When we first came up with IGN Insider, we took a long look at all of our existing IGN channels to find topics and areas we don't already cover; we searched for content that would be interesting to die-hard gamers and IGN fans alike.  After thinking about issues that frustrate us, we discovered that there is one major trend that has emerged since the latest wave of gaming consoles sprang to life: developers frequently release their titles across multiple consoles.  The editors at IGN try to do their best to write about each gaming system and objectively review all the major titles, but there is one thing we don't often do: compare games across platforms.  Is Madden still worth a purchase on GameCube, or does the controller hinder the experience?  Is Burnout just as thrilling on PlayStation 2 as it is on the often more robust GameCube and Xbox platforms? 

Example One: The PC version of a game features poor mouse and keyboard control, but supports controllers.  We do not fault it for its substandard mouse and keyboard control. 



Example Two: The PlayStation 2 version of a game supports four-player, but it requires the use of a multitap.  The functionality is still there.  We do not fault it for it. 



Example Three: The GameCube and Xbox versions of a game support progressive scan, but the PS2 does not.  The games all look graphically identical, barring the benefits of progressive scan.  The result: an even tie between the GameCube and Xbox. 

If you're at a conflict every time a game debuts on multiple platforms, this feature is for you.  The Head-to-Head series of articles cuts through all the different takes the editors have on games, compares the facts, and presents you with one uniform opinion on all the versions. The following comparisons were drawn assuming the highest level of available equipment.  To be completely fair, we examine all versions with the notion that everyone has HDTVs, surround sound setups, wireless controllers, etc. Due to this criteria we base our decisions on, we highly recommend that you read the detailed reports for every area of comparison -- there are many facts that might sway your decision based on your setup.  Criterion Games has recently stepped into the limelight with its Burnout franchise, a lightning fast arcade racer that doesn't shun, but beg players to drive wrecklessly.  It's a risk for reward gameplay system, and the sequel follow up Burnout 2: Point of Impact is a wonderful example of the technical and design prowess beheld by Criterion Games.  Burnout 2 is available for GameCube, PlayStation 2, and Xbox.  Despite what you might assume, no version is completely alike. What are the differences and which version is best for you?  We're going to tell you right now.  Read on.