. 

The Rifter® Super-Subscription Offer is your chance to try The Rifter® at a discount price and get a FREE gift.  Offer ENDS February 28, 2015. 

Click here to see the full description for your subscription options and choice of free gift in the Palladium Online Store. 

Robotech® RPG Tactics™

– Available now in the USA and Canada – coming to other parts of the world soon

If you love Robotech®, you’ll want to take a look at this game.  Beautifully detailed game pieces of your favorite Robotech® mecha, and fast playing rules that capture the Robotech® experience in a new, exciting way.  And this is just the beginning.  We have so much more planned.  Available NOW – in game stores across the USA and Canada.  Available in the UK, European Union, Australia and New Zealand soon. 

● Robotech® RPG Tactics™ Boxed Set (Main Box Game) – Cat.  No.  55100 – $99.95 retail price.  This is the game Robotech® fans have wanted for decades.  Robotech® RPG Tactics™ is a fast-paced, tabletop combat game that captures the action and adventure of the Robotech® anime.  Two or more players can engage in small squad skirmishes or scale up to massive battles.  Relive the clashes of the First Robotech War, engage in stand-alone tactical games, or use the dynamic game pieces to enhance your Robotech® RPG experience.  Or simply collect your favorite mecha from an expanding range of top-notch game pieces. 

The First Six Robotech® RPG Tactics™ Expansion Packs are available to retail along with the main box game.  Here are the SKUs and retail prices. 

● Battle Foam Robotech® RPG Tactics™ bag/carrying case – Cat.  No.  55107 – $120.00 retail (limited supply).  Note: We only have about 50 Robotech® RPG Tactics™ Battle Foam bags available.  Once they are sold out it will be months before we manufacture more, if ever. 

● Robotech® RPG Tactics™ Rulebook – Cat.  No.  55105 – $20.00 retail.  Note: This is the same rulebook that is included in the main game box, and is offered separately for those who want an extra copy, or want to check out the rules before buying the whole game. 

Bizantium and the Northern Islands™ will be sent to the printer in February, but probably won’t be available to ship until around March 12.  The book is epic and will spark your imaginations and inspire adventures across the Island Kingdom, the Great Northern Wilderness and to little known realms like the Great Ice Shelf and Land of the Damned. 

The Island Kingdom of Bizantium is a refuge for humans in a region known for its lack of humans as well as its vast wilderness, the Wolfen, monsters, and sea serpents.  Bizantium’s impressive fleets of merchant vessels and warships travel the seas and oceans of the world.  Its people are noble and heroic.  The nation is a growing power in the rest of the world.  Which is why other kingdoms, like the Western Empire, want to exert their influence on the throne of Bizantium.  The result is that treachery and potential power grabs lurk in the shadows.  That is but one small story transpiring in the kingdom of the North.  Rebellion and war threaten the Shadow Coast colonies, impending war between the Wolfen and the Eastern Territory could erupt at any time, and ancient secrets, if unleashed, could change the fate of not just Bizantium, but the entire world.  Meanwhile, dark forces gather in the icy waters beyond the kingdom, and an evil beyond human comprehension stirs. 

New Waterchanter O.C.C. and 20+ magic spells new to the Fantasy setting. 

Necromancy revisited.  Many spells new to the Fantasy setting. 

New sea serpents and the warrior sailors who hunt them. 

Sea serpent generation tables to create your own sea monsters. 

New monsters and animals of the Northern Sea. 

Sea serpent ships!  Dead sea serpents turned into deadly, massive warships (as depicted on the cover).  They threaten sailors in the northern seas as well as the people of Bizantium and the mainland. 

The Iceborn, a race of monsters who worship death, wield death magic, and hunt humanoids, eat their flesh, and wear their skin. 

New O.C.C.s including the Serpent Chaser and Bizantium Marine. 

New weapons and equipment for sailors, mariners, soldiers and adventurers at large. 

New Bizantium ships including the Bireme, Ice Breaker and Battleship. 

A time-line of the history of Bizantium and many mysteries. 

Bizantian society, culture, religion, magic and notable places. 

The Eoten of the Northern Islands, their mythology and influence. 

The Northern Islands described in full, cities and geography, as well as threats to sailors in the Northern Sea and Sea of Despair. 

Bizantium’s many shipyards, possibly the kingdom’s greatest asset. 

Key figures of Bizantium and political intrigue. 

The Noble Houses, Warlocks and foreign powers all trying to capture the throne of Bizantium for themselves! 

Written by Glen Evans.  Additional text by Matthew Clements and Kevin Siembieda. 

Robotech®: Expeditionary Force Marines Sourcebook One

Robotech®: Expeditionary Force Marines sourcebook is set in space with the UEEF (United Earth Expeditionary Force) led by Admiral Rick Hunter.  This valiant force of mecha-clad heroes travel across the galaxy liberating planets from the bondage of the Invid Regent, the Robotech Masters and other tyrants and monsters. 

Rifts® Sourcebook – The Coalition States: Heroes of Humanity

The events unfolding in World Book 35: Megaverse® in Flames threaten to change the entire landscape of Rifts® Earth, as the demonic minions of Hades and Dyval seek to bring Hell on Earth and turn the planet into a dimensional gateway to Armageddon! 

The Coalition States, along with Northern Gun and Lazlo, take the lead in the defense of North America.  Heroes of Humanity explores the good and bad in the Coalition’s efforts to save humanity and send this new threat back to the pits of Hell. 

New Coalition weapons, armor and war machines. 

The Coalition States: Are they heroes or villains?  Or does it depend on whether you are human or not? 

Can the CS fight alongside mages and D-Bees if it means saving the world? 

Rifts® Secrets of the Coalition States: The Disavowed

“Desperate times require desperate measures.  War has nothing to do with morality or justice.  It’s all about winning or dying.  We cannot bind our hands with high ideals, even our own, or worry about the laws of renegade nations or the rights of alien people.  We must fight fire with fire.  And you are the match.” –  Colonel Lyboc addressing a Disavowed team

The Disavowed are so Top Secret that their existence is known only to a handful of the Coalition States’ most elite, top echelon, with Joseph Prosek II the mastermind behind the Disavowed operation, and Colonel Lyboc its shadowy face.  Find out who these men and women are.  How the Disavowed get away with using magic, traveling to other parts of Rifts Earth and even to other dimensions in pursuit of enemies and strategic information that cannot be had through conventional means.  Learn about the secret parameters in which these hard-boiled warriors, secretly hand-picked by Joseph Prosek II, operate, why almost every mission is considered a suicide mission, and why they must forever be the Disavowed. 

CS operatives so secret that even the top military and political leaders right up to Emperor Prosek know nothing about them.  And if they did know, would they condone their activity or condemn it? 

Are the Disavowed heroes or renegades?  Assassins or soldiers?  Madmen or super-patriots?  Or a little of them all? 

Unsung heroes who keep the CS safe, or thugs and pawns of a shadow agency within the Coalition government? 

What role does the Vanguard play in this group? 

How do they reward their D-Bee “teammates” when the mission is over? 

What happens to the Disavowed when they have seen or learned too much?  Adventure ideas galore and so much more. 

Rifts® Secrets of the Atlanteans

True Atlanteans are descendants from Earth’s past.  The survivors of the sinking of Atlantis (really a dimensional mishap) and travelers of the Megaverse, wielders of Tattoo Magic and other lost mystic arts.  Most people regard them as heroes, but are they?  The Sunaj Assassins are mythic villains feared by all, yet they too are True Atlanteans who serve dark forces. 

For the first time, much of the story behind True Atlanteans and their secrets are revealed. 

True Atlanteans revisited. 

Optional Atlantean character creation tables including clan heritage and other factors. 

Secrets of the stone pyramids, different types/purposes and powers. 

Many new magic tattoos, magic spells, weapons and armor. 

Atlantean hideouts and secret communities across the Megaverse. 

The Sunaj Assassins, their secrets, history and plans for the future. 

Atlantean Monster Hunter O.C.C., Atlantean Defender O.C.C. and much more.  And this is just the tip of what this book contains. 

Rifts® Chaos Earth® Sourcebook: First Responders

The Great Cataclysm has devastated civilization, but humanity fights for survival.  The struggles of civilian law enforcement, fire and rescue, and everyday men and women are some of the most epic tales to be told in a world gone to hell.  They fight monsters, aliens, the paranormal, the elements, and each other, all with the hope of reclaiming their lives from the Chaos. 

Rifts® Chaos Earth® Sourcebook: Resurrection

In the shattered depths of Wisconsin, survivors are besieged by the dead come back to life.  Zombies.  But not just any type of zombie, zombies done Rifts-style.  And unless the source of the zombie plague can be found and neutralized by NEMA defenders, North America may be overrun by the dead. 

This was actually something Taylor White and I have been kicking around for years, even before we released the Dead Reign® RPG line.  We think you’ll love it. 

Something has animated the dead in Wisconsin.  It is up to NEMA heroes to find the cause and stop it before it spreads beyond control. 

Plus Robotech® RPG Tactics™ Wave One and Wave Two releases worldwide.  And there are still some secret projects and licenses yet to be revealed. 

PDF downloads from DriveThruRPG.com

This is a great resource for getting out of print Palladium titles and other select books.  We’ve made 100 titles available as PDF digital downloads from DriveThruRPG.com, as well as Fantasy Paper Miniatures, Game Master resources and other good things with more to come.  This is a great way to try Palladium products and get access to out of print RPG source material.  Some notable titles include: