Q:

Android SurfaceView Bitmap quality is worse than ImageView in XML

When I draw a bitmap on a SurfaceView by a draw method the image(background in this case) is blurry and bad quality, even though it is not scaled up.  When I use the same image as background in an XML layout it looks way better, sharper. 
This is the code I use to load a bitmap:
    BitmapFactory. Options options = new BitmapFactory. Options();
    options.inScaled = false;
    options.inPreferQualityOverSpeed = true;
    options.inPreferredConfig = Bitmap. Config. ARGB_8888;
    bmpLoader = BitmapFactory.decodeResource(getResources(), R.drawable.image);
    bmpImage= Bitmap.createScaledBitmap(bmpLoader,width, height,true);
    if (bmpLoader!=null){
        bmpLoader.recycle();  
        bmpLoader = null;
        }

And also I use a special paint for painting bitmaps:
    bitmapPaint = new Paint();
    bitmapPaint.setAntiAlias(true);
    bitmapPaint.setDither(true);
    bitmapPaint.setFlags(Paint. DITHER_FLAG);
    bitmapPaint.setFilterBitmap(true);

Thanks in advance for any suggestions. 
In case someone has the same problem:
You have to call and set this pixel format
    yoursurfaceviewinstance.getHolder().setFormat(PixelFormat. RGBA_8888);

before you set your content view to this surface view. 

A:

In case someone has the same problem:
You have to call and set this pixel format
    yoursurfaceviewinstance.getHolder().setFormat(PixelFormat. RGBA_8888);

before you set your content view to this surface view.