rem stringlengths 0 322k | add stringlengths 0 2.05M | context stringlengths 8 228k |
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progress.setFull(len(self.srcMods)) | progress.setFull(1+len(self.srcMods)) | def initData(self,progress): """Get data from source files.""" if not self.isActive or not self.srcMods: return loadFactory = LoadFactory(False,MreRace) progress.setFull(len(self.srcMods)) cachedMasters = {} for index,srcMod in enumerate(self.srcMods): if srcMod not in modInfos: continue srcInfo = modInfos[srcMod] srcF... |
MelString('ICON','iconPath'), | MelString('ICON','largeIconPath'), MelString('MICO','smallIconPath'), | def getEffectsSummary(self,mgef_school=None,mgef_name=None): """Return a text description of magic effects.""" mgef_school = mgef_school or bush.mgef_school mgef_name = mgef_name or bush.mgef_name buff = cStringIO.StringIO() avEffects = bush.actorValueEffects aValues = bush.actorValues buffWrite = buff.write if self.ef... |
MelStruct('ENIT','iB3s','value',(_flags,'flags',0L),('unused1',null3)), | MelStruct('ENIT','iB3sIfI','value',(_flags,'flags',0L),('unused1',null3), (FID,'withdrawalEffect',None),'addictionChance',(FID,'soundConsume',None)), | def getEffectsSummary(self,mgef_school=None,mgef_name=None): """Return a text description of magic effects.""" mgef_school = mgef_school or bush.mgef_school mgef_name = mgef_name or bush.mgef_name buff = cStringIO.StringIO() avEffects = bush.actorValueEffects aValues = bush.actorValues buffWrite = buff.write if self.ef... |
GmstTweak(_('VATS Playback Delay'), | GmstTweak(False,_('VATS Playback Delay'), | def buildPatch(self,patchFile,keep,log): """Build patch.""" eids = ((self.key,),self.key)[isinstance(self.key,tuple)] for eid,value in zip(eids,self.choiceValues[self.chosen]): gmst = MreGmst(('GMST',0,0,0,0,0)) gmst.eid,gmst.value,gmst.longFids = eid,value,True fid = gmst.fid = keep(gmst.getFallout3Fid()) patchFile.GM... |
MelFid('CNAM','I','combatStyle'), | MelFid('CNAM','combatStyle'), | def mapFids(self,record,function,save=False): """Applies function to fids. If save is true, then fid is set to result of function.""" if self.subType == 'PLDT' and record.locType != 5: result = function(record.locId) if save: record.locId = result elif self.subType == 'PLD2' and record.locType2 != 5: result = function(... |
record.entries = [x for x in record.entries if x.listId != empty] | record.fids = [x for x in record.fids if x != empty] | def buildPatch(self,log,progress): """Adds merged lists to patchfile.""" keep = self.patchFile.getKeeper() #--Reflsts/Deflsts List log.setHeader('= '+self.__class__.name,True) log.setHeader(_('=== Deflsters/Reflsters')) for leveler in (self.levelers or []): log('* '+self.getItemLabel(leveler)) #--Save to patch file for... |
try: (isFid, value) = record.__getattribute__(self.attr) except AttributeError: value = None | value = record.__getattribute__(self.attr) if value is None: return (isFid, value) = value | def dumpData(self,record,out): try: (isFid, value) = record.__getattribute__(self.attr) except AttributeError: value = None if value is not None: if record.dataType == 1: # text (string) out.packSub0(self.subType,value) elif record.dataType == 3: # voice (fid:DIAL) out.packRef(self.subType,value) else: raise ModError(i... |
(isFid, value) = record.__getattribute__(self.attr) | value = record.__getattribute__(self.attr) if value is None: return (isFid, value) = value | def mapFids(self,record,function,save=False): (isFid, value) = record.__getattribute__(self.attr) if isFid: result = function(value) if save: record.__setattr__(self.attr,result) |
try: (isFid, value) = record.__getattribute__(self.attr) except AttributeError: value = None | value = record.__getattribute__(self.attr) if value is None: return (isFid, value) = value | def dumpData(self,record,out): try: (isFid, value) = record.__getattribute__(self.attr) except AttributeError: value = None if value is not None: out.packRef(self.subType,value) |
for recClass in (MreAlch, MreAmmo, MreAppa, MreBook, MreIngr, MreKeym, MreLigh, MreMisc, MreSgst, MreSlgm, MreTree, MreNote): | for recClass in (MreAlch, MreAmmo, MreAppa, MreBook, MreIngr, MreKeym, MreLigh, MreMisc, MreSgst, MreSlgm, MreTree): | def initPatchFile(self,patchFile,loadMods): """Prepare to handle specified patch mod. All functions are called after this.""" Patcher.initPatchFile(self,patchFile,loadMods) self.id_data = {} #--Names keyed by long fid. self.srcClasses = set() #--Record classes actually provided by src mods/files. self.sourceMods = self... |
self.longTypes = set(('BSGN','LSCR','CLAS','LTEX','REGN','ACTI','DOOR','FLOR','FURN','GRAS','STAT','ALCH','AMMO','BOOK','INGR','KEYM','LIGH','MISC','SGST','SLGM','WEAP','TREE','ARMO','CLOT','CREA','MGEF','EFSH','TXST','EXPL','IPCT','IPDS','PROJ')) | self.longTypes = set(('BSGN','LSCR','CLAS','LTEX','REGN','ACTI','DOOR','FLOR','FURN','GRAS','STAT','ALCH','AMMO','BOOK','INGR','KEYM','LIGH','MISC','SGST','SLGM','WEAP','TREE','ARMO','CLOT','CREA','MGEF','EFSH','TXST','EXPL','IPCT','IPDS','PROJ','NOTE','NPC_','DIAL')) | def initPatchFile(self,patchFile,loadMods): """Prepare to handle specified patch mod. All functions are called after this.""" Patcher.initPatchFile(self,patchFile,loadMods) self.id_data = {} #--Names keyed by long fid. self.srcClasses = set() #--Record classes actually provided by src mods/files. self.sourceMods = self... |
if groupFid != cell.fid: raise ModError(self.inName,'Cell subgroup (%s) does not match CELL <%s> %s.' % (hex(groupFid), hex(cell.fid), cell.eid)) | def loadData(self,ins,endPos): """Loads data from input stream. Called by load().""" cellType_class = self.loadFactory.getCellTypeClass() recCellClass = self.loadFactory.getRecClass('CELL') errLabel = 'World Block' cell = None block = None subblock = None cellBlocks = self.cellBlocks unpackCellBlocks = self.loadFactory... | |
MelStruct('DATA','2BH',(_flags,'flags',0L),'flags2','unknown'), | MelFactData('DATA','2BH',(_flags,'flags',0L),'flags2','unknown'), | def loadData(self,record,ins,type,size,readId): if size == 224: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 96: #--Else 96 byte record (skips particle variables, and color keys # Only used twice in test shaders (0004b6d5, 0004b6d6) unpacked = ins.unpack('B3s3I3Bs9f3Bs8fI',size,readId) else:... |
for recClass in (MreAlch, MreAmmo, MreAppa, MreBook, MreIngr, MreKeym, MreLigh, MreMisc, MreSgst, MreSlgm, MreTree): | for recClass in (MreLigh,): recAttrs_class[recClass] = ('iconPath','model') for recClass in (MreAlch, MreAmmo, MreAppa, MreBook, MreIngr, MreKeym, MreMisc, MreSgst, MreSlgm, MreTree): | def initPatchFile(self,patchFile,loadMods): """Prepare to handle specified patch mod. All functions are called after this.""" Patcher.initPatchFile(self,patchFile,loadMods) self.id_data = {} #--Names keyed by long fid. self.srcClasses = set() #--Record classes actually provided by src mods/files. self.sourceMods = self... |
MelString('ICON','iconPath'), | MelString('ICON','largeIconPath'), MelString('MICO','smallIconPath'), | def dumpData(self,record,out): if not record.schd_p: MelStruct.dumpData(self,record,out) |
bosh.dirs['app'].join('fomm.exe'), | bosh.dirs['app'].join('fomm\\fomm.exe'), | def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa... |
BashStatusBar.buttons.append( App_Tes4Gecko(None, Image(r'images/cog.png'), _("Launch Tes4Gecko"))) | def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa... | |
(bosh.dirs['app'].join('FO3Edit.exe'), '-view'), | (bosh.dirs['app'].join('FO3Edit\\FO3Edit.exe'), '-view'), | def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa... |
bosh.dirs['app'].join('FO3Edit.exe'), | bosh.dirs['app'].join('FO3Edit\\FO3Edit.exe'), | def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa... |
(bosh.dirs['app'].join('FO3Edit.exe'),'-translate'), | (bosh.dirs['app'].join('FO3Edit\\FO3Edit.exe'),'-translate'), | def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa... |
BashStatusBar.buttons.append( App_Button( bosh.dirs['app'].join('Tes4LodGen.exe'), Image(r'images/brick_go.png'), _("Launch Tes4LODGen"))) | def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa... | |
record.damage = ins.unpack('H',size,readId) | (record.damage,) = ins.unpack('H',size,readId) | def loadData(self,record,ins,type,size,readId): if size == 186: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 2: record.damage = ins.unpack('H',size,readId) return else: raise "Unexpected size encountered for WATR subrecord: %s" % size |
('Fallout - Meshes.bsa',1138575220), ('Fallout - Misc.bsa',1139433736), ('Fallout - Sounds.bsa',1138660560), ('Fallout - Textures - Compressed.bsa',1138162634), ('Fallout - Voices1.bsa',1138162934), ('Fallout - Voices2.bsa',1138166742), | ('Fallout - MenuVoices.bsa',1138575220), ('Fallout - Meshes.bsa',1139433736), ('Fallout - Misc.bsa',1138660560), ('Fallout - Sounds.bsa',1138162634), ('Fallout - Textures.bsa',1138162934), ('Fallout - Voices.bsa',1138166742), | def resetMTimes(self): """Reset dates of bsa files to 'correct' values.""" #--Fix the data of a few archive files bsaTimes = ( ('Fallout - Meshes.bsa',1138575220), ('Fallout - Misc.bsa',1139433736), ('Fallout - Sounds.bsa',1138660560), ('Fallout - Textures - Compressed.bsa',1138162634), ('Fallout - Voices1.bsa',1138162... |
if flags.head or flags.hair or flags.headband or flags.hat: type = head elif flags.upperBody: type = body | if flags.upperBody: type = body elif flags.head or flags.hair or flags.headband or flags.hat: type = head | def buildPatch(self,log,progress,patchFile): """Edits patch file as desired. Will write to log.""" count = {} format = self.choiceValues[self.chosen][0] showStat = '%02d' in format keep = patchFile.getKeeper() codes = getattr(patchFile,'bodyTags','HAGPBFE') head,body,gloves,pipboy,backpack,fancy,accessory = [ x for x i... |
elif flags.backpack: type = backpack elif flags.necklace or flags.eyeGlasses or flags.noseRing or flags.earrings or flags.mask or flags.choker or flags.mouthObject: type = fancy elif flags.bodyAddOn1 or flags.bodyAddOn2 or flags.bodyAddOn3: type = accessory | def buildPatch(self,log,progress,patchFile): """Edits patch file as desired. Will write to log.""" count = {} format = self.choiceValues[self.chosen][0] showStat = '%02d' in format keep = patchFile.getKeeper() codes = getattr(patchFile,'bodyTags','HAGPBFE') head,body,gloves,pipboy,backpack,fancy,accessory = [ x for x i... | |
'QUST','SCPT','SOUN','SPEL','STAT','TERM','TXST','WATR','WEAP')) | 'QUST','REFR','SCPT','SOUN','SPEL','STAT','TERM','TXST','WATR', 'WEAP')) | def initPatchFile(self,patchFile,loadMods): """Prepare to handle specified patch mod. All functions are called after this.""" Patcher.initPatchFile(self,patchFile,loadMods) self.id_data = {} #--Names keyed by long fid. self.srcClasses = set() #--Record classes actually provided by src mods/files. self.sourceMods = self... |
MelString('ICON','iconPath'), | MelString('ICON','largeIconPath'), MelString('MICO','smallIconPath'), | def dumpData(self,record,out): """Conditionally dumps data.""" if record.entryType == 7 and self.subType == 'RDMD': MelOptStruct.dumpData(self,record,out) |
MelRegnStructA('RDWT', '2I', 'weather', (FID, 'weather'), 'chance')), | MelRegnStructA('RDWT', '3I', 'weather', (FID, 'weather', None), 'chance', (FID, 'global', None))), | def dumpData(self,record,out): """Conditionally dumps data.""" if record.entryType == 7 and self.subType == 'RDMD': MelOptStruct.dumpData(self,record,out) |
__slots__ = MelRecord.__slots__ + melSet.getSlotsUsed() + ['infoStamp','infos'] | __slots__ = MelRecord.__slots__ + melSet.getSlotsUsed() + ['infoStamp','infoStamp2','infos'] | def loadData(self,record,ins,type,size,readId): if size == 124: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 120: #--Else 120 byte record (skips flagsB unpacked = ins.unpack('2B2s8f2B2s3fB3s2f5B3s2f2B2s7fB3sf',size,readId) elif size == 112: #--112 byte record (skips flagsB, rushChance, unuse... |
out.pack('4sIIII','GRUP',size,self.fid,7,self.infoStamp) | out.pack('4sIIIII','GRUP',size,self.fid,7,self.infoStamp,self.infoStamp2) | def dump(self,out): """Dumps self., then group header and then records.""" MreRecord.dump(self,out) if not self.infos: return size = 20 + sum([20 + info.getSize() for info in self.infos]) out.pack('4sIIII','GRUP',size,self.fid,7,self.infoStamp) for info in self.infos: info.dump(out) |
for recClass in (MreActi,MreLigh): | for recClass in (MreActi,): | def initPatchFile(self,patchFile,loadMods): """Prepare to handle specified patch mod. All functions are called after this.""" Patcher.initPatchFile(self,patchFile,loadMods) self.id_data = {} #--Names keyed by long fid. self.srcClasses = set() #--Record classes actually provided by src mods/files. self.sourceMods = self... |
recAttrs_class[recClass] = ('sound','sounds') | recAttrs_class[recClass] = ('sounds',) | def initPatchFile(self,patchFile,loadMods): """Prepare to handle specified patch mod. All functions are called after this.""" Patcher.initPatchFile(self,patchFile,loadMods) self.id_data = {} #--Names keyed by long fid. self.srcClasses = set() #--Record classes actually provided by src mods/files. self.sourceMods = self... |
GmstTweak(_('UOP Vampire Aging and Face Fix.esp'), _("Duplicate of UOP component that disables vampire aging (fixes a bug). Use instead of 'UOP Vampire Aging & Face Fix.esp' to save an esp slot."), 'iVampirismAgeOffset', ('Fix it!',0), | GmstTweak(_('PipBoy Light Keypress-Delay'), _("Seconds of delay until the PipBoy Light switches on."), ('fPlayerPipBoyLightTimer'), (_('0.3'),0.3), (_('0.4'),0.4), (_('0.5'),0.5), (_('0.6'),0.6), (_('0.7'),0.7), (_('[0.8]'),0.8), (_('1.0'),1.0), ), GmstTweak(_('VATS Playback Delay'), _("Seconds of delay after the VATS ... | def buildPatch(self,patchFile,keep,log): """Build patch.""" eids = ((self.key,),self.key)[isinstance(self.key,tuple)] for eid,value in zip(eids,self.choiceValues[self.chosen]): gmst = MreGmst(('GMST',0,0,0,0,0)) gmst.eid,gmst.value,gmst.longFids = eid,value,True fid = gmst.fid = keep(gmst.getFallout3Fid()) patchFile.GM... |
NamesTweak_Dwarven(), | def buildPatch(self,log,progress,patchFile): count = {} keep = patchFile.getKeeper() for type in self.activeTypes: if type not in patchFile.tops: continue for record in patchFile.tops[type].records: if not record.full: continue if not 'dwar' in record.full.lower(): continue if 'dwarven' in record.full: record.full = re... | |
RedguardNPCPatcher(), | def buildPatch(self,log,progress,patchFile): """Edits patch file as desired. Will write to log.""" count = {} spell = (GPath('Oblivion.esm'), 0x02B54E) keep = patchFile.getKeeper() for record in patchFile.CREA.records: if not record.full: continue #for unnamed creatures else next if crashes. if 'boar' in record.full.lo... | |
AsIntendedImpsPatcher(), AsIntendedBoarsPatcher(), | def buildPatch(self,log,progress,patchFile): """Edits patch file as desired. Will write to log.""" count = {} spell = (GPath('Oblivion.esm'), 0x02B54E) keep = patchFile.getKeeper() for record in patchFile.CREA.records: if not record.full: continue #for unnamed creatures else next if crashes. if 'boar' in record.full.lo... | |
BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fallout3.png'), _("Launch Fallout3"), _("Launch Fallout3 + FOSE"), '')) BashStatusBar.buttons.append( App_Button( bosh.dirs['ap... | BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fallout3.png'), _("Launch Fallout3"), _("Launch Fallout3 + FOSE"), '')) BashStatusBar.buttons.append( App_Button( bosh.dirs['ap... | def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa... |
print 'ifunc: %d' % ifunc | def loadData(self,record,ins,type,size,readId): """Reads data from ins into record attribute.""" if type == 'CTDA' and size != 28 and size != 20: raise ModSizeError(ins.inName,readId,28,size,True) #if type == 'CTDT' and size != 20: # raise ModSizeError(ins.inName,readId,20,size,True) target = MelObject() record.cond... | |
if save: record.__setattr__(self.attr,result) | if save: record.__setattr__(self.attr,(isFid,result)) | def mapFids(self,record,function,save=False): value = record.__getattribute__(self.attr) if value is None: return (isFid, value) = value if isFid: result = function(value) if save: record.__setattr__(self.attr,result) |
'LVLI':'LVLI,ALCH,AMMO,APPA,ARMO,BOOK,CLOT,INGR,KEYM,LIGH,MISC,SGST,SLGM,WEAP'.split(','), | 'LVLI':'LVLI,ALCH,AMMO,APPA,ARMO,BOOK,CLOT,INGR,KEYM,LIGH,MISC,SGST,SLGM,WEAP,NOTE'.split(','), | def initPatchFile(self,patchFile,loadMods): """Prepare to handle specified patch mod. All functions are called after this.""" Patcher.initPatchFile(self,patchFile,loadMods) self.contType_entryTypes = { 'LVSP':'LVSP,SPEL,'.split(','), 'LVLC':'LVLC,CREA,'.split(','), 'LVLN':'LVLC,NPC_,'.split(','), #--LVLI will also be a... |
class MelCellXcll(MelOptStruct): """Handle older trucated XCLL for CELL subrecord.""" def loadData(self,record,ins,type,size,readId): if size == 40: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 36: unpacked = ins.unpack('=3Bs3Bs3Bs2f2i2f',size,readId) else: raise "Unexpected size encountered... | def dumpData(self,record,out): if not record.flags.isInterior: MelOptStruct.dumpData(self,record,out) | |
MelOptStruct('XCLL','=3Bs3Bs3Bs2f2i2f','ambientRed','ambientGreen','ambientBlue', | MelCoordinates('XCLC','iiI',('posX',None),('posY',None),('forceHideLand',0L)), MelCellXcll('XCLL','=3Bs3Bs3Bs2f2i3f','ambientRed','ambientGreen','ambientBlue', | def dumpData(self,record,out): if not record.flags.isInterior: MelOptStruct.dumpData(self,record,out) |
'directionalFade','fogClip'), MelOptStruct('XCMT','B','music'), MelOwnership(), MelFid('XCCM','climate'), | 'directionalFade','fogClip','fogPower'), MelBase('IMPF','footstepMaterials'), MelGroup('lightTemplate', MelFid('LTMP','template'), MelStruct('LNAM','I',(inheritFlags,'inheritFlags',0L)), ), | def dumpData(self,record,out): if not record.flags.isInterior: MelOptStruct.dumpData(self,record,out) |
MelCoordinates('XCLC','ii',('posX',None),('posY',None)), | MelOptStruct('XCMT','B','xcmt_p'), MelFid('XCIM','imageSpace'), MelOptStruct('XCET','B','xcet_p'), MelFid('XEZN','encounterZone'), MelFid('XCCM','climate'), | def dumpData(self,record,out): if not record.flags.isInterior: MelOptStruct.dumpData(self,record,out) |
_flags = Flags(0L,Flags.getNames('smallWorld','noFastTravel','oblivionWorldspace',None,'noLODWater')) | _flags = Flags(0L,Flags.getNames('smallWorld','noFastTravel','oblivionWorldspace',None,'noLODWater','noLODNoise','noAllowNPCFallDamage')) | def loadData(self,record,ins,type,size,readId): if size == 136: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 124: #--Else 124 byte record (skips sightUsage, semiAutomaticFireDelayMin and semiAutomaticFireDelayMax... unpacked = ins.unpack('Iff4B5fI4BffII11fIIffI',size,readId) elif size == 120... |
MelFid('WNAM','parent'), | MelFid('XEZN','encounterZone'), MelGroup('parent', MelFid('WNAM','worldspace'), MelStruct('PNAM','BB','flags','unknown'), ), | def loadData(self,record,ins,type,size,readId): if size == 136: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 124: #--Else 124 byte record (skips sightUsage, semiAutomaticFireDelayMin and semiAutomaticFireDelayMax... unpacked = ins.unpack('Iff4B5fI4BffII11fIIffI',size,readId) elif size == 120... |
MelOptStruct('SNAM','I','sound'), | MelFid('ZNAM','music'), MelString('NNAM','canopyShadow'), MelString('XNAM','waterNoiseTexture'), MelStructs('IMPS','III','swappedImpacts', 'materialType',(FID,'old'),(FID,'new')), MelBase('IMPF','footstepMaterials'), | def loadData(self,record,ins,type,size,readId): if size == 136: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 124: #--Else 124 byte record (skips sightUsage, semiAutomaticFireDelayMin and semiAutomaticFireDelayMax... unpacked = ins.unpack('Iff4B5fI4BffII11fIIffI',size,readId) elif size == 120... |
'directionalFade','fogClip'), | 'directionalFade','fogClip','fogPower'), | def initPatchFile(self,patchFile,loadMods): """Prepare to handle specified patch mod. All functions are called after this.""" Patcher.initPatchFile(self,patchFile,loadMods) self.cellData = {} self.sourceMods = self.getConfigChecked() self.isActive = bool(self.sourceMods) self.recAttrs = { 'C.Climate': ('climate',), 'C.... |
MelFids('TNAM','destinations'), | def convertFids(self,mapper,toLong): """Converts fids between formats according to mapper. toLong should be True if converting to long format or False if converting to short format.""" MelRecord.convertFids(self,mapper,toLong) for info in self.infos: info.convertFids(mapper,toLong) | |
if record.full[0] in '+-=.()[]': continue | if record.full[0] in '+-=()[]<>': continue | def buildPatch(self,log,progress,patchFile): """Edits patch file as desired. Will write to log.""" count = {} format = self.choiceValues[self.chosen][0] showStat = '%02d' in format keep = patchFile.getKeeper() codes = getattr(patchFile,'bodyTags','HAGPBFE') head,body,gloves,pipboy,backpack,fancy,accessory = [ x for x i... |
if record.full[0] in '+-=.()[]': continue | if record.full[0] in '+-=()[]<>': continue | def buildPatch(self,log,progress,patchFile): """Edits patch file as desired. Will write to log.""" count = {} format = self.choiceValues[self.chosen][0] keep = patchFile.getKeeper() for record in patchFile.ALCH.records: if not record.full: continue if record.full[0] in '+-=.()[]': continue if not record.etype in range(... |
record.full = format % label + record.full | prefix = '' if label == 'S': prefix = '\x07\x07' elif label == 'C': prefix = '\x07' record.full = prefix + format % label + record.full | def buildPatch(self,log,progress,patchFile): """Edits patch file as desired. Will write to log.""" count = {} format = self.choiceValues[self.chosen][0] keep = patchFile.getKeeper() for record in patchFile.ALCH.records: if not record.full: continue if record.full[0] in '+-=.()[]': continue if not record.etype in range(... |
if record.full[0] in '+-=.()[]': continue | if record.full[0] in '+-=()[]<>': continue | def buildPatch(self,log,progress,patchFile): """Edits patch file as desired. Will write to log.""" count = {} format = self.choiceValues[self.chosen][0] showStat = '%02d' in format keep = patchFile.getKeeper() codes = getattr(patchFile,'weaponTags','BESMUTL') ammoFormat = '\x07' for record in patchFile.AMMO.records: if... |
other,disp = relation.faction,relation.mod | other,disp,groupCombatReaction = relation.faction,relation.mod,relation.groupCombatReaction | def readFromMod(self,modInfo): """Imports faction relations from specified mod.""" self.readFactionEids(modInfo) loadFactory= LoadFactory(False,MreFact) modFile = ModFile(modInfo,loadFactory) modFile.load(True) modFile.convertToLongFids(('FACT',)) for record in modFile.FACT.getActiveRecords(): #--Following is a bit mes... |
relations[other_index[other]] = (other,disp) | relations[other_index[other]] = (other,disp,groupCombatReaction) | def readFromMod(self,modInfo): """Imports faction relations from specified mod.""" self.readFactionEids(modInfo) loadFactory= LoadFactory(False,MreFact) modFile = ModFile(modInfo,loadFactory) modFile.load(True) modFile.convertToLongFids(('FACT',)) for record in modFile.FACT.getActiveRecords(): #--Following is a bit mes... |
relations.append((other,disp)) | relations.append((other,disp,groupCombatReaction)) | def readFromMod(self,modInfo): """Imports faction relations from specified mod.""" self.readFactionEids(modInfo) loadFactory= LoadFactory(False,MreFact) modFile = ModFile(modInfo,loadFactory) modFile.load(True) modFile.convertToLongFids(('FACT',)) for record in modFile.FACT.getActiveRecords(): #--Following is a bit mes... |
if len(fields) < 7 or fields[2][:2] != '0x': continue med,mmod,mobj,oed,omod,oobj,disp = fields[:9] | if len(fields) < 8 or fields[2][:2] != '0x': continue med,mmod,mobj,oed,omod,oobj,disp,groupCombatReaction = fields[:8] | def readFromText(self,textPath): """Imports faction relations from specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid aliases = self.aliases ins = bolt.CsvReader(textPath) for fields in ins: if len(fields) < 7 or fields[2][:2] != '0x': continue med,mmod,mobj,oed,omod,oobj,disp = fields[:9] mid... |
relations[index] = (oid,disp) | relations[index] = (oid,disp,groupCombatReaction) | def readFromText(self,textPath): """Imports faction relations from specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid aliases = self.aliases ins = bolt.CsvReader(textPath) for fields in ins: if len(fields) < 7 or fields[2][:2] != '0x': continue med,mmod,mobj,oed,omod,oobj,disp = fields[:9] mid... |
relations.append((oid,disp)) | relations.append((oid,disp,groupCombatReaction)) | def readFromText(self,textPath): """Imports faction relations from specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid aliases = self.aliases ins = bolt.CsvReader(textPath) for fields in ins: if len(fields) < 7 or fields[2][:2] != '0x': continue med,mmod,mobj,oed,omod,oobj,disp = fields[:9] mid... |
headFormat = '%s","%s","%s","%s","%s","%s","%s"\n' rowFormat = '"%s","%s","0x%06X","%s","%s","0x%06X","%s"\n' | headFormat = '%s","%s","%s","%s","%s","%s","%s","%s"\n' rowFormat = '"%s","%s","0x%06X","%s","%s","0x%06X","%s","%s"\n' | def writeToText(self,textPath): """Exports faction relations to specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid headFormat = '%s","%s","%s","%s","%s","%s","%s"\n' rowFormat = '"%s","%s","0x%06X","%s","%s","0x%06X","%s"\n' out = textPath.open('w') out.write(headFormat % (_('Main Eid'),_('Mai... |
out.write(headFormat % (_('Main Eid'),_('Main Mod'),_('Main Object'),_('Other Eid'),_('Other Mod'),_('Other Object'),_('Disp'))) | out.write(headFormat % (_('Main Eid'),_('Main Mod'),_('Main Object'),_('Other Eid'),_('Other Mod'),_('Other Object'),_('Disp'),_('GroupCombatReaction'))) | def writeToText(self,textPath): """Exports faction relations to specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid headFormat = '%s","%s","%s","%s","%s","%s","%s"\n' rowFormat = '"%s","%s","0x%06X","%s","%s","0x%06X","%s"\n' out = textPath.open('w') out.write(headFormat % (_('Main Eid'),_('Mai... |
for other, disp in sorted(id_relations[main],key=lambda x: id_eid.get(x[0])): | for other,disp,groupCombatReaction in sorted(id_relations[main],key=lambda x: id_eid.get(x[0])): | def writeToText(self,textPath): """Exports faction relations to specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid headFormat = '%s","%s","%s","%s","%s","%s","%s"\n' rowFormat = '"%s","%s","0x%06X","%s","%s","0x%06X","%s"\n' out = textPath.open('w') out.write(headFormat % (_('Main Eid'),_('Mai... |
out.write(rowFormat % (mainEid,main[0].s,main[1],otherEid,other[0].s,other[1],disp)) | out.write(rowFormat % (mainEid,main[0].s,main[1],otherEid,other[0].s,other[1],disp,groupCombatReaction)) | def writeToText(self,textPath): """Exports faction relations to specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid headFormat = '%s","%s","%s","%s","%s","%s","%s"\n' rowFormat = '"%s","%s","0x%06X","%s","%s","0x%06X","%s"\n' out = textPath.open('w') out.write(headFormat % (_('Main Eid'),_('Mai... |
curRelations = set((x.faction,x.mod) for x in record.relations) | curRelations = set((x.faction,x.mod,x.groupCombatReaction) for x in record.relations) | def buildPatch(self,log,progress): """Make changes to patchfile.""" if not self.isActive: return modFile = self.patchFile keep = self.patchFile.getKeeper() id_relations= self.id_relations type_count = {} for type in ('FACT',): if type not in modFile.tops: continue type_count[type] = 0 for record in modFile.tops[type].r... |
for faction,disp in changed: | for faction,disp,groupCombatReaction in changed: | def buildPatch(self,log,progress): """Make changes to patchfile.""" if not self.isActive: return modFile = self.patchFile keep = self.patchFile.getKeeper() id_relations= self.id_relations type_count = {} for type in ('FACT',): if type not in modFile.tops: continue type_count[type] = 0 for record in modFile.tops[type].r... |
if entry.mod != disp: | if (entry.mod != disp or entry.groupCombatReaction != groupCombatReaction): | def buildPatch(self,log,progress): """Make changes to patchfile.""" if not self.isActive: return modFile = self.patchFile keep = self.patchFile.getKeeper() id_relations= self.id_relations type_count = {} for type in ('FACT',): if type not in modFile.tops: continue type_count[type] = 0 for record in modFile.tops[type].r... |
if groupFid != world.fid: raise ModError(ins.inName,'WRLD subgroup (%s) does not match WRLD <%s> %s.' % (hex(groupFid), hex(world.fid), world.eid)) | def loadData(self,ins,endPos): """Loads data from input stream. Called by load().""" expType = self.label recWrldClass = self.loadFactory.getRecClass(expType) errLabel = expType + ' Top Block' worldBlocks = self.worldBlocks world = None insAtEnd = ins.atEnd insRecHeader = ins.unpackRecHeader insSeek = ins.seek selfLoad... | |
if size != 4: | if size == 12: | def loadData(self,record,ins,type,size,readId): if size != 4: MelStruct.loadData(self,record,ins,type,size,readId) else: record.flags,record.aiType,junk = ins.unpack('HBs',4,readId) record.flags = MrePack._flags(record.flags) record.unused1 = null3 if self._debug: print (record.flags.getTrueAttrs(),record.aiType,record... |
record.flags,record.aiType,junk = ins.unpack('HBs',4,readId) record.flags = MrePack._flags(record.flags) record.unused1 = null3 if self._debug: print (record.flags.getTrueAttrs(),record.aiType,record.unused1) class MelPackLT(MelStruct): | raise "Unexpected size encountered for PACK:PKDT subrecord: %s" % size unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,action in zip(self.attrs,unpacked,self.actions): if callable(action): value = action(value) setter(attr,value) if self._debug: print unpacked class MelPackPkdd(MelO... | def loadData(self,record,ins,type,size,readId): if size != 4: MelStruct.loadData(self,record,ins,type,size,readId) else: record.flags,record.aiType,junk = ins.unpack('HBs',4,readId) record.flags = MrePack._flags(record.flags) record.unused1 = null3 if self._debug: print (record.flags.getTrueAttrs(),record.aiType,record... |
(self.subType == 'PTDT' and (record.targetType or record.targetId))): | (self.subType == 'PLD2' and (record.locType2 or record.locId2)) or (self.subType == 'PTDT' and (record.targetType or record.targetId)) or (self.subType == 'PTD2' and (record.targetType2 or record.targetId2))): | def dumpData(self,record,out): if ((self.subType == 'PLDT' and (record.locType or record.locId)) or (self.subType == 'PTDT' and (record.targetType or record.targetId))): MelStruct.dumpData(self,record,out) |
MelPackPkdt('PKDT','IB3s',(_flags,'flags'),'aiType',('unused1',null3)), | MelPackPkdt('PKDT','IHHI',(_flags,'flags'),'aiType','falloutBehaviorFlags','typeSpecificFlags'), | def mapFids(self,record,function,save=False): """Applies function to fids. If save is true, then fid is set to result of function.""" if self.subType == 'PLDT' and record.locType != 5: result = function(record.locId) if save: record.locId = result elif self.subType == 'PTDT' and record.targetType != 2: result = functio... |
MelPackLT('PTDT','iIi','targetType','targetId','targetCount'), | MelPackLT('PTDT','iIif','targetType','targetId','targetCount','targetUnknown1'), | def mapFids(self,record,function,save=False): """Applies function to fids. If save is true, then fid is set to result of function.""" if self.subType == 'PLDT' and record.locType != 5: result = function(record.locId) if save: record.locId = result elif self.subType == 'PTDT' and record.targetType != 2: result = functio... |
'goodbye','random','sayOnce',None,'infoRefusal','randomEnd','runForRumors')) | 'goodbye','random','sayOnce','runImmediately','infoRefusal','randomEnd','runForRumors','sayOnceADay','alwaysDarken')) | def loadData(self,record,ins,type,size,readId): if size == 8: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 6: #--Else 6 byte record (skips flags and unknown2... unpacked = ins.unpack('4BH',size,readId) else: raise "Unexpected size encountered for IDLE:DATA subrecord: %s" % size unpacked += s... |
if self._debug: print (record.dialType,record.flags.getTrueAttrs(),record.unused1) | if self._debug: print (record.dialType,record.flags.getTrueAttrs()) | def loadData(self,record,ins,type,size,readId): if size != 2: MelStruct.loadData(self,record,ins,type,size,readId) return unpacked = ins.unpack('2B',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,action in zip(self.attrs,unpacked,self.actions): if callable(action): val... |
MelInfoData('DATA','2Bs','dialType',(_flags,'flags'),('unused1','\x02')), | MelInfoData('DATA','HH','dialType',(_flags,'flags')), | def dumpData(self,record,out): if not record.schd_p: MelStruct.dumpData(self,record,out) |
MelStruct('BPND','f6BH2I2f3I7f2I2B2sf','damageMult',(_flags,'flagss'),'partType','healthPercent','actorValue' 'toHitChance','explodableChancePercent','explodableDebrisCount',(FID,'explodableDebris'),(FID,'explodableExplosion'), 'trackingMaxAngle','explodableDebrisScale','severableDebrisCount',(FID,'severableDebris'),(F... | MelStruct('BPND','f6BH2I2f3I7f2I2B2sf','damageMult',(_flags,'flags'),'partType','healthPercent','actorValue', 'toHitChance','explodableChancePercent','explodableDebrisCount',(FID,'explodableDebris',0L),(FID,'explodableExplosion',0L), 'trackingMaxAngle','explodableDebrisScale','severableDebrisCount',(FID,'severableDebri... | def loadData(self,record,ins,type,size,readId): if size == 4: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 3: unpacked = ins.unpack('BBB',size,readId) else: raise "Unexpected size encountered for TERM:DNAM subrecord: %s" % size unpacked += self.defaults[len(unpacked):] setter = record.__seta... |
'goreEffectPosRotX','goreEffectPosRotY','goreEffectPosRotZ',(FID,'severableImpactDataSet'),(FID,'explodableImpactDataSet'), | 'goreEffectPosRotX','goreEffectPosRotY','goreEffectPosRotZ',(FID,'severableImpactDataSet',0L),(FID,'explodableImpactDataSet',0L), | def loadData(self,record,ins,type,size,readId): if size == 4: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 3: unpacked = ins.unpack('BBB',size,readId) else: raise "Unexpected size encountered for TERM:DNAM subrecord: %s" % size unpacked += self.defaults[len(unpacked):] setter = record.__seta... |
eid = getattr(record,'eid','<<NO EID>>') print '---Loading: %08X..%s..%s.%s..%d..' % (record.fid,eid,record.recType,type,size) | def loadData(self,record,ins,endPos): """Loads data from input stream. Called by load().""" doFullTest = (self.full0 != None) recType = record.recType loaders = self.loaders _debug = self._debug #--Read Records if _debug: print '\n>>>> %08X' % record.fid insAtEnd = ins.atEnd insSubHeader = ins.unpackSubHeader | |
MelString('ICON','iconPath'), | MelString('ICON','largeIconPath'), MelString('MICO','smallIconPath'), MelFid('SCRI','script'), | # def __init__(self,attr='model',index=0): |
MelFid('SCRI','script'), MelFid('ENAM','enchantment'), MelOptStruct('ANAM','H','enchantPoints'), | MelDestructable(), | # def __init__(self,attr='model',index=0): |
MelStruct('EPFD','f','float'), | MelBase('EPFD', 'floats'), | def dumpData(self,record,out): for target in record.__getattribute__(self.attr): element = self.loaders[target.recordType] if not element: raise ModError(ins.inName,_('Unexpected type: %d') % target.recordType) element.dumpData(target,out) |
bosh.dirs['app'].join('FO34Edit.exe'), | bosh.dirs['app'].join('FO3Edit.exe'), | def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa... |
bosh.dirs['app'].join('Data\\BOSS.bat'), | bosh.dirs['app'].join('Data\\BOSS-F.bat'), | def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa... |
'AMMO':('eid', 'value', 'speed', 'value', 'clipRounds'), | 'AMMO':('eid', 'speed', 'flags', 'value', 'clipRounds'), | def __init__(self,types=None,aliases=None): """Initialize.""" #--type_stats[type] = ... #--AMMO: (eid, weight, value, damage, speed, epoints) #--ARMO: (eid, weight, value, health, strength) #--WEAP: (eid, weight, value, health, damage, speed, reach, epoints) self.type_stats = {'ALCH':{},'AMMO':{},'APPA':{},'ARMO':{},'B... |
'health','damage',('attributes',[0]*7)), | 'health','damage','strength','perception','endurance','charisma','intelligence','agility','luck'), | # def loadData(self,record,ins,type,size,readId): |
(FID,'soundCountDown',0),(FID,'soundDisable',0),(FID,'defaultWeaponSource',0.00000)), | (FID,'soundCountDown',0),(FID,'soundDisable',0),(FID,'defaultWeaponSource',0)), | def loadData(self,record,ins,type,size,readId): if size == 48: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 40: unpacked = ins.unpack('10I',size,readId) elif size == 36: unpacked = ins.unpack('9I',size,readId) else: raise "Unexpected size encountered for IPDS:DATA subrecord: %s" % size unpac... |
MelModel(), MelString('ICON','iconPath'), MelString('MICO','mico'), | MelGroup('model', MelString('MODL','modPath'), MelBase('MODT','modt_p'), MelGroups('alternateTextures', MelBase('MODS','mods_p') ), MelOptStruct('MODD','B','facegenModelFlag')), MelGroup('icon', MelString('ICON','iconPath'), MelString('MICO','mico') ), | def loadData(self,record,ins,type,size,readId): if size == 102: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 86: #--Else 86 byte record (skips dispVelocity, #-- dispFalloff, dispDampner, dispSize, and damage #-- Two junk? bytes are tacked onto the end #-- Hex editing and the CS confirms that... |
MelFid('REPL','repairList'), | MelFidList('REPL','repairList'), | def loadData(self,record,ins,type,size,readId): if size == 102: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 86: #--Else 86 byte record (skips dispVelocity, #-- dispFalloff, dispDampner, dispSize, and damage #-- Two junk? bytes are tacked onto the end #-- Hex editing and the CS confirms that... |
MelOptStruct('ANAM','H','enchantPoints'), MelStruct('DATA','I2f3IfH','weaponType','speed','reach',(_flags,'flags',0L), 'value','health','weight','damage'), | MelFid('EFSD','scopeEffect'), MelFid('NNAM','embeddedWeaponNode'), MelFid('INAM','impactDataset'), MelFid('WNAM','firstPersonModel'), MelFid('SNAM','soundGunShot3D'), MelFid('XNAM','soundGunShot2D'), MelFid('NAM7','soundGunShot3DLooping'), MelFid('TNAM','soundMeleeSwingGunNoAmmo'), MelFid('NAM6','soundBlock'), MelFid('... | def loadData(self,record,ins,type,size,readId): if size == 102: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 86: #--Else 86 byte record (skips dispVelocity, #-- dispFalloff, dispDampner, dispSize, and damage #-- Two junk? bytes are tacked onto the end #-- Hex editing and the CS confirms that... |
id_data[fid] = dict((attr,record.__getattribute__(attr)) for attr in recAttrs) | temp_id_data[fid] = dict((attr,record.__getattribute__(attr)) for attr in recAttrs) for master in masters: if not master in modInfos: continue if master in cachedMasters: masterFile = cachedMasters[master] else: masterInfo = modInfos[master] masterFile = ModFile(masterInfo,loadFactory) masterFile.load(True) masterFile.... | def initData(self,progress): """Get graphics from source files.""" if not self.isActive: return id_data = self.id_data recAttrs_class = self.recAttrs_class loadFactory = LoadFactory(False,*recAttrs_class.keys()) longTypes = self.longTypes & set(x.classType for x in self.recAttrs_class) progress.setFull(len(self.sourceM... |
deprint(recClass,type,type_count[type]) | def buildPatch(self,log,progress): """Merge last version of record with patched destructable data as needed.""" if not self.isActive: return modFile = self.patchFile keep = self.patchFile.getKeeper() id_data = self.id_data type_count = {} for recClass in self.srcClasses: type = recClass.classType if type not in modFile... | |
for type,count in sorted(type_count.items()): | for type,count in sorted(type_count.iteritems()): | def buildPatch(self,log,progress): """Merge last version of record with patched destructable data as needed.""" if not self.isActive: return modFile = self.patchFile keep = self.patchFile.getKeeper() id_data = self.id_data type_count = {} for recClass in self.srcClasses: type = recClass.classType if type not in modFile... |
MelString('ICON','iconPath'), | MelString('ICON','largeIconPath'), MelString('MICO','smallIconPath'), | def loadData(self,record,ins,type,size,readId): if size == 72: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 36: #--Else is data for DARK record, read it all. unpacked = ins.unpack('IfIiiH2sIfI',size,readId) else: raise "Unexpected size encountered for MGEF:DATA subrecord: %s" % size unpacked... |
MelBase('DEST','_dest'), MelBase('DSTD','_dstd'), MelBase('DSTF','_dstf'), MelString('MICO','mico'), | def loadData(self,record,ins,type,size,readId): if size == 72: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 36: #--Else is data for DARK record, read it all. unpacked = ins.unpack('IfIiiH2sIfI',size,readId) else: raise "Unexpected size encountered for MGEF:DATA subrecord: %s" % size unpacked... | |
(4,'ingredients'), | (4,'foods'), (5,'chems'), (6,'stimpacks'), | def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act... |
(8,'apparatus'), | def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act... | |
(11,'spells'), (12,'magicItems'), | def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act... | |
MelStruct('ACBS','=I3Hh2H', (_flags,'flags',0L),'baseSpell','fatigue','barterGold', ('level',1),'calcMin','calcMax'), | MelStruct('ACBS','=I2Hh3Hf2H', (_flags,'flags',0L),'fatigue','barterGold', ('level',1),'calcMin','calcMax','speedMultiplier','karma','dispotionBase','templateFlags'), | def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act... |
MelStructs('CNTO','Ii','items',(FID,'item',None),('count',1)), MelStruct('AIDT','=4BIbB2s', ('aggression',5),('confidence',50),('energyLevel',50),('responsibility',50), (aiService,'services',0L),'trainSkill','trainLevel',('unused1',null2)), | MelGroups('items', MelStruct('CNTO','Ii',(FID,'item',None),('count',1)), MelOptStruct('COED','IIf',(FID,'owner',None),(FID,'glob',None),('condition',1.0)), ), MelStruct('AIDT','=5B2I3Bi', ('aggression',5),('confidence',50),('energyLevel',50),('responsibility',50),('mood',0L), (aiService,'services',0L),(aiTeaches,'teach... | def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act... |
MelStruct('DATA','=5BsH2sH8B','creatureType','combat','magic','stealth', 'soul',('unused2',null1),'health',('unused3',null2),'attackDamage','strength', 'intelligence','willpower','agility','speed','endurance', 'personality','luck'), | MelStruct('DATA','=4BIH7B','type','combatSkill','magicSkill','StealthSkill', 'health','damage',('attributes',[0]*7)), | def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act... |
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