rem stringlengths 0 322k | add stringlengths 0 2.05M | context stringlengths 8 228k |
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nn = n / 2 | n = number / 2 | def dots_in_a_line(self, n): if n % 3 == 0: y = 12.5 nn = n / 3 elif n % 2 == 0: y = 22.5 nn = n / 2 else: y = 32.5 nn = n if n % 5 == 0: n /= 5 elif n % 7 == 0: n /= 7 else: n /= 11 svg_string = "" for i in range(n): svg_string += self._svg_line_of_dots(nn, 5, y) y += 20 return svg_string |
nn = n if n % 5 == 0: n /= 5 elif n % 7 == 0: n /= 7 else: n /= 11 svg_string = "" for i in range(n): svg_string += self._svg_line_of_dots(nn, 5, y) | n = number if number % 5 == 0: number /= 5 elif number % 7 == 0: number /= 7 else: number /= 11 svg_string = "" for i in range(number): svg_string += self._svg_line_of_dots(n, 5, y) | def dots_in_a_line(self, n): if n % 3 == 0: y = 12.5 nn = n / 3 elif n % 2 == 0: y = 22.5 nn = n / 2 else: y = 32.5 nn = n if n % 5 == 0: n /= 5 elif n % 7 == 0: n /= 7 else: n /= 11 svg_string = "" for i in range(n): svg_string += self._svg_line_of_dots(nn, 5, y) y += 20 return svg_string |
def points_in_a_star(self, n): svg_string = "" if n % 3 == 0: | def _points_in_a_star(self, number): svg_string = "" if number % 3 == 0: | def points_in_a_star(self, n): svg_string = "" if n % 3 == 0: x = 25 nn = n / 3 elif n % 2 == 0: x = 37.5 nn = n / 2 else: x = 62.5 nn = n if n%5 == 0: n /= 5 y = 15 elif n%7 == 0: n /= 7 y = 15 else: n /= 11 y = 15 for i in range(n): if n == 3: if i == 0: y += 12 elif i == 1: y -= 24 else: y += 24 svg_string += self._... |
nn = n / 3 elif n % 2 == 0: | n = number / 3 elif number % 2 == 0: | def points_in_a_star(self, n): svg_string = "" if n % 3 == 0: x = 25 nn = n / 3 elif n % 2 == 0: x = 37.5 nn = n / 2 else: x = 62.5 nn = n if n%5 == 0: n /= 5 y = 15 elif n%7 == 0: n /= 7 y = 15 else: n /= 11 y = 15 for i in range(n): if n == 3: if i == 0: y += 12 elif i == 1: y -= 24 else: y += 24 svg_string += self._... |
nn = n / 2 | n = number / 2 | def points_in_a_star(self, n): svg_string = "" if n % 3 == 0: x = 25 nn = n / 3 elif n % 2 == 0: x = 37.5 nn = n / 2 else: x = 62.5 nn = n if n%5 == 0: n /= 5 y = 15 elif n%7 == 0: n /= 7 y = 15 else: n /= 11 y = 15 for i in range(n): if n == 3: if i == 0: y += 12 elif i == 1: y -= 24 else: y += 24 svg_string += self._... |
nn = n if n%5 == 0: n /= 5 | n = number if number % 5 == 0: number /= 5 | def points_in_a_star(self, n): svg_string = "" if n % 3 == 0: x = 25 nn = n / 3 elif n % 2 == 0: x = 37.5 nn = n / 2 else: x = 62.5 nn = n if n%5 == 0: n /= 5 y = 15 elif n%7 == 0: n /= 7 y = 15 else: n /= 11 y = 15 for i in range(n): if n == 3: if i == 0: y += 12 elif i == 1: y -= 24 else: y += 24 svg_string += self._... |
elif n%7 == 0: n /= 7 | elif number % 7 == 0: number /= 7 | def points_in_a_star(self, n): svg_string = "" if n % 3 == 0: x = 25 nn = n / 3 elif n % 2 == 0: x = 37.5 nn = n / 2 else: x = 62.5 nn = n if n%5 == 0: n /= 5 y = 15 elif n%7 == 0: n /= 7 y = 15 else: n /= 11 y = 15 for i in range(n): if n == 3: if i == 0: y += 12 elif i == 1: y -= 24 else: y += 24 svg_string += self._... |
n /= 11 | number /= 11 | def points_in_a_star(self, n): svg_string = "" if n % 3 == 0: x = 25 nn = n / 3 elif n % 2 == 0: x = 37.5 nn = n / 2 else: x = 62.5 nn = n if n%5 == 0: n /= 5 y = 15 elif n%7 == 0: n /= 7 y = 15 else: n /= 11 y = 15 for i in range(n): if n == 3: if i == 0: y += 12 elif i == 1: y -= 24 else: y += 24 svg_string += self._... |
for i in range(n): if n == 3: | for i in range(number): if number == 3: | def points_in_a_star(self, n): svg_string = "" if n % 3 == 0: x = 25 nn = n / 3 elif n % 2 == 0: x = 37.5 nn = n / 2 else: x = 62.5 nn = n if n%5 == 0: n /= 5 y = 15 elif n%7 == 0: n /= 7 y = 15 else: n /= 11 y = 15 for i in range(n): if n == 3: if i == 0: y += 12 elif i == 1: y -= 24 else: y += 24 svg_string += self._... |
svg_string += self._svg_star(nn, x, y) if n == 2: | svg_string += self._svg_star(n, x, y) if number == 2: | def points_in_a_star(self, n): svg_string = "" if n % 3 == 0: x = 25 nn = n / 3 elif n % 2 == 0: x = 37.5 nn = n / 2 else: x = 62.5 nn = n if n%5 == 0: n /= 5 y = 15 elif n%7 == 0: n /= 7 y = 15 else: n /= 11 y = 15 for i in range(n): if n == 3: if i == 0: y += 12 elif i == 1: y -= 24 else: y += 24 svg_string += self._... |
def dots_in_a_circle(self, n): svg_string = "" if n % 3 == 0: | def _dots_in_a_circle(self, number): svg_string = "" if number % 3 == 0: | def dots_in_a_circle(self, n): svg_string = "" if n % 3 == 0: x = 25 nn = n / 3 elif n % 2 == 0: x = 37.5 nn = n / 2 else: x = 62.5 nn = n if n % 5 == 0: n /= 5 y = 5 elif n % 7 == 0: n /= 7 y = 5 else: n /= 11 y = 5 for i in range(n): if n == 3: if i == 0: y += 12 elif i == 1: y -= 24 else: y += 24 svg_string += self.... |
nn = n / 3 elif n % 2 == 0: | n = number / 3 elif number % 2 == 0: | def dots_in_a_circle(self, n): svg_string = "" if n % 3 == 0: x = 25 nn = n / 3 elif n % 2 == 0: x = 37.5 nn = n / 2 else: x = 62.5 nn = n if n % 5 == 0: n /= 5 y = 5 elif n % 7 == 0: n /= 7 y = 5 else: n /= 11 y = 5 for i in range(n): if n == 3: if i == 0: y += 12 elif i == 1: y -= 24 else: y += 24 svg_string += self.... |
nn = n / 2 | n = number / 2 | def dots_in_a_circle(self, n): svg_string = "" if n % 3 == 0: x = 25 nn = n / 3 elif n % 2 == 0: x = 37.5 nn = n / 2 else: x = 62.5 nn = n if n % 5 == 0: n /= 5 y = 5 elif n % 7 == 0: n /= 7 y = 5 else: n /= 11 y = 5 for i in range(n): if n == 3: if i == 0: y += 12 elif i == 1: y -= 24 else: y += 24 svg_string += self.... |
nn = n if n % 5 == 0: n /= 5 | n = number if number % 5 == 0: number /= 5 | def dots_in_a_circle(self, n): svg_string = "" if n % 3 == 0: x = 25 nn = n / 3 elif n % 2 == 0: x = 37.5 nn = n / 2 else: x = 62.5 nn = n if n % 5 == 0: n /= 5 y = 5 elif n % 7 == 0: n /= 7 y = 5 else: n /= 11 y = 5 for i in range(n): if n == 3: if i == 0: y += 12 elif i == 1: y -= 24 else: y += 24 svg_string += self.... |
elif n % 7 == 0: n /= 7 | elif number % 7 == 0: number /= 7 | def dots_in_a_circle(self, n): svg_string = "" if n % 3 == 0: x = 25 nn = n / 3 elif n % 2 == 0: x = 37.5 nn = n / 2 else: x = 62.5 nn = n if n % 5 == 0: n /= 5 y = 5 elif n % 7 == 0: n /= 7 y = 5 else: n /= 11 y = 5 for i in range(n): if n == 3: if i == 0: y += 12 elif i == 1: y -= 24 else: y += 24 svg_string += self.... |
n /= 11 | number /= 11 | def dots_in_a_circle(self, n): svg_string = "" if n % 3 == 0: x = 25 nn = n / 3 elif n % 2 == 0: x = 37.5 nn = n / 2 else: x = 62.5 nn = n if n % 5 == 0: n /= 5 y = 5 elif n % 7 == 0: n /= 7 y = 5 else: n /= 11 y = 5 for i in range(n): if n == 3: if i == 0: y += 12 elif i == 1: y -= 24 else: y += 24 svg_string += self.... |
for i in range(n): if n == 3: | for i in range(number): if number == 3: | def dots_in_a_circle(self, n): svg_string = "" if n % 3 == 0: x = 25 nn = n / 3 elif n % 2 == 0: x = 37.5 nn = n / 2 else: x = 62.5 nn = n if n % 5 == 0: n /= 5 y = 5 elif n % 7 == 0: n /= 7 y = 5 else: n /= 11 y = 5 for i in range(n): if n == 3: if i == 0: y += 12 elif i == 1: y -= 24 else: y += 24 svg_string += self.... |
svg_string += self._svg_circle_of_dots(nn, x, y) if n == 2: | svg_string += self._svg_circle_of_dots(n, x, y) if number == 2: | def dots_in_a_circle(self, n): svg_string = "" if n % 3 == 0: x = 25 nn = n / 3 elif n % 2 == 0: x = 37.5 nn = n / 2 else: x = 62.5 nn = n if n % 5 == 0: n /= 5 y = 5 elif n % 7 == 0: n /= 7 y = 5 else: n /= 11 y = 5 for i in range(n): if n == 3: if i == 0: y += 12 elif i == 1: y -= 24 else: y += 24 svg_string += self.... |
def number_hash(self, n): svg_string = "" if n%3 == 0: | def _number_hash(self, number): svg_string = "" if number % 3 == 0: | def number_hash(self, n): svg_string = "" if n%3 == 0: y = 12.5 nn = n / 3 elif n % 2 == 0: y = 22.5 nn = n / 2 else: y = 32.5 nn = n if n % 5 == 0: n /= 5 elif n % 7 == 0: n /= 7 else: n /= 11 for i in range(n): svg_string += self._svg_hash(nn, 5, y) y += 20 return svg_string |
nn = n / 3 elif n % 2 == 0: | n = number / 3 elif number % 2 == 0: | def number_hash(self, n): svg_string = "" if n%3 == 0: y = 12.5 nn = n / 3 elif n % 2 == 0: y = 22.5 nn = n / 2 else: y = 32.5 nn = n if n % 5 == 0: n /= 5 elif n % 7 == 0: n /= 7 else: n /= 11 for i in range(n): svg_string += self._svg_hash(nn, 5, y) y += 20 return svg_string |
nn = n / 2 | n = number / 2 | def number_hash(self, n): svg_string = "" if n%3 == 0: y = 12.5 nn = n / 3 elif n % 2 == 0: y = 22.5 nn = n / 2 else: y = 32.5 nn = n if n % 5 == 0: n /= 5 elif n % 7 == 0: n /= 7 else: n /= 11 for i in range(n): svg_string += self._svg_hash(nn, 5, y) y += 20 return svg_string |
nn = n if n % 5 == 0: n /= 5 elif n % 7 == 0: n /= 7 else: n /= 11 for i in range(n): svg_string += self._svg_hash(nn, 5, y) | n = number if number % 5 == 0: number /= 5 elif number % 7 == 0: number /= 7 else: number /= 11 for i in range(number): svg_string += self._svg_hash(n, 5, y) | def number_hash(self, n): svg_string = "" if n%3 == 0: y = 12.5 nn = n / 3 elif n % 2 == 0: y = 22.5 nn = n / 2 else: y = 32.5 nn = n if n % 5 == 0: n /= 5 elif n % 7 == 0: n /= 7 else: n /= 11 for i in range(n): svg_string += self._svg_hash(nn, 5, y) y += 20 return svg_string |
def dice(self, n): svg_string = "" if n == 5: | def _dice(self, number): svg_string = "" if number == 5: | def dice(self, n): svg_string = "" if n == 5: svg_string += self._svg_die(5, 50, 25) elif n == 10: svg_string += self._svg_die(4, 30, 10) svg_string += self._svg_die(1, 30, 40) svg_string += self._svg_die(2, 70, 10) svg_string += self._svg_die(3, 70, 40) elif n == 15: svg_string += self._svg_die(3, 15, 10) svg_string +... |
elif n == 10: | elif number == 10: | def dice(self, n): svg_string = "" if n == 5: svg_string += self._svg_die(5, 50, 25) elif n == 10: svg_string += self._svg_die(4, 30, 10) svg_string += self._svg_die(1, 30, 40) svg_string += self._svg_die(2, 70, 10) svg_string += self._svg_die(3, 70, 40) elif n == 15: svg_string += self._svg_die(3, 15, 10) svg_string +... |
elif n == 15: | elif number == 15: | def dice(self, n): svg_string = "" if n == 5: svg_string += self._svg_die(5, 50, 25) elif n == 10: svg_string += self._svg_die(4, 30, 10) svg_string += self._svg_die(1, 30, 40) svg_string += self._svg_die(2, 70, 10) svg_string += self._svg_die(3, 70, 40) elif n == 15: svg_string += self._svg_die(3, 15, 10) svg_string +... |
elif n == 7: | elif number == 7: | def dice(self, n): svg_string = "" if n == 5: svg_string += self._svg_die(5, 50, 25) elif n == 10: svg_string += self._svg_die(4, 30, 10) svg_string += self._svg_die(1, 30, 40) svg_string += self._svg_die(2, 70, 10) svg_string += self._svg_die(3, 70, 40) elif n == 15: svg_string += self._svg_die(3, 15, 10) svg_string +... |
elif n == 14: | elif number == 14: | def dice(self, n): svg_string = "" if n == 5: svg_string += self._svg_die(5, 50, 25) elif n == 10: svg_string += self._svg_die(4, 30, 10) svg_string += self._svg_die(1, 30, 40) svg_string += self._svg_die(2, 70, 10) svg_string += self._svg_die(3, 70, 40) elif n == 15: svg_string += self._svg_die(3, 15, 10) svg_string +... |
elif n == 21: | elif number == 21: | def dice(self, n): svg_string = "" if n == 5: svg_string += self._svg_die(5, 50, 25) elif n == 10: svg_string += self._svg_die(4, 30, 10) svg_string += self._svg_die(1, 30, 40) svg_string += self._svg_die(2, 70, 10) svg_string += self._svg_die(3, 70, 40) elif n == 15: svg_string += self._svg_die(3, 15, 10) svg_string +... |
elif n == 11: | elif number == 11: | def dice(self, n): svg_string = "" if n == 5: svg_string += self._svg_die(5, 50, 25) elif n == 10: svg_string += self._svg_die(4, 30, 10) svg_string += self._svg_die(1, 30, 40) svg_string += self._svg_die(2, 70, 10) svg_string += self._svg_die(3, 70, 40) elif n == 15: svg_string += self._svg_die(3, 15, 10) svg_string +... |
elif n == 22: | elif number == 22: | def dice(self, n): svg_string = "" if n == 5: svg_string += self._svg_die(5, 50, 25) elif n == 10: svg_string += self._svg_die(4, 30, 10) svg_string += self._svg_die(1, 30, 40) svg_string += self._svg_die(2, 70, 10) svg_string += self._svg_die(3, 70, 40) elif n == 15: svg_string += self._svg_die(3, 15, 10) svg_string +... |
elif n == 33: | elif number == 33: | def dice(self, n): svg_string = "" if n == 5: svg_string += self._svg_die(5, 50, 25) elif n == 10: svg_string += self._svg_die(4, 30, 10) svg_string += self._svg_die(1, 30, 40) svg_string += self._svg_die(2, 70, 10) svg_string += self._svg_die(3, 70, 40) elif n == 15: svg_string += self._svg_die(3, 15, 10) svg_string +... |
def check_card(self, n, style, stroke, fill): | def _check_card(self, number, style, stroke, fill): | def check_card(self, n, style, stroke, fill): svg_string = "" if style == "none": self.set_colors([stroke, WHITE]) elif style == "gradient": self.set_colors([stroke, fill]) else: self.set_colors([stroke, stroke]) if n == 1: svg_string += self._svg_check(45.5) elif n == 2: svg_string += self._svg_check(25.5) svg_string ... |
self.set_colors([stroke, WHITE]) | self._set_colors([stroke, WHITE]) | def check_card(self, n, style, stroke, fill): svg_string = "" if style == "none": self.set_colors([stroke, WHITE]) elif style == "gradient": self.set_colors([stroke, fill]) else: self.set_colors([stroke, stroke]) if n == 1: svg_string += self._svg_check(45.5) elif n == 2: svg_string += self._svg_check(25.5) svg_string ... |
self.set_colors([stroke, fill]) else: self.set_colors([stroke, stroke]) if n == 1: | self._set_colors([stroke, fill]) else: self._set_colors([stroke, stroke]) if number == 1: | def check_card(self, n, style, stroke, fill): svg_string = "" if style == "none": self.set_colors([stroke, WHITE]) elif style == "gradient": self.set_colors([stroke, fill]) else: self.set_colors([stroke, stroke]) if n == 1: svg_string += self._svg_check(45.5) elif n == 2: svg_string += self._svg_check(25.5) svg_string ... |
elif n == 2: | elif number == 2: | def check_card(self, n, style, stroke, fill): svg_string = "" if style == "none": self.set_colors([stroke, WHITE]) elif style == "gradient": self.set_colors([stroke, fill]) else: self.set_colors([stroke, stroke]) if n == 1: svg_string += self._svg_check(45.5) elif n == 2: svg_string += self._svg_check(25.5) svg_string ... |
def cross_card(self, n, style, stroke, fill): | def _cross_card(self, number, style, stroke, fill): | def cross_card(self, n, style, stroke, fill): svg_string = "" if style == "none": self.set_colors([stroke, WHITE]) elif style == "gradient": self.set_colors([stroke, fill]) else: self.set_colors([stroke, stroke]) if n == 1: svg_string += self._svg_cross(45.5) elif n == 2: svg_string += self._svg_cross(25.5) svg_string ... |
self.set_colors([stroke, WHITE]) | self._set_colors([stroke, WHITE]) | def cross_card(self, n, style, stroke, fill): svg_string = "" if style == "none": self.set_colors([stroke, WHITE]) elif style == "gradient": self.set_colors([stroke, fill]) else: self.set_colors([stroke, stroke]) if n == 1: svg_string += self._svg_cross(45.5) elif n == 2: svg_string += self._svg_cross(25.5) svg_string ... |
self.set_colors([stroke, fill]) else: self.set_colors([stroke, stroke]) if n == 1: | self._set_colors([stroke, fill]) else: self._set_colors([stroke, stroke]) if number == 1: | def cross_card(self, n, style, stroke, fill): svg_string = "" if style == "none": self.set_colors([stroke, WHITE]) elif style == "gradient": self.set_colors([stroke, fill]) else: self.set_colors([stroke, stroke]) if n == 1: svg_string += self._svg_cross(45.5) elif n == 2: svg_string += self._svg_cross(25.5) svg_string ... |
elif n == 2: | elif number == 2: | def cross_card(self, n, style, stroke, fill): svg_string = "" if style == "none": self.set_colors([stroke, WHITE]) elif style == "gradient": self.set_colors([stroke, fill]) else: self.set_colors([stroke, stroke]) if n == 1: svg_string += self._svg_cross(45.5) elif n == 2: svg_string += self._svg_cross(25.5) svg_string ... |
def circle_card(self, n, style, stroke, fill): svg_string = "" if n == 1: | def _circle_card(self, number, style, stroke, fill): svg_string = "" if number == 1: | def circle_card(self, n, style, stroke, fill): svg_string = "" if n == 1: svg_string += self._svg_donut(45.5, style, stroke, fill) elif n == 2: svg_string += self._svg_donut(25.5, style, stroke, fill) svg_string += self._svg_donut(65.5, style, stroke, fill) else: svg_string += self._svg_donut( 5.5, style, stroke, fill)... |
elif n == 2: | elif number == 2: | def circle_card(self, n, style, stroke, fill): svg_string = "" if n == 1: svg_string += self._svg_donut(45.5, style, stroke, fill) elif n == 2: svg_string += self._svg_donut(25.5, style, stroke, fill) svg_string += self._svg_donut(65.5, style, stroke, fill) else: svg_string += self._svg_donut( 5.5, style, stroke, fill)... |
def number_arabic(self, n): self.set_font("DejaVu") return self._svg_text(63.5, 55, 48, "", str(n)) return svg_string def number_roman(self, n): self.set_font("DejaVu Serif") return self._svg_text(63.5, 53, 32, "", ROMAN_NUMERALS[n]) def number_chinese(self, n): self.set_font("DejaVu") return self._svg_text(63.5, 55,... | def _number_arabic(self, number): self._set_font("DejaVu") return self._svg_text(63.5, 55, 48, "", str(number)) return svg_string def _number_roman(self, number): self._set_font("DejaVu Serif") return self._svg_text(63.5, 53, 32, "", ROMAN_NUMERALS[number]) def _number_chinese(self, number): self._set_font("DejaVu") ... | def number_arabic(self, n): self.set_font("DejaVu") return self._svg_text(63.5, 55, 48, "", str(n)) return svg_string |
strings = NUMBER_NAMES[n].split(' ') svg_string = "" self.set_font("DejaVu Serif") | strings = NUMBER_NAMES[number].split(' ') svg_string = "" self._set_font("DejaVu Serif") | def number_word(self, n): x = 63.5 strings = NUMBER_NAMES[n].split(' ') svg_string = "" self.set_font("DejaVu Serif") if len(strings) == 1: svg_string += self._svg_text(x, 48, 26, "", strings[0]) else: svg_string += self._svg_text(x, 35, 26, "", strings[0]) svg_string += self._svg_text(x, 63, 26, "", strings[1]) return... |
def number_card(self, t, n, stroke, methodX, methodO, methodC): self.set_colors([stroke, stroke]) if t == 0: return (methodX(n)) elif t == 1: return (methodO(n)) else: return (methodC(n)) def word_card(self, t, c, n, s): return "" def pattern_card(self, t, c, n, s): self.set_stroke_width(1.8) pattern_styles = [self.c... | def _number_card(self, shape, number, stroke, methodX, methodO, methodC): self._set_colors([stroke, stroke]) if shape == 0: return (methodX(number)) elif shape == 1: return (methodO(number)) else: return (methodC(number)) def _pattern_card(self, shape, color, number, fill): self._set_stroke_width(1.8) pattern_styles =... | def number_card(self, t, n, stroke, methodX, methodO, methodC): self.set_colors([stroke, stroke]) if t == 0: return (methodX(n)) elif t == 1: return (methodO(n)) else: return (methodC(n)) |
svg.set_scale(scale * 2) svg.set_colors([YELLOW, BLACK]) svg_string = svg.header() svg_string += svg.smiley() svg_string += svg.footer() | svg._set_scale(scale * 2) svg._set_colors([YELLOW, BLACK]) svg_string = svg._header() svg_string += svg._smiley() svg_string += svg._footer() | def generate_smiley(scale): svg = SVG() svg.set_scale(scale * 2) svg.set_colors([YELLOW, BLACK]) svg_string = svg.header() svg_string += svg.smiley() svg_string += svg.footer() return svg_string |
def generate_pattern_card(t, c, n, s, scale): | def generate_pattern_card(shape, color, number, fill, scale): | def generate_pattern_card(t, c, n, s, scale): svg = SVG() svg.set_scale(scale) svg.set_stroke_width(0.5) svg.set_colors([BLACK, COLOR_PAIRS[c][1]]) svg_string = svg.header() svg_string += svg.pattern_card(CARD_TYPES[t], COLOR_PAIRS[c], n+1, FILL_STYLES[s]) svg_string += svg.footer() return svg_string |
svg.set_scale(scale) svg.set_stroke_width(0.5) svg.set_colors([BLACK, COLOR_PAIRS[c][1]]) svg_string = svg.header() svg_string += svg.pattern_card(CARD_TYPES[t], COLOR_PAIRS[c], n+1, FILL_STYLES[s]) svg_string += svg.footer() | svg._set_scale(scale) svg._set_stroke_width(0.5) svg._set_colors([BLACK, COLOR_PAIRS[color][1]]) svg_string = svg._header() svg_string += svg._pattern_card(CARD_TYPES[shape], COLOR_PAIRS[color], number+1, FILL_STYLES[fill]) svg_string += svg._footer() | def generate_pattern_card(t, c, n, s, scale): svg = SVG() svg.set_scale(scale) svg.set_stroke_width(0.5) svg.set_colors([BLACK, COLOR_PAIRS[c][1]]) svg_string = svg.header() svg_string += svg.pattern_card(CARD_TYPES[t], COLOR_PAIRS[c], n+1, FILL_STYLES[s]) svg_string += svg.footer() return svg_string |
def generate_number_card(t, c, n, s, number_types, scale): | def generate_number_card(shape, color, number, fill, number_types, scale): | def generate_number_card(t, c, n, s, number_types, scale): svg = SVG() stab = {0:5, 1:7, 2:11} methodO = [svg.number_roman, svg.number_product, svg.number_chinese, svg.number_word, svg.number_mayan, svg.number_incan] methodC = [svg.dots_in_a_line, svg.dots_in_a_circle, svg.points_in_a_star, svg.number_hash, svg.dice] m... |
methodO = [svg.number_roman, svg.number_product, svg.number_chinese, svg.number_word, svg.number_mayan, svg.number_incan] methodC = [svg.dots_in_a_line, svg.dots_in_a_circle, svg.points_in_a_star, svg.number_hash, svg.dice] methodX = svg.number_arabic svg.set_scale(scale) svg.set_stroke_width(0.5) svg.set_colors([BLACK... | methodO = [svg._number_roman, svg._number_product, svg._number_chinese, svg._number_word, svg._number_mayan, svg._number_incan] methodC = [svg._dots_in_a_line, svg._dots_in_a_circle, svg._points_in_a_star, svg._number_hash, svg._dice] methodX = svg._number_arabic svg._set_scale(scale) svg._set_stroke_width(0.5) svg._se... | def generate_number_card(t, c, n, s, number_types, scale): svg = SVG() stab = {0:5, 1:7, 2:11} methodO = [svg.number_roman, svg.number_product, svg.number_chinese, svg.number_word, svg.number_mayan, svg.number_incan] methodC = [svg.dots_in_a_line, svg.dots_in_a_circle, svg.points_in_a_star, svg.number_hash, svg.dice] m... |
def generate_word_card(t, c, n, s, scale): | def generate_word_card(shape, color, number, fill, scale): | def generate_word_card(t, c, n, s, scale): svg = SVG() svg.set_scale(scale) svg.set_stroke_width(0.5) if s == 0: svg.set_colors([BLACK, COLOR_PAIRS[c][1]]) elif s == 1: svg.set_colors([BLACK, COLOR_PAIRS[c][0]]) else: svg.set_colors([BLACK, DARK_COLOR[c]]) svg_string = svg.header() svg_string += svg.word_card(t, COLOR_... |
svg.set_scale(scale) svg.set_stroke_width(0.5) if s == 0: svg.set_colors([BLACK, COLOR_PAIRS[c][1]]) elif s == 1: svg.set_colors([BLACK, COLOR_PAIRS[c][0]]) | svg._set_scale(scale) svg._set_stroke_width(0.5) if number == 0: _stroke = DARK_COLOR[color] elif number == 1: _stroke = COLOR_PAIRS[color][1] | def generate_word_card(t, c, n, s, scale): svg = SVG() svg.set_scale(scale) svg.set_stroke_width(0.5) if s == 0: svg.set_colors([BLACK, COLOR_PAIRS[c][1]]) elif s == 1: svg.set_colors([BLACK, COLOR_PAIRS[c][0]]) else: svg.set_colors([BLACK, DARK_COLOR[c]]) svg_string = svg.header() svg_string += svg.word_card(t, COLOR_... |
svg.set_colors([BLACK, DARK_COLOR[c]]) svg_string = svg.header() svg_string += svg.word_card(t, COLOR_PAIRS[c], n, WORD_STYLES[s]) svg_string += svg.footer() | _stroke = COLOR_PAIRS[color][0] if fill == 0: _fill = COLOR_PAIRS[color][1] elif fill == 1: _fill = COLOR_PAIRS[color][0] else: _fill = DARK_COLOR[color] svg._set_colors([_stroke, _fill]) svg._set_stroke_width(3.0) svg_string = svg._header() svg_string += svg._footer() | def generate_word_card(t, c, n, s, scale): svg = SVG() svg.set_scale(scale) svg.set_stroke_width(0.5) if s == 0: svg.set_colors([BLACK, COLOR_PAIRS[c][1]]) elif s == 1: svg.set_colors([BLACK, COLOR_PAIRS[c][0]]) else: svg.set_colors([BLACK, DARK_COLOR[c]]) svg_string = svg.header() svg_string += svg.word_card(t, COLOR_... |
svg.set_scale(scale) svg.set_stroke_width(3.0) svg.set_colors([" svg_string = svg.header() svg_string += svg.footer() | svg._set_scale(scale) svg._set_stroke_width(6.0) svg._set_colors([" svg_string = svg._header() svg_string += svg._footer() | def generate_match_card(scale): svg = SVG() svg.set_scale(scale) svg.set_stroke_width(3.0) svg.set_colors(["#A0A0A0", "#F0F0F0"]) svg_string = svg.header() svg_string += svg.footer() return svg_string |
svg.set_scale(scale) svg.set_stroke_width(3.0) svg.set_colors([BLACK, "none"]) svg_string = svg.header() svg_string += svg.footer() | svg._set_scale(scale) svg._set_stroke_width(6.0) svg._set_colors([BLACK, "none"]) svg_string = svg._header() svg_string += svg._footer() | def generate_selected_card(scale): svg = SVG() svg.set_scale(scale) svg.set_stroke_width(3.0) svg.set_colors([BLACK, "none"]) svg_string = svg.header() svg_string += svg.footer() return svg_string |
if self._play_level == 1: self.deck_label = gtk.Label("%d %s" % (DECKSIZE-DEAL, _('cards'))) else: self.deck_label = gtk.Label("%d %s" % ((DECKSIZE-DEAL)/3, _('cards'))) | self.deck_label = gtk.Label("%d %s" % \ (level_decksize[self._play_level], _('cards'))) | def __init__(self, handle): super(VisualMatchActivity,self).__init__(handle) |
self.activity.deck_label = gtk.Label("%d %s" % (DECKSIZE-DEAL, _('cards'))) | self.activity.deck_label = gtk.Label("%d %s" % \ (level_decksize[self.activity._play_level], _('cards'))) | def __init__(self, activity): gtk.Toolbar.__init__(self) self.activity = activity self.activity.button1 = ToolButton( "new-pattern-game" ) self.activity.button1.set_tooltip(_('New pattern game')) self.activity.button1.props.sensitive = True self.activity.button1.connect('clicked', self.activity._select_game_cb, self.ac... |
("<path d=\"m 28.4,70.2 -5.9,5.9 -5.9,-5.9 -4.1,-4.1 c -0.7,-0.7", | ("<path d=\"m 22.5,76.1 -5.9,-5.9 -4.1,-4.1 c -0.7,-0.7 -1.2,-1.8 ", "-1.2,-2.9 0,-2.3 1.9,-4.1 4.1,-4.1 1.1,0 2.2,0.5 2.9,1.2 l 4.1,4.1 ", "14.1,-14.1 c 0.8,-0.7 1.8,-1.2 2.9,-1.2 2.3,0 4.1,1.9 4.1,4.1 0,1.1 ", "-0.5,2.2 -1.2,2.9 l -14.1,14.1 -5.7,5.9 z\"\n", " transform=\"translate(",x-10,", -25)\"\n") ''' "<path d... | def svg_check(x, style, stroke, fill): svg_string = "%s%s%s%s%s%f%s" %\ ("<path d=\"m 28.4,70.2 -5.9,5.9 -5.9,-5.9 -4.1,-4.1 c -0.7,-0.7", " -1.2,-1.8 -1.2,-2.9 0,-2.3 1.9,-4.1 4.1,-4.1 1.1,0 2.2,0.5", " 2.9,1.2 l 4.1,4.1 14.1,-14.1 c 0.8,-0.7 1.8,-1.2 2.9,-1.2 2.3,", "0 4.1,1.9 4.1,4.1 0,1.1 -0.5,2.2 -1.2,2.9 l -14.1,... |
" transform=\"translate(",x-10,", -25)\"\n") | ''' | def svg_check(x, style, stroke, fill): svg_string = "%s%s%s%s%s%f%s" %\ ("<path d=\"m 28.4,70.2 -5.9,5.9 -5.9,-5.9 -4.1,-4.1 c -0.7,-0.7", " -1.2,-1.8 -1.2,-2.9 0,-2.3 1.9,-4.1 4.1,-4.1 1.1,0 2.2,0.5", " 2.9,1.2 l 4.1,4.1 14.1,-14.1 c 0.8,-0.7 1.8,-1.2 2.9,-1.2 2.3,", "0 4.1,1.9 4.1,4.1 0,1.1 -0.5,2.2 -1.2,2.9 l -14.1,... |
else: | elif not self.vmw.editing_word_list: | def _robot_cb(self, button): """ Toggle robot assist on/off """ if self.vmw.robot: self.vmw.robot = False self.robot_button.set_tooltip(_('Play with the computer.')) self.robot_button.set_icon('robot-off') else: self.vmw.robot = True self.robot_button.set_tooltip( _('Stop playing with the computer.')) self.robot_button... |
print "calling new game for the first time" | def __init__(self, handle): super(VisualMatchActivity,self).__init__(handle) | |
print "old-style Sugar" | def _dump(self): data = [] for i in self.vmw.grid.grid: if i is None: data.append(None) else: data.append(i.index) for i in self.vmw.clicked: if i is None: data.append(None) else: data.append(self.vmw.deck.spr_to_card(i).index) for i in self.vmw.deck.cards: data.append(i.index) for i in self.vmw.match_list: data.append... | |
print "old-style Sugar" | def _load(self, data): if self._old_sugar_system is True: print "old-style Sugar" saved_state = json.read(data) else: io = StringIO(data) saved_state = jload(io) if len(saved_state) > 0: self._saved_state = saved_state | |
print('I joined a shared activity.') | def _joined_cb(self, activity): if self._shared_activity is None: _logger.error("Failed to share or join activity ... \ _shared_activity is null in _shared_cb()") return | |
self.longest_delay = len( self.myHist) | self.longest_delay = len( self.myHist) - 1 | def init_with_line(self, l ): self.timestamp = l[1] self.dtime = datetime.datetime.fromtimestamp( self.timestamp ) self.dstring = self.dtime.strftime('%Y-%m-%d-%H-%M' ) exec( l[2] ) self.myHist = myHist self.median = l[3] self.P75 = l[4] self.P95 = l[5] self.mean = l[6] self.unreview... |
myHist[ int(unix_lag) / (3600*24) ] += 1 | myHist[ int(unix_lag) / (3600* resolution_hrs ) ] += 1 | def execute_unreviewed_changes_query(db): query = """ SELECT page_id,page_title,page_latest,fp_stable, rev_len, rev_timestamp FROM page,flaggedpages, revision WHERE fp_page_id=page_id AND page_latest<>fp_stable AND page_namespace=0 AND rev_id=page_latest ORDER BY rev_timestamp; """ cursor = db.cursor() cursor.execute( ... |
return myHist, timestamps, query_time | return lines, myHist, timestamps, query_time | def execute_unreviewed_changes_query(db): query = """ SELECT page_id,page_title,page_latest,fp_stable, rev_len, rev_timestamp FROM page,flaggedpages, revision WHERE fp_page_id=page_id AND page_latest<>fp_stable AND page_namespace=0 AND rev_id=page_latest ORDER BY rev_timestamp; """ cursor = db.cursor() cursor.execute( ... |
print '<br/>' * 2 | def create_plot(myHist): replag_data = 'replag_hist.csv' plot_name = 'replag_plot' pic_file = '../tmp/pics/replag.png' f = open( replag_data, 'w') for i, entry in enumerate( myHist): f.write('%s\t%s\n' % (i, entry) ) f.close() graph_title = 'Verteilung des Alters der ungesichteten Aenderungen' gnuplot = """ set term... | |
lines = cursor.fetchall() | def revlag_color_plot(cursor, plot_nr=0,plotsize=800): plot_name = 'tmp_revlagcolor%s' % plot_nr data_file = 'tmp_revlagcolor_data%s' % plot_nr pic_file = '../tmp/pics/tmp_revlagcolor_pic%s' % plot_nr lines = cursor.fetchall() #f = open('test.out.csv', 'w') f = open(data_file, 'w') for ii,l in enumerate(lines): time... | |
ordering = ('label') | ordering = ('label',) | def __unicode__(self): return str(self.label) |
self.query = query.strip("'").strip('"') | self.query = query.strip("'").strip('"').__str__() | def __init__(self, entity, query, key): self.entity = entity self.query = query.strip("'").strip('"') self.key = key |
filename = CMTTemplate.to_filename(value) | filename = value | def generate(option, opt_str, value, parser, *args, **kwargs): from sara_cmt.template import CMTTemplate from django.template import Context # Save full path of templatefile to generate filename = CMTTemplate.to_filename(value) # Make a dict with filenames of the available templates files = [f for f in os.listdir(set... |
configfile = os.path.join(os.path.dirname(__file__), 'config/cmt.cfg') | configfile = os.path.join(settings.PROJECT_BASE, 'config/cmt.cfg') | def crudFunc(option, opt_str, value, parser, *args, **kwargs): model = search_model(value) if model != None: logger.debug("Assuming '%s' should be of type %s" % (value, model._meta.object_name)) return func(option, opt_str, value, parser, *args, **kwargs) else: logger.error('Entity %s not known.' % (value.__repr__())) ... |
re_mac = re.compile('([a-f\d]{2}[:]?){5}[a-f\d]{2}') hwaddress_validator = RegexValidator(re_mac,'Enter a valid hardware address.', 'invalid') | re_valid_mac = re.compile(r'([A-Fa-f\d]{2}[:-]?){5}[A-Fa-f\d]{2}') re_mac_octets = re.compile(r'[A-Fa-f\d]{2}') hwaddress_validator = RegexValidator(re_valid_mac,'Enter a valid hardware address.', 'invalid') | def default_label(self): # TODO: make dynamic for different types of clusters try: assert self.rack.label is not None and self.first_slot is not \ None, 'not able to generate a label' return 'r%sn%s' % (self.rack.label, self.first_slot) except: pass |
self.hwaddress = ':'.join(re.findall(r'[A-Za-z\d]{2}', self.hwaddress.lower)) | self.hwaddress = ':'.join(self.re_mac_octets.findall(self.hwaddress.lower())) | def save(self, force_insert=False, force_update=False): """ First check for a correct IP address before saving the object. Pick a new one in the related network when the IP hasn't been set yet, or when the network has been changed. """ try: if self.hwaddress and len(self.hwaddress) >= 12: self.hwaddress = ':'.join(re.f... |
return objects | return objects.distinct() | def get_objects(self, query): """ Retrieve objects from the database, corresponding to the entity and terms in the given query. The terms are OR-ed by default. """ # !!! TODO: Implement AND !!! kwargs = {} |
self.gateway = default_gateway | self.gateway = self.default_gateway() | def save(self, force_insert=False, force_update=False): if not self.gateway: self.gateway = default_gateway try: super(Network, self).save(force_insert, force_update) except IntegrityError, e: logger.error(e) |
ordering = ('cidr',) | ordering = ('domain', 'name') | def save(self, force_insert=False, force_update=False): """ First check for a correct IP address before saving the object. Pick a new one in the related network when the IP hasn't been set yet, or when the network has been changed. """ try: if self.hwaddress and len(self.hwaddress) >= 12: self.hwaddress = ':'.join(re.f... |
ordering = ('hardware__cluster__name', 'label') | ordering = ('label',) | def __unicode__(self): return self.label |
""" | def __init__(self, xc, yc, fwhm_major, fwhm_minor, pa, projection=None, units=None, **kwargs): self.ptype = "Beam" | |
frame.add_patch(self.p2) | def plot(self, frame): p = Polygon(self.vertices, **self.kwargs) frame.add_patch(p) frame.add_patch(self.p2) | |
self.N = ncolors self._i_under = self.N self._i_over = self.N+1 self._i_bad = self.N+2 | def set_source(self, source): """ Define an alternative source for the colormap. *source* can be any other matplotlib colormap object or its registered name, a NumPy array with one RGB triplet per row or the name of a textfile with one RGB triplet per line. Values should be between 0.0 and 1.0. """ self.source = source... | |
f.writelines([self.cmd('sectionerrors'), '\n\n']) | def write_function(self, fn, f): f.writelines([ r'\begin{functiondef}{', self.cmd('returnvalue', fn.return_value), ' ', self.cmd('function', fn.name), '(', ]) if fn.parameters: params = ", ".join(map(lambda s: self.cmd('textbf', s), fn.parameters)) f.writelines([params]) f.writelines([')}\n\n']) | |
else: f.writelines([self.begin('desc'), 'Error codes missing.\n', self.end('desc')]) | def write_function(self, fn, f): f.writelines([ r'\begin{functiondef}{', self.cmd('returnvalue', fn.return_value), ' ', self.cmd('function', fn.name), '(', ]) if fn.parameters: params = ", ".join(map(lambda s: self.cmd('textbf', s), fn.parameters)) f.writelines([params]) f.writelines([')}\n\n']) | |
for (error, desc) in sub.errors: | for (error, desc) in fn.errors: | def write_function(self, fn, f): lines = [ '<div class="function_definition">\n', '<a name="function_%s">' % fn.name, '<h3><span class="type">%s</span> <span class="keyword">function</span> <span class="subroutine">%s</span>(<div class="parameters">' % (fn.return_value, fn.name) ] f.writelines(lines) subs = [] for var ... |
elif name == 'constants': | elif name == 'constants' or name == 'constantblock': | def interpret(self, nodes): "Extract information from the nodes." |
FUNCTION = re.compile(r"\A\s*?(?P<retval>.+?)\s*?function\s+?(?P<name>.+)\s*?\((?P<params>.*)\)\s*?\n") | FUNCTION = re.compile(r"\A\s*?(?P<retval>.+?)\s*?function\s+(?P<name>\w+)\s*\((?P<params>[^\)]*)\)\s*?") | def extract_subroutine(self, node, text): "Extract subroutine from source code." |
self.current_comment = None | self.current_comment = '' | def extract_variables(self, text, l): "Extract variable and group information from source code." |
self.current_comment = None | self.current_comment = '' | def end_group(scanner, token): if not self.active_group.variables: error(15, 'No variable found in group: %s' % self.active_group.description) self.active_group = None self.current_comment = None |
self.current_comment = token.strip() | self.current_comment += token.strip() | def commentblock(scanner, token): self.current_comment = token.strip() |
self.current_comment = None | self.current_comment = '' | def blank_lines(scanner, token): self.current_comment = None |
self.current_comment = None | self.current_comment = '' def dump(scanner, token): print "[%s]\n" % token, | def variable_definition(scanner, token): match = re.search(self.VARIABLE, token) if match: m = match.groups() vartype = m[1].split(",")[0].strip() if self.current_comment: self.current_comment = self.clean_description(self.current_comment) v = Variable(m[2], vartype, self.current_comment) else: v = Variable(m[2], varty... |
(r'(?m)^[^!\n]*?::.*?$', variable_definition), | (r'(?m)[^\n!]*::[^\n]*\n', variable_definition), | def variable_definition(scanner, token): match = re.search(self.VARIABLE, token) if match: m = match.groups() vartype = m[1].split(",")[0].strip() if self.current_comment: self.current_comment = self.clean_description(self.current_comment) v = Variable(m[2], vartype, self.current_comment) else: v = Variable(m[2], varty... |
(r'<code>.+?</code>', lambda s, t: t.replace('<verb>','\\begin{verbatim}').replace('</verb>', '\\end{verbatim}')), | (r'<code>.+?</code>', lambda s, t: t.replace('<code>','\\begin{verbatim}').replace('</code>', '\\end{verbatim}')), (r'<bf>.+?</bf>', lambda s, t: t.replace('<bf>','\\textbf{').replace('</bf>', '}')), (r'<ul>.+?</ul>', lambda s, t: t.replace('<ul>','\\underline{').replace('</ul>', '}')), (r'<it>.+?</it>', lambda s, t: t... | def write_interface(self, interface, description, f): f.writelines([self.cmd('interface', interface), '\n']) f.writelines([self.env('desc', description), '\n']) |
f.writelines([self.cmd('sectionerrors'), '\n\n']) | def write_subroutine(self, sub, f): f.writelines([ r'\begin{subroutinedef}{', self.cmd('subroutine', sub.name), '(', self.cmd('sloppy') ]) if sub.parameters: params = ", ".join(map(lambda s: self.cmd('textbf', s), sub.parameters)) f.writelines([params]) f.writelines([')}\n\n']) | |
else: f.writelines([self.begin('desc'), 'Error codes missing.\n', self.end('desc')]) | def write_subroutine(self, sub, f): f.writelines([ r'\begin{subroutinedef}{', self.cmd('subroutine', sub.name), '(', self.cmd('sloppy') ]) if sub.parameters: params = ", ".join(map(lambda s: self.cmd('textbf', s), sub.parameters)) f.writelines([params]) f.writelines([')}\n\n']) | |
assert sum(dist[1:]) == 2 | assert sum(dist[1:]) == 2, dist | def test_abundance_dist(self): dist = self.kh.abundance_distribution() assert dist[0] == 4**4 assert sum(dist[1:]) == 0 n = self.kh.consume('AAAA') n = self.kh.consume('AACT') dist = self.kh.abundance_distribution() assert sum(dist[1:]) == 2 assert dist[1] == 2 |
outfile = infile + '.graphsize2' | outfile = infile + '.graphsize' | def main(): global done, worker_count done = False worker_count = 0 infile = sys.argv[1] outfile = infile + '.graphsize2' print 'creating ht' ht = khmer.new_hashbits(K, HASHTABLE_SIZE, 1) print 'eating fa', infile total_reads, n_consumed = ht.consume_fasta(infile) outfp = open(outfile, 'w') inqueue = Queue.Queue(50)... |
(a, b, c) = ht.divide_tags_into_subsets(1) | (a, b, _, _, c) = ht.divide_tags_into_subsets(1) | def test_3_merge_013(self): ht = khmer.new_hashbits(20, 4**14+1) filename = os.path.join(thisdir, 'test-graph2.fa') |
(a, b, c) = ht.divide_tags_into_subsets(1) | (a, b, _, _, c) = ht.divide_tags_into_subsets(1) | def test_3_merge_023(self): ht = khmer.new_hashbits(20, 4**14+1) filename = os.path.join(thisdir, 'test-graph2.fa') |
assert len(divvy) == 2 x = ht.do_subset_partition(divvy[0], divvy[1]) ht.merge_subset(x) y = ht.do_subset_partition(divvy[0], 0) | assert len(divvy) == 4 x = ht.do_subset_partition(divvy[0], divvy[2]) ht.merge_subset(x) y = ht.do_subset_partition(divvy[2], 0) | def test_random_20_a_succ(self): ht = khmer.new_hashbits(20, 4**13+1) filename = os.path.join(thisdir, 'test-data/random-20-a.fa') outfile = filename + '.out' |
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