How to get the ZS server back on its Tracks

As far as I know, nox isn’t dead.  The lack of experienced players does it in for the zs server.  There need’s to be more people giving executive demands to the human team so everyone doesn’t die due to stupid reasons.  Remember, the first people to die are suiciders, new/bad players, and greedy ones.  Some of the veterans are still fucking stupid because they think they’re a one man army, only to get out of the cade and get fucked by wraiths and head crabs.  Everyone needs to focus on building the cade wave one, defending it is not that vital due to the lack of zombies.  Try to get as much humans inside the cade or cading area.  Let the afks die and kick them, as they tend to stay on the whole game length.  Wave two and so on is the most crucial defending stage as by then the cade would be finished (hopefully a good one).  Every player needs to be defending or healing, no slacking off.  You can exit the cade in between waves, as long as there are an adequate amount of dead zombies(watch your bar at the bottom, it helps tell if a zombie is near or not, so as to root out the Wraiths).STAY IN THE CADE AT ALL TIMES DURING THE WAVE, if ammo is scattered around on the outside from a dumb human then wait for the wave to end, don’t be greedy.  The best way to figure out how to be a good human is to actually be a better zombie, figure out the weaknesses in both the team and their cade. 

Zs is only empty due to the lack of human wins, that’s why Jetboom and so on are trying to nerf alot of the Offensive zombie classes.  And thats why so many other zs servers are full.  Due to it being easier for the humans to win(either by game ruining donation rewards, or just nerfed zombies and buffed humans).  Nox vets also need to stop rage quitting after just one human loss, the humans REALLY need the experience.  As of now, humans are lacking in consistant caders and healers, too many people think its good to buy defensive weapons and arsenal crates.  Remember that an arsenal crate spawns on the map wave one if no one buys one! 

There’s a reason why there’s alot of house maps, because they all mostly come with temporary cades which means more time to make an actual cade. 

Oh and if you wanna be a fucktard and be a great zombie, attack the cades or any nailed props to get a higher chance of being boss, human damage counts too, yet I mostly tend to become boss on prop damage.  Tickle monster is my favorite boss due to his range and high health, making cades seem insignificant if they don’t have many holes to shoot out of. 

As far as I know, nox isn’t dead.  The lack of experienced players does it in for the zs server.  There need’s to be more people giving executive demands to the human team so everyone doesn’t die due to stupid reasons.  Remember, the first people to die are suiciders, new/bad players, and greedy ones.  Some of the veterans are still fucking stupid because they think they’re a one man army, only to get out of the cade and get fucked by wraiths and head crabs.  Everyone needs to focus on building the cade wave one, defending it is not that vital due to the lack of zombies.  Try to get as much humans inside the cade or cading area.  Let the afks die and kick them, as they tend to stay on the whole game length.  Wave two and so on is the most crucial defending stage as by then the cade would be finished (hopefully a good one).  Every player needs to be defending or healing, no slacking off.  You can exit the cade in between waves, as long as there are an adequate amount of dead zombies(watch your bar at the bottom, it helps tell if a zombie is near or not, so as to root out the Wraiths).STAY IN THE CADE AT ALL TIMES DURING THE WAVE, if ammo is scattered around on the outside from a dumb human then wait for the wave to end, don’t be greedy.  The best way to figure out how to be a good human is to actually be a better zombie, figure out the weaknesses in both the team and their cade. 

Zs is only empty due to the lack of human wins, that’s why Jetboom and so on are trying to nerf alot of the Offensive zombie classes.  And thats why so many other zs servers are full.  Due to it being easier for the humans to win(either by game ruining donation rewards, or just nerfed zombies and buffed humans).  Nox vets also need to stop rage quitting after just one human loss, the humans REALLY need the experience.  As of now, humans are lacking in consistant caders and healers, too many people think its good to buy defensive weapons and arsenal crates.  Remember that an arsenal crate spawns on the map wave one if no one buys one! 

There’s a reason why there’s alot of house maps, because they all mostly come with temporary cades which means more time to make an actual cade. 

Oh and if you wanna be a fucktard and be a great zombie, attack the cades or any nailed props to get a higher chance of being boss, human damage counts too, yet I mostly tend to become boss on prop damage.  Tickle monster is my favorite boss due to his range and high health, making cades seem insignificant if they don’t have many holes to shoot out of. 

The player count is perfectly fine, ~25 players is ideal in my opinion and that amount or higher is reached frequently, with plenty of time in the mornings and weekdays for those who prefer 10 or 15. 

There has been a very large surge in player count in the past few weeks as well, playing removed maps was a refreshing change from the maps we had been playing for so long.  Even at this moment on a Wednesday we have 30 players on ZS. 

I don’t think that increasing human wins would do much, if anything it would just make zombies leave. 

Actually i have a ZS server comparing to the nox it’s heavly modifed by myself but anyways from some time I see that fever and fever players are actually playing the ZS gamemode, it’s about 100+ players on about 30 servers so it’s a pretty low number of people playing it.  The problem is actually to get some kind good ZS players that will play on the server when the number of people is low just to wait for some people. 

I think that the point building could be a little more lenient, atm it’s pretty much if you don’t get all shots on target or have something that gets ridiculous points (like a medkit) you will be stuck with your worth weapons and will have to rely on free points for the most part, so when it gets to waves 4+ your weapons are useless.  Most guns feel as if they do barely any damage and if any are slightly better they get nerfed to shit again

I think that the point building could be a little more lenient, atm it’s pretty much if you don’t get all shots on target or have something that gets ridiculous points (like a medkit) you will be stuck with your worth weapons and will have to rely on free points for the most part, so when it gets to waves 4+ your weapons are useless.  Most guns feel as if they do barely any damage and if any are slightly better they get nerfed to shit again

Medkit with extra ammo and the surgeon perk can get you to a second tire shotgun with only the ammo you started on, from there on out the weapon is good enough to serve in the later waves.  If a friend is feeling nice and gives you ammo then you can get to boom stick or sweeper. 

Shotguns give you alot of points though, even if you start with the first tire one.