Q:

UITapGestureRecognizer - Detecting if there's a sprite at tap location (swift)

I'm making an iOS game and need to know how to get the location of tap for uitapgesturerecognizer.  I do NOT want to use touchesBegan, touchesEnded, etc.  I also need to know how to check if a user double tapped the sprite node.  I already have set up uitapgesturerecognizer's all I need to know is how to find the location of touch and see if it is the same location as a sprite node.  
Any help is greatly appreciated! 

A:

Assuming your sprite is of a class that inherits from UIView (and I think they generally are) the handler function for the gesture recognizer should look like this. 
func handleDoubleTap(gestureRecognizer: UITapGestureRecognizer) {

    let tapLocation = gestureRecognizer.location(in: gestureRecognizer.view)
    if mySprite.frame.contains(tapLocation){
        print("tapped")
    }

}

