Q:

JavaScript print blocked by Chrome, Workaround? 

I know it has been discussed here before, yet I found no practical solution/workaround for this, I'm hoping if someone has any idea how to resolve this problem! 
Here's it is:
If you try to call window.print() method frequently within a single page(as if a user clicks on a print button) in google Chrome, the browser throws a warning message in the console, stating:

Ignoring too frequent calls to print()

And nothing happens!  After several seconds, things go back to normal and print dialog appears the moment you call window.print() command again!  To make matters worse, the good Chrome folks use exponential wait time for a page that calls print command, meaning the more user clicks on a button to print, the more he has to wait for the print dialog to appear! 
This issue has been in chrome for quite some time (14 subsequent versions) and it is confirmed as being an Area-UI bug, I posted it again for google team yesterday hoping if someone from Chrome team can verify when this incredible annoying feature is going to be fixed! 
However, what I'm looking for here is a workaround for this problem, is there anything I can do be able to get this working?  My company is developing a highly transactional financial system with lots of reports that needs printing, and for just this one little glitch, the whole project is at risk of running in my favorite google Chrome browser! 
Update:
Here's the code in Chrome browser that causes this feature and it looks like that at least 2 seconds is needed before someone calls print command again, so a timer of 2 seconds interval in UI could possibly prevent getting into an infinite wait callback!  any other thoughts? 

A:

You could conditionally replace the window.print() function:
// detect if browser is Chrome
if(navigator.userAgent.toLowerCase().indexOf("chrome") >  -1) {
    // wrap private vars in a closure
    (function() {
        var realPrintFunc = window.print;
        var interval = 2500; // 2.5 secs
        var nextAvailableTime = +new Date(); // when we can safely print again

        // overwrite window.print function
        window.print = function() {
            var now = +new Date();
            // if the next available time is in the past, print now
            if(now > nextAvailableTime) {
                realPrintFunc();
                nextAvailableTime = now + interval;
            } else {
                // print when next available
                setTimeout(realPrintFunc, nextAvailableTime - now);
                nextAvailableTime += interval;
            }
        }
    })();
}

Instead of using an external safety timer/wrapper, you can use an internal one.   Just add this and window.print behaves safely in Chrome and normally everywhere else.   (Plus, the closure means realPrintFunc, interval and nextAvailableTime are private to the new window.print
If you need to coordinate calls to window.print between multiple framed pages, you could set nextAvailableTime in the parent page, rather than in the closure, so that all the frames could access a shared value using window.parent.nextAvailableTime. 

A:

I've been bumping up against the same issue, and the most direct solution for me was to just create a new window, write what I need to it, close it, and print it.  I haven't had to deal with Chrome's limit since I changed it to work this way, and I don't need to do any tracking. 
print_window= window.open();
print_window.document.write(print_css + divToPrint[0].outerHTML+"</html>");
print_window.document.close();
print_window.focus();
print_window.print();
print_window.close();

